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** Killing a real animal is "animal murder" and considered as heinous as murdering a human, if not worse.
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** [[spoiler:Fugitive Ending 1: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal to protect his love interest, with both escaping the city in a car, not knowing what will happen next.]]
** [[spoiler:Fugitive Ending 2: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal after she kills his love interest/or in self-defense, with Ray escaping the city alone, not knowing what will happen next.]]
** [[spoiler:Fugitive Blade Runner ending: Ray is outed as a replicant with his memories apparently frabicated, but continues his hunt of the replicants and is forced to kill Crystal after she reveals that she's a replicant sympathizer. After killing Clovis, Ray is found by Gaff who implies that Ray is a replicant with him later finding an paper unicorn on the ground.]]

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** [[spoiler:Fugitive Ending 1: Ray is outed as a replicant with his memories apparently frabicated fabricated and decides to escape, but is forced to kill Crystal to protect his love interest, with both escaping the city in a car, not knowing what will happen next.]]
** [[spoiler:Fugitive Ending 2: Ray is outed as a replicant with his memories apparently frabicated fabricated and decides to escape, but is forced to kill Crystal after she kills his love interest/or in self-defense, with Ray escaping the city alone, not knowing what will happen next.]]
** [[spoiler:Fugitive Blade Runner ending: Ray is outed as a replicant with his memories apparently frabicated, fabricated, but continues his hunt of the replicants and is forced to kill Crystal after she reveals that she's a replicant sympathizer. After killing Clovis, Ray is found by Gaff who implies that Ray is a replicant with him later finding an paper unicorn on the ground.]]

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* MythologyGag: In the firing range, Deckard is shown to have a far lower score than anyone else on the scoreboard, in reference to his terrible marksmanship in the film. Deckard's score is 10, whereas the next-lowest score is 23.



* PragmaticAdaptation:
** The game uses several characters from the film, but follows a plot happening in parallel to that of the movie, and further fleshes out the ''Blade Runner'' universe.
** Also, the game uses elements from the original novel which were not in the film. For example, Ray's insistence that Maggie is a real dog is similar to Deckard's goal in the novel to buy a real sheep to keep. At one point in the game Ray is captured and interrogated by people posing as police, while in the book Deckard enters an entire sham police station that turns out to be staffed entirely by androids.
** Finally, the game adapts the idea of Deckard being a replicant himself, and irons out the plotholes that interpretation would raise in the movie. For example, Deckard is a veteran Blade Runner who is effectively retired, with several people who have apparently known him for a long time, when the technology to create the kind of replicant he would be is relatively recent. [[spoiler:Ray [=McCoy=] on the other hand is a rookie who was just recently transferred into the Blade Runner unit. When presented with the claim that he is a replicant, several characters point out it's not impossible; they haven't known him for long, and records can be faked.]]

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* PragmaticAdaptation:
**
PragmaticAdaptation: The game uses several characters from the film, but follows a plot happening in parallel to that of the movie, and further fleshes out the ''Blade Runner'' universe.
** Also, the
universe. The game uses elements from the original novel which were not in the film. For example, Ray's insistence also takes Creator/RidleyScott's idea that Maggie is a real dog is similar to Deckard's goal in the novel to buy a real sheep to keep. At one point in the game Ray is captured and interrogated by people posing as police, while in the book Deckard enters an entire sham police station that turns out to be staffed entirely by androids.
** Finally, the game adapts the idea of Deckard being
is a replicant himself, and irons out the plotholes plot holes that interpretation would raise in the movie. For example, Deckard is a veteran Blade Runner who is effectively retired, with several people who have apparently known him for a long time, when the technology to create the kind of replicant he would be is relatively recent. [[spoiler:Ray [=McCoy=] on the other hand is a rookie who was just recently transferred into the Blade Runner unit. When presented with the claim that he is a replicant, several characters point out it's not impossible; they haven't known him for long, and records can be faked.]]



* SmugSnake: Gaff, if you take the rep sympathizer route. He'll appear once or twice to make cryptic and threatening remarks, but won't actually harm you.

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* SmugSnake: SmugSnake:
**
Gaff, if you take the rep sympathizer route. He'll appear once or twice to make cryptic and threatening remarks, but won't actually harm you.



* SubtitlesAreSuperfluous: No subtitles are used in this game though a fan-mod for them exists
* SuperToughness: Replicants are significantly tougher than normal humans. [[spoiler:Some characters are randomly made replicants or humans at the beginning of each playthrough. Such characters actually have more hit points when they're replicants. Furthermore, Ray himself can take several bullet wounds and keep going, possibly indicating that he, too, is a replicant]].
* SuspiciouslySimilarSubstitute: Clovis is almost a direct copy of Roy Batty from the movie. Both are leaders of a group of escaped replicants, tend to quote classic poetry and reach the end of their preprogrammed lifespans at the end of the story with calm acceptance. That is, if you play Ray as remaining strictly in his Blade Runner role.

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* SubtitlesAreSuperfluous: No subtitles are used in this game game, though a fan-mod for them exists
exists.
* SuperToughness: Replicants are significantly tougher than normal humans. [[spoiler:Some Some characters are randomly made replicants or humans at the beginning of each playthrough. Such characters actually have more hit points when they're replicants. Furthermore, Ray himself can take several bullet wounds and keep going, possibly indicating that he, too, is a replicant]].
replicant.
* SuspiciouslySimilarSubstitute: Clovis is almost a direct copy of Roy Batty from the movie. Both are leaders of a group of escaped replicants, tend to quote classic poetry and reach the end of their preprogrammed pre-programmed lifespans at the end of the story with calm acceptance. That is, if you play Ray as remaining strictly in his Blade Runner role.



* TakeThat: In the firing range, Deckard is shown to have a far lower score than anyone else on the scoreboard. Deckard's score is 10, whereas the next-lowest score is 23.



* TruerToTheText: While still recognizably Ridley's Scott's interpretation, there's a lot more homages to the original ''Literature/DoAndroidsDreamOfElectricSheep'' including a focus on animals, environmentalism, and a few scenes similar to events in the book.

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* TruerToTheText: While still recognizably Ridley's Scott's interpretation, there's a lot more homages to the original elements from ''Literature/DoAndroidsDreamOfElectricSheep'' including are added for {{Worldbuilding}}.
** Ray's insistence that Maggie is
a focus on animals, environmentalism, and a few scenes real dog is similar to events Deckard's ambition in the book.novel to buy a real sheep to keep.
** At one point in the game Ray is captured and interrogated by police who claim to have never heard of him or his commanding officer, in homage to the scene in the book where Deckard is taken to an entire sham police station that turns out to be staffed entirely by androids.
** One of Ray's conversations with Dektora is a homage to the similar scene with Luba Luft in the novel.
** The idea of "kipple" (an obvious visual influence on the movie but never referred to) is made explicit again. It's all the junk and refuse and debris of human civilisation that has built up to the point cleaning it has become impossible. In the game, the polluted wasteland around LA is simply referred to as "out in the kipple".
** "Simples", people whose brains have been affected to a greater or lesser extent by the poisoned environment and fallout, also return from the book. In the sewer you can even [[RandomEncounter randomly encounter]] some living there. They can be hostile or simply ignore you.



* WhatHappenedToTheMouse: Because of the randomization of each playthrough, certain characters may only shortly appear and then end up disappearing, or even seem crucial to the plot and then still make their exit from the story after something involving them has been resolved - if anything.

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* WhatHappenedToTheMouse: Because of the randomization of each playthrough, certain characters may only shortly appear and then end up disappearing, or even seem crucial to the plot and then still make their exit from the story after something involving them has been resolved - if anything. It's even possible to play through without meeting some characters at all.
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While he does speak English rather than Cityspeak, he's voiced by the hispanic Javier Grajeda (under a pseudonym) and still sounds like Olmos' Gaff.


* RaceLift: Gaff, one of the few characters from the film who wasn't voiced by the original actor, now speaks fluent English with a decidedly Caucasian dialect.
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missing word


* FantasticRacism: "Skin-job" and "Synthetic" are couple of slurs used for replicants. Crystal Steele also remarks that they have "no respect for anything that truly lives and breathes"; in other words, she considers them to be nothing more than unfeeling machines.

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* FantasticRacism: "Skin-job" and "Synthetic" are a couple of slurs used for replicants. Crystal Steele also remarks that they have "no respect for anything that truly lives and breathes"; in other words, she considers them to be nothing more than unfeeling machines.
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* FantasticRacism: "Skin-job", and "Synthetic", to name a couple of slurs.

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* FantasticRacism: "Skin-job", "Skin-job" and "Synthetic", to name a "Synthetic" are couple of slurs.slurs used for replicants. Crystal Steele also remarks that they have "no respect for anything that truly lives and breathes"; in other words, she considers them to be nothing more than unfeeling machines.
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** Lucy is one for Priss. Being a innocent seeming youth who lures in her prey (or just actually a NaiveNewcomer).
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* TruerToTheText: While still recognizably Ridley's Scott's interpretation, there's a lot more homages to the original ''Literature/DoAndroidsDreamOfElectricSheep'' including a focus on animals, environmentalism, and a few scenes similar to events in the book.

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& HeroOfAnotherStory: Ray [=McCoy=] is dealing with his own Replicant crisis simultaneously with Deckard.

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& * HeroOfAnotherStory: Ray [=McCoy=] is dealing with his own Replicant crisis simultaneously with Deckard.


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* ImpersonatingAnOfficer: At one point, Ray will be kidnapped by a fake cop who drags him to the middle of the sewers to be interrogated. Notably, this is a {{Homage}} to the original ''Literature/DoAndroidsDreamOfElectricSheep.''
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* Luther & Lance (Jason Cottle): identical twin replicant brothers who were former Tyrell Corporation employees.

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* Luther & Lance (Jason Cottle): identical cojoined twin replicant brothers who were former Tyrell Corporation employees.
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* Early Q: A sleazy nightclub owner who employs Dektora and abused Lucy.

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* {{Expy}}: A lot of the characters are stand-ins for ones from the movie.
** Ray [=McCoy=] is one for Deckard, being a FantasticNoir detective who hunts Replicants. The biggest difference being he's a rookie [[spoiler: and he might be a Replicant.]]
** Clovis is one for Roy Batty, being the hyper intelligent leader of the renegade Replicants.
** Dektora is an exotic dancer who may be a Replicant herself and thus serves as one for Zhora.



* MegaCorp: The Tyrell Corp.

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* MegaCorp: The Tyrell Corp.Corp is still the richest and most powerful corporation on Eartj.


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* WholePlotReference: Essentially, the plot of the game is the plot of the movie. A bunch of Replicants escape to Earth in a crashed starship, look for a way to extend their lifespan, and the protagonist has to track them down while dealing with existential questions as well as romance (possibly with a Replicant while potentially being one himself). This is notable because the events of the movie are still happening simultaneously with this game.
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& HeroOfAnotherStory: Ray [=McCoy=] is dealing with his own Replicant crisis simultaneously with Deckard.
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* Spencer Grigorian (Tom Jourden): The leader of Citizens Against Replicant Slavery

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* AssholeVictim: Runciter is established attempting to sexually extort his teenage employee.



* BadPeopleAbuseAnimals: The EstablishingCharacterMoment of Clovis slaughtering all of Runciter's exotic animals.



* BittersweetEnding: Some of the endings are this. [[spoiler: Such as escaping the city but having your love interest killed, or realizing you're a replicant and that you don't have much time to live.]]

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* BittersweetEnding: Some All of the endings are this.this due to the GrayAndGrayMorality of the setting. Some are worse than others. [[spoiler: Such as escaping the city but having your love interest killed, or realizing you're a replicant and that you don't have much time to live.]]
** [[spoiler:Blade Runner ending 1: Ray retires all the confirmed replicants and he and Crystal become partners and possibly FriendsWithBenefits.]]
** [[spoiler:Blade Runner ending 2: Ray retires all the confirmed replicants but Crystal dies thanks to a trip mine, leaving Ray dissatisfied with the whole ordeal.]]
** [[spoiler:Fugitive Ending 1: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal to protect his love interest, with both escaping the city in a car, not knowing what will happen next.]]
** [[spoiler:Fugitive Ending 2: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal after she kills his love interest/or in self-defense, with Ray escaping the city alone, not knowing what will happen next.]]
** [[spoiler:Fugitive Blade Runner ending: Ray is outed as a replicant with his memories apparently frabicated, but continues his hunt of the replicants and is forced to kill Crystal after she reveals that she's a replicant sympathizer. After killing Clovis, Ray is found by Gaff who implies that Ray is a replicant with him later finding an paper unicorn on the ground.]]
** [[spoiler:Replicant ending: Ray is outed as a replicant and fully believes he's one and decides to escape with Clovis' group but not before killing Crystal in self-defense. He and the others leave the planet with Ray not knowing what will happen next.]]
** [[spoiler:Replicant sympathizer ending: Ray is outed as a replicant but decides to join them out of sympathy and/or because of their love interest but not before killing Crystal in self-defense. He and the others leave the planet with Ray not knowing what will happen next.]]
** [[spoiler:Unreachable ending: Ray is either a replicant or a sympathizer, evades Crystal, and joins the replicants in the moonbus, but turns on them at the last moment and kills them all. Crystal then find him and says something to the effect that his bluff was so good that it even fooled her. This ending is unreachable because it's impossible to avoid killing Crystal if you go down the rep/sympathizer route.
]]



** [[spoiler:Blade Runner ending 1: Ray retires all the confirmed replicants and he and Crystal become partners and possibly FriendsWithBenefits.]]
** [[spoiler:Blade Runner ending 2: Ray retires all the confirmed replicants but Crystal dies thanks to a trip mine, leaving Ray dissatisfied with the whole ordeal.]]
** [[spoiler:Fugitive Ending 1: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal to protect his love interest, with both escaping the city in a car, not knowing what will happen next.]]
** [[spoiler:Fugitive Ending 2: Ray is outed as a replicant with his memories apparently frabicated and decides to escape, but is forced to kill Crystal after she kills his love interest/or in self-defense, with Ray escaping the city alone, not knowing what will happen next.]]
** [[spoiler:Fugitive Blade Runner ending: Ray is outed as a replicant with his memories apparently frabicated, but continues his hunt of the replicants and is forced to kill Crystal after she reveals that she's a replicant sympathizer. After killing Clovis, Ray is found by Gaff who implies that Ray is a replicant with him later finding an paper unicorn on the ground.]]
** [[spoiler:Replicant ending: Ray is outed as a replicant and fully believes he's one and decides to escape with Clovis' group but not before killing Crystal in self-defense. He and the others leave the planet with Ray not knowing what will happen next.]]
** [[spoiler:Replicant sympathizer ending: Ray is outed as a replicant but decides to join them out of sympathy and/or because of their love interest but not before killing Crystal in self-defense. He and the others leave the planet with Ray not knowing what will happen next.]]
** [[spoiler:Unreachable ending: Ray is either a replicant or a sympathizer, evades Crystal, and joins the replicants in the moonbus, but turns on them at the last moment and kills them all. Crystal then find him and says something to the effect that his bluff was so good that it even fooled her. This ending is unreachable because it's impossible to avoid killing Crystal if you go down the rep/sympathizer route.]]
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Encouraged by the game's critical success, Virgin Interactive toyed with plans of having Westwood make a sequel, but it was eventually determined that the cost of production would make the game commercially unviable, and the idea was scrapped.

For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on an UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch. It has been delayed by the revelation that the original game code is lost and must be reverse engineered from retail copies.

Not to be confused with the 1985 game for the Commodore 64, ZX Spectrum and Amstrad CPC.


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Encouraged by the game's critical success, Virgin Interactive toyed with plans of having Westwood make a sequel, but it was eventually determined that the cost of production would make the game commercially unviable, and the idea was scrapped.

For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on an UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch. It has been delayed by the revelation that the original game code is lost and must be reverse engineered from retail copies.

Not to be confused with the 1985 game for the Commodore 64, ZX Spectrum and Amstrad CPC.
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[[folder: Main Characters]]
* Ray [=McCoy=] (voiced by Mark Benninghofen): the game's protagonist and a rookie Blade Runner. [=McCoy=] shares his apartment with his pet dog, Maggie.
* Crystal Steele (Lisa Edelstein): one of the best Blade Runners on the job, and an expert in undercover work. She hates replicants, believing they should be exterminated. She is somewhat condescending towards [=McCoy=] early in the game, but grows to respect him as the story progresses.
* Gaff (Javier Grajeda as Victor Gardell): a veteran Blade Runner who often offers [=McCoy=] advice.
* Lt. Edison Guzza (Jeff Garlin): temporarily placed in charge of the Blade Runner unit whilst the previous commander, Cpt. Bryant, is on sick leave.
* Clovis (Mark Rolston): the leader of a group of renegade replicants. Highly intelligent and eloquent, he is also extremely ruthless, unpredictable and, at times, capable of extreme acts of aggression.
* Lucy Devlin (Pauley Perrette): a fourteen-year-old girl who works at the pet store attacked by the replicants in the opening scene.
[[/folder]]

[[folder: Supporting Characters]]
* Dektora (Signy Coleman): she works as an exotic dancer.
* Sadik (Alexander Mervin): part of Clovis' gang.
* Howie Lee (Toru Nagai): the owner of a restaurant in Chinatown.
* Zuben (Gerald Okamura): a replicant who works as a chef at Howie Lee's Restaurant in Chinatown.
* Luther & Lance (Jason Cottle): identical twin replicant brothers who were former Tyrell Corporation employees.
* Gordo Frizz (Bruno Oliver): he works as a stand-up comedian.
* Runciter (Warren Burton): the owner of the pet store attacked by the game's replicants.
* Izo (Timothy Dang): a weapons dealer who supplies automatic firearms to Clovis' gang.
* Bullet Bob (Vincent Schiavelli): a World War III veteran who runs a gun shop near Animoid Row.
[[/folder]]
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For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on an UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch.

to:

For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on an UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch.
UsefulNotes/NintendoSwitch. It has been delayed by the revelation that the original game code is lost and must be reverse engineered from retail copies.
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fantastic aesop cleanup


* FantasticAesop: Like the film, making poignant points about human nature and understanding.
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''Blade Runner'' was the first real-time 3D adventure game and uses voxels rather than polygon-based renderers. It also featured a semi-randomized plot, randomly choosing which characters are replicants, which would affect the storyline, adding rare replayability to an adventure game. It was [[http://www.adventuregamers.com/articles/view/17442 well-received]] [[http://www.adventureclassicgaming.com/index.php/site/reviews/477/ by]] [[http://www.screwattack.com/video/BladeRunnerGameReview-240410 many critics]] for its compelling story and exploration of the ''Blade Runner'' universe, receiving an aggregate score of 76.78% on [=GameRankings=].

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''Blade Runner'' was the first real-time 3D adventure game and uses voxels rather than polygon-based renderers. It also featured a semi-randomized plot, randomly choosing at the beginning of each game which characters are replicants, which would affect the storyline, adding rare replayability to an adventure game. It was [[http://www.adventuregamers.com/articles/view/17442 well-received]] [[http://www.adventureclassicgaming.com/index.php/site/reviews/477/ by]] [[http://www.screwattack.com/video/BladeRunnerGameReview-240410 many critics]] for its compelling story and exploration of the ''Blade Runner'' universe, receiving an aggregate score of 76.78% on [=GameRankings=].
Is there an issue? Send a MessageReason:
None


''Blade Runner'' was the first real-time 3D adventure game and uses voxels rather than polygon-based renderers. It also featured a randomized plot, randomly choosing which characters are replicants, which would affect the storyline, adding rare replayability to an adventure game. It was [[http://www.adventuregamers.com/articles/view/17442 well-received]] [[http://www.adventureclassicgaming.com/index.php/site/reviews/477/ by]] [[http://www.screwattack.com/video/BladeRunnerGameReview-240410 many critics]] for its compelling story and exploration of the ''Blade Runner'' universe, receiving an aggregate score of 76.78% on [=GameRankings=].

to:

''Blade Runner'' was the first real-time 3D adventure game and uses voxels rather than polygon-based renderers. It also featured a randomized semi-randomized plot, randomly choosing which characters are replicants, which would affect the storyline, adding rare replayability to an adventure game. It was [[http://www.adventuregamers.com/articles/view/17442 well-received]] [[http://www.adventureclassicgaming.com/index.php/site/reviews/477/ by]] [[http://www.screwattack.com/video/BladeRunnerGameReview-240410 many critics]] for its compelling story and exploration of the ''Blade Runner'' universe, receiving an aggregate score of 76.78% on [=GameRankings=].
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The game follows the story of Ray [=McCoy=], a Blade Runner, who works at the same precinct as Rick Deckard, the protagonist of the [[Film/BladeRunner eponymous movie]]. [=McCoy=] is tasked with tracking down a group of replicants suspected of murdering animals -- a crime nearly as heinous as murdering humans, since most animal species are extinct and real specimens are exceedingly rare. But along the way, [=McCoy=] realizes that the seeming innocuous case is more complicated than he thought...

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The game follows the story of Ray [=McCoy=], a Blade Runner, who works at the same precinct as Rick Deckard, the protagonist of the [[Film/BladeRunner eponymous movie]]. [=McCoy=] is tasked with tracking down a group of replicants suspected of murdering animals -- a crime considered nearly as heinous as murdering humans, since most animal species are extinct and real specimens are exceedingly rare. But along the way, [=McCoy=] realizes that the seeming innocuous case is more complicated than he thought...
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* TomatoInTheMirror: [[spoiler:The player may or may not be a replicant themselves. [[TheUnreveal Or they might never recieve a straight answer to the question if they are or aren't one.]]]]

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* TomatoInTheMirror: [[spoiler:The player may or may not be a replicant themselves. [[TheUnreveal Or they might never recieve receive a straight answer to the question if they are or aren't one.]]]]
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For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on a UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch.

to:

For many years, the game was thought lost to time, due to being out of print and prevented from a re-release on digital platforms due to a combination of being stuck in legal limbo and the loss of the original source code. However, thanks to Creator/AlconEntertainment securing the rights to the game, and dedicated coders managing to reverse engineer the source code and recreate it in the [=ScummVM=] engine, the game saw a re-release on Website/GOGDotCom in December 2019. In addition, Alcon Entertainment and Creator/NightdiveStudios are working on a an UpdatedRerelease named ''Blade Runner: Enhanced Edition'' which will feature updated character models, animations and cutscenes, and in addtion to PC, they also plan to release it on UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch.

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* MultipleEndings: There are ''thirteen'' different endings. What's more, it's not possible to get all of them from a single playthrough, as some of the variables involved are calculated when a new game is started.

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* MultipleEndings: There are ''thirteen'' different endings. What's more, it's not possible to get all of them from a single playthrough, as some of the variables involved are calculated when a new game is started. One ending is actually unreachable.


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** [[spoiler:Unreachable ending: Ray is either a replicant or a sympathizer, evades Crystal, and joins the replicants in the moonbus, but turns on them at the last moment and kills them all. Crystal then find him and says something to the effect that his bluff was so good that it even fooled her. This ending is unreachable because it's impossible to avoid killing Crystal if you go down the rep/sympathizer route.]]

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* CriticalExistenceFailure: The player, and every single person you get to shoot at.

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* CriticalExistenceFailure: Downplayed. The player, and every single person you get to shoot at.at, will function at full capacity until they suddenly drop dead. However, being hit does make them flinch and unable to act for a second or so.



* HandCannon: Crystal's gun, a sawn-off shotgun. Once you get the best ammo, your gun also becomes one - it can drop almost any human in only one hit, and even replicants usually take only 2-3.

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* HandCannon: Crystal's gun, a sawn-off shotgun. Once you get the best ammo, your gun also becomes one - -- it can drop almost any human in only one hit, and even replicants usually take only 2-3.


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* SuperToughness: Replicants are significantly tougher than normal humans. [[spoiler:Some characters are randomly made replicants or humans at the beginning of each playthrough. Such characters actually have more hit points when they're replicants. Furthermore, Ray himself can take several bullet wounds and keep going, possibly indicating that he, too, is a replicant]].
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* ZettaiRyouiki: Lucy Devlin, with her black skirt.

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* OutOfCharacterAlert: Replicants posing as humans will sometimes slip up by showing an unlikely level of knowledge about off-world topics. For example, [[spoiler: Dektora and Lucy]] may display knowledge about military training, something they'd be highly unlikely to learn had they spent their whole lives on Earth. Conversely, they may lack knowledge about Earth's history - for example not knowing what "fishing" means.
** Another example is how [[spoiler: Gordo, in playthroughs when he's human,]] threatens to make a martyr of himself when Ray catches him. Ray will call him out, saying no replicant would ever do that, as all of them value their lives above anything else.

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* OutOfCharacterAlert: OutOfCharacterAlert:
**
Replicants posing as humans will sometimes slip up by showing an unlikely level of knowledge about off-world topics. For example, [[spoiler: Dektora and Lucy]] may display knowledge about military training, something they'd be highly unlikely to learn had they spent their whole lives on Earth. Conversely, they may lack knowledge about Earth's history - -- for example not knowing what "fishing" means.
** Another example is how Similarly, [[spoiler: Gordo, in playthroughs when he's human,]] threatens to make a martyr of himself when Ray catches him. Ray will call him out, saying no replicant would ever do that, as all of them value their lives above anything else.

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