History VideoGame / BioShock2

19th Sep '17 4:37:50 PM rjd1922
Is there an issue? Send a Message


* MacGuffinSuperPerson: The game is centered around the quest of the player, a Big Daddy formerly bonded to a Little Sister, to find that Little Sister - who happens to be BigBad Sophia Lamb's daughter and the messiah of the religion she founded. [[spoiler:Subverted near the end, when she becomes a Big Sister and helps you fight your way out of the city, and is incredibly powerful.]]

to:

* MacGuffinSuperPerson: The game is centered around the quest of the player, a Big Daddy formerly bonded to a Little Sister, to find that Little Sister - who happens to be BigBad Sophia Sofia Lamb's daughter and the messiah of the religion she founded. [[spoiler:Subverted near the end, when she becomes a Big Sister and helps you fight your way out of the city, and is incredibly powerful.]]



** For the game as a whole [[spoiler:it's subverted. It appears as though you've lost, when Sophia Lamb smothers Eleanor, as you will go into a coma when her heart stops. Naturally, you both survive long enough to escape.]]

to:

** For the game as a whole [[spoiler:it's subverted. It appears as though you've lost, when Sophia Sofia Lamb smothers Eleanor, as you will go into a coma when her heart stops. Naturally, you both survive long enough to escape.]]
15th Sep '17 9:00:04 PM nombretomado
Is there an issue? Send a Message


** Thankfully most of the above was ironed out in late 2013 when the PC version was switched over from Games for Windows Live to Steam. Controllers are now officially supported, texture pop in is typically only present when loading a level or save file for the first time and then there is no more afterwards, and many keys are rebindable. Unfortunately, though, the game's DirectX 10 mode is still very buggy, as the game is prone to crash randomly when played in that mode. Switching the game over to DirectX 9 (via a launch command) typically fixes this issue for most (and all that's lost are slightly better looking water and smoke effects). [[AndZoidberg And the vending machines still don't talk.]]

to:

** Thankfully most of the above was ironed out in late 2013 when the PC version was switched over from Games for Windows Live to Steam. Controllers are now officially supported, texture pop in is typically only present when loading a level or save file for the first time and then there is no more afterwards, and many keys are rebindable. Unfortunately, though, the game's DirectX UsefulNotes/DirectX 10 mode is still very buggy, as the game is prone to crash randomly when played in that mode. Switching the game over to DirectX [=DirectX=] 9 (via a launch command) typically fixes this issue for most (and all that's lost are slightly better looking water and smoke effects). [[AndZoidberg And the vending machines still don't talk.]]
13th Aug '17 10:28:27 AM Abodos
Is there an issue? Send a Message

Added DiffLines:

* SequelLogoInRuins: Much like the city of Rapture itself, the game's logo is more corroded and barnacle encrusted compared to the first game's.
4th Aug '17 7:41:30 PM DeisTheAlcano
Is there an issue? Send a Message


** Grace Holloway will give you one if you spare her and afterwards collect {{ADAM}} with a Little Sister. While her area has either the standard music or a dark jazzy rendition, she will now show her support by not rallying people against you, but by singing you a tune.

to:

** Grace Holloway will give you one if you spare her and afterwards collect {{ADAM}} ADAM with a Little Sister. While her area has either the standard music or a dark jazzy rendition, she will now show her support by not rallying people against you, but by singing you a tune.
4th Aug '17 6:54:06 PM MoonByte
Is there an issue? Send a Message

Added DiffLines:

** Grace Holloway will give you one if you spare her and afterwards collect {{ADAM}} with a Little Sister. While her area has either the standard music or a dark jazzy rendition, she will now show her support by not rallying people against you, but by singing you a tune.
4th Aug '17 6:45:09 PM MoonByte
Is there an issue? Send a Message


* ProtectionMission: ADAM gathers, where the player must protect a Little Sister from waves of Splicers while she gathers ADAM from a corpse. The Splicers cannot actually harm the Little Sisters, only stop the gathering until you deal with them.

to:

* ProtectionMission: ADAM gathers, where the player must protect a Little Sister from waves of Splicers while she gathers ADAM from a corpse. The Splicers cannot actually harm the Little Sisters, only stop the gathering until you deal with them. In-Universe, there's also the very short fight when arriving at the Railway station for the first time: Sinclair will ask you to free the area so he can enter the vehicle, never to be seen again until the end.
4th Aug '17 1:58:29 PM MoonByte
Is there an issue? Send a Message


* FiveSecondForeshadowing: A Big Sister can be seen swimming outside just before Delta obtains "Incinerate!", and is fought just after.

to:

* FiveSecondForeshadowing: A Big Sister can be seen swimming outside just before Delta obtains "Incinerate!", and is fought just after. In general, once Delta rescued/harvested a Little Sister, chances are 50/50 that you will hear a horrible shriek, informing you that you have only so much time left before you will fight a very angry Big Sister.
4th Aug '17 1:45:25 PM MoonByte
Is there an issue? Send a Message


* BeCarefulWhatYouWishFor: Fans wanted to see [[HeroOfAnotherStory Mark Meltzer's]] story come to a definite conclusion, so 2k Games put Mark Meltzer in the game [[spoiler: as a Big Daddy you have to kill. Turns out, Mark wanted to be with his daughter under any conditions. This discovery put many of the followers of ''[=BioShock=] 2's'' ARG [[PlayerPunch into bad moods.]]]] For the record, you don't ''have'' to kill him. There are several other Big Daddies around. Although if you don't, he will most likely [[spoiler:die when Fontaine Futuristics and Persephone fall to the bottom of the trench after Sofia Lamb destroyed the anchors that held buildings in place]].

to:

* BeCarefulWhatYouWishFor: Fans wanted to see [[HeroOfAnotherStory Mark Meltzer's]] story come to a definite conclusion, so 2k Games put Mark Meltzer in the game [[spoiler: as a Big Daddy you have to kill. Turns out, Mark wanted to be with his daughter under any conditions. This discovery put many of the followers of ''[=BioShock=] 2's'' ARG [[PlayerPunch into bad moods.]]]] For the record, you don't ''have'' to kill him. There are several [[spoiler: other Big Daddies Daddies]] around. Although if you don't, he will most likely [[spoiler:die when Fontaine Futuristics and Persephone fall to the bottom of the trench after Sofia Lamb destroyed the anchors that held buildings in place]]. And even then , it might be seen as CruelMercy, considering that [[spoiler: you most likely saved/harvested his daughter, the only reason he even became a Big Daddy in the first place]].
4th Aug '17 1:33:09 PM MoonByte
Is there an issue? Send a Message


** The mere existence of Ryan Amusements. It's pretty grim to be anyone of any age down in Rapture, just short of being Andrew Ryan himself, but the "entertainment" there invokes the shadow of real-world attempts to indoctrinate children with adult political ideologies -- or to foster fear and mistrust of the outside world to quash any will to escape. Even if they were cruelly duped, many of the adults in Rapture chose to come there; the children of Rapture made no such choice. (The Journey to the Surface ride plays on adult fears itself in-game, as well as scaring children; the threats posed by the "Parasite" include a nightmarish version of the draft where young children are torn from their parents and sent off to war.)

to:

** The mere existence of Ryan Amusements. It's pretty grim to be anyone of any age down in Rapture, just short of being Andrew Ryan himself, but the "entertainment" there invokes the shadow of real-world attempts to indoctrinate children with adult political ideologies -- or to foster fear and mistrust of the outside world to quash any will to escape. Even if they were cruelly duped, many of the adults in Rapture chose to come there; the children of Rapture made no such choice. (The Journey to the Surface ride plays on adult fears itself in-game, as well as scaring children; the threats posed by the "Parasite" include a nightmarish version of the draft where young children are torn from their parents and sent off to war.) A audio log of Ryan himself has him remember talking to a young boy on opening day. The child was so terrified of the surface world that he promised Ryan to never ever even ''think'' of leaving Rapture.
11th Jul '17 7:22:53 PM rjd1922
Is there an issue? Send a Message


* PsychicAssistedSuicide: The game opens with Sofia Lamb forcing you to shoot yourself in the head by way of a Hypnotize Big Daddy Plasmid. Unfortunately for her, it doesn't take.

to:

* PsychicAssistedSuicide: The game opens with Sofia Lamb forcing you to shoot yourself in the head by way of a Hypnotize Big Daddy Plasmid. Unfortunately for her, it doesn't take.



* GameplayAndStorySegregation: Given that Porter rejected Lamb's ideology, and the fact that Minerva's Den was cut off from Rapture. The Big Sisters shouldn't even be in Minerva's Den, but the game would be way too easy if they weren't.

to:

* GameplayAndStorySegregation: Given that Porter rejected Lamb's ideology, and the fact that Minerva's Den was cut off from Rapture. The Rapture, the Big Sisters shouldn't even be in Minerva's Den, but the game would be way too easy if they weren't.



* InTheFutureHumansWillBeOneRace: An audio log in the Minerva's Den missions reveals that people in Rapture have begun using plasmids to change their race, as Porter recalls a businessman suggest he splice himself white to get ahead (Porter is deeply annoyed by the idea). [[HandWave May or may not explain]] why there's so few characters who aren't of Anglo or Russian descent.
* KarmaHoudini:[[spoiler: Sigma/Porter if he's a harvester.]]

to:

* InTheFutureHumansWillBeOneRace: An audio log in the Minerva's Den missions reveals that people in Rapture have begun using plasmids to change their race, as Porter recalls a businessman suggest he splice himself white to get ahead (Porter is deeply annoyed by the idea). [[HandWave May or may not explain]] why there's so few characters who aren't of Anglo or Russian descent.
* KarmaHoudini:[[spoiler: Sigma/Porter KarmaHoudini: [[spoiler:Sigma/Porter if he's a harvester.]]



* RobotReveal: The TwistEnding of Minerva's Den reveals that [[spoiler: The "Porter" who has been talking to Sigma is The Thinker emulating Porter's personality. The real Porter has had his memories wiped and made into Subject Sigma.]]

to:

* RobotReveal: The TwistEnding of Minerva's Den reveals that [[spoiler: The [[spoiler:the "Porter" who has been talking to Sigma is The Thinker emulating Porter's personality. The real Porter has had his memories wiped and made into Subject Sigma.]]
This list shows the last 10 events of 255. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BioShock2