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Per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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Removing ZCE of something that belongs in either the trivia or YMMV page anyways.


* ACommanderIsYou: An interesting blend of this; see GenreBusting below. You can specialize in playing a certain way on either an army (macro), tactical (micro), or personal (mostly just your airmech) level. Thanks to the customization and gameplay dynamics, you can be a huge variety of faction types, or [[TheMario a decent blend of several]].

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* ACommanderIsYou: An interesting blend of this; see GenreBusting below. You can specialize in playing a certain way on either an army (macro), tactical (micro), or personal (mostly just your airmech) level. Thanks to the customization and gameplay dynamics, you can be a huge variety of faction types, or [[TheMario [[JackOfAllTrades a decent blend of several]].



* SincerestFormOfFlattery and SpiritualSuccessor: To ''VideoGame/HerzogZwei''.
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* ChainReactionDestruction:
** The fortress goes down with multiple bangs plus smoke when it's being damaged.
** Dying units deal a small amount of AOE damage once they explode. Against a tight cluster of heavily weakened units, shooting a bullet and seeing them all explode counts as awesome.


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* PostDefeatExplosionChain: The fortress goes down with multiple bangs and clouds of smoke when it's being damaged.
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** Shooter, Jumper, Flamer, Morty, Brute and Assassin are [[RobotMe robot]] [[{{Expy}} expies]] of [[VideoGame/TeamFortress2 the Sniper, Soldier, Pyro, Demoman, Heavy and Spy.]]

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** T45 and T99 defense turrets, which are capable of launching heat seeking missiles ''and'' firing an autocannon at ground targets (though not simultaneously). Thankfully, those are immobile, expensive, and heavy.

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** T45 and The T99 defense turrets, which are turret is capable of launching heat seeking missiles ''and'' firing an autocannon at ground targets (though not simultaneously). Thankfully, those they are immobile, expensive, and heavy.



** The Gorgon is "The unholy marriage of a HAAT turret and a super-heavy modified tank chassis". Its mere presence alone can prevent enemy Airmechs from engaging your army.



** The Devastator is an absolute monstrosity of a tank that has six Goliath barrels strapped on to the sides. And it can rapid fire them, leveling anything short of another Devastator. However, it is only unlocked at (in match) level 9, costs a whopping 38k credits, and is extremely slow and heavy.
** FlavorText for the Lockbox, Safebox and Vaultbox notes that they could be used to form a VERY expensive wall (and is not recommended).
** Missile silos can launch tactical nukes at the enemy, but require that the Airmech deploys an incredibly obvious targeting beacon, allowing the enemy to simply move out of the way.
* BackFromTheDead: The Necro can restore destroyed vehicles if their wreck has yet to be salvaged or despawn. Better make sure that Devastator you just destroyed stays down.



* GlassCannon: Sam infantry shoot homing missiles that hit fairly hard, and in groups of 6 or more hunt down Longhorns and Armadillos, and balls of 12 can easily destroy an enemy Airmech, but aren't especially durable, going down in only a few shots.



* HeroKiller: The Baloom is basically a giant naval mine given thrusters to fly right into the enemy Airmech's face and explode, dealing crazy damage, but only towards enemy Airmechs.



** This is the Paladin airmech's whole shtick, with an enemy-slowing hammer throw, as well as attack up, speed up, and defense up auras similar to other [=MOBAs=].

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** This is the Paladin airmech's whole shtick, with an enemy-slowing hammer throw, as well as attack up, speed up, up and defense up auras similar to other [=MOBAs=].[=MOBAs=].
* StoneWall: Turtles in their curled up state have absurd amounts of armor, even more than the Devastator, allowing it to eat enemy attacks to protect your own units, but they have no way to directly attack the enemy.

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* AwesomeButImpractical: Airmechs may be awesome and powerful... but they're so huge that they're susceptible to anti-air fire even when on the ground. Direct airmech attacks against anti-air units border on suicidal unless hit-and-run or strafing tactics are used, due to the sheer amount of firepower they can bring to bear.



* RealityEnsues: Airmechs may be awesome and powerful... but they're so huge that they're susceptible to anti-air fire even when on the ground. Direct airmech attacks against anti-air units border on suicidal unless hit-and-run or strafing tactics are used, due to the sheer amount of firepower they can bring to bear.
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* GettingCrapPastTheRadar: In the first version of the game, solo play was available under the option "[[ADateWithRosiePalms Play With Yourself]]"

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%% * GettingCrapPastTheRadar: In GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the first version of future, please check the game, solo play was available under trope page to make sure your example fits the option "[[ADateWithRosiePalms Play With Yourself]]"current definition.
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* AirMech Strike: The PvP half of AirMech, it keeps the core features free.

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* AirMech Strike: The PvP [[PlayerVersusPlayer PvP]] half of AirMech, it keeps the core features free.
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* '''AirMech Strike''': The PvP half of AirMech, it keeps the core features free.

* '''AirMech Wastelands''': The PvE/RPG half of AirMech, it has a campaign mode where you are a pilot of the giant robots against [[RobotWar the Iron Hand]], lead by the tyrannical [[BigBad Iron 1]], and a part of a rebellion lead by [[OldSoldier Samson]].

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* '''AirMech Strike''': AirMech Strike: The PvP half of AirMech, it keeps the core features free.

* '''AirMech Wastelands''': AirMech Wastelands: The PvE/RPG half of AirMech, it has a campaign mode where you are a pilot of the giant robots against [[RobotWar the Iron Hand]], lead by the tyrannical [[BigBad Iron 1]], and a part of a rebellion lead by [[OldSoldier Samson]].
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