History VideoGame / Blackthorne

29th Nov '15 5:16:55 PM nombretomado
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A CinematicPlatformGame from 1994, developed by Creator/BlizzardEntertainment and published by Creator/InterplayEntertainment, for the {{SNES}} and [[UsefulNotes/IBMPersonalComputer PC]] (later ported to the [[SegaGenesis 32X]], {{Macintosh}}, and GameBoyAdvance). The gameplay is very similar to ''VideoGame/PrinceOfPersia''; the main differences are that combat is done with guns and bombs instead of swords, and there is an item inventory system (some levels require the use of these items to make progress).

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A CinematicPlatformGame from 1994, developed by Creator/BlizzardEntertainment and published by Creator/InterplayEntertainment, for the {{SNES}} and [[UsefulNotes/IBMPersonalComputer PC]] (later ported to the [[SegaGenesis [[UsefulNotes/SegaGenesis 32X]], {{Macintosh}}, and GameBoyAdvance).UsefulNotes/GameBoyAdvance). The gameplay is very similar to ''VideoGame/PrinceOfPersia''; the main differences are that combat is done with guns and bombs instead of swords, and there is an item inventory system (some levels require the use of these items to make progress).
24th May '15 5:46:20 PM ShinyTsukkomi
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A CinematicPlatformGame from 1994, developed by Creator/BlizzardEntertainment and published by Creator/InterplayEntertainment, for the {{SNES}} and [[IBMPersonalComputer PC]] (later ported to the [[SegaGenesis 32X]], {{Macintosh}}, and GameBoyAdvance). The gameplay is very similar to ''VideoGame/PrinceOfPersia''; the main differences are that combat is done with guns and bombs instead of swords, and there is an item inventory system (some levels require the use of these items to make progress).

to:

A CinematicPlatformGame from 1994, developed by Creator/BlizzardEntertainment and published by Creator/InterplayEntertainment, for the {{SNES}} and [[IBMPersonalComputer [[UsefulNotes/IBMPersonalComputer PC]] (later ported to the [[SegaGenesis 32X]], {{Macintosh}}, and GameBoyAdvance). The gameplay is very similar to ''VideoGame/PrinceOfPersia''; the main differences are that combat is done with guns and bombs instead of swords, and there is an item inventory system (some levels require the use of these items to make progress).
9th Apr '15 9:41:03 AM TYPINGVIKING
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** It actually can have a fair bit of use, especially in the later game. Running past enemies while they're in cover and forcing them to turn around before firing gives you a window to shoot them first. Of course, turning around also takes *you* time. Running past an enemy and putting a no-look explosive round into his face as he turns around is about as [[Awesome Yet Practical Awesome Yet Practical]] as you can get.

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** It actually can have a fair bit of use, especially in the later game. Running past enemies while they're in cover and forcing them to turn around before firing gives you a window to shoot them first. Of course, turning around also takes *you* time. Running past an enemy and putting a no-look explosive round into his face as he turns around is about as [[Awesome Yet Practical Awesome Yet Practical]] as you can get.be almost necessary, but never anything short of awesome.
9th Apr '15 9:39:50 AM TYPINGVIKING
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** It actually can have a fair bit of use, especially in the later game. Running past enemies while they're in cover and forcing them to turn around before firing gives you a window to shoot them first. Of course, turning around also takes *you* time. Running past an enemy and putting a no-look explosive round into his face as he turns around to face it is about as [[Awesome Yet Practical]] as you can get.

to:

** It actually can have a fair bit of use, especially in the later game. Running past enemies while they're in cover and forcing them to turn around before firing gives you a window to shoot them first. Of course, turning around also takes *you* time. Running past an enemy and putting a no-look explosive round into his face as he turns around to face it is about as [[Awesome Yet Practical Awesome Yet Practical]] as you can get.
9th Apr '15 9:38:28 AM TYPINGVIKING
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Added DiffLines:

** It actually can have a fair bit of use, especially in the later game. Running past enemies while they're in cover and forcing them to turn around before firing gives you a window to shoot them first. Of course, turning around also takes *you* time. Running past an enemy and putting a no-look explosive round into his face as he turns around to face it is about as [[Awesome Yet Practical]] as you can get.
30th Dec '14 1:17:18 AM Mekal
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--> ''"[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot backwards just by aiming behind him, without even looking.]] [[RuleOfCool Maximum badassnes.]]"''

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--> ''"[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot backwards just by aiming behind him, without even looking.]] [[RuleOfCool Maximum badassnes.badassness.]]"''
29th Dec '14 3:59:09 PM Mekal
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* Part of Blizzard's April Fools 2010 was said sequel.

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* ** Part of Blizzard's April Fools 2010 was said sequel.
29th Dec '14 3:59:01 PM Mekal
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--> ''"[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot behind him just by aiming behind, without even looking.]] [[RuleOfCool Maximum badassnes.]]"''

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--> ''"[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot behind him backwards just by aiming behind, behind him, without even looking.]] [[RuleOfCool Maximum badassnes.]]"''


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* IdleAnimation: Two of them.
** If Blackthorne has the gun out, he'll reload it.
** If not, he'll clean his sunglasses.


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* Part of Blizzard's April Fools 2010 was said sequel.
29th Dec '14 3:50:32 PM Mekal
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--> ''[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot behind him just by aiming behind, without even looking.]] [[RuleOfCool Maximum badassnes.]]''


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--> ''[[FollowTheLeader ''"[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot behind him just by aiming behind, without even looking.]] [[RuleOfCool Maximum badassnes.]]''

]]"''
--> Comment of JV, french video game magazine, about the game in the Blizzard special issue.
29th Dec '14 3:49:27 PM Mekal
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Added DiffLines:

--> ''[[FollowTheLeader A too classical game to be extraordinary.]] [[OffhandBackhand Although your character can shoot behind him just by aiming behind, without even looking.]] [[RuleOfCool Maximum badassnes.]]''

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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Blackthorne