History Trivia / MassEffect3

7th Jan '16 5:00:21 PM nombretomado
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** James Vega: All of [[Series/MysteryScienceTheater3000 David]] [[SpaceMutiny Ryder's]] nicknames.
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** James Vega: All of [[Series/MysteryScienceTheater3000 David]] [[SpaceMutiny [[Film/SpaceMutiny Ryder's]] nicknames.
30th Oct '15 3:45:10 PM MissMokushiroku
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Added DiffLines:
** Eve was known by the fanbase as "[[EverythingsBetterWithPrincesses Krogan Princess]]" prior to the game's release, before her actual in-game alias was revealed.
1st Sep '15 9:02:24 PM nombretomado
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namespacing
** James Vega: All of [[MysteryScienceTheater3000 David]] [[SpaceMutiny Ryder's]] nicknames.
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** James Vega: All of [[MysteryScienceTheater3000 [[Series/MysteryScienceTheater3000 David]] [[SpaceMutiny Ryder's]] nicknames.
14th Jul '15 11:18:52 AM neander7hal
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** [[VideoGame/Halo "Super MAC"]] for the [[ScapegoatCreator lead writer]] Mac Walters.
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** [[VideoGame/Halo "Super MAC"]] MAC" for the [[ScapegoatCreator lead writer]] Mac Walters.
14th Jul '15 11:17:46 AM neander7hal
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** "Super MAC" for the [[ScapegoatCreator lead writer]] Mac Walters.
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** [[VideoGame/Halo "Super MAC" MAC"]] for the [[ScapegoatCreator lead writer]] Mac Walters.
29th Jun '15 9:11:50 PM system
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moderator restored to earlier version
29th Jun '15 8:04:37 PM WhisperingWilde
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** The [[spoiler: Catalyst ]] has earned the nickname "Task Manager", because it gives you the option of [[spoiler: controlling the Reapers, altering them, or deleting them. In other words [[DontExplainTheJoke CTRL+ALT+DELETE.]]]] He's also commonly referred to as [[TwoThousandOneASpaceOdyssey Starchild]]. ** Similarly, 'Space Magic' for the [[spoiler:power of the Crucible]]. ** "Marauder Shields" and "The Three Husketeers", the four enemies encountered on the way to the beam in London [[spoiler: that wind up being the final enemies you fight in the whole series]].

* LyingCreator: ** Pre-release press statements were that playing Multiplayer, and getting their War Asset multipliers, would not be a necessity for those who wished to get the GoldenEnding. However, though ''most'' endings can be achieved without Multiplayer, there are not enough War Assets available in the game to unlock the highest-tier endings. Although the Extended Cut DLC fixed it, the issue remains that the initial promise was a lie. ** Mac Walters, the lead writer, made a statement before release saying that the presence of the Rachni played a major role in the third game or even just in the final battle. In the actual game, the rachni appear in one side mission, and don't appear at all during the final battle or any other time. It should be noted that this statement was made after the game went gold. ** In a rare positive example, BioWare initially claimed that the Extended Cut DLC would not be changing the endings, but instead expand and clarify them. [[spoiler: While there was definitely a lot of that, it also [[{{Retcon}} changed]] a lot of the more contentious [[PlotHole plot holes]] and most of the SuddenDownerEnding, such as damaging the mass relays instead of destroying them.]] Cue ([[BrokenBase most]]) fans rejoicing. ** After confirmation that [[http://www.6aming.com/mass-effect-3-citadel-dlc-a-fake/ a "Citadel" DLC was false information]], that very DLC [[http://m.joystiq.com/2013/02/21/mass-effect-3-reckoning-and-citadel-dlc-hit-feb-26-mar-5/ was announced as the truth]].
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* LyingCreator: ** Pre-release press statements were that playing Multiplayer, and getting their War Asset multipliers, would not be a necessity for those who wished to get the GoldenEnding. However, though ''most'' endings can be achieved without Multiplayer, there are not enough War Assets available in the game to unlock the highest-tier endings. Although the Extended Cut DLC fixed it, the issue remains that the initial promise was a lie. ** Mac Walters, the lead writer, made a statement before release saying that the presence of the Rachni played a major role in the third game or even just in the final battle. In the actual game, the rachni appear in one side mission, and don't appear at all during the final battle or any other time. It should be noted that this statement was made after the game went gold. ** In a rare positive example, BioWare initially claimed that the Extended Cut DLC would not be changing the endings, but instead expand and clarify them. [[spoiler: While there was definitely a lot of that, it also [[{{Retcon}} changed]] a lot of the more contentious [[PlotHole plot holes]] and most of the SuddenDownerEnding, such as damaging the mass relays instead of destroying them.]] Cue ([[BrokenBase most]]) fans rejoicing. ** LyingCreator: After confirmation that [[http://www.6aming.com/mass-effect-3-citadel-dlc-a-fake/ a "Citadel" DLC was false information]], that very DLC [[http://m.joystiq.com/2013/02/21/mass-effect-3-reckoning-and-citadel-dlc-hit-feb-26-mar-5/ was announced as the truth]].

* TrollingCreator: [[spoiler: The creator tweets refusing to explain the ending and saying to wait for future announcements, therefore fueling speculation like the Indoctrination Theory or ending DLC, and keeping the fan outcry from burning out. Possibly the ending itself, which was expected to create "lots of speculation". The new 'Refusal' ending from the Extended Cut is even being out and out reviled by many as a troll ending (although some fans specifically requested it).]]

** There were deleted scenes and ideas that would have made the end much more bearable, such as [[spoiler:the Normandy performing an epic GunshipRescue while Hammer makes the desperate dash for the Conduit while taking fire from Harbinger (which was ultimately put back in for the Extended Cut)]], and [[spoiler:[[http://www.youtube.com/watch?v=rI1oUAUe4Qg this conversation between Shepard and Anderson]]]].

** Unused dialogue shows that there was originally more to the final battle (or that at least Jack, Jacob, Zaeed and Grunt played more of a role). ** Originally, the team with Shepard at the start of the [[spoiler:run towards the beam would have died no matter what, when caught in one of Harbinger's beams]]. The scene was cut after [[spoiler:it was decided that just killing two of Shepard's team with no fanfare & regardless of Shepard's choices to that point was too cold hearted, especially when you factor in that it could potentially include Shepard's love interest]]. This is worked back into the Extended Cut - [[spoiler: if your EMS score is too low, you're treated to the sight of Harbinger disintegrating both your squadmates.]] ** Datamining has uncovered a [[http://www.holdtheline.com/threads/datamining-the-trilogy-aka-things-that-were-cut.2073/ massive amount of cut material]]. Notably: Javik and Eden Prime originally had much larger roles in the story (Likely cut once it became clear that Javik would be DLC), the Cerberus coup arc went ''much'' differently ([[spoiler:Kai Leng was nowhere in sight and Thane's death was much more heroic]]), and Thessia was going to have a Virmire-esque decision at the end to save a squadmate. Probably the absolute biggest change was that [[spoiler: Javik was originally meant to ''be'' the Catalyst, as in "the final missing piece of the Crucible that would activate it", not "the leader of the Reapers who offers you a choice."]]

** Hell, it's clear from the datamining that virtually '''everything''' about ''Mass Effect 3'' was changed during development. ** The Ending itself.[[spoiler: Originally, Shepard would hear a different explanation for the Reapers motives, which also tied in with the Dark Energy subplot established in Mass Effect 2. Ultimately in the end, Shepard would be given two choices - destroy the Reapers and look for another solution, or agree to allow all life to be harvested.]]
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** Hell, it's clear from the datamining that virtually '''everything''' about ''Mass Effect 3'' was changed during development. ** The Ending itself.[[spoiler: Originally, Shepard would hear a different explanation for the Reapers motives, which also tied in with the Dark Energy subplot established in Mass Effect 2. Ultimately in the end, Shepard would be given two choices - destroy the Reapers and look for another solution, or agree to allow all life to be harvested.]]development.
2nd Jun '15 3:27:53 AM cricri3007
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** For the French, Javik is [[Series/StargateSG1 Teal'c]].
30th May '15 8:23:40 PM Ferot_Dreadnaught
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** [[FunWithAcronyms S.A.V.E]]: All four Volus classes in one team (Sentinel, Adept, Vanguard, Engineer). Takes four {{Lethal Joke Character}}s and makes them into a Lethal Joke Team. ** Any team with four Krogan will usually be referred to as a Quad, after Krogan slang for their four testicles. ** [[Comic/IronMan "War Machine"]] for Geth Juggernauts specced around firing out barrages of Siege Pulses. (Bonus Points for using Red & Gold or Silver color schemes.) ** If you play a Hunter Mode-less Geth Soldier with an Acolyte, chances are you will be called the [[KillItWithFire Toaster]]
19th May '15 2:51:27 PM NovusWulf
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** Hell, it's clear from the datamining that virtually '''everything''' about ''Mass Effect 3'' was changed during development.
to:
** Hell, it's clear from the datamining that virtually '''everything''' about ''Mass Effect 3'' was changed during development.development. ** The Ending itself.[[spoiler: Originally, Shepard would hear a different explanation for the Reapers motives, which also tied in with the Dark Energy subplot established in Mass Effect 2. Ultimately in the end, Shepard would be given two choices - destroy the Reapers and look for another solution, or agree to allow all life to be harvested.]]
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