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** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. [[labelnote:Explanation]]What with Soujirou's major area of improvement being "his girlfriend". Reiei's similar snark about Yeong-Jin needing to get a male friend earned him the approval of Edge.

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** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. [[labelnote:Explanation]]What [[labelnote:Explanation]]Edge is such a douchebag, people were feeling sorry for Soujirou. What with Soujirou's major area of improvement being "his girlfriend". Reiei's similar snark about Yeong-Jin needing to get a male friend earned him the approval of Edge.



** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements with a straight face (he described himself as "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]

to:

*** Child work is illegal!... Right? [[labelnote:Explanation]]Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is a bit of bad thinking]].[[/labelnote]]
** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face face]] (he described himself as thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]


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** Crystal-N thinking she needs more lasers. [[labelnote:Explanation]]This is Crystal-N's last-ditch answer since she had no clue what Tawa could think she should improve on.[[/labelnote]]
** [[DoubleEntendre Touko wants to ride Yuugou.]] [[labelnote:Explanation]]Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke.[[/labelnote]]
** [[UnresolvedSexualTension Fukami]] as Norou's rookie. [[labelnote:Explanation]]She exploited Norou's pimp reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].[[/labelnote]]

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** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements with a straight face and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]
** Zero. Everything he said is about how he's a dick.
** [[DumbBlonde Zee being Zayinella's pro]]. [[labelnote:Explanation]]They got nothing right, and basically broke the rules every chance they got by sheer dumbassery.[[/labelnote]]
** Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that she got the wrong answer prompted this answer:
---> "This is the last time I try Johnny's jokes."[[/labelnote]]

to:

** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements with a straight face (he described himself as "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]
** Zero. Everything he said is about how he's a dick.
Zero referencing the "You're A Dick" Award at every turn.
** [[DumbBlonde Zee being Zayinella's pro]]. [[labelnote:Explanation]]They got nothing right, and basically right (Zee even broke the rules every chance they got once) by sheer dumbassery.[[/labelnote]]
** Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that she got Noa didn't get the wrong answer joke prompted this answer:
---> '''Nami:''' "This is the last time I try Johnny's jokes."[[/labelnote]]



----
!Personal Status:
F**king [[BigYes YES]]! Thank @/KeitaroHirochi, I got my own computer! It's super-duper awesome and I'm back full force.
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** C-Jay's "thug life". [[labelnote:Explanation]]Everything R' said about Jay references something that made him look like a thug, except the RandomPowerLevels assessment.[[/labelnote]]

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** C-Jay's "thug life". [[labelnote:Explanation]]Everything R' said about Jay references something that made him look like a thug, except the RandomPowerLevels RandomPowerRanking assessment.[[/labelnote]]

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** '''Nami''': [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Nouwa first saw you, she thought you were... ?" The fact that she got the wrong answer prompted this answer:

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** '''Nami''': Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Nouwa Noa first saw you, she thought you were... ?" The fact that she got the wrong answer prompted this answer:

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Added DiffLines:

* [[CounterpartComparison "How well do you know your pro?"]] [[labelnote:Explanation]]DarthWiki/XEHDrive and DarthWiki/{{Blissrune}} meet Wrestling/{{WWE NXT}} as it was before, specially the named "test". Lots of hijinks ensued.[[/labelnote]] Highlights:
** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. [[labelnote:Explanation]]What with Soujirou's major area of improvement being "his girlfriend". Reiei's similar snark about Yeong-Jin needing to get a male friend earned him the approval of Edge.
---> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]][[/labelnote]]
** C-Jay's "thug life". [[labelnote:Explanation]]Everything R' said about Jay references something that made him look like a thug, except the RandomPowerLevels assessment.[[/labelnote]]
** [[BobFromAccounting Jaime from Accounting]]: [[labelnote:Explanation]]Zack's choice of job for his rookie Jaime.[[/labelnote]]
** Moe being Hikari's pro. [[labelnote:Explanation]]Moe was so nice in her assessments about Hikari that it looked like huge overestimations.[[/labelnote]]
** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements with a straight face and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]
** Zero. Everything he said is about how he's a dick.
** [[DumbBlonde Zee being Zayinella's pro]]. [[labelnote:Explanation]]They got nothing right, and basically broke the rules every chance they got by sheer dumbassery.[[/labelnote]]
** '''Nami''': [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Nouwa first saw you, she thought you were... ?" The fact that she got the wrong answer prompted this answer:
---> "This is the last time I try Johnny's jokes."[[/labelnote]]

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** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames.\\

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** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which.which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames.frames and quickly hit fullscreen.\\

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--> Since I am a character editor, I have a bunch of things here:
---> Current patch: 2.0

to:

--> Since I am a character editor, I have a bunch of things here:
here (note that while I mostly talk about new stuff, I will mention Guilty Gear characters as I also have quite a few of them):
---> Current patch: 2.00.1



* DamnYouMuscleMemory: Many examples as I changed the commands for my Sol and Ky clones, but also for the originals.

to:

* DamnYouMuscleMemory: Many examples as I changed the commands for my Sol and Ky clones, but also for the originals.originals and other characters.



* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible. [[SarcasmMode Really.]]
* EarlyInstallmentWeirdness: In Patch 1.1, only K-Lambda was featured. The other characters only appeared in Patch 1.3. K-Lambda disappeared from patches 1.6 to 1.10.2, which periodically made this an ArtifactTitle.

to:

* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible. [[SarcasmMode Really.]]
AndThatsTerrible.
* EarlyInstallmentWeirdness: In Patch 1.1, the earliest patches, only K-Lambda was featured. The other characters only appeared in Patch 1.3. K-Lambda disappeared from patches 1.6 to 1.10.2, which periodically made this an ArtifactTitle.



* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main shtick of Clone-Ky's normal movelists because all his specials are invulnerable until recovery. Once his gimmicks are figured out, he's easy to dispatch though.

to:

* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main shtick schtick of Clone-Ky's Clone Ky's normal movelists because all his specials are invulnerable until recovery. Once his gimmicks are figured out, he's easy to dispatch though.



* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick moves him forward for the attack, and his forward hard slash leaps. His crouching kick slides forward, his sweep is his crouching slash rather than crouching dust, his crouching hard slash is a slow attack in the vein of a usual forward hard slash and his crouching dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. In general, he only has three actual low hits in his entire moveset and tons of overheads, so unlike common play against other characters, you will have to more commonly block high against him.

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* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick moves him forward for the attack, and his forward hard slash leaps. His crouching kick slides forward, his sweep is his crouching slash rather than crouching dust, his crouching hard slash is a slow attack in the vein of a usual forward hard slash and his crouching dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. In general, he only has three actual low hits in his entire moveset and tons of easy overheads, so unlike common play against other characters, you will have to more commonly block high than low against him.



''Juuden'' is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it.\\
''Mudo'', a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames.\\

to:

''Juuden'' is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''.\\
''Mudo'', a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown).\\



*** Patch 1.10.2 first tended to Nouwa-Sol's crouching Dust, as it no longer moves forward. And it also replaced crouching jab by a weaker one. Troll Badguile was also targeted: his standing kick also lost half its damage as it hits once, and he can no longer have two [=GURLFRIENDs=] on screen. Musou-Ky lost jump cancels from his crouching Hard Slash and his forward Hard Slash. The first can be comboed into a knockdown regardless and the second comboes into Kongougame, a fact that is otherwise impossible.

to:

*** Patch 1.10.2 first tended to Nouwa-Sol's crouching Dust, as it no longer moves forward. And it also replaced crouching jab by a weaker one. Troll Badguile was also targeted: his standing kick also lost half its damage as it hits once, and he can no longer have two [=GURLFRIENDs=] on screen.screen at the same time. Musou-Ky lost jump cancels from his crouching Hard Slash and his forward Hard Slash. The first can be comboed into a knockdown regardless and the second comboes into Kongougame, ''Kongougama'', a fact that is otherwise impossible.



*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his Starpower special has an easier command.

to:

*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his Starpower ''Starpower'' special has an easier command.



*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown. His Stun Edges projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being UnblockableAttack and the last being an overhead combo filler.

to:

*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown. His Stun Edges projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being UnblockableAttack [[UnblockableAttack unblockables]] and the last being an overhead combo filler.



*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but both's recovery are buffed. He also gains an air super, which highly resembles I-No's, one of the most evil in the game.

to:

*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but both's recovery are buffed. He also gains an air super, which highly resembles I-No's, one of the most evil greatest in the game.game. He also swaps out ''Stun Edge'' for ''Kaizo Wave''.

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** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first, that the move alone deals around 45% damage. ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.

to:

** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first, first that the move alone deals around 45% damage. ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.



** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including those that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold.

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** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including those some that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold.Gold; but EX Mode gets its fair share of benefits, such as a faster hit version of his dash special, a duper-fast ''Hebigami'', and other silly gimmicks.



** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation. His kick specials have lengthy invulnerability windows. He also boasts a low-profile launcher. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version is faster and hits only once instead of 5 times but deals all the accumulated damage in that one hit). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake'' and his Dead Angle Attack. His ''Charged Stun Edge'' also never vanishes by hitting too much.
* SomeDexterityRequired: Most aspects are denied. Only Sol and Musou-Ky have [[CriticalHit clean hits]] that need some aiming, and even then it's only Sol's ''Sidewinder'', and ''Fafnir'' as well as Musou-Ky's copypaste of the first: Musou Ky otherwise gets clean hits from doing moves at point-blank range.

to:

** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation. His kick specials have lengthy invulnerability windows. variation (plus it's airdash-cancellable). He also boasts a low-profile launcher. has many dodgy hitboxes on his specials, many of which. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version is faster and hits only once instead of 5 times but deals all the accumulated damage in that one hit).hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake'' and his Dead Angle Attack. Earthquake''. His ''Charged Stun Edge'' also never vanishes by hitting too much.
many times, making it a 26-hit projectile that deals 50% health when played correctly, and that's without counting whatever Ra-Ky does while the opponent is getting hit.
* SomeDexterityRequired: Most aspects are denied. Only Sol and Musou-Ky have [[CriticalHit clean hits]] that need some aiming, and even then it's only Sol's ''Sidewinder'', and ''Fafnir'' as well as Musou-Ky's copypaste of the first: Musou Ky Musou-Ky otherwise gets clean hits from doing moves at point-blank range.

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** Patch 2.0
*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his Starpower special has an easier command.
*** Nouwa-Sol got nerfs to some normals, namely Forward Punch and Dead Angle Attack. A few moves also became slower to hit but with shorter recoveries. Musou-Ky's Air Dust is much slower and prorates at the start of combos, and his dashing slash special now correctly takes 50% damage instead of 33%. Also, Clone Ky uses a much shorter range for one of his EX Mode specials.
*** Patch 2.0.1 will patch out a misbehaviour of Original Sol which caused him to keep the Dustloop. Nouwa-Sol gets different modes, and the AC Mode swaps out Forward Kick and Crouching Slash attacks for new ones that are less good at what the old ones did (though the Crouching Slash gets its hitbox nerfed too). Forward Punch once again becomes slower, and so does Standing Hard Slash (which also loses jump cancel). Crouching Hard Slash also has extra recovery. Jumping Kick lost active frames for more recovery, and Jumping Slash and Jumping Dust are overall slower. Musou-Ky's AC mode also swaps out his grounded running grab and airborne slash combo for a slow five-hit special.



*** Patch 1.10 fixed the ''Kaizo Wave'' corner whiff, made his ''Ride the Lightning ~ Gamma Ver.'' faster to go forward and recover, made his dash charge meter. His all-around movement speed was buffed. Plus, he gained three special moves: a 5-hit ''Charged Stun Edge'', ''Sacred Edge'' (yes, Ky's '''super'''), and a dashing overhead launcher with low profile that only complements low-hitting ''Grand Vapor''.

to:

*** Patch 1.10 fixed the ''Kaizo Wave'' corner whiff, made his ''Ride the Lightning ~ Gamma Ver.'' faster to go forward and recover, and made his dash charge meter. His all-around movement speed was buffed. Plus, he gained three special moves: a 5-hit ''Charged Stun Edge'', ''Sacred Edge'' (yes, Ky's '''super'''), and a dashing overhead launcher with low profile that only complements low-hitting ''Grand Vapor''.



*** Patch 2.0 changed Ra-Ky's Dead Angle by another Raoh summon, but this one recovers so fast Ra-Ky can do as he pleases. His specific Roman Cancel Feints no longer require the down button to perform.
*** Patch 2.0.1 will give him obscene damage on ''Kaizo Wave'', and the S version of his grounded ''Vapor Thrust''. He also swaps out ''Ride The Lightning ~ Ver. Gamma'' for another "''Phaze-III''" version of the same move, which hits during superfreeze and moves faster.



** His use of different sound effects made him this even for [[WordOfGod me]], so I took him out of my lineup ultimately. He's still available for download but isn't to be patched ever.
*** HesBack: Next patch is 2.0 simply because of his return from the heap. The nerfing of his heath and special move diversity helps a little.

to:

** His use of different sound effects made him this even for [[WordOfGod me]], so I took him out of my lineup ultimately. He's in Patch 1.6. He was still available for download but isn't to be patched ever.
wasn't part of patches until patch 2.0 came.
*** HesBack: Next patch is Patch 2.0 simply because of announced his return from the heap. The nerfing of his heath health and special move diversity helps a little.little and he now fills his own niche.

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*** Nouwa-Sol lost the invincible followups to the sidestep and power charge, to make due for the arrival of 2 supers (Nouwa-Sol had no true super previously), one of which actually gets the followups.

to:

*** Nouwa-Sol lost the invincible followups to the sidestep and power charge, to make due for the arrival of 2 supers (Nouwa-Sol had no true actual super previously), one of which actually gets the followups.



* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super.

to:

* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super.super with a simple command, but it's actually quite horrible.

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---> Current patch: 1.10.2

to:

---> Current patch: 1.10.22.0



* ComboPlatterPowers: Musou-Ky, has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, some of which involve fire.
* ConfusionFu:
** K-Lambda has 12 special moves, not including the four ''Darklight Charge'' followups. He has an EX movelist which also swaps a bunch of moves, and AC mode only adds an ''Ebonthunder Wave'' followup and an air special with two versions.
*** His EX movelist consists of grab frame traps, which still counts.
*** His ongoing rework is averting that, gutting his amount of specials.

to:

* ComboPlatterPowers: Musou-Ky, has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, some a few of which involve fire.
* ConfusionFu:
** K-Lambda has 12 special moves, not including the four ''Darklight Charge'' followups. He has an EX movelist which also swaps a bunch of moves, and AC mode only adds an ''Ebonthunder Wave'' followup and an air special with two versions.
*** His EX movelist consists of grab frame traps, which still counts.
*** His ongoing rework is averting that, gutting his amount of specials.
fire.



** Ky's ''[[{{Shoryuken}} Vapor Thrust]]'' has to be executed inversely to the normal one. Conversely, Robo-Ky inverted his ''Stun Edge'''s motion. In reaction to input overlaps, the change of directions means that Ky and Robo-Ky have inverse motions for these specials.

to:

** Ky's ''[[{{Shoryuken}} Vapor Thrust]]'' has to be executed inversely to the normal one. Conversely, Robo-Ky inverted his ''Stun Edge'''s motion. In reaction to input overlaps, the change of directions means that Ky and Robo-Ky have inverse opposite motions for these similar specials.



* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible[[SarcasmMode .]]
* EarlyInstallmentWeirdness / ArtifactTitle: In Patch 1.1, only K-Lambda was featured. The other characters only appeared in Patch 1.3.

to:

* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible[[SarcasmMode .AndThatsTerrible. [[SarcasmMode Really.]]
* EarlyInstallmentWeirdness / ArtifactTitle: EarlyInstallmentWeirdness: In Patch 1.1, only K-Lambda was featured. The other characters only appeared in Patch 1.3. K-Lambda disappeared from patches 1.6 to 1.10.2, which periodically made this an ArtifactTitle.



* IncrediblyLamePun: Ra-Ky is pronounced like "racaille", a French word for "scum".

to:

* IncrediblyLamePun: [[IncrediblyLamePun Incredibly Lame]] PunnyName: Ra-Ky is pronounced like "racaille", a French word for "scum".



*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removed

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*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removedremoved.



*** Musou-Ky's command grab lost its clean hit unless in Gold Mode, where he hits clean with everything that can. EX Musou-Ky started its CallBack history by replacing his command grab with one that could infinite into itself if it wasn't techable instantly.

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*** Musou-Ky's command grab lost its clean hit unless in Gold Mode, where he hits clean with everything that can. EX Musou-Ky started its CallBack history by replacing his command grab with one that could infinite into itself if it wasn't techable instantly.instantly (which instead gave the opponent advantage [though no free punish] on hit).



''Jokyougaeshi'' is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup and horrendous recovery.\\

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''Jokyougaeshi'' is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup startup, no invincibility and horrendous recovery.\\



''Juuden'' is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter.\\
''Mudo'', a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 recovery frames '''invincible to nothing'''.\\

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''Juuden'' is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it.\\
''Mudo'', a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames '''invincible to nothing'''.frames.\\



''Kiri'' has been repurposed, but now it's a static version of ''Kongougama'' that won't do much even with invincibility to throws and on his upper body.\\

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''Kiri'' has been repurposed, but now it's a static version of ''Kongougama'' that won't do much even with invincibility to throws and on his upper body.body because of its horrid range.\\



''Hebigami'' is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode.\\

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''Hebigami'' is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean.\\
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* A house FanNickname convention is using derisive nicknames for broken attacks that deal fixed damage depending on something irrelevant and can be used to hit damage caps, etc. (Example: Calling [[VideoGame/FinalFantasyIX Freya's]] ''Dragon's Crest'' (it deals damage depending on the numbers of dragons you killed) ''Dragon's Cheat'')

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-> Please note that at the time, Chiharu, Ai and Hana were still part of DarthWiki/{{Blissrune}}'s cast.

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-> Please note that at the time, Chiharu, Ai and Hana were still part of DarthWiki/{{Blissrune}}'s cast. Chiharu and Hana have been revamped and Ai has been renamed since.



* ''Super Nova - The Game'': [[labelnote]]@/KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.[[/labelnote]]

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* ''Super Nova - The Game'': [[labelnote]]@/KeitaroHirochi's [[labelnote:Explanation]]@/KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.[[/labelnote]]

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* ''Super Nova - The Game'': @KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.

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* ''Super Nova - The Game'': @KeitaroHirochi's [[labelnote]]@/KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.[[/labelnote]]

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* "SIX IS OP": [[labelnote:Explanation]]When we started to watch over how MagicTheGathering had developed, we looked at several numbered abilities, and I kept imagining how broken any ability would be with big numbers; but by reflex I always chose 6 as the big number.[[/labelnote]]

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* "SIX IS OP": "6 is the OP number": [[labelnote:Explanation]]When we started to watch over how MagicTheGathering had developed, we looked at several numbered abilities, and I kept imagining how broken any ability would be with big numbers; but by reflex I always chose 6 as the big number.number. When in doubt about something being OP, multiply it by 6.[[/labelnote]]


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!!!VideoGame/RPGMaker
* ''Super Nova - The Game'': @KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.


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* ''Tekken 5 - Jin Edition'': [[labelnote:Explanation]]In our Tekken ramblings, I talking as Jin poked the shit out of Kazuya and Heihachi's presences in Tekken 5 being non-canon by having Jin go ItsAllAboutMe in how Tekken 5 was "his game".[[/labelnote]]
** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'': [[labelnote:Explanation]]The reaction to the above from his "audience" (read:Kazuya and Heihachi).[[/labelnote]]

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!!!Tropes associated with RPG Maker antics:
* AGodAmI: Kevin. "The Invincible" serves as his enforcer and GodModeSue.
* ArbitraryHeadcountLimit: There's 32 playable characters, but only 4 can fight at a time.
* AssInAmbassador: In a way, Fae. [[spoiler:She acts on Vanessa's behalf, but consistently trolls the elementals, and even the players.]]
* AssholeVictim: Feminine version with the Elementals. Given their actions, it's hard to feel sorry when they're betrayed and attacked. [[spoiler:They do perform a HeelFaceTurn when they realize Kevin is getting his ass kicked, as they already knew about his skewed morals.]]
* AuthorAvatar: The "Author" class of characters I have created. They are the main characters and the main character, Max, is trapped inside his own world.
* BadassBoast: Ralf, please...
--> "I hear someone's calling herself Invincible. Let me just say she won't be bragging much longer."
** Maw has a somewhat meta one.
---> "I didn't get my Wannabe-Sephiroth nickname by dying this easily."
** Also, M the Mastok. He gives you a chance to retract your statements when you say you're going to fight him. He does subvert the trope at the end.
---> "Are you sure? No, I mean it, cause I'm nearly invincible. Okay, I don't brag as much as the one who created this place, cause if you're really not scared, there '''is''' a chance I lose."
* BagOfSharing: Items, money, everything stays in the inventory even though the parties change drastically.
* BigDamnHeroes: Kelaud in Chapter 5. He arrives leading the 7-man party formed in Chapter 4 to help fight the Elementals for the last time.
* {{Bishonen}}: All the Authors, except [[{{YMMV}} maybe]] Maw.
** LongHairedPrettyBoy
* {{BFS}}: The [[OurGiantsAreBigger Mastok]] sword has its unique weapon class, which is this. Somehow, the Mastok can still perform the DiagonalCut techniques with it.
* BonusBoss: Both are met in the Invincible's castle at almost the same time. First is Fae, and then is Mastok.
* BossBanter: Quite a lot.
* BossBonanza: Chapter 5. Starts with optional bosses Fae and M. But you can start straight at the four elementals, then Kevin and Vanessa, then the Invincible, then back to Vanessa, then the Invincible and Kevin, and finally a Max vs. Kevin duel.
* BossGame: With a lot of plot going on between the fights.
* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can do without them, they're also stars of different chapters. They are great characters to have around, with Wax being able to use ''Super Nova'' before the enemies act and Max having ''Blue Thunder Cut''.
* CharacterExaggeration: Saylia, while grumpy in her original game, is a raving [[{{Jerkass}} bitch]] this time around, getting angry at everyone and everything around her.
* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights. By her first boss fight, it already stops working. She does manage to run away once.]]
* ContractualBossImmunity: Averted. Bosses only take 50% from percent-health attacks rather than being immune to them. They're also not immune to instant death. [[spoiler:Kevin proves it when he discards "the Invincible" with a spell that takes off her Invincible status that prevents death and then deals instant death to her.]]
* CruelAndUnusualDeath: The "Wata Labyrinth" episode. Wata trapped Wax there and waited for him to die of hunger. [[BlackMagicianGirl Ilya]] arrives in time for the rescue.
* DamageSpongeBoss: Vanessa, [[PuritySue "the Lovable"]] who prefers healing herself over attacking and, despite her weak stats, still has 50000 HP. [[spoiler:She sponges less damage in the Ferenan fight, though, as her instant death on the Elementals deals damage to her.]]
* DarkIsNotEvil: Maw, despite being an {{Expy}} of Sephiroth and being frequently referred to as "the Villain", is actually in a heroic position. [[AntiHero Though he's not a heroic character]].
* DeadpanSnarker: Mostly Max. Maw has a dry sense of humor as well.
** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud). Except Kelaud doesn't exactly need the ''Golden Star'' to do what he has to do (in fact, taking it for Kelaud deprives Max of ''Super Nova'', making the fight much harder to win).
* DeusExMachina: Max seeks to invoke one. More exactly, he seeks to reclaim his Author's rights and use them [[spoiler:to [[{{Jossed}} joss]] Kevin and his horrible OCs.]]
* DiagonalCut: A set of new skills: ''Bisection'' is a pure example, while ''Screen Cut'', cutting all enemies, is horizontal. Both need a sword or a katana to be performed, except the Mastok's unique variant.
* EmbeddedPrecursor: I put the original "Max's Recollection" with "The Sequel", making the full package "the Compilation". Even though the "original" game is incredibly short.
* EvilWearsBlack: Inverted: the evil characters are all dressed in white and look like angels.
* {{Expy}}: Wilhelmina is one to [[VideoGame/FinalFantasyIX Beatrix]], down to the very same four sword techniques and a sword specific to her (''Save the Queen'' for Beatrix, ''Devotion'' for her). She doesn't get Beatrix's white magic though.
* FauxAffablyEvil: "The Invincible" and Vanessa. The SoreLoser aspect of their personality, however, makes it fade away as you defeat them.
* FauxSymbolism: "The Invincible"'s true name is Marie.
* GameBreaker:
** The Authors have ''Super Nova''. With the exact same effect of dividing the opponent's health by '''16'''. Considering even the first battle in the game has 24000 HP, you'll need it. Fortunately, despite having a long animation, it doesn't last two minutes, only eight seconds.
** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy. Now it's just enough to kill anyone. This ended with serial nerfs even to the Golden Star until the rework of ''Blue Thunder Cut''.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance (nobody is resistant to thunder in this game). Max's attack stat reaches 511 at level 99 ([[spoiler:which he reaches if you defeat Fae and Mastok in Chapter 5, or otherwise he gets it after you defeat the four elementals]]), making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 11400, the second-lowest being the Elementals' 24000.
*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard and [[LuckBasedMission dependent on Loup's paralysis to be winnable]], I had to take the full MP and TP replenish to another move named ''Earth Energy'' and nerf this move's damage output.
*** Zephira's ''the Breather''. With a correct setup which took one turn (''Wind Energy'' that hit across 3 of 4 party members followed by ''Wind Speed''), she was able to drain enough HP not only to heal from ''Super Nova'', but to raze all potential for counterattack when my brother playtested it. I had to remove the move's base damage output, nerf the ''Wind Speed'' buff from doubling speed to increasing it by 50%, and limiting its duration to 3 turns, otherwise you'd be in for a hell of double ''Breather''s forever from the moment she decided to buff herself.
** The Invincible has ''Super Nova'' too. Count that her stats are boatloads higher than non-BonusBoss enemies [[spoiler:and Kevin, her stats are far higher than Vanessa's]] and this makes her a GameBreaker on her own tier. [[JustifiedTrope She IS supposed to be a]] GodModeSue.
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks him as a playable character.
* GlassCannon: Maw. He naturally has lower max HP than the other Authors. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]]. Put in numbers, his attack is over 700 and his defense is under 200.
* HeelFaceTurn: [[spoiler:The Elementals perform one when Ferenan finds them. He enters the game with equipment that lets him carry their attributes, and even their ''Energy'' arcanes.]]
* HellYesMoment: Almost, in-story, the end to chapter 3. Maw is back, rips off Sephiroth in one of the most obvious ways imaginable (entering to a slowed-down ''One-Winged Angel'', using ''Octaslash'', and if said ''Octaslash'' didn't kill, he'll use ''Back Stab'', shown as "Maw descends on his target from the sky" in reference to the infamous Aerith death scene).
* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.P.'' locked in.
** DualWielding: To add to this, most even dual-wield swords! Max dual-wields the ''Fusion Sword'' with his ''M.S.P.'', Xav dual-wields it with the ''Key of Hearts'' (which is treated as a sword), and Maw [[SubvertedTrope dual-wields it with a non-sword weapon]], the [[PowerFist claw weapon]] ''Maw Blade EX''.
* ItsAllAboutMe: Loup is a severe case, agreeing to help Saylia only if he gets something for it. He stays only in hopes Maw is dead and he can loot his stuff. The fact that Saylia is essentially forcing him along doesn't help.
* JokeCharacter: [[SpellMyNameWithAnS Kelaud]]. Starts at level one, useless against Fira the moment he gets hit by her, and...
** UnpopularPopularCharacter: Kelaud, within his original game (my brother's ''Kelaud and the Sky Tower''), is extremely unpopular. Outside, he was an instant hit and a MemeticBadass.
*** TookALevelInBadass: A joke about him surviving ''Super Nova'' had me actually implement him into my game, where he verbally owns "the Invincible" about it so hard she [[RuleOfFunny instantly dies]]. He serves as Max's HypercompetentSidekick (he has the ''Invincible'' status effect for their first boss fight, the only way to lose is scripted), ButtMonkey, and MrExposition.
* LeaningOnTheFourthWall: Literally. You even walk aside it and find Xav there! Ilya gets there to pick up Ralf and Leeroy, etc...
* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a bunch of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]''' He also gets the party to jump into a hole in the ground. And also charges at things the moment someone gets tired of talking (mainly because he probably is too).
* MarySue: The villains are all meant to represent a sort of MarySue. [[spoiler:Kevin is a bad writer.]]
** PuritySue: [[spoiler:Vanessa is meant to represent this. She looks like an angel-goddess, is soft-spoken even with her enemies, and is extremely passive even in the one fight against her. She even appears to block a ''Seiken Clash'' for Fae, so that she's shown to be protective.]]
** GodModeSue: "The Invincible". It's in the name. She even wipes out a party full of level 99 with the global Light spell in an off-battle cinematic, because in battle it wouldn't do much a number on them. [[spoiler:It isn't a HeelFaceTurn that saves the hero, but the global rebellion against Kevin making him lose the Author's rights, therefore depriving "the Invincible" of a lot of her plot powers. As a side note, her true name is "Marie".]]
** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being more annoying than anything. She shows the most how extremely subjective MarySue characters are in her "playful" offing of the elementals [[spoiler:and also in how carelessly Vanessa lets her die only to share a little angst about it]].
* NamesToRunAwayFromReallyFast: The enemy FinalBoss is named "the Invincible". [[spoiler:Subverted with the TrueFinalBoss Kevin.]] Maw can also count.
* {{Narm}}: A lot. From Leeroy, the four elementals' IncrediblyLamePun antics or even the Invincible sometimes. While I am looking for NarmCharm, this doesn't work everytime.
* OurGiantsAreBigger: The Mastok. Though they're not really that much bigger, or just shrinked down on the map.
* PercentDamageAttack: The more well-known of my new techniques are this.
** ''Bisection'': Deals half the target's HP as physical damage.
** ''Super Nova'': [[VideoGame/FinalFantasyVII Copypasta]], deals 15/16 of current health as fixed damage.
** ''Blue Thunder Cut:'' [[VideoGame/FinalFantasyIX Copypasta too.]] You may not know this one but it deals 19% of the opponent's maximum HP as physical damage. Keep in mind that unlike the above attacks, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.
* PostMortemComeback: Xav was suspected of having done this by Kelaud, but [[SubvertedTrope he actually managed]] [[DefeatingTheUndefeatable to run away from]] [[BlowYouAway Zephira]].
* QuirkyMinibossSquad: The elementals [[PlayingWithFire Fira]], [[MakingASplash Wata]], [[DishingOutDirt Terra]] and [[BlowYouAway Zephira]]. Their quirkiness is acknowledged by their tactics of helping their opponents somehow (but most turn things against you).
** Fira's attacks empower the opponent with Fire, but she is unaffected by Fire, essentially making basic attacks useless. Also, ''Rage'' chunks her own HP down, but ''Fire Energy'' deals higher damage the lower her HP is.
** Wata's attacks have 50% chance to inflict a special state that raises attack by 50%. Except this state also doubles as confusion. Given that she hits twice, there's a chance she'll have bitch-slapped you out of it before it takes effect. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last. Even when you stay confused, there's still a chance you punch her with 150% attack!
** Terra's SecretArt ''Earth Energy'' replenishes all MP and Fury of every character it hits... Except once she uses ''Pangaea'', she uses that against you as the move increases its power with your Mana and Fury.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. She also uses ''Wind Energy'' during the fight to spread the ''Wind Speed'' buff to your party, doubling their speed for more ''Breather'' hurt. Worse, it [[LifeDrain drains HP]] (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four if she gets a pair off.
* RedEyesTakeWarning: Quite a list.
** Fira, since she's a Fire elemental.
** Maw, though the warning isn't because he's evil (he'd be was "the Invincible" not around), but because he's still a [[NominalHero cold-headed ruthless jerk]].
* SecretArt
** The four elementals have an Element Energy that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of HP and decreases all of the enemy's stats for 1000 turns.
* ShoutOut:
** [[VideoGame/FinalFantasyVII Sephiroth's]] ''Super Nova'' is in the game, as well as [[{{Expy}} Sephiroth wannabe]] Maw. Max's sword is also named ''Fusion Sword'' after Cloud's sword in Advent Children.\\
Also, Saylia's introduction dialogue as her pull off this:
--> "Next thing you know, he's gonna ask me to call him Kelaud Strife!"
** ''Seiken Clash'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash''. ''Stock Break'' is imported straight, and ''Climhazzard'' has a copypasta in ''Screen Cut''.
* SignatureMove:
** All Authors have the already-mentioned ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his locked-equipment ''Reforged Aegis'' shield, and Maw has it '''naturally'''. Xav is the only one who is unable to use it because he's a [[FriendlyRivalry good guy despite being known as]] "TheRival". "The Invincible" even outright says she stole this move before using it.
** ''Action Charge'' also counts as the Author class signature. It is learned naturally (though the 4 start at levels above 50, so they have all their skills from the start).
* SoLongAndThanksForAllTheGear: Averted. At the ending chapter, every single playable character is there, barring the original version of Kelaud who disappears after the first fight. His equipment is looted before anyway.
* SpellMyNameWithAnS: Kelaud, Saylia and Ferenan, from my brother's game ''Kelaud and the Sky Tower'', all take their names from this applied to a name. Claude, Célia and Fernand sound a lot funnier now, do they?
* SpontaneousWeaponCreation: How Kelaud gets his ''Tyrfing'' back at the 4th wall.
* StandardStatusEffects: Loup is the local expert. He has two poison spells, three paralysis spells, two sleep spells, and also silence and blind spells on top of the local standard thief skills and [[SituationalDamageAttack Modulus]].
* StoryToGameplayRatio: A lot goes to the story, what with all bosses being {{Rush Boss}}es.
* TakeThatMe: All three AuthorAvatar other than the Author himself are referred to as "red-eyed Me", "Mr. Cliché-Paladin" and Wannabe-Sephiroth.
** BadassBoast: Maw turns the insult against him into one.
--> "I didn't get nicknamed Wannabe-Sephiroth by dying so easily."
* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case Maw will just use a million-damage ''Back Stab''.)[[/note]], you know you got one.
* TimeLimitBoss: Inverted with Terra. After 5 turns, Maw arrives and easily defeats her. You have to survive these five turns with two party members, increased to 3 when Michiru joins the party mid-battle.
* {{Troll}}: Self-inflicted. At endgame, I always give a caption of [[spoiler:Kevin saying that "it's gonna be for next time", laughing, and forcing a NonStandardGameOver.]]
* TurnsRed: Fira, with her case literally called out as the trope. Along with halving her remaining HP, she gains massive attack power that she can use to easily grind Max and Kelaud into the floor.
* TheUnfought: Fae was originally supposed to be this, except my brother raged on her hard enough to request her as a boss so he could kick her ass. So I did.
* YouGottaHaveBlueHair: Among heroes, Max and Wax. Among villains, Wata.
* YouHaveOutlivedYourUsefulness: The elementals get this said to them by Fae before she attacks them with ''Light''.
* ZigZagged: The Elementals' characterization. [[spoiler:They ARE a bad writer's characters.]]

to:

!!!Tropes associated with RPG Maker antics:
!!!Completed:
* AGodAmI: Kevin. "The Invincible" serves as his enforcer and GodModeSue.
* ArbitraryHeadcountLimit: There's 32 playable characters, but only 4 can fight at a time.
* AssInAmbassador: In a way, Fae. [[spoiler:She acts on Vanessa's behalf, but consistently trolls the elementals, and even the players.]]
* AssholeVictim: Feminine version with the Elementals. Given their actions, it's hard to feel sorry when they're betrayed and attacked. [[spoiler:They do perform a HeelFaceTurn when they realize Kevin is getting his ass kicked, as they already knew about his skewed morals.]]
* AuthorAvatar: The "Author" class of characters I have created. They are the main characters and the main character, Max, is trapped inside his own world.
* BadassBoast: Ralf, please...
--> "I hear someone's calling herself Invincible. Let me just say she won't be bragging much longer."
** Maw has a somewhat meta one.
---> "I didn't get my Wannabe-Sephiroth nickname by dying this easily."
** Also, M the Mastok. He gives you a chance to retract your statements when you say you're going to fight him. He does subvert the trope at the end.
---> "Are you sure? No, I mean it, cause I'm nearly invincible. Okay, I don't brag as much as the one who created this place, cause if you're really not scared, there '''is''' a chance I lose."
* BagOfSharing: Items, money, everything stays in the inventory even though the parties change drastically.
* BigDamnHeroes: Kelaud in Chapter 5. He arrives leading the 7-man party formed in Chapter 4 to help fight the Elementals for the last time.
* {{Bishonen}}: All the Authors, except [[{{YMMV}} maybe]] Maw.
** LongHairedPrettyBoy
* {{BFS}}: The [[OurGiantsAreBigger Mastok]] sword has its unique weapon class, which is this. Somehow, the Mastok can still perform the DiagonalCut techniques with it.
* BonusBoss: Both are met in the Invincible's castle at almost the same time. First is Fae, and then is Mastok.
* BossBanter: Quite a lot.
* BossBonanza: Chapter 5. Starts with optional bosses Fae and M. But you can start straight at the four elementals, then Kevin and Vanessa, then the Invincible, then back to Vanessa, then the Invincible and Kevin, and finally a Max vs. Kevin duel.
* BossGame: With a lot of plot going on between the fights.
* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can do without them, they're also stars of different chapters. They are great characters to have around, with Wax being able to use ''Super Nova'' before the enemies act and Max having ''Blue Thunder Cut''.
* CharacterExaggeration: Saylia, while grumpy in her original game, is a raving [[{{Jerkass}} bitch]] this time around, getting angry at everyone and everything around her.
* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights. By her first boss fight, it already stops working. She does manage to run away once.]]
* ContractualBossImmunity: Averted. Bosses only take 50% from percent-health attacks rather than being immune to them. They're also not immune to instant death. [[spoiler:Kevin proves it when he discards "the Invincible" with a spell that takes off her Invincible status that prevents death and then deals instant death to her.]]
* CruelAndUnusualDeath: The "Wata Labyrinth" episode. Wata trapped Wax there and waited for him to die of hunger. [[BlackMagicianGirl Ilya]] arrives in time for the rescue.
* DamageSpongeBoss: Vanessa, [[PuritySue "the Lovable"]] who prefers healing herself over attacking and, despite her weak stats, still has 50000 HP. [[spoiler:She sponges less damage in the Ferenan fight, though, as her instant death on the Elementals deals damage to her.]]
* DarkIsNotEvil: Maw, despite being an {{Expy}} of Sephiroth and being frequently referred to as "the Villain", is actually in a heroic position. [[AntiHero Though he's not a heroic character]].
* DeadpanSnarker: Mostly Max. Maw has a dry sense of humor as well.
** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud). Except Kelaud doesn't exactly need the ''Golden Star'' to do what he has to do (in fact, taking it for Kelaud deprives Max of ''Super Nova'', making the fight much harder to win).
* DeusExMachina: Max seeks to invoke one. More exactly, he seeks to reclaim his Author's rights and use them [[spoiler:to [[{{Jossed}} joss]] Kevin and his horrible OCs.]]
* DiagonalCut: A set of new skills: ''Bisection'' is a pure example, while ''Screen Cut'', cutting all enemies, is horizontal. Both need a sword or a katana to be performed, except the Mastok's unique variant.
* EmbeddedPrecursor: I put the original "Max's Recollection" with "The Sequel", making the full package "the Compilation". Even though the "original" game is incredibly short.
* EvilWearsBlack: Inverted: the evil characters are all dressed in white and look like angels.
* {{Expy}}: Wilhelmina is one to [[VideoGame/FinalFantasyIX Beatrix]], down to the very same four sword techniques and a sword specific to her (''Save the Queen'' for Beatrix, ''Devotion'' for her). She doesn't get Beatrix's white magic though.
* FauxAffablyEvil: "The Invincible" and Vanessa. The SoreLoser aspect of their personality, however, makes it fade away as you defeat them.
* FauxSymbolism: "The Invincible"'s true name is Marie.
* GameBreaker:
** The Authors have ''Super Nova''. With the exact same effect of dividing the opponent's health by '''16'''. Considering even the first battle in the game has 24000 HP, you'll need it. Fortunately, despite having a long animation, it doesn't last two minutes, only eight seconds.
** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy. Now it's just enough to kill anyone. This ended with serial nerfs even to the Golden Star until the rework of ''Blue Thunder Cut''.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance (nobody is resistant to thunder in this game). Max's attack stat reaches 511 at level 99 ([[spoiler:which he reaches if you defeat Fae and Mastok in Chapter 5, or otherwise he gets it after you defeat the four elementals]]), making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 11400, the second-lowest being the Elementals' 24000.
*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard and [[LuckBasedMission dependent on Loup's paralysis to be winnable]], I had to take the full MP and TP replenish to another move named ''Earth Energy'' and nerf this move's damage output.
*** Zephira's ''the Breather''. With a correct setup which took one turn (''Wind Energy'' that hit across 3 of 4 party members followed by ''Wind Speed''), she was able to drain enough HP not only to heal from ''Super Nova'', but to raze all potential for counterattack when my brother playtested it. I had to remove the move's base damage output, nerf the ''Wind Speed'' buff from doubling speed to increasing it by 50%, and limiting its duration to 3 turns, otherwise you'd be in for a hell of double ''Breather''s forever from the moment she decided to buff herself.
** The Invincible has ''Super Nova'' too. Count that her stats are boatloads higher than non-BonusBoss enemies [[spoiler:and Kevin, her stats are far higher than Vanessa's]] and this makes her a GameBreaker on her own tier. [[JustifiedTrope She IS supposed to be a]] GodModeSue.
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks him as a playable character.
* GlassCannon: Maw. He naturally has lower max HP than the other Authors. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]]. Put in numbers, his attack is over 700 and his defense is under 200.
* HeelFaceTurn: [[spoiler:The Elementals perform one when Ferenan finds them. He enters the game with equipment that lets him carry their attributes, and even their ''Energy'' arcanes.]]
* HellYesMoment: Almost, in-story, the end to chapter 3. Maw is back, rips off Sephiroth in one of the most obvious ways imaginable (entering to a slowed-down ''One-Winged Angel'', using ''Octaslash'', and if said ''Octaslash'' didn't kill, he'll use ''Back Stab'', shown as "Maw descends on his target from the sky" in reference to the infamous Aerith death scene).
* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.P.'' locked in.
** DualWielding: To add to this, most even dual-wield swords! Max dual-wields the ''Fusion Sword'' with his ''M.S.P.'', Xav dual-wields it with the ''Key of Hearts'' (which is treated as a sword), and Maw [[SubvertedTrope dual-wields it with a non-sword weapon]], the [[PowerFist claw weapon]] ''Maw Blade EX''.
* ItsAllAboutMe: Loup is a severe case, agreeing to help Saylia only if he gets something for it. He stays only in hopes Maw is dead and he can loot his stuff. The fact that Saylia is essentially forcing him along doesn't help.
* JokeCharacter: [[SpellMyNameWithAnS Kelaud]]. Starts at level one, useless against Fira the moment he gets hit by her, and...
** UnpopularPopularCharacter: Kelaud, within his original game (my brother's ''Kelaud and the Sky Tower''), is extremely unpopular. Outside, he was an instant hit and a MemeticBadass.
*** TookALevelInBadass: A joke about him surviving ''Super Nova'' had me actually implement him into my game, where he verbally owns "the Invincible" about it so hard she [[RuleOfFunny instantly dies]]. He serves as Max's HypercompetentSidekick (he has the ''Invincible'' status effect for their first boss fight, the only way to lose is scripted), ButtMonkey, and MrExposition.
* LeaningOnTheFourthWall: Literally. You even walk aside it and find Xav there! Ilya gets there to pick up Ralf and Leeroy, etc...
* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a bunch of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]''' He also gets the party to jump into a hole in the ground. And also charges at things the moment someone gets tired of talking (mainly because he probably is too).
* MarySue: The villains are all meant to represent a sort of MarySue. [[spoiler:Kevin is a bad writer.]]
** PuritySue: [[spoiler:Vanessa is meant to represent this. She looks like an angel-goddess, is soft-spoken even with her enemies, and is extremely passive even in the one fight against her. She even appears to block a ''Seiken Clash'' for Fae, so that she's shown to be protective.]]
** GodModeSue: "The Invincible". It's in the name. She even wipes out a party full of level 99 with the global Light spell in an off-battle cinematic, because in battle it wouldn't do much a number on them. [[spoiler:It isn't a HeelFaceTurn that saves the hero, but the global rebellion against Kevin making him lose the Author's rights, therefore depriving "the Invincible" of a lot of her plot powers. As a side note, her true name is "Marie".]]
** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being more annoying than anything. She shows the most how extremely subjective MarySue characters are in her "playful" offing of the elementals [[spoiler:and also in how carelessly Vanessa lets her die only to share a little angst about it]].
* NamesToRunAwayFromReallyFast: The enemy FinalBoss is named "the Invincible". [[spoiler:Subverted with the TrueFinalBoss Kevin.]] Maw can also count.
* {{Narm}}: A lot. From Leeroy, the four elementals' IncrediblyLamePun antics or even the Invincible sometimes. While I am looking for NarmCharm, this doesn't work everytime.
* OurGiantsAreBigger: The Mastok. Though they're not really that much bigger, or just shrinked down on the map.
* PercentDamageAttack: The more well-known of my new techniques are this.
** ''Bisection'': Deals half the target's HP as physical damage.
** ''Super Nova'': [[VideoGame/FinalFantasyVII Copypasta]], deals 15/16 of current health as fixed damage.
** ''Blue Thunder Cut:'' [[VideoGame/FinalFantasyIX Copypasta too.]] You may not know this one but it deals 19% of the opponent's maximum HP as physical damage. Keep in mind that unlike the above attacks, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.
* PostMortemComeback: Xav was suspected of having done this by Kelaud, but [[SubvertedTrope he actually managed]] [[DefeatingTheUndefeatable to run away from]] [[BlowYouAway Zephira]].
* QuirkyMinibossSquad: The elementals [[PlayingWithFire Fira]], [[MakingASplash Wata]], [[DishingOutDirt Terra]] and [[BlowYouAway Zephira]]. Their quirkiness is acknowledged by their tactics of helping their opponents somehow (but most turn things against you).
** Fira's attacks empower the opponent with Fire, but she is unaffected by Fire, essentially making basic attacks useless. Also, ''Rage'' chunks her own HP down, but ''Fire Energy'' deals higher damage the lower her HP is.
** Wata's attacks have 50% chance to inflict a special state that raises attack by 50%. Except this state also doubles as confusion. Given that she hits twice, there's a chance she'll have bitch-slapped you out of it before it takes effect. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last. Even when you stay confused, there's still a chance you punch her with 150% attack!
** Terra's SecretArt ''Earth Energy'' replenishes all MP and Fury of every character it hits... Except once she uses ''Pangaea'', she uses that against you as the move increases its power with your Mana and Fury.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. She also uses ''Wind Energy'' during the fight to spread the ''Wind Speed'' buff to your party, doubling their speed for more ''Breather'' hurt. Worse, it [[LifeDrain drains HP]] (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four if she gets a pair off.
* RedEyesTakeWarning: Quite a list.
** Fira, since she's a Fire elemental.
** Maw, though the warning isn't because he's evil (he'd be was "the Invincible" not around), but because he's still a [[NominalHero cold-headed ruthless jerk]].
* SecretArt
** The four elementals have an Element Energy that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of HP and decreases all of the enemy's stats for 1000 turns.
* ShoutOut:
** [[VideoGame/FinalFantasyVII Sephiroth's]] ''Super Nova'' is in the game, as well as [[{{Expy}} Sephiroth wannabe]] Maw. Max's sword is also named ''Fusion Sword'' after Cloud's sword in Advent Children.\\
Also, Saylia's introduction dialogue as her pull off this:
--> "Next thing you know, he's gonna ask me to call him Kelaud Strife!"
** ''Seiken Clash'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash''. ''Stock Break'' is imported straight, and ''Climhazzard'' has a copypasta in ''Screen Cut''.
* SignatureMove:
** All Authors have the already-mentioned ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his locked-equipment ''Reforged Aegis'' shield, and Maw has it '''naturally'''. Xav is the only one who is unable to use it because he's a [[FriendlyRivalry good guy despite being known as]] "TheRival". "The Invincible" even outright says she stole this move before using it.
** ''Action Charge'' also counts as the Author class signature. It is learned naturally (though the 4 start at levels above 50, so they have all their skills from the start).
* SoLongAndThanksForAllTheGear: Averted. At the ending chapter, every single playable character is there, barring the original version of Kelaud who disappears after the first fight. His equipment is looted before anyway.
* SpellMyNameWithAnS: Kelaud, Saylia and Ferenan, from my brother's game ''Kelaud and the Sky Tower'', all take their names from this applied to a name. Claude, Célia and Fernand sound a lot funnier now, do they?
* SpontaneousWeaponCreation: How Kelaud gets his ''Tyrfing'' back at the 4th wall.
* StandardStatusEffects: Loup is the local expert. He has two poison spells, three paralysis spells, two sleep spells, and also silence and blind spells on top of the local standard thief skills and [[SituationalDamageAttack Modulus]].
* StoryToGameplayRatio: A lot goes to the story, what with all bosses being {{Rush Boss}}es.
* TakeThatMe: All three AuthorAvatar other than the Author himself are referred to as "red-eyed Me", "Mr. Cliché-Paladin" and Wannabe-Sephiroth.
** BadassBoast: Maw turns the insult against him into one.
--> "I didn't get nicknamed Wannabe-Sephiroth by dying so easily."
* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case Maw will just use a million-damage ''Back Stab''.)[[/note]], you know you got one.
* TimeLimitBoss: Inverted with Terra. After 5 turns, Maw arrives and easily defeats her. You have to survive these five turns with two party members, increased to 3 when Michiru joins the party mid-battle.
* {{Troll}}: Self-inflicted. At endgame, I always give a caption of [[spoiler:Kevin saying that "it's gonna be for next time", laughing, and forcing a NonStandardGameOver.]]
* TurnsRed: Fira, with her case literally called out as the trope. Along with halving her remaining HP, she gains massive attack power that she can use to easily grind Max and Kelaud into the floor.
* TheUnfought: Fae was originally supposed to be this, except my brother raged on her hard enough to request her as a boss so he could kick her ass. So I did.
* YouGottaHaveBlueHair: Among heroes, Max and Wax. Among villains, Wata.
* YouHaveOutlivedYourUsefulness: The elementals get this said to them by Fae before she attacks them with ''Light''.
* ZigZagged: The Elementals' characterization. [[spoiler:They ARE a bad writer's characters.]]
DarthWiki/MaxsRecollection
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* FauxAffablyEvil: "The Invincible" and Vanessa. The SoreLoser aspect of their personality, however, makes it fade away.
* FragileSpeedster: Wax.

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* FauxAffablyEvil: "The Invincible" and Vanessa. The SoreLoser aspect of their personality, however, makes it fade away.
away as you defeat them.
* FragileSpeedster: Wax.FauxSymbolism: "The Invincible"'s true name is Marie.



*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance (nobody is resistant to thunder in this game). Max's attack stat reaches 511 at level 99 ([[spoiler:which he reaches if you defeat Fae and Mastok in Chapter 5]]), making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 10000, the second-lowest being the Elementals' 24000.
*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard, I had to take the full MP and TP replenish to another move named ''Earth Energy''.

to:

*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance (nobody is resistant to thunder in this game). Max's attack stat reaches 511 at level 99 ([[spoiler:which he reaches if you defeat Fae and Mastok in Chapter 5]]), 5, or otherwise he gets it after you defeat the four elementals]]), making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 10000, 11400, the second-lowest being the Elementals' 24000.
*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard, hard and [[LuckBasedMission dependent on Loup's paralysis to be winnable]], I had to take the full MP and TP replenish to another move named ''Earth Energy''.Energy'' and nerf this move's damage output.

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* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick moves him forward, and his forward hard slash leaps. His crouching kick slides forward, his sweep is his crouching slash rather than crouching dust, his crouching hard slash is a slow attack in the vein of a usual forward hard slash and his crouching dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. In general, he only has three actual low hits in his entire moveset and tons of overheads, so unlike common play against other characters, you will have to more commonly block high against him.

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* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick moves him forward, forward for the attack, and his forward hard slash leaps. His crouching kick slides forward, his sweep is his crouching slash rather than crouching dust, his crouching hard slash is a slow attack in the vein of a usual forward hard slash and his crouching dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. In general, he only has three actual low hits in his entire moveset and tons of overheads, so unlike common play against other characters, you will have to more commonly block high against him.



* [[spoiler:AGodAmI: Kevin. "The Invincible" serves as his enforcer and GodModeSue.]]

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* [[spoiler:AGodAmI: AGodAmI: Kevin. "The Invincible" serves as his enforcer and GodModeSue.]]



* BonusBoss: Both are met in the Invincible's castle at almost the same time. First is Fae, and then is Mastok.



* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can perfectly do without them. Well, maybe not perfectly, because ''Super Nova'' is almost needed at this point, and Wax can unleash it before the enemies get to act. Max is the only one sporting ''Blue Thunder Cut'', which is very important.
* CharacterExaggeration: Saylia, while grumpy in her original game, is a raving [[{{Jerkass}} bitch]] this time around, raging at everyone and everything around her.

to:

* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can perfectly do without them. Well, maybe not perfectly, because them, they're also stars of different chapters. They are great characters to have around, with Wax being able to use ''Super Nova'' is almost needed at this point, and Wax can unleash it before the enemies get to act. act and Max is the only one sporting having ''Blue Thunder Cut'', which is very important.
Cut''.
* CharacterExaggeration: Saylia, while grumpy in her original game, is a raving [[{{Jerkass}} bitch]] this time around, raging getting angry at everyone and everything around her.



* ContractualBossImmunity: Averted. Bosses only are resistant to percent-health attacks (and not all, see GameBreaker) instead of immune. Also, they're not immune to instant death. [[spoiler:Kevin proves it when he discards "the Invincible" with a spell that takes off her Invincible status that prevents death and then deals instant death to her.]]

to:

* ContractualBossImmunity: Averted. Bosses only are resistant to take 50% from percent-health attacks (and not all, see GameBreaker) instead of immune. Also, they're rather than being immune to them. They're also not immune to instant death. [[spoiler:Kevin proves it when he discards "the Invincible" with a spell that takes off her Invincible status that prevents death and then deals instant death to her.]]



* DamageSpongeBoss: [[spoiler:Vanessa, [[PuritySue "the Lovable"]] who prefers healing herself over attacking and, despite her weak stats, still has 50000 HP.]]

to:

* DamageSpongeBoss: [[spoiler:Vanessa, Vanessa, [[PuritySue "the Lovable"]] who prefers healing herself over attacking and, despite her weak stats, still has 50000 HP.HP. [[spoiler:She sponges less damage in the Ferenan fight, though, as her instant death on the Elementals deals damage to her.]]



* DeadpanSnarker: Mostly Max.

to:

* DeadpanSnarker: Mostly Max. Maw has a dry sense of humor as well.



* EmbeddedPrecursor: I put the original "Max's Recollection" with "The Sequel", making the full package "the Compilation". Even though the "original" game is incredibly short.



* FauxAffablyEvil: Just about every single villain past the four elementals. Chief among them "the Invincible" [[spoiler:and Vanessa "the Lovable"]].

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* FauxAffablyEvil: Just about every single villain past the four elementals. Chief among them "the "The Invincible" [[spoiler:and Vanessa "the Lovable"]].and Vanessa. The SoreLoser aspect of their personality, however, makes it fade away.

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* ArbitraryHeadcountLimit: There's 32 playable characters, but only 4 can fight.
* AssInAmbassador: In a way, Fae. [[spoiler:She is Vanessa's ambassador, but consistently trolls the spirits.]]
* AssholeVictim: Feminine version with the Elementals. Given their actions, it's hard to feel sorry when they're betrayed and attacked.

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* ArbitraryHeadcountLimit: There's 32 playable characters, but only 4 can fight.
fight at a time.
* AssInAmbassador: In a way, Fae. [[spoiler:She is acts on Vanessa's ambassador, behalf, but consistently trolls the spirits.elementals, and even the players.]]
* AssholeVictim: Feminine version with the Elementals. Given their actions, it's hard to feel sorry when they're betrayed and attacked. [[spoiler:They do perform a HeelFaceTurn when they realize Kevin is getting his ass kicked, as they already knew about his skewed morals.]]



** Maw has a somewhat meta one.
---> "I didn't get my Wannabe-Sephiroth nickname by dying this easily."
** Also, M the Mastok. He gives you a chance to retract your statements when you say you're going to fight him. He does subvert the trope at the end.
---> "Are you sure? No, I mean it, cause I'm nearly invincible. Okay, I don't brag as much as the one who created this place, cause if you're really not scared, there '''is''' a chance I lose."



* BigDamnHeroes: Kelaud in Chapter 5.

to:

* BigDamnHeroes: Kelaud in Chapter 5. He arrives leading the 7-man party formed in Chapter 4 to help fight the Elementals for the last time.



* BossBonanza: Chapter 5. Starts with optional bosses Fae and M. But you can start straight at the four elementals, then Kevin and Vanessa, then the Invincible, then back to Vanessa, then the Invincible and Kevin, and finally a Max vs. Kevin duel.



* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can perfectly do without them.

to:

* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can perfectly do without them. Well, maybe not perfectly, because ''Super Nova'' is almost needed at this point, and Wax can unleash it before the enemies get to act. Max is the only one sporting ''Blue Thunder Cut'', which is very important.



* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights. By her first boss fight, it already stops working. She does manage to run away.]]
* ContractualBossImmunity: Averted. Bosses only are resistant to percent-health attacks (and not all, see GameBreaker) instead of immune. Also, they're not immune to instant death.

to:

* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights. By her first boss fight, it already stops working. She does manage to run away.away once.]]
* ContractualBossImmunity: Averted. Bosses only are resistant to percent-health attacks (and not all, see GameBreaker) instead of immune. Also, they're not immune to instant death. [[spoiler:Kevin proves it when he discards "the Invincible" with a spell that takes off her Invincible status that prevents death and then deals instant death to her.]]



* DeusExMachina: Max seeks to invoke one. Rather, he seeks to reclaim his Author's rights and use them [[spoiler:to [[{{Jossed}} joss]] Kevin and his horrible OCs.]]

to:

* DeusExMachina: Max seeks to invoke one. Rather, More exactly, he seeks to reclaim his Author's rights and use them [[spoiler:to [[{{Jossed}} joss]] Kevin and his horrible OCs.]]



* {{Expy}}: Wilhelmina is one to Beatrix, down to the very same four sword techniques. She doesn't get Beatrix's white magic.

to:

* {{Expy}}: Wilhelmina is one to Beatrix, [[VideoGame/FinalFantasyIX Beatrix]], down to the very same four sword techniques. techniques and a sword specific to her (''Save the Queen'' for Beatrix, ''Devotion'' for her). She doesn't get Beatrix's white magic.magic though.



** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy. Now it's just enough to kill anyone.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 10000, the second-lowest being the Elementals' 24000.

to:

** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy. Now it's just enough to kill anyone.
anyone. This ended with serial nerfs even to the Golden Star until the rework of ''Blue Thunder Cut''.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. resistance (nobody is resistant to thunder in this game). Max's attack stat reaches 511 at level 99, 99 ([[spoiler:which he reaches if you defeat Fae and Mastok in Chapter 5]]), making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters, and the lowest HP of the bosses you encounter is Fae's 10000, the second-lowest being the Elementals' 24000.



*** Zephira's ''the Breather''. With a correct setup which took one turn (''Wind Energy'' that hit across 3 of 4 party members followed by ''Wind Speed''), she was able to drain enough HP not only to heal from ''Super Nova'', but to raze all potential for counterattack when my brother playtested it. I had to remove the move's base damage output, nerf the ''Wind Speed'' buff from doubling speed to increasing it by 50%, and limiting its duration to 3 turns, otherwise you'd be in for a hell of double ''Breather''s forever from the moment she decided to buff herself.



* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats (but without the double-attack) as a playable character.
* GlassCannon: Maw. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]]. His attack is over 700. His defense is under 200.

to:

* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats (but without the double-attack) him as a playable character.
* GlassCannon: Maw. He naturally has lower max HP than the other Authors. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]]. His Put in numbers, his attack is over 700. His 700 and his defense is under 200.



* JokeCharacter: [[SpellMyNameWithAnS Kelaud]].
** UnpopularPopularCharacter: Kelaud, within his original game (my brother's), is extremely unpopular. Outside, he was an instant hit and a MemeticBadass.

to:

* JokeCharacter: [[SpellMyNameWithAnS Kelaud]].
Kelaud]]. Starts at level one, useless against Fira the moment he gets hit by her, and...
** UnpopularPopularCharacter: Kelaud, within his original game (my brother's), brother's ''Kelaud and the Sky Tower''), is extremely unpopular. Outside, he was an instant hit and a MemeticBadass.



* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a bunch of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''

to:

* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a bunch of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]''']]''' He also gets the party to jump into a hole in the ground. And also charges at things the moment someone gets tired of talking (mainly because he probably is too).



** GodModeSue: "The Invincible". It's in the name. She even wipes out a party full of level 99 with the global Light spell in an off-battle cinematic, because in battle it wouldn't do much a number on them. [[spoiler:It isn't a HeelFaceTurn that saves the hero, but the global rebellion against Kevin making him lose the Author's rights, therefore depriving "the Invincible" of a lot of her plot powers.]]
** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being more annoying than anything. She shows the most how extremely subjective MarySue characters are in her "playful" offing of the elementals and also in how carelessly [[spoiler:Vanessa lets her die]].

to:

** GodModeSue: "The Invincible". It's in the name. She even wipes out a party full of level 99 with the global Light spell in an off-battle cinematic, because in battle it wouldn't do much a number on them. [[spoiler:It isn't a HeelFaceTurn that saves the hero, but the global rebellion against Kevin making him lose the Author's rights, therefore depriving "the Invincible" of a lot of her plot powers. As a side note, her true name is "Marie".]]
** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being more annoying than anything. She shows the most how extremely subjective MarySue characters are in her "playful" offing of the elementals and [[spoiler:and also in how carelessly [[spoiler:Vanessa Vanessa lets her die]].die only to share a little angst about it]].



** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. She also uses ''Wind Energy'' during the fight to spread the ''Wind Speed'' buff to your party, doubling their speed. Worse, it [[LifeDrain drains HP]] (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four if she gets a pair off.

to:

** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. She also uses ''Wind Energy'' during the fight to spread the ''Wind Speed'' buff to your party, doubling their speed.speed for more ''Breather'' hurt. Worse, it [[LifeDrain drains HP]] (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four if she gets a pair off.



** The four elementals have an ''Element Energy'' that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of HP and decreases all of the enemy's stats for 1000 turns.

to:

** The four elementals have an ''Element Energy'' Element Energy that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of HP and decreases all of the enemy's stats for 1000 turns.



* SpellMyNameWithAnS: Kelaud, Saylia and Ferenan, from my brother's game ''Kelaud and the Sky Tower'', all take their names from this applied to a name. Claude, Célia and Fernand sound a lot funnier now, do they?



* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case Maw will just use a million-damage ''Back Stab''.)[[/note]].

to:

* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case Maw will just use a million-damage ''Back Stab''.)[[/note]].)[[/note]], you know you got one.


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* TheUnfought: Fae was originally supposed to be this, except my brother raged on her hard enough to request her as a boss so he could kick her ass. So I did.

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* BigDamnHeroes: Kelaud in Chapter 5.



* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights.]]

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* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights. By her first boss fight, it already stops working. She does manage to run away.]]



* {{Expy}}: Wilhelmina is one to Beatrix, down to the very same four sword techniques. She doesn't get Beatrix's white magic.



* FragileSpeedster: Wax.



** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters...

to:

** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy.
strategy. Now it's just enough to kill anyone.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that this is in a BossGame with no random encounters...encounters, and the lowest HP of the bosses you encounter is Fae's 10000, the second-lowest being the Elementals' 24000.



* GlassCannon: Maw. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]].

to:

* GlassCannon: Maw. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]]. His attack is over 700. His defense is under 200.
* HeelFaceTurn: [[spoiler:The Elementals perform one when Ferenan finds them. He enters the game with equipment that lets him carry their attributes, and even their ''Energy'' arcanes.]]



* InfinityPlusOneSword: [[spoiler:The Master Swords]].



* JokeCharacter: My brother's game has [[SpellMyNameWithAnS Kelaud]] as its main character.
** UnpopularPopularCharacter: Home version. The comparison between this weaksauce character and the Authors' made Kelaud an instant hit and a MemeticBadass.

to:

* JokeCharacter: My brother's game has [[SpellMyNameWithAnS Kelaud]] as its main character.
Kelaud]].
** UnpopularPopularCharacter: Home version. The comparison between this weaksauce character and the Authors' made Kelaud Kelaud, within his original game (my brother's), is extremely unpopular. Outside, he was an instant hit and a MemeticBadass.



* MarySue: The villains are all meant to represent a sort of MarySue.
** PuritySue: [[spoiler:Vanessa is meant to represent this. She looks like an angel-goddess, is soft-spoken even with her enemies, and is extremely passive even in the one fight against her. She even appears to facetank a ''Seiken Clash'' for Fae, so that she's shown to be self-sacrificial..]]

to:

* MarySue: The villains are all meant to represent a sort of MarySue.
MarySue. [[spoiler:Kevin is a bad writer.]]
** PuritySue: [[spoiler:Vanessa is meant to represent this. She looks like an angel-goddess, is soft-spoken even with her enemies, and is extremely passive even in the one fight against her. She even appears to facetank block a ''Seiken Clash'' for Fae, so that she's shown to be self-sacrificial..protective.]]



** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being annoying. She shows the most how extremely subjective MarySue characters are.
* NamesToRunAwayFromReallyFast: The enemy FinalBoss is named "the Invincible". [[spoiler:Subverted with the TrueFinalBoss "Kevin".]] Maw can also count.

to:

** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being annoying. more annoying than anything. She shows the most how extremely subjective MarySue characters are.
are in her "playful" offing of the elementals and also in how carelessly [[spoiler:Vanessa lets her die]].
* NamesToRunAwayFromReallyFast: The enemy FinalBoss is named "the Invincible". [[spoiler:Subverted with the TrueFinalBoss "Kevin".Kevin.]] Maw can also count.



** ''Screen Cut'': Cuts the opponent's health depending on your remaining Fury, deals physical damage.



** Fira's attacks empower the opponent with Fire, but she is unaffected by Fire, essentially making basic attacks useless.

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** Fira's attacks empower the opponent with Fire, but she is unaffected by Fire, essentially making basic attacks useless. Also, ''Rage'' chunks her own HP down, but ''Fire Energy'' deals higher damage the lower her HP is.

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* {{Bishonen}}: All the Authors, except [[YourMileageMayVary maybe]] Maw.

to:

* {{Bishonen}}: All the Authors, except [[YourMileageMayVary [[{{YMMV}} maybe]] Maw.



* MarySue: The villains are all meant to represent a sort of MarySue.
** PuritySue: [[spoiler:Vanessa is meant to represent this. She looks like an angel-goddess, is soft-spoken even with her enemies, and is extremely passive even in the one fight against her. She even appears to facetank a ''Seiken Clash'' for Fae, so that she's shown to be self-sacrificial..]]
** GodModeSue: "The Invincible". It's in the name. She even wipes out a party full of level 99 with the global Light spell in an off-battle cinematic, because in battle it wouldn't do much a number on them. [[spoiler:It isn't a HeelFaceTurn that saves the hero, but the global rebellion against Kevin making him lose the Author's rights, therefore depriving "the Invincible" of a lot of her plot powers.]]
** Fae herself, being a shoot towards the "endearing" funny GenkiGirl that always ends up being annoying. She shows the most how extremely subjective MarySue characters are.



** The four elementals have an ''Element Energy'' that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of H

to:

** The four elementals have an ''Element Energy'' that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of HHP and decreases all of the enemy's stats for 1000 turns.



* SignatureMove: All Authors have the already-mentioned ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his auto-equipped ''Reforged Aegis'' shield, and Maw has it '''naturally'''. Xav is the only one who is unable to use it because he's a [[FriendlyRivalry good guy despite being known as ]] "TheRival". "The Invincible" even outright says she stole this move before using it. ''Action Charge'' also counts, being unique to the Author class and a move that is going to get used a lot (being an insanely-effective Fury replenisher).

to:

* SignatureMove: SignatureMove:
**
All Authors have the already-mentioned ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his auto-equipped locked-equipment ''Reforged Aegis'' shield, and Maw has it '''naturally'''. Xav is the only one who is unable to use it because he's a [[FriendlyRivalry good guy despite being known as ]] as]] "TheRival". "The Invincible" even outright says she stole this move before using it. it.
**
''Action Charge'' also counts, being unique to counts as the Author class and a move that signature. It is going to get used a lot (being an insanely-effective Fury replenisher).learned naturally (though the 4 start at levels above 50, so they have all their skills from the start).



* StandardStatusEffects: Loup is the local expert. He has two poison spells, three paralysis spells, two sleep spells, and also silence and blind spells on top of the local standard thief skills and [[SituationalDamageAttack Modulus]].



* TakeThatMe: All three AuthorAvatar other than the Author himself are referred to as "me with red eyes", "Mr. Cliché-Paladin" and Sephiroth-wannabe.
* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case he'll just use a million-damage ''Back Stab''.)[[/note]].
* TimeLimitBoss: Inverted with Terra. After 5 turns, Maw arrives and easily defeats her.

to:

* TakeThatMe: All three AuthorAvatar other than the Author himself are referred to as "me with red eyes", "red-eyed Me", "Mr. Cliché-Paladin" and Sephiroth-wannabe.
Wannabe-Sephiroth.
** BadassBoast: Maw turns the insult against him into one.
--> "I didn't get nicknamed Wannabe-Sephiroth by dying so easily."
* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]] in which case he'll Maw will just use a million-damage ''Back Stab''.)[[/note]].
* TimeLimitBoss: Inverted with Terra. After 5 turns, Maw arrives and easily defeats her. You have to survive these five turns with two party members, increased to 3 when Michiru joins the party mid-battle.



* YouHaveOutlivedYourUsefulness: The elementals get this said to them by the little fairy.

to:

* YouHaveOutlivedYourUsefulness: The elementals get this said to them by the little fairy.Fae before she attacks them with ''Light''.
* ZigZagged: The Elementals' characterization. [[spoiler:They ARE a bad writer's characters.]]

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* ArbitraryHeadcountLimit: There's 32 playable characters, but only 4 can fight.
* AssInAmbassador: In a way, Fae. [[spoiler:She is Vanessa's ambassador, but consistently trolls the spirits.]]
* AssholeVictim: Feminine version with the Elementals. Given their actions, it's hard to feel sorry when they're betrayed and attacked.


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* BagOfSharing: Items, money, everything stays in the inventory even though the parties change drastically.


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* BossBanter: Quite a lot.


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* CantDropTheHero: Averted. Whether Max or Wax is the hero, you can perfectly do without them.


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* CharmPerson: [[spoiler:Vanessa. This fades away with Kevin losing the Author's rights.]]
* ContractualBossImmunity: Averted. Bosses only are resistant to percent-health attacks (and not all, see GameBreaker) instead of immune. Also, they're not immune to instant death.


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* InfinityPlusOneSword: [[spoiler:The Master Swords]].


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* TurnsRed: Fira, with her case literally called out as the trope. Along with halving her remaining HP, she gains massive attack power that she can use to easily grind Max and Kelaud into the floor.

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* CharacterExaggeration: Saylia, while grumpy in her original game, is a raving [[{{Jerkass}} bitch]] this time around, raging at everyone and everything around her.



** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud). Except Kelaud doesn't exactly need the ''Golden Star'' (in fact, taking it for Kelaud deprives Max of ''Super Nova'').

to:

** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud). Except Kelaud doesn't exactly need the ''Golden Star'' to do what he has to do (in fact, taking it for Kelaud deprives Max of ''Super Nova'').Nova'', making the fight much harder to win).
* DeusExMachina: Max seeks to invoke one. Rather, he seeks to reclaim his Author's rights and use them [[spoiler:to [[{{Jossed}} joss]] Kevin and his horrible OCs.]]



** Wata's attacks have 50% chance to inflict a special state that raises attack by 50%. Except this state also doubles as confusion. Given that she hits twice, there's a chance she'll have bitch-slapped you out of it before it takes effect. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last.
** Terra's SecretArt ''Pangaea'' replenishes all MP and Fury of every character it hits... Except it deals more damage the more HP, MP and TP you have.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' (not called as such in-game) deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. It also gives the ''Wind Speed'' buff to everyone it hits, doubling their speed too! Worse, it [[LifeDrain drains]] HP (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four.

to:

** Wata's attacks have 50% chance to inflict a special state that raises attack by 50%. Except this state also doubles as confusion. Given that she hits twice, there's a chance she'll have bitch-slapped you out of it before it takes effect. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last.
last. Even when you stay confused, there's still a chance you punch her with 150% attack!
** Terra's SecretArt ''Pangaea'' ''Earth Energy'' replenishes all MP and Fury of every character it hits... Except it deals more damage once she uses ''Pangaea'', she uses that against you as the more HP, MP move increases its power with your Mana and TP you have.
Fury.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' (not called as such in-game) deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach 640 Speed. It She also gives uses ''Wind Energy'' during the fight to spread the ''Wind Speed'' buff to everyone it hits, your party, doubling their speed too! speed. Worse, it [[LifeDrain drains]] HP drains HP]] (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four.four if she gets a pair off.



* SecretArt
** The four elementals have an ''Element Energy'' that has to do with their gimmick. But the straightest of those are Terra's ''Pangaea'' and Zephira's ''the Breather''. "The Invincible" has ''Power Energy'', that drains a very little amount of H



** ''Seiken Clash'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash''.

to:

** ''Seiken Clash'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash''. ''Stock Break'' is imported straight, and ''Climhazzard'' has a copypasta in ''Screen Cut''.



* StoryToGameplayRatio: A lot goes to the story, what with all bosses being {{Rush Boss}}es.



* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]])[[/note]]

to:

* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]])[[/note]]hit]] in which case he'll just use a million-damage ''Back Stab''.)[[/note]].
* TimeLimitBoss: Inverted with Terra. After 5 turns, Maw arrives and easily defeats her.


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* YouHaveOutlivedYourUsefulness: The elementals get this said to them by the little fairy.

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* DamageSpongeBoss: [[spoiler:Vanessa, [[PuritySue "the Lovable"]] who prefers healing herself over attacking and, despite her weak stats, still has 50000 HP.]]



** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud).

to:

** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud). Except Kelaud doesn't exactly need the ''Golden Star'' (in fact, taking it for Kelaud deprives Max of ''Super Nova'').



** The Authors have ''Super Nova''. With the exact same effect of dividing the opponent's health by '''16'''. You'll need it, and fortunately, despite having a long animation, it doesn't last two minutes.

to:

** The Authors have ''Super Nova''. With the exact same effect of dividing the opponent's health by '''16'''. You'll Considering even the first battle in the game has 24000 HP, you'll need it, and fortunately, it. Fortunately, despite having a long animation, it doesn't last two minutes.minutes, only eight seconds.



*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard, I had to take the full MP and TP replenish to another move ''Earth Energy''. She can still do both in a row, but at least the first one won't already have your characters softened up. This made it impossible to get to turn 5, where Maw arrives in and defeats Terra with an ''Octaslash'' and a ''Back Stab''.

to:

*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard, I had to take the full MP and TP replenish to another move named ''Earth Energy''. She can still do both in a row, but at least the first one won't already have your characters softened up. This made it impossible to get to turn 5, where Maw arrives in and defeats Terra with an ''Octaslash'' and a ''Back Stab''.Energy''.


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* HellYesMoment: Almost, in-story, the end to chapter 3. Maw is back, rips off Sephiroth in one of the most obvious ways imaginable (entering to a slowed-down ''One-Winged Angel'', using ''Octaslash'', and if said ''Octaslash'' didn't kill, he'll use ''Back Stab'', shown as "Maw descends on his target from the sky" in reference to the infamous Aerith death scene).


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* TerrifyingRescuer: Maw at the end of Chapter 3. It isn't exactly a rescue as the fight would be winnable even without him arriving (it WOULD take that much more time though), but when he comes to a 50%-slowed ''One-Winged Angel'' and kills Terra in one ''Octaslash'' [[note]](even if Saylia didn't halve Terra's defense during the fight, ''Octaslash'' is enough to kill her unless Terra [[GameplayAndStorySegregation dodges a hit]])[[/note]]

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* AuthorAvatar: The "Author" class of characters I have created. These are the main characters and the main character, Max, is trapped inside his own world.

to:

* AuthorAvatar: The "Author" class of characters I have created. These They are the main characters and the main character, Max, is trapped inside his own world.



** The Authors have ''Super Nova''. With the exact same effect of cutting the opponent's health by '''16'''. You'll need it, and fortunately, despite having a long animation, it doesn't last two minutes.

to:

** The Authors have ''Super Nova''. With the exact same effect of cutting dividing the opponent's health by '''16'''. You'll need it, and fortunately, despite having a long animation, it doesn't last two minutes.



** The Invincible has ''Super Nova'' too. Count that her stats are boatloads higher than non-BonusBoss enemies [[spoiler:and Kevin, her stats are far higher than Vanessa's]].
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats (but without the double-attack and with no magic) as a playable character.

to:

*** Terra's SecretArt '''GaiasVengeance''', before I renamed it to ''Pangaea''. It dealt tons of damage (up to 1500 base damage) and she spammed it whenever past turn 3. Worst part was, it replenished MP and TP and she always used it twice in a row! This made the fight so hard, I had to take the full MP and TP replenish to another move ''Earth Energy''. She can still do both in a row, but at least the first one won't already have your characters softened up. This made it impossible to get to turn 5, where Maw arrives in and defeats Terra with an ''Octaslash'' and a ''Back Stab''.
** The Invincible has ''Super Nova'' too. Count that her stats are boatloads higher than non-BonusBoss enemies [[spoiler:and Kevin, her stats are far higher than Vanessa's]].
Vanessa's]] and this makes her a GameBreaker on her own tier. [[JustifiedTrope She IS supposed to be a]] GodModeSue.
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats (but without the double-attack and with no magic) double-attack) as a playable character.character.
* GlassCannon: Maw. His ''Maw Blade EX'' says it in its description that it maximizes attack power. His ''Important Character's Cape'', which is supposed to count as armor, reduces his defense and max HP, but gives him increased power, magic attack, max MP, and passive MP regeneration... [[BreadEggsMilkSquick and the Apocalypse spell]].



* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a lot of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''

to:

* LeeroyJenkins: There's a character named Leeroy. He is however an aversion to the trope, only being a LargeHam with a lot bunch of [[{{Narm}} bad lines]]. When he shouts the trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''



** Terra's SecretArt ''GaiasVengeance'' replenishes all MP and Fury of every character it hits... Except it deals more damage the more HP, MP and TP you have, so the next time will deal more damage.

to:

** Terra's SecretArt ''GaiasVengeance'' ''Pangaea'' replenishes all MP and Fury of every character it hits... Except it deals more damage the more HP, MP and TP you have, so the next time will deal more damage.have.

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* {{BFS}}: The [[OurGiantsAreBigger Mastok]] sword has its unique weapon class, which is this. Somehow, the Mastok can still perform the DiagonalCut techniques with it.
* BossGame: With a lot of plot going on between the fights.



* DiagonalCut: A set of Author skills: ''Bisection'' is a purest example, while ''Screen Cut'', cutting all enemies, is horizontal. Both invoke the delayed reaction to a sword slash. So much, they need a sword to be performed.

to:

* DiagonalCut: A set of Author new skills: ''Bisection'' is a purest pure example, while ''Screen Cut'', cutting all enemies, is horizontal. Both invoke the delayed reaction to a sword slash. So much, they need a sword or a katana to be performed.performed, except the Mastok's unique variant.



*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that the game is a boss game with no random encounters...

to:

*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the "% health" element used to scale it against bosses. It's '''thunder'''. The only downside there is to this move is that it is physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that the game this is in a boss game BossGame with no random encounters...


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* OurGiantsAreBigger: The Mastok. Though they're not really that much bigger, or just shrinked down on the map.

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* DarkIsNotEvil: Maw, despite being an {{Expy}} of Sephiroth and being frequently referred to as "the Villain", is actually in a heroic position.
* DeadpanSnarker: Mainly Max.
* DiagonalCut: A set of Author skills: ''Bisection'' is a purest example, while ''Sudden Cut / Screen Cut'', cutting all enemies, is horizontal. Both invoke the delayed reaction to a sword slash. So much, they need a sword to be performed.

to:

* DarkIsNotEvil: Maw, despite being an {{Expy}} of Sephiroth and being frequently referred to as "the Villain", is actually in a heroic position.
position. [[AntiHero Though he's not a heroic character]].
* DeadpanSnarker: Mainly Mostly Max.
** HypocriticalHumor: He snarks at Kelaud needing to loot his equipment to win (after the Fira fight, there's a segment where Max snatches back his ''Golden Star'' if you equipped it to Kelaud).
* DiagonalCut: A set of Author skills: ''Bisection'' is a purest example, while ''Sudden Cut / Screen ''Screen Cut'', cutting all enemies, is horizontal. Both invoke the delayed reaction to a sword slash. So much, they need a sword to be performed.



* FauxAffablyEvil: Just about every single villain past the four elementals. Chief among them "the Invincible".

to:

* FauxAffablyEvil: Just about every single villain past the four elementals. Chief among them "the Invincible".Invincible" [[spoiler:and Vanessa "the Lovable"]].



** The Authors have ''Super Nova''.

to:

** The Authors have ''Super Nova''. With the exact same effect of cutting the opponent's health by '''16'''. You'll need it, and fortunately, despite having a long animation, it doesn't last two minutes.



*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the % health element used to scale it against bosses. It's '''thunder'''. The only mitigation there is to this move is that it doesn't ignore defense and is physical, meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around 6.4% life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that the game is a boss game with no random encounters...
** The Invincible and the elementals attacks are likely to cause this as well. Zephira doubles your speed and uses it to drain your life, for one.
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats as a playable character.
* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.P.'' locked in. To add to this, most even dual-wield! Max dual-wields the ''Final Sword'' with his ''M.S.P.'', Xav dual-wields it with the ''Key of Hearts'', and Maw [[TheLastOfTheseIsNotLikeTheOthers dual-wields it with a non-sword weapon]], the claw ''Maw Blade EX''.
* ItsAllAboutMe: Loup is a severe case, agreeing to help Saylia only if he gets something for it. He stays only in hopes Maw is dead and he can loot his stuff.
* JokeCharacter: My brother's [[SpellMyNameWithAnS Kelaud]]. His class is ''Ducul'', French for something like asshat. His description bills him as a self-fashioned prince of grasslands. His stats are also really weak. And all he's able of is killing slimes (and even then he has a hard time).\\
** UnpopularPopularCharacter: Home version. The comparison between this weaksauce character and the Authors' made Kelaud an instant hit and a MemeticBadass for, and a joke about him surviving ''Super Nova'' had me actually implement him into my game, where he verbally owns "the Invincible" about it so hard she [[RuleOfFunny instantly dies]].\\ The worst part? I playtested a level 99 Kelaud (still weak) with normal maximum-tier equipment (well, the most he could have), and with a [[QuirkyMinibossSquad little help]], he actually '''survived the 5 turns necessary to get to the scripted instakill'''!
** TookALevelInBadass: The difference between a Kelaud with his won Tyrfing who is essentially invincible

to:

*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the % health "% health" element used to scale it against bosses. It's '''thunder'''. The only mitigation downside there is to this move is that it doesn't ignore defense and is physical, physical damage (not fixed damage unlike ''Super Nova''), meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around 6.4% '''6.4%''' life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that the game is a boss game with no random encounters...
** The Invincible and the elementals attacks has ''Super Nova'' too. Count that her stats are likely to cause this as well. Zephira doubles your speed and uses it to drain your life, for one.
boatloads higher than non-BonusBoss enemies [[spoiler:and Kevin, her stats are far higher than Vanessa's]].
* GiantSpaceFleaFromNowhere: BonusBoss Mastok. He isn't relevant to the plot at all, and beating it only unlocks M, another Mastok with the same stats (but without the double-attack and with no magic) as a playable character.
* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.P.'' locked in. in.
** DualWielding:
To add to this, most even dual-wield! dual-wield swords! Max dual-wields the ''Final ''Fusion Sword'' with his ''M.S.P.'', Xav dual-wields it with the ''Key of Hearts'', Hearts'' (which is treated as a sword), and Maw [[TheLastOfTheseIsNotLikeTheOthers [[SubvertedTrope dual-wields it with a non-sword weapon]], the [[PowerFist claw weapon]] ''Maw Blade EX''.
* ItsAllAboutMe: Loup is a severe case, agreeing to help Saylia only if he gets something for it. He stays only in hopes Maw is dead and he can loot his stuff.
stuff. The fact that Saylia is essentially forcing him along doesn't help.
* JokeCharacter: My brother's game has [[SpellMyNameWithAnS Kelaud]]. His class is ''Ducul'', French for something like asshat. His description bills him Kelaud]] as a self-fashioned prince of grasslands. His stats are also really weak. And all he's able of is killing slimes (and even then he has a hard time).\\
its main character.
** UnpopularPopularCharacter: Home version. The comparison between this weaksauce character and the Authors' made Kelaud an instant hit and a MemeticBadass for, and a MemeticBadass.
*** TookALevelInBadass: A
joke about him surviving ''Super Nova'' had me actually implement him into my game, where he verbally owns "the Invincible" about it so hard she [[RuleOfFunny instantly dies]].\\ The worst part? I playtested a level 99 Kelaud (still weak) with normal maximum-tier equipment (well, dies]]. He serves as Max's HypercompetentSidekick (he has the most he could have), ''Invincible'' status effect for their first boss fight, the only way to lose is scripted), ButtMonkey, and with a [[QuirkyMinibossSquad little help]], he actually '''survived the 5 turns necessary to get to the scripted instakill'''!
** TookALevelInBadass: The difference between a Kelaud with his won Tyrfing who is essentially invincible
MrExposition.



* LeeroyJenkins: There's a character named Leeroy, and he shouts the line. He is however an aversion to the trope, only being a LargeHam with a lot of [[{{Narm}} bad lines]]. When he shouts the trope? He is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''

to:

* LeeroyJenkins: There's a character named Leeroy, and he shouts the line.Leeroy. He is however an aversion to the trope, only being a LargeHam with a lot of [[{{Narm}} bad lines]]. When he shouts the trope? He trope, he is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''



* {{Narm}}: A lot.
* PercentDamageAttack: The more well-known of my new techniques are:
** ''Bisection'': halves one target's HP.
** ''Screen Cut / Sudden Cut'': Cuts the opponent's health depending on your remaining Fury.
** ''Super Nova'': [[VideoGame/FinalFantasyVII You already know]].
** ''Blue Thunder Cut:'' You may not know this one but it deals 19% of the opponent's maximum HP. Keep in mind that unlike the above attacks, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.
* PostMortemComeback: Xav was suspected of having done this by Kelaud, but [[SubvertedTrope he actually managed to run away from Zephira]].

to:

* {{Narm}}: A lot.
lot. From Leeroy, the four elementals' IncrediblyLamePun antics or even the Invincible sometimes. While I am looking for NarmCharm, this doesn't work everytime.
* PercentDamageAttack: The more well-known of my new techniques are:
are this.
** ''Bisection'': halves one Deals half the target's HP.
HP as physical damage.
** ''Screen Cut / Sudden Cut'': Cuts the opponent's health depending on your remaining Fury.
Fury, deals physical damage.
** ''Super Nova'': [[VideoGame/FinalFantasyVII You already know]].
Copypasta]], deals 15/16 of current health as fixed damage.
** ''Blue Thunder Cut:'' [[VideoGame/FinalFantasyIX Copypasta too.]] You may not know this one but it deals 19% of the opponent's maximum HP.HP as physical damage. Keep in mind that unlike the above attacks, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.
* PostMortemComeback: Xav was suspected of having done this by Kelaud, but [[SubvertedTrope he actually managed managed]] [[DefeatingTheUndefeatable to run away from from]] [[BlowYouAway Zephira]].



** Wata's attacks have 20% chance to confuse the opponent, but given that she hits twice, there's a chance she'll have bitchslapped you out of it before the end of the attack string. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last.
** Terra's SecretArt ''GaiasVengeance'' is a move that deals more damage the more HP, MP and TP you have... as well as replenishing your character's full MP and TP for more hurt next time.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' (not called as such in-game) deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach speeds well above 500. Worse, it [[LifeDrain drains]] HP (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four.

to:

** Wata's attacks have 20% 50% chance to confuse the opponent, but given inflict a special state that raises attack by 50%. Except this state also doubles as confusion. Given that she hits twice, there's a chance she'll have bitchslapped bitch-slapped you out of it before the end of the attack string.it takes effect. The fact that half her moves will be basic attacks (each hit has a 50% chance of snapping confusion) makes it unlikely to last.
** Terra's SecretArt ''GaiasVengeance'' is a move that replenishes all MP and Fury of every character it hits... Except it deals more damage the more HP, MP and TP you have... as well as replenishing your character's full MP and TP for have, so the next time will deal more hurt next time.
damage.
** Zephira speeds your characters up, as well as herself. Because her SecretArt ''the Breather'' (not called as such in-game) deals damage scaling on speed, hers as well as the opponent. Keep in mind that she starts spamming it after giving a ''Wind Speed'' buff to herself before using it, making her reach speeds well above 500. 640 Speed. It also gives the ''Wind Speed'' buff to everyone it hits, doubling their speed too! Worse, it [[LifeDrain drains]] HP (despite the element not being absorption but wind), meaning Zephira can be the hardest one of the four.



** Maw, though the warning isn't because he's evil (he'd be was "the Invincible" not around), but because he's still a [[NominalHero cold-headed, ruthless jerk]].

to:

** Maw, though the warning isn't because he's evil (he'd be was "the Invincible" not around), but because he's still a [[NominalHero cold-headed, cold-headed ruthless jerk]].



** [[VideoGame/FinalFantasyVII Sephiroth's]] ''Super Nova'' is in the game, as well as [[{{Expy}} Sephiroth wannabe]] Maw. Count that Saylia's introduction dialogue as her pull off this:

to:

** [[VideoGame/FinalFantasyVII Sephiroth's]] ''Super Nova'' is in the game, as well as [[{{Expy}} Sephiroth wannabe]] Maw. Count that Max's sword is also named ''Fusion Sword'' after Cloud's sword in Advent Children.\\
Also,
Saylia's introduction dialogue as her pull off this:



** ''Clash Sword'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash'', except it has drastically different effects.
* SignatureMove: All Authors have ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his auto-equipped ''Reforged Aegis'' shield, and Maw has it '''naturally'''. "The Invincible" even outright says she stole this move before using it. ''Action Charge'' also counts.
* SoLongAndThanksForAllTheGear: Averted. At the ending chapter, every single playable character is there.

to:

** ''Clash Sword'' ''Seiken Clash'' is a reference to [[VideoGame/FinalFantasyIX Beatrix and Steiner's]] ''Shock''. Similarly, ''Blue Thunder Cut'' is a reference to their ''Thunder Slash'', except it has drastically different effects.
Slash''.
* SignatureMove: All Authors have the already-mentioned ''Super Nova''. This is so signature that Max gets it with his ''Golden Star'' accessory, Wax gets it with his auto-equipped ''Reforged Aegis'' shield, and Maw has it '''naturally'''. Xav is the only one who is unable to use it because he's a [[FriendlyRivalry good guy despite being known as ]] "TheRival". "The Invincible" even outright says she stole this move before using it. ''Action Charge'' also counts.
counts, being unique to the Author class and a move that is going to get used a lot (being an insanely-effective Fury replenisher).
* SoLongAndThanksForAllTheGear: Averted. At the ending chapter, every single playable character is there.there, barring the original version of Kelaud who disappears after the first fight. His equipment is looted before anyway.

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* CruelAndUnusualPunishment: "The Wata Labyrinth". Wata trapped Wax there and waited for him to die of hunger. [[BlackMagicianGirl Ilya]] arrives in time.

to:

* CruelAndUnusualPunishment: "The Wata Labyrinth".CruelAndUnusualDeath: The "Wata Labyrinth" episode. Wata trapped Wax there and waited for him to die of hunger. [[BlackMagicianGirl Ilya]] arrives in time.time for the rescue.



* DeadpanSnarker: Mainly Max.



* GameBreaker: The Authors have Super Nova. The Invincible and the spirit's attacks are liekly to cause this as well.

to:

* GameBreaker: GameBreaker:
**
The Authors have Super Nova. ''Super Nova''.
** Also, the original ''Blue Thunder Cut'' was Max's SecretArt. It was a priority attack that deprived the opponent of thunder attribute states while also nullifying speed boosts, as well as having 20% chance to paralyze the opponent and 40% to immobilize them. For a measly 20 Fury, which is quite easy to replenish, considering the ''Golden Star'' accessory Max comes with regenerated that exact same amount each turn. ''Super Nova'' followed by ''Blue Thunder Cut'' mashing was a game-breakingly good strategy.
*** The retooled ''Blue Thunder Cut'', as a copypaste of ''Thunder Slash'', gets its share of this (not as obvious as the previous one though). It deals a percentage of the enemy's maximum health (19%, quite high at that)... but its element isn't the % health element used to scale it against bosses. It's '''thunder'''. The only mitigation there is to this move is that it doesn't ignore defense and is physical, meaning enemies with bigger defense can easily resist it. However, Max's attack already reaches 337 by the time you're past the intro screen, meaning that nobody can take less than around 6.4% life unless they have a specific elemental resistance. Max's attack stat reaches 511 at level 99, making it almost a sure 10% max health, very useful to mow down high-health targets. Consider now that the game is a boss game with no random encounters...
**
The Invincible and the spirit's elementals attacks are liekly likely to cause this as well.well. Zephira doubles your speed and uses it to drain your life, for one.



* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.F.'' locked in. To add to this, most even dual-wield! Max dual-wields the ''Final Sword'' with his ''M.S.F.'', Xav dual-wields it with the ''Key of Hearts'', and Maw, the OddOneOut dual-wields it with a non-sword weapon, the claw ''Maw Blade EX''.

to:

* HeroesPreferSwords: The Authors mostly wield swords, what with them having a ''M.S.F.P.'' locked in. To add to this, most even dual-wield! Max dual-wields the ''Final Sword'' with his ''M.S.F.P.'', Xav dual-wields it with the ''Key of Hearts'', and Maw, the OddOneOut Maw [[TheLastOfTheseIsNotLikeTheOthers dual-wields it with a non-sword weapon, weapon]], the claw ''Maw Blade EX''.



* LeeroyJenkins: There's a character named Leeroy, and he shouts the line. He is however an aversion to the trope, only being a LargeHam with a lot of [[{{Narm}} bad lines]]. When he shouts the trope? He is being the local patron saint of HolyShitQuotient. He leads the party into ramming a metal wall. '''[[{{Badass}} And they ram right through it.]]'''



** ''Blue Thunder Cut:'' You may not know this one but it deals 19% of the opponent's maximum HP. Keep in mind that unlike the two above, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.

to:

** ''Blue Thunder Cut:'' You may not know this one but it deals 19% of the opponent's maximum HP. Keep in mind that unlike the two above, above attacks, whose element actually IS "% health" (so bosses can get reduced effects), this one is considered Thunder-elemental.



* {{Troll}}: Self-done. At endgame, I always give a caption of [[spoiler:Kevin saying that "it's gonna be for next time", laughing, and forcing a NonStandardGameOver.]]

to:

* {{Troll}}: Self-done.Self-inflicted. At endgame, I always give a caption of [[spoiler:Kevin saying that "it's gonna be for next time", laughing, and forcing a NonStandardGameOver.]]
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* DiagonalCut: A set of Author skills: ''Bisection'' is a purest example, while ''Sudden Cut / Screen Cut'', cutting all enemies, is horizontal. Both invoke the delayed reaction to a sword slash. So much, they need a sword to be performed.

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