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* ChildrenVoicingChildren:
** Daryl Sabara and Liliana Mumy voiced both Noboru Yamada and Nonoko Yamada when they were children.
** Children actor Jeremy Shada voiced Tanaka.
** Daryl Sabara and Liliana Mumy voiced both Noboru Yamada and Nonoko Yamada when they were children.
** Children actor Jeremy Shada voiced Tanaka.
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* NoExportForYou: The comic the movie is based on and the spin off anime series "Nono-chan" were not released outside of Japan and have no English version.
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* There was a sequel series called "Nono-chan" which aired from July 7, 2001 to September 28, 2002 and lasted 61 episodes.
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* BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they finally released it on Blu-ray in 2018.
* BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
* BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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* BadExportForYou: LateExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they finally released it on Blu-ray in 2018.
* BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.2018.
* BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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Cutting per this thread.
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* CreatorKiller: The film was such a commercial failure that Creator/IsaoTakahata didn't direct another film for 14 years.
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* ProductionForeshadowing: Nonoko's ImagineSpot of her birth evokes ''The Tale of the Bamboo Cutter'', which Isao Takahata would later adapt into ''Anime/TheTaleOfThePrincessKaguya''.
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* ProductionForeshadowing: Nonoko's ImagineSpot of her birth evokes ''The Tale of the Bamboo Cutter'', ''Literature/TheTaleOfTheBambooCutter'', which Isao Takahata would later adapt into ''Anime/TheTaleOfThePrincessKaguya''.
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* This is the first film by Studio Ghibli to be animated entirely digitally, with the studio having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
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* This is the first film by Studio Ghibli to be animated entirely digitally, with the studio having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese studios after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
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* This is the first film by Studio Ghibli to be animated entirely digitally, having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
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* This is the first film by Studio Ghibli to be animated entirely digitally, with the studio having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
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!!General trivia
* This is the first film by Studio Ghibli to be animated entirely digitally, having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
!!General trivia
* This is the first film by Studio Ghibli to be animated entirely digitally, having been stalwart with keeping cel animation their primary technique (alongside the rest of the Japanese animation industry, discounting franchise tie-ins and small-name projects) until ''Anime/PrincessMononoke'' in 1997. The use of digital animation was primarily to more accurately transfer the manga's highly distinct art style more faithfully to an animated format, but because digital animation techniques became far more accessible to Japanese after ''Princess Mononoke''[[note]]major western studios like Creator/{{Disney}} were already using digital ink and paint since 1990, but as Japan entered a lengthy period of severe economic stagnation in 1991 punctuated by the bursting of their real estate asset bubble in 1992, their animation industry wouldn't be able to afford equally extensive use of computer animation techniques until the tail end of the decade[[/note]], Ghibli ended up making the shift to digital a permanent one. Of note is that most of Ghibli's later films would still use traditional pencil-on-paper sketches, with digital software mainly being used to provide linework and coloring, but never again would a Ghibli movie use actual hand-painted cels.
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* CreatorKiller: The film was such a commercial failure that Creator/IsaoTakahata didn't direct another film for 12 years.
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* CreatorKiller: The film was such a commercial failure that Creator/IsaoTakahata didn't direct another film for 12 14 years.
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* ProductionForeshadowing: Nonoko's ImagineSpot of her birth evokes ''The Tale of the Bamboo Cutter'', which Isao Takahata would later adapt into ''Anime/TheTaleOfPrincessKaguya''.
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* ProductionForeshadowing: Nonoko's ImagineSpot of her birth evokes ''The Tale of the Bamboo Cutter'', which Isao Takahata would later adapt into ''Anime/TheTaleOfPrincessKaguya''.''Anime/TheTaleOfThePrincessKaguya''.
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* ProductionForeshadowing: Nonoko's ImagineSpot of her birth evokes ''The Tale of the Bamboo Cutter'', which Isao Takahata would later adapt into ''Anime/TheTaleOfPrincessKaguya''.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
* BoxOfficeBomb budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
* BoxOfficeBomb budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, theyannounced a 2018 North American release date for ''Yamadas'' finally released it on Blu-ray.
Blu-ray in 2018.
*BoxOfficeBomb budget: BoxOfficeBomb: Budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.bomb.
* CreatorKiller: The film was such a commercial failure that Creator/IsaoTakahata didn't direct another film for 12 years.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they
*
* CreatorKiller: The film was such a commercial failure that Creator/IsaoTakahata didn't direct another film for 12 years.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-rayray.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-rayray.Blu-ray.
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* BoxOfficeBomb budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
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* BoxOfficeBomb budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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* BoxOfficeBomb budget: ¥2 billion, box office: ¥1.56 billion. Making this one of the only Studio Ghibli films to bomb.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}. After [=GKids=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
to:
* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}. UsefulNotes/{{DVD}}, likely because of its relatively low profile compared to other Ghibli movies. After [=GKids=] [=GKIDS=] acquired home video rights to most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}. After [=GKids=] acquired home video rights to all the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo never released a UsefulNotes/BluRay of this movie, and instead only sold it on UsefulNotes/{{DVD}}. After [=GKids=] acquired home video rights to all most of the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo hasn't released a UsefulNotes/BluRay of this movie, and instead only sells it on UsefulNotes/{{DVD}}.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo hasn't never released a UsefulNotes/BluRay of this movie, and instead only sells sold it on UsefulNotes/{{DVD}}.UsefulNotes/{{DVD}}. After [=GKids=] acquired home video rights to all the Studio Ghibli movies Disney still owned, they announced a 2018 North American release date for ''Yamadas'' on Blu-ray.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo hasn't released a UsefulNotes/BluRay of this movie, and instead only sells it on DVD.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo hasn't released a UsefulNotes/BluRay of this movie, and instead only sells it on DVD.UsefulNotes/{{DVD}}.
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* BadExportForYou: In the US, Creator/WaltDisneyHomeVideo hasn't released a UsefulNotes/BluRay of this movie, and instead only sells it on DVD.