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* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite that region not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''. Finally, a few tracks that were released as DLC are originally from games that [[NoExportForYou never left Japan]], such as "Megalomania" from ''VideoGame/LiveALive''.
to:
* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite that region not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''. Finally, a few tracks that were released as DLC are originally from games that [[NoExportForYou never left Japan]], Japan]] at the time, such as "Megalomania" from ''VideoGame/LiveALive''.''VideoGame/LiveALive'' or "Sacrifice" from ''VideoGame/TrialsOfMana''.
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* RemadeForTheExport: ''All-Star Carnival'', which features a control scheme different from the 3DS games, was only released in Japan, with a limited distribution in the United States through Round 1 locations. ''Final Bar Line'' effectively serves as a console port of ''ASC'', featuring its gameplay and charts, but available globally.
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* RemadeForTheExport: ''All-Star Carnival'', which features a control scheme and game mechanics different from the 3DS games, was only released in Japan, with a limited distribution in the United States through Round 1 locations. ''Final Bar Line'' effectively serves as a console port of ''ASC'', featuring its gameplay and charts, but available globally.
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* RemadeForTheExport: ''All-Star Carnival'', which features a control scheme different from the 3DS games, was only released in Japan, with a limited distribution in the United States through Round 1 locations. ''Final Bar Line'' effectively serves as a console port of ''ASC'', featuring its gameplay and charts, but available globally.
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YMMV
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* FanNickname: "Final Fantasy Tip Taps"[[note]]Tip Taps was the name of a long-dead mobile rhythm game during its early years.[[/note]] for the game itself. Another is "Dissidia: The Musical."
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* FanNickname: "Final Fantasy Tip Taps" for the game itself. Another is "Dissidia: The Musical."
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* FanNickname: "Final Fantasy Tip Taps" Taps"[[note]]Tip Taps was the name of a long-dead mobile rhythm game during its early years.[[/note]] for the game itself. Another is "Dissidia: The Musical."
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* FanNickname: "Final Fantasy Tip Taps" for the game itself. Another is "Dissidia: The Musical."
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* TheWikiRule: The [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Wiki Final Fantasy Wiki]].
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, but was moved to the [[Nintendo3DS 3DS]] due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the UsefulNotes/{{DS}}, but was moved to the [[Nintendo3DS [[UsefulNotes/Nintendo3DS 3DS]] due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the [[Nintendo3DS 3DS]] due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, UsefulNotes/{{DS}}, but was moved to the [[Nintendo3DS 3DS]] due to greater storage capacity.
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** As expected, ''All-Star Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] network connectivity and functionality, but the interface is still in Japanese.
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** As expected, expected of a Japanese-developed arcade game, ''All-Star Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] network connectivity and functionality, but the interface is still in Japanese.
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** As expected, ''Allstar Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] network connectivity and functionality, but the interface is still in Japanese.
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** As expected, ''Allstar ''All-Star Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] network connectivity and functionality, but the interface is still in Japanese.
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** As expected, ''Allstar Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] functionality, but the interface is still in Japanese.
to:
** As expected, ''Allstar Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] network connectivity and functionality, but the interface is still in Japanese.
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** As expected, ''Allstar Carnival'' is Japan-only...mostly. It is available in Round 1 centers in the United States, complete with [=NESiCA=] functionality, but the interface is still in Japanese.
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Removing superlatives
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* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''. Finally, a few tracks that were released as DLC are originally from games that [[NoExportForYou never left Japan]], such as "Megalomania" from ''VideoGame/LiveALive''.
to:
* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West that region not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''. Finally, a few tracks that were released as DLC are originally from games that [[NoExportForYou never left Japan]], such as "Megalomania" from ''VideoGame/LiveALive''.
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None
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* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''.
to:
* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''. Finally, a few tracks that were released as DLC are originally from games that [[NoExportForYou never left Japan]], such as "Megalomania" from ''VideoGame/LiveALive''.
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** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, let alone the aforementioned nature of the game.
to:
** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, Creator/SquareEnix, let alone the aforementioned nature of the game.
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** Krile is the ''only'' DLC character not to be released outside of Japan, and Square has said they don't plan to release her. Apparently she's less important than having two Clouds and Auron with his arm ''in'' his sleeve.
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** Krile is the ''only'' DLC character not to be released outside of Japan, and Square has said they don't plan to release her. Why she remains exclusive to Japan is a mystery, but fans aren't happy about it. Apparently she's less important than having two Clouds and Auron with his arm ''in'' his sleeve.
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** Krile is the ''only'' DLC character not to be released outside of Japan. Apparently she's less important than having two Clouds and Auron with his arm ''in'' his sleeve.
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** Krile is the ''only'' DLC character not to be released outside of Japan.Japan, and Square has said they don't plan to release her. Apparently she's less important than having two Clouds and Auron with his arm ''in'' his sleeve.
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** Krile is the ''only'' DLC character not to be released outside of Japan. Apparently she's less important than having three different versions of Cloud.
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** Krile is the ''only'' DLC character not to be released outside of Japan. Apparently she's less important than having three different versions of Cloud.two Clouds and Auron with his arm ''in'' his sleeve.
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* NoExportForYou: Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, let alone the aforementioned nature of the game.
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* NoExportForYou: NoExportForYou:
** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, let alone the aforementioned nature of the game.
** Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, let alone the aforementioned nature of the game.
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** Krile is the ''only'' DLC character not to be released outside of Japan. Apparently she's less important than having three different versions of Cloud.
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** Played straight with the 3DS' [=DLCs=] in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa and quite a few East European countries).
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** Played straight with the 3DS' [=DLCs=] in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa and Africa, quite a few East European countries).countries, and parts of South America that isn't Brazil).
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** Played straight with the 3DS' DLCs in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa and quite a few East European countries).
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** Played straight with the 3DS' DLCs [=DLCs=] in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa and quite a few East European countries).
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** Played straight with the 3DS' DLCs in areas without Nintendo eShop Access (which is a rather huge chunk of Asia, parts of Africa and quite a few East European countries).
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* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015.
to:
* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015. And of course, there's "Somnus" from what was then ''Versus XIII'' and is now ''Final Fantasy XV'' appearing in the original game, although it's conspicuously absent in the [=iOS=] port and ''Curtain Call''.
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* MarthDebutedInSmashBros: Footage and music from ''VideoGame/FinalFantasyType0'' is retained in the Western releases, despite the West not getting ''Type-0'' till the HD remake in March 2015.
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* NoExportForYou: Highly feared at first, given the game's nature as one hell of a [[WidgetSeries Widget Title]]. But then it was announced for the other regions. ''[[AvertedTrope Averting]]'' such a trope is already a great feat for SquareEnix, let alone the aforementioned nature of the game.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the [[Nintendo3DS 3DS]] due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the [[Nintendo3DS 3DS]] due to greater storage capacity.capacity.
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* AscendedFanon: Kefka's card uses his longtime FanNickname "the Psycho Clown" to describe him.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the {{3DS}} due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the {{3DS}} [[Nintendo3DS 3DS]] due to greater storage capacity.
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* WhatCouldHaveBeen: ''Theatrhythm'' was originally planned for the {{DS}}, but was moved to the {{3DS}} due to greater storage capacity.