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%%* TwentyMinutesIntoTheFuture



* HitPoints

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* %%* HitPoints



* TwentyMinutesIntoTheFuture



* SuperDrowningSkills: Averted. The player can survive falling into the water until he's too tired to swim and passes out, at which point he drowns. Also, some items make going into the water more practical.
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Updated download link. The ZIP of the game is 273 kilobytes


Anyone can download the game now at web sites like [[http://members.chello.at/theodor.lauppert/games/alphaman.htm this one]] (you'll need UsefulNotes/DOSBox or something similar if you can't run DOS programs normally).

to:

Anyone can download the game now at web sites like [[http://members.chello.at/theodor.lauppert/games/alphaman.htm [[http://roguebasin.com/?title=Alphaman this one]] (you'll need UsefulNotes/DOSBox or something similar if you can't run DOS programs normally).

Added: 78

Removed: 79

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split trope


* ShopFodder: Averted. There are no stores and no place to sell useless items.



* VendorTrash: Averted. There are no stores and no place to sell useless items.
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''Alpha Man'' is a humorous {{Roguelike}} game set in post-apocalyptic New York's Central Park, which is overgrown with flora and full of dangerous fauna. Many items in the game and the general setting is loosly based on the tabletop RPG TabletopGame/GammaWorld. The main character begins with randomly selected mutant powers, and can find a large variety of tools (anything from a cheese grater to a light sabre) and berries that give special effects, but by far the simplest solution to killing enemies is to hit them with a melee weapon. The creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain, "Purple Mold" that makes the player sick, to specialized characters like "Elvis Impersonators" that hit the player with belt buckles. It is {{shareware}}, but considering it was originally made in 1995, if you send any money to the address, you're not likely to get it back.

It has its own short [[http://alphaman.wikia.com/wiki/Special:WikiActivity wiki]] (around 40 page entries) as well as an entry in the [[http://roguebasin.roguelikedevelopment.org/index.php?title=Alphaman Rogelike Wiki]] and the [[http://mutant-future.wikia.com/wiki/AlphaMan Mutant Future Wiki]].

to:

''Alpha Man'' is a humorous {{Roguelike}} game set in post-apocalyptic New York's Central Park, which is overgrown with flora and full of dangerous fauna. Many items in the game and the general setting is loosly loosely based on the tabletop RPG TabletopGame/GammaWorld. The main character begins with randomly selected mutant powers, powers and can find a large variety of tools (anything from a cheese grater to a light sabre) and berries that give special effects, but by far the simplest solution to killing enemies is to hit them with a melee weapon. The creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain, "Purple Mold" that makes the player sick, to specialized characters like "Elvis Impersonators" that hit the player with belt buckles. It is {{shareware}}, but considering it was originally made in 1995, 1995 if you send any money to the address, you're not likely to get it back.

It has its own short [[http://alphaman.wikia.com/wiki/Special:WikiActivity wiki]] (around 40 page entries) as well as an entry in the [[http://roguebasin.roguelikedevelopment.org/index.php?title=Alphaman Rogelike Roguelike Wiki]] and the [[http://mutant-future.wikia.com/wiki/AlphaMan Mutant Future Wiki]].



* EverythingTryingToKillYou: Everything. In addition to the mutated animals, all of which are dead-set on killing you (but not each other, oddly) you can die by overeating, by being struck by lightning, by touching a rosebush, by using a suicide machine....
* GottaCatchThemAll: The game has several items you have to gather before you can go to the main stronghold. Some are optional, if you're lucky or prepared enough.

to:

* EverythingTryingToKillYou: Everything. In addition to the mutated animals, all of which are dead-set on killing you (but not each other, oddly) you can die by overeating, by being struck by lightning, by touching a rosebush, by using a suicide machine....
machine...
* GottaCatchThemAll: The game has several items you have to gather before you can go to the main stronghold. Some are optional, optional if you're lucky or prepared enough.



* ItsUpToYou: Yeah, the game makes an attempt to lead you through the plot, but you don't have to follow what it recommends.
* JokeItem: While some items are useful only in specific situations, since you are basically making the best of junk found lying around, some things actually are junk, like the Prosthetic Leg. Go ahead and try using the item, if for nothing else than the flavor text.
* LethalJokeItem: Many examples. You'd think a Tickle Gun wouldn't be terribly effective, but against some enemies it can do 20 HP of damage.

to:

* ItsUpToYou: Yeah, the game makes an attempt attempts to lead you through the plot, but you don't have to follow what it recommends.
* JokeItem: While some items are useful only in specific situations, situations since you are basically making the best of junk found lying around, some things actually are junk, like the Prosthetic Leg. Go ahead and try using the item, if for nothing else than the flavor text.
* LethalJokeItem: Many examples. You'd think a Tickle Gun wouldn't be terribly effective, but against some enemies enemies, it can do 20 HP of damage.



* TheManyDeathsOfYou: Died by exploding berry. Died by using a Kevorkian machine. You can even be killed by your own clothes if you wear a Neutron Suit...

to:

* TheManyDeathsOfYou: Died by exploding berry. Died by using a Kevorkian machine. You can even be killed by your own clothes if you wear a Neutron Suit...



* SuperDrowningSkills: Averted. The player can survive falling into water until he's too tired to swim and passes out, at which point he drowns. Also, there are items that make going into the water more practical.
* VendorTrash: Averted. There are no stores, and no place to sell useless items.

to:

* SuperDrowningSkills: Averted. The player can survive falling into the water until he's too tired to swim and passes out, at which point he drowns. Also, there are some items that make going into the water more practical.
* VendorTrash: Averted. There are no stores, stores and no place to sell useless items.
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Anyone can download the game now at web sites like [[http://members.chello.at/theodor.lauppert/games/alphaman.htm this one]] (you'll need DOSBox or something similar if you can't run DOS programs normally).

to:

Anyone can download the game now at web sites like [[http://members.chello.at/theodor.lauppert/games/alphaman.htm this one]] (you'll need DOSBox UsefulNotes/DOSBox or something similar if you can't run DOS programs normally).
Is there an issue? Send a MessageReason:
None


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/alphaman_rogue_tech.png]]



* WizardNeedsFoodBadly: Your character survives on Spam and Beef-A-Roni, and dies if he goes without eating too long. Note that the entire game takes place over seven days--during which time anybody should be able to survive without eating. Maybe the mutations force your character to eat a lot?

to:

* WizardNeedsFoodBadly: Your character survives on Spam and Beef-A-Roni, and dies if he goes without eating too long. Note that the entire game takes place over seven days--during which time anybody should be able to survive without eating. Maybe the mutations force your character to eat a lot?
Is there an issue? Send a MessageReason:
None


''Alpha Man'' is a humorous {{Roguelike}} game set in post-apocalyptic New York's Central Park, which is overgrown with flora and full of dangerous fauna. Many items in the game and the general setting is loosly based on the tabletop RPG GammaWorld. The main character begins with randomly selected mutant powers, and can find a large variety of tools (anything from a cheese grater to a light sabre) and berries that give special effects, but by far the simplest solution to killing enemies is to hit them with a melee weapon. The creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain, "Purple Mold" that makes the player sick, to specialized characters like "Elvis Impersonators" that hit the player with belt buckles. It is {{shareware}}, but considering it was originally made in 1995, if you send any money to the address, you're not likely to get it back.

to:

''Alpha Man'' is a humorous {{Roguelike}} game set in post-apocalyptic New York's Central Park, which is overgrown with flora and full of dangerous fauna. Many items in the game and the general setting is loosly based on the tabletop RPG GammaWorld.TabletopGame/GammaWorld. The main character begins with randomly selected mutant powers, and can find a large variety of tools (anything from a cheese grater to a light sabre) and berries that give special effects, but by far the simplest solution to killing enemies is to hit them with a melee weapon. The creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain, "Purple Mold" that makes the player sick, to specialized characters like "Elvis Impersonators" that hit the player with belt buckles. It is {{shareware}}, but considering it was originally made in 1995, if you send any money to the address, you're not likely to get it back.

Added: 526

Changed: 463

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added more tropes


* AntidoteEffect: Many items in the game are useless except in very specific situations, or against specific enemies.



* BottomlessBladder: You eat, you drink... but you never need the restroom, even though a PortaPotty exists in-game (and is as disgusting as you might assume).
* EverythingTryingToKillYou: Everything. You can die by overeating, by being struck by lightning, by using a suicide machine....

to:

* BottomlessBladder: You eat, you drink... but you never need the restroom, even though a PortaPotty Porta Potty exists in-game (and is as disgusting and useless as you might assume).
* EverythingTryingToKillYou: Everything. You In addition to the mutated animals, all of which are dead-set on killing you (but not each other, oddly) you can die by overeating, by being struck by lightning, by touching a rosebush, by using a suicide machine....



* JokeItem: While some items are useful only in specific situations, since you are basically making the best of junk found lying around, some things actually are junk, like the Prosthetic Leg. Go ahead and try using the item, if for nothing else than the flavor text.
* LethalJokeItem: Many examples. You'd think a Tickle Gun wouldn't be terribly effective, but against some enemies it can do 20 HP of damage.



* OneManArmy: Around level 10, you start being able to take down Tyrannosaurs...

to:

* OneManArmy: Around level 10, you start being able to take down Tyrannosaurs...a Tyrannosaurus Rex with a dagger



* SchizoTech: It's not uncommon to be wielding a laser pistol, wearing plate mail, and spraying down hostile mold with Mr. Clean...
* SuperDrowningSkills: Averted. The player can survive falling into water until he's too tired to swim and passes out, at which point he drowns.

to:

* SchizoTech: It's not uncommon to be wielding a laser pistol, wearing plate mail, and spraying down hostile mold with Mr. Clean...
Clean.
* SuperDrowningSkills: Averted. The player can survive falling into water until he's too tired to swim and passes out, at which point he drowns. Also, there are items that make going into the water more practical.



* WeaponOfMassDestruction: The Tickle Feather Gun. Seriously. Also, more predictably, the Disintegration Grenade.

to:

* WeaponOfMassDestruction: If the player does nothing to stop it, in seven days The Tickle Feather Gun. Seriously. Also, more predictably, Grinch will unleash Nerve Gas, killing all people (but not the Disintegration Grenade.fauna. When this happens, none of the nearby animals die).
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Added more description to the description


''Alpha Man'' is a humorous {{Roguelike}} game set in a post-apocalyptic New York. The main character has powers, the berries give special effects, and the creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain and "Purple Mold" that makes the player sick. It is {{shareware}}.

It has a [[http://alphaman.wikia.com/wiki/Special:WikiActivity wiki]].

Download it [[http://members.chello.at/theodor.lauppert/games/alphaman.htm here]] (you'll need DOSBox or something similar if you can't run DOS programs normally).

to:

''Alpha Man'' is a humorous {{Roguelike}} game set in a post-apocalyptic New York. York's Central Park, which is overgrown with flora and full of dangerous fauna. Many items in the game and the general setting is loosly based on the tabletop RPG GammaWorld. The main character has begins with randomly selected mutant powers, the and can find a large variety of tools (anything from a cheese grater to a light sabre) and berries that give special effects, and but by far the simplest solution to killing enemies is to hit them with a melee weapon. The creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain and brain, "Purple Mold" that makes the player sick. sick, to specialized characters like "Elvis Impersonators" that hit the player with belt buckles. It is {{shareware}}.

{{shareware}}, but considering it was originally made in 1995, if you send any money to the address, you're not likely to get it back.

It has a its own short [[http://alphaman.wikia.com/wiki/Special:WikiActivity wiki]].

Download it
wiki]] (around 40 page entries) as well as an entry in the [[http://roguebasin.roguelikedevelopment.org/index.php?title=Alphaman Rogelike Wiki]] and the [[http://mutant-future.wikia.com/wiki/AlphaMan Mutant Future Wiki]].

Anyone can download the game now at web sites like
[[http://members.chello.at/theodor.lauppert/games/alphaman.htm here]] this one]] (you'll need DOSBox or something similar if you can't run DOS programs normally).
Is there an issue? Send a MessageReason:
migration

Added DiffLines:

''Alpha Man'' is a humorous {{Roguelike}} game set in a post-apocalyptic New York. The main character has powers, the berries give special effects, and the creatures are varied and humorous, from "Prairie Chickens" to "Snails" that assault the player's brain and "Purple Mold" that makes the player sick. It is {{shareware}}.

It has a [[http://alphaman.wikia.com/wiki/Special:WikiActivity wiki]].

Download it [[http://members.chello.at/theodor.lauppert/games/alphaman.htm here]] (you'll need DOSBox or something similar if you can't run DOS programs normally).

----
Some tropes used in the game:
* BlindJump: Don't teleport into a wall, and don't teleport to a place if there even ''might'' be a wall there. You won't get a second chance.
* BottomlessBladder: You eat, you drink... but you never need the restroom, even though a PortaPotty exists in-game (and is as disgusting as you might assume).
* EverythingTryingToKillYou: Everything. You can die by overeating, by being struck by lightning, by using a suicide machine....
* GottaCatchThemAll: The game has several items you have to gather before you can go to the main stronghold. Some are optional, if you're lucky or prepared enough.
* HitPoints
* InsurmountableWaistHeightFence: Averted when using the Jackhammer, but you still can't move outside the larger game map.
* ItsUpToYou: Yeah, the game makes an attempt to lead you through the plot, but you don't have to follow what it recommends.
* MrExposition: The tape recorders.
* OneManArmy: Around level 10, you start being able to take down Tyrannosaurs...
* TheManyDeathsOfYou: Died by exploding berry. Died by using a Kevorkian machine. You can even be killed by your own clothes if you wear a Neutron Suit...
* TwentyMinutesIntoTheFuture
* SchizoTech: It's not uncommon to be wielding a laser pistol, wearing plate mail, and spraying down hostile mold with Mr. Clean...
* SuperDrowningSkills: Averted. The player can survive falling into water until he's too tired to swim and passes out, at which point he drowns.
* VendorTrash: Averted. There are no stores, and no place to sell useless items.
* TheVeryDefinitelyFinalDungeon: The Grinch's castle, of course.
* WeaponOfMassDestruction: The Tickle Feather Gun. Seriously. Also, more predictably, the Disintegration Grenade.
* WizardNeedsFoodBadly: Your character survives on Spam and Beef-A-Roni, and dies if he goes without eating too long. Note that the entire game takes place over seven days--during which time anybody should be able to survive without eating. Maybe the mutations force your character to eat a lot?

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