History VideoGame / BloonsTowerDefense

8th Sep '16 7:23:59 PM AzureSeas
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* AllYourPowersCombined: The Temple of the Monkey God will gain attacks and abilities related to all the towers sacrificed to it.
** For example, sacrificing a full power Ice Tower, Glue Gunner, Monkey Apprentice and Mortar will give the tower the ability to fire out exploding ice projectiles, corrosive glue blobs, giant tornadoes, and extra-powerful explosive missiles. All that along with the main EyeBeams.

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* AllYourPowersCombined: The Temple of the Monkey God will gain attacks and abilities related to all the towers sacrificed to it. \n** For example, sacrificing a full power Ice Tower, Glue Gunner, Monkey Apprentice and Mortar will give the tower the ability to fire out exploding ice projectiles, corrosive glue blobs, giant tornadoes, and extra-powerful explosive missiles. All that along with the main EyeBeams.



* AsteroidsMonster: Basically the whole premise of the game, and which sets it apart from most other "generic" [=TDs=]. EVERY SINGLE bloon does this except for the lowest tier. Short list from strong to weak in [=BTD5=]: Z.O.M.G. gives 4 B.F.B.s which give 4 M.O.A.B.s, which give 4 ceramic, which give 2 rainbows, which give 2 zebra, which give a black and a white, which each give 2 pink, and from then on only one comes out each time, going pink, yellow, green, blue, red. Additionally, there's also lead bloons that give 2 black.
** Also, if a bloon gets through your defenses, you lose lives equal to the total amount of bloons you let slip, meaning that if a blue one gets through, you lose two lives, but if a ceramic gets through, you lose 104 lives. And if you let a MOAB or higher through, the game ends instantly... under normal circumstances: [=MOABs=] take away 617 lives, [=BFBs=] 3164, and [=ZOMGs=] 16656. [[BribingYourWayToVictory Of course, if you bought that many lives, you likely also bought enough money to not need them.]]

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* AsteroidsMonster: Basically the whole premise of the game, and which sets it apart from most other "generic" [=TDs=]. EVERY SINGLE bloon does this except for the lowest tier. Short list from strong to weak in [=BTD5=]: Z.O.M.G. gives 4 B.F.B.s which give 4 M.O.A.B.s, which give 4 ceramic, which give 2 rainbows, which give 2 zebra, which give a black and a white, which each give 2 pink, and from then on only one comes out each time, going pink, yellow, green, blue, red. Additionally, there's also lead bloons that give 2 black.
**
black. Also, if a bloon gets through your defenses, you lose lives equal to the total amount of bloons you let slip, meaning that if a blue one gets through, you lose two lives, but if a ceramic gets through, you lose 104 lives. And if you let a MOAB or higher through, the game ends instantly... under normal circumstances: [=MOABs=] take away 617 lives, [=BFBs=] 3164, and [=ZOMGs=] 16656. [[BribingYourWayToVictory Of course, if you bought that many lives, you likely also bought enough money to not need them.]]lives.



* {{Badass}}:
** Super Monkey. Period.
** Also the Wizard Lord: Only appearing in one challenge level, it has the powers of both the Tempest Tornado and Dragon's Breath, plus it can summon its own special phoenix that [[BreathWeapon BREATHES LASERS]] and deals increased damage compared to the regular phoenix. Plus it ''can't be sacrificed by the Temple of The Monkey God''[[note]]although why you would ''bother'' with a Monkey Temple, given the circumstances of the challenge, is beyond mortal reasoning[[/note]]. However, it requires a sacrifice of the most expensive tower currently on the map every 2 rounds, otherwise you fail the mission.



* BeamSpam / MoreDakka: Super Monkey? Meet Sun God Monkey. Sun God Monkey? Meet [=BTD5=]'s Temple of the Monkey God.

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* BeamSpam / MoreDakka: BeamSpam:
**
Super Monkey? Meet Sun God Monkey. Sun God Monkey? Meet [=BTD5=]'s Temple of the Monkey God.



* {{BFG}}: Take your pick... Nearly any tower becomes one of these when fully upgraded.

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* {{BFG}}: {{BFG}}:
**
Take your pick... Nearly any tower becomes one of these when fully upgraded.



*** Its specialty building, however, makes it both awesome ''and'' practical--free monkey every ten rounds + 1-2 super monkey fan club upgrades = super monkeys on the cheap.



** Finally the dartling gun. It's a rapid fire dart gun that is generally only obtainable mid-game. Why is it boring? You manually aim it with your mouse. Not only does it have the longest range of the towers because of that, but it also helps avert the rather infuriating issue of a single, or few, lone target out of the range of any tower, because you can just turn to shoot it.

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** Finally the The dartling gun. It's a rapid fire dart gun that is generally only obtainable mid-game. Why is it boring? You manually aim it with your mouse. Not only does it have the longest range of the towers because of that, but it also helps avert the rather infuriating issue of a single, or few, lone target out of the range of any tower, because you can just turn to shoot it.



*** To elaborate: Zomg contains 4 [=BFBs=] contains 16 [=MOABs=] total contains 64 ceramics contains 128 rainbows contains 256 zebras contains 256 blacks and 256 whites contains 1024 pinks contains 1024 yellows contains 1024 greens contains 1024 blues contains 1024 reds. CHRIST, man!
*** That means the Red Bloon Equivalent of a ZOMG is 16,656...



** BlatantLies: The final round is described as being "This is the true final level. You know it's going to be all B.F.Bs and M.O.A.Bs right?" There are lead bloons clearly visible between the Blimps.



* BribingYourWayToVictory: In the 5th game. [[TropesAreNotBad by no means required]], the game is perfectly playable and winnable without buying any of the upgrades, but there are a lot of options for outright breaking the game for the payment of real money. They range from simple upgrades, such as dart monkeys getting an area of effect on the dart, which simply give towers more versatility or firepower, to buying ingame money (both monkey money and the cash required for upgrading towers) as well as health. [[TropesAreNotBad Again, winnable without them]], you're just buying cheat codes, and in fact some players prefer the challenge that the base game offers in the first place.

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* BribingYourWayToVictory: In the 5th game. [[TropesAreNotBad by no means required]], the game is perfectly playable and winnable without buying any of the upgrades, but game, there are a lot of options for outright breaking the game for the payment of real money. They range from simple upgrades, such as dart monkeys getting an area of effect on the dart, which simply give towers more versatility or firepower, to buying ingame money (both monkey money and the cash required for upgrading towers) as well as health. [[TropesAreNotBad Again, winnable without them]], you're just buying cheat codes, and in fact some players prefer the challenge that the base game offers in the first place.



* ContractualBossImmunity: M.O.A.B.s and B.F.Bs are immune to slowing down as well as the [[SmartBomb Super Monkey Storm]] (otherwise a OneHitKill).

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* ContractualBossImmunity: ContractualBossImmunity:
**
M.O.A.B.s and B.F.Bs are immune to slowing down as well as the [[SmartBomb Super Monkey Storm]] (otherwise a OneHitKill).



* DoomyDoomsOfDoom: One of the Daily Challenges for [=BTD5=] was called Rainbow Rush of Doom.

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* DoomyDoomsOfDoom: DoomyDoomsOfDoom:
**
One of the Daily Challenges for [=BTD5=] was called Rainbow Rush of Doom.



* EasyModeMockery: The picture for easy mode [=BTD4=] onwards is a baby monkey.

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* EasyModeMockery: EasyModeMockery:
**
The picture for easy mode [=BTD4=] onwards is a baby monkey.



*** The {{Irony}} of that last description was that it was used in Bloons Tower Defense 3, where the M.O.A.B. ''was'' the mother of all bloons. Nowadays, its the weakest MOAB-class bloon in the TowerDefense series. The Mini Moab from VideoGame/BloonsSuperMonkey is even weaker, but it currently only appeared in the 2nd game for ''that'' series.



** SupernaturalGoldEyes
** For that matter, the last half of the left path is technically the GoldenPath. Both upgrades are gold, and both are {{Badass}}.



* GuiltBasedGaming: Message when you try to quit a level: "If you quit, [[TheBadGuyWins the bloons win]]!"

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* GuiltBasedGaming: GuiltBasedGaming:
**
Message when you try to quit a level: "If you quit, [[TheBadGuyWins the bloons win]]!"



* HarderThanHard: Extreme Mode in [=BTD5=] is a map difficulty reserved for what are usually considered the two hardest maps ingame, Main Street and Bloontonium Lab. (Both unlocked at Rank 50 and Rank 60 respectively) The maps cost a fee of either 25 Monkey Money or 50 Monkey Money per play depending on the map you choose and will reward you with [[BraggingRightsReward insanely large amounts of XP and an achievement worth many Awesome Points.]] Playing these maps can be a big risk if you plan on investing lots of Monkey Money into [[BribingYourWayToVictory upgrades, Specialty Buildings, and Special Agents.]]

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* HarderThanHard: HarderThanHard:
**
Extreme Mode in [=BTD5=] is a map difficulty reserved for what are usually considered the two hardest maps ingame, Main Street and Bloontonium Lab. (Both unlocked at Rank 50 and Rank 60 respectively) The maps cost a fee of either 25 Monkey Money or 50 Monkey Money per play depending on the map you choose and will reward you with [[BraggingRightsReward insanely large amounts of XP and an achievement worth many Awesome Points.]] Playing these maps can be a big risk if you plan on investing lots of Monkey Money into [[BribingYourWayToVictory upgrades, Specialty Buildings, and Special Agents.]]



** [=BTD5=]'s Impoppable mode. Period.
* HazmatSuit: The Glue Gunner starts wearing one once his glue starts splashing or gets corrosive.

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* HazmatSuit:
** [=BTD5=]'s Impoppable mode. Period.
* HazmatSuit:
The Glue Gunner starts wearing one once his glue starts splashing or gets corrosive.



* HumongousMecha: The Technological Terror is pretty big compared to most other towers, and it's a robot.
** It is also very powerful compared to most other towers. A single stream of its green plasma is like two streams of the regular purple plasma rolled into one. It fires two of them, effectively dealing as much DPS as [[ThereIsNoKillLikeOverkill 4 Plasma Monkeys]]. Plus, a single stream of it can pop 5 bloons per shot, the left path upgrades increase its pierce rate. In short, it is stronger against M.O.A.B.s then even the ''Sun God'', and stronger still then the ''Ray of Doom''.
*** Against swarms of regular bloons though, the other mention towers make it look worthless by comparison, because the Sun God's beams spread apart the further they travel and the Ray of Doom's destructive beam can destroy even large swarms of ceramics in seconds. They also have superior popping power to boot.
* InvisibleMonsters: Camo Bloons aren't really invisible, but most towers will not be able to detect them unless there is a specialized tower nearby.
** However, several towers in [=BTD5=] can be upgraded to have camo detection, while the Ninja Monkey, Spike Factory, and Dartling Gun already have this.
* TheJuggernaut: The ZOMG. You can't Nuke It, but must kill it with 4000 cuts.

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* HumongousMecha: The Technological Terror is pretty big compared to most other towers, and it's a robot.
**
robot. It is also very powerful compared to most other towers. A single stream of its green plasma is like two streams of the regular purple plasma rolled into one. It fires two of them, effectively dealing as much DPS as [[ThereIsNoKillLikeOverkill 4 Plasma Monkeys]]. Plus, a single stream of it can pop 5 bloons per shot, the left path upgrades increase its pierce rate. In short, it is stronger against M.O.A.B.s then even the ''Sun God'', and stronger still then the ''Ray of Doom''.
*** Against swarms of regular * HydraProblem: If a Regen Pink or stronger is not the original color, and if it regenerates, the new color will still contain as much bloons though, the other mention towers make as it look worthless by comparison, because the Sun God's beams spread apart the further they travel and the Ray of Doom's destructive beam can destroy even large swarms of ceramics in seconds. They also have superior popping power to boot.
did before.
* InvisibleMonsters: Camo Bloons aren't really invisible, but most towers will not be able to detect them unless there is a specialized tower nearby.
**
nearby. However, several towers in [=BTD5=] can be upgraded to have camo detection, while the Ninja Monkey, Spike Factory, and Dartling Gun already have this.
* TheJuggernaut: TheJuggernaut:
**
The ZOMG. You can't Nuke It, but must kill it with 4000 cuts.



** Of course, some players have exploited this phenomenon to carefully multiply regen bloons for enormous amounts of cash.



* [[LinearWarriorsQuadraticWizards Linear Towers, Quadratic Farms, Exponential Snipers]]: Towers Pop Bloons and get money, Banana Farms produce a fixed amount of money, each round, for more farms. Supply Drop Snipers Activated Ability work over time, and rounds get reaaally long on Freeplay.
** Don't even start on the iOS Support Chinook helicopters. Not only do they drop money with a time-based Ability like the snipers, but they also have a decent attack, can freely move towers around, and drop med crates. In a game where the only other sources of healing your life are the Health Injection, which costs Monkey Money, and Healthy Bananas, which costs real world money and heals much less.

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* [[LinearWarriorsQuadraticWizards Linear Towers, Quadratic Farms, Exponential Snipers]]: LinearWarriorsQuadraticWizards:
**
Towers Pop Bloons and get money, Banana Farms produce a fixed amount of money, each round, for more farms. Supply Drop Snipers Activated Ability work over time, and rounds get reaaally long on Freeplay.
** Don't even start on the The iOS Support Chinook helicopters. Not only do they drop money with a time-based Ability like the snipers, but they also have a decent attack, can freely move towers around, and drop med crates. In a game where the only other sources of healing your life are the Health Injection, which costs Monkey Money, and Healthy Bananas, which costs real world money and heals much less.



** Actually, all MOAB-class bloons become {{Lightning Bruiser}}s later on, because the bloons eventually start to speed up, so you might encounter Z.O.M.G.s that are as fast as pink bloons!
*** However, Z.O.M.G.s are already this in [[HarderThanHard Impoppable Mode]], as soon as they initially appear, which is, of course, round 85.

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** Actually, all All MOAB-class bloons become {{Lightning Bruiser}}s Lightning Bruisers later on, because the bloons eventually start to speed up, so you might encounter Z.O.M.G.s that are as fast as pink bloons!
*** However, Z.O.M.G.s are already this in [[HarderThanHard Impoppable Mode]], as soon as they initially appear, which is, of course, round 85.
bloons!



** [[RuleOfThree Yet again, for the monkeys]], we have the Spectre, which fires darts and SMALL NUKES rapidly!

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** [[RuleOfThree Yet again, for For the monkeys]], monkeys, we have the Spectre, which fires darts and SMALL NUKES rapidly!



*** However, [[AchillesHeel Lead Bloons]] will stop the blades dead in their tracks.
*** Subverted if said Blade Shooter is under the influence of an MIB; then, it can hit leads, and camo bloons as well.



* NonIndicativeDifficulty: Discussed in BTD3's pre-round comment.

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* NonIndicativeDifficulty: Discussed in BTD3's [=BTD3=]'s pre-round comment.



* NukeEm: The Monkey Ace's Ground Zero special does this. It destroys '''EVERYTHING''' on the screen except Z.O.M.G.s.
** Ground Zero was nerfed and now requires two uses in order to kill full health BFBs. This {{Nerf}} is present in BloonsMonkeyCity.
* OhCrap: Watch the end of the BTD 5 trailer...
** Also, if you don't have good camo detection, round 42 also applies to this.
* OneHitKill: The Super Monkey storm. Works on everything except for M.O.A.B-class bloons in 3 and 4. In 5, it is played straight, except for Z.O.M.G.s.

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* NukeEm: The Monkey Ace's Ground Zero special does this. It destroys '''EVERYTHING''' on the screen except Z.O.M.G.s.
OneHitKill:
** Ground Zero was nerfed and now requires two uses in order to kill full health BFBs. This {{Nerf}} is present in BloonsMonkeyCity.
* OhCrap: Watch the end of the BTD 5 trailer...
** Also, if you don't have good camo detection, round 42 also applies to this.
* OneHitKill:
The Super Monkey storm. Works on everything except for M.O.A.B-class bloons in 3 and 4. In 5, it is played straight, except for Z.O.M.G.s.



*** Heck, one Ceramic bloon is enough to kill you on Hard. Otherwise, they're a ''two'' hit kill.



*** Nerf: Ground Zero can no longer destroy BFBs in one hit, at least in VideoGame/BloonsMonkeyCity. They are still instant death to BFBs in Bloons Tower Defense 5 deluxe.
** The [[CoolSub submarine]] gets this ability with the first strike capability upgrade: a single missile, on an extremely long recharge time, which can completely destroy a ''Z.O.M.G.''

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*** Nerf: Ground Zero can no longer destroy BFBs in one hit, at least in VideoGame/BloonsMonkeyCity. They are still instant death to BFBs in Bloons Tower Defense 5 deluxe.
** The [[CoolSub submarine]] submarine gets this ability with the first strike capability upgrade: a single missile, on an extremely long recharge time, which can completely destroy a ''Z.O.M.G.''



* PainfullySlowProjectile: M.O.A.B. Class Bloons are [[MightyGlacier extremely slow]]. And a good thing too, because they are ''[[OneHitKill very painful]]''.
** Also, the darts fired by Monkey Aces.

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* PainfullySlowProjectile: PainfullySlowProjectile:
**
M.O.A.B. Class Bloons are [[MightyGlacier extremely slow]]. And a good thing too, because they are ''[[OneHitKill very painful]]''.
** Also, the darts fired by Monkey Aces.



* RPGElements: For most of the series, you only needed enough money to afford the next upgrade. With [=BTD4=], ranks must be earned to unlock all of the towers and top tier upgrades.

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* RPGElements: RPGElements:
**
For most of the series, you only needed enough money to afford the next upgrade. With [=BTD4=], ranks must be earned to unlock all of the towers and top tier upgrades.



* SerialEscalation[=/=]PowerCreep: In [=BTD1=], the strongest bloons were Black Bloons and White Bloons. In [=BTD2=], the strongest bloon was the Rainbow Bloon, which contained 2 Blacks and 2 Whites. In [=BTD3=] me meet the first real "boss" the MOAB which is a instant game-over if it leaked and had 4 [[EliteMooks Ceramic Bloons]] (each contains 2 rainbows) in it, [=BTD4=] introduces the [=BFB=], which a larger version of the MOAB with 4 MOABS in it and now in [=BTD5=] theres the ZOMG, which is an [[UpToEleven even larger bloon with 4 BFBs in it]]! Fortunately, the monkeys have got even stronger:

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* SerialEscalation[=/=]PowerCreep: SerialEscalation:
**
In [=BTD1=], the strongest bloons were Black Bloons and White Bloons. In [=BTD2=], the strongest bloon was the Rainbow Bloon, which contained 2 Blacks and 2 Whites. In [=BTD3=] me meet the first real "boss" the MOAB which is a instant game-over if it leaked and had 4 [[EliteMooks Ceramic Bloons]] (each contains 2 rainbows) in it, [=BTD4=] introduces the [=BFB=], which a larger version of the MOAB with 4 MOABS in it and now in [=BTD5=] theres the ZOMG, which is an [[UpToEleven even larger bloon with 4 BFBs [=BFBs=] in it]]! Fortunately, the monkeys have got even stronger:



** The Ground Zero ability for the Monkey Ace does this (Now requiring two uses to destroy BFBs), and takes it quite literally

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** The Ground Zero ability for the Monkey Ace does this (Now requiring two uses to destroy BFBs), [=BFBs=]), and takes it quite literally



* SpikeBallsOfDoom: The spike catapult launches these.

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* SpikeBallsOfDoom: SpikeBallsOfDoom:
**
The spike catapult launches these.



* WeaponOfMassDestruction: The Temple of the Monkey God is one the most extreme weapons one could ever see. It sacrifices all towers in its former radious when upgrade, but also gets their powers. In fact, when given the max sacrifice ([[spoiler: three Big Ones, one Master of Air, one Bloon Liquifier, one Arctic Wind and 1 High Energy Beacon or MIB Call to Arms, and 1 Technological Terror if you like]]), can destroy any bloons that the game currently has, including ''Z.O.M.G.s''.

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* WeaponOfMassDestruction: WeaponOfMassDestruction:
**
The Temple of the Monkey God is one the most extreme weapons one could ever see. It sacrifices all towers in its former radious when upgrade, but also gets their powers. In fact, when given the max sacrifice ([[spoiler: three Big Ones, one Master of Air, one Bloon Liquifier, one Arctic Wind and 1 High Energy Beacon or MIB Call to Arms, and 1 Technological Terror if you like]]), can destroy any bloons that the game currently has, including ''Z.O.M.G.s''.
12th Jul '16 10:49:38 PM TheBuddy26
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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 Steam has no premium content although you have to spend $10 on it.

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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 The Steam version of 5 has no premium content although you have to spend $10 on it.
12th Jul '16 10:49:14 PM TheBuddy26
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** BTD5's Impoppable mode. Period.

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** BTD5's [=BTD5=]'s Impoppable mode. Period.
12th Jul '16 10:48:53 PM TheBuddy26
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* {{HarderThanHard}}:
** BTD5's Impoppable mode. Period.


Added DiffLines:

** BTD5's Impoppable mode. Period.
4th Jul '16 10:57:00 AM mousegold
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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 Steam has no premium content although you have to spend $10 on it. Bloons Monkey City plays this trope straight with you needing to buy "Bloonstones" which are the premium currency that you use to complete construction instantly.[[note]]You can get five for free by playing a perfect round, 10 in the difficulty boosting Hardcore mode.

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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 Steam has no premium content although you have to spend $10 on it. Bloons Monkey City plays this trope straight with you needing to buy "Bloonstones" which are the premium currency that you use to complete construction instantly.[[note]]You can get five for free by playing a perfect round, 10 in the difficulty boosting Hardcore mode.



** Then, in Bloon's Monkey City, there's the DDT, or Dark Dirigible Titan. It's RBE is only 974... but it moves as fast as a pink bloon, has lead, camo, and zebra status. Monkey Villages are a must for popping this.



** Then there's the DDT from Bloon's Monkey City, which has camo, lead, and zebra status. This means that it can only be detected under certain circumstances, immune to sharp objects, explosives, and ice. This leaves... nothing. The Village is essential for taking these out.
4th Jul '16 10:42:04 AM mousegold
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** M.O.A.B.s, natch. To wit- they contain four ceramic bloons, each of which contain two rainbow bloons, which were the highest Bloon rank in [=BTD3=]. Furthermore, they cannot be slowed down and are resistant to the Super Monkey Storm.[[note]]One of BTD5's T4 upgrades lets him freeze the M.O.A.B. in place until it's popped. Not only that, but the power of the shots will send the bloons it contains to blue instantly, as long as it lands the final blow. This makes it the easiest of the bosses[[/note]]

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** M.O.A.B.s, natch. To wit- they contain four ceramic bloons, each of which contain two rainbow bloons, which were the highest Bloon rank in [=BTD3=]. Furthermore, they cannot be slowed down and are resistant to the Super Monkey Storm.[[note]]One of BTD5's T4 upgrades lets him a sniper effectively freeze the a single M.O.A.B. in place until it's popped. Not only that, but the power of the shots will send the bloons it contains to blue instantly, as long as it lands the final blow. This makes it the easiest of the bosses[[/note]]



** And then there are B.F.B.s. Even more health than the M.O.A.B. and also cannot be slowed down. They ''contain'' M.O.A.B.s.
** Bloons Tower Defense 5 has an even bigger unit than the B.F.B. (the ZOMG Bloon). They ''contain'' B.F.B.s.

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** And then there are B.F.B.s. Even more health than the M.O.A.B. and also cannot be slowed down.down [[note]] Although just like the M.O.A.B., the sniper can effectively stunlock a single B.F.B.[[/note]] . They ''contain'' M.O.A.B.s.
** Bloons Tower Defense 5 has an even bigger unit than the B.F.B. (the ZOMG Bloon). They ''contain'' B.F.B.s. [[note]] Unlike the previous two, these recover from the snipers stunlock fast enough so that while it's slowed down, it still advances[[/note]]
21st Jun '16 12:37:40 AM ry00001
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** The Monkey God Temple in 5 is a little half-n-half. It fires enormous beams capable of tearing anything less than a [=BFB=] to shreds, but it costs a whopping $125,000[[footnote]]On Medium, the prices on other difficulties (From Easy to Impoppable (still including Medium)) are $106,250/$125,000/$135,000/$150,000. [[/footnote]] Either way, you're still not going to get it for quite a while. There is also the Monkey Village, which lowers the prices by 10%, but it's still (Easy-Impoppable) $95,625/$112,500/$121,500/$135,000[[/note]], since you have to buy laser, plasma, AND the Sun God to even access it. (And that's without the range powerups- counting those, the price goes up to $127,500.) It will also sacrifice any player-bought towers in its range and [[AllYourPowersCombined absorb their powers]], to the point of becoming powerful enough to down Z.O.M.G.s as though they were red bloons, but that means you need to pay for the absorbed towers (and you'll need a ton of money to get it to maximum power). Of course, this is normally only used in freeplay because of its high costs; although it is perfect for the rounds where bloons gain extra movespeed and health, there isn't anything forcing you to use it.

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** The Monkey God Temple in 5 is a little half-n-half. It fires enormous beams capable of tearing anything less than a [=BFB=] to shreds, but it costs a whopping $125,000[[footnote]]On $125,000[[note]]On Medium, the prices on other difficulties (From Easy to Impoppable (still including Medium)) are $106,250/$125,000/$135,000/$150,000. [[/footnote]] Either way, you're still not going to get it for quite a while. There is also the Monkey Village, which lowers the prices by 10%, but it's still (Easy-Impoppable) $95,625/$112,500/$121,500/$135,000[[/note]], since you have to buy laser, plasma, AND the Sun God to even access it. (And that's without the range powerups- counting those, the price goes up to $127,500.) It will also sacrifice any player-bought towers in its range and [[AllYourPowersCombined absorb their powers]], to the point of becoming powerful enough to down Z.O.M.G.s as though they were red bloons, but that means you need to pay for the absorbed towers (and you'll need a ton of money to get it to maximum power). Of course, this is normally only used in freeplay because of its high costs; although it is perfect for the rounds where bloons gain extra movespeed and health, there isn't anything forcing you to use it.
21st Jun '16 12:35:30 AM ry00001
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** The Monkey God Temple in 5 is a little half-n-half. It fires enormous beams capable of tearing anything less than a [=BFB=] to shreds, but it costs a whopping $125,000[[note]]On Medium, the prices on other difficulties (From Easy to Impoppable (still including Medium)) are $106,250/$125,000/$135,000/$150,000. Either way, you're still not going to get it for quite a while. There is also the Monkey Village, which lowers the prices by 10%, but it's still (Easy-Impoppable) $95,625/$112,500/$121,500/$135,000[[/note]], since you have to buy laser, plasma, AND the Sun God to even access it. (And that's without the range powerups- counting those, the price goes up to $127,500.) It will also sacrifice any player-bought towers in its range and [[AllYourPowersCombined absorb their powers]], to the point of becoming powerful enough to down Z.O.M.G.s as though they were red bloons, but that means you need to pay for the absorbed towers (and you'll need a ton of money to get it to maximum power). Of course, this is normally only used in freeplay because of its high costs; although it is perfect for the rounds where bloons gain extra movespeed and health, there isn't anything forcing you to use it.

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** The Monkey God Temple in 5 is a little half-n-half. It fires enormous beams capable of tearing anything less than a [=BFB=] to shreds, but it costs a whopping $125,000[[note]]On $125,000[[footnote]]On Medium, the prices on other difficulties (From Easy to Impoppable (still including Medium)) are $106,250/$125,000/$135,000/$150,000. [[/footnote]] Either way, you're still not going to get it for quite a while. There is also the Monkey Village, which lowers the prices by 10%, but it's still (Easy-Impoppable) $95,625/$112,500/$121,500/$135,000[[/note]], since you have to buy laser, plasma, AND the Sun God to even access it. (And that's without the range powerups- counting those, the price goes up to $127,500.) It will also sacrifice any player-bought towers in its range and [[AllYourPowersCombined absorb their powers]], to the point of becoming powerful enough to down Z.O.M.G.s as though they were red bloons, but that means you need to pay for the absorbed towers (and you'll need a ton of money to get it to maximum power). Of course, this is normally only used in freeplay because of its high costs; although it is perfect for the rounds where bloons gain extra movespeed and health, there isn't anything forcing you to use it.
4th Jun '16 5:28:39 PM mousegold
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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 Steam has no premium content although you have to spend $10 on it. Bloons Monkey City plays this trope straight with you needing to buy "Bloonstones" which are the premium currency that you use to complete construction instantly.

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* AllegedlyFreeGame: Downplayed. While there is a good bit of premium content, you can play the game very well without them. BTD5 Steam has no premium content although you have to spend $10 on it. Bloons Monkey City plays this trope straight with you needing to buy "Bloonstones" which are the premium currency that you use to complete construction instantly.[[note]]You can get five for free by playing a perfect round, 10 in the difficulty boosting Hardcore mode.


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* WeakButSkilled: BTD Battle's Cobra tower has a slow attack speed, can't detect camo normally, and short range... (although it pops two layers per shot similarally to an vanilla Sniper Monkey and can increase firing speed with a tier 1 upgrade.)... but can give you free money similar to a farm, make your opponent's bloons stronger, reduce the cool-down for tower boosts and bloon upgrades, steal your opponent's lives, (which used to be able to kill them before being nerfed), and allow you to send powerful bloons earlier then your opponent, and send [[BossInMookClothing M.O.A.B.s and B.F.B.s]] from your side to your opponent. Also, [[ArsonMurderAndJaywalking it doesn't cost very much]], so they can quickly turn into GodDamnedBats if used correctly.
17th May '16 3:51:38 AM Trogdor
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* FragileSpeedster: Pink and Yellow bloons. They are the only bloons in the entire series that are faster then the Ceramic Bloon, but they only have 4 and 5 layersrespectively.

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* FragileSpeedster: Pink and Yellow bloons. They are the only bloons in the entire series that are faster then the Ceramic Bloon, but they only have 4 and 5 layersrespectively.layers respectively.
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