History Trivia / Prototype2

23rd Jan '16 4:05:07 PM nombretomado
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* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and Creator/{{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[VideoGame/CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.

to:

* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and Creator/{{Sony}}'s console users, so here is the kicker: {{Activision}} Creator/{{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[VideoGame/CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.
2nd Jan '16 10:29:01 PM nombretomado
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* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[VideoGame/CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.

to:

* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s Creator/{{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[VideoGame/CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.
2nd May '15 5:40:45 PM nombretomado
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* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.

to:

* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[CallOfDuty [[VideoGame/CallOfDuty products at least once per year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.
22nd Feb '15 10:42:20 PM Eagal
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* DuelingGames: ''VideoGame/{{Prototype 2}}'' [[ForegoneConclusion is being compared to]] ''[[VideoGame/InFamous inFAMOUS 2]]''.

to:

* DuelingGames: ''VideoGame/{{Prototype 2}}'' [[ForegoneConclusion is being was compared to]] ''[[VideoGame/InFamous inFAMOUS 2]]''.
22nd Feb '15 10:41:08 PM Eagal
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** Although according to VG Chartz (which granted, doesn't guarantee accuracy), PC sales were less than a tenth of the console sales (whether that was caused by the closure or not is unclear), and Facebook polls are not necessarily the most trustworthy information gathering method.

to:

** Although according to VG Chartz (which granted, doesn't guarantee accuracy), PC sales were less than a tenth of the console sales (whether that was caused by the closure or not is unclear), and Facebook polls are not necessarily the most trustworthy information gathering method.method.
* TheOtherDarrin: Mercer's voice actor has changed.
* TheWikiRule: [[http://prototype.wikia.com For both games]].
23rd Aug '14 10:32:54 AM Austin
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* {{DLC}}: In this case, the "Disc-Locked Content" variety:
** The PC version, {{Steam}} or otherwise, comes with the [=DLC=]s ''Colossal Mayhem'' and ''Excessive Force'' already included in the game files. Since Radical's closure in terms of development capability, there appears not to be any indication that those two packs will officially made available. Doesn't stop a simple addition of perhaps a few lines of code into an existing game file that tells the game to recognize another external file that essentially enables the DLC content for PC users as it were for the console users. The files to be put into the game's main folder can be found [[http://mod.gib.me/prototype2/enable_dlc.zip here]].



** Although according to VG Chartz (which granted, doesn't guarantee accuracy), PC sales were less than a tenth of the console sales (whether that was caused by the closure or not is unclear), and Facebook polls are not necessarily the most trustworthy information gathering method.
* MultiPlatform
* ShoutOut:
** The dev team seems to have appreciated [[Webcomic/PennyArcade Gabe's]] [[http://penny-arcade.com/comic/2009/06/19 advocacy for the original game]]; including showing the strip in a trailer [[UpToEleven followed by them showing Heller doing even more awesomely violent things to a helicopter]].
*** The image for the achievement associated with karate-kicking a helicopter ("Arcade Action") is pretty much the aforementioned comic's second panel.
** The achievement for unlocking the [[WolverineClaws Claw]] power is [[CrocodileDundee This Is A Knife]].

to:

** Although according to VG Chartz (which granted, doesn't guarantee accuracy), PC sales were less than a tenth of the console sales (whether that was caused by the closure or not is unclear), and Facebook polls are not necessarily the most trustworthy information gathering method.
* MultiPlatform
* ShoutOut:
** The dev team seems to have appreciated [[Webcomic/PennyArcade Gabe's]] [[http://penny-arcade.com/comic/2009/06/19 advocacy for the original game]]; including showing the strip in a trailer [[UpToEleven followed by them showing Heller doing even more awesomely violent things to a helicopter]].
*** The image for the achievement associated with karate-kicking a helicopter ("Arcade Action") is pretty much the aforementioned comic's second panel.
** The achievement for unlocking the [[WolverineClaws Claw]] power is [[CrocodileDundee This Is A Knife]].
method.
26th Sep '13 12:02:27 PM SeptimusHeap
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* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[hottip:*:since you know, it was asked on the PROTOTYPE 2 Facebook page]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[hottip:*:like, maybe relocate talents to assist in cranking out CashCowFranchise [[CallOfDuty products at least once per year?]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.

to:

* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[hottip:*:since 2[-[[note]]since you know, it was asked on the PROTOTYPE 2 Facebook page]]-].page[[/note]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[hottip:*:like, reasons[-[[note]]like, maybe relocate talents to assist in cranking out CashCowFranchise [[CallOfDuty products at least once per year?]]-], year?[[/note]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.
22nd Jan '13 9:38:26 PM DarkGidora
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Added DiffLines:

** Although according to VG Chartz (which granted, doesn't guarantee accuracy), PC sales were less than a tenth of the console sales (whether that was caused by the closure or not is unclear), and Facebook polls are not necessarily the most trustworthy information gathering method.
15th Jan '13 5:04:04 AM ricojes
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Added DiffLines:

* ExecutiveMeddling: Possibly one of the least veiled examples. Shortly before Radical's decommisioning, a poll on their Prototype 2 {{Facebook}} page [[https://www.facebook.com/questions/414351785275423 surveying which platform did users generally play their games on]], presumably the ones interested in Prototype 2[-[[hottip:*:since you know, it was asked on the PROTOTYPE 2 Facebook page]]-]. The poll shows PC users outnumbering the combined total of both {{Microsoft}}'s and {{Sony}}'s console users, so here is the kicker: {{Activision}} stated that the Prototype franchise [[http://www.giantbomb.com/news/looks-like-radical-entertainment-shut-down/4246 "did not find a broad commercial audience"]]... when the potential majority of its would-be players were being held out on a platform that the game had yet to be released on. Of course, Activision has something of a reputation for the so-called devouring of lesser developers for whatever reasons[-[[hottip:*:like, maybe relocate talents to assist in cranking out CashCowFranchise [[CallOfDuty products at least once per year?]]-], but this example shows that they've done very little to disguise anything or even attempt to be subtle.
15th Jan '13 4:46:43 AM ricojes
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Added DiffLines:

* {{DLC}}: In this case, the "Disc-Locked Content" variety:
** The PC version, {{Steam}} or otherwise, comes with the [=DLC=]s ''Colossal Mayhem'' and ''Excessive Force'' already included in the game files. Since Radical's closure in terms of development capability, there appears not to be any indication that those two packs will officially made available. Doesn't stop a simple addition of perhaps a few lines of code into an existing game file that tells the game to recognize another external file that essentially enables the DLC content for PC users as it were for the console users. The files to be put into the game's main folder can be found [[http://mod.gib.me/prototype2/enable_dlc.zip here]].
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.Prototype2