History VideoGame / AssassinsCreedIII

16th Sep '17 9:23:39 PM TeraChimera
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* TranslationConvention: One of the few games in the series to totally avert this. All voice acting is done in the appropriate language, with large amounts of dialogue among the Kanien'kehá:ka being done by native speakers and given subtitles; they never speak English unless it's appropriate to the situation or person, even if they know it fluently.

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* TranslationConvention: One of the few games in the series to totally avert this. All voice acting is done in the appropriate language, with large amounts of dialogue among the Kanien'kehá:ka being done by native speakers and given subtitles; they never speak English unless it's appropriate to the situation or person, even if they know it fluently. There is a mild "Accent Convention", where colonial characters speak using American accents while British characters speak with British accents, even though both should be using the same accent (which, incidentally, [[RealityIsUnrealistic would sound closer to a modern American accent than a modern British one]]).



* UnreliableNarrator: While Juno is telling the truth throughout her exposition segments, she is not telling ''all'' of the truth.

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* UnreliableNarrator: UnreliableExpositor: While Juno is telling the truth throughout her exposition segments, she is not telling ''all'' of the truth.
24th Jul '17 12:23:43 PM razorrozar7
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* {{Understatement}}: During one of Shawn's various database entries about notable buildings, he talks about how the Northern Church of Boston was commonly known as the "Christ Church". He remarks that the latter name was named after Jesus, a "former celebrity carpenter". Shawn is nothing if not sarcastic.
9th Jul '17 11:56:00 AM eroock
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-->--'''Ratonhnhaké:ton (Connor)'''

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-->--'''Ratonhnhaké:ton -->-- '''Ratonhnhaké:ton (Connor)'''
4th Jun '17 8:29:15 PM NightShade96
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* RealEventFictionalCause: The Boston Massacre is portrayed as a Templar plot to destabilize the colonies and fan the flames of war.
31st May '17 2:40:05 PM MyFinalEdits
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** The development team went above and beyond the norm for historical events, showing the political figures WartsAndAll and even hiring consultants so they could accurately portray life in a Mohawk village.
*** This includes never actually using the term "Mohawk" to refer to the culture, other than a codex entry explaining the history of the term. It's Kanien'kehá:ka all the way.

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** The development team went above and beyond the norm for historical events, showing the political figures WartsAndAll and even hiring consultants so they could accurately portray life in a Mohawk village.
***
village. This includes never actually using the term "Mohawk" to refer to the culture, other than a codex entry explaining the history of the term. It's Kanien'kehá:ka all the way.
31st May '17 2:38:52 PM MyFinalEdits
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* ObviousBeta: The creation of an all-new game engine means that we have all-new bugs to encounter, like floating muskets, disappearing redcoats, Connor's second gun glitching out of existence, all of Connor's tools vanishing between saves, and so on. Some of the sidequests were apparently tacked on at the last minute without being finished too; courier missions and the TwentyBearAsses missions have no in-universe justification whatsoever, just a guy who always says "You have my everlasting gratitude, sir!" ''and nothing else.'' They don't even take the items, so they pretty much gave you 1,000 pounds just to look at them.

to:

* ObviousBeta: The creation of an all-new game engine means that we have all-new bugs to encounter, like floating muskets, disappearing redcoats, Connor's second gun glitching out of existence, all of Connor's tools vanishing between saves, and so on. Some of the sidequests were apparently tacked on at the last minute without being finished too; courier missions and the TwentyBearAsses missions have no in-universe justification whatsoever, just a guy who always says "You have my everlasting gratitude, sir!" ''and nothing else.'' They don't even take the items, so they pretty much gave you 1,000 pounds just to look at them.



* ZeroEffortBoss: [[spoiler: Both Daniel Cross and Charles Lee]] are killed without an actual fight, despite the large amount of build-up the former gets throughout the series, and the latter being the BigBad of Connor's storyline. Justified in that [[spoiler:Cross is prone to mental freakouts that]] render him unable to fight, something that's been previously established, and [[spoiler:Lee]] isn't an Assassin-level fighter and knows it. The confrontation with [[spoiler:Lee]] is further justified by the fact that [[spoiler:both he and Connor are severely injured]].

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* ZeroEffortBoss: [[spoiler: Both Daniel Cross and Charles Lee]] are killed without an actual fight, despite the large amount of build-up the former gets throughout the series, and the latter being the BigBad of Connor's storyline. Justified in that [[spoiler:Cross is prone to mental freakouts that]] render him unable to fight, something that's been previously established, and [[spoiler:Lee]] isn't an Assassin-level fighter and knows it. The confrontation with [[spoiler:Lee]] is further justified by the fact that [[spoiler:both he and Connor are characters being severely injured]].



* AlternateHistory: An Alternate History of an Alternate History, primarily caused by Washington finding an Apple of Eden and being corrupted by its power.
** It's explained by writers and hinted in the expanded backstory of ''VideoGame/AssassinsCreedIVBlackFlag'' that what we see in the DLC is a "calculation", that is, the AppliedPhlebotinum of the Apple's TimeyWimeyBall sometimes gives glimpses of possible futures as well as actual ones, with Connor and George merely getting a glimpse of one. Although this isn't without precedent in the series: Desmond describes [[spoiler:his compulsion to kill Lucy]] as an informed decision due to having seen what would have happened otherwise.
* AndIMustScream: It is revealed that pretty much everyone under Washington (including Washington himself) are [[spoiler:under the influence of the Apple. On their deathbed, they seem to finally snap out of it and [[MyGodWhatHaveIDone realize what they have been made to do]].]]

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* AlternateHistory: An Alternate History of an Alternate History, primarily caused by Washington finding an Apple of Eden and being corrupted by its power.
**
power. It's explained by writers and hinted in the expanded backstory of ''VideoGame/AssassinsCreedIVBlackFlag'' that what we see in the DLC is a "calculation", that is, the AppliedPhlebotinum of the Apple's TimeyWimeyBall sometimes gives glimpses of possible futures as well as actual ones, with Connor and George merely getting a glimpse of one. Although this isn't without precedent in the series: Desmond describes [[spoiler:his compulsion to kill Lucy]] as an informed decision due to having seen what would have happened otherwise.
* AndIMustScream: It is revealed that pretty much everyone under Washington (including Washington himself) are [[spoiler:under the influence of the Apple. On their deathbed, they seem to finally snap out of it and [[MyGodWhatHaveIDone realize what they have been made to do]].]]



** The DLC was released just after the announcement of the fourth game so is very obviously a SequelHook.



* NotSoDifferent: A major theme of the DLC. While the Redcoats were the {{Designated Villain}}s of the vanilla game and the rebels were the de facto "good guys", the roles are switched for the DLC. It even goes so far as renaming the Redcoats to the rebels and the ''former'' rebels to '''Blue'''coats. Also, in numerous ways the Bluecoats are actually ''worse''; they carry out executions far more often and frequently cart around captives. Also applicable to major characters; under the influence of the Apple, allies in the vanilla game (e.g. Putnam and Franklin) become villains in the DLC. Averted for Samuel Adams, who is a good guy in both [[AlternateHistory alternative histories]].
** Justified in that Samuel Adams was always against centralized government having too much power. Historically, he was one of the loudest critics of the Constitution and vehemently opposed the creation of a central government. YMMV on your opinion of how justified he was considering at the time he was the Governor of Massachusetts, the most powerful man in Massachusetts under the Articles of Confederation.
** In the final BossFight, King Washington notes this about Connor, wondering if he also covets the same power. Connor, in the King's words, never answers the question. Connor himself seems to get addicted to the power of the sky-journeys and becomes unstable and crazy as the story goes along.

to:

* NotSoDifferent: A major theme of the DLC. While the Redcoats were the {{Designated Villain}}s of the vanilla game and the rebels were the de facto "good guys", the roles are switched for the DLC. It even goes so far as renaming the Redcoats to the rebels and the ''former'' rebels to '''Blue'''coats. Also, in numerous ways the Bluecoats are actually ''worse''; they carry out executions far more often and frequently cart around captives. Also applicable to major characters; under the influence of the Apple, allies in the vanilla game (e.g. Putnam and Franklin) become villains in the DLC. Averted for Samuel Adams, who is a good guy in both [[AlternateHistory alternative histories]].
** Justified
histories]]. It's justified in that Samuel Adams was always against centralized government having too much power. Historically, he was one of the loudest critics of the Constitution and vehemently opposed the creation of a central government. YMMV on your opinion of how justified he was considering at the time he was the Governor of Massachusetts, the most powerful man in Massachusetts under the Articles of Confederation.
**
In the final BossFight, King Washington notes this about Connor, wondering if he also covets the same power. Connor, in the King's words, never answers the question. Connor himself seems to get addicted to the power of the sky-journeys and becomes unstable and crazy as the story goes along.
31st May '17 2:34:49 PM MyFinalEdits
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** AthensAndSparta: Colonial Boston with Colonial New York during The American Revolution. In a shocking reversal from the modern era, the former is bigger, richer, and a much more lively area of activity while New York (as it was during the Revolution) is occupied by the British and filled with Loyalist sympathies, so it has a heavier military presence, a much tinier map and more or less a little bland and colorless.

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** * AthensAndSparta: Colonial Boston with Colonial New York during The American Revolution. In a shocking reversal from the modern era, the former is bigger, richer, and a much more lively area of activity while New York (as it was during the Revolution) is occupied by the British and filled with Loyalist sympathies, so it has a heavier military presence, a much tinier map and more or less a little bland and colorless.
31st May '17 10:07:17 AM godzillavkk
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Added DiffLines:

** AthensAndSparta: Colonial Boston with Colonial New York during The American Revolution. In a shocking reversal from the modern era, the former is bigger, richer, and a much more lively area of activity while New York (as it was during the Revolution) is occupied by the British and filled with Loyalist sympathies, so it has a heavier military presence, a much tinier map and more or less a little bland and colorless.
16th Mar '17 7:19:35 AM morenohijazo
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* NextSundayAD: A near literal example. The game was released in North America on October 30, 2012 and Desmond's story opens... in North America, on October 30, 2012.


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* NewYorkIsOnlyManhattan: Connor and Desmond only visit Manhattan, though in the former's case it's justified because during the 18th Century New York City ''was'' comprised solely of what would later be called Lower Manhattan.
* NextSundayAD: A near literal example. The game was released in North America on October 30, 2012 and Desmond's story opens... in North America, on October 30, 2012.
20th Jan '17 1:22:04 PM JulianLapostat
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Added DiffLines:

* MissionCreep: Connor's general mission is to protect his village and people, but then he receives Juno's message to join the Assassins and protect the Key to the Temple. Connor took this to mean that joining the Assassins and fighting the Templars would help his people. And later, he interacted with Patriots and came to see his causes (Protect his Village, Serve as Assassin) entangled with American Independence. This taking of additional duties complicates his adventures and eventually [[spoiler:leads him to confront his overall failure when two of those goals: American Independence and protecting his village, gets compromised by his duty as an Assassin. In the end, Connor came around to Achilles' way of thinking and realized he was too naive and burdened himself with false expectations]].
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