History VideoGame / BatmanArkhamOrigins

8th Jan '17 12:27:38 AM foxley
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* RearWindowWitness: Commissioner Loeb is locked into a poison-filled chamber by Black Mask while Batman watches helplessly behind glass.
31st Dec '16 1:44:38 PM JulianLapostat
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** Even on harder difficulties, Predator challenges in the main story are remarkably easy compared to, even ''VideoGame/BatmanArkhamAsylum'' on Normal mode (leave alone ''VideoGame/BatmanArkhamCity'' which made it harder). None of the thugs have the Heart Monitor system that immediately alerts their colleagues that they have a man down, the rooms are very big and easy to traverse, with very little of the multi-tiered clutter that forced players to move around the room rather than stay perched on a gargoyle. The Remote Claw also makes it possible to string up mooks on vantage points without you directly standing above them. [[spoiler:The final Bane TN-1 Boss-Fight which uses similar design as the Mister Freeze fight, i.e. attack Bane with different predator tactics as he will adapt to your variation, is harder than earlier challenges but easier than the Mr. Freeze fight because you only need four or five moods to defeat Bane. The Deadshot Side Mission is a reskin of Catwoman's Two-Face Predator Duel, with the room patterned on the Museum Predator Room from ''City'' is tough but since you are playing as Batman who has more gadgets and moves than Catwoman does, it's also easier this time around]].
23rd Dec '16 8:02:47 AM Gosicrystal
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* FakeLongevity: A common complaint concerning the Dark Knight System of challenges. See LostForever below for details.

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* FakeLongevity: A common complaint concerning the Dark Knight System of challenges. See LostForever below for details.



* LostForever: If you have completed the main story plot and have not completed the [[StealthExpert 'Worst Nightmare']] challenges, you are way out of luck, as there is no opportunity to complete some of them in epilogue play. This is because for some reason, the main predator rooms do not respawn mooks like Arkham City does, and even the three places that do respawn[[note]]the GCPD rooftop, the deck of the ''Final Offer'', and the outside of the Steel Mill[[/note]] don't count toward it after the completion of the storyline. Even worse is this seems to have been intentional, as one of the lead producers apparently tweeted that this is 'by design' [[FakeLongevity in order to force players]] to load up a NewGamePlus for HundredPercentCompletion.
** Now that WB Montreal has shut down the servers for the multiplayer section of the game, the multiplayer trophies are unachievable for good. This, in turn, means you can't achieve the Platinum trophy in the PSN or the Perfect Game on Steam, leaving you with a list of games that can never be at 100% completion.


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* PermanentlyMissableContent: If you have completed the main story plot and have not completed the [[StealthExpert 'Worst Nightmare']] challenges, you are way out of luck, as there is no opportunity to complete some of them in epilogue play. This is because for some reason, the main predator rooms do not respawn mooks like Arkham City does, and even the three places that do respawn[[note]]the GCPD rooftop, the deck of the ''Final Offer'', and the outside of the Steel Mill[[/note]] don't count toward it after the completion of the storyline. Even worse is this seems to have been intentional, as one of the lead producers apparently tweeted that this is 'by design' [[FakeLongevity in order to force players]] to load up a NewGamePlus for HundredPercentCompletion.
** Now that WB Montreal has shut down the servers for the multiplayer section of the game, the multiplayer trophies are unachievable for good. This, in turn, means you can't achieve the Platinum trophy in the PSN or the Perfect Game on Steam, leaving you with a list of games that can never be at 100% completion.
18th Dec '16 10:01:45 AM Bissek
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* CrimeAfterCrime: Several of the murders Batman can investigate over the course of the game were committed to keep someone from reporting on or testifying about another crime.
11th Dec '16 3:50:48 PM Dreadjaws
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** In a meta example, the game itself, at least in its release state, where it was so overwhelmed by bugs that it kept crashing, glitching and breaking in the worst ways. Some sidequests were impossible to finish, and some bugs could render the actual main storyline impossible to continue at certain points as well. None of this stopped the publisher from putting it for sale, though.
11th Dec '16 1:55:14 PM Dreadjaws
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** Rankings on Shadow Vigilante, Gotham Protector and Worst Nightmare aren't in any discernible order of difficulty. You can be spending hours trying to complete a ranking while the next one you might be able to do in mere seconds.
10th Dec '16 3:28:02 PM Dreadjaws
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** Now that WB Montreal has shut down the servers for the multiplayer section of the game, the multiplayer trophies are unachievable for good. This, in turn, means you can't achieve the Platinum trophy in the PSN or the Perfect Game on Steam, leaving you with a list of games that can never be at 100% completion.
9th Dec '16 4:19:36 PM Dreadjaws
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** A strange, real-life example: if you preordered the Collector's Edition of the game, [[spoiler:it included a plastic statue of The Joker sitting at a desk in front of a lot of screens. This evident "master planner" look would be a bit out of place for someone who only has a small role in the story, now would it?]]
9th Dec '16 11:22:01 AM Dreadjaws
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** When Batman asks Alfred to deliver him the Grapple Boost in ''VideoGame/BatmanArkhamCity'', Alfred claims Lucius Fox said it was merely a prototype, unfit for field use (which doesn't stop Batman from taking it). However, in this game set several years before, Batman already starts with the Grapple Boost as part of his toolkit.
28th Nov '16 3:27:22 PM TrollBrutal
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BatmanArkhamOrigins