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Moved to the Trivia page.


* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the UsefulNotes/{{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the UsefulNotes/{{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''
* DummiedOut: Many things were cut out in the final version of the game.
** A mad cow was the original boss on the farm level.
** The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level.
** Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank, bazooka, drill, etc.
** “Monster Kazooie” was a concept, but a decision was made to not implement it in the game.
** Swamp monsters (scorpion & spider).
** Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.

to:

* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the UsefulNotes/{{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the UsefulNotes/{{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''
* DummiedOut: Many things were cut out in the final version of the game.
** A mad cow was the original boss on the farm level.
** The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level.
** Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank, bazooka, drill, etc.
** “Monster Kazooie” was a concept, but a decision was made to not implement it in the game.
** Swamp monsters (scorpion & spider).
** Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.
''.
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* BagOfSpilling: This game takes place chronologically before ''Tooie'', so Banjo and Kazooie naturally haven't learned skills like Breegull Blaster and Bill Drill. On the other hand, they also need to re-learn familiar moves from the original game, even basic ones like Flapflip Jump and Rat-a-Tat Rap. This is never explained.

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* BagOfSpilling: This game takes place chronologically before ''Tooie'', so Banjo and Kazooie naturally haven't learned skills like Breegull Blaster and Bill Drill. On the other hand, they also need to re-learn familiar moves from the original game, even basic ones like Flapflip Jump and Rat-a-Tat Rap. This is never explained.barely explained (apparently it has something to do with the trip back in time).
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* GettingCrapPastTheRadar: This ''is'' a Creator/{{Rare}} game, after all; double entendres and thinly-disguised sex puns abound.

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%% * GettingCrapPastTheRadar: This ''is'' a Creator/{{Rare}} game, after all; double entendres GettingCrapPastThe Radar: Due to overwhelming and thinly-disguised sex puns abound.persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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* BigBad: Gruntilda

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* BigBad: GruntildaGruntilda, as per norm.



* FishingMiniGame

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* FishingMiniGameFishingMiniGame: The first one has Banjo using grass to lure sheep out of a sheep dip. Later games have a more-traditional usage of fish.



* GoodEnding: Achieved by collecting all the jiggies.

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* GoodEnding: Achieved by collecting all the jiggies. [[spoiler:Banjo decides to call up Mumbo Jumbo and Bottles for a (ill-fated) card game later. Otherwise, Mumbo's time-travel magic goes wrong and ends up creating temporal clones of Banjo.]]



* {{Interquel}}

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* {{Interquel}}{{Interquel}}: Is set between the first game and ''Tooie'', given Grunty's references to her sisters and that she's still trapped under the rock.



* MeaningfulName: Mr. Ripovski the seedy businessman, and Alfred P. Cock... the peacock. Get your mind out of the gutter.

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* MeaningfulName: MeaningfulName:
**
Mr. Ripovski the seedy businessman, and Alfred P. Cock... the peacock. Get your mind out of the gutter.



* PreRenderedGraphics: The game appears to use this.



* TheSeventies: If Mumbo's happening bachelor pad (sporting lava lamps, tiger skin rugs and a disco ball) is any indication, this is the decade this game takes place in.

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* TheSeventies: If Mumbo's happening bachelor pad (sporting lava lamps, tiger skin rugs and a disco ball) and the interior decor of the two houses in Spiller's Harbor is any indication, this is the decade this game takes place in.



* SpritePolygonMix



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** Bozzeye's name comes from the term "boss-eyes", a British synonym for "[[ComicallyCrossEyed cross-eyed]]". Very fitting considering he has FishEyes.

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** Bozzeye's name comes from the term "boss-eyes", "boss-eyed", a British synonym for "[[ComicallyCrossEyed cross-eyed]]". Very fitting considering he has FishEyes.
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** Bozzeye's name comes from the term "boss-eyes", a British synonym for "[[CrazyCrossEyes cross-eyed]]". Very fitting considering he has FishEyes.

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** Bozzeye's name comes from the term "boss-eyes", a British synonym for "[[CrazyCrossEyes "[[ComicallyCrossEyed cross-eyed]]". Very fitting considering he has FishEyes.
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**Bozzeye's name comes from the term "boss-eyes", a British synonym for "[[CrazyCrossEyes cross-eyed]]". Very fitting considering he has FishEyes.

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* EverythingsSquishierWithCephalopods: The octopus transformation.


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* FunnyOctopus: The octopus transformation.
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* GoodEnding: Achieved by collecting all the jiggies.


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** Collecting every collectible only changes your [[CosmeticAward star rating on the ending screen]].
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''Banjo-Kazooie: Grunty's Revenge'' is a PlatformGame by Creator/{{Rare}} (published by Creator/{{THQ}}) released on the UsefulNotes/GameBoyAdvance in 2003. It's a part of the ''VideoGame/BanjoKazooie'' series; more specifically, it's an {{Interquel}} set shortly after [[BigBad Gruntilda's]] defeat in ''Banjo-Kazooie'' but before her revival in ''Banjo-Tooie.'' Being on a handheld system, the game is pretty small-scale compared to the console entries, but does a surprisingly good job capturing their style and "feel."

to:

''Banjo-Kazooie: Grunty's Revenge'' is a PlatformGame developed by Creator/{{Rare}} (published (and published by Creator/{{THQ}}) that released on the UsefulNotes/GameBoyAdvance in 2003. It's a part of The third game in the ''VideoGame/BanjoKazooie'' series; more specifically, it's series, the title is an {{Interquel}} set shortly after [[BigBad Gruntilda's]] defeat in ''Banjo-Kazooie'' but before her revival in ''Banjo-Tooie.'' Being on a handheld system, the game is pretty small-scale compared much smaller in scale in comparison to the console entries, but does a surprisingly good job capturing their manages to maintain much of the series' trademark style and "feel."
feel.



Sadly, the game came out after Microsoft's purchase of Rare in 2001 and suffered from terrible marketing problems. Fans of the series tend to overlook it, and most critics are of the opinion that (unlike its lauded predecessors on the UsefulNotes/{{Nintendo 64}}), it's merely SoOkayItsAverage.

to:

Sadly, the game came out after Microsoft's purchase of Rare in 2001 and suffered from terrible poor marketing problems. Fans issues, resulting in many fans of the series being unaware of its existence. That being said, even fans that are aware of the game tend to overlook it, and while most critics are of the opinion that (unlike its lauded predecessors on the UsefulNotes/{{Nintendo 64}}), it's merely SoOkayItsAverage.
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* PortTown: Spillar's Harbor.

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* PortTown: Spillar's Spiller's Harbor.

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* HailfirePeaks: Freezing Furnace combines SlippySlideyIceWorld, LethalLavaLand, and EternalEngine.* HauntedTechnology: Klungo created Mecha-Grunty specifically so Grunty's ghost could take it over.

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* HailfirePeaks: Freezing Furnace combines SlippySlideyIceWorld, LethalLavaLand, and EternalEngine.EternalEngine.
* HauntedTechnology: Klungo created Mecha-Grunty specifically so Grunty's ghost could take it over.
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* SequelHook: The game ends with Gruntilda asking Klungo to send a message to her sisters, {{Foreshadowing}} their arrival at the start of ''Tooie''.


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* StatusQuoIsGod: Being an interquel, everybody ends up in more or less the same spots as when the game started.
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* AbsenteeActor: This is (so far) the only ''Banjo-Kazooie'' game where [[MrExposition Bottles]] does not appear. His roles is instead taken up by his ancestor Bozzeye.

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* AbsenteeActor: This is (so far) the only ''Banjo-Kazooie'' game where [[MrExposition Bottles]] does not appear. His roles role is instead taken up by his ancestor Bozzeye.
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* AbsenteeActor: This is (so far) the only ''Banjo-Kazooie'' game where [[MrExposition Bottles]] does not appear. His roles is instead taken up by his ancestor Bozzeye.

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* BubblegloopSwamp: Bad Magic Bayou.



* HauntedTechnology: Klungo created Mecha-Grunty specifically so Grunty's ghost could take it over.

to:

* GreenHillZone: Cliff Farm.
* HailfirePeaks: Freezing Furnace combines SlippySlideyIceWorld, LethalLavaLand, and EternalEngine.
* HauntedTechnology: Klungo created Mecha-Grunty specifically so Grunty's ghost could take it over.



* PalmTreePanic: Breegull Beach.
* PortTown: Spillar's Harbor.



* VideoGameSettings:
** GreenHillZone: Cliff Farm.
** PalmTreePanic: Breegull Beach.
** BubblegloopSwamp: Bad Magic Bayou.
** PortTown: Spillar's Harbor.
** HailfirePeaks: Freezing Furnace combines SlippySlideyIceWorld, LethalLavaLand, and EternalEngine.
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Added DiffLines:

* PalatialSandcastle: One appears on the beach in Spiller's Harbor. Only Mouse Banjo could go inside, but it contained a maze and a series of switch puzzles.
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''Banjo-Kazooie: Grunty's Revenge'' is a PlatformGame by Creator/{{Rare}} (published by Creator/{{THQ}}) released on the GameBoyAdvance in 2003. It's a part of the ''VideoGame/BanjoKazooie'' series; more specifically, it's an {{Interquel}} set shortly after [[BigBad Gruntilda's]] defeat in ''Banjo-Kazooie'' but before her revival in ''Banjo-Tooie.'' Being on a handheld system, the game is pretty small-scale compared to the console entries, but does a surprisingly good job capturing their style and "feel."

to:

''Banjo-Kazooie: Grunty's Revenge'' is a PlatformGame by Creator/{{Rare}} (published by Creator/{{THQ}}) released on the GameBoyAdvance UsefulNotes/GameBoyAdvance in 2003. It's a part of the ''VideoGame/BanjoKazooie'' series; more specifically, it's an {{Interquel}} set shortly after [[BigBad Gruntilda's]] defeat in ''Banjo-Kazooie'' but before her revival in ''Banjo-Tooie.'' Being on a handheld system, the game is pretty small-scale compared to the console entries, but does a surprisingly good job capturing their style and "feel."
Is there an issue? Send a MessageReason:
None


* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the {{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the UsefulNotes/{{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''

to:

* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the {{Xbox UsefulNotes/{{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the UsefulNotes/{{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''
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None

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* MakeWrongWhatOnceWentRight: Grunty's entire plan boils down to this; by going back in time and preventing Banjo and Kazooie from ever meeting in the first place, she'll erase her defeat at the duo's hands from history completely.
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Sadly, the game came out after Microsoft's purchase of Rare in 2001 and suffered from terrible marketing problems. Fans of the series tend to overlook it, and most critics are of the opinion that (unlike its lauded predecessors on the {{Nintendo 64}}), it's merely SoOkayItsAverage.

to:

Sadly, the game came out after Microsoft's purchase of Rare in 2001 and suffered from terrible marketing problems. Fans of the series tend to overlook it, and most critics are of the opinion that (unlike its lauded predecessors on the {{Nintendo UsefulNotes/{{Nintendo 64}}), it's merely SoOkayItsAverage.



* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the {{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the {{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''

to:

* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the {{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the {{Nintendo UsefulNotes/{{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''
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->''With the Mecha-Grunty Klungo's made, Banjo's favor will be repaid. I'll steal Kazooie, and in a blast, I'll use my suit to change the past. Without his bird, Banjo's lost. I won't give up at any cost!''

to:

->''With ->''"With the Mecha-Grunty Klungo's made, Banjo's favor will be repaid. I'll steal Kazooie, and in a blast, I'll use my suit to change the past. Without his bird, Banjo's lost. I won't give up at any cost!''cost!"''
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-->--Mecha-Grunty

to:

-->--Mecha-Grunty
-->--'''Mecha-Grunty'''

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* DummiedOut: Many things were cut out in the final version of the game. • A mad cow was the original boss on the farm level. • The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level. • Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank, bazooka, drill, etc. • “Monster Kazooie” was a concept, but a decision was made to not implement it in the game. • Swamp monsters (scorpion & spider). • Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.

to:

* DummiedOut: Many things were cut out in the final version of the game. • game.
**
A mad cow was the original boss on the farm level. • level.
**
The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level. • level.
**
Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank, bazooka, drill, etc. • etc.
**
“Monster Kazooie” was a concept, but a decision was made to not implement it in the game. • game.
**
Swamp monsters (scorpion & spider). • spider).
**
Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.



* FlatEarthAtheist: During the Freezing Furnace level, Banjo expresses surprise at a talking bucket of coal... despite having met plenty of {{Animate Inanimate Object}}s in his adventures up until that point (including a sand bucket).
-->'''Miss Bucket:''' How you doin'?\\
'''Banjo:''' Hey! YouCanTalk!\\
'''Kazooie:''' [[DeadpanSnarker Why doesn't that surprise me?]]



* SaveThePrincess: [[SubvertedTrope Subverted.]] You'd ''think'' you can't rescue Kazooie until the very end of the game, but you actually get her back in the second level, Breegull Beach. The duo stays together throughout the rest of the game, and most of the moves you learn involve Kazooie.

to:

* SaveThePrincess: [[SubvertedTrope Subverted.]] {{Subverted|Trope}}. You'd ''think'' you can't rescue Kazooie until the very end of the game, but you actually get her back in the second level, Breegull Beach. The duo stays together throughout the rest of the game, and most of the moves you learn involve Kazooie.
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* DummiedOut: Many things were cut out in the final version of the game. • A mad cow was the original boss on the farm level • The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level • The machine seen in “FURNACE_scene” was also lost when the 2 levels were combined • Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank form, bazooka form, etc., but were scrapped out of the final version of the game. • “Monster Kazooie” was a concept, but a decision was made to not implement it in the game •Swamp monsters (scorpion & spider) were not in the final game, the main swamp monsters were Bogfoot (Bigfoot with a different colour palette)• Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.

to:

* DummiedOut: Many things were cut out in the final version of the game. • A mad cow was the original boss on the farm level level. • The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level • The machine seen in “FURNACE_scene” was also lost when the 2 levels were combined level. • Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank form, bazooka form, etc., but were scrapped out of the final version of the game. tank, bazooka, drill, etc. • “Monster Kazooie” was a concept, but a decision was made to not implement it in the game •Swamp game. • Swamp monsters (scorpion & spider) were not in the final game, the main swamp monsters were Bogfoot (Bigfoot with a different colour palette)• spider). • Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.
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Added DiffLines:

* DummiedOut: Many things were cut out in the final version of the game. • A mad cow was the original boss on the farm level • The large mountain on the Fjord was removed when flying was removed from the game, and the remaining Fjord & Furnace sections were combined into one large level • The machine seen in “FURNACE_scene” was also lost when the 2 levels were combined • Mecha-Grunty was going to have different forms in Banjo-Kazooie: Grunty's Revenge, such as a tank form, bazooka form, etc., but were scrapped out of the final version of the game. • “Monster Kazooie” was a concept, but a decision was made to not implement it in the game •Swamp monsters (scorpion & spider) were not in the final game, the main swamp monsters were Bogfoot (Bigfoot with a different colour palette)• Klungo’s UFO was too big to fit on cartridge, and replaced with Gruntilda’s ghost floating out of the rock & into the Mecha suit.
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* BigBad: Gruntilda
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Sadly, the game came out after Microsoft's purchase of Rare in 2001 and suffered from terrible marketing problems. Fans of the series tend to overlook it, and most critics are of the opinion that (unlike its lauded predecessors on the {{Nintendo 64}}), it's merely SoOkayItsAverage.

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* CallForward: The treasure-loving little hippo Banjo meets on Breegull Beach is Cap'n Blubber as a kid.



* MightyGlacier: The tank transformation. It can shoot a huge projectile that can break steel doors and kills pretty much any enemy in one shot, but can't jump and dies if it falls from any height.

to:

* MeaningfulName: Mr. Ripovski the seedy businessman, and Alfred P. Cock... the peacock. Get your mind out of the gutter.
* MightyGlacier: The tank transformation. It can shoot a huge projectile that can break steel doors and kills pretty much any enemy in one shot, but can't jump and dies if it falls from any height.
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Added DiffLines:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/bkgruntysrevengentsc_2558.jpg]]
[[caption-width-right:256: Banjo and Kazooie go back(pack) in time.]]

->''With the Mecha-Grunty Klungo's made, Banjo's favor will be repaid. I'll steal Kazooie, and in a blast, I'll use my suit to change the past. Without his bird, Banjo's lost. I won't give up at any cost!''
-->--Mecha-Grunty

''Banjo-Kazooie: Grunty's Revenge'' is a PlatformGame by Creator/{{Rare}} (published by Creator/{{THQ}}) released on the GameBoyAdvance in 2003. It's a part of the ''VideoGame/BanjoKazooie'' series; more specifically, it's an {{Interquel}} set shortly after [[BigBad Gruntilda's]] defeat in ''Banjo-Kazooie'' but before her revival in ''Banjo-Tooie.'' Being on a handheld system, the game is pretty small-scale compared to the console entries, but does a surprisingly good job capturing their style and "feel."

After failing to lift the heavy boulder off of Gruntilda, her henchman Klungo builds a robotic body to house her soul until Gruntilda's sisters arrive to save her. Mecha-Grunty then devises a plan to stop Banjo and Kazooie from ever defeating her in the first place; she travels back in time and kidnaps Kazooie to prevent her and Banjo from ever meeting. Unfortunately for her, Mumbo the shaman sees it all happen and sends Banjo back in time to chase after Grunty, foil her evil plot, and rescue his friend.

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!!Tropes:

* BagOfSpilling: This game takes place chronologically before ''Tooie'', so Banjo and Kazooie naturally haven't learned skills like Breegull Blaster and Bill Drill. On the other hand, they also need to re-learn familiar moves from the original game, even basic ones like Flapflip Jump and Rat-a-Tat Rap. This is never explained.
* BlackoutBasement: Some areas, particularly in Bad Magic Bayou, are too dark for Banjo to explore unless he's been transformed into a candle.
* CanonDiscontinuity: According to ''Banjo-Kazooie: Nuts & Bolts'' on the {{Xbox 360}}, ''Banjo-Kazooie'' and ''Banjo-Tooie'' are the characters' only previous adventures. Banjo Land, a museum-themed level from the same game that features several props and characters from the {{Nintendo 64}} games, also has nothing from ''Grunty's Revenge.''
* EverythingsSquishierWithCephalopods: The octopus transformation.
* FishingMiniGame
* GettingCrapPastTheRadar: This ''is'' a Creator/{{Rare}} game, after all; double entendres and thinly-disguised sex puns abound.
* GottaCatchEmAll: Typical of a Banjo game. There are 60 jiggies and 600 musical notes to find in all. Furthermore, each level has five Jinjos and seven level-specific doodads to find, ranging from baby chicks to gold nuggets.
* HauntedTechnology: Klungo created Mecha-Grunty specifically so Grunty's ghost could take it over.
* {{Interquel}}
* MadEye: Bozzeye, Bottles's ancestor. Kazooie often makes rude remarks about it.
* MightyGlacier: The tank transformation. It can shoot a huge projectile that can break steel doors and kills pretty much any enemy in one shot, but can't jump and dies if it falls from any height.
* RhymesOnADime: Gruntilda, naturally.
* SaveThePrincess: [[SubvertedTrope Subverted.]] You'd ''think'' you can't rescue Kazooie until the very end of the game, but you actually get her back in the second level, Breegull Beach. The duo stays together throughout the rest of the game, and most of the moves you learn involve Kazooie.
* TheSeventies: If Mumbo's happening bachelor pad (sporting lava lamps, tiger skin rugs and a disco ball) is any indication, this is the decade this game takes place in.
* ShoutOut: Mecha-Grunty's chest plate looks quite a bit like [[Franchise/StarWars Darth Vader's.]]
* SpeakingSimlish
* SpritePolygonMix
* UndergroundMonkey: Very common due to the system's limitations. Different Gruntling colors indicate varying levels of strength. Bad Magic Bayou and Freezing Furnace also have recolored [[BigfootSasquatchAndYeti Bigfoot (possibly Skunk Ape, due to the marshy setting) and Yeti enemies.]]
* VideoGameSettings:
** GreenHillZone: Cliff Farm.
** PalmTreePanic: Breegull Beach.
** BubblegloopSwamp: Bad Magic Bayou.
** PortTown: Spillar's Harbor.
** HailfirePeaks: Freezing Furnace combines SlippySlideyIceWorld, LethalLavaLand, and EternalEngine.
* YouNoTakeCandle: As usual, Mumbo talks like this. [[{{Pun}} And not only if he refuses to transform you into the Candle.]]

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