Follow TV Tropes

Following

History VideoGame / Arknights

Go To

OR

Added: 3122

Changed: 275

Is there an issue? Send a MessageReason:
None


** Since "Lone Trail", Arknights' official social media will post in-universe documents that serves as sidestory event's after action report. When an event is rerun, it will retroactively gain these documents too. Special Operation vignettes don't get these posts.



** In Herzenfolgen minigame in "Zwillingstrume im Herbst", if you choose wrong Arts Tune three times, the hint section will stop being vague and just outright say the correct Aspect and Desire combination. However, if you haven't unlocked the correct Aspect, you still need to trial-and-error your way to its combination.



* ArtEvolution: The game initially had the Reunion icon to represent the total number of enemies on the map counter. It was replaced with a generic crosshair overlaying person icon to reflect how Rhodes Island fights loads of enemies who aren't in Reunion outside of the first main StoryArc.

to:

* ArtEvolution: ArtEvolution:
**
The game initially had the Reunion icon to represent the total number of enemies on the map counter. It was replaced with a generic crosshair overlaying person icon to reflect how Rhodes Island fights loads of enemies who aren't in Reunion outside of the first main StoryArc.StoryArc.
** Newer sprites have significantly better and more complex animation compared to the launch operators. This even works when the old operators have new skin later on; compare Exusiai's Wild Operation skin (which has the same skeleton as her default) and her Midnight Delivery skin.


Added DiffLines:

* ClarkesThirdLaw: There's a major divide among Arts theory in the setting; Leithanien subscribes to a more mystical approach closer to [[MagicAIsMagicA stereotypical magic system in fantasy stories]], while Columbia is more interested with {{Magitek}} application. This divide is a part of struggle to push their nation's ideologies on the world's stage; Leithanien is an old {{Magocracy}} with a legendary SorcerousOverlord wishing to preserve their influence, while Columbia is a young nation without illustrious founding myth wishing to be a new superpower. [[spoiler:Later revelations show that just about everything magical in the setting was actually technological artifacts left behind by SufficientlyAdvancedAlien {{Precursors}}. For example, the Black Crown, Sarkaz's DivineRightOfKings said to contain all previous kings' wisdom, is actually a receiver for a massive data cloud storage that functions akin to a virtual Website/{{Wikipedia}}.]]


Added DiffLines:

** Episode 6 ends with Kal'tsit barging in Wei's office declaring that [[spoiler:Chernobog is in collusion course toward Lungmen]].
** Episode 11 reveals Kazdel Military Commision's secret weapon, [[spoiler:a DreadZeppelin capable of controlling Catastrophe, with an exact goal of a genocidal campaign against the rest of the world]].
** Many events made up their own subplots' MythArc, where the ending of an event becomes story fodders for its sequel. In particular, "Maria Nearl" is a glorified prologue for Kazimierz Major storyline that serves as [[RightfulKingReturns Nearl's return from exile]] and the start of the schemes against her.


Added DiffLines:

* NoahsStoryArc: It's in the title; Rhodes Island is a landship that recruits exceptional animal people from all walks of life to brave disasters. In what-if situations where Terra gets 'flooded' by calamities, such as in alternate endings of "Mizuki & Caerula Arbor" or Kal'tsit's Bloodline of Combat skin, Rhodes Island becomes the last bastion of mankind against these threats.
Is there an issue? Send a MessageReason:
None


* CrapsackWorld: The world of ''Arknights'' is plagued by great Catastrophes-- manifesting in forms such as storms, earthquakes, and falling meteorites -- forcing civilizations to adopt a nomadic lifestyle with the help of mobile cities. The mineral left behind in the site of these Catastrophes, Originium, is valued as a wonder material that can be used in all sorts of applications, but are also able to fuse with living flesh when handled incorrectly, leading to the emergence of the Infected. The Infected are discriminated heavily because they become living vector of Oripathy, which have 100% mortality rate. That's still not counting AristocratsAreEvil that litter the world. Even worse, later chapters reveal various supernatural threats exist in the unexplored margins of Terra, such as rogue gods, extradimensional demons invading from the northern ice caps, and a horde of {{Eldritch Abomination}}s rising from the sea. And ''even worse'' than that, "Lonetrail" reveals that [[spoiler:Terra is actually stuck in the orbit of a supermassive black hole, and it's only a matter of time before the planet is sucked into it]]. "Babel" would later reveal [[spoiler:a lot of the setting's main conflict stems from AbusivePrecursors who seeded the planet in the first place both with intelligent life in the form of the first Ancient races... and Originium that would eventually convert them into [[HumanResources a living resource]] for their own world to survive some great catastrophe, and it is in their best interest to keep the people off their foot until Oripathy consumes them completely.]]

to:

* CrapsackWorld: The world of ''Arknights'' is plagued by great Catastrophes-- manifesting in forms such as storms, earthquakes, and falling meteorites -- forcing civilizations to adopt a nomadic lifestyle with the help of mobile cities. The mineral left behind in the site of these Catastrophes, Originium, is valued as a wonder material that can be used in all sorts of applications, but are also able to fuse with living flesh when handled incorrectly, leading to the emergence of the Infected. The Infected are discriminated heavily because they become living vector of Oripathy, which have 100% mortality rate. That's still not counting AristocratsAreEvil that litter the world. Even worse, later chapters reveal various supernatural threats exist in the unexplored margins of Terra, such as rogue gods, extradimensional demons invading from the northern ice caps, and a horde of {{Eldritch Abomination}}s rising from the sea. And ''even worse'' than that, "Lonetrail" reveals that [[spoiler:Terra is actually stuck in the orbit of a supermassive black hole, and it's only a matter of time before the planet is sucked into it]]. "Babel" would later reveal [[spoiler:a lot of the setting's main conflict stems from AbusivePrecursors who seeded the planet in the first place both with foreign intelligent life in the form of the first Ancient races...races, which would later come into conflict with the various native races of Terra such as the Sarkaz... and Originium that would eventually convert them into [[HumanResources a living resource]] for their own world to survive some great catastrophe, and it is in their best interest to keep the people off their foot until Oripathy consumes them completely.]]
Is there an issue? Send a MessageReason:
None


** The "Extreme/Inferno Mode" stages that begin in Chapter 5, denoted by the "H" in front of their name (eg. H5-4). These maps feature incredibly tough enemies configured in even tougher formations, and may even bring back a stronger version of the chapter boss for you to fight, with later chapters outright giving the bosses entirely new abilities. Beating them awards you with an extra Originite Prime each and a Medal if you clear all of them in a Chapter.

to:

** The "Extreme/Inferno "Extreme Mode" stages that begin in Chapter Episode 5, denoted by the "H" in front of their name (eg. H5-4). These maps feature incredibly tough top-of-the-line enemies configured in even tougher formations, formations or map layouts, and may even also bring back a stronger version versions of the chapter bosses for you to fight; from Episode 10 and onwards, on top of inheriting the passive 20% enemy stat buff of the Adverse Environment, they often have you refight the chapter boss for you to fight, ''multiple times'' with later chapters outright giving the bosses entirely new abilities. or enhanced abilities each time. Beating them awards you with an extra Originite Prime each and a Medal if you clear all of them in a Chapter.Chapter, with the later chapters also offering more rewards and potentials for the chapter welfare up for grabs.
Is there an issue? Send a MessageReason:
None


* CrapsackWorld: The world of ''Arknights'' is plagued by great Catastrophes-- manifesting in forms such as storms, earthquakes, and falling meteorites -- forcing civilizations to adopt a nomadic lifestyle with the help of mobile cities. The mineral left behind in the site of these Catastrophes, Originium, is valued as a wonder material that can be used in all sorts of applications, but are also able to fuse with living flesh when handled incorrectly, leading to the emergence of the Infected. The Infected are discriminated heavily because they become living vector of Oripathy, which have 100% mortality rate. That's still not counting AristocratsAreEvil that litter the world. Even worse, later chapters reveal various supernatural threats exist in the unexplored margins of Terra, such as rogue gods, extradimensional demons invading from the northern ice caps, and a horde of {{Eldritch Abomination}}s rising from the sea. And ''even worse'' than that, "Lonetrail" reveals that [[spoiler:Terra is actually stuck in the orbit of a supermassive black hole, and it's only a matter of time before the planet is sucked into it]].

to:

* CrapsackWorld: The world of ''Arknights'' is plagued by great Catastrophes-- manifesting in forms such as storms, earthquakes, and falling meteorites -- forcing civilizations to adopt a nomadic lifestyle with the help of mobile cities. The mineral left behind in the site of these Catastrophes, Originium, is valued as a wonder material that can be used in all sorts of applications, but are also able to fuse with living flesh when handled incorrectly, leading to the emergence of the Infected. The Infected are discriminated heavily because they become living vector of Oripathy, which have 100% mortality rate. That's still not counting AristocratsAreEvil that litter the world. Even worse, later chapters reveal various supernatural threats exist in the unexplored margins of Terra, such as rogue gods, extradimensional demons invading from the northern ice caps, and a horde of {{Eldritch Abomination}}s rising from the sea. And ''even worse'' than that, "Lonetrail" reveals that [[spoiler:Terra is actually stuck in the orbit of a supermassive black hole, and it's only a matter of time before the planet is sucked into it]]. "Babel" would later reveal [[spoiler:a lot of the setting's main conflict stems from AbusivePrecursors who seeded the planet in the first place both with intelligent life in the form of the first Ancient races... and Originium that would eventually convert them into [[HumanResources a living resource]] for their own world to survive some great catastrophe, and it is in their best interest to keep the people off their foot until Oripathy consumes them completely.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyInstallmentWeirdness: ''Grani and the Knights' Treasure'', the first side story added to the game, has a number of oddities when compared to future side stories, mostly on account of its smaller scope:
** ''Knights' Treasure'' only introduces one new regular enemy type to the game, the Acid Originium Slug, with the other enemies mostly being Reunion grunts from the main story stages. Later side stories primarily have the player fighting against all original enemies.
** The event's expert stages were split into three "EX" stages and three "HX" stages, with the costs associated with Challenge Mode even on normal[[note]]3 Plans required to practice the stage, and only half Sanity returned if you fail[[/note]], but with only the latter having actual Challenge Modes. Both of these would be combined into a singular EX stage type that had Challenge Modes and normal costs for normal mode.
** Big Bob, the event boss, had a stronger PaletteSwap named "Big Adam" fought in GT-HX-3 who is classified as a seperate boss in the Enemy Index. Later events would simply bring back the original boss with buffed stats for their expert stages.
** Most of ''Knights' Treasure''[='s CGs=] are edited together from character portraits and cutscene backgrounds, as opposed to the original illustrations used in later side stories.
** The story segments are extremely short by ''Arknights''[='=] standards, clocking in at just 8950 words in the English version. For comparison the second side story, ''Heart of Surging Flame'', is over twice as long at 21,490 words and is still in the top 3 shortest side stories/intermezzi by word count.
Is there an issue? Send a MessageReason:
None


* FourFingeredHands: The animations for "Lee's Detective Agency" and "It's Been A While" PV (Terra perspective), have all of the characters possess four fingers on each hand (this includes Xiaohei, who normally have five fingers in his own world suddenly is reduced to four after he is transported to Terra).

to:

* FourFingeredHands: The animations for "Lee's Detective Agency" and "It's Been A While" PV (Terra perspective), have all of the characters possess four fingers on each hand (this includes Xiaohei, Xiaohei who normally have five fingers in his own world world, is suddenly is reduced to four after he is transported to Terra).

Top