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* NewbieBoom: The game's status as a KillerApp for the ''UsefulNotes/{{PlayStation}}'', also meant that it was the introduction to the ''Metal Gear'' series for many western fans, as the NES port of the first game and ''VideoGame/SnakesRevenge'' where pretty much only hazy memories from a previous console generation at this point.

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* NewbieBoom: The game's status as a KillerApp for the ''UsefulNotes/{{PlayStation}}'', UsefulNotes/{{PlayStation}}, also meant that it was the introduction to the ''Metal Gear'' series for many western fans, as the NES port of the first game and ''VideoGame/SnakesRevenge'' where pretty much only hazy memories from a previous console generation at this point.
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* NewbieBoom: The game's status as a KillerApp for the ''UsefulNotes/{{PlayStation}}'', also meant that it was the introduction to the ''Metal Gear'' series for many western fans, as the NES port of the first game and ''VideoGame/SnakesRevenge'' where pretty much only hazy memories from a previous console generation at this point.
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* FanNickname: Due to Master Miller [[spoiler:really being Liquid Snake in disguise]], fans sometimes jokingly refer to "Miller" as [[spoiler:"Master Liquid" or "Liquid Miller"]].

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* FanNickname: Due to Master Miller [[spoiler:really being Liquid Snake in disguise]], fans sometimes jokingly refer to "Miller" him as [[spoiler:"Master Liquid" or "Liquid Miller"]].

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* UrbanLegendOfZelda: Reportedly, Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the [=PlayStation=], resulting in the concept for the fight being impossible to achieve. It also been rumored that aspects of the fight were used in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' in the Laughing Octopus fight.

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* UrbanLegendOfZelda: Reportedly, It's been rumored that Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the [=PlayStation=], resulting in the concept for the fight being impossible to achieve. It also been rumored that aspects of the fight were used in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' in the Laughing Octopus fight.

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* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Creator/HideoKojima liked a unrelated sketch Yoji Shinkawa drew so much that he incorporated into the game.

to:

* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Creator/HideoKojima liked a unrelated sketch Yoji Shinkawa drew so much that he incorporated it into the game.

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* DoingItForTheArt: Hayter gave up half of his paycheck so that the entire cast of the original game could be reunited to reprise their roles in ''The Twin Snakes''.
* FanNickname: Due to Master Miller [[spoiler: really being Liquid Snake in disguise]], fans sometimes jokingly refer to "Miller" as [[spoiler: Master Liquid or Liquid Miller]].
* KillerApp: This was one of the big ones that helped the UsefulNotes/PlayStation dethrone Nintendo.

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* DoingItForTheArt: Hayter gave up half of his paycheck Creator/DavidHayter [[http://www.ingamechat.net/audio/EAR.Episode111.mp3 negotiated]] so that the entire cast of the original game could be reunited to reprise their roles in ''The Twin Snakes''.
* FanNickname: Due to Master Miller [[spoiler: really [[spoiler:really being Liquid Snake in disguise]], fans sometimes jokingly refer to "Miller" as [[spoiler: Master Liquid [[spoiler:"Master Liquid" or Liquid Miller]].
"Liquid Miller"]].
* KillerApp: This was one of the big ones that helped the UsefulNotes/PlayStation dethrone Nintendo.Creator/{{Nintendo}}.



** In ''The Twin Snakes'', Rob Paulsen provided the voice of Gray Fox instead of Greg Eagles. Eagles would reprise his role as Donald Anderson, however.
** In an interesting case, both Eagles and Paulsen did not reprise their roles for the ''Digital Graphic Novel''. Anderson and Gray Fox were instead voiced by Creator/JamesCMathisIII and Larc Spies, who respectively voiced these characters' younger selves in ''Metal Gear Solid 3'' and ''Portable Ops''.
* PlayingAgainstType: As stated above, Rob Paulsen is the Ninja in the remake. You know, the guy who voiced ''[[WesternAnimation/{{Animaniacs}} Yakko]]'' and ''Pinky''?

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** In ''The Twin Snakes'', Rob Paulsen Creator/RobPaulsen provided the voice of Gray Fox instead of Greg Eagles. Eagles would reprise his role as Donald Anderson, however.
** In an interesting case, both Eagles and Paulsen did not reprise their roles for the ''Digital Graphic Novel''. Anderson and Gray Fox were instead voiced by Creator/JamesCMathisIII and Larc Spies, who respectively voiced these characters' younger selves in ''Metal Gear Solid 3'' ''VideoGame/MetalGearSolid3SnakeEater'' and ''Portable Ops''.
''VideoGame/MetalGearSolidPortableOps''.
* PlayingAgainstType: As stated above, aforementioned, Rob Paulsen is the Ninja in the remake.''The Twin Snakes''. You know, the guy who voiced ''[[WesternAnimation/{{Animaniacs}} Yakko]]'' and ''Pinky''?



* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'' (and, to a somewhat lesser degree, the original ''VideoGame/{{Metal Gear|1}}''), and even has a couple of very similar plot twists. It gets to the point where ''Metal Gear Solid'' can sometimes come across as an outright 3D remake of ''Metal Gear 2''.

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* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'' ''Metal Gear 2'' (and, to a somewhat lesser degree, the original ''VideoGame/{{Metal Gear|1}}''), and even has a couple of very similar plot twists. It gets to the point where ''Metal Gear Solid'' can sometimes come across as an outright 3D remake of ''Metal Gear 2''.



* SequelGap: Eight years between ''Metal Gear 2'' (1990) and ''Metal Gear Solid'' (1998)
* SerendipityWritesThePlot: Hayter has mentioned in an interview that the reason why the dialogue had to be re-recorded for ''The Twin Snakes'' was because all the original dialogue was recorded in an apartment that had been converted into a recording studio. With the [=GameCube=]'s much improved sound card, the player would have heard ''the traffic outside''.
* StageNames: Because of some ambiguity about union rules regarding video game productions, most of the English cast used pseudonyms for the first game, with only David Hayter, Doug Stone, and Scott Dolph receiving credit under their own names. With later games, this was no longer an issue, so the returning actors' real names are credited in ''The Twin Snakes''. Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used stage names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.
* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Kojima liked a unrelated sketch Shinkawa drew so much that he incorporated into the game.
* UrbanLegendOfZelda: Reportedly, Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the UsefulNotes/PlayStation, resulting in the concept for the fight being impossible to achieve. It also been rumored that aspects of the fight were used in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' in the Laughing Octopus fight.

to:

* SequelGap: Eight years between ''Metal Gear 2'' (1990) and ''Metal Gear Solid'' (1998)
(1998).
* SerendipityWritesThePlot: Hayter has mentioned in an interview that the reason why the dialogue had to be re-recorded for ''The Twin Snakes'' was because all the original dialogue was recorded in an apartment house that had been converted into a recording studio. With the [=GameCube=]'s UsefulNotes/NintendoGameCube's much improved sound card, the player would have heard ''the traffic outside''.
* StageNames: Because of some ambiguity about union rules regarding video game productions, most of the English cast used pseudonyms for the first game, with only David Hayter, Doug Stone, and Scott Dolph receiving credit under their own names. With later games, this was no longer an issue, so the returning actors' real names are credited in ''The Twin Snakes''. Hayter [[note]]Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used stage names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami Creator/{{Konami}} production staff member who simply provided some extra Genome Soldier lines.
lines.[[/note]]
* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Kojima Creator/HideoKojima liked a unrelated sketch Yoji Shinkawa drew so much that he incorporated into the game.
* UrbanLegendOfZelda: Reportedly, Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the UsefulNotes/PlayStation, [=PlayStation=], resulting in the concept for the fight being impossible to achieve. It also been rumored that aspects of the fight were used in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' in the Laughing Octopus fight.

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* StageNames:
** Because of some ambiguity about union rules regarding video game productions, most of the English cast used pseudonyms for the first game, with only David Hayter, Doug Stone, and Scott Dolph receiving credit under their own names. With later games, this was no longer an issue, so the returning actors' real names are credited in ''The Twin Snakes''.
** Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used stage names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.
* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Kojima liked a unrelated sketch Shinkawa drew so much that he incorporated into game.

to:

* StageNames:
**
StageNames: Because of some ambiguity about union rules regarding video game productions, most of the English cast used pseudonyms for the first game, with only David Hayter, Doug Stone, and Scott Dolph receiving credit under their own names. With later games, this was no longer an issue, so the returning actors' real names are credited in ''The Twin Snakes''.
**
Snakes''. Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used stage names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.
* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Kojima liked a unrelated sketch Shinkawa drew so much that he incorporated into the game.

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* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Yoji Shinkawa suggested that they add in the concept because it seemed cool.

to:

* ThrowItIn: Gray Fox's presence as the Cyborg Ninja, not to mention the entire concept of the Cyborg Ninja, was not originally going to be in the game: Yoji Kojima liked a unrelated sketch Shinkawa suggested drew so much that they add in the concept because it seemed cool.he incorporated into game.



** Gray Fox wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final version, leading him to rewrite the script and giving Fox a prominent role in the story.

to:

** Gray Fox wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When As aformentioned, when Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final version, leading him to rewrite the script and giving Fox a prominent role in the story.
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** Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used StageNames for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.

to:

** Hayter was originally credited as "Sean Barker" in the demo; he received SAG's blessing in time to get his real name in the game. Stone, who used StageNames stage names for some of his other work, had previously recorded for video games under his own name, while Dolph was a Konami production staff member who simply provided some extra Genome Soldier lines.

Changed: 162

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** Snake was envisioned by Kojima as being a lot older, clean-cut, and less hard-boiled then he ended up being. Again, it was Shinkawa who came up with his final design.
** Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.

to:

** Snake was envisioned by Kojima as being a lot older, clean-cut, and less hard-boiled then he ended up being. Again, it It was Shinkawa who came up with his final design.
** Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.

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** Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.



** Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.
** Gray Fox wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final version, leading him to rewrite the script and giving Fox a prominent role in the story.



** Gray Fox wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final product, leading him to rewrite the script and giving Fox a prominent role in the story.

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* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'' (and, to a somewhat lesser degree, ''VideoGame/MetalGear1''), and even has a couple of very similar plot twists. It gets to the point where ''Solid'' can sometimes come across as an outright 3D remake of ''2''.

to:

* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'' (and, to a somewhat lesser degree, ''VideoGame/MetalGear1''), the original ''VideoGame/{{Metal Gear|1}}''), and even has a couple of very similar plot twists. It gets to the point where ''Solid'' ''Metal Gear Solid'' can sometimes come across as an outright 3D remake of ''2''.''Metal Gear 2''.



* SequelGap: Eight years between ''VideoGame/MetalGear2SolidSnake'' (1990) and ''Metal Gear Solid'' (1998)

to:

* SequelGap: Eight years between ''VideoGame/MetalGear2SolidSnake'' ''Metal Gear 2'' (1990) and ''Metal Gear Solid'' (1998)



* UrbanLegendOfZelda: Reportedly, Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the UsefulNotes/PlayStation, resulting in the concept for the fight being impossible to achieve. It also been rumored that aspects of the fight were used in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' in the Laughing Octopus fight.



** Decoy Octopus was supposed to have a boss fight, but it was scrapped due to hardware limitations of the UsefulNotes/PlayStation, resulting in the concept for the fight being impossible to achieve. Aspects of the fight were used in ''VideoGame/{{Metal Gear Solid 4|GunsOfThePatriots}}'' in the Laughing Octopus fight.



** Kojima once thought of the idea where if you died once, ''[[FinalDeath the game disc would stop working]]''.
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* FanNickname: Due to Master Miller [[spoiler: really being Liquid Snake in disguise]], fans sometimes jokingly refer to "Miller" as [[spoiler: Master Liquid or Liquid Miller]].

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* ActorAllusion:
** This isn't the first time that both Creator/DavidHayter (English) and Creator/AkioOhtsuka (Japanese) voiced [[ComicBook/CaptainAmerica a character]] who was [[spoiler:the byproduct of a Government-funded supersoldier project.]]
** Liquid's attire resembled that of [[Manga/DragonBall Colonel Silver]]. Both characters were also voiced in the Japanese version by Creator/BanjoGinga.
** Not in the series itself, but in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', if using the Codec when fighting [[VideoGame/FZero Captain Falcon]] at Shadow Moses, Otacon and Snake will reveal that they are both fans of the character. In the Japanese version of ''F-Zero''[='s=] anime adaptation, ''Falcon Densetsu'', Captain Falcon is voiced by Creator/HideyukiTanaka, who voices Otacon here.
** In ''The Twin Snakes'', Creator/RobPaulsen voices Gray Fox, who is a Cyborg Ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

to:

* ActorAllusion:
** This isn't the first time that both Creator/DavidHayter (English) and Creator/AkioOhtsuka (Japanese) voiced [[ComicBook/CaptainAmerica a character]] who was [[spoiler:the byproduct of a Government-funded supersoldier project.]]
** Liquid's attire resembled that of [[Manga/DragonBall Colonel Silver]]. Both characters were also voiced in the Japanese version by Creator/BanjoGinga.
** Not in the series itself, but in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', if using the Codec when fighting [[VideoGame/FZero Captain Falcon]] at Shadow Moses, Otacon and Snake will reveal that they are both fans of the character. In the Japanese version of ''F-Zero''[='s=] anime adaptation, ''Falcon Densetsu'', Captain Falcon is voiced by Creator/HideyukiTanaka, who voices Otacon here.
** In ''The Twin Snakes'', Creator/RobPaulsen voices Gray Fox, who is a Cyborg Ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]
----

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*** [[spoiler:And also deal with a stolen Giant mecha capable of firing a nuke]]
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* SequelGap: Eight years between ''VideoGame/MetalGear2SolidSnake'' (1990) and ''Metal Gear Solid'' (1998)
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*** [[spoiler:And also deal with a stolen Giant mecha capable of firing a nuke]]

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* MarthDebutedInSmashBros: Due to NoExportForYou, players outside Japan first met Colonel Campbell and Master Miller in this game, not ''Game/MetalGear2SolidSnake''. The same goes for Meryl Silverburgh, who debuted in ''VisualNovel/{{Policenauts}}''.

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* MarthDebutedInSmashBros: Due to NoExportForYou, players outside Japan first met Colonel Campbell and Master Miller in this game, not ''Game/MetalGear2SolidSnake''.''VideoGame/MetalGear2SolidSnake''. The same goes for Meryl Silverburgh, who debuted in ''VisualNovel/{{Policenauts}}''.

Changed: 16

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** Not in the series itself, but in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', if using the Codec when fighting [[VideoGame/FZero Captain Falcon]] at Shadow Moses, Otacon and Snake will reveal that they are both fans of the character. In the Japanese version of ''F-Zero''[='s=] anime adaptation (''Falcon Densetsu''), Captain Falcon is voiced by Creator/HideyukiTanaka, who voices Otacon here.

to:

** Not in the series itself, but in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'', if using the Codec when fighting [[VideoGame/FZero Captain Falcon]] at Shadow Moses, Otacon and Snake will reveal that they are both fans of the character. In the Japanese version of ''F-Zero''[='s=] anime adaptation (''Falcon Densetsu''), adaptation, ''Falcon Densetsu'', Captain Falcon is voiced by Creator/HideyukiTanaka, who voices Otacon here.



** Hal Emmerich/Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.

to:

** Hal Emmerich/Otacon's Otacon's appearance was supposed to be more indicative of a combination of [[Film/JurassicPark Dennis Nedry]] and Creator/MichaelMoore (ie, an overweight slob with a baseball cap and always eating a chocolate bar). The design used in the final version was pitched in by Shinkawa as a way to rebel against it. Incidentally, this is why Otacon twists his ankle and has trouble hobbling around the base; his previous design was too out-of-shape to get any mileage.

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** Decoy Octopus was supposed to have a boss fight, but it was scrapped due to technical limitations on the Playstation hardware resulting in the concept for the fight being impossible to achieve. Aspects of the fight were used in ''[[VideoGame/MetalGearSolid4GunsofthePatriots Metal Gear Solid 4]]'' in the Laughing Octopus fight.

to:

** Decoy Octopus was supposed to have a boss fight, but it was scrapped due to technical hardware limitations on of the Playstation hardware UsefulNotes/PlayStation, resulting in the concept for the fight being impossible to achieve. Aspects of the fight were used in ''[[VideoGame/MetalGearSolid4GunsofthePatriots Metal ''VideoGame/{{Metal Gear Solid 4]]'' 4|GunsOfThePatriots}}'' in the Laughing Octopus fight.



** Kojima once thought of the idea where if you died once, ''[[FinalDeath the game disc would stop working]]''.
** Gray Fox wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final product, leading him to rewrite the script and giving Fox a prominent role in the story.
** The ability to hide bodies in lockers was planned for this game, but technical limitations meant it had to wait until ''VideoGame/MetalGearSolid2SonsOfLiberty''. Another feature that had to wait another game to be realized was Solid Snake's bandana tails - files can be found within the game's data that they were intended to be present and animated here, but once again technical limitations forced it to be cut.



** Kojima once thought of the idea where if you died once, '''[[FinalDeath the game disc would stop working.]]'''
** Gray Fox/Frank Jaeger wasn't even originally going to be in the game. The Cyborg Ninja was a completely unrelated sketch Shinkawa had drawn in his spare time. When Kojima first saw the drawing, he was so impressed by the design that he felt it would be a waste to not use it in the final product, leading him to rewrite the script and giving Gray Fox a prominent role in the story.
** The ability to hide bodies in lockers was planned for this game, but technical limitations meant it had to wait until ''VideoGame/MetalGearSolid2SonsOfLiberty''. Another feature that had to wait another game to be realized was Solid Snake's bandana tails - files can be found within the game's data that they were intended to be present and animated here, but once again technical limitations forced it to be cut.
Is there an issue? Send a MessageReason:
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* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'', and even has a couple of very similar plot twists. It gets to the point where ''Solid'' can sometimes come across as an outright 3D remake of ''2''.

to:

* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'', ''VideoGame/MetalGear2SolidSnake'' (and, to a somewhat lesser degree, ''VideoGame/MetalGear1''), and even has a couple of very similar plot twists. It gets to the point where ''Solid'' can sometimes come across as an outright 3D remake of ''2''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RecycledScript: The game lifts quite a few plot points and set pieces more or less directly from ''VideoGame/MetalGear2SolidSnake'', and even has a couple of very similar plot twists. It gets to the point where ''Solid'' can sometimes come across as an outright 3D remake of ''2''.
Is there an issue? Send a MessageReason:
None


** Decoy Octopus was supposed to have a boss fight, but it was scrapped due to them not being able to do what they wanted with it. Aspects of the fight were used in ''[[VideoGame/MetalGearSolid4GunsofthePatriots Metal Gear Solid 4]]'' in the Laughing Octopus fight.

to:

** Decoy Octopus was supposed to have a boss fight, but it was scrapped due to them not technical limitations on the Playstation hardware resulting in the concept for the fight being able impossible to do what they wanted with it.achieve. Aspects of the fight were used in ''[[VideoGame/MetalGearSolid4GunsofthePatriots Metal Gear Solid 4]]'' in the Laughing Octopus fight.

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* TheOtherDarrin: In ''The Twin Snakes'', Rob Paulsen provided the voice of Gray Fox instead of Greg Eagles. Eagles would reprise his role as Donald Anderson, however.
** In an interesting case, both Eagles and Paulsen did not reprise their roles for the Digital Graphic Novel. Anderson and Gray Fox were instead voiced by Creator/JamesCMathisIII and Larc Spies, who respectively voiced those characters' younger selves in ''Snake Eater'' and ''Portable Ops''.

to:

* TheOtherDarrin: TheOtherDarrin:
**
In ''The Twin Snakes'', Rob Paulsen provided the voice of Gray Fox instead of Greg Eagles. Eagles would reprise his role as Donald Anderson, however.
** In an interesting case, both Eagles and Paulsen did not reprise their roles for the Digital ''Digital Graphic Novel. Novel''. Anderson and Gray Fox were instead voiced by Creator/JamesCMathisIII and Larc Spies, who respectively voiced those these characters' younger selves in ''Snake Eater'' ''Metal Gear Solid 3'' and ''Portable Ops''.

Changed: 16

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** In ''The Twin Snakes'', we have Creator/RobPaulsen voicing Gray Fox who is a Cyborg ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

to:

** In ''The Twin Snakes'', we have Creator/RobPaulsen voicing voices Gray Fox Fox, who is a Cyborg ninja.Ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

Changed: 10

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** Likewise, Liquid's attire resembled that of [[Manga/DragonBall Colonel Silver]]. Both characters were also voiced in the Japanese version by Creator/BanjoGinga.

to:

** Likewise, Liquid's attire resembled that of [[Manga/DragonBall Colonel Silver]]. Both characters were also voiced in the Japanese version by Creator/BanjoGinga.

Changed: 4

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** In The Twin Snakes, we have Creator/RobPaulsen voicing Gray Fox who is a Cyborg ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

to:

** In The ''The Twin Snakes, Snakes'', we have Creator/RobPaulsen voicing Gray Fox who is a Cyborg ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

Changed: 2

Removed: 87

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** In The Twin Snakes, we have Creator/RobPaulsen voicing Grey Fox who is a Cyborg ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]

to:

** In The Twin Snakes, we have Creator/RobPaulsen voicing Grey Gray Fox who is a Cyborg ninja. [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]



* TheWikiRule: The [[http://metalgear.wikia.com/wiki/Metal_Gear_Wiki Metal Gear Wiki]].
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** In The Twin Snakes, we have Creator/RobPaulsen voicing Grey Fox who is a Cyborg ninja. [[TeenageMutantNinjaTurtles1987 sound familiar?]]

to:

** In The Twin Snakes, we have Creator/RobPaulsen voicing Grey Fox who is a Cyborg ninja. [[TeenageMutantNinjaTurtles1987 [[WesternAnimation/TeenageMutantNinjaTurtles1987 sound familiar?]]
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Added DiffLines:

* NoDubForYou: ''The Twin Snakes'' was never dubbed in Japanese, instead shipping out in Japan with subtitled English voice acting.

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