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In terms of music, UsefulNotes/SouthKorea has replaced almost every other nation as the cultural capital of Asia, as Japan's relatively-closed borders and peculiar approach to exporting their culture has allowed South Korea to shine. Korea's success with its popular [[KoreanDrama dramas]] and [[KoreanMovies cinema]] is debatable, but KoreanPopMusic blows those industries out of the water in terms of international success. Compared to Japan, [[WidgetSeries which has retained]] [[ValuesDissonance traditional roots]], South Korea is more than willing to absorb American culture to its advantage and has done so with extreme success, both in the broader Asian region and, to a lesser extent, in the West. In the the hit single ''Like Money'', US artist Akon paired up with Korean group Wonder Girls; Music/{{PSY}}'s [[http://www.youtube.com/watch?v=9bZkp7q19f0 Gangnam Style]] has broken the world record for being the most viewed song on YouTube, reaching #1 on the music charts in the UK and Australia, and #2 in the USA. K-Pop has made inroads on Australian radio, and dominates the nation-wide channel [[SBSPopAsia SBS [=PopAsia=]]]. When the Asia-Pacific Broadcasting Union (ABU) decided to have its first ever TV Song Festival in 2012, featuring eleven performers across the Asia-Pacific,[[note]] Singapore, Australia, Sri Lanka, Vietnam, Malaysia, Japan, Hong Kong, Indonesia, China, Afghanistan, and of course South Korea [[/note]] it chose Korea as the host nation. Of course, Japan has its own considerable success with AKB48, which has gone from a humble girl-group to a powerful media giant in Japan, or the similarly memetic [=PonPonPon=] music video on Youtube. The K-Pop vs J-Pop dichotomy has become FlameBait and a source of FanDumb and MisplacedNationalism on both sides, but K-Pop's global success is undeniable, and it remains clear that it has promising days ahead.

to:

In terms of music, UsefulNotes/SouthKorea has replaced almost every other nation as the cultural capital of Asia, as Japan's relatively-closed borders and peculiar approach to exporting their culture has allowed South Korea to shine. Korea's success with its popular [[KoreanDrama dramas]] and [[KoreanMovies cinema]] is debatable, but KoreanPopMusic blows those industries out of the water in terms of international success. Compared to Japan, [[WidgetSeries which has retained]] [[ValuesDissonance traditional roots]], South Korea is more than willing to absorb American culture to its advantage and has done so with extreme success, both in the broader Asian region and, to a lesser extent, in the West. In the the hit single ''Like Money'', US artist Akon paired up with Korean group Wonder Girls; Music/{{PSY}}'s [[http://www.youtube.com/watch?v=9bZkp7q19f0 Gangnam Style]] has broken the world record for being the most viewed song on YouTube, reaching #1 on the music charts in the UK and Australia, and #2 in the USA. PSY even paired up with ''MCHammer'' of all people, [[http://www.youtube.com/watch?v=qlUyF6q0zKg performing a mash-up of Gangnam Style]]. K-Pop has made inroads on Australian radio, and dominates the nation-wide channel [[SBSPopAsia SBS [=PopAsia=]]]. When the Asia-Pacific Broadcasting Union (ABU) decided to have its first ever TV Song Festival in 2012, featuring eleven performers across the Asia-Pacific,[[note]] Singapore, Australia, Sri Lanka, Vietnam, Malaysia, Japan, Hong Kong, Indonesia, China, Afghanistan, and of course South Korea [[/note]] it chose Korea as the host nation. Of course, Japan has its own considerable success with AKB48, which has gone from a humble girl-group to a powerful media giant in Japan, or the similarly memetic [=PonPonPon=] music video on Youtube. The K-Pop vs J-Pop dichotomy has become FlameBait and a source of FanDumb and MisplacedNationalism on both sides, but K-Pop's global success is undeniable, and it remains clear that it has promising days ahead.
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While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to what some see as an over-saturation of generic adaptations of Harem, {{Moe}}, or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with [[SteinsGate adaptations of]] [[FateZero established franchises]] and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the [[NostalgiaFilter relatively-filtered novelties]] of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]] making the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to what some see as an over-saturation of generic adaptations of Harem, {{Moe}}, or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with [[SteinsGate adaptations of]] [[FateZero established franchises]] and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the [[NostalgiaFilter relatively-filtered novelties]] of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]] making the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, Asia (helped in part by strong industry performance in 2011), while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.
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While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to the over-saturation of generic adaptations of Harem, {{Moe}}, or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to the what some see as an over-saturation of generic adaptations of Harem, {{Moe}}, or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with [[SteinsGate adaptations of of]] [[FateZero established franchises franchises]] and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the [[NostalgiaFilter relatively-filtered novelties novelties]] of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made attention]] making the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.
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* ''Music/ReeceMastin''
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While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to the over-saturation of generic adaptations of Harem Harem, {{Moe}}, or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.
Is there an issue? Send a MessageReason:
None


While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tōhoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tōhoku Tohoku region in March 2011]], and the JapaneseInvasion seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; while many Mecha series were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.
Is there an issue? Send a MessageReason:
None


While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] floundered[[/note]], [[http://en.wikipedia.org/wiki/2011_T%C5%8Dhoku_earthquake_and_tsunami a devastating earthquake and tsunami ravaging the Tōhoku region in March 2011]], and the JapaneseInvasion seems seeming to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and while many Mecha series went into were relegated to OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, bankruptcy and sold off to Saban, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

Added: 17

Removed: 17

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Move the foldercontrol above the first folder, so it doesn\'t jump down when I click it.


[[foldercontrol]]



[[foldercontrol]]
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* ''GirlsAloud''

to:

* ''GirlsAloud''''Music/GirlsAloud''
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Added DiffLines:

* ''SpirouAndFantasio''. Series began in 1938.
* ''ComicBook/SuskeEnWiske''. Series began in 1945.
* ''LuckyLuke''. Series began in 1947.
* ''ComicStrip/{{Jommeke}}''. Series began in 1955.
* ''ComicStrip/DeKiekeboes''. Series started in 1977.
* ''ComicStrip/{{Urbanus}}'' Series started in 1982.
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Added DiffLines:

* ''Music/StanWalker''
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Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''! Anime has also joined in on this regard with among other titles, the revival of the ''Manga/DragonBall'' franchise in the ReCut series ''Anime/DragonBallKai'' along with the renaissance of the ''Franchise/SailorMoon'' franchise with the reprinting of the manga along with a new series in production to begin in Summer 2013.

ScienceFiction, though thriving in the Film world with ''Film/{{Prometheus}}'', ''Film/{{Avatar}}'' and the like, [[SciFiGhetto is struggling on television]], with only FallingSkies and Series/DoctorWho winning people over. Television Sci-Fi is becoming less and less popular, as in the span of a couple of months, SyFy cancelled many ScienceFiction shows such as ''Series/StargateUniverse'' and Creator/{{ABC}} gave up on a ''[[{{V-2009}} V]]'' revival. Some blame this on [[FollowTheLeader trying to grab]] new ''Series/{{Battlestar Galactica|Reimagined}}'''s fans.

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

In terms of music on the other hand, UsefulNotes/SouthKorea has replaced almost every other nation as the main cultural capital of Asia, as Japan's relatively-closed borders and peculiar approach to exporting their culture has allowed South Korea to shine. Korea's success with its popular [[KoreanDrama dramas]] and [[KoreanMovies cinema]] is debatable, but KoreanPopMusic blows those industries out of the water in terms of international success. Compared to Japan, [[WidgetSeries which has retained]] [[ValuesDissonance traditional roots]], South Korea is more than willing to absorb American culture to its advantage and has done so with extreme success, both in the broader Asian region and, to a lesser extent, in the West. In the the hit single ''Like Money'', US artist Akon paired up with Korean group Wonder Girls; Music/{{PSY}}'s [[http://www.youtube.com/watch?v=9bZkp7q19f0 Gangnam Style]] has broken the world record for being the most viewed song on YouTube, reaching #1 on the music charts in the UK and Australia, and #2 in the USA. K-Pop has made inroads on Australian radio, and dominates the nation-wide channel [[SBSPopAsia SBS [=PopAsia=]]]. When the Asia-Pacific Broadcasting Union (ABU) decided to have its first ever TV Song Festival in 2012, featuring eleven performers across the Asia-Pacific,[[note]] Singapore, Australia, Sri Lanka, Vietnam, Malaysia, Japan, Hong Kong, Indonesia, China, Afghanistan, and of course South Korea [[/note]] it chose Korea as the host nation. Of course, Japan has its own considerable success with AKB48, which has gone from a humble girl-group to a powerful media giant in Japan, or the similarly memetic [=PonPonPon=] music video on Youtube. The K-Pop vs J-Pop dichotomy has become FlameBait and a source of FanDumb and MisplacedNationalism on both sides, but K-Pop's global success is undeniable, and it remains clear that it has promising days ahead.

to:

Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' '''no one''' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium.bid]]. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''! was released (''CueTheFlyingPigs'')! Anime has also joined in on this regard with among other titles, offered the revival of the ''Manga/DragonBall'' franchise in the ReCut series ''Anime/DragonBallKai'' along with the renaissance of the ''Franchise/SailorMoon'' franchise franchise, with the reprinting of the manga along with a new series in production to begin in for Summer 2013.

ScienceFiction, though thriving ScienceFiction thrives in the Film film world with ''Film/{{Prometheus}}'', ''Film/{{Avatar}}'' and the like, [[SciFiGhetto is struggling but struggles on television]], television]] with only FallingSkies ''FallingSkies'' and Series/DoctorWho ''Series/DoctorWho'' winning people over. Television Sci-Fi is becoming less and less popular, as in In the span of a couple of few months, SyFy cancelled many ScienceFiction shows such as ''Series/StargateUniverse'' and Creator/{{ABC}} gave up on a ''[[{{V-2009}} V]]'' revival. Some blame this on [[FollowTheLeader trying to grab]] new ''Series/{{Battlestar Galactica|Reimagined}}'''s fans.

While Asia has had is having something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

In terms of music on the other hand, music, UsefulNotes/SouthKorea has replaced almost every other nation as the main the cultural capital of Asia, as Japan's relatively-closed borders and peculiar approach to exporting their culture has allowed South Korea to shine. Korea's success with its popular [[KoreanDrama dramas]] and [[KoreanMovies cinema]] is debatable, but KoreanPopMusic blows those industries out of the water in terms of international success. Compared to Japan, [[WidgetSeries which has retained]] [[ValuesDissonance traditional roots]], South Korea is more than willing to absorb American culture to its advantage and has done so with extreme success, both in the broader Asian region and, to a lesser extent, in the West. In the the hit single ''Like Money'', US artist Akon paired up with Korean group Wonder Girls; Music/{{PSY}}'s [[http://www.youtube.com/watch?v=9bZkp7q19f0 Gangnam Style]] has broken the world record for being the most viewed song on YouTube, reaching #1 on the music charts in the UK and Australia, and #2 in the USA. K-Pop has made inroads on Australian radio, and dominates the nation-wide channel [[SBSPopAsia SBS [=PopAsia=]]]. When the Asia-Pacific Broadcasting Union (ABU) decided to have its first ever TV Song Festival in 2012, featuring eleven performers across the Asia-Pacific,[[note]] Singapore, Australia, Sri Lanka, Vietnam, Malaysia, Japan, Hong Kong, Indonesia, China, Afghanistan, and of course South Korea [[/note]] it chose Korea as the host nation. Of course, Japan has its own considerable success with AKB48, which has gone from a humble girl-group to a powerful media giant in Japan, or the similarly memetic [=PonPonPon=] music video on Youtube. The K-Pop vs J-Pop dichotomy has become FlameBait and a source of FanDumb and MisplacedNationalism on both sides, but K-Pop's global success is undeniable, and it remains clear that it has promising days ahead.



Commercial Space travel thrives in fiction, as in the movies ''Film/{{Avatar}}'' and ''Film/{{Prometheus}}'', but official scientific exploration of space has almost completely vanished; not surprising, given that manned exploration has never ventured past Earth's orbit following the [[CrowningMomentOfAwesome Apollo program]], the Columbia shuttle disintegrated after two decades of service, and the shuttle program itself was recently retired without a replacement program, leaving only the venerable Soyuz capsules, active [[MotherRussiaMakesYouStrong since the late 60s]], to manage an increasingly [[StopHavingFunGuys budget-shrinking]] International Space Station. The impression held in TheSeventies, that by the turn of the century mankind would be roaming the sands of Mars, now seems [[IWantMyJetpack a bit further away]].

to:

Commercial Space space travel thrives in fiction, as in the movies ''Film/{{Avatar}}'' and ''Film/{{Prometheus}}'', but official scientific exploration of space has almost completely vanished; not surprising, given that manned exploration has never ventured past Earth's orbit following the [[CrowningMomentOfAwesome Apollo program]], the Columbia shuttle disintegrated after two decades of service, and the shuttle program itself was recently retired without a replacement program, leaving only the venerable Soyuz capsules, active [[MotherRussiaMakesYouStrong since the late 60s]], to manage an increasingly [[StopHavingFunGuys budget-shrinking]] International Space Station. The impression held in TheSeventies, that by the turn of the century mankind would be roaming the sands of Mars, now seems [[IWantMyJetpack a bit further away]].



* NetworkDecay: Still persists during this era, although some networks have started to return to their roots. Other networks have either have shut down or re-branded entirely so at least their new themes fit.

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* NetworkDecay: Still persists Persists during this era, although some networks have started to return to their roots. Other networks have either have shut down or re-branded entirely so at least their new themes fit.
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In the United States, healthcare reform was also pushed through intense controversy, but Americans' first concern remains the lackluster economy. This led to a rebuff of the Democrats, the arrival of the Tea Party movement in 2009, the birth of the left-wing Occupy movement in 2011[[note]]Occupy protests began near Wall Street and spread to cities across the nation. Protests have died down and their methods remain heavily disputed, but the movement had considerable impact on political discourse[[/note]], seemingly-endless deadlocks on every issue under the sun, and even deeply unpopular copyright bills which some fear could bring the feared 1984 {{Dystopia}} to life. The net result is ''even [[UpToEleven more]]'' hatred and distrust aimed at politicians. In 2012, Obama was still re-elected in an electoral landslide. [[note]] Obama's victory owed much to the enthusiasm of minorities and women, while he only gained 39% of the white vote. Some commentators have argued the country is far more racially polarized than commonly believed. Others question the viability of the GOP (many prominent Republicans such as Anne Coulter and Herman Cain openly argue that the GOP is a dying party).[[/note]]

to:

In the United States, healthcare reform was also pushed through intense controversy, but Americans' first concern remains the lackluster economy. This led to a rebuff of the Democrats, the arrival of the Tea Party movement in 2009, the birth of the left-wing Occupy movement in 2011[[note]]Occupy protests 2011[[note]]protests began near Wall Street and spread to cities across the nation. Protests have died down and their methods remain heavily disputed, but the movement had considerable impact on political discourse[[/note]], seemingly-endless deadlocks on every issue under the sun, and even deeply unpopular copyright bills which some fear could bring the feared 1984 ''1984'' {{Dystopia}} to life. The net result is ''even [[UpToEleven more]]'' hatred and distrust aimed at politicians. In 2012, Obama was still re-elected in an electoral landslide. [[note]] Obama's victory landslide that owed much to the enthusiasm of minorities and women, while as he only gained 39% of the white vote. Some commentators have argued the country is far more racially polarized than commonly believed. Others believed, and others question the viability of the GOP (many prominent Republicans such as Anne Ann Coulter and Herman Cain openly argue arguing that the GOP is a dying party).[[/note]]
party).

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While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.

to:

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]].well, which might also explain the anime-style artwork of some recent games and popularity of the VisualNovel[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved to be sorely-needed morale boosters.
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--->''[[Music/CarlyRaeJepsen So call me maybe?]]''

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--->''[[Music/CarlyRaeJepsen So call me maybe?]]''maybe?]]''


--->[[http://i1.kym-cdn.com/entries/icons/original/000/007/423/untitle.JPG NO.]]

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->"[[JustBeforeTheEnd You think this can last?]]"
-->--Catwoman, ''TheDarkKnightRises''.
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* ''Music/SamanthaJade''


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* ''Music/ReeceMastin''
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The decade has also showcased a growing divide between "casual" and "hardcore" gamers, with many citing the advent of motion-control gaming as part of the debate: The Wii, the Kinect, and the Move have given gamers new ways to play, but only a handful of titles have taken full advantage of motion-control, and most of them are "casual" games like ''JustDance'', ''DanceCentral,'' and the ever-popular ''Wii Sports'' series, causing many diehard gamers to deride motion-control as a gimmick. At the same time, cellular phones and handheld computers have seen tremendous growth, with many of its games, like the famous ''AngryBirds'', proving to be a prime attraction for the casual gamer. As phone-based games become increasingly popular among casual gamers, they've drifted away from traditional retail video games, leaving fans and analysts to wonder if there can ever be a middle ground.

to:

The decade has also showcased a growing divide between "casual" and "hardcore" gamers, with many citing the advent of motion-control gaming as part of the debate: The Wii, the Kinect, and the Move have given gamers new ways to play, but only a handful of titles have taken full advantage of motion-control, and most of them are "casual" games like ''JustDance'', ''DanceCentral,'' and the ever-popular ''Wii Sports'' series, causing many diehard gamers to deride motion-control as a gimmick. At the same time, cellular phones and handheld computers have seen tremendous growth, with many of its games, like the famous ''AngryBirds'', proving to be a prime attraction for the casual gamer. As phone-based games become increasingly popular among casual gamers, they've drifted away from traditional retail video games, leaving games. On the other side of the extreme, let’s not even get started on the "exclusivity" PC gamers want their format to go, with the increasingly intense hardware requirements and the perceived StopHavingFunGuys attitude regarding the format. All this leaves fans and analysts to wonder if there can ever be a middle ground.
ground again. Creator/{{Nintendo}} however, often credited/MisBlamed for starting this trend, have shown efforts to re-bridge the gap by catering to both casuals and diehards this time around with the Nintendo3DS and the WiiU. Time will tell how their efforts will go.
Is there an issue? Send a MessageReason:
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While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.

to:

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, proved to be sorely-needed morale boosters.
Is there an issue? Send a MessageReason:
None


Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''! Anime has also joined in on this regard. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]], though after high demand, the Buu Saga will be shown outside of Japan. The Franchise/SailorMoon franchise meanwhile, has seen a renaissance with the reprinting of the manga along with a new series in production to begin in Summer 2013.

to:

Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''! Anime has also joined in on this regard. The regard with among other titles, the revival of the ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before ''Anime/DragonBallKai'' along with the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]], though after high demand, the Buu Saga will be shown outside of Japan. The Franchise/SailorMoon franchise meanwhile, has seen a renaissance of the ''Franchise/SailorMoon'' franchise with the reprinting of the manga along with a new series in production to begin in Summer 2013.
Is there an issue? Send a MessageReason:
None


Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''!

to:

Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''!
''CueTheFlyingPigs''! Anime has also joined in on this regard. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]], though after high demand, the Buu Saga will be shown outside of Japan. The Franchise/SailorMoon franchise meanwhile, has seen a renaissance with the reprinting of the manga along with a new series in production to begin in Summer 2013.



While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]], though after high demand, the Buu Saga will be shown outside of Japan. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.

to:

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt on the Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]], though after high demand, the Buu Saga will be shown outside of Japan. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.
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While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander to the]] {{Otaku}} market with the boom of "{{Moe}} series" at the expense of casual and foreign fans. Whatever the reason, its effect has been felt in the West, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]]. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.

to:

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander more and more to the]] the hardcore]] {{Otaku}} market with the boom of "{{Moe}} series" saturating the market at the expense of casual and foreign fans. Whatever the reason, its effect has been felt in on the West, Western anime industry, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]].sales]], though after high demand, the Buu Saga will be shown outside of Japan. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.
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* ''Literature/{{Reamde}}''
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* ''ComicBook/JoeTheBarbarian''. First appeared in March, 2010.
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* ''VideoGame/ProjectP100 (Working Title)
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* {{Tsundere}}: The concept is still strong, but it has gained a bit of a backlash in this decade, mostly due to the combination of oversaturation, poor writing and {{Flanderization}} of the Tsun-Tsun traits for comedy's sake.

to:

* {{Tsundere}}: The concept is still strong, but it has gained a bit of a backlash in this decade, mostly due to the combination of oversaturation, poor writing and {{Flanderization}} of the Tsun-Tsun traits for comedy's sake. The subtrope of ShanaClone has undergone a similar criticism for a few of the same reasons.

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While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander to the]] {{Otaku}} market with the boom of "{{Moe}} series" at the expense of casual and foreign fans. Whatever the reason, its effect has been felt in the West, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]]. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West, and the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.

to:

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander to the]] {{Otaku}} market with the boom of "{{Moe}} series" at the expense of casual and foreign fans. Whatever the reason, its effect has been felt in the West, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]]. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry. industry [[note]][[http://www.1up.com/features/anime-vs-video-games Some commentators]] have suggested that an influx of young employees moving from the anime industry may have something to do with it as well[[/note]]. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West, and West. And the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.
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* ''Music/ReeceMastin''
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[[quoteright:302: [[Film/TwoThousandTenTheYearWeMakeContact http://static.tvtropes.org/pmwiki/pub/images/2010.jpg]]]]
[[caption-width-right:302:[-@[=RoyScheider=]: [[{{Zeerust}} You lied]] [[IWantMyJetpack to us]]. [[Website/{{Twitter}} #futurepredictions]].-] ]]

The word "New" is used to distinguish the 2010s from the 1910s, which is arguably unnecessary since there are few people alive who remember TheEdwardianEra (the oldest living person was 14 when King Edward died). However, many sci-fi stories have used 2000 as a standard TwentyMinutesIntoTheFuture date, and so many of them take place in the year 2010 or one of the other 10's to be more original.

It can be argued as to whether or not, culturally speaking, we are living in a new decade. While some take the argument that the TurnOfTheMillennium ended in fall 2008 at the earliest, others maintain that we are still living in a continuation of that era. However, the beginning of the calendar decade is still reeling from the effects of the Great Recession, the end of the [[GeorgeWBush Bush Era]] and the beginning of the fledgling [[BarackObama Obama Administration]]. Overall, Asia is stronger and more prosperous than ever. However, the US and Europe are mired in debt and doubt, and it could be said that this part of history is a repeat of the Great Depression.

!!Politics

TheWarOnTerror continues, even after the death of OsamaBinLaden, though it seems to be easing slightly in the most intense theaters of Iraq and Afghanistan. On the other hand, so-called "[[WesternTerrorists homegrown terrorism]]" appears to be on the rise, reaching its ugliest manifestation [[ItGotWorse so far]] in the 2011 murders of over 70 teenagers by a right-wing anti-Muslim extremist in Norway. War comes a-clanging to the Middle East with continuing tensions around Iran growing and escalating, and one might argue that it is the newest near-miss for WorldWarThree... if we're lucky.

Protests opposed to budget reform in favor of debt reduction sprouted up all over Europe, signaling an intensification of distrust in civil government that had been growing throughout the previous decade. Spain's grassroots protest movement, called Los Indignados[[note]]"The Indignant Ones"[[/note]] began when thousands of mostly-young Spaniards camped out in Puerta del Sol, Madrid's central square, inspiring sit-in protests outside London's St Paul's Cathedral and in New York's Central Park. Spain was hit particularly hard by the crisis, but Portugal, Iceland, Ireland and Greece were hit even harder. In Greece, disillusionment with the major parties has led to a huge boost in votes for fringe parties, including the ''Neo-Nazi'' Golden Dawn and Communists. In the United Kingdom, the growing uncertainties in the Euro-zone have once more revived, at least for among some segments of society, [[WithEuropeButNotOfIt the question of Britain's role in Europe]] as well as plans for a 2014 referendum for Scottish independence from the UK. While in Switzerland, contingency measures for whatever may result from the aforementioned turmoil are ''[[CrazyPrepared already being planned]]''[[note]]These precautions [[http://online.wsj.com/article/SB10001424052702303395604577430113295562188.html cover a variety of methods]] ranging from financial controls to ''military drills'' to combat potential unrest from Eurozone states.[[/note]] should the aforementioned turmoil on the Continent worsen. Needless to say, huge social upheavals have taken place.

In the United States, healthcare reform was also pushed through intense controversy, but Americans' first concern remains the lackluster economy. This led to a rebuff of the Democrats, the arrival of the Tea Party movement in 2009, the birth of the left-wing Occupy movement in 2011[[note]]Occupy protests began near Wall Street and spread to cities across the nation. Protests have died down and their methods remain heavily disputed, but the movement had considerable impact on political discourse[[/note]], seemingly-endless deadlocks on every issue under the sun, and even deeply unpopular copyright bills which some fear could bring the feared 1984 {{Dystopia}} to life. The net result is ''even [[UpToEleven more]]'' hatred and distrust aimed at politicians. In 2012, Obama was still re-elected in an electoral landslide. [[note]] Obama's victory owed much to the enthusiasm of minorities and women, while he only gained 39% of the white vote. Some commentators have argued the country is far more racially polarized than commonly believed. Others question the viability of the GOP (many prominent Republicans such as Anne Coulter and Herman Cain openly argue that the GOP is a dying party).[[/note]]

In the Middle East, long-standing dictatorships in Egypt and Tunisia were overturned by massive protests, sparking a wave of protests for democracy and/or Sharia[[note]]The two are ''quite'' compatible, especially considering that [[http://www.jadaliyya.com/pages/index/1322/what-is-sharia the latter is so damned slippery it might as well be meaningless]].[[/note]] across the region. Libya's Gadaffi was overthrown in a civil war, while Bahrain crushed the revolutionaries and Syria's crackdown has reached brutal and horrifying levels. Time will tell how this all plays out, especially where these countries' attitudes towards the West, and America in particular, are concerned.

Around the Asian region, things are generally looking up. Japan was hit hard by the devastating earthquake and tsunami of 2011, and continues to recover; but while the rest of the world groans under the weight of social or economic unrest, most Asian economies are booming. Talk of an "Asian Century" has been floated. In the region, China, Australia, and some other countries managed to avoid recession. On one hand, China is beginning to feel the pressure from the largest real-estate bubble in world history; on the other, speculation that China will become the next superpower, or, somewhat hysterically, [[ChinaTakesOverTheWorld something even more menacing]], has intensified. China's massive growth has led it to replace Japan as the second-largest economy in the world, and has fueled speculation that it will become the world's top economy by the next decade. [[note]][[http://www.economist.com/node/21543537 Concerns of growing economic gulfs and unrest among Chinese workers over rights and distribution of wealth]], as well as [[http://thediplomat.com/2012/08/09/superpower-denied-why-chinas-rise-may-have-already-peaked/ issues regarding an inflexible and Party-dependent system increasingly vulnerable to political dissidents]] have highlighted doubts regarding the potential for China's future success. While a China superpower is [[http://www.bbc.co.uk/news/magazine-19995218 seriously discussed]], China actually taking over the world is essentially a frivolous fantasy.[[/note]] India holds the potential of becoming a democratic counterweight to China, and is expected to dramatically increase its global influence and power in the future. The USA's so-called 'pivot' or 'rebalance' towards this region is a response to the emerging power in Asia.

!!Culture & Media

There was a boom in light, happy, or extravagant entertainment as the world looked for distractions: According to the Sekhmet Hypothesis, 2010 marks the beginning of the new "hippie" era, in contrast to the dark and gloom of the previous decade. [[MemeticMutation Internet memes]] now enjoy national exposure in every form of media. JamesCameron overturned his own record with ''Film/{{Avatar}}'', and reignited the 3D craze which had lain fallow since the 1970's. ''Literature/{{Twilight}}'' became a household name. ''Series/{{Glee}}'' harkens to [[NostalgiaFilter days gone by]] while simultaneously [[HopeSpringsEternal capturing the enthusiasm and optimism of youth.]] LighterAndSofter remakes such as ''[[TotalRecall2012 Total Recall]]'' gave birth to the "[[SlidingScaleOfShinyVersusGritty shiny reboot]]." DarkerAndEdgier has also done well in the current environment: Consider the progression of the ''Film/HarryPotter'' films, as per their source novels, the explosion of YoungAdultLiterature set in {{dystopia}}n settings, i.e. ''TheHungerGames'' series, the trend of gritty FirstPersonShooter games like ''ModernWarfare'', and zombies becoming a genre fiction mainstay almost as popular as vampires. In TV, the laugh track, currently associated with "campy" sitcoms targeted to younger audiences, went out of fashion, leading to an era of [[TheSeventies cynical and quirky humor]].

Even in its infancy, this decade has witnessed a ''lot'' of blasts from the past. Hasbro launched TheHub, a TV channel featuring updates of many iconic franchises from TheEighties, such as ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which gained a '''major''' PeripheralDemographic fandom that ''no one'' saw coming, and ''WesternAnimation/TransformersPrime''. Starting in 2010, Cartoon Network started airing more TV-PG shows such as ''WesternAnimation/AdventureTime'' and ''RegularShow'', both of which were enjoyed not only by older kids, but people who were kids in TheNineties, now in their college years and a bit beyond, and people who were kids in TheEighties, now full-grown adults. The channel also began airing a 2011 reboot of ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats]]''. RetroStudios has revived the beloved ''VideoGame/DonkeyKongCountry'' series from TheNineties for a [[VideoGame/DonkeyKongCountryReturns new installment]]. The KunioKun series, too, looks to be on the verge of revival. ''Film/ScottPilgrimVsTheWorld'' has opened TheNineties up as the new nostalgic decade, a testament to how time has passed. Paul Reubens revived the ''PeeWeesPlayhouse'' stage show and announced that he wants to do another Pee Wee movie, while TheMuppets made a [[Film/TheMuppets big-screen comeback bid]] after verging on DeaderThanDisco at the TurnOfTheMillennium. ''Film/StarTrek'' and ''Main/RiseOfThePlanetOfTheApes'', two iconic franchises of The Sixties, have also been revived on the big screen after a long period of being left in the dust. Even ''VideoGame/DukeNukemForever'' has been released! ''CueTheFlyingPigs''!

ScienceFiction, though thriving in the Film world with ''Film/{{Prometheus}}'', ''Film/{{Avatar}}'' and the like, [[SciFiGhetto is struggling on television]], with only FallingSkies and Series/DoctorWho winning people over. Television Sci-Fi is becoming less and less popular, as in the span of a couple of months, SyFy cancelled many ScienceFiction shows such as ''Series/StargateUniverse'' and Creator/{{ABC}} gave up on a ''[[{{V-2009}} V]]'' revival. Some blame this on [[FollowTheLeader trying to grab]] new ''Series/{{Battlestar Galactica|Reimagined}}'''s fans.

While Asia has had something of a golden age, [[UsefulNotes/{{Japan}} the Land of the Rising Sun]] has had less to cheer about as the effects of the [[http://en.wikipedia.org/wiki/Lost_Decade_%28Japan%29 Lost Decade]] continue to rear its ugly head[[note]][[http://www.nytimes.com/2012/01/08/opinion/sunday/the-true-story-of-japans-economic-success.html?pagewanted=all&_r=0 Though not]] [[http://www.theatlantic.com/international/archive/2011/02/the-myth-of-japans-lost-decades/71741/ everyone agrees]] [[http://www.huffingtonpost.com/ellen-brown/myth-japan-is-broke_b_1855125.html with this sentiment]], citing how ''despite'' the "Lost Decade," Japan has managed to stay stable nigh indefinitely when it should logically have floundered[[/note]] and the JapaneseInvasion seems to be reeling back from Western shores, as much the more cultural exports have been received with indifference or outright disgust. Newer anime series, with [[Anime/PuellaMagiMadokaMagica a]] [[{{Durarara}} few]] [[Anime/TigerAndBunny notable]] [[Anime/PantyAndStockingWithGarterbelt exceptions]], received lukewarm receptions thanks to generic adaptations of Harem or Romantic Comedy titles; and many Mecha series went into OVA status, and the television format is heavily laden with adaptations of established franchises and little to no original properties, though when they do crop up, [[{{Bakemonogatari}} they]] [[HanasakuIroha proved]] [[Anime/AnoHanaTheFlowerWeSawThatDay to]] [[EdenOfTheEast be]] [[Anime/AngelBeats fairly]] [[Anime/TokyoMagnitude8 competent]] [[MobileSuitGundamAGE at]] [[SakamichiNoApollon least]]. Some blame this on the increasing availability of anime on the internet, which exposes audiences to [[SturgeonsLaw more mediocre works]] in contrast to the relatively-filtered novelties of TheNineties, along with [[BiasSteamroller the apparent lack of reliable, professional critics' references]], [[AnimationAgeGhetto a result of inadequate and prejudiced public attention]]... which made the 10% of SturgeonsLaw in this medium almost indistinguishable to general audiences. Others blame the industry's decision to [[PanderingToTheBase pander to the]] {{Otaku}} market with the boom of "{{Moe}} series" at the expense of casual and foreign fans. Whatever the reason, its effect has been felt in the West, as Creator/BandaiEntertainment left the business, [[FourKidsEntertainment 4Kids]] entered into bankruptcy, and {{Funimation}} and SentaiFilmworks suing each other, threatening the existence of one or both companies. The ''Manga/DragonBall'' franchise had a brief revival in the ReCut series ''Anime/DragonBallKai'', but it was canceled before the final story arc after high ratings failed to translate into [[MerchandiseDriven increased merchandise sales]]. Manga, following its Western counterparts, is undergoing a transition of sorts into digital, online and ''doujinshi''-style self-publishing to cope with the changes in technology[[note]][[http://io9.com/5874951/why-manga-publishing-is-dying-and-how-it-could-get-better This continues a trend from the]] TurnOfTheMillennium with works like ''AxisPowersHetalia'', though more traditional and established manga giants like ''Shonen Jump'' continue earning profits despite print media publishing in general being on the decline[[/note]]. In video games, the most recent offerings by SquareEnix, such as ''{{Mindjack}}'' and ''VideoGame/LordOfArcana'', failed to impress a Western gaming community that has written them off as DeaderThanDisco, and ''FinalFantasy'' suffered its greatest failure to date with [[VideoGame/FinalFantasyXIV its fourteenth installment]]. While Idea Factory and NipponIchiSoftware have tried to pick up the slack, they weren't well-received, with the growing differences between Japanese and Western tastes in gaming often cited as an explanation. That said, there are some silver linings: Recovery and reconstruction efforts, following the earthquake and tsunami, led to an upsurge in local sales, including manga. VisualKei and Japanese metal bands, among them XJapan, Music/BuckTick, {{Loudness}}, and LunaSea, have reunited and/or are actively touring. {{Fighting Game}}s have seen a resurgence in popularity with titles like ''VideoGame/BlazBlue'', with Japanese video games in general seeing a return to the limelight, aided by a healthy and fairly competitive local gaming industry. Anime retains warm receptions and popularity in Asia, while the revival of {{Toonami}} gives a glimmer of hope for anime in the West, and the Female FIFA 2011 victory, as well as the commendable gold medals earned in the 2012 Olympics proved, to be sorely-needed morale boosters.

In terms of music on the other hand, UsefulNotes/SouthKorea has replaced almost every other nation as the main cultural capital of Asia, as Japan's relatively-closed borders and peculiar approach to exporting their culture has allowed South Korea to shine. Korea's success with its popular [[KoreanDrama dramas]] and [[KoreanMovies cinema]] is debatable, but KoreanPopMusic blows those industries out of the water in terms of international success. Compared to Japan, [[WidgetSeries which has retained]] [[ValuesDissonance traditional roots]], South Korea is more than willing to absorb American culture to its advantage and has done so with extreme success, both in the broader Asian region and, to a lesser extent, in the West. In the the hit single ''Like Money'', US artist Akon paired up with Korean group Wonder Girls; Music/{{PSY}}'s [[http://www.youtube.com/watch?v=9bZkp7q19f0 Gangnam Style]] has broken the world record for being the most viewed song on YouTube, reaching #1 on the music charts in the UK and Australia, and #2 in the USA. K-Pop has made inroads on Australian radio, and dominates the nation-wide channel [[SBSPopAsia SBS [=PopAsia=]]]. When the Asia-Pacific Broadcasting Union (ABU) decided to have its first ever TV Song Festival in 2012, featuring eleven performers across the Asia-Pacific,[[note]] Singapore, Australia, Sri Lanka, Vietnam, Malaysia, Japan, Hong Kong, Indonesia, China, Afghanistan, and of course South Korea [[/note]] it chose Korea as the host nation. Of course, Japan has its own considerable success with AKB48, which has gone from a humble girl-group to a powerful media giant in Japan, or the similarly memetic [=PonPonPon=] music video on Youtube. The K-Pop vs J-Pop dichotomy has become FlameBait and a source of FanDumb and MisplacedNationalism on both sides, but K-Pop's global success is undeniable, and it remains clear that it has promising days ahead.

In video games, the New Tens became a source of cynicism and discontent, as delayed releases, cancellations, disappointing results, and [[BrokenBase base-fracturing]] content saw the gaming community fracture. The long-awaited ''DukeNukemForever'' didn't quite live up to the [[DevelopmentHistory/DukeNukemForever anticipation]], ''Postal III'' was panned, and the ending to ''VideoGame/MassEffect3'' was so universally reviled that {{Bioware}} completely overhauled said ending into something more satisfying. The cancellation of ''MegamanLegends 3'' generated further animosity towards {{Capcom}}, and even ValveSoftware saw fans divide themselves over opinions on ''VideoGame/{{Portal 2}}'' and when ''VideoGame/TeamFortress2'' became Free to Play. Then there were the [[ReviewsAreTheGospel Metacritic bombs]]... On the other hand, despite ongoing debates over the nostalgic past of video games, and the onslaught of gritty shooters saturating the market, the success of games like ''Battlefield 3,'' ''Modern Warfare 3'', ''Skyrim'', ''Skyward Sword'' and ''CallOfDutyBlackOps2'' demonstrate that the industry is not as feeble as [[UnpleasableFanbase more cynical gamers]] make it out to be. With games like ''BioshockInfinite'', ''Halo 4'' and ''GrandTheftAuto V'' on the horizon, the future still looks fairly bright.

The RolePlayingGame genre has suffered, with the latest projects from Creator/{{Bioware}} and Creator/{{Bethesda}} being the only real big-name draws, but the FightingGame genre is undergoing something of a renaissance. The success of ''VideoGame/StreetFighterIV'', ''VideoGame/{{Tekken}} 6'' and ''VideoGame/BlazBlueCalamityTrigger'' in the late 2000s led to announcements of expansions and sequels, as well as other series like ''VideoGame/TheKingOfFighters XIII'', ''VideoGame/ArcanaHeart 3'', ''VideoGame/MarvelVsCapcom3'' and the upcoming ''[[VideoGame/SoulSeries Soulcalibur V]]'', ''Tekken Tag Tournament 2'', ''VideoGame/DeadOrAlive 5''. In addition to established titles, there's also some new blood in the fighting arena, like ''VideoGame/{{Skullgirls}}'' and ''DaemonBride'', as well as spin-offs for non-fighting games like ''VisualNovel/{{Umineko|No Naku Koro Ni}}'' fighting game and ''Persona4Arena'', and the surprising ''VideoGame/StreetFighterXTekken'' crossover. The decade so far also saw the revival of the ''Franchise/MortalKombat'' franchise with its [[VideoGame/MortalKombat9 newest installment/reboot]] winning back fans who'd been disappointed by its brush with the PolygonCeiling. And of course, ArcSystemWorks, the company behind ''VideoGame/BlazBlue'', has continued to grow thanks to its flagship series, with the possibility of becoming the next top FightingGame company following fan disillusionment towards Creator/{{Capcom}}.

The decade has also showcased a growing divide between "casual" and "hardcore" gamers, with many citing the advent of motion-control gaming as part of the debate: The Wii, the Kinect, and the Move have given gamers new ways to play, but only a handful of titles have taken full advantage of motion-control, and most of them are "casual" games like ''JustDance'', ''DanceCentral,'' and the ever-popular ''Wii Sports'' series, causing many diehard gamers to deride motion-control as a gimmick. At the same time, cellular phones and handheld computers have seen tremendous growth, with many of its games, like the famous ''AngryBirds'', proving to be a prime attraction for the casual gamer. As phone-based games become increasingly popular among casual gamers, they've drifted away from traditional retail video games, leaving fans and analysts to wonder if there can ever be a middle ground.

Despite the economic downturn, technology marches on. {{Facebook}}, {{Twitter}}, and the cellphone have revolutionized the social experience, spurring some commentators to predict the end of privacy. The Internet is also proving to be even less hospitable to the preservation of media than the newspapers and filmreels of past decades, with once-well-known virtual media of the 2000s, like ''WebAnimation/HomestarRunner'', ''Webcomic/KidRadd'', ''BobAndGeorge'' and several [=MMOs=] either lost or on their way to oblivion.

Internet piracy has quickly drawn the ire of the United States Congress, and Congress' attempts to curtail it have even more quickly drawn the Internet's ire:
* It began with the proposition of the SOPA and PIPA bills, which many said would grant government the power to shut down copyright infringing websites. The Internet exploded in massive protests, with TheOtherWiki blacking out in solidarity, and Anonymous [[EnemyMine banded together with big website creators to protect the free Internet]], all to ensure the bills did not pass. They didn't, but the US Senate shows no signs of completely giving up.
* The situation worsened when, a day after TheOtherWiki blacked out, the FBI had taken measures to shut down popular filesharing site [=MegaUpload=], which caused a chain reaction of filesharing sites like Fileserve, Filejungle and many others making their sites for private-uses only.
* Following behind SOPA is ACTA, rumored to be much worse, though many said the rumors are usually exaggerated. With the backlash in Poland and elsewhere, it seems unlikely that it would be ratified, let alone implemented, in the foreseeable future.
* Now the fight is against PCIPA, the US equivalent of existing European data retention laws. However, given the Internet's previous rallying to defeat the more imminent threats of SOPA and PIPA, and already delaying and weakening the more slow-burning ACTA, we have more than a few months to prepare for PCIPA. On top of that, PCIPA is a remake of legislation that already failed to make it to a full vote. These factors, and the fact that the media actually denounced PCIPA/HR 1981 in 2011, makes for a bill that, like previous US data retention bills, is doomed to an ignoble failure.
* More pressing, however, is the CISPA, a bill that attempts to fix cybersecurity problems but creates privacy problems as it does so. This went so far that the House passed it on, and it now falls to the Senate to decide whether it goes any further, though Democratic sources are saying that the bill is dead on arrival in the Democrat-controlled senate thanks to its formally bipartisan support splintering among party lines. The crumb of comfort is that BarackObama has promised to veto it, though of course, time will tell: He's still far more likely to veto it than the NDAA, which was an annually-passed bill that just happened to have a nasty set of riders attached. In addition, the bill has been improved: Some of the privacy issues have been resolved through numerous amendments that make it so the government cannot mine data gleaned, and that they cannot condition [=ISPs=] to give up information, and other amendments have clarified that intellectual property is not something it can be used to protect. Now, according to the CDT, the big flaws that haven't been addressed, and which are likely to be addressed by Senate Democrats, assuming they don't scrub it outright, are the flow of information directly to the NSA, and the use of information for "national security." Also, the much-maligned Quayle amendment, which amended CISPA to be able to affect cases involving "the exploitation of children" and "threat of bodily harm or death to an individual," is, in fact dictated by [[http://www.law.cornell.edu/uscode/text/18/2702 existing laws]], in which [=ISPs=] and other entities can, and already do, voluntarily give information related to these to the National Center for Missing and Exploited Children, the US government, and law enforcement agencies. [=ISPs=] and the government may not search for such things under CISPA or current law, but if information related to the exploitation of a minor or a threat of bodily harm is ''also'' found in cyberattack data, the Quayle amendment allows it to be used.

!!Technology

Commercial Space travel thrives in fiction, as in the movies ''Film/{{Avatar}}'' and ''Film/{{Prometheus}}'', but official scientific exploration of space has almost completely vanished; not surprising, given that manned exploration has never ventured past Earth's orbit following the [[CrowningMomentOfAwesome Apollo program]], the Columbia shuttle disintegrated after two decades of service, and the shuttle program itself was recently retired without a replacement program, leaving only the venerable Soyuz capsules, active [[MotherRussiaMakesYouStrong since the late 60s]], to manage an increasingly [[StopHavingFunGuys budget-shrinking]] International Space Station. The impression held in TheSeventies, that by the turn of the century mankind would be roaming the sands of Mars, now seems [[IWantMyJetpack a bit further away]].

Despite setbacks in human space endeavors, commercial exploration of space has turned out to be a good investment for NASA, with no less than ''five'' separate manned capsules[[hottip:*:NASA's Orion, [=SpaceX=] Dragon, Boeing CTS-100, Sierra Nevada Dream Catcher, and an unspecified capsule by Blue Origin]], four human-rated launch vehicles[[hottip:*:human-rated versions of the existing Delta IV and Atlas V; Falcon 9; and the Space Launch System]], and two unmanned resupply vessels[[hottip:*:the aforementioned Dragon, in its cargo, configuration, plus the Orbital Sciences Cygnus]] under development, for deployment some time between now and the early 2020s. Of these, Orion and Dragon are capable of going beyond Low Earth Orbit and potentially to Mars, while the rest are to be LEO ferries. The era of commercial space transport can be fairly said to have begun some time in 2012, when the Dragon completed testing, including the all-important retrieval [[note]]As TheDailyShow's Jon Stewart said to [=SpaceX=] CEO Elon Musk, (paraphrased): "There are four entities which have sent something into orbit and then retrieved it intact. These four are the Soviet Union/Russia, the United States, the People's Republic of China...[[TheLastOfTheseIsNotLikeTheOthers and Elon Musk]]."[[/note]], and began operations[[hottip:*:first flight to the ISS: 22-31 May 2012, in cargo configuration]]. Every-day citizens are closer than ever to affordable space trips, and space travel itself could be a big boom for science and the economy. Last but not least, a consortium of super-rich entrepreneurs, among them, JamesCameron, have started a company aimed at [[http://en.wikipedia.org/wiki/Planetary_Resources mining asteroids]].

[[BoringButPractical Unmanned exploration]] seems even more promising, provided that the ''Dawn'' and ''New Horizons'' probes reach their targets, Ceres and Pluto, in 2015, to say nothing of the successful landing of ''Curiosity'' on Mars in August 2012. ... Let's not mention the Russian Phobos-Grunt disaster.

Alternative fuel sources continue to grow in availability, albeit slowly, and energy-efficient appliances are on the cusp of becoming the norm. They may have to hurry, as nuclear power, the only workable alternative to fossil fuels at present, is under scrutiny due to the earthquake/tsunami combo critically damaging atomic energy plants in Japan, most notably the Fukushima Daiichi Nuclear Power Plant. While not nearly as severe as Chernobyl[[note]]both are category 7, but only because category 7 is a catch-all 'off the scale' rating - Chernobyl was at least ten times worse than Fukushima[[/note]], it's had a similarly chilling effect, and the outcome could shape nuclear power policies for the rest of the decade as countries rethink their nuclear programs. Germany led the way on this one, with the government of Angela Merkel doing a 180 on nuclear policy, announcing plans to eliminate ''all'' nuclear power in Germany by 2020[[hottip:*:after having previously considered ''expanding'' the system]], shortly after the accident, in a desperate attempt to keep voters on their side; while her CDU/CSU has taken a drubbing, her coalition partners, the libertarian FDP, has been wiped out, or nearly so, from at least two [[TheSixteenLandsOfDeutschland state legislatures]], and the Greens have officially become a prospective party of government. On the other hand, France and, more significantly, India and Britain[[hottip:*:"More significantly," because France already relies on nuclear power for 75% of its electrical generation, and public opinion isn't about to be swayed by one accident in a faraway land]] continue to press ahead in their plans to preserve and expand their nuclear power base, so the future remains ''extremely'' muddy on this one.

!!And Finally...

After all this, the decade is still ''very'' young. The potential revival of the Space Program, economic recovery, and various other developments may arise before the end of the decade. Stay tuned for more.
See Also: TheRoaringTwenties, TheGreatDepression, TheForties, TheFifties, TheSixties, TheSeventies, TheEighties, TheNineties, and TurnOfTheMillennium.
----
!!Tropes associated with the 2010s:

[[folder:Tropes]]
[[index]]
* ThreeDMovie: This trend had its beginnings in about 2005-2006, emerged in 2008-2009 and is still going today. Unfortunately, if the creators know a movie [[SturgeonsLaw won't be very good or popular]], they make it in 3-D to make more money off of it. ''Especially'' animated movies.
* AllCGICartoon: Major animation studios still prefer these to traditionally animated films; Disney is the key exception, having returned to releasing a new 2D film every other year, which [[AnimationAgeGhetto might be a good chance to make a comeback]].
* AscendedMeme: Considering how much closer creators and {{fandom}} are now, this is becoming common.
* AutoTune: Began in The TurnOfTheMillennium, but hit its stride in 2010 with the "Bed Intruder" song, and made into an art form--seriously--by the likes of BonIver and KanyeWest. Unfortunately for the music industry, such devices have caused actual musicians to [[SturgeonsLaw lose interest in the mainstream...]] for the most part. There will [[{{Music/Fun}} always be]] [[SufjanStevens exceptions.]]
* CorruptCorporateExecutive and CorruptPolitician: Sadly seemingly more prevalent than ever in the developed world, with these two tropes forming an [[LegionOfDoom unholy allegiance]] through lobbying and cronyism. It culminated in an attempt to impose net-wide censorship, and made [[JerkAss Lamar Smith]] the biggest [[TheScrappy Scrappy]] amongst the current Congress, who are already widely hated for passing controversial laws while blockading laws that would actually do some good.
* {{Dubstep}}
* DyeHard
* ElectronicMusic: One of the most popular music genres during this decade.
* EvilMatriarch
* FriendingNetwork: {{Facebook}} and {{Twitter}}.
* HideYourGays: Becoming more and more of a DiscreditedTrope during this decade as more homosexuals are making public of their sexual preference. The repeal of laws such as "Don't ask, don't tell" heavily contributed to this. Regardless, homosexuality and remains a contentious issue among some, as the public statements on the matter from Chick-fil-A's President Dan Cathy and the resulting controversy will attest.
* {{Hipster}}s: The butt of many, many jokes during this decade.
* Horizontal {{Lens Flare}}s: Started somewhere in the late 2000s, early 2010s music videos can't seem to go without them. The [[Film/StarTrek 2009 Star Trek film]] probably helped/didn't help.
* KidCom: Nickelodeon and DisneyChannel are starting to air more kid comedies [[NetworkDecay at the expense of animated shows]]. Creator/CartoonNetwork has attempted to follow suit numerous times, but all efforts for the most part have failed.
* MerchandiseDriven: Still fairly common, particularly with the [[Film/{{Transformers}} Bayformers trilogy]] and shows on TheHub.
* {{Moe}}: While it's been all the rage in the east and becoming a more popular concept in the west, reception of newer anime series that feature this (most notably in the west) tend to be treated with either indifference or outright disgust due to either being generic adaptations of Harem or Romantic Comedy, or put in an inappropriate setting.
* NetworkDecay: Still persists during this era, although some networks have started to return to their roots. Other networks have either have shut down or re-branded entirely so at least their new themes fit.
* TheNineties: The ''19''90s, not [[TheGayNineties 1890s]], is becoming a new nostalgia point for many people.
* RealityTv: Kicked off in popularity during the TurnOfTheMillennium and has grown to become all the rage among television audiences when it comes to both ratings and media buzz during the decade, with AmericanIdol, TheXFactor, and JerseyShore, among other titles leading the way.
* SequelGap: Sequels of movies from previous decades have been quite prevalent. Such examples include ToyStory3 being released 11 years after the second one, MenInBlack 3 10 years after the second, and Film/{{TRON}} and Film/TronLegacy seeing a 28 year gap between each other. In addition, WesternAnimation/MonstersInc is getting a prequel 12 years after the original release.
* SciFiGhetto: Television Sci-Fi is becoming less and less popular; as TV networks have been less inclined to make or renew SpeculativeFiction programming ([[FallingSkies with]] [[DoctorWho a few]] [[Series/GameOfThrones exceptions]]), while the SciFiChannel has become a poster child of NetworkDecay alongside the likes of {{MTV}}, Creator/CartoonNetwork, and TechTV with many SciFi programs being phased out for more reality shows. On the other end, speculative fiction has been all the rage when it comes to film, comics, literature, and video games, giving fans hope of a possible reversal of the ghetto.
* SillyLoveSongs
* TheIlluminati: According to many people on [=YouTube=], the best musicians on there are a part of this.
* {{Tsundere}}: The concept is still strong, but it has gained a bit of a backlash in this decade, mostly due to the combination of oversaturation, poor writing and {{Flanderization}} of the Tsun-Tsun traits for comedy's sake.
* TwiceToldTale: Exploded in popularity in this period, in the wake of 2009's novel ''PrideAndPrejudiceAndZombies'' in literature and 2010's film ''Film/AliceInWonderland''. The former launched the LiteraryMashUps genre, and the latter a raft of FairyTale retellings.
* TheEndOfTheWorldAsWeKnowIt: A radio host predicted the world was going to end May 21 2011, which obviously didn't happen. We'll see what happens on December 21 2012.
* TwoDecadesBehind: Harkening back to TheEighties, TheNineties and the early years of the TurnOfTheMillennium. Most people don't realize that this is a new decade.
* WorstNewsJudgmentEver: Only continues to worsen in this era, especially where TwentyFourHourNewsNetworks are concerned. A prominent example was {{HLN}}'s saturation coverage of the Casey Anthony trial in 2011, which was also an example of MissingWhiteWomanSyndrome (Anthony was accused of murdering her toddler-aged daughter).
[[/folder]]

''[[{{LMFAO}} Shake that.]][[hottip:*:[[{{LMFAO}} Everyday I'm shufflin']] ''
----
!!Examples of Media set in this decade:

[[foldercontrol]]

[[folder:2010]]
[[AC:{{Anime}} and {{Manga}}]]
* ''Anime/CyberTeamInAkihabara''
* The ''LightNovel/HaruhiSuzumiya'' series is [[EpilepticTrees suspected]] to have started in 2010.

[[AC:{{Film}}]]
* ''Film/TwoThousandTenTheYearWeMakeContact'', pictured, is set in 2010.
* In ''Film/BackToTheFuture'', Doc Brown originally planned to travel 25 years into the future, before being interrupted by disgruntled terrorists.[[note]]Meanwhile, in RealLife, a Photoshopped picture of the [=DeLorean's=] control panel was passed around the Internet on July 5, 2010, suggesting that "we are the future." However, the film was set in October 1985, and Doc said that he wanted to see "who wins the next 25 World Series", making a trip to July sub-optimal.[[/note]]
* District9, a ScienceFiction Mockumentary/Satire/Social Statement, set in 2010 South Africa.

[[AC:{{Literature}}]]
[[/index]]
* In 2010, the advent of unlimited storage space and bandwidth will kill Big Media, according to PeterFHamilton's ''Misspent Youth''.
** [[CaptainObvious They still live a year after.]]
* ''Literature/{{Numbers}}'' begins in the last months of 2010.
[[index]]

[[AC:{{Music}}]]
* TimWilson's [[http://www.youtube.com/watch?v=r1SCu9yiBlo "Jetpack"]] song, where he complains that the new millennium is not what he expected to be.

[[AC:VideoGames]]
* The first four ''DotHack'' games are set in 2010.
* ''Videogame/{{Uplink}}'' starts in this year.
* The little-known StreetFighter game, ''[[InNameOnly Street Fighter 2010]]''.
* ''{{Killer7}}''
* ''Mercenaries 2:World In Flames'' is set in August 2010
* The Boston scenario in ''VideoGame/SimCity'' is set in 2010. The nuclear meltdown fortunately never happened.

[[AC:WesternAnimation]]
* ''[[WesternAnimation/{{Rugrats}} Reptar 2010]]'', The ShowWithinAShow
* [[WesternAnimation/TheSimpsons Lisa Simpson]] [[spoiler:almost]] gets married in August 2010.

[[AC:{{Webcomics}}]]
* ''Webcomic/MayonakaDensha'' begins in 2010 before going back to [[VictorianLondon 1888]].
[[/folder]]

[[folder:2011]]
[[AC:{{Anime}} and {{Manga}}]]
* ''Anime/EdenOfTheEast'' starts three months after November 22, 2010.

[[AC:FanFiction]]
* ''Fanfic/KyonBigDamnHero'' starts on April 17, 2011.

[[AC:{{Literature}}]]
* ''{{Remnants}}'', at least before the characters leave Earth. After that they become {{Human Popsicle}}s and go through a five-century TimeSkip.
* The sequel to ''SilverPhoenix''
* ''TheTrueMeaningOfSmekday''

[[AC:LiveActionTV]]
* ''Series/TheSarahConnorChronicles'' {{retcon}}ned the rise of Skynet into 2011.

[[AC:{{Webcomics}}]]
* Act 6 of ''Webcomic/{{Homestuck}}'' takes place on 11/11/2011.

[[AC:VideoGames]]
* ''BattlefieldPlay4Free''
* ''VideoGame/CallOfDuty 4: ModernWarfare'' is set in this year.
* ''VideoGame/{{Persona 4}}''
[[/folder]]

[[folder:2012]]
[[AC:{{Film}}]]
* ''Film/TwoThousandTwelve'', [[ExactlyWhatItSaysOnTheTin obviously]].
* ''Film/IAmLegend''

[[AC:LiveActionTV]]
* ''{{Lilyhammer}}''
* ''FigureItOut'' (revival)
* ''Series/{{Sherlock}}''
* ''{{Damages}}'', a crime drama/thriller where each season is [[RippedFromTheHeadlines inspired by real]] WhiteCollarCrime, with events from 2010, 2011, and 2012.
[[AC:RealLife]]
* The [[OlympicGames London Olympics]]

[[AC:VideoGames]]
* In Franchise/AssassinsCreed'', the Present takes place in 2012 wherein the Templars have nearly collected all of the Pieces of Eden.
* VideoGame/Persona4Arena
[[/folder]]

[[folder:2013]]
[[AC:ComicBooks]]
* The ''ComicBook/DaysOfFuturePast'' storyline in ''Comicbook/{{X-Men}}''.

[[AC:{{Film}}]]
* ''Film/EscapeFromLA'' (starts in 2000)
[[/folder]]

[[folder:2014]]
[[AC:{{Anime}} and {{Manga}}]]
* ''Manga/AlienNine'' is set in 2014.

[[AC:FanFic]]
* ''FanFic/KiraIsJustice'', because FourIsDeath.

[[AC:VideoGames]]
* ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is set in 2014.
* As is ''VideoGame/{{Battlefield 3}}''.
[[/folder]]

[[folder:2015]]
[[AC:{{Anime}} and {{Manga}}]]
* The ''Anime/FutureGPXCyberFormula'' series begins in 2015, and continues on to 2022.
* ''Anime/NeonGenesisEvangelion'' begins in 2015, and may extend into early 2016. {{Instrumentality}} happens between December 31, 2015 and January 1, 2016. What happens after that isn't certain.

[[AC:{{Film}}]]
* ''[[Film/BackToTheFuture Back To The Future Part II]]'' is partly set on October 21, 2015.
** In RealLife July 2010, many people fell for a hoax confusing this date with the film's 25th anniversary (July 5, 2010); see that year's section for details.
[[/folder]]

[[folder:2016]]
[[AC:WesternAnimation]]
* ''[[WesternAnimation/YoungJustice Young Justice: Invasion]]'' is set in 20[[ArcNumber 16]].

[[AC:VideoGames]]
* ''VideoGame/CallOfDuty: ModernWarfare 2'' is set in 2016, 5 years after the first game.
* The ''VisualNovel/AceAttorney'' series is for the most part set in this decade, with the first game starting off in the fall of 2016.
[[/folder]]

[[folder:2017]]
[[AC:ComicBooks]]
* ''Comicbook/TheSurrogates''.

[[AC:{{Film}}]]
* A part of ''Film/{{Click}}'' takes place in 2017.

[[AC:{{Literature}}]]
* The epilogue of the last ''Literature/HarryPotter'' book (published in 2007) would, according to the official timeline, take place in 2017. We don't really get to see what the Muggle world is like by that time, but at the very least they still have cars and driving tests.
** We also know that they still have train stations and that they haven't found out about wizards yet.

[[AC:VideoGames]]
* ''[[DotHackGUGames .hack//G.U.]]''
* ''[[PhoenixWrightAceAttorney Phoenix Wright: Ace Attorney: Justice For All]]'' takes place in 2017 with exception of Case 4. Also, Case 5 of the first game takes place on February of this year.
[[/folder]]

[[folder:2018]]
[[AC:{{Film}}]]
* ''{{Terminator}} Salvation''.
* ''Film/IronSky''

[[AC:VideoGames]]
* ''TraumaCenter'' takes place in 2018.
* Case 4 of ''[[PhoenixWrightAceAttorney Phoenix Wright: Ace Attorney: Justice For All]]'' takes place on March of this year and Case 2 of ''[[PhoenixWrightAceAttorney Phoenix Wright: Ace Attorney: Trials & Tribulations]]'' takes place on September or October depending the game you play (Sep 11 for Japan and Oct 11 for US).
[[/folder]]

[[folder:2019]]
[[AC:{{Anime}} and {{Manga}}]]
* ''Manga/{{Akira}}''

[[AC:{{Film}}]]
* ''Film/BladeRunner'' takes place in November 2019.
* ''TheIsland'' takes place in July 2019.

[[AC:{{Literature}}]]
* Arthur C Clarke's ''July 20, 2019'' is set on... that's right. (He chose that date because it's the 50th anniversary of the Apollo 11 moon landing.)

[[AC:LiveActionTV]]
* ''DarkAngel'' begins in 2019.
* The first season of ''Series/{{Dollhouse}}'' has a DistantFinale set in 2019.

[[AC:VideoGames]]
* ''VideoGame/HouseOfTheDead III'' takes place in 2019.
* It is implied that the Varrigan City Death Watch in ''VideoGame/MadWorld'' takes place in 2019.
* Cases [[spoiler:3 and 5]] of ''[[PhoenixWrightAceAttorney Phoenix Wright: Ace Attorney: Trials & Tribulations]]'' take place on this year. Also, [[spoiler:the Side-Trial of Case 4]] on ApolloJusticeAceAttorney where [[spoiler:Phoenix is disbarred]] happens on April 29th (almost three months after Case 5 of T&T).
[[/folder]]

!!Works made during the 2010s
[[folder:Animated Shows]]
* ''Animation/TingaTingaTales''. From Kenya.
[[/folder]]

[[folder:Anime and Manga]]
* See also AnimeOfThe2010s.
* ''Manga/CopernicusBreathing''
* ''Franchise/{{Digimon}}''
** ''Anime/DigimonXrosWars''
** ''Anime/DigimonXrosWarsTheYoungHuntersLeapingThroughTime''
* ''Anime/DogDays''
* ''LightNovel/{{Durarara}}''
* ''Anime/HanasakuIroha''
* ''LightNovel/InfiniteStratos''
* ''Anime/{{Jewelpet}}''
* ''LightNovel/{{Katanagatari}}''
* ''LightNovel/KoreWaZombieDesuKa'', although the first three light novels were published in 2009.
* ''Anime/MagicalSuitePrismNana''
* ''Anime/MarvelAnime''
* ''Anime/MobileSuitGundamAge''
* ''LightNovel/OreNoImoutoGaKonnaNiKawaiiWakeGaNai''
* ''Anime/{{Pokemon}}''
** ''[[Anime/{{Pokemon}} Pokémon Best Wishes/Pokémon Black and White]]''
* ''PrettyCure''
** ''HeartcatchPrettyCure''
** ''SuitePrettyCure''
** ''SmilePrettyCure''
* ''Anime/PuellaMagiMadokaMagica''
* ''Anime/SeikimatsuOccultGakuin'', {{Iron|y}}ically it took place in 1999.
* ''Anime/StarDriver''
* ''Literature/TheTatamiGalaxy''
* ''Anime/TigerAndBunny''
* ''Manga/TokyoGirlsDestruction''
* ''{{Toriko}}'' (The manga started in 2008, but the anime adaptation was made during this decade, and grew really popular during this decade as well)
* ''Anime/UnGo''
* ''WanderingSon'' (the manga began in 2002 but the anime came out in 2011)
* ''Anime/YuGiOh Bonds Beyond Time''
* ''Anime/{{Zoobles}}''
[[/folder]]

[[folder:Asian Animation]]
* ''Animation/AstroPlan''
* ''Film/RPGMetanoia''
[[/folder]]

[[folder:Comic Books]]
* ''ComicBook/TransformersLastStandOfTheWreckers''. Series started in January, 2010.
* ''FallOfTheHulks''. Storyline started in February, 2010.
* ''ComicBook/{{Siege}}''. Storyline started in February, 2010.
* ''ComicBook/{{Chip}}''. First appeared in March, 2010.
* ''ComicBook/TwiLit''. Series started in March, 2010.
* PhilCoulson. Adapted for this medium in April, 2010.
* ''ComicBook/AmericanVampire''. Series started in May, 2010.
* ''BrightestDay''. Series started in June, 2010.
* ''ComicBook/DarkwingDuck''. Series started in June, 2010.
* ''TheThanosImperative''. Storyline started in June-July, 2010.
* ''ComicBook/HeroicAge''. Storyline started in July, 2010.
* ''ComicBook/IZombie''. Series started in July, 2010.
* ''ComicBook/{{Neonomicon}}''. Series started in July, 2010.
* ''SecretAvengers''. Series started in July, 2010.
* ''ComicBook/AvengersAcademy''. Series started in August, 2010.
* ''ComicBook/BatmanBeyond''. Series started in August, 2010.
* ArchieComics.
** Kevin Keller. First appeared in September, 2010.
* ''ComicBook/LifeWithArchieTheMarriedLife''. The series started in September, 2010.
* ''OneMomentInTime''. Storyline published in September-October, 2010.
* ''ComicBook/LadyMechanika''. First appeared in October, 2010.
* ''SupermanEarthOne''. Published in October, 2010.
* ''RatchetAndClankComic''. Series started in November, 2010.
* ''Comicbook/ChipNDaleRescueRangers''. The second series started in December, 2010.
* ''{{X-Force}}''. Fourth incarnation. First appeared in December, 2010.
* ''Comicbook/EmpireState''. Published in 2011.
* ''Comicbook/AvengersEarthsMightiestHeroes''. The series started in January, 2011.
* ''Comicbook/FearItself''. Storyline started in May, 2011.
* ComicBook/MegaMan. The series started in May, 2011.
* ComicBook/{{Flashpoint}}. Series started in July, 2011.
* ComicBook/SpiderIsland. Storyline started in August, 2011.
* ''Franchise/TeenageMutantNinjaTurtles''
** ''ComicBook/TeenageMutantNinjaTurtlesIDW''. Series started in August, 2011.
* {{New52}}. A ContinuityReboot for the TheDCU. Started in October, 2011.
* ''ComicBook/{{Batgirl2011}}''. Series started in November, 2011.
* ''ComicBook/DemonKnights''. Series started in November, 2011. Set in DarkAgeEurope.
* ''JusticeLeagueDark''. Series started in November, 2011.
* ''ComicBook/RedHoodAndTheOutlaws''. Series started in November, 2011.
* ''ComicBook/TransformersRobotsInDisguise''. Series started in January, 2012.
* ''ComicBook/TransformersMoreThanMeetsTheEye''. Series also started in January, 2012.
* ''ComicBook/AdventureTime''. Series started in February, 2012.
* ''ComicBook/{{Saga}}''. Series started in March, 2012.
* ''ComicBook/ScarletSpider''. Series started in March, 2012. Kaine claims the mantle.
* ''ComicBook/{{Avengers Vs X-Men}}''. Series started in May, 2012.
* ''Comicbook/{{Earth 2}}''. Series started in May, 2012.
* ''ComicBook/TheChildrensCrusade''
* ''ComicBook/MyLittlePonyFriendshipIsMagicIDW''. Series starts in November, 2012.
* ''Comicbook/AvengersArena''. Series started December 2012.
[[/folder]]

[[folder:Fan Fic]]
* ''Fanfic/CalvinAndHobbesTheSeries'' started in 2004, and continued on through 2011 before abruptly stopping... and then unexpectedly starting up again almost a year later!
* ''Fanfic/ChaosIsVeryGood''
* ''Fanfic/{{Cupcakes}}''
* ''Fanfic/CuttingLoose''
* ''Fanfic/TwistedFates''
[[/folder]]

[[folder:Film]]
* [[FilmsOfThe2010s (See article.)]]
[[/folder]]

[[folder:Han-guk Manhwa Aenimeisyeon]]
* ''Animation/{{Canimals}}''
[[/folder]]

[[folder:Literature]]
* ''Literature/AlcatrazSeries''
* ''AkataWitch''
* ''BarriersOfABrokenSoul''
* ''Literature/TheBoyWhoCouldntSleepAndNeverHadTo''
* ''Literature/TheCasualVacancy''
* ''ColtRegan''
* ''Literature/DarkLife''
* ''DarknessVisible''
* ''Literature/{{Dodger}}''
* ''Literature/{{Freedom}}''
* ''TheGoodManJesusAndTheScoundrelChrist''
* ''Literature/{{Greenwater}}''
* ''TheHeroesOfOlympus''
* ''Literature/HouseRules''
* ''InHeroYearsImDead''
* ''TheKaneChronicles''
* ''TheLastDragonslayer''
* ''Literature/TheLeftHandOfGod''
* ''TheLightbringerTrilogy''
* ''{{Matched}}''
* ''MiyaBlack''
* ''OutOfTheDark''
* ''ThePaleKing''
* ''Literature/{{Pathfinder}}''
* ''ThePrisonerOfCell25''
* ''Literature/TheStormlightArchive''
* ''TheThousandAutumnsOfJacobDeZoet''
* ''TheTigersWife''
* ''Literature/TransformersExodus''
* ''Literature/WarriorCats'' (''Sign of the Moon'' and on)
* ''Literature/TheWesternMysteries''
* ''Literature/TheWitchWatch''
* ''Literature/YearZero''
* ''Literature/{{Zodiacs}}''
[[/folder]]

[[folder:Live-Action TV]]
* ''Series/TwoBrokeGirls''
* ''Series/TenOClockLive''
* ''AlienSurfGirls''
* ''TheAlmightyJohnsons''
* ''Series/{{Alphas}}''
* ''Series/AmericanGuns''
* ''Series/AmericanHorrorStory''
* ''ANTFarm''
* ''Series/{{Arrow}}''
* ''AuctionHunters''
* ''Series/AustinAndAlly''
* ''Series/{{Awake}}''
* ''Series/AxMen'' started airing in 2008.
* ''Series/BadEducation''
* ''Series/BananasInPyjamas''
* ''BecomingHuman''
* ''Series/{{Bedlam}}''
* ''Series/BeingHumanRemake''
* ''TheBigC''
* ''Series/BigTimeRush''
* ''BlueBloods''
* ''BoardwalkEmpire''
* ''Series/{{Borgen}}''
* ''Series/TheBorgias''
* ''Series/BreakoutKings''
* ''Series/BronBroen''
* ''Series/BulletInTheFace''
* ''BurnNoticeTheFallOfSamAxe''
* ''CallMeFitz''
* ''CallTheMidwife''
* ''Series/CheckItOutWithDrSteveBrule''
* ''Series/TheChicagoCode''
* ''Series/CombatHospital''
* ''Series/{{Community}}''
* ''Series/ConnorUndercover''
* ''CovertAffairs''
* ''DanForMayor''
* ''Series/{{Danger 5}}''
* ''DeathComesToTown''
* ''DowntonAbbey''
* ''Series/{{Elementary}}''
* ''Series/{{Endgame}}''
* ''Series/{{Episodes}}''
* ''EternalLaw''
* ''Series/FairlyLegal''
* ''Series/TheFirm''
* ''{{Forbrydelsen}}''
* ''Series/TheFranchise: A Season with the San Francisco Giants''
* ''Series/FreshMeat''
* ''Series/FridayNightDinner''
* ''Series/FriendsWithBenefits''
* ''Series/GameOfThrones''
* ''Series/{{Glee}}''
* ''Series/GoldRush''
* ''Series/TheGoodGuys''
* ''Series/GoodLuckCharlie''
* ''Series/{{Graduados}}''
* ''Series/GrandmasHouse''
* ''Series/TheGreatOutdoors''
* ''Series/H2OJustAddWater''
* ''Series/HappyEndings''
* ''Series/{{Haven}}''
* ''Series/HawaiiFive0''
* ''{{Hellcats}}''
* ''Series/HereComesHoneyBooBoo''
* ''Series/HerederosDeUnaVenganza''
* ''Series/HimAndHer''
* ''Series/{{Homeland}}''
* ''Series/HotInCleveland''
* ''Series/TheHour''
* ''HowTVRuinedYourLife''
* ''Series/HumanTarget''. Second Series.
* ''AnIdiotAbroad''
* ''Series/TheIncreasinglyPoorDecisionsOfToddMargaret''
* ''Series/JamesMaysManLab''
* ''Series/{{Jessie}}''
* ''Series/{{Justified}}''
* ''Franchise/KamenRider''
** ''Series/KamenRiderDouble'' (aired in 2010 starting from episode 16)
** ''KamenRiderOOO''
** ''Series/KamenRiderFourze''
** ''Series/KamenRiderWizard''
* ''Series/TheLAComplex''
* ''Series/LabRats''
* ''Series/LawAndOrderLA''
* ''LipService''
* ''{{Louie}}''
* ''Series/{{Luck}}''
* ''Series/{{Luther}}''
* ''Series/MadDogs''
* ''Series/{{Malparida}}''
* ''MemphisBeat''
* ''MikeAndMolly''
* ''{{Missing 2012}}''
* ''MillionDollarMoneyDrop''
* ''Series/ModernFamily''
* ''Series/{{Mongrels}}''
* ''Series/MrD''
* ''Series/MyPhoneGenie''
* ''Series/NewGirl''
* ''Series/TheNewNormal''
* ''Series/TheNewsroom''
* ''Series/{{Nikita}}''
* ''NoelFieldingsLuxuryComedy''
* ''Series/NoOrdinaryFamily''
* ''NumbersNeverLie''
* ''Series/NYC22''
* ''TheOnlyWayIsEssex''
* ''Series/OurAmericaWithLisaLing''
* ''Series/{{Outcasts}}''
* ''ThePacific''
* ''Series/{{Perception}}''
* ''Series/PersonOfInterest''
* ''ThePillarsOfTheEarth''
* ''PopUpVideo''
* ''Franchise/PowerRangers''
** ''Series/PowerRangersSamurai'' (The first Saban season since ''Power Rangers Time Force''.)
* ''Series/{{Pramface}}''
* ''Series/PrettyLittleLiars''
* ''Series/Primeval''
** ''Series/PrimevalNewWorld''
* ''Series/PrisonersOfWar''
* ''Series/RaisingHope''
* ''RedEyeWithGregGutfeld''
* ''RedOrBlack''
* ''Series/{{Rev}}''
* ''Series/{{Revenge}}''
* ''Series/RizzoliAndIsles''
* ''Series/RogerAndValHaveJustGotIn''
* ''Series/RookieBlue''
* ''{{Rubicon}}''
* ''SadieJ''
* ''Series/SamAndCat''
* ''TheSecretCircle''
* ''Series/ShakeItUp''
* ''{{Shameless}}''
* ''Series/{{Sherlock}}''
* ''Series/{{Skins}}''
* ''TheSlap'' ([[TheABC ABC]] miniseries)
* ''Series/{{Smash}}''
* ''Series/SonsOfGuns''
* ''Series/SoRandom''
* ''Series/SpartacusBloodAndSand''
* ''StandUpForTheWeek''
* ''StorageWars''
* ''Series/StrikeBack''
* ''Franchise/SuperSentai''
** ''Series/SamuraiSentaiShinkenger'' (last few episodes aired in 2010, starting from episode 44)
** ''Series/TensouSentaiGoseiger''
** ''Series/KaizokuSentaiGokaiger''
** ''Series/TokumeiSentaiGobusters''
** ''Series/HikoninSentaiAkibaranger''
** ''Series/JyudenSentaiKyoryuger''
* ''Series/SwitchedAtBirth''
* ''Series/{{Terriers}}''
* ''Series/TopGearUS''
* ''TopShot''
* ''Series/{{Touch}}''
* ''TowerPrep''
* ''TracyBeakerReturns''
* ''{{Treme}}''
* ''Series/TheTrip''
* ''Series/LosUnicos''
* ''UnnaturalHistory''
* ''Series/TheVoice''
* ''Series/WhatWouldYouDo''
* ''Series/{{Whites}}''
* ''Series/{{Victorious}}''
* ''Series/{{Zen}}''
[[/folder]]

[[folder:Music]]
* ''Music/TwoNEOne''
* ''Music/{{Adele}}''
* ''Music/AlyAndAJ''
* ''Music/ChristinaAguilera''
* ''Music/{{Beyonce}}''
* ''Music/JustinBieber'' -- debuted in 2009, but gained astronomical fame during 2010 and beyond.
* ''Music/TheBlackEyedPeas''
* ''Music/ChrisBrown''
* ''Music/AlexandraBurke''
* ''Music/{{Cimorelli}}''
* ''Music/ColbieCaillat''
* ''Music/GabriellaCilmi''
* ''Music/KellyClarkson''
* ''Music/CherylCole''
* ''Music/MileyCyrus''
* ''Music/MelanieC''
* ''Music/{{D}}''
* ''Music/DaisyDaresYou''
* ''Music/{{Drake}}''
* ''Music/LanaDelRey''
* ''Music/EgoLikeness''
* ''Music/{{Eminem}}''
* ''Music/ExistTrace''
* ''Music/{{Evanescence}}''
* ''Music/EmilieAutumn''
* ''Music/FlorenceAndTheMachine''
* ''Music/{{Fun}}''
* ''Music/NellyFurtado''
* ''GirlsAloud''
* ''Music/{{Giulietta}}''
* ''Music/SelenaGomez''
* ''Music/DeltaGoodrem''
* ''Music/{{Gotye}}''
* ''Music/CalvinHarris''
* ''Music/JessieJ''
* ''Music/VictoriaJustice''
* ''Music/{{Jojo}}''
* ''Music/{{Kana}}''
* ''Music/{{Kaya}}''
* ''Music/{{Kesha}}''
* ''Music/AliciaKeys''
* ''Music/{{Kimbra}}''
* ''Music/LadyGaga''
* ''Music/ElenLevon''
* ''Music/LittleMix''
* ''Music/CherLloyd''
* ''Music/{{LMFAO}}''
* ''Music/PixieLott''
* ''Music/DemiLovato''
* ''Music/LunaSea'' - reunited and started their first world tour in 2010
* ''Music/MarinaAndTheDiamonds''
* ''Music/{{Maroon5}}''
* ''Music/BrunoMars''
* ''Creator/JessicaMauboy''
* ''Music/NickiMinaj''
* ''Music/JanelleMonae''
* ''Music/MutyaKeishaSiobhan''
* ''Music/{{OFWGKTA}}'' released music on the tail-end of the 2000s, but released their more popular works during the 2010s.
* ''Music/OneDirection''
* ''Music/RitaOra''
* ''Music/OwlCity''
* ''Music/KatyPerry''
* ''Music/ChristinaPerri''
* ''Music/{{Pink}}''
* ''Music/ThePrettyReckless''
* ''Music/{{Rihanna}}''
* ''Music/RickiLee''
* ''Music/{{Robyn}}''
* ''Music/EmeliSande''
* ''Music/TheSaturdays''
* ''Music/GuySebastian''
* ''Music/SnoopDogg''
* ''Music/BritneySpears''
* ''Music/{{Stooshe}}''
* ''Music/{{Sugababes}}''
* ''Music/TaylorSwift''
* ''Music/TinieTempah''
* ''Music/{{Tulisa}}''
* ''Music/{{Usher}}''
* ''Music/{{Versailles}}''
* ''Music/TheVeronicas''
* ''Music/KanyeWest''
* ''Music/TheWiggles''
* ''Music/XJapan'' reunited in 2007 and is arguably more popular globally in TheNewTens than before...
** The solo career of YoshikiHayashi
** The solo career of {{Sugizo}}
* ''Music/YouseiTeikoku''
[[/folder]]

[[folder:Professional Wrestling]]
* ''Wrestling/AlbertoDelRio''
* ''Wrestling/{{Christian}}''
* ''Wrestling/CMPunk''
* ''Wrestling/CodyRhodes''
* ''DamienSandow''
* ''[[Wrestling/BryanDanielson Daniel Bryan]]''
* ''Wrestling/DolphZiggler''
* ''Wrestling/MarkHenry''
* ''Wrestling/TheMiz''
* ''TheNexus''
* ''Wrestling/{{Ryback}}''
* ''Wrestling/{{Sheamus}}''
* ''Wrestling/WadeBarrett''
* ''Wrestling/ZackRyder''
[[/folder]]

[[folder:Toys]]
* ''Franchise/MonsterHigh''
[[/folder]]

[[folder:Video Games]]
* ''AceCombatAssaultHorizon''
* ''VideoGame/AceCombatAssaultHorizonLegacy''
* ''AceCombatJointAssault''
* ''VideoGame/AkaiKatana''
* ''VideoGame/AllPointsBulletin''
* ''VideoGame/AnarchyReigns''
* ''VideoGame/AsurasWrath'' (2012)
* ''[[VideoGame/BackToTheFuture Back to the Future: The Game]]''
* ''VideoGame/BatmanArkhamCity''
* ''VideoGame/{{Battlefield 3}}''
* ''VideoGame/{{Bayonetta}}'' (2010 in countries outside of japan)
** ''VideoGame/{{Bayonetta2}}'' (2013)
* ''VideoGame/BattleKidFortressOfPeril''
* ''VideoGame/BioShock'' series
** ''VideoGame/BioShock2 ''(2010)
** ''VideoGame/BioShockInfinite'' (scheduled for 2013)
* ''VideoGame/BlazBlueContinuumShift''
** ''VideoGame/BlazBlueChronoPhantasma''
* ''VideoGame/{{Borderlands 2}}''
* ''VideoGame/BrawlBusters''
* ''VideoGame/CallOfDutyBlackOps''
** ''NaziZombies'' mode
* ''VideoGame/{{Darkspore}}''
* ''VideoGame/DCUniverseOnline''
* ''VideoGame/{{Disgaea}}''
** ''VideoGame/Disgaea4APromiseUnforgotten''
* ''VideoGame/DragonAge: Awakening''
** ''VideoGame/DragonAgeII''
* ''VideoGame/DukeNukemForever'' (no, seriously. CueTheFlyingPigs.)
* ''VideoGame/TheElderScrollsVSkyrim''
* ''EndOfNations''
* ''VideoGame/EpicMickey''
* ''VideoGame/EpicMickey2ThePowerOfTwo''
* ''VideoGame/FalloutNewVegas''
* ''FinalFantasy''
** ''VideoGame/FinalFantasyXIV''
** ''Dissidia012FinalFantasy''
** ''VideoGame/{{Final Fantasy Type-0}}''
** ''VideoGame/{{Final Fantasy XIII-2}}''
*** ''VideoGame/LightningReturnsFinalFantasyXIII''
* ''FireProWrestling''
** ''Fire Pro Wrestling in Mobage'' (2011)
** ''Fire Pro Wrestling'' (2012)
* ''GhostTrick''
* ''[[VideoGame/GoldenEyeWii GoldenEye]]''
* ''VideoGame/ImmortalSouls''
* ''Manga/JojosBizarreAdventure: All Star Battle''
* ''KidIcarus''
** ''VideoGame/KidIcarusUprising''
* ''Franchise/KingdomHearts''
** ''VideoGame/KingdomHeartsCoded'' (Episode 8 and ''Re:coded'')
** ''VideoGame/KingdomHeartsBirthBySleep''
** ''VideoGame/KingdomHearts3DDreamDropDistance''
* ''VideoGame/KingdomsOfAmalurReckoning''
* ''VideoGame/LANoire''
* ''Franchise/TheLegendOfZelda''
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime 3D''
** ''VideoGame/TheLegendOfZeldaSkywardSword''
* ''VideoGame/LEGOUniverse''
* ''VideoGame/LollipopChainsaw''
* ''VideoGame/MafiaII''
* ''VideoGame/{{Mari0}}''
* ''[[Videogame/MarioKart Mario Kart 7]]''
* ''VideoGame/MarioSportsMix''
* ''VideoGame/MarioTennis''
** ''Mario Tennis Open'' (2012)
* ''Videogame/MarioVsDonkeyKong''
** ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' (2010)
* ''VideoGame/MarvelHeroes'' (2013)
* ''Franchise/MassEffect''
** ''VideoGame/MassEffect2'' (2010)
** ''VideoGame/MassEffect3'' (2012)
* ''Franchise/MegaMan''
** ''VideoGame/MegaMan10'' (2010)
** ''VideoGame/RockmanXover'' (2012)
* ''VideoGame/{{Metroid}}''
** ''VideoGame/MetroidOtherM'' (2010)
* ''VideoGame/MortalKombat9''
* ''VideoGame/NarutoShippudenUltimateNinjaStorm2'' (2010)
** ''NarutoShippudenUltimateNinjaStormGenerations'' (2012)
** ''NarutoShippudenUltimateNinjaStorm3'' (2013)
* ''VideoGame/{{Persona 4}}''
** ''VideoGame/Persona4Arena''
* ''VideoGame/PlayStationAllStarsBattleRoyale''
* ''{{Pokemon}}''
** ''[[VideoGame/PokemonBlackAndWhite Pokémon Black and White Versions]]''
** ''VideoGame/PokemonBlack2AndWhite2''
** ''VideoGame/PokemonConquest''
* ''VideoGame/{{Portal 2}}''
* ''VideoGame/ProjectP100 (Working Title)
* ''VideoGame/{{Prototype 2}}''
* ''VideoGame/{{Rage}}''
* ''Franchise/ResidentEvil''
** ''VideoGame/ResidentEvilMercenaries3D''
** ''VideoGame/ResidentEvilRevelations''
** ''VideoGame/ResidentEvilOperationRaccoonCity''
* ''VideoGame/SamAndMaxFreelancePolice''
** ''Sam And Max: The Devil's Playhouse'' (2010)
* ''[[VideoGame/SegaSuperstars Sonic & Sega All-Stars Racing]]''
* ''VideoGame/ShadowsOfTheDamned''
* ''VideoGame/{{Shinobi}}'' series
** ''Shinobi'' (2011)
* ''Videogame/TheSimsMedieval''
* ''VideoGame/{{Singularity}}''
* ''VideoGame/{{Skullgirls}}''
* ''VideoGame/{{Snailiad}}''
* ''Franchise/SonicTheHedgehog''
** ''VideoGame/SonicTheHedgehog4'' (2010)
** ''VideoGame/SonicColors'' (2010)
** ''VideoGame/SonicGenerations'' (2011)
* ''VideoGame/SouthParkTheStickOfTruth'' (2013)
* ''VideoGame/StarCitizen'' (2014)
* ''VideoGame/StarCraftII''
* ''Main/StarFox''
** ''[[VideoGame/StarFox64 Star Fox 64 3D]]''
* SteelBattalion
** ''Steel Battalion: Heavy Armor'' (2012)
* ''VideoGame/StreetFighterXTekken'' (2012)
* ''VideoGame/SuperHeroSquadOnline'' (2011)
* ''Franchise/SuperMarioBros''
** ''VideoGame/SuperMarioGalaxy2'' (2010)
** ''VideoGame/SuperMario3DLand'' (2011)
** ''VideoGame/NewSuperMarioBros2'' (2012)
** ''VideoGame/NewSuperMarioBrosU'' (2012)
* ''[[VideoGame/MeatBoy Super Meat Boy]]''
* ''Franchise/TalesSeries''
** ''VideoGame/TalesOfTheWorld :Radiant Mythology 3'' (2011)
** ''VideoGame/TalesOfXillia'' (2011)
* ''TastyPlanet: Back for Seconds''
* Franchise/TransformersAlignedUniverse
** ''VideoGame/TransformersWarForCybertron'' (2010)
** ''VideoGame/TransformersFallOfCybertron'' (2012)
** ''TransformersUniverse'' (2012)
* ''Ultimate VideoGame/MarvelVsCapcom3''
** ''VisualNovel/UminekoNoNakuKoroNi'' (Episodes 7 and 8, and Tsubasa)
* ''{{Vanquish}}''
* ''VideoGame/TheWitcher2AssassinsOfKings''
* ''VideoGame/TheWonderful101''
* ''VideoGame/WorldOfWarcraft: [[TheEndOfTheWorldAsWeKnowIt Cataclysm]]''
* ''VideoGame/{{X-ComEnemyUnknown2012}}''
* ''[[VideoGame/{{X}} X-Universe]]'' series:
** ''X3: Albion Prelude'' (2011)
** ''VideoGame/XRebirth'' (2013)
* ''Franchise/{{X-Men}}''
** ''VideoGame/XMenDestiny'' (2011)
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/LittlestPetShopPresents''
* ''WebAnimation/ThereSheIs''
[[/folder]]

[[folder:Web Comics]]
* ''Webcomic/{{Homestuck}}'' (It technically began in 2009, but the ''overwhelming'' majority of the content was produced in The Tens and the narrative is drenched in the metacommentary of the times)
* ''Webcomic/ThePocalypse''
* ''Webcomic/ElfBlood'' was started in late 2009, but only really came into its own in early to mid 2010.
* ''Webcomic/MayonakaDensha'' began in 2010 but wasn't put online until 2011, at which point 10 whole volumes had already been written.
* ''Webcomic/{{Anthronauts}}''. Started in March, 2010.
* ''Webcomic/CriticalMiss''. Started in May, 2010.
* ''Webcomic/TheCrossworlds''. Started in August, 2010.
* ''Webcomic/BallerinaMafia ''. Started in September, 2010.
* ''Webcomic/{{CHEVALIER}}''. Started in September, 2010.
* ''Webcomic/HereWolf''. Started in November, 2010.
* ''Webcomic/{{Canis}}''. Started in July, 2011.
* ''Webcomic/{{Sonichu}}'' [[OrphanedSeries ended]] in 2010.
[[/folder]]

[[folder:Web Original]]
* ''TheAmazingAtheist''
* ''WebVideo/TheAngryVideoGameNerd''
* ''TheBunnyPerspective''
* ''{{Botchamania}}''
* ''Blog/{{Bronyism}}''
** ''Blog/BronyismAndBroniesGermany''
** ''Blog/EpicStorytime''
** ''WebVideo/TheZaneAndNoahShow''
** ''WebVideo/MrHarmfulHarry''
* ''Blog/CinnamonBunzuh''
** ''FanFic/SixDaysTheAnimorphsWereIdiots''
* ''ComixFromTheUnderground''
* ''CountJackula''
* ''CriticalMarine''
* ''DarkSideOfTheToon''
* ''WebVideo/DragonBallAbridged''
* ''WebVideo/EpicMealTime''
* ''TheGameHeroes''
* ''WebVideo/GayComicGeek''
* ''{{Geekvision}}''
* ''WebVideo/HouseOfLove''
* ''InternetReviewerTrials''
* ''WebVideo/LaciGreen''
* ''Creator/{{Lanipator}}''
* ''WebAnimation/TheLebrons''
* ''Creator/LittleKuriboh''
* ''{{Lordkat}}''
** ''WyrmwickCampaign''
** ''PreWickCampaign''
** ''ShadowlandCampaign''
* ''Podcast/MadeOfFailPodcast''
* ''WebVideo/TheMercuryMen''
* ''MikeyInsanity''
* ''WebVideo/PatTheNesPunk''
* ''WebVideo/ThePhilosofan''
* ''Film/ProjectMillion''
* ''PsychopathicRadio''
* ''RedLetterMedia''
* ''{{Reviewtopia}}''
** ''ApolloZHack''
** ''CheapArseFilmReview''
** ''CinWicked''
** ''DelongeWannabe''
** ''WebVideo/DiamandaHagan''
** ''{{Demoversi}}''
** ''EZRider''
** ''TheFilmRenegado''
** ''FrothyPintOfMetal''
** ''JoshuaTheAnarchist''
** ''MarcMues''
** ''WebVideo/RBGProductions''
** ''TheOmega''
** ''TJOmega''
** ''WebVideo/WarningReadersAdvisory''
** ''WebVideo/WhatWeHadToWatch''
* ''Podcast/RobHasAWebsite''
* ''Wiki/SCPFoundation''
* ''Website/SFDebris''
* ''Website/SpaceMonkeyMafiaStudios'':
** ''TheCartoonHero''
** ''TheFilmRenegado''
** ''ThatScifiGuy''
* ''WebVideo/StuffYouLike''
* ''Website/ThatGuyWithTheGlasses''
** ''WebVideo/TheAngryJoeShow''
** ''[[Creator/StuartAshen Ashens]]''
** ''WebVideo/AskThatGuyWithTheGlasses''
** ''WebVideo/AtopTheFourthWall''
*** ''WebVideo/HistoryOfPowerRangers''
*** ''WebVideo/IronLiz''
** ''WebVideo/AwesomeVideoGames''
*** ''WebVideo/VideoGamesAwesome''
** ''WebVideo/BadMovieBeatdown''
** ''WebVideo/BennettTheSage''
** ''WebVideo/{{Benzaie}}''
*** ''WebVideo/ComputerAndSpaceman''
** ''WebVideo/TheBlockbusterBuster''
** ''WebVideo/BrowsHeldHigh''
** ''WebVideo/BumReviews''
** ''ChaosD1''
** ''WebVideo/TheCinemaSnob''
*** ''WebVideo/EightiesDan''
** ''ClanOfTheGrayWolf''
** ''WebVideo/EricPowerUp''
** ''WebVideo/FamiliarFaces''
** ''WebVideo/GuruLarryAndWez''
** ''[[Creator/HarryPartridge Happy Harry]]''
** ''WebVideo/InternetPersonalityVangelus''
** ''WebVideo/JonTron''
** ''WebVideo/{{Kickassia}}''
** ''WebVideo/TheLastAngryGeek''
** ''WebVideo/LeeAndDena''
** ''WebVideo/LukeMochrieAndTheInners''
** ''WebVideo/MarzGurl''
** ''MikeJ''
** ''WebVideo/TheNostalgiaChick''
** ''WebVideo/TheNostalgiaCritic''
** ''WebVideo/ObscurusLupa''
** ''WebVideo/PawDugan''
** ''WebVideo/{{Phelous}}''
** ''[[PressStart Press Start Adventures]]''
** ''WebVideo/PushingUpRoses''
** ''TheRapCritic''
** ''RolloT''
** ''WebVideo/TheRosenHacker''
** ''WebVideo/SadPandaQAndA''
*** ''ForgetAboutIt''
** ''WebVideo/SeanFausz''
** ''WebVideo/TheSpoonyExperiment''
*** ''WebVideo/CounterMonkey''
*** ''WebVideo/SpoonysCampaign''
** ''WebVideo/SuburbanKnights''
** ''WebVideo/ThatDudeInTheSuede''
** ''ThatSciFiGuy''
** ''WebVideo/ToBoldlyFlee''
** ''WebVideo/ToddInTheShadows''
** ''VideoGameConfessions''
** ''WeirdVideoGames''
** ''{{Welshy}}''
** ''WebVideo/WhatTheFuckIsWrongWithYou''
** ''WebVideo/YouCanPlayThis''
*** ''{{Psychotaku}}''
** ''WebVideo/YRulerOfTime''
* ''TheIdiotsLantern''
* ''TransylvaniaTV''
* ''WebVideo/TheQuestForGeekdom''
* ''The WhateleyUniverse''
* ''{{WebVideo/Yotobi}}''
[[/folder]]

[[folder:Western Animation]]
* ''WesternAnimation/AdventureTime''
* ''WesternAnimation/AllenGregory''
* ''WesternAnimation/AlmostNakedAnimals''
* ''WesternAnimation/TheAmazingWorldOfGumball''
* ''WesternAnimation/AvengersEarthsMightiestHeroes''
* ''WesternAnimation/Ben10UltimateAlien''
* ''WesternAnimation/BewareTheBatman''
* ''WesternAnimation/BlackDynamite''
* ''WesternAnimation/BobsBurgers''
* ''WesternAnimation/BravestWarriors''
* ''WesternAnimation/BubbleGuppies''
* ''Franchise/CareBears''
** ''WesternAnimation/CareBearsWelcomeToCareALot''
* ''WesternAnimation/TheCatInTheHatKnowsALotAboutThat''
* ''WesternAnimation/CheyenneCinnamonAndTheFabulousUnicornOfSugarTownCandyFudge''
* ''WesternAnimation/ChinaIL''. Television series based on the older animated shorts.
* ''WesternAnimation/ChopKickPanda'' (2011)
* ''Series/CodeLyokoEvolution''
* ''WesternAnimation/CosmicQuantumRay''
* ''WesternAnimation/CrashCanyon''
* ''[[WesternAnimation/DanielTigersNeighborhood Daniel Tiger's Neighborhood]]''
* ''WesternAnimation/DanVs.''
* ''WesternAnimation/{{Detentionaire}}''
* ''WesternAnimation/DragonsRidersOfBerk''
* ''[[Literature/{{Franklin}} Franklin and Friends]]''
* ''WesternAnimation/FishHooks''
* ''WesternAnimation/GeneratorRex''
* ''WesternAnimation/GIJoeRenegades''
* ''WesternAnimation/GravityFalls''
* ''WesternAnimation/GreenLanternTheAnimatedSeries''
* ''WesternAnimation/{{Hero 108}}''
* ''WesternAnimation/TheHive''
* ''WesternAnimation/HuntikSecretsAndSeekers''
* ''WesternAnimation/JakeAndTheNeverlandPirates''
* ''[[{{WesternAnimation/Kaijudo}} Kaijudo: Rise of the Duel Masters]]''
* ''WesternAnimation/KickButtowski''
* ''WesternAnimation/KungFuPandaLegendsOfAwesomeness''
* ''WesternAnimation/TheLegendOfKorra''
* ''WesternAnimation/TheLittlePrince''
* ''WesternAnimation/LittlestPetShop2012''
* ''WesternAnimation/TheLooneyTunesShow''
* ''WesternAnimation/{{Mad}}''
* ''WesternAnimation/MaryShelleysFrankenhole''
* ''WesternAnimation/MaryokuYummy''
* ''WesternAnimation/{{Monsuno}}''
* ''Franchise/MyLittlePony''
** ''WesternAnimation/MyLittlePonyFriendshipIsMagic''
* ''WesternAnimation/NapoleonDynamite''
* ''WesternAnimation/NeighborsFromHell''
* ''WesternAnimation/PinkPantherAndPals''
* ''WesternAnimation/PlanetSheen''
* ''WesternAnimation/PoundPuppies'' (TheHub's 2010 version)
* ''WesternAnimation/TheProblemSolverz''
* ''WesternAnimation/PuppyInMyPocket''
* ''WesternAnimation/RegularShow''
* ''WesternAnimation/{{Robotomy}}''
* ''WesternAnimation/ScaredySquirrel''
* ''Franchise/ScoobyDoo''
** ''WesternAnimation/ScoobyDooMysteryIncorporated''
* ''WesternAnimation/ScoobyDooDirectToVideoFilmSeries''
** ''WesternAnimation/ScoobyDooAbracadabraDoo''
** ''WesternAnimation/ScoobyDooCampScare''
** ''WesternAnimation/ScoobyDooLegendOfThePhantosaur''
** ''WesternAnimation/BigTopScoobyDoo''
* ''WesternAnimation/SecretMountainFortAwesome''
* ''WesternAnimation/{{Sidekick}}''
* ''WesternAnimation/{{Slugterra}}''
* ''WesternAnimation/StrawberryShortcake''. Second television series.
* ''WesternAnimation/{{Sym-Bionic Titan}}''
* ''WesternAnimation/TeenageMutantNinjaTurtles2012''
* ''[[WesternAnimation/{{Thundercats 2011}} ThunderCats (2011)]]''
* ''Franchise/{{Transformers}}''
** ''WesternAnimation/TransformersPrime''
** ''WesternAnimation/TransformersRescueBots''
* ''WesternAnimation/TuffPuppy''
* ''WesternAnimation/UglyAmericans''
* ''WesternAnimation/{{Ultimate Spider-Man}}''
* ''WesternAnimation/{{Unsupervised}}''
* ''WesternAnimation/VoltronForce''
* ''WesternAnimation/WildKratts''
* ''WesternAnimation/YoungJustice''
* ''WesternAnimation/{{Zevo-3}}''
[[/folder]]
[[/index]]
----
--->''[[Music/CarlyRaeJepsen So call me maybe?]]''

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