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The sequel takes place decades after the first game ends, set around modern times where Rayne must take down an evil cult formed by the offspring of her vampire father Kagan that has created a substance that's blocking out the sun, allowing vampires to roam free.
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''[=BloodRayne=]'' is an ActionAdventure ThirdPersonShooter developed by Terminal Reality and published by Majesco in 2002. The game got a sequel, a 2D action-platformer spin-off, a series of mostly one-shot comic books, and a [[Film/BloodRayne movie]] with [[Film/BloodrayneIIDeliverance two]] [[Film/BloodrayneTheThirdReich sequels]] which went DirectToDVD.
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''[=BloodRayne=]'' is an ActionAdventure ThirdPersonShooter video game series initially developed by Terminal Reality and published by Majesco in 2002. The game got a sequel, a 2D action-platformer spin-off, a series of mostly one-shot comic books, and a [[Film/BloodRayne movie]] with [[Film/BloodrayneIIDeliverance two]] [[Film/BloodrayneTheThirdReich sequels]] which went DirectToDVD.
2002.
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The franchise also spawned a 2D action-platformer spin-off, a series of mostly one-shot comic books, and a [[Film/BloodRayne movie]] with [[Film/BloodrayneIIDeliverance two]] [[Film/BloodrayneTheThirdReich sequels]] which went DirectToDVD.
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Bare Your Midriff is now a disambig
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* BareYourMidriff: Rayne, obviously. Also some female enemies in the second game.
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* DarkIsNotEvil: Rayne. Although she's a half-vampire and vampires are considered evil in the games' universe, Rayne hunts down and kills monsters on a regular basis as well as killing many Nazi soldiers and her twisted family members.
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* DarkIsNotEvil: Rayne. Although she's a half-vampire with unpleasant personality and vampires are considered evil in the games' universe, Rayne hunts down and kills monsters on a regular basis as well as killing many Nazi soldiers and her twisted family members.members. Compared to the opposition, especially against her father and her half-siblings, she makes her humanity clear from time to time.
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* CainAndAbel: Rayne has been hunting and killing her half-siblings for decades. Ephemera, Ferril, and Xerx all try to kill one another at some point.
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* CainAndAbel: Rayne has been hunting and killing her half-siblings for decades.decades, especially those who support Kagan's plan for world domination. Ephemera, Ferril, and Xerx all try to kill one another at some point.
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* DarkAndTroubledPast: Rayne was born from her mother's rape, and the human side of her family was all killed by her father.
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* DarkAndTroubledPast: Rayne was born from her mother's rape, and the human side of her family was all killed by her father. And she spends her formative years on the run and being cautious to the people who she comes to care for, since she knows that her father would hunt them down to spite her further. She ends up becoming an acerbic, foul-mouthed, and bloodthirsty sadist she is in the first game where she debuted.
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* GottaKillThemAll: Rayne's missions at Argentina and Germany has her to eliminate vital members of the G.G.G. lead by Jurgen Wulf, an organization whose goal is to further Hitler's power by supernatural means. On the second game, in addition of aiming at her father's head, she is also on her trail to kill his children who are part of his cult.
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* GottaKillThemAll: In the first game, Rayne's missions at Argentina and Germany has her to eliminate vital members of the G.G.G. lead by Jurgen Wulf, an organization whose goal is to further Hitler's power by supernatural means. On the second game, in addition of aiming at her father's head, she is also on her trail to kill his children who are part of his cult.
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* GottaKillThemAll: Rayne's missions at Argentina and Germany has her to eliminate vital members of the G.G.G. lead by Jurgen Wulf, an organization whose goal is to further Hitler's power by supernatural means.
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* GottaKillThemAll: Rayne's missions at Argentina and Germany has her to eliminate vital members of the G.G.G. lead by Jurgen Wulf, an organization whose goal is to further Hitler's power by supernatural means. On the second game, in addition of aiming at her father's head, she is also on her trail to kill his children who are part of his cult.
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* GottaKillThemAll: Rayne's missions at Argentina and Germany has her to eliminate vital members of the G.G.G. lead by Jurgen Wulf, an organization whose goal is to further Hitler's power by supernatural means.
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* ActionGirl: Rayne of course. She single handily stops the Nazi plot in the first game, and destroys the Cult of Kagen by herself.
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* ActionGirl: Rayne of course. She single handily stops the Nazi plot in the first game, and destroys the Cult of Kagen Kagan by herself.
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* AndNowForSomeoneCompletelyDifferent: In the first game, one of the levels in Germany has Rayne piloting a super mech invented by one of her main targets. Double points for killing said target by the very thing he invented.
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TRS has turned Gainaxing into a definition only page. Removing examples.
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* {{Gainaxing}}: The games do try to tone it down, but entering the [[GagBoobs "Juggy Mode"]] cheat takes it to ridiculous levels. Adding to this, the "enhancements" are just rescaled versions of her character model, which don't even line up correctly with her outfit.
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* AbsoluteCleavage: Believe it or not, Rayne's outfit from the first game and the majority of the second is one of her ''more modest'' outfits. She wears an evening gown in the second game's first mission (and there are a variety of them as unlockable outfits) which plays it totally straight.
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* NavelDeepNeckline: Believe it or not, Rayne's outfit from the first game and the majority of the second is one of her ''more modest'' outfits. She wears an evening gown in the second game's first mission (and there are a variety of them as unlockable outfits) which plays it totally straight.
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* BlackAndGreyMorality: Rayne is a vicious and sadistic vampire who slaughters her enemies without mercy, but the nazis and her father are far worse then she ever could be.
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* LesbianVampire: Rayne can suck the blood of female enemies and she sounds like she enjoys it just as much as she loves sucking the blood of male enemies.
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* NightmareFetishist: Rayne gets overly excited about things other people would rather stay away from, such as the Carpathian Dragons, vampiric guns that use alchemically treated blood as ammo, either by draining directly from the user, or using it's needles to drain it from others, and her dialogue whilst slicing enemies to ribbons is... suspect to say the least.
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* WeaksauceWeakness: Rayne's sunlight weakness is kind of expected, being half-vampire, but ''water''? Seriously? In ''[=BloodRayne=] 2'', you can get killed by a ''sprinkler system''.
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* WeaksauceWeakness: Rayne's sunlight weakness is kind of expected, being half-vampire, but ''water''? Seriously? In ''[=BloodRayne=] 2'', you can get killed by a ''sprinkler system''. This is probably a nod to the common vampiric CannotCrossRunningWater trope.
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* WhiteSheep: Rayne is the only (relatively) decent individual among a family of monsters. It helps that she wasn't raised by Kagan. Kagan alludes that Trumain raised other offspring of his in addition to Rayne, but they do not appear in the story. In the first game, Mynce also alludes to a half-sister of Rayne's who also works with Brimstone, likely a reference to Svetlana from ''VideoGame/{{Nocturne}}''.
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* WhiteSheep: Rayne is the only (relatively) decent individual among a family of monsters. It helps that she wasn't raised by Kagan. Kagan alludes that Trumain raised other offspring of his in addition to Rayne, but they do not appear in the story. In the first game, Mynce also alludes to a half-sister of Rayne's who also works with Brimstone, likely a reference to Svetlana from ''VideoGame/{{Nocturne}}''.''VideoGame/Nocturne1999''.
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** The armament of German soldiers both in Argentina and in Castle Gaustadt includes firearms that actually did exist, but haven't even entered production in year 1938. The most jarring examples are Panzerfaust and Panzerschrek -- which were not introduced until 1942 and 1943 respectively -- and goddamn ''Sturmgewehr'', which entered production in 1944 and was actually something few and unthinkable at the time (nobody even thought about creating guns which we currently know as "assault rifles" before). Moreover, the majority of Nazi soldiers are armed with rapid fire weapons such as submachine guns and only a few use traditional repeating rifles -- quite opposite to real life, where rapid fire weaponry was still quite rare at the beginning of the war.
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** The armament of German soldiers both in Argentina and in Castle Gaustadt includes firearms that actually did exist, but haven't even entered production in year 1938. The most jarring examples are Panzerfaust and Panzerschrek -- which were not introduced until 1942 and 1943 respectively -- and goddamn ''Sturmgewehr'', which entered production in 1944 and was actually something few and unthinkable a complete novelty at the time (nobody even thought about creating guns which we currently know as "assault rifles" before). Moreover, the majority of Nazi soldiers are armed with rapid fire weapons such as submachine guns and only a few use traditional repeating rifles -- quite opposite to real life, where rapid fire weaponry was still quite rare at the beginning of the war.
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* ArtisticLicenseHistory:
** The Nazi base in Argentina actually has a temple dedicated to Thule Society, with a high priest in charge of it, who is one of the most important staff members out there. This is very, very strange, since the real Thule fell into decline even before Hitler's rise to power and was decisively dissolved in thirties when all such organizations were outright banned -- and for a reason, too. It's not that Hitler openly disagreed with them (or thought they're either too radical or too soft to his liking), he just wanted to remain the ultimate authority when it came to ideological matters, so he did not like the idea of any independent societies that could give people any ideas of their own.
** The armament of German soldiers both in Argentina and in Castle Gaustadt includes firearms that actually did exist, but haven't even entered production in year 1938. The most jarring examples are Panzerfaust and Panzerschrek -- which were not introduced until 1942 and 1943 respectively -- and goddamn ''Sturmgewehr'', which entered production in 1944 and was actually something few and unthinkable at the time (nobody even thought about creating guns which we currently know as "assault rifles" before). Moreover, the majority of Nazi soldiers are armed with rapid fire weapons such as submachine guns and only a few use traditional repeating rifles -- quite opposite to real life, where rapid fire weaponry was still quite rare at the beginning of the war.
** The Nazi base in Argentina actually has a temple dedicated to Thule Society, with a high priest in charge of it, who is one of the most important staff members out there. This is very, very strange, since the real Thule fell into decline even before Hitler's rise to power and was decisively dissolved in thirties when all such organizations were outright banned -- and for a reason, too. It's not that Hitler openly disagreed with them (or thought they're either too radical or too soft to his liking), he just wanted to remain the ultimate authority when it came to ideological matters, so he did not like the idea of any independent societies that could give people any ideas of their own.
** The armament of German soldiers both in Argentina and in Castle Gaustadt includes firearms that actually did exist, but haven't even entered production in year 1938. The most jarring examples are Panzerfaust and Panzerschrek -- which were not introduced until 1942 and 1943 respectively -- and goddamn ''Sturmgewehr'', which entered production in 1944 and was actually something few and unthinkable at the time (nobody even thought about creating guns which we currently know as "assault rifles" before). Moreover, the majority of Nazi soldiers are armed with rapid fire weapons such as submachine guns and only a few use traditional repeating rifles -- quite opposite to real life, where rapid fire weaponry was still quite rare at the beginning of the war.
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%%* ActionGirl: Rayne of course.
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%%* BackFromTheDead: This is Mynce's specialty.
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%%* BladeBelowTheShoulder: Rayne's handy dandy arm blades!
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%%* ChildByRape: Rayne's origin.
%%* CombatStilettos: And they're ''actual'' stilettos.
%%* CombatStilettos: And they're ''actual'' stilettos.
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%%*
* CombatStilettos: And they're ''actual'' stilettos.
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%%* {{Dhampyr}}: Our anti-heroine.
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%%* HalfHumanHybrid: Rayne and other dhampyrs.
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%%* HighPressureBlood: Oh lordy...
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* LudicrousGibs: In the third-person shooter games, even moreso in the second game.
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* LudicrousGibs: In the third-person shooter games, even moreso more so in the second game.
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%%* MsFanservice: Rayne ([[HotterAndSexier arguably moreso]] in the sequel), Ephemera, and Ferril.
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%%* ParentalSubstitute: Trumain seems to have been this to Rayne.
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%%* SignificantGreenEyedRedhead: Rayne of course.
%%* SpikesOfVillainy: Subverted. The heels of Rayne's boots are a pair of spikes.
%%* SpikesOfVillainy: Subverted. The heels of Rayne's boots are a pair of spikes.
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%%* StupidJetpackHitler: Actual jetpack Nazis in the first game.
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%%* ThirdPersonPerson: Hedrox.
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Added an example for the ""It" Is Dehumanizing" trope.
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* ItIsDehumanizing: The mooks in the first game while Rayne holds them and slurps their blood. "Get it off me! Get... it... off..."
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[[index]]
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[[index]]
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Firt game now has a page.
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* ''[=BloodRayne=]'' (2002, [[UsefulNotes/PlayStation2 PS2]][=/=]UsefulNotes/XBox[=/=][[UsefulNotes/NintendoGameCube GCN]])
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* ''[=BloodRayne=]'' ''[[VideoGame/BloodRayne1 BloodRayne]]'' (2002, [[UsefulNotes/PlayStation2 PS2]][=/=]UsefulNotes/XBox[=/=][[UsefulNotes/NintendoGameCube GCN]])
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* TwoDVisualsThreeDEffects: In ''[=BloodRayne=]: Betrayal'', most of the blood splatters, explosions and slime splatters are this. It mildly clashes with the game's otherwise 2D-art style.
* AbortedArc: ''[=BloodRayne=] 2'' ends on a ''big'' cliffhanger. However ''Betrayal'' never picks up on this, and there hasn't been word of a follow-up since. With the series currently dead, it's unlikely to ever see resolution.
* AbortedArc: ''[=BloodRayne=] 2'' ends on a ''big'' cliffhanger. However ''Betrayal'' never picks up on this, and there hasn't been word of a follow-up since. With the series currently dead, it's unlikely to ever see resolution.
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* ActionGirl: Rayne of course.
* AffablyEvil: The Twins in the first game. They spend as much time flirting with Rayne as they do fighting her.
* AfterTheEnd[=/=]DownerEnding: [[spoiler:The end to the second game shows that Kagan's Vampire Apocalypse can't be reversed, despite his death, and that humanity is now a small Brimstone-led resistance movement living in underground bunkers while hordes of monsters rule the surface. Rayne and Severin are on the outs with Brimstone, and Rayne herself has to inherit her father's empire despite her distaste of everything related to vampires and humans in order to try and save the humans on the surface.]]
* {{AKA47}}: the guns in the first game, which also includes ones that won't be invented for another 6 years.
* AlasPoorVillain: The Twins again, especially if it's Sigmund who is the one to go down first, where Rayne tell him her name as a last request.
* {{Animesque}}: ''Betrayal's'' artstyle.
* AffablyEvil: The Twins in the first game. They spend as much time flirting with Rayne as they do fighting her.
* AfterTheEnd[=/=]DownerEnding: [[spoiler:The end to the second game shows that Kagan's Vampire Apocalypse can't be reversed, despite his death, and that humanity is now a small Brimstone-led resistance movement living in underground bunkers while hordes of monsters rule the surface. Rayne and Severin are on the outs with Brimstone, and Rayne herself has to inherit her father's empire despite her distaste of everything related to vampires and humans in order to try and save the humans on the surface.]]
* {{AKA47}}: the guns in the first game, which also includes ones that won't be invented for another 6 years.
* AlasPoorVillain: The Twins again, especially if it's Sigmund who is the one to go down first, where Rayne tell him her name as a last request.
* {{Animesque}}: ''Betrayal's'' artstyle.
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* AffablyEvil: The Twins in the first game. They spend as much time flirting with Rayne as they do fighting her.
* AfterTheEnd[=/=]DownerEnding: [[spoiler:The end to the second game shows that Kagan's Vampire Apocalypse can't be reversed, despite his death, and that humanity is now a small Brimstone-led resistance movement living in underground bunkers while hordes of monsters rule the surface. Rayne and Severin are on the outs with Brimstone, and Rayne herself has to inherit her father's empire despite her distaste of everything related to vampires and humans in order to try and save the humans on the surface.]]
* {{AKA47}}: the guns in the first game, which also includes ones that won't be invented for another 6 years.
* AlasPoorVillain: The Twins again, especially if it's Sigmund who is the one to go down first, where Rayne tell him her name as a last request.
* {{Animesque}}: ''Betrayal's'' artstyle.
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* ArgentinaIsNaziland: Hidden Nazi base, naturally.
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* AuthorityEqualsAsskicking:
** The leaders of the G.G.G. in the first game have all been "experimentally enhanced", with the bosses all quite capable of matching a half-vampire like Rayne in a fight. Even the non-boss MookLieutenant assassination targets are considerably tougher than regular soldiers, having about 4 times as much health and even having a few unique and fairly strong melee attacks.
** Ephemera and Ferril are the best fighters in the Cult of Kagan (other than Kagan himself), which is not surprising considering they're Rayne's full-blooded vampire half-sisters.
* AxCrazy: The Vampires in the first game, who Rayne describes as being "monsters, even among vampires."
* BackFromTheDead: This is Mynce's specialty.
** The leaders of the G.G.G. in the first game have all been "experimentally enhanced", with the bosses all quite capable of matching a half-vampire like Rayne in a fight. Even the non-boss MookLieutenant assassination targets are considerably tougher than regular soldiers, having about 4 times as much health and even having a few unique and fairly strong melee attacks.
** Ephemera and Ferril are the best fighters in the Cult of Kagan (other than Kagan himself), which is not surprising considering they're Rayne's full-blooded vampire half-sisters.
* AxCrazy: The Vampires in the first game, who Rayne describes as being "monsters, even among vampires."
* BackFromTheDead: This is Mynce's specialty.
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** The leaders of the G.G.G. in the first game have all been "experimentally enhanced", with the bosses all quite capable of matching a half-vampire like Rayne in a fight. Even the non-boss MookLieutenant assassination targets are considerably tougher than regular soldiers, having about 4 times as much health and even having a few unique and fairly strong melee attacks.
** Ephemera and Ferril are the best fighters in the Cult of Kagan (other than Kagan himself), which is not surprising considering they're Rayne's full-blooded vampire half-sisters.
* AxCrazy: The Vampires in the first game, who Rayne describes as being "monsters, even among vampires."
*
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* BadBoss: Dr. Bathory drops a grunt into the Daemite pit just so she can talk to Rayne some more.
* BaddieFlattery: The Twins, who constantly remark on and praise Rayne's beauty and skill.
* BanisterSlide: In the second game, Rayne can slide down banisters and any type of thin pipes. Friction with her CombatStilettos produces sparkles doing so, and she can [[HalfTheManHeUsedToBe bisect]] the {{mooks}} that are unfortunate enough to stand in her way with her blades while sliding.
* BaddieFlattery: The Twins, who constantly remark on and praise Rayne's beauty and skill.
* BanisterSlide: In the second game, Rayne can slide down banisters and any type of thin pipes. Friction with her CombatStilettos produces sparkles doing so, and she can [[HalfTheManHeUsedToBe bisect]] the {{mooks}} that are unfortunate enough to stand in her way with her blades while sliding.
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* BatterUp: Some of the punks in the second level will attack Rayne with baseball bats when it's not [[CrowbarCombatant crowbars]].
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* BlackEyesOfEvil: Ephemera's eyes are completely black and she's one of the villains of the second game.
* BladeBelowTheShoulder: Rayne's handy dandy armblades!
* BleakLevel: "Lurking Underground" in the first game, where you meet Daemites for the first time. At this point, the tone of the game suddenly shifts from plain action to genuine horror. Up until now, you've been fighting ordinary humans, but at the beginning of this level, you follow one of their officers to an underground supply depot only to find it completely devoid of life. Soldiers you've just seen a moment before suddenly vanish, and although you can see them screaming in horror and being attacked by ''something'', there are no bodies left. Even the music goes completely silent, and when it turns back on, it's suddenly [[HellIsThatNoise really creepy]]. Rayne, who's been pretty unflappable towards all weird and scary stuff happening in the game before, now is actually slightly but visibly creeped out. And when Daemites finally make their entrance, they incite fear both by the way they appear (by ''popping off the heads'' of soldiers they possessed from inside) and by the fact that they are much, ''much'' harder to kill than enemies you fought before, staying alive even after their host body got hacked to pieces.
* BlindIdiotTranslation: The first game has this overlapping with GratuitousGerman, as the German labels in the excavation site mission have been translated word-by-word, like "Die Pumpe Der Raum" ("The Pump The Room") standing at the entrance of a pump room.
* BloodyMurder: The Carpathian Dragon pistols in the second game fire "rounds" made of alchemized blood.
* BodyHorror: Daemites possessing a soldier to name a few.
* BladeBelowTheShoulder: Rayne's handy dandy armblades!
* BleakLevel: "Lurking Underground" in the first game, where you meet Daemites for the first time. At this point, the tone of the game suddenly shifts from plain action to genuine horror. Up until now, you've been fighting ordinary humans, but at the beginning of this level, you follow one of their officers to an underground supply depot only to find it completely devoid of life. Soldiers you've just seen a moment before suddenly vanish, and although you can see them screaming in horror and being attacked by ''something'', there are no bodies left. Even the music goes completely silent, and when it turns back on, it's suddenly [[HellIsThatNoise really creepy]]. Rayne, who's been pretty unflappable towards all weird and scary stuff happening in the game before, now is actually slightly but visibly creeped out. And when Daemites finally make their entrance, they incite fear both by the way they appear (by ''popping off the heads'' of soldiers they possessed from inside) and by the fact that they are much, ''much'' harder to kill than enemies you fought before, staying alive even after their host body got hacked to pieces.
* BlindIdiotTranslation: The first game has this overlapping with GratuitousGerman, as the German labels in the excavation site mission have been translated word-by-word, like "Die Pumpe Der Raum" ("The Pump The Room") standing at the entrance of a pump room.
* BloodyMurder: The Carpathian Dragon pistols in the second game fire "rounds" made of alchemized blood.
* BodyHorror: Daemites possessing a soldier to name a few.
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*
* BleakLevel: "Lurking Underground" in the first game, where you meet Daemites for the first time. At this point, the tone of the game suddenly shifts from plain action to genuine horror. Up until now, you've been fighting ordinary humans, but at the beginning of this level, you follow one of their officers to an underground supply depot only to find it completely devoid of life. Soldiers you've just seen a moment before suddenly vanish, and although you can see them screaming in horror and being attacked by ''something'', there are no bodies left. Even the music goes completely silent, and when it turns back on, it's suddenly [[HellIsThatNoise really creepy]]. Rayne, who's been pretty unflappable towards all weird and scary stuff happening in the game before, now is actually slightly but visibly creeped out. And when Daemites finally make their entrance, they incite fear both by the way they appear (by ''popping off the heads'' of soldiers they possessed from inside) and by the fact that they are much, ''much'' harder to kill than enemies you fought before, staying alive even after their host body got hacked to pieces.
* BlindIdiotTranslation: The first game has this overlapping with GratuitousGerman, as the German labels in the excavation site mission have been translated word-by-word, like "Die Pumpe Der Raum" ("The Pump The Room") standing at the entrance of a pump room.
* BloodyMurder: The Carpathian Dragon pistols in the second game fire "rounds" made of alchemized blood.
* BodyHorror: Daemites possessing a soldier to name a few.
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* CombatSadomasochist: The Daemites in the first game, who beg Rayne to hurt them, and the vamps in the second, who sometimes sound like they're enjoying themselves a little too much while Rayne kills them.
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* ContinuityNod: The 3rd Act of the first game has several continuity nods to the first act of ''VideoGame/{{Nocturne}}'', the survival horror game from which ''[=BloodRayne=]'' was spun-off from. [[spoiler: It takes place in the vampire lord's castle from ''Nocturne'', and it's strongly implied the Heart of Beliar is the Yathgy Stone from ''Nocturne'', which was even described in that game as "rumored to be the heart of an ancient vampire".]]
* {{Cutscene}}: The first two games uses FMV sequences in some parts of the game's story.
* ChronicBackstabbingDisorder: [[spoiler:Ephemera. Together with her sister Ferril, she plotted to kill their father and take over. Then, she (literally and figuratively) backstabbed and threw Ferril off a tower. When Rayne meets her for the final battle, Ephemera calmly tells her that she is waiting for the right moment to do Kagan in.]]
* CrowbarCombatant: Some of the punks in the second level will attack Rayne with crowbars, when it's not [[BatterUp baseball bats]].
* CutsceneIncompetence: The first game has Rayne pull out one of the ribs of the Queen of the Underworld, only for it to force its way into her body, causing such intense pain that she is unable to prevent [[BigBad Wulf]] from ripping it out of her. Fair enough that she didn't know it would do that to her, but then she does it again when she finds the eye of Beliar! While yes, it does grant her sniping abilities, you'd think after the first time she would be a little leerier about grabbing glowing body parts.
%%* DarkActionGirl: Ephemera.
* {{Cutscene}}: The first two games uses FMV sequences in some parts of the game's story.
* ChronicBackstabbingDisorder: [[spoiler:Ephemera. Together with her sister Ferril, she plotted to kill their father and take over. Then, she (literally and figuratively) backstabbed and threw Ferril off a tower. When Rayne meets her for the final battle, Ephemera calmly tells her that she is waiting for the right moment to do Kagan in.]]
* CrowbarCombatant: Some of the punks in the second level will attack Rayne with crowbars, when it's not [[BatterUp baseball bats]].
* CutsceneIncompetence: The first game has Rayne pull out one of the ribs of the Queen of the Underworld, only for it to force its way into her body, causing such intense pain that she is unable to prevent [[BigBad Wulf]] from ripping it out of her. Fair enough that she didn't know it would do that to her, but then she does it again when she finds the eye of Beliar! While yes, it does grant her sniping abilities, you'd think after the first time she would be a little leerier about grabbing glowing body parts.
%%* DarkActionGirl: Ephemera.
to:
* ChronicBackstabbingDisorder: [[spoiler:Ephemera. Together with her sister Ferril, she plotted to kill their father and take over. Then, she (literally and figuratively) backstabbed and threw Ferril off a tower. When Rayne meets her for the final battle, Ephemera calmly tells her that she is waiting for the right moment to do Kagan in.]]
* CrowbarCombatant: Some of the punks in the second level will attack Rayne with crowbars, when it's not [[BatterUp baseball bats]].
* CutsceneIncompetence: The first game has Rayne pull out one of the ribs of the Queen of the Underworld, only for it to force its way into her body, causing such intense pain that she is unable to prevent [[BigBad Wulf]] from ripping it out of her. Fair enough that she didn't know it would do that to her, but then she does it again when she finds the eye of Beliar! While yes, it does grant her sniping abilities, you'd think after the first time she would be a little leerier about grabbing glowing body parts.
%%* DarkActionGirl: Ephemera.
Deleted line(s) 72 (click to see context) :
%%* DarkMagicalGirl: Ephemera again.
Deleted line(s) 80 (click to see context) :
* DualBoss: The twins, Simon and Sigmund, while [[spoiler:Wulf and Beliar]] are more of a subversion; you fight both at once, but they attack each other, too.
Deleted line(s) 82 (click to see context) :
* EliteMooks: the first game has red-uniformed Nazi Kommandos, who have more health and better weapons. The second game has Ephemera's S&M ninjas, who can block frontal feeding attempts, and Kagan's ancient vampires, who wear nazi uniforms and fight with a heavy machine gun in one hand and a sword in the other.
Deleted line(s) 84,85 (click to see context) :
* EveryCarIsAPinto: The second has a least two vehicles that explode if you throw people at them.
%%* ExpositionFairy: Mynce in the first game and Severin in the second.
%%* ExpositionFairy: Mynce in the first game and Severin in the second.
Deleted line(s) 88 (click to see context) :
* FamousNamedForeigner: So many but one name is really, really an embodiment of this trope -- Dr. [[http://en.wikipedia.org/wiki/Elizabeth_Bathory Bathory]] [[http://en.wikipedia.org/wiki/Josef_Mengele Mengele]].
Deleted line(s) 93 (click to see context) :
* FauxActionGirl: Mynce. Not only does she not do anything of any significance outside of a cut scene, but she gets seemingly killed in the first level by a lone Maraisreq, before being killed for real by Wulf in a move that Rayne survived years earlier.
Deleted line(s) 100 (click to see context) :
* {{Ghostapo}}: The first game's central premise is that the Nazis are seeking occult relics for the purpose of gaining supernatural powers, and Rayne's mission is to stop them.
Deleted line(s) 103,105 (click to see context) :
* GrandTheftMe: The second act of the first game features parasites that do this.
-->'''Parasite:''' I'll wear you like ''lederhosen''.
* GunsAkimbo: Rayne does virtually nothing ''but'' this in the first game, with the exception of some larger weapons. In the second game, the Carpathian Dragons are duel-wielded.
-->'''Parasite:''' I'll wear you like ''lederhosen''.
* GunsAkimbo: Rayne does virtually nothing ''but'' this in the first game, with the exception of some larger weapons. In the second game, the Carpathian Dragons are duel-wielded.
Deleted line(s) 109,110 (click to see context) :
* HandicappedBadass: The Twins, each missing an arm as a result of being born conjoined but then surgically separated, manage to take down an entire pack of vampires in hand-to-hand combat by themselves.
* HealThyself: [[LifeDrain Rayne drinks the blood of her enemies to restore her life bar.]]
* HealThyself: [[LifeDrain Rayne drinks the blood of her enemies to restore her life bar.]]
Deleted line(s) 112 (click to see context) :
* HighlyVisibleNinja: The Kestrels, [[NinjaPirateZombieRobot ninja vampires]] from the East in ''[=BloodRayne=] 2''.
Deleted line(s) 114 (click to see context) :
* IncrediblyDurableEnemies: The Daemite worms in the first game aren't that tough against Rayne's blades (you can regularly take them out in one slice if you get the timing right), but aside from that, can be bullet sponges. It takes almost two full magazines of handgun ammo to kill a single one, and quite a few shots from a long gun as well. The only weapons which consistently make short work of them are special long guns or explosives.
Deleted line(s) 117,118 (click to see context) :
* KnightInSourArmor: Rayne. By the end of the second game, Severin notes that Rayne should lead the humans, even if she doesn't particularly care for them.
%%* LargeHam: [[EvilIsHammy Jurgen Wulf in the first game]].
%%* LargeHam: [[EvilIsHammy Jurgen Wulf in the first game]].
Deleted line(s) 120,121 (click to see context) :
* MadDoctor: Dr. Bathory. She really takes a shine to the Daemites.
* MadScientist: Xerx. He invents the Sun Gun and Shroud, among others, and is a sycophant to Kagan.
* MadScientist: Xerx. He invents the Sun Gun and Shroud, among others, and is a sycophant to Kagan.
Changed line(s) 123,132 (click to see context) from:
* MeaningfulName: Ferril, Ephemera, Severin to name a few.
* MeleeATrois: Happens quite often in the first game.
** In the first episode, the infected townspeople will actually fight with the fully mutated townspeople as well as the spawn creatures. All are trying to kill Rayne.
** Nazis and Daemites fight each other in episode 2. Likewise with Nazis and vampires in episode 3.
** The final battle of the original game is a 3-way fight between Rayne, [[spoiler:Belial, and Jurgen Wulf]].
* MirrorBoss: In the first game, Bathory Mengele and later [[spoiler:Mynce]], both blade-wielding femme fatales, both fight using the same combat style as Rayne. Likewise with the Kestrel mini-bosses in the second game.
* MissionControl: Severin in the second game serves this function.
* MookHorrorShow:
** Two mooks in Xerx's tower lock themselves up in an office to wait out Rayne's passing. These are the ones with the cockiest sounding voice-sets, the ones taunt Rayne as provocatively as possible, yet when you knock on their door, they wet themselves.
** The Nazis meanwhile, even at the start of the game, are nothing more then walking blood bags.
* MeleeATrois: Happens quite often in the first game.
** In the first episode, the infected townspeople will actually fight with the fully mutated townspeople as well as the spawn creatures. All are trying to kill Rayne.
** Nazis and Daemites fight each other in episode 2. Likewise with Nazis and vampires in episode 3.
** The final battle of the original game is a 3-way fight between Rayne, [[spoiler:Belial, and Jurgen Wulf]].
* MirrorBoss: In the first game, Bathory Mengele and later [[spoiler:Mynce]], both blade-wielding femme fatales, both fight using the same combat style as Rayne. Likewise with the Kestrel mini-bosses in the second game.
* MissionControl: Severin in the second game serves this function.
* MookHorrorShow:
** Two mooks in Xerx's tower lock themselves up in an office to wait out Rayne's passing. These are the ones with the cockiest sounding voice-sets, the ones taunt Rayne as provocatively as possible, yet when you knock on their door, they wet themselves.
** The Nazis meanwhile, even at the start of the game, are nothing more then walking blood bags.
to:
* MeleeATrois: Happens quite often in the first game.
** In the first episode, the infected townspeople will actually fight with the fully mutated townspeople as well as the spawn creatures. All are trying to kill Rayne.
** Nazis and Daemites fight each other in episode 2. Likewise with Nazis and vampires in episode 3.
** The final battle of the original game is a 3-way fight between Rayne, [[spoiler:Belial, and Jurgen Wulf]].
* MirrorBoss: In the first game, Bathory Mengele and later [[spoiler:Mynce]], both blade-wielding femme fatales, both fight using the same combat style as Rayne. Likewise with the Kestrel mini-bosses in the second game.
* MissionControl: Severin in the second game serves this function.
* MookHorrorShow:
** Two mooks in Xerx's tower lock themselves up in an office to wait out Rayne's passing. These are the ones with the cockiest sounding voice-sets, the ones taunt Rayne as provocatively as possible, yet when you knock on their door, they wet themselves.
** The Nazis meanwhile, even at the start of the game, are nothing more then walking blood bags.
Deleted line(s) 134 (click to see context) :
* MrFanservice: For someone with so little screentime and [[NonActionGuy absolutely no action scenes]], Severin has become this more handily than anyone else in the franchise. It's because of Severin that Kagan hasn't been fitted with leather pants. It's because of Severin that all other [[ShipSinking ships arrive presunk]].
Deleted line(s) 136 (click to see context) :
* NoOSHACompliance: The first game has several Nazis taking shelter under a car lift, which Rayne can lower on them and then mock them over. The second game has several fans and jet turbines with no covers.
Deleted line(s) 138 (click to see context) :
* NotQuiteDead: Kommando in the first game. After his seeming death, he returns having been taken over by a Daemite.
Changed line(s) 144 (click to see context) from:
* ParentalSubstitute: Trumain seems to have been this to Rayne.
to:
Deleted line(s) 150,156 (click to see context) :
* RedheadInGreen: One of the dresses Rayne can wear in the second game is jade colored with an Asian theme.
* RemakeCameo: [=DarkMan=], Rayne's Brimstone Society contact in the first game, was voiced by Lynn Mathis, who played Stranger in Terminal Reality's other games ''Nocturne'' and ''The Blair Witch Project''
* SequentialBoss: Subverted and parodied in the first game. The final boss of Act 2 is a 10-foot tall Nazi cyborg. After you drain his health bar to zero and he collapses, he stands back up again, raises his arms high into the air, and screams "You can't defeat me THAT easily!"... then promptly falls over dead. Rayne even makes a snarky comment about this.
* SerratedBladeOfPain: The female MadScientist duel-wields amputation saws.
%%* SheFu:
%%** The general fighting style of Rayne.
%%** In the first game, Butcheress and Mynce uses this.
* RemakeCameo: [=DarkMan=], Rayne's Brimstone Society contact in the first game, was voiced by Lynn Mathis, who played Stranger in Terminal Reality's other games ''Nocturne'' and ''The Blair Witch Project''
* SequentialBoss: Subverted and parodied in the first game. The final boss of Act 2 is a 10-foot tall Nazi cyborg. After you drain his health bar to zero and he collapses, he stands back up again, raises his arms high into the air, and screams "You can't defeat me THAT easily!"... then promptly falls over dead. Rayne even makes a snarky comment about this.
* SerratedBladeOfPain: The female MadScientist duel-wields amputation saws.
%%* SheFu:
%%** The general fighting style of Rayne.
%%** In the first game, Butcheress and Mynce uses this.
Changed line(s) 159 (click to see context) from:
* SpikesOfVillainy: Subverted. The heels of Rayne's boots are a pair of spikes.
to:
Changed line(s) 165,166 (click to see context) from:
* ThirdPersonSeductress: Rayne in the first two games, who provides some eye-candy while slicing her enemies into ribbons.
* ThrowawayGuns: In the first game. Once the magazine for the weapon Rayne's holding are emptied, she tosses them aside.
* ThrowawayGuns: In the first game. Once the magazine for the weapon Rayne's holding are emptied, she tosses them aside.
to:
* ThirdPersonSeductress: Rayne in the first two games, who provides some eye-candy eye candy while slicing her enemies into ribbons.
* ThrowawayGuns: In the first game. Once the magazine for the weapon Rayne's holding are emptied, she tosses them aside.ribbons.
* ThrowawayGuns: In the first game. Once the magazine for the weapon Rayne's holding are emptied, she tosses them aside.
Deleted line(s) 170,171 (click to see context) :
* VideoGameCrueltyPotential: In the mines, you may notice a few doors have been barricaded from the inside with a few Nazis hiding in them. Rayne will actively taunt these poor fellows who are just hiding from the Daemites, even though they offer no resistance; in fact they are outright cowering. They are free health should you need it, but damn.[[note]]Then again, they're ''[[AcceptablePoliticalTargets Nazis]].''[[/note]] ''[=BloodRayne=] 2'', meanwhile, has many, many different ways you can dismember the human body.
** Dismembering was very much possible in the first ''[=BloodRayne=]'', particularly with [[LudicrousGibs Insane Gibs Mode]] on. And how it felt... shaving off surplus limbs then watch the Nazi in question writhe in agony, or far away screaming, or try to get away? Blowing off heads? ''Mincing them into thin little body pieces?''
** Dismembering was very much possible in the first ''[=BloodRayne=]'', particularly with [[LudicrousGibs Insane Gibs Mode]] on. And how it felt... shaving off surplus limbs then watch the Nazi in question writhe in agony, or far away screaming, or try to get away? Blowing off heads? ''Mincing them into thin little body pieces?''
Deleted line(s) 174 (click to see context) :
%%* WorthyOpponent: This is also how the Twins and Rayne view each other in their boss fight.
Deleted line(s) 176 (click to see context) :
* YoungerThanTheyLook: Rayne in the Louisiana section of the first game. She was just a teenager at the time, but looked like a fully grown woman.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
* ''[[VideoGame/BloodRayne2]]'' (2004, [=PS2=]/Xbox)
to:
* ''[[VideoGame/BloodRayne2]]'' ''VideoGame/BloodRayne2'' (2004, [=PS2=]/Xbox)
Is there an issue? Send a MessageReason:
Preparing to make a page for a first page soon. BR has its own page now.
Changed line(s) 13 (click to see context) from:
* ''[=BloodRayne=] 2'' (2004, [=PS2=]/Xbox)
to:
* ''[=BloodRayne=] 2'' ''[[VideoGame/BloodRayne2]]'' (2004, [=PS2=]/Xbox)
Deleted line(s) 44 (click to see context) :
* BadGuyBar: The second mission of the second game starts in a bar filled with tattooed punks who attack Rayne with baseball bats, crowbars and whatnot.
Changed line(s) 48,52 (click to see context) from:
* BatterUp: Some of the punks in the second level will attack Rayne with baseball bats, when it's not [[CrowbarCombatant crowbars]].
* BeautyIsNeverTarnished: Played with.
** Averted really hard with the female minions in the second game - most of them are very {{Stripperiffic}} and just as attractive as the lead, but they are as prone to dismemberment as the male minions are.
** [[PlayerCharacter Rayne]], on the other hand plays this straight, despite being capable of some really violent {{gorn}} she never comes out with a drop of blood on her. Not even when [[GameplayAndStorySegregation she complains there is bowel in her hair]] after destroying a massive vampire boss from the inside out.
* BigScrewedUpFamily: Kagan's. When the token good one still kills hundreds of people, you know this is an understatement.
* BeautyIsNeverTarnished: Played with.
** Averted really hard with the female minions in the second game - most of them are very {{Stripperiffic}} and just as attractive as the lead, but they are as prone to dismemberment as the male minions are.
** [[PlayerCharacter Rayne]], on the other hand plays this straight, despite being capable of some really violent {{gorn}} she never comes out with a drop of blood on her. Not even when [[GameplayAndStorySegregation she complains there is bowel in her hair]] after destroying a massive vampire boss from the inside out.
* BigScrewedUpFamily: Kagan's. When the token good one still kills hundreds of people, you know this is an understatement.
to:
* BatterUp: Some of the punks in the second level will attack Rayne with baseball bats, bats when it's not [[CrowbarCombatant crowbars]].
* BeautyIsNeverTarnished:Played with.
** Averted really hard with the female minions in the second game - most of them are very {{Stripperiffic}} and just as attractive as the lead, but they are as prone to dismemberment as the male minions are.
**[[PlayerCharacter Rayne]], on the other hand plays this straight, despite being capable of some really violent {{gorn}} she never comes out with a drop of blood on her. Not even when [[GameplayAndStorySegregation she complains there is bowel in her hair]] after destroying a massive vampire boss from the inside out.
* BigScrewedUpFamily: Kagan's. When the token good one still kills hundreds of people, you know this is an understatement.out.
* BeautyIsNeverTarnished:
** Averted really hard with the female minions in the second game - most of them are very {{Stripperiffic}} and just as attractive as the lead, but they are as prone to dismemberment as the male minions are.
**
* BigScrewedUpFamily: Kagan's. When the token good one still kills hundreds of people, you know this is an understatement.
Deleted line(s) 57,58 (click to see context) :
* BloodBath: The final boss chamber in the second game has a fountain full of blood in which both Rayne [[spoiler:and Kagan (her vampire father)]] can heal themselves.
* BloodierAndGorier: ''[=BloodRayne=] 2'' had a freestyle combat system and so was this to the original. ''[=BloodRayne=]: Betrayal'' for the series overall.
* BloodierAndGorier: ''[=BloodRayne=] 2'' had a freestyle combat system and so was this to the original. ''[=BloodRayne=]: Betrayal'' for the series overall.
Changed line(s) 61,63 (click to see context) from:
* BossArenaIdiocy: A few of the tougher mini boss fights can be ended by just luring them into a death trap.
* BossSubtitles: Just before the boss battles in ''Betrayal''.
* BottomlessPit: Par for the course in ''[=BloodRayne=]: Betrayal''.
* BossSubtitles: Just before the boss battles in ''Betrayal''.
* BottomlessPit: Par for the course in ''[=BloodRayne=]: Betrayal''.
to:
* BossArenaIdiocy: A few of the tougher mini boss mini-boss fights can be ended by just luring them into a death trap.
* BossSubtitles: Just before the boss battles in ''Betrayal''.
* BottomlessPit: Par for the course in ''[=BloodRayne=]: Betrayal''.trap.
* BossSubtitles: Just before the boss battles in ''Betrayal''.
* BottomlessPit: Par for the course in ''[=BloodRayne=]: Betrayal''.
Changed line(s) 65,67 (click to see context) from:
* BulletproofHumanShield: One of the heroine's special moves is to grasp a near-by goon, bite down on their neck, and while wrapped around them, she can turn them around to block enemy shots, using them as a human shield ''and'' [[LifeDrain gaining health]] at the same time.
* BulletTime: One of Rayne's powers and part of gameplay of the first two games is the option to use this technique, representing her heightened reaction times and senses. Unlike most games with a similar mechanic, it's completely unlimited, but it's not practical to use it all the time as it slows the pace of the game to a crawl, and is generally unneeded against the lower end cannon fodder Mooks.
* ButForMeItWasTuesday: On the subject of Rayne's mother, Kagan is, "[[{{Jerkass}} terrible with names, but I trust she died painfully, like the rest of her family]]". He seems to be trying to anger Rayne, but it is also true that he raped ''many'' human women to sire dhampyrs, and then killed them and their families afterwards as "[[{{KickTheDog}} policy]]".
* BulletTime: One of Rayne's powers and part of gameplay of the first two games is the option to use this technique, representing her heightened reaction times and senses. Unlike most games with a similar mechanic, it's completely unlimited, but it's not practical to use it all the time as it slows the pace of the game to a crawl, and is generally unneeded against the lower end cannon fodder Mooks.
* ButForMeItWasTuesday: On the subject of Rayne's mother, Kagan is, "[[{{Jerkass}} terrible with names, but I trust she died painfully, like the rest of her family]]". He seems to be trying to anger Rayne, but it is also true that he raped ''many'' human women to sire dhampyrs, and then killed them and their families afterwards as "[[{{KickTheDog}} policy]]".
to:
* BulletproofHumanShield: One of the heroine's special moves is to grasp a near-by nearby goon, bite down on their neck, and while wrapped around them, she can turn them around to block enemy shots, using them as a human shield ''and'' [[LifeDrain gaining health]] at the same time.
* BulletTime: One of Rayne's powers and part of the gameplay of the first two games is the option to use this technique, representing her heightened reaction times and senses. Unlike most games with a similar mechanic, it's completely unlimited, but it's not practical to use it all the time as it slows the pace of the game to a crawl, and is generally unneeded against the lower end cannon fodderMooks.
* ButForMeItWasTuesday: On the subject of Rayne's mother, Kagan is, "[[{{Jerkass}} terrible with names, but I trust she died painfully, like the rest of her family]]". He seems to be trying to anger Rayne, but it is also true that he raped ''many'' human women to sire dhampyrs, and then killed them and their families afterwards as "[[{{KickTheDog}} policy]]".Mooks.
* BulletTime: One of Rayne's powers and part of the gameplay of the first two games is the option to use this technique, representing her heightened reaction times and senses. Unlike most games with a similar mechanic, it's completely unlimited, but it's not practical to use it all the time as it slows the pace of the game to a crawl, and is generally unneeded against the lower end cannon fodder
* ButForMeItWasTuesday: On the subject of Rayne's mother, Kagan is, "[[{{Jerkass}} terrible with names, but I trust she died painfully, like the rest of her family]]". He seems to be trying to anger Rayne, but it is also true that he raped ''many'' human women to sire dhampyrs, and then killed them and their families afterwards as "[[{{KickTheDog}} policy]]".
Deleted line(s) 69 (click to see context) :
* TheCameo: [[VideoGame/ABoyAndHisBlob The Boy and His Blob]] show up in Chapter 15 in ''Betrayal''.
Deleted line(s) 71 (click to see context) :
* CastFromHitPoints: In the second game, if Rayne fires her guns without filling their reservoirs from the blood of her enemies for ammo, they drain hers instead.
Changed line(s) 73,75 (click to see context) from:
* ChildByRape: Rayne's origin.
* ColossusClimb: Slezz is a variation. You have to climb inside her to cut her heart out. [[DeadpanSnarker Rayne]] is not happy with this turn of events.
-->'''Rayne:''' I have ''bowel'' in my hair.
* ColossusClimb: Slezz is a variation. You have to climb inside her to cut her heart out. [[DeadpanSnarker Rayne]] is not happy with this turn of events.
-->'''Rayne:''' I have ''bowel'' in my hair.
to:
* ColossusClimb: Slezz is a variation. You have to climb inside her to cut her heart out. [[DeadpanSnarker Rayne]] is not happy with this turn of events.
-->'''Rayne:''' I have ''bowel'' in my hair.
Changed line(s) 77,84 (click to see context) from:
* CombatStilettos: And they're ''actual'' stilettos.
* TheComputerIsACheatingBastard: During Ephemera's boss battle, if Rayne touches the water in the pond, she gets hurt. Ephemera on the other hand, despite being a full vampire, remains unaffected by it, though this could be a side effect of her shadow manipulation powers.
* ContinuityNod: The 3rd Act of the first game has several continuity nod references to the first act of ''VideoGame/{{Nocturne}}'', the survival horror game from which ''[=BloodRayne=]'' was spun-off from. [[spoiler: It takes place in the vampire lord's castle from ''Nocturne'', and it's strongly implied the Heart of Beliar is the Yathgy Stone from ''Nocturne'', which was even described in that game as "rumored to be the heart of an ancient vampire".]]
* CoughSnarkCough: Rayne, before her first fight with Xerx:
-->'''Rayne:''' Severin?\\
'''Severin:''' Yes he's on the list... Your half brother, Xerx is like, three down from the top... don't you ever read anything?\\
'''Rayne:''' ''[coughs]'' Fuck off!
* {{Cutscene}}: The first two game uses FMV sequences in some parts of the game's story.
* TheComputerIsACheatingBastard: During Ephemera's boss battle, if Rayne touches the water in the pond, she gets hurt. Ephemera on the other hand, despite being a full vampire, remains unaffected by it, though this could be a side effect of her shadow manipulation powers.
* ContinuityNod: The 3rd Act of the first game has several continuity nod references to the first act of ''VideoGame/{{Nocturne}}'', the survival horror game from which ''[=BloodRayne=]'' was spun-off from. [[spoiler: It takes place in the vampire lord's castle from ''Nocturne'', and it's strongly implied the Heart of Beliar is the Yathgy Stone from ''Nocturne'', which was even described in that game as "rumored to be the heart of an ancient vampire".]]
* CoughSnarkCough: Rayne, before her first fight with Xerx:
-->'''Rayne:''' Severin?\\
'''Severin:''' Yes he's on the list... Your half brother, Xerx is like, three down from the top... don't you ever read anything?\\
'''Rayne:''' ''[coughs]'' Fuck off!
* {{Cutscene}}: The first two game uses FMV sequences in some parts of the game's story.
to:
*
*
-->'''Rayne:''' Severin?\\
'''Severin:''' Yes he's on the list... Your half brother, Xerx is like, three down from the top... don't you ever read anything?\\
'''Rayne:''' ''[coughs]'' Fuck off!
Deleted line(s) 86,87 (click to see context) :
* CreepyCrossdresser: Implied in ''[=BloodRayne=] 2''.
-->'''Minion:''' Nice boots, miss. After I've kicked your ass, may I prance around in them?
-->'''Minion:''' Nice boots, miss. After I've kicked your ass, may I prance around in them?
Changed line(s) 89,91 (click to see context) from:
* CutsceneIncompetence: The first game has Rayne pull out one of the ribs of the Queen of the Underworld, only for it to force it's way into her body, causing such intense pain that she is unable to prevent [[BigBad Wulf]] from ripping it out of her. Fair enough that she didn't know it would do that to her, but then she does it again when she finds the eye of Beliar! While yes, it does grant her sniping abilities, you'd think after the first time she would be a little more leery about grabbing glowing body parts.
* DaddysLittleVillain: All of Rayne's sisters that we see in ''2''.
* DarkActionGirl: Ephemera.
* DaddysLittleVillain: All of Rayne's sisters that we see in ''2''.
* DarkActionGirl: Ephemera.
to:
* CutsceneIncompetence: The first game has Rayne pull out one of the ribs of the Queen of the Underworld, only for it to force it's its way into her body, causing such intense pain that she is unable to prevent [[BigBad Wulf]] from ripping it out of her. Fair enough that she didn't know it would do that to her, but then she does it again when she finds the eye of Beliar! While yes, it does grant her sniping abilities, you'd think after the first time she would be a little more leery leerier about grabbing glowing body parts.
* DaddysLittleVillain: All of Rayne's sisters that we see in ''2''.
*%%* DarkActionGirl: Ephemera.
*
Changed line(s) 93 (click to see context) from:
* DarkMagicalGirl: Ephemera again.
to:
Deleted line(s) 95,96 (click to see context) :
* DeadpanSnarker: Rayne, particularly in the second game, has more snark than even Series/{{Buffy|TheVampireSlayer}}.
-->'''Rayne:''' You saw the blades, what did you ''think'' was gonna happen?
-->'''Rayne:''' You saw the blades, what did you ''think'' was gonna happen?
Changed line(s) 99 (click to see context) from:
* {{Dhampyr}}: Our anti-heroine.
to:
Deleted line(s) 103 (click to see context) :
* DroppedABridgeOnHim: [[spoiler:Ferril's death at the hand of Xerx. After giving a crazy rousing speech to her men earlier and a shorter angry one to Rayne, she is quickly dispatched by one of Xerx's sun cannons just before the boss fight.]]
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* ExpositionFairy: Mynce in the first game and Severin in the second.
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* FieryRedhead: In the second game at least, where she was more prone to snarking.
* FiveManBand: Kagen's and the rest of his family in the the second game.
* FiveManBand: Kagen's and the rest of his family in the the second game.
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* GameMod: Besides the nude ones, there's a fan-made [[UsefulNotes/HighDefinition HD]] mod for the second game's PC version that enhances the textures with high resolution ones, as well as allow the game to run on resolutions higher than the default ones. It also features a lot of pictures of Kristanna Loken as [[Film/BloodRayne Rayne]] replacing many photos and painting in the game, for some reason.
to:
* GameMod: Besides the nude ones, there's a fan-made [[UsefulNotes/HighDefinition HD]] mod for the second game's PC version that enhances the textures with high resolution high-resolution ones, as well as allow the game to run on resolutions higher than the default ones. It also features a lot of pictures of Kristanna Loken as [[Film/BloodRayne Rayne]] replacing many photos and painting in the game, for some reason.
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* GiantEnemyCrab: The Crab Puncher (no, not [[VideoGame/MegaMan10 that one]]), the first boss from ''[=BloodRayne=]: Betrayal'' is a [[KillerRobot giant mechanical crab]].
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* GrievousHarmWithABody: Most of the killing puzzles in ''[=BloodRayne=] 2'' involve throwing minions at something until it breaks. She can also score free knockdowns (but no damage) by throwing enemies into one-another.
* GunsAkimbo: Rayne does virtually nothing ''but'' this in the first game, with the exception of some larger weapons. In the second game, the Carpathian Dragons are duel wielded.
* GunsAkimbo: Rayne does virtually nothing ''but'' this in the first game, with the exception of some larger weapons. In the second game, the Carpathian Dragons are duel wielded.
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Changed line(s) 135,138 (click to see context) from:
* GutturalGrowler: Kagan.
* HalfHumanHybrid: Rayne and other dhampyrs.
* HalfTheManHeUsedToBe: Rayne can bisect mooks horizontally as finisher move. Vertically too in the second game.
* HandicappedBadass: The Twins, each missing an arm as a result of being born conjoined but then surgically separated, manage to take down an entire pack of vampires in hand to hand combat by themselves.
* HalfHumanHybrid: Rayne and other dhampyrs.
* HalfTheManHeUsedToBe: Rayne can bisect mooks horizontally as finisher move. Vertically too in the second game.
* HandicappedBadass: The Twins, each missing an arm as a result of being born conjoined but then surgically separated, manage to take down an entire pack of vampires in hand to hand combat by themselves.
to:
*
* HalfTheManHeUsedToBe: Rayne can bisect mooks horizontally as the finisher move. Vertically too in the second game.
* HandicappedBadass: The Twins, each missing an arm as a result of being born conjoined but then surgically separated, manage to take down an entire pack of vampires in
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* HighPressureBlood: Oh lordy...
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Changed line(s) 142,143 (click to see context) from:
* HyperspaceArsenal: Only in the first game; Rayne finds a pair of mystical blood-powered guns in the second. The first game does have a cheat which displays the weapons; however, it's interesting how the lot stays strapped to her back.
* IHateYouVampireDad: Rayne feels this way towards her father Kagan, who [[spoiler:raped her mother and drove her mad before killing her and her entire family]]. ''All'' his daughters hate him, in fact, but Ephemera and Ferril want to replace him, Rayne just wants him dead.
* IHateYouVampireDad: Rayne feels this way towards her father Kagan, who [[spoiler:raped her mother and drove her mad before killing her and her entire family]]. ''All'' his daughters hate him, in fact, but Ephemera and Ferril want to replace him, Rayne just wants him dead.
to:
* HyperspaceArsenal: Only in the first game; Rayne finds a pair of mystical blood-powered guns in the second. The first game does have a cheat which that displays the weapons; however, it's interesting how the lot stays strapped to her back.
* IHateYouVampireDad: Rayne feels this way towards her father Kagan, who [[spoiler:raped her mother and drove her mad before killing her and her entire family]]. ''All'' his daughters hate him, in fact, but Ephemera and Ferril want to replace him, Rayne just wants him dead.back.
* IHateYouVampireDad: Rayne feels this way towards her father Kagan, who [[spoiler:raped her mother and drove her mad before killing her and her entire family]]. ''All'' his daughters hate him, in fact, but Ephemera and Ferril want to replace him, Rayne just wants him dead.
Deleted line(s) 147 (click to see context) :
* KickingAssInAllHerFinery: Rayne wears a gorgeous black party dress in the second game's first mission, and she gets to kick plenty of ass of course. It's even possible to unlock it to wear at all times.
Changed line(s) 149,155 (click to see context) from:
* LargeHam:
** [[EvilIsHammy Jurgen Wulf in the first game]], [[spoiler:and Kagan in the second]].
** Ferril has a lot of fun with her villainy as well.
** The minions in the second game count as well.
--->'''Minion:''' LET IT FLOOOOOWWW!
* LoadBearingBoss: Rayne herself lampshades this at the start of Betrayal's final level, where she must escape the collapsing castle after defeating the final boss in the previous level.
-->'''Rayne:''' Ugh, I didn't realize he was a load-bearing demon!
** [[EvilIsHammy Jurgen Wulf in the first game]], [[spoiler:and Kagan in the second]].
** Ferril has a lot of fun with her villainy as well.
** The minions in the second game count as well.
--->'''Minion:''' LET IT FLOOOOOWWW!
* LoadBearingBoss: Rayne herself lampshades this at the start of Betrayal's final level, where she must escape the collapsing castle after defeating the final boss in the previous level.
-->'''Rayne:''' Ugh, I didn't realize he was a load-bearing demon!
to:
**
** Ferril has a lot of fun with her villainy as well.
** The minions in the second game count as well.
--->'''Minion:''' LET IT FLOOOOOWWW!
* LoadBearingBoss: Rayne herself lampshades this at the start of Betrayal's final level, where she must escape the collapsing castle after defeating the final boss in the previous level.
-->'''Rayne:''' Ugh, I didn't realize he was a load-bearing demon!
Deleted line(s) 165 (click to see context) :
** In the final levels of ''[=BloodRayne=] 2'', Rayne must fight her way to the top of [[spoiler:Kagan's]] downtown highrise, which is already under siege by Ferril's forces with all factions attacking the others on sight.
Changed line(s) 173,175 (click to see context) from:
* MsFanservice: Rayne ([[HotterAndSexier arguably moreso]] in the sequel), Ephemera, and Ferril.
* NintendoHard: ''[=BloodRayne=]: Betrayal'' is a very hard action-platformer. In fact, the difficulty came as a surprise to those not accustomed with Nintendo Hard games (or have been avoiding them).
* NoOntologicalInertia: A funny subversion at the end of ''[=BloodRayne=] 2''. [[spoiler:After Rayne defeats the final boss, she observes that his primary work, an alchemical cloud covering the land that allows vampires to walk under the sun, has not dissipated. Rayne remarks off-handedly to her partner, "I half-expected everything to go back to normal once he was dead. I guess that wasn't very realistic, huh?"]]
* NintendoHard: ''[=BloodRayne=]: Betrayal'' is a very hard action-platformer. In fact, the difficulty came as a surprise to those not accustomed with Nintendo Hard games (or have been avoiding them).
* NoOntologicalInertia: A funny subversion at the end of ''[=BloodRayne=] 2''. [[spoiler:After Rayne defeats the final boss, she observes that his primary work, an alchemical cloud covering the land that allows vampires to walk under the sun, has not dissipated. Rayne remarks off-handedly to her partner, "I half-expected everything to go back to normal once he was dead. I guess that wasn't very realistic, huh?"]]
to:
* NintendoHard: ''[=BloodRayne=]: Betrayal'' is a very hard action-platformer. In fact, the difficulty came as a surprise to those not accustomed with Nintendo Hard games (or have been avoiding them).
* NoOntologicalInertia: A funny subversion at the end of ''[=BloodRayne=] 2''. [[spoiler:After Rayne defeats the final boss, she observes that his primary work, an alchemical cloud covering the land that allows vampires to walk under the sun, has not dissipated. Rayne remarks off-handedly to her partner, "I half-expected everything to go back to normal once he was dead. I guess that wasn't very realistic, huh?"]]
Deleted line(s) 180 (click to see context) :
* OlderThanTheyLook: Rayne is close to 90 when the second game starts, but looks no older than 25.
Deleted line(s) 185 (click to see context) :
* ParentalFavoritism: Ephemera is Kagan's favorite daughter.
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Deleted line(s) 191 (click to see context) :
* RankInflation: In ''[=BloodRayne=]: Betrayal'', and the ranks are judged the points you've earned in a level.
Changed line(s) 197,205 (click to see context) from:
* ScoringPoints: In ''[=BloodRayne=]: Betrayal''.
* SheFu:
** The general fighting style of Rayne.
** In the first game, Butcheress and Mynce uses this.
** In the second, so do the female Dhampyrs and Kestrels.
* ShoutOut:
** Rayne's harpoon bares more than a few similarities to [[Franchise/MortalKombat Scorpion's]] spear, such as being a "[[Franchise/YuGiOh kunai with chain]]" that's given the name of a completely different throwing weapon, and the first game even has Rayne using it in a similar fashion to pull enemies closer.
** The rail-grinding in the second game is clearly inspired by Franchise/SonicTheHedgehog.
* SignificantGreenEyedRedhead: Rayne of course.
* SheFu:
** The general fighting style of Rayne.
** In the first game, Butcheress and Mynce uses this.
** In the second, so do the female Dhampyrs and Kestrels.
* ShoutOut:
** Rayne's harpoon bares more than a few similarities to [[Franchise/MortalKombat Scorpion's]] spear, such as being a "[[Franchise/YuGiOh kunai with chain]]" that's given the name of a completely different throwing weapon, and the first game even has Rayne using it in a similar fashion to pull enemies closer.
** The rail-grinding in the second game is clearly inspired by Franchise/SonicTheHedgehog.
* SignificantGreenEyedRedhead: Rayne of course.
to:
*
**
*
Deleted line(s) 208,214 (click to see context) :
* StandardFPSGuns: In ''[=BloodRayne=] 2'', the [[BloodyMurder blood guns]] mimic the effect of several weapons:
** Blood Shot = [[GunsAkimbo Pistols]]
** Blood Stream = Machine guns
** Blood Spray = Shotgun
** Blood Flame = [[KillItWithFire Flamethrower]]
** Blood Hammer = Rocket launcher
** Blood Bomb = Time bomb (blows up enemies after a short period)
** Blood Shot = [[GunsAkimbo Pistols]]
** Blood Stream = Machine guns
** Blood Spray = Shotgun
** Blood Flame = [[KillItWithFire Flamethrower]]
** Blood Hammer = Rocket launcher
** Blood Bomb = Time bomb (blows up enemies after a short period)
Changed line(s) 216,224 (click to see context) from:
* {{Stripperific}}: Rayne's outfits in the second game. Her default outfit speaks for itself, of course, but she has quite a few alternates.
** LittleBlackDress: Her evening gown from the first mission, a SexyBacklessOutfit complete with AbsoluteCleavage.
** RedheadInGreen: The same gown, colored green.
** DragonLady: Above, with a dragon pattern.
** {{Cow|boy}}girl: Her cowgirl outfit, complete with chaps and oversize Bowie knives for her blades.
** JapaneseSchoolUniform: Complete with too-small underwear under her skirt and katanas for blades.
** EvilCostumeSwitch: Rayne's "{{dark|IsNotEvil}}" outfit, with black cargo pants, ash-white hair, tribal tattoos, and a wallet chain which reaches from her hip almost to her shoe.
** TwentyFourHourArmor: Rayne's armor outfit. It's a full plate armor complete with halberds instead of blades. It's also the only one of her outfits which fully hides her bust, as it doesn't conform to the "boobplate" standard.
* StupidJetpackHitler: Actual jetpack Nazis in the first game.
** LittleBlackDress: Her evening gown from the first mission, a SexyBacklessOutfit complete with AbsoluteCleavage.
** RedheadInGreen: The same gown, colored green.
** DragonLady: Above, with a dragon pattern.
** {{Cow|boy}}girl: Her cowgirl outfit, complete with chaps and oversize Bowie knives for her blades.
** JapaneseSchoolUniform: Complete with too-small underwear under her skirt and katanas for blades.
** EvilCostumeSwitch: Rayne's "{{dark|IsNotEvil}}" outfit, with black cargo pants, ash-white hair, tribal tattoos, and a wallet chain which reaches from her hip almost to her shoe.
** TwentyFourHourArmor: Rayne's armor outfit. It's a full plate armor complete with halberds instead of blades. It's also the only one of her outfits which fully hides her bust, as it doesn't conform to the "boobplate" standard.
* StupidJetpackHitler: Actual jetpack Nazis in the first game.
to:
** LittleBlackDress: Her evening gown from the first mission, a SexyBacklessOutfit complete with AbsoluteCleavage.
** RedheadInGreen: The same gown, colored green.
** DragonLady: Above, with a dragon pattern.
** {{Cow|boy}}girl: Her cowgirl outfit, complete with chaps and oversize Bowie knives for her blades.
** JapaneseSchoolUniform: Complete with too-small underwear under her skirt and katanas for blades.
** EvilCostumeSwitch: Rayne's "{{dark|IsNotEvil}}" outfit, with black cargo pants, ash-white hair, tribal tattoos, and a wallet chain which reaches from her hip almost to her shoe.
** TwentyFourHourArmor: Rayne's armor outfit. It's a full plate armor complete with halberds instead of blades. It's also the only one of her outfits which fully hides her bust, as it doesn't conform to the "boobplate" standard.
*
Changed line(s) 226 (click to see context) from:
* ThirdPersonPerson: Hedrox.
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Deleted line(s) 229,230 (click to see context) :
* TrashcanBonfire: ''VideoGame/BloodRayne 2''. In the Meatpacking District chapter, Rayne is in an area with multiple barrels that each have a fire burning in them.
* TykeBomb: Essentially the result of Kagan's policy of raping women to sire dhampyrs, them slaughtering the child's entire family to leave them with no one else to turn to and raising them into an obedient and loyal army. Trumain got to Rayne before Kagan could do the same with her, though not in time to save her family.
* TykeBomb: Essentially the result of Kagan's policy of raping women to sire dhampyrs, them slaughtering the child's entire family to leave them with no one else to turn to and raising them into an obedient and loyal army. Trumain got to Rayne before Kagan could do the same with her, though not in time to save her family.
Deleted line(s) 232 (click to see context) :
* UnintentionallyUnwinnable: There's a glitch in ''[=BloodRayne=] 2'' if you don't use your harpoon to open the path before killing some {{mooks}}.
Changed line(s) 234,237 (click to see context) from:
* UpdatedRerelease:
** ''[=BloodRayne=]'' and its sequel received a ''Terminal Cut'' re-release in 2020 on GOG.com and Steam, which features improved rendering and 4K resolutions, upscaled [=FMVs=], higher resolution uncompressed textures, and native [=XInput=] controller support.
** ''[=BloodRayne=]: Betrayal'' received a similar treatment with its ''Fresh Bites'' re-release, which adds a new rebalanced difficulty mode while keeping the original difficulty as an option, extra bug fixes, and full voice-acting from the series' original cast.
* VaporWear: Ferril is mostly [[FullFrontalAssault nude]], if you took [[MarkOfTheBeast her markings]] away from her.
** ''[=BloodRayne=]'' and its sequel received a ''Terminal Cut'' re-release in 2020 on GOG.com and Steam, which features improved rendering and 4K resolutions, upscaled [=FMVs=], higher resolution uncompressed textures, and native [=XInput=] controller support.
** ''[=BloodRayne=]: Betrayal'' received a similar treatment with its ''Fresh Bites'' re-release, which adds a new rebalanced difficulty mode while keeping the original difficulty as an option, extra bug fixes, and full voice-acting from the series' original cast.
* VaporWear: Ferril is mostly [[FullFrontalAssault nude]], if you took [[MarkOfTheBeast her markings]] away from her.
to:
* UpdatedRerelease:
**UpdatedRerelease: ''[=BloodRayne=]'' and its sequel received a ''Terminal Cut'' re-release in 2020 on GOG.com and Steam, which features improved rendering and 4K resolutions, upscaled [=FMVs=], higher resolution uncompressed textures, and native [=XInput=] controller support.
** ''[=BloodRayne=]: Betrayal'' received a similar treatment with its ''Fresh Bites'' re-release, which adds a new rebalanced difficulty mode while keeping the original difficulty as an option, extra bug fixes, and full voice-acting from the series' original cast.
* VaporWear: Ferril is mostly [[FullFrontalAssault nude]], if you took [[MarkOfTheBeast her markings]] away from her.support.
**
** ''[=BloodRayne=]: Betrayal'' received a similar treatment with its ''Fresh Bites'' re-release, which adds a new rebalanced difficulty mode while keeping the original difficulty as an option, extra bug fixes, and full voice-acting from the series' original cast.
* VaporWear: Ferril is mostly [[FullFrontalAssault nude]], if you took [[MarkOfTheBeast her markings]] away from her.
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* VideoGameDashing: In ''[=BloodRayne=]: Betrayal'', of the [[VideoGame/MegaManX X and Zero]] variety.
* VoiceWithAnInternetConnection: Specifically in ''[=BloodRayne=] 2''.
* WallJump: Rayne can do this in ''Betrayal'', given it's a 2D platformer.
* WellDoneSonGuy: Xerx. He's the only one of Kagan's children that we see who is ''actually'' loyal to him, having spent years [[spoiler:putting him back together after Trumain blew him up]]. Despite his loyalty and desire for Kagan's approval, however, the game makes it clear that Xerx is looked on with disdain by ''everyone'' in the family.
* VoiceWithAnInternetConnection: Specifically in ''[=BloodRayne=] 2''.
* WallJump: Rayne can do this in ''Betrayal'', given it's a 2D platformer.
* WellDoneSonGuy: Xerx. He's the only one of Kagan's children that we see who is ''actually'' loyal to him, having spent years [[spoiler:putting him back together after Trumain blew him up]]. Despite his loyalty and desire for Kagan's approval, however, the game makes it clear that Xerx is looked on with disdain by ''everyone'' in the family.
Deleted line(s) 245 (click to see context) :
* WhyAmITicking: In ''Betrayal'', Rayne can either drain an enemy of blood for health or infect them with some sort of virus that turns them into walking acid bombs that she can detonate at will, which can cause chain reactions.
Changed line(s) 247,249 (click to see context) from:
* WorthyOpponent:
** Ephemera seems to consider Rayne this after fighting her for the first time. She remarks that Rayne is "more... interesting" than she expected, and is eager to "meet" (read: fight) her again.
** This is also how the Twins and Rayne view each other in their boss fight.
** Ephemera seems to consider Rayne this after fighting her for the first time. She remarks that Rayne is "more... interesting" than she expected, and is eager to "meet" (read: fight) her again.
** This is also how the Twins and Rayne view each other in their boss fight.
to:
** Ephemera seems to consider Rayne this after fighting her for the first time. She remarks that Rayne is "more... interesting" than she expected, and is eager to "meet" (read: fight) her again.
**
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Changed line(s) 4,5 (click to see context) from:
''[=BloodRayne=]'' is an ActionAdventure ThirdPersonShooter developed by Terminal Reality and published by Majesco in 2002. The game got a sequel, a 2D action-platformer spin-off, a series of mostly one-shot comic books, and a [[Film/BloodRayne movie]] with two direct-to-DVD sequels.
to:
''[=BloodRayne=]'' is an ActionAdventure ThirdPersonShooter developed by Terminal Reality and published by Majesco in 2002. The game got a sequel, a 2D action-platformer spin-off, a series of mostly one-shot comic books, and a [[Film/BloodRayne movie]] with two direct-to-DVD sequels.
[[Film/BloodrayneIIDeliverance two]] [[Film/BloodrayneTheThirdReich sequels]] which went DirectToDVD.
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* ''[=BloodRayne=]: Betrayal'' (2011, [[UsefulNotes/PlayStationNetwork PSN]]/[[UsefulNotes/XboxLiveArcade XBLA]]) -- The OddballInTheSeries being a [[NintendoHard tough-as-nails]] 2D action platformer developed by Creator/{{WayForward Technologies}}. To be released in Japan as ''[=BloodRayne=]: Crimson Slayer'', published by Creator/ArcSystemWorks.
to:
* ''[=BloodRayne=]: Betrayal'' ''VideoGame/BloodRayneBetrayal'' (2011, [[UsefulNotes/PlayStationNetwork PSN]]/[[UsefulNotes/XboxLiveArcade XBLA]]) -- The OddballInTheSeries being a [[NintendoHard tough-as-nails]] 2D action platformer developed by Creator/{{WayForward Technologies}}. To be released in Japan as ''[=BloodRayne=]: Crimson Slayer'', published by Creator/ArcSystemWorks.
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* UnintentionallyUnwinnable: There's a glitch in ''[=BloodRayne=] 2'' if you don't use your harpoon to open the path before killing some {{mooks}}.
Deleted line(s) 231 (click to see context) :
* UnwinnableByMistake: There's a glitch in ''[=BloodRayne=] 2'' if you don't use your harpoon to open the path before killing some {{mooks}}.
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The PC ports of the first two games in the series are also available through UsefulNotes/{{Steam}} and Website/GOGDotCom; both games were also available [=OnLive=] until the service was shut down in 2015. ''[=BloodRayne=]: Betrayal'' is also available on Steam and GOG.com. {{Updated Re|release}}-releases of ''[=BloodRayne=]'' and ''[=BloodRayne=] 2'' tweaked to run on modern systems without requiring fan mods were announced towards the end of 2020 by Ziggurat Interactive, the franchises' current owners, and was released on November 20, 2020; these versions are called the "Terminal Cut". A 4K remastered version of ''[=BloodRayne=]: Betrayal'' was announced during UsefulNotes/{{E|lectronicEntertainmentExpo}}3 2021, featuring full voice-acting with the series' original cast reprising their role for this remaster, and a new rebalanced difficulty mode while keeping brutal challenge of the original as an option; this version of the game is dubbed "Fresh Bites".
to:
The PC ports of the first two games in the series are also available through UsefulNotes/{{Steam}} and Website/GOGDotCom; both games were also available [=OnLive=] until the service was shut down in 2015. ''[=BloodRayne=]: Betrayal'' is also available on Steam and GOG.com. {{Updated Re|release}}-releases of ''[=BloodRayne=]'' and ''[=BloodRayne=] 2'' tweaked updated to run on modern systems without requiring fan mods were announced towards the end of 2020 by Ziggurat Interactive, the franchises' current owners, and was released on November 20, 2020; these versions are called the "Terminal Cut". A [=PlayStation=] 4, Xbox One, and Switch port of the Terminal Cut re-release of the first two games, dubbed "[=ReVamped=]", will be released in Fall 2021. A 4K remastered version of ''[=BloodRayne=]: Betrayal'' was announced during UsefulNotes/{{E|lectronicEntertainmentExpo}}3 2021, featuring full voice-acting with the series' original cast reprising their role for this remaster, and a new rebalanced difficulty mode while keeping brutal challenge of the original as an option; this version of the game is version, dubbed "Fresh Bites".Bites", was released on September 9, 2021 for [=PlayStation=] 4, Xbox One, Switch, and PC through Steam and GOG.com.