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History Trivia / MonkeyIsland2LeChucksRevenge

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Added: 1240

Changed: 482

Removed: 1448

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These aren't found in the final game"s files.


* DummiedOut:
** Quite a bit of stuff was removed before release. For instance, after Guybrush blows up [=LeChuck's=] fortress, he and Wally were going to land on a raft in the middle of the ocean. Wally loses his monocle and falls into the sea. The scene was cut because even in a game chock-full of [[RefugeInAudacity sociopathically cruel]] yet [[CrossesTheLineTwice absurdly hilarious]] puzzle solutions, this was felt to be beyond the pale. The background which was to feature the raft was entirely redrawn and reused for another scene, but the game files still refer to it as the "raft" room.
** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its ConceptArt gallery.
** In the Special Edition, the Lite mode is not selectable (CD versions removed it in the 90s too), but the content is there and can be made fully playable with some user patching. All the unique dialogue in easy mode is voice acted, and the new graphics are in high-res.

to:

* DummiedOut:
** Quite a bit of stuff was removed before release. For instance, after Guybrush blows up [=LeChuck's=] fortress, he and Wally were going to land on a raft in the middle of the ocean. Wally loses his monocle and falls into the sea. The scene was cut because even in a game chock-full of [[RefugeInAudacity sociopathically cruel]] yet [[CrossesTheLineTwice absurdly hilarious]] puzzle solutions, this was felt to be beyond the pale. The background which was to feature the raft was entirely redrawn and reused for another scene, but the game files still refer to it as the "raft" room.
** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its ConceptArt gallery.
**
DummiedOut: In the Special Edition, the Lite mode is not selectable (CD versions removed it in the 90s too), but the content is there and can be made fully playable with some user patching. All the unique dialogue in easy mode is voice acted, and the new graphics are in high-res.



* WhatCouldHaveBeen: The tunnels from Phatt Island to Run Rogers' cottage were meant to look [[https://mixnmojo.com/galleries/full/full20100708143833.png like this,]] but to save disk space the tunnels under Dinky Island were reused.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
** Quite a bit of stuff was removed before release. For instance, after Guybrush blows up [=LeChuck's=] fortress, he and Wally were going to land on a raft in the middle of the ocean. Wally loses his monocle and falls into the sea.
The tunnels scene was cut because even in a game chock-full of [[RefugeInAudacity sociopathically cruel]] yet [[CrossesTheLineTwice absurdly hilarious]] puzzle solutions, this was felt to be beyond the pale. The background which was to feature the raft was entirely redrawn and reused for another scene, but the game files still refer to it as the "raft" room.
** Also of note are several rooms cut
from Phatt Island to Run Rogers' cottage were meant to look [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also [[https://mixnmojo.com/galleries/full/full20100708143833.png like this,]] but to save disk space a much more elaborate alternate version]] of the underground tunnels under Dinky Island beneath Phatt Island. The filenames of these unused rooms were reused.embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its ConceptArt gallery.
Is there an issue? Send a MessageReason:
now definition-only


* WhatCouldHaveBeen: The tunnels from Phatt Island to Run Rogers' cottage were meant to look [[https://mixnmojo.com/galleries/full/full20100708143833.png like this,]] but to save disk space the tunnels under Dinky Island were reused.
* TheWikiRule: The [[https://monkeyisland.fandom.com/wiki/Monkey_Island_Wiki Monkey Island Wiki]].

to:

* WhatCouldHaveBeen: The tunnels from Phatt Island to Run Rogers' cottage were meant to look [[https://mixnmojo.com/galleries/full/full20100708143833.png like this,]] but to save disk space the tunnels under Dinky Island were reused.
* TheWikiRule: The [[https://monkeyisland.fandom.com/wiki/Monkey_Island_Wiki Monkey Island Wiki]].
reused.

Added: 180

Removed: 267

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* ActingForTwo: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, where both characters are voiced by Creator/JamesArnoldTaylor.






* TalkingToHimself: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, which is very odd because both characters are voiced by Creator/JamesArnoldTaylor; in other words, it sounds more like Taylor is chiding himself!
Is there an issue? Send a MessageReason:
None


** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its concept art gallery.

to:

** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its concept art ConceptArt gallery.
Is there an issue? Send a MessageReason:
Moving to YMMV


* UnintentionalPeriodPiece:
** [[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, which were tiered from A to E with E being the highest tier. These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).
** Lines regarding the price of the game do not work as well nowadays, due to the game's price now being ten dollars, the average price of a recent, high-budget game now being sixty, and recent adventure games typically having cheaper prices.
** The jokes about crossdressing - both in Largo having a 'pearly white bra' and Guybrush having to wear a dress to go to Elaine's party - might go over the head of modern players. In the time the game was made, transvestism was largely considered a fetish (and thus a cheap gag), but some in LGBT culture have reappropriated it as an expression of identity.
Is there an issue? Send a MessageReason:
None


** [[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, known as "E tickets." These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).

to:

** [[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, known as "E tickets." which were tiered from A to E with E being the highest tier. These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RefittedForSequel: Ron Gilbert's original pitch for The Secret Of Monkey Island (at this point called Mutiny On Monkey Island) had Melee being led by the dictator Governor Fat [sic]. He was dropped in favour of Elaine Marley, but when it came to doing [=LeChuck=]'s Revenge, Fat was brought back (under the new name of Phatt) and runs an island he has named after himself. Much like the original idea, he is an aging dictator who once struck fear in the hearts of inhabitants but now is too lazy to do anything and thus gets his inept right hand man to do his dirty work. There are still a few things in Secret that are probably remnants from when he was intended - the campaign poster slogan of "When there's only one candidate, there's only one choice", Otis being imprisoned for petty reasons (like a political opponent), and said right hand man character in the form of Fester Shinetop (who Elaine seems too nice to want to employ).
Is there an issue? Send a MessageReason:
trivia

Added DiffLines:

* DummiedOut:
** Quite a bit of stuff was removed before release. For instance, after Guybrush blows up [=LeChuck's=] fortress, he and Wally were going to land on a raft in the middle of the ocean. Wally loses his monocle and falls into the sea. The scene was cut because even in a game chock-full of [[RefugeInAudacity sociopathically cruel]] yet [[CrossesTheLineTwice absurdly hilarious]] puzzle solutions, this was felt to be beyond the pale. The background which was to feature the raft was entirely redrawn and reused for another scene, but the game files still refer to it as the "raft" room.
** Also of note are several rooms cut from [=LeChuck's=] Fortress, which presumably contained extra puzzles, including a voodoo shrine/potions laboratory, closeups of the desk and throne in [=LeChuck's=] office, and a closeup shot of Zombie [=LeChuck=] in all his g(l)ory. There was also a much more elaborate alternate version of the underground tunnels beneath Phatt Island. The filenames of these unused rooms were embedded in a pre-release demo of [=MI2=], but their art assets were not revealed until the 2010 UpdatedRerelease included some of this cut material in its concept art gallery.
** In the Special Edition, the Lite mode is not selectable (CD versions removed it in the 90s too), but the content is there and can be made fully playable with some user patching. All the unique dialogue in easy mode is voice acted, and the new graphics are in high-res.

Added: 98

Changed: 241

Is there an issue? Send a MessageReason:
None


* TheWikiRule: The [[http://monkeyisland.wikia.com/wiki/Monkey_Island_Wiki Monkey Island Wiki]].

to:

* WhatCouldHaveBeen: The tunnels from Phatt Island to Run Rogers' cottage were meant to look [[https://mixnmojo.com/galleries/full/full20100708143833.png like this,]] but to save disk space the tunnels under Dinky Island were reused.
* TheWikiRule: The [[http://monkeyisland.wikia.[[https://monkeyisland.fandom.com/wiki/Monkey_Island_Wiki Monkey Island Wiki]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The jokes about crossdressing - both in Largo having a 'pearly white bra' and Guybrush having to wear a dress to go to Elaine's party - might go over the head of modern players. In the time the game was made, transvestism was largely considered a fetish (and thus a cheap gag), but some in LGBT culture have reappropriated it as an expression of identity.

Added: 1075

Changed: 830

Is there an issue? Send a MessageReason:
None


* UnintentionalPeriodPiece: [[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, known as "E tickets." These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).

to:

* UnintentionalPeriodPiece: UnintentionalPeriodPiece:
**
[[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, known as "E tickets." These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).resemble]]).
** Lines regarding the price of the game do not work as well nowadays, due to the game's price now being ten dollars, the average price of a recent, high-budget game now being sixty, and recent adventure games typically having cheaper prices.
Is there an issue? Send a MessageReason:
None


* PlayingAgainstType: Creator/JamesArnoldTaylor typically portrays heroic young men, but in the Special Edition version, portrays Largo [=LaGrande=], [=LeChuck=]'s right hand man who is firmly on the side of the villains.

to:

* PlayingAgainstType: Creator/JamesArnoldTaylor typically portrays heroic young men, but in the Special Edition version, portrays Largo [=LaGrande=], an older man who is [=LeChuck=]'s right hand man who is hand, and firmly on the side of the villains.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PlayingAgainstType: Creator/JamesArnoldTaylor typically portrays heroic young men, but in the Special Edition version, portrays Largo [=LaGrande=], [=LeChuck=]'s right hand man who is firmly on the side of the villains.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnintentionalPeriodPiece: [[spoiler: Near the end of the game, the only thing that survives among a smashed up Big Whoop treasure chest is ticket with a blue castle on it and an "E," a subtle foreshadowing to the game's ending.]] This is a pretty obvious nod to Disney theme parks' old ticket system, known as "E tickets." These had already been retired for almost a decade when the game came out, but most of the target audience was still old enough to remember them being in common use or have known of them through pop culture. Now that the parks have been several decades removed from having used them though, it can come as a headscratcher to a contemporary player (although the fact that the game [[spoiler:specifically refers to it as a ticket and it has a blue castle on it can still be a pretty good indicator of what it's supposed to resemble]]).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TroubledProduction: The game as a whole did not suffer from this, but it did feature the premiere of [=iMUSE=], a newly-developed sound system that allowed the audio engineers to not only set the game to music, but also have the soundtrack dynamically adjust to what was happening in-game, be it adding gradual instrumentation, speeding or slowing the tempo, and timing note stings to in-game happenings. It was clear from the outset they really wanted to show what it was truly capable of at the beginning of the game, which led to them choosing to make Woodtick so that every time you entered and exited a building, no matter where the music was at that point, it would smoothly segue to the next theme as opposed to abruptly cutting. However, this proved to be a case of biting more than one could chew -- since Woodtick has five buildings, plus a sub-theme in two of them, this meant they had to hire two full time employees just to work on this one small part of the game. As detailed in the DVDCommentary, the law of diminishing returns proved to rear its ugly head in at release too -- despite all the work that went into making this possible, very few players actually noticed it when they played. While [=iMUSE=] continued to see use in future [=LucasArts=] adventures, its scope was dialed way back to much simpler and more practical tricks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SuspiciouslySimilarSong: The carnival tune briefly sounds like "Take Me Out To The Ball Game."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DVDCommentary: The special edition features a track by all the three fathers of the series.
Is there an issue? Send a MessageReason:
None


* TalkingToHimself: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, which is very odd because both characters are voiced by Creator/JamesArnoldTaylor; in other words, it sounds more like Taylor is chiding himself!

to:

* TalkingToHimself: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, which is very odd because both characters are voiced by Creator/JamesArnoldTaylor; in other words, it sounds more like Taylor is chiding himself!himself!
* TheWikiRule: The [[http://monkeyisland.wikia.com/wiki/Monkey_Island_Wiki Monkey Island Wiki]].
Is there an issue? Send a MessageReason:
Crowner called for removing Hey, It's That Voice/Guy examples from trivia pages: http://tvtropes.org/pmwiki/posts.php?discussion=1454613823001793300&page=4#89


* HeyItsThatVoice:
** In the Special Edition, the Booty Island shopkeeper is [[KingdomHearts Lexeaus]], and Governor Phatt and Bart are [[VideoGame/TalesOfMonkeyIsland Winslow]].
** There's also Creator/JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[WesternAnimation/DrawnTogether Wooldoor]]).
** Apparently [[Creator/PhilLaMarr Hermes]] from ''WesternAnimation/{{Futurama}}'' traveled back in time, grew his dreads out and became a pirate ferry captain named Captain Dread.
Is there an issue? Send a MessageReason:
None


* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was stating that one of the theories he has heard about the matter was "closer than the others -- but not much," without specifying which theory. The other only two people who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to stay ambiguous when asked about the subject.

to:

* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was stating that one of the theories he has heard about the matter was "closer than the others -- but not much," without specifying which theory. The other only two people who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to stay ambiguous when asked about the subject.subject.
* TalkingToHimself: In the Special Edition, we hear Largo [=LaGrande=] berate Mad Marty after the Bucket of Mud incident, which is very odd because both characters are voiced by Creator/JamesArnoldTaylor; in other words, it sounds more like Taylor is chiding himself!
Is there an issue? Send a MessageReason:
None


** There's also Creator/JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[DrawnTogether Wooldoor]]).

to:

** There's also Creator/JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[DrawnTogether [[WesternAnimation/DrawnTogether Wooldoor]]).
Is there an issue? Send a MessageReason:
None


** Apparently [[PhilLaMarr Hermes]] from ''{{Futurama}}'' traveled back in time, grew his dreads out and became a pirate ferry captain named Captain Dread.

to:

** Apparently [[PhilLaMarr [[Creator/PhilLaMarr Hermes]] from ''{{Futurama}}'' ''WesternAnimation/{{Futurama}}'' traveled back in time, grew his dreads out and became a pirate ferry captain named Captain Dread.
Is there an issue? Send a MessageReason:
None


* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was stating that one of the theories he has heard about the matter was "closer than the others -- but not much," without specifying which theory. The other two persons who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to be ambiguous about the subject.

to:

* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was stating that one of the theories he has heard about the matter was "closer than the others -- but not much," without specifying which theory. The other only two persons people who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to be stay ambiguous when asked about the subject.
Is there an issue? Send a MessageReason:
None


* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was that one of the theories on the matter was "closer than the others -- but not much," without specifying which theory. The other two persons who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to be ambiguous about the subject.

to:

* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was stating that one of the theories on he has heard about the matter was "closer than the others -- but not much," without specifying which theory. The other two persons who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to be ambiguous about the subject.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShrugOfGod: Ron Gilbert has stalwartly refused to give a clear answer to what the meaning of the infamous ending was, the closest he has come to this was that one of the theories on the matter was "closer than the others -- but not much," without specifying which theory. The other two persons who might know the answer, Gilbert's co-writers, Dave Grossman and Creator/TimSchafer, also prefer to be ambiguous about the subject.
Is there an issue? Send a MessageReason:
None


** There's also JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[DrawnTogether Wooldoor]]).

to:

** There's also JamesArnoldTaylor Creator/JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[DrawnTogether Wooldoor]]).
Is there an issue? Send a MessageReason:
He is Max in Poker Night 2 and nowhere else.


** In the Special Edition, the Booty Island shopkeeper is [[VideoGame/SamAndMaxFreelancePolice Max]], and Governor Phatt and Bart are [[VideoGame/TalesOfMonkeyIsland Winslow]].

to:

** In the Special Edition, the Booty Island shopkeeper is [[VideoGame/SamAndMaxFreelancePolice Max]], [[KingdomHearts Lexeaus]], and Governor Phatt and Bart are [[VideoGame/TalesOfMonkeyIsland Winslow]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeyItsThatVoice:
** In the Special Edition, the Booty Island shopkeeper is [[VideoGame/SamAndMaxFreelancePolice Max]], and Governor Phatt and Bart are [[VideoGame/TalesOfMonkeyIsland Winslow]].
** There's also JamesArnoldTaylor playing a few roles. (Largo [=LaGrande=], Mad Marty and the Phatt Island fisherman, the latter sounding very close to [[DrawnTogether Wooldoor]]).
** Apparently [[PhilLaMarr Hermes]] from ''{{Futurama}}'' traveled back in time, grew his dreads out and became a pirate ferry captain named Captain Dread.

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