Follow TV Tropes

Following

History Trivia / SpyHunter

Go To

OR

Added: 90

Changed: 527

Removed: 4

Is there an issue? Send a MessageReason:
None


!!Trivia for [[VideoGame/SpyHunter the video game]]:
* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[ScrewedByTheLawyers unable to obtain the rights]].

to:

!!Trivia for [[VideoGame/SpyHunter the video game]]:
[[index]]
* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[ScrewedByTheLawyers unable to obtain the rights]].Trivia/SpyHunter1983
* Trivia/SpyHunter2001
* Trivia/SpyHunter2
* Trivia/SpyHunterNowhereToRun
[[/index]]

!!Series:



----
!!Trivia for [[Pinball/SpyHunter the pinball machine]]:

to:

----
!!Trivia for [[Pinball/SpyHunter the pinball machine]]:

!!Pinball game:



----
!!General trivia

to:

----
!!General trivia

!!General:



* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial and the actual passing of the bridge requires taking advantage of a little-known bug.
----

to:

* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial and the actual passing of the bridge requires taking advantage of a little-known bug.
----
bug.

Added: 660

Changed: 30

Is there an issue? Send a MessageReason:
None


* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]].

to:

* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen [[ScrewedByTheLawyers unable to obtain the rights]].rights]].
* ReferencedBy:
** ''VideoGame/ANNOMutationem'': At Siberius's antique shop, one of the screen monitors displays ''Spy Hunter''.
** ''WesternAnimation/BlackDynamite'': Eartha K.I.T.T.'s arsenal (machine guns, surface-to-air missiles, oil slick) is straight out of ''Spy Hunter''.
** ''VideoGame/{{Space Quest IV|RogerWilcoAndTheTimeRippers}}'': One of the games at Buckazoid Bill's Arcade and Sushi Bar reference ''Spy Hunter''.
** ''VideoGame/SpiderManPS4'': One achievement is called "Spy Hunter".
** ''Literature/{{Stuck}}'': The name of the second act of Stuck at the Galleria is "The Duck Hunter", a reference to both ''VideoGame/DuckHunt'' and ''Spy Hunter''.
Tabs MOD

Removed: 75

Is there an issue? Send a MessageReason:
not trivia


* ImageSource: A playfield plastic provides the page image for {{Hotline}}.

Added: 921

Changed: 746

Is there an issue? Send a MessageReason:
Adding examples and doing some formatting cleanup


* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]], the Peter Gunn theme is also heard throughout the Pinball Game.

to:

!!Trivia for [[VideoGame/SpyHunter the video game]]:
* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]], the Peter Gunn theme is also heard throughout the Pinball Game.rights]].



* WhatCouldHaveBeen: The prototype for Spy Hunter originally played with the James Bond theme, which was the theme originally sought after for use in the game. The ''Peter Gunn'' theme was used when Midway could not obtain the rights to use the James Bond theme in the game.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The prototype for Spy Hunter originally played with the James Bond theme, which was the theme originally sought after for use in the game. The ''Peter Gunn'' theme was used when Midway could not obtain the rights to use the James Bond theme in the game.



!General Trivia

to:

!General Trivia ----
!!Trivia for [[Pinball/SpyHunter the pinball machine]]:
* ImageSource: A playfield plastic provides the page image for {{Hotline}}.
* RealSongThemeTune: As with the source material, the ''Peter Gun'' theme is head throughout the game.
----
!!General trivia
Is there an issue? Send a MessageReason:
None


* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial and the actual passing of the bridge requires taking advantage of a little-known bug.

to:

* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial and the actual passing of the bridge requires taking advantage of a little-known bug.bug.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!General Trivia
Is there an issue? Send a MessageReason:
None


* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]].

to:

* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]].rights]], the Peter Gunn theme is also heard throughout the Pinball Game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RealSongThemeTune: The first remake featured a remake of the ''Series/PeterGunn'' theme (itself an example in the original game) by Saliva, and the sequel had "Dark Carnival" by Vanessa Carlton. Interestingly, Bally Midway intended to use the ''Film/JamesBond'' theme for the original game - as part of a potential tie-in to the James Bond franchise - but were [[WhatCouldHaveBeen unable to obtain the rights]].
Is there an issue? Send a MessageReason:
None


* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial.

to:

* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial.crucial and the actual passing of the bridge requires taking advantage of a little-known bug.
Is there an issue? Send a MessageReason:
None


* Speaking of James Bond, there's an homage to a famous stunt from Live and Let Die: after missing an exit from the river one will encounter a small island. On a properly set-up arcade machine, accelerating to top speed before reaching this island allows the player to jump his boat over the island rather than crashing as will happen when running into any other land in the game. Any enemy boats in pursuit directly behind the player will crash.

to:

* Speaking of James Bond, there's an homage to a famous stunt from Live and Let Die: after missing an exit from the river one will encounter a small island. On a properly set-up arcade machine, accelerating to top speed before reaching this island allows the player to jump his boat over the island rather than crashing as will happen when running into any other land in the game. Any enemy boats in pursuit directly behind the player will crash.crash.
* Many players are not aware that the button in the center of the steering wheel is actually useful. If you get partway through a stage without losing a life but want more of the weapon you picked up at the beginning of the stage (whether or not you're completely out of that weapon), you can press that button to call a second van and get replenished. It's also possible to use this feature to bypass missing bridges without going to the river mode, but timing is crucial.
Is there an issue? Send a MessageReason:
None


** There was also going be a live action film with Dwayne Johnson in the starring role, but it appears to be trapped in DevelopmentHell so far. However, a sample of it can be seen in the last game in the franchise, ''Nowhere to Run''.

to:

** There was also going be a live action film with Dwayne Johnson in the starring role, but it appears to be trapped in DevelopmentHell so far. However, a sample of it can be seen in the last game in the franchise, ''Nowhere to Run''.Run''.
* Speaking of James Bond, there's an homage to a famous stunt from Live and Let Die: after missing an exit from the river one will encounter a small island. On a properly set-up arcade machine, accelerating to top speed before reaching this island allows the player to jump his boat over the island rather than crashing as will happen when running into any other land in the game. Any enemy boats in pursuit directly behind the player will crash.
Is there an issue? Send a MessageReason:
None


* UrbanLegendOfZelda: There were false rumors of an on-foot graveyard level. Although, at one point, there are gravestones along the roadside.

to:

* UrbanLegendOfZelda: There were false rumors of an on-foot graveyard level. Although, at one point, there are gravestones along the roadside.roadside.
* WhatCouldHaveBeen: The prototype for Spy Hunter originally played with the James Bond theme, which was the theme originally sought after for use in the game. The ''Peter Gunn'' theme was used when Midway could not obtain the rights to use the James Bond theme in the game.
** A helicopter sequence was originally planned, but was deleted due to lack of time and memory. Although the later Super Spy Hunter game featured a flying car level and a jet plane sequence.
** There was also going be a live action film with Dwayne Johnson in the starring role, but it appears to be trapped in DevelopmentHell so far. However, a sample of it can be seen in the last game in the franchise, ''Nowhere to Run''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UrbanLegendOfZelda: There were false rumors of an on-foot graveyard level. Although, at one point, there are gravestones along the roadside.

Top