Follow TV Tropes

Following

History Trivia / PokemonGoldandSilver

Go To

OR

Is there an issue? Send a MessageReason:
Not Trivia.


* CrackIsCheaper: Because Pokémon Crystal is one of most well-regarded and beloved mainline Pokémon games, it is also one of the most expensive, with authentic non-reproduction copies of the game easily going for over $100 online and at retro video game stores.
Is there an issue? Send a MessageReason:
sentence fragment


* CrackIsCheaper: Because Pokémon Crystal is one of most well-regarded and beloved mainline Pokémon games, it is also one of the most expensive. With authentic non-reproduction copies of the game easily going for over $100 online and at retro video game stores.

to:

* CrackIsCheaper: Because Pokémon Crystal is one of most well-regarded and beloved mainline Pokémon games, it is also one of the most expensive. With expensive, with authentic non-reproduction copies of the game easily going for over $100 online and at retro video game stores.
Is there an issue? Send a MessageReason:
None


* WordOfGod: Accoring to Lugia's designer, Takeshi Shudo, Lugia is meant to be female. Though, like most legendries, its remained genderless.

to:

* WordOfGod: Accoring to Lugia's its designer, Takeshi Shudo, Lugia is meant to be female. Though, like most legendries, its remained genderless.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WordOfGod: Accoring to Lugia's designer, Takeshi Shudo, Lugia is meant to be female. Though, like most legendries, its remained genderless.
Is there an issue? Send a MessageReason:
There was no reason to remove this. It's a perfectly logical explanation


* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". This was actually the line of another Youngster trainer in Route 3 of ''Red'' and ''Blue'', given the name Ben in their remakes.

to:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". This was actually the line of another Youngster trainer in Route 3 of ''Red'' and ''Blue'', given the name Ben in their remakes. They do both have Rattata on their teams, though. Likely where the confusion stemmed from.

Added: 262

Changed: 98

Is there an issue? Send a MessageReason:
None


* CrackIsCheaper: Because Pokémon Crystal is one of most well-regarded and beloved mainline Pokémon games, it is also one of the most expensive. With authentic non-reproduction copies of the game easily going for over $100 online and at retro video game stores.



* KeepCirculatingTheTapes: The games apparently had a small print run, because they are now the most expensive mainline games to purchase secondhand, going for at least $200USD. Anything cheaper is more often than not a reproduction cart. And Mew help you if you're looking for a Pokéwalker, too.

to:

* KeepCirculatingTheTapes: CrackIsCheaper: The games apparently had a small print run, because they are now up there with Crystal as being some of the most expensive mainline games to purchase secondhand, going for at least $200USD.$200USD on average. Anything cheaper is more often than not a reproduction cart. And Mew help you if you're looking for a Pokéwalker, too.
Is there an issue? Send a MessageReason:
Fan Nickname is now YMMV.


* FanNickname:
** The three games are collectively referred to as ''[=GSC=]'' and the Metal Generation.
** A scrapped fire starter, Honoguma, is sometimes jokingly called "Pikaflare", just like Marill is called "Pikablu", due to its resemblance to Pikachu.
** For almost two decades, the rival and female protagonist were officially unnamed; they were universally called Silver and Kris[[note]]the latter was her default name in ''Crystal'' and listed on the back of the American version's box[[/note]]. Both names were [[AscendedFanon ascended]] in ''VideoGame/PokemonMasters''.
** On that note, the rival is sometimes jokingly referred to as [[MyNameIsQuestionMarks ???]].
** The male protagonist was unnamed until the remakes; the fans called him "Gold" before then.

Added: 212

Changed: 2

Is there an issue? Send a MessageReason:
None


** Certain generic Trainers in Japanese versions are [[{{Tuckerization}} named after the staff members.]]

to:

** Certain generic Trainers in Japanese versions are [[{{Tuckerization}} named after the staff members.]]members]].


Added DiffLines:

** ''Crystal'' has unused and incomplete trade data that leads to obtaining Venusaur and Charizard. Because it's incomplete and in Japanese regardless of version, it'll cause glitched text if you hack it back in.
Is there an issue? Send a MessageReason:
None


* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in their remakes. They do both have Rattata on their teams, though. Likely where the confusion stemmed from.

to:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It This was actually the line of another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his given the name was revealed to be Ben in their remakes. They do both have Rattata on their teams, though. Likely where the confusion stemmed from.remakes.
Is there an issue? Send a MessageReason:
None


* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely where the confusion stemmed from.

to:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier their remakes. They do both have Rattata on thier their teams, though. Likely where the confusion stemmed from.
Is there an issue? Send a MessageReason:
Unnecessary comma


* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely, where the confusion stemmed from.

to:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely, Likely where the confusion stemmed from.
Is there an issue? Send a MessageReason:
None


* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely, where the confusion stemmed from.

to:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another Youngster trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely, where the confusion stemmed from.
Is there an issue? Send a MessageReason:
None


** The Fuchsia City Safari Zone from ''VideoGame/PokemonRedAndBlue'' is present in the games, but it can only be entered by hacking or using a cheat device to reach an otherwise inaccessible warp tile in the walls of the old entrance building. While the entire area is mapped out, it's also been redesigned to only use up one area and there are no [[RandomEncounter random encounter]] tables set up for the grass tiles, just the water tiles (and only for surfing).

to:

** The Fuchsia City Safari Zone from ''VideoGame/PokemonRedAndBlue'' is present in the games, but it can only be entered by hacking or using a cheat device to reach an otherwise inaccessible warp tile in the walls of the old entrance building. While the entire area is mapped out, it's also been redesigned to only use up one area room and there are no [[RandomEncounter random encounter]] tables set up for the grass tiles, just the water tiles (and only for surfing).

Added: 2562

Changed: 22

Removed: 2559

Is there an issue? Send a MessageReason:
Development Hell is more pre-production, changing to the proper one


** Certain generic Trainers in Japanese versions are named after the staff members.

to:

** Certain generic Trainers in Japanese versions are [[{{Tuckerization}} named after the staff members.]]



* DevelopmentHell: Working on Generation I was a cakewalk compared to Generation II.
** For starters, ''Gold and Silver'' were originally developed as Game Boy games, with UsefulNotes/SuperGameBoy compatibility and a set release date of "late 1997." Enough of the game was completed for a demo at Spaceworld 1997, and from hacking the leaked ROM of the demo, one can observe how much of a mess things were in this state. Hardly any of the gym leaders were programmed into the game, the Kanto region had been heavily distilled into a single map, and many other features were not anywhere close to completion. This, combined with the impending release of the UsefulNotes/GameBoyColor in 1998, forced Game Freak to delay the games to June 1999, something they didn't announce until March 1998, three months after the original release year lapsed.
** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all; only half the game was finished yet it was close to maxing out the available cartridge space. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.
** The sheer chaos of the games' development is highly unusual and a much-talked-about subject among analysts, as not only did it mark the only time Game Freak delayed a mainline Pokémon game, but it also marked one of the most dramatic revamps of a Pokémon game from the initial drafts to the final release. The delays in development are also notable in that they forced the staff behind the Pokémon anime to improvise around the games' constantly-shifting release date, creating the Orange Islands arc as {{filler}} to ensure that the show could still keep running during the roughly two-year gap between the intended and actual release dates.


Added DiffLines:

* TroubledProduction: Working on Generation I was a cakewalk compared to Generation II.
** For starters, ''Gold and Silver'' were originally developed as Game Boy games, with UsefulNotes/SuperGameBoy compatibility and a set release date of "late 1997." Enough of the game was completed for a demo at Spaceworld 1997, and from hacking the leaked ROM of the demo, one can observe how much of a mess things were in this state. Hardly any of the gym leaders were programmed into the game, the Kanto region had been heavily distilled into a single map, and many other features were not anywhere close to completion. This, combined with the impending release of the UsefulNotes/GameBoyColor in 1998, forced Game Freak to delay the games to June 1999, something they didn't announce until March 1998, three months after the original release year lapsed.
** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all; only half the game was finished yet it was close to maxing out the available cartridge space. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.
** The sheer chaos of the games' development is highly unusual and a much-talked-about subject among analysts, as not only did it mark the only time Game Freak delayed a mainline Pokémon game, but it also marked one of the most dramatic revamps of a Pokémon game from the initial drafts to the final release. The delays in development are also notable in that they forced the staff behind the Pokémon anime to improvise around the games' constantly-shifting release date, creating the Orange Islands arc as {{filler}} to ensure that the show could still keep running during the roughly two-year gap between the intended and actual release dates.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BeamMeUpScotty: Youngster Joey is sometimes mistaken for being the trainer that says the infamous line "Hi! I like shorts! They're comfy and easy to wear!". He didn't say this line. It was another trainer in Route 3 of ''Red'' and ''Blue'', and his name was revealed to be Ben in thier remakes. They do both have Rattata on thier teams, though. Likely, where the confusion stemmed from.

Added: 83

Changed: 81

Is there an issue? Send a MessageReason:


* DevelopmentGag: Certain generic Trainers in Japanese versions are named after the staff members.

to:

* DevelopmentGag: DevelopmentGag:
**
Certain generic Trainers in Japanese versions are named after the staff members.
Is there an issue? Send a MessageReason:
Moved from the main page.

Added DiffLines:

* DummiedOut:
** The Fuchsia City Safari Zone from ''VideoGame/PokemonRedAndBlue'' is present in the games, but it can only be entered by hacking or using a cheat device to reach an otherwise inaccessible warp tile in the walls of the old entrance building. While the entire area is mapped out, it's also been redesigned to only use up one area and there are no [[RandomEncounter random encounter]] tables set up for the grass tiles, just the water tiles (and only for surfing).
** Smoochum is programmed to be able to learn Lovely Kiss as an egg move in ''Gold and Silver'', however for an egg move to be passed down the Pokémon's father must know the move, and Jynx cannot be male, while no other Pokémon it can be bred with can legitimately learn Lovely Kiss, meaning it's impossible to legitimately obtain a Smoochum with it. ''Crystal'' would address this by removing Lovely Kiss from Smoochum's egg movelist.
Is there an issue? Send a MessageReason:
Price is inaccurate. Correcting.


* KeepCirculatingTheTapes: The games apparently had a small print run, because they are now the most expensive mainline games to purchase secondhand, going for at least $80USD. Anything cheaper is more often than not a reproduction cart. And Mew help you if you're looking for a Pokéwalker, too.

to:

* KeepCirculatingTheTapes: The games apparently had a small print run, because they are now the most expensive mainline games to purchase secondhand, going for at least $80USD.$200USD. Anything cheaper is more often than not a reproduction cart. And Mew help you if you're looking for a Pokéwalker, too.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** As well as Blackbelt Nob in the English release, named after dialogue translator Nob Ogasawara.

Added: 188

Changed: 342

Removed: 103

Is there an issue? Send a MessageReason:
None


** Silver (the rival, not the game) is sometimes jokingly referred to as [[MyNameIsQuestionMarks ???]].



** Kris's (''Crystal'''s female protagonist) name has never been confirmed. That name comes from the back of the American version's box. Kris is also the first default when choosing the character's name.

to:

** Kris's (''Crystal'''s For almost two decades, the rival and female protagonist) protagonist were officially unnamed; they were universally called Silver and Kris[[note]]the latter was her default name has never been confirmed. That name comes from in ''Crystal'' and listed on the back of the American version's box. Kris is also box[[/note]]. Both names were [[AscendedFanon ascended]] in ''VideoGame/PokemonMasters''.
** On that note,
the first default when choosing rival is sometimes jokingly referred to as [[MyNameIsQuestionMarks ???]].
** The male protagonist was unnamed until
the character's name.remakes; the fans called him "Gold" before then.



* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games or any of the remakes. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, that volcano has erupted and destroyed the city during the Time Skip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.

to:

* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games or any of the remakes. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, these games, that volcano has erupted and destroyed the city during the Time Skip, TimeSkip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: The Japanese version of ''Pokemon Crystal'' had online features (first in the series) that allowed players to trade, battle, and interact over long distance by connecting the game to real life mobile phones. These were removed from non-Asian versions versions due to mobile phones not being as prominent outside of Japan back then. The game also had a special event (also a first) that allowed players to catch Celebi. Since it was tied to the mobile phone feature, it was excluded from western releases, rendering Celebi unobtainable in-game (although it was still distributed in official tournaments and events). Curiously, the Celebi event was excluded from the remakes in every region (with a new one that didn't allow the player to catch Celebi taking its place), despite the online features being brought back.
* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, that volcano has erupted and destroyed the city during the Time Skip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.
* SerendipityWritesThePlot: The limited space of UsefulNotes/GameBoyColor cartridges is more than likely the reason that many buildings and dungeons in Kanto have been scaled down or became inaccessible due to various plot reasons in Kanto. For example, Cinnabar Island's volcano erupted and destroyed almost everything, Fuchsia City & Cerulean City's shared music was replaced with that of Celadon City and Viridian City, respectively, and most of Silph Co. isn't open to the public. ''[[VideoGameRemake HeartGold and SoulSilver]]'' restores most of the areas and their music, though Cinnabar Island is still destroyed and the Fuchsia City Safari Zone has been with replaced with the Pal Park.

to:

* NoExportForYou: The Japanese version of ''Pokemon Crystal'' had online features (first in the series) that allowed players to trade, battle, and interact over long distance by connecting the game to real life mobile phones. These were removed from non-Asian versions versions due to mobile phones not being as prominent outside of Japan back then. The game also had a special event (also a first) that allowed players to catch Celebi. Since it was tied to the mobile phone feature, it was excluded from western Western releases, rendering Celebi unobtainable in-game (although it was still distributed in official tournaments and events). Curiously, the Celebi event was completely excluded from the remakes in every region (with a new one that didn't allow remakes, though was integrated into all versions of the player to catch Celebi taking its place), despite game when released for the online features being brought back.
Virtual Console.
* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games.games or any of the remakes. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, that volcano has erupted and destroyed the city during the Time Skip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.
* SerendipityWritesThePlot: The limited space of UsefulNotes/GameBoyColor cartridges is more than likely the reason that many for some of the changes in Kanto, specifically the various dungeons, routes, and buildings and dungeons in Kanto have been that were scaled down or became made inaccessible due in order to various make everything fit. The game's plot reasons was written in Kanto. For example, part to justify said changes when possible; Cinnabar Island's volcano erupted and destroyed almost everything, Fuchsia City & Cerulean City's shared music was replaced with that of Celadon City the town, the Underground Path is closed due to vandalism and Viridian City, respectively, and most of gang activity, Silph Co. isn't open to the public.public due to the events of Gen I, and the Safari Zone is closed because the warden is on vacation. ''[[VideoGameRemake HeartGold and SoulSilver]]'' restores most of the areas and their music, though Cinnabar Island is still destroyed and the Fuchsia City Safari Zone has been with replaced with the Pal Park.



* KeepCirculatingTheTapes: The games apparently had a small print run, because copies are starting to get ''extremely'' rare. Copies are going for nearly ''[[https://www.amazon.com/dp/B0038MTE7C/ $375]]'' on Amazon. And Mew help you if you're looking for a Pokéwalker, too.

to:

* KeepCirculatingTheTapes: The games apparently had a small print run, because copies they are starting now the most expensive mainline games to get ''extremely'' rare. Copies are purchase secondhand, going for nearly ''[[https://www.amazon.com/dp/B0038MTE7C/ $375]]'' on Amazon.at least $80USD. Anything cheaper is more often than not a reproduction cart. And Mew help you if you're looking for a Pokéwalker, too.
Is there an issue? Send a MessageReason:
None


* KeepCirculatingTheTapes: The games apparently had a small print run, because copies are starting to get ''extremely'' rare. Copies are going for nearly ''[[https://www.amazon.com/dp/B0038MTE7C/ $300]]'' on Amazon. And Mew help you if you're looking for a Pokéwalker, too.

to:

* KeepCirculatingTheTapes: The games apparently had a small print run, because copies are starting to get ''extremely'' rare. Copies are going for nearly ''[[https://www.amazon.com/dp/B0038MTE7C/ $300]]'' $375]]'' on Amazon. And Mew help you if you're looking for a Pokéwalker, too.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: Misty and Giovanni were once planned to be in the Elite Four in these games.

to:

* WhatCouldHaveBeen: Misty and Giovanni were once planned to be in the Elite Four in these games.Has [[WhatCouldHaveBeen/PokemonGoldAndSilver its own page]].
Is there an issue? Send a MessageReason:
None



to:

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: Misty and Giovanni were once planned to be in the Elite Four in these games.
Is there an issue? Send a MessageReason:
None


** Kris's (the female protagonist of ''Crystal'') has never been confirmed. Kris' name comes from the English box-art.

to:

** Kris's (the (''Crystal'''s female protagonist of ''Crystal'') protagonist) name has never been confirmed. Kris' That name comes from the English box-art.back of the American version's box. Kris is also the first default when choosing the character's name.
Is there an issue? Send a MessageReason:
None


** The names of Kris (the female protagonist of ''Crystal'') has never been confirmed. Kris' name comes from the English box-art.

to:

** The names of Kris Kris's (the female protagonist of ''Crystal'') has never been confirmed. Kris' name comes from the English box-art.



* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, where that volcano erupted and destroyed the city during the Time Skip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.

to:

* RecursiveAdaptation: Cinnabar Island has been, from the start, said to be a volcano, but no such volcano is visible in the original games. The anime made the volcano very visible, and even had the city's Gym situated inside it. Come Pokémon Gold and Silver, where that volcano has erupted and destroyed the city during the Time Skip, and the eruption is very clearly shown to have originated from the point where the Gym once stood. A case of video game → anime → video game.
Is there an issue? Send a MessageReason:
Incorrect statement about S Ilver's name - Silver is the default name if you do not name your rival / exit the name screen while its blank.


** The names of Kris (the female protagonist of ''Crystal'') and Silver (the rival) have never been confirmed. Kris' name comes from the English box-art while Silver's came from using the same ThemeNaming as Blue Oak.

to:

** The names of Kris (the female protagonist of ''Crystal'') and Silver (the rival) have has never been confirmed. Kris' name comes from the English box-art while Silver's came from using the same ThemeNaming as Blue Oak.box-art.
Is there an issue? Send a MessageReason:
None


** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all; only half the game was finished yet it was close to making out the available cartridge space. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.

to:

** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all; only half the game was finished yet it was close to making maxing out the available cartridge space. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.
Is there an issue? Send a MessageReason:
None


** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.

to:

** Despite this, Game Freak still faced massive difficulties with getting the game properly programmed, due to them having a lot of ideas that they didn't really know what to do with, and due to them having to reprogram much of the graphics to be compatible with the Game Boy Color in addition to the Super Game Boy, with both of these factors pushing the release date further back to November 1999. Even then, the game was in such a sloppy state that it seemed unlikely that it could be released at all.all; only half the game was finished yet it was close to making out the available cartridge space. Enter [[SugarWiki/GeniusProgramming genius programmer]] Creator/SatoruIwata, who stepped in and did a lot of much-needed fat trimming for ''Gold and Silver'', distilling the games' jumbled collection of ideas into a cohesive unit and optimizing and compressing the game data so well that Game Freak were able to add in almost the entirety of Kanto from Generation I. Only after this were Game Freak finally able to release ''Gold and Silver'' on November 21, 1999 in Japan.

Top