History Trivia / PressYourLuck

29th Oct '17 3:14:36 PM philipnova798
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* HeAlsoDid: ''WesternAnimation/EekTheCat'' co-creators Bill Kopp and Savage Steve Holland animated the Whammies.
11th Sep '17 11:56:38 PM Twentington
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* {{Blooper}}: The board was extremely prone to malfunctions, including the buttons not registering a hit, slides freezing, and even slides ''blowing up''. Multiple contestants were brought back over the years due to board errors.
13th Aug '17 1:22:09 PM Gimere
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** The series as a whole became this when GSN stopped airing it in 2009. On October 15, 2012, the network picked up the series for repeats once again, now beginning at the premiere (September 19, 1983). To say the fandom rejoiced would be an understatement, especially since the second and third shows weren't among collectors, #6 had been pre-empted on the East Coast, the first two weeks hadn't been seen since their initial broadcast, and some episodes taped from USA weren't in the best quality. Inexplicably, the lease only covered the first ten weeks, but that expanded (and the fandom rejoiced again) on April 1, 2013 with another 57 new-to-GSN episodes from 1983-84, skipping only #051 and #066, although it seems the latter isn't their doing - the episode (slated to air December 21, 1983) seems to have been thrown out due to unknown technical problems that were not the fault of the players and replace it (using the same players) with #067.

to:

** The series as a whole became this when GSN stopped airing it in 2009. On October 15, 2012, the network picked up the series for repeats once again, now beginning at the premiere (September 19, 1983). To say the fandom rejoiced would be an understatement, especially since the second and third shows weren't among collectors, #6 had been pre-empted on the East Coast, the first two weeks hadn't been seen since their initial broadcast, and some episodes taped from USA weren't in the best quality. Inexplicably, the lease only covered the first ten weeks, but that expanded (and the fandom rejoiced again) on April 1, 2013 with another 57 new-to-GSN episodes from 1983-84, skipping only #051 and #066, although it seems the latter isn't their doing - the episode (slated to air December 21, 1983) seems to have been thrown out due to unknown technical problems that were not the fault of the players and replace it replaced (using the same players) with #067.
3rd Jul '17 3:22:54 PM legoking831
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** Luckily, this is averted now, as Buzzr, an over-the-air network dedicated to classic game shows, currently has reruns of this show on their lineup. Since it's OTA, however, whether you get the channel or not depends on your TV market. Still, what makes it particularly good is that since it's not a cable network, it's not particularly difficult to save episodes into your own collection if you have this channel.
21st May '17 10:14:16 AM nombretomado
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** In 2005, VH1 showed master-quality clips of the June 16, 1986 episode in a segment on ''I Love the 80's 3D'' for 1983.

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** In 2005, VH1 Creator/VH1 showed master-quality clips of the June 16, 1986 episode in a segment on ''I Love the 80's 3D'' for 1983.
8th Apr '17 6:13:49 PM KoopaKid17
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* HeyItsThatSound: The time's up buzzer during the question rounds was recycled from ''Series/ChildsPlay''.
3rd Mar '17 12:08:19 PM Vahanisback
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* ''Press'' taped anywhere from 10 to 12 episodes every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday). The reason for this otherwise odd production schedule was because The Carruthers Company was ''very'' efficient when it came to taping shows, and taping 6 episodes on Sunday helped save a lot of money. Initially, 10 was the norm, but it became 11 by Fall 1984.

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* ''Press'' taped anywhere from 10 to 12 episodes (normally 11) every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday). The reason for this otherwise odd production schedule was because The Carruthers Company was ''very'' efficient when it came to taping shows, and taping 6 episodes on Sunday helped save a lot of money. Initially, 10 was the norm, but it became 11 by Fall 1984.
3rd Mar '17 12:07:52 PM Vahanisback
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* The show taped anywhere from 10 to 12 episodes every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday). The reason for this otherwise odd production schedule was because The Carruthers Company was ''very'' efficient when it came to taping shows, and taping 6 episodes on Sunday helped save a lot of money. Initially, 10 was the norm, but it became 11 by Fall 1984.

to:

* The show ''Press'' taped anywhere from 10 to 12 episodes every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday). The reason for this otherwise odd production schedule was because The Carruthers Company was ''very'' efficient when it came to taping shows, and taping 6 episodes on Sunday helped save a lot of money. Initially, 10 was the norm, but it became 11 by Fall 1984.
28th Feb '17 9:20:08 PM Vahanisback
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* The show taped anywhere from 10 to 12 episodes every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday).

to:

* The show taped anywhere from 10 to 12 episodes every other weekend, save for vacation time (5 for Saturday and 5 for Sunday, 5 for Saturday and 6 for Sunday, or 6 for Saturday and 6 for Sunday). This would often result in cosmetic changes being made during certain weeks of shows (I.E. Pick-A-Corner debuted on a Tuesday, board sounds #2 and #3 each debuted on a Wednesday, Add-A-One debuted on a Thursday, and the 10 position in both board rounds was updated on a Friday). The reason for this otherwise odd production schedule was because The Carruthers Company was ''very'' efficient when it came to taping shows, and taping 6 episodes on Sunday helped save a lot of money. Initially, 10 was the norm, but it became 11 by Fall 1984.
27th Nov '16 11:02:46 AM Gimere
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* OutOfOrder: The 1985 College[[note]]April 1-5[[/note]] and Back-To-School[[note]]August 26-30 + 1 Unaired[[/note]] Weeks were respectively taped in between the tapings of the April 26 & 29 and August 21 & 22 episodes, despite carrying the respective sequential episode code numbers of #395-#399 and #500-#505.
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http://tvtropes.org/pmwiki/article_history.php?article=Trivia.PressYourLuck