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** A fifth cup, called the Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around. Interestingly, a fan-made mod, several official Tournaments for ''Wii'' and some of the courses in ''Tour'' revisit this unused concept of backwards tracks.

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** A fifth cup, called the Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around. Interestingly, [https://wiki.tockdom.com/wiki/Mario_Kart_Wii_R a fan-made mod, mod], several official Tournaments Tournaments/missions for ''Wii'' ''DS'' and ''Wii'', some of the courses in ''Tour'' and the final lap of Tour Paris Promenade in ''8 Deluxe'' revisit this unused concept of backwards tracks.

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** The game mechanic of getting a speed boost by hopping off of a ramp actually originated in ''VideoGame/CrashTeamRacing'', and that game and ''VideoGame/PacManWorldRally'' used it before before ''Mario Kart'' did. Similarly, ''VideoGame/CrashNitroKart'' had antigravity courses before ''Mario Kart 8'' began to use them.

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** The game mechanic of getting a speed boost by hopping off of a ramp actually originated in ''VideoGame/CrashTeamRacing'', and that game and ''VideoGame/PacManWorldRally'' used it before before ''Mario Kart'' did. Similarly, ''VideoGame/CrashNitroKart'' had antigravity courses before ''Mario Kart 8'' began to use them. Likewise, the ability to fuse two players' karts together to form a single vehicle that shoots items in ''Arcade GP DX'' was originally seen in ''VideoGame/CrashTagTeamRacing''.



** Luigi's infamous "death stare" didn't actually make its debut in ''8''. It originally appeared in one of Luigi's animations (Particularly when the soccer ball is scored against him) in ''[[VideoGame/MarioStrikers Mario Strikers Charged]]''.

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** Luigi's infamous "death stare" didn't actually make its debut in ''8''. It originally appeared in one of Luigi's animations (Particularly (particularly when the soccer ball is scored against him) in ''[[VideoGame/MarioStrikers Mario Strikers Charged]]''.



** In the Japanese version of ''Mario Kart 64'' and ''Mario Kart: Super Circuit'' Luigi is voiced by French localizer Julien Bardakoff and Wario is voiced by German localizer Thomas Spindler. The English version of ''Mario Kart 64'' and the rest of the games from ''Double Dash!!" onwards have them voiced by Charles Martinet.
** Peach is voiced by Asako Kozuki in the Japanese version of ''VideoGame/MarioKart64'' (a portrayal which would be repurposed for all versions of ''Mario Kart Super Circuit''), and Leslie Swan in the international versions. In ''Double Dash!!'' and ''DS'' she is voiced by Jen Taylor and from ''Wii'' onwards she is voiced by Samantha Kelly.
** Toad is voiced by Isaac Marshall in the International version of ''Mario Kart 64'', whereas the Japanese version and ''Mario Kart: Super Circuit'' have him voiced by Tomoko Maruno. Same as Peach avobe, ''Double Dash!!'' and ''DS'' have him voiced by Jen Taylor, and from ''Wii'' onwards he is voiced by Samantha Kelly (Same applies to Toadette).

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** In the Japanese version of ''Mario Kart 64'' and ''Mario Kart: Super Circuit'' Luigi is voiced by French localizer Julien Bardakoff and Wario is voiced by German localizer Thomas Spindler. The English version of ''Mario Kart 64'' and the rest of the games from ''Double Dash!!" Dash!!'' onwards have them voiced by Charles Martinet.
** Peach is voiced by Asako Kozuki in the Japanese version of ''VideoGame/MarioKart64'' (a portrayal which would be repurposed for all versions of ''Mario Kart Super ''Super Circuit''), and Leslie Swan in the international versions. In ''Double Dash!!'' and ''DS'' she is voiced by Jen Taylor and from ''Wii'' onwards she is voiced by Samantha Kelly.
Kelly, who also voices Toad and Toadette.
** Toad is voiced by Isaac Marshall in the International international version of ''Mario Kart 64'', whereas the Japanese version and ''Mario Kart: Super Circuit'' have him voiced by Tomoko Maruno. Same as Peach avobe, above, ''Double Dash!!'' and ''DS'' have him voiced by Jen Taylor, and from ''Wii'' onwards he is voiced by Samantha Kelly (Same (the same applies to Toadette).Toadette).
** Bowser is voiced by Scott Burns in ''Double Dash!!'' and ''DS'', and by Kenny James from ''Wii'' onwards.

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** In later games, Toad is voiced by the same actress as Peach (Creator/JenTaylor up to ''DS'', Samantha Kelly from ''Wii'' onwards).

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** in the Japanese version of ''Mario Kart 64'' and all versions of ''Super Circuit'', Toad is voiced by Tomoko Maruno. In later games, Toad is voiced by the same actress as Peach and Toadette (Creator/JenTaylor up to ''DS'', Samantha Kelly from ''Wii'' onwards).


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** Just like in the main games, Birdo is voiced by Kazumi Totaka.


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** In the Japanese version of ''Mario Kart 64'' and ''Mario Kart: Super Circuit'' Luigi is voiced by French localizer Julien Bardakoff and Wario is voiced by German localizer Thomas Spindler. The English version of ''Mario Kart 64'' and the rest of the games from ''Double Dash!!" onwards have them voiced by Charles Martinet.
** Peach is voiced by Asako Kozuki in the Japanese version of ''VideoGame/MarioKart64'' (a portrayal which would be repurposed for all versions of ''Mario Kart Super Circuit''), and Leslie Swan in the international versions. In ''Double Dash!!'' and ''DS'' she is voiced by Jen Taylor and from ''Wii'' onwards she is voiced by Samantha Kelly.
** Toad is voiced by Isaac Marshall in the International version of ''Mario Kart 64'', whereas the Japanese version and ''Mario Kart: Super Circuit'' have him voiced by Tomoko Maruno. Same as Peach avobe, ''Double Dash!!'' and ''DS'' have him voiced by Jen Taylor, and from ''Wii'' onwards he is voiced by Samantha Kelly (Same applies to Toadette).
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* KidsMealToy: In March 2022, it got UsefulNotes/McDonalds toys in time for March 10th.
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Fixed typo


* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the eighth generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''666%'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp. Between the Wii U original and the UsefulNotes/NintendoSwitch UpdatedRerelease, ''Mario Kart 8'' is the highest selling game in the whole franchise.

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* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best the second selling best-selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the eighth generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''666%'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp. Between the Wii U original and the UsefulNotes/NintendoSwitch UpdatedRerelease, ''Mario Kart 8'' is the highest selling game in the whole franchise.
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* InternationalCoProduction: ''7'' was developed jointly by Kyoto-based Nintendo EAD and Texas-based Creator/RetroStudios. The built-in staff ghosts include a mix of records of both divisions of Nintendo.

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* InternationalCoProduction: InternationalCoproduction: ''7'' was developed jointly by Kyoto-based Nintendo EAD and Texas-based Creator/RetroStudios. The built-in staff ghosts include a mix of records of both divisions of Nintendo.
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Fan Nickname is now YMMV.


* FanNickname:
** The infamous Spiny Shell is usually known as the Blue Shell... or as a [[ClusterFBomb long string of profanity]]. The most common name for the Spiny Shell in Sweden is instead ''Ledarskalet'', translating into "the leader shell", [[ExactlyWhatItSaysOnTheTin because it targets the leading racer.]]
** The Thunder Cloud from ''Mario Kart Wii'' is also known as the "Herpes Cloud". Because you give it to other players by contact.
** ''Mario Kart Wii'' gets called ''Mario Bike Wii'', ''Funky Bike Wii'', or ''Daisy Bike Wii'' due to rampant use of bikes with certain speed-boosting characters.
** ''Mario Kart 8'' has a long list of nicknames of its own.
*** It sometimes gets called ''Mario Kart Zero'', due to the anti-gravity being like that of ''VideoGame/FZero''.
*** Some people called it ''[[VideoGame/SonicRiders Mario Riders: Zero Gravity]]'' when it was revealed, due to the gravity gimmicks, though they're hardly the same.
*** ''Bowser Kart 8'' also became popular due to the seven Koopalings and Bowser being playable, exactly making eight high-ranking members of the Koopa Troop. ''Koopa Kart 8'' is also used when including the Koopalings and Bowser plus Dry Bowser, Koopa, and Lakitu, as well as Bowser Jr. and Dry Bones in ''Deluxe''.
*** ''Nintendo Kart'' and ''Super Smash Kart'' cropped up due to the DLC including [[VideoGame/AnimalCrossing the Villager, Isabelle]] and [[Franchise/TheLegendOfZelda Link]] as playable drivers, alongside associated stages (with Bells and Rupees replacing coins and, on Hyrule Circuit, Deku Babas and Keese replacing Piranha Plants and Swoops), as well as the inclusion of [[VideoGame/FZero Mute City and Grand Blue]] tracks. They especially gained popularity after [[VideoGame/{{Splatoon}} the Inklings]] were also introduced for ''Deluxe''.
** Metal Mario is sometimes called "silver Mario", mainly by those who view him as just a re-skinned Mario.
** The Rainbow Road from ''Mario Kart 8'' has been nicknamed by Creator/GeorgeTakei as the "Gay Space Station".
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** Luigi's infamous "death stare" didn't actually make its debut in ''8''. It originally appeared in one of Luigi's losing animations in ''[[VideoGame/MarioStrikers Mario Strikers Charged]]''.

to:

** Luigi's infamous "death stare" didn't actually make its debut in ''8''. It originally appeared in one of Luigi's losing animations (Particularly when the soccer ball is scored against him) in ''[[VideoGame/MarioStrikers Mario Strikers Charged]]''.
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** Overlapping with NoExportForYou, the initial version of ''Mario Kart 8'' was not released in South Korea due to the Wii U as a whole not being released there. It would take until the release of ''Deluxe'' in 2017 for the game to reach Korean consumers.
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* InMemoriam: ''Mario Kart Arcade GP DX'' is dedicated to the memory of Shin-ichi Odake, the producer of the previous ''GP'' titles.

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* InMemoriam: ''Mario Kart Arcade GP DX'' is dedicated to the memory of Shin-ichi Odake, the producer of the previous ''GP'' titles.titles who sadly passed away in the interim.
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Moved from the main page.

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* DummiedOut:
** ''DS'' had several unused tracks. Some were merely for testing, such as ones that actually have "test" in the filename and one that is simply an early version of Wario Stadium, but others include ''Double Dash!!''[='=]s Mario Circuit, a Koopa Troopa track, a variant of DK Pass without snow, and an unused pinball track.
** ''Wii'' has character icons for Petey Piranha, Koopa Paratroopa, Hammer Brother, and a third Mii outfit. The Chain Chomp was also going to be an item and even has an Icon for it, but it eventually became the Bullet Bill instead.
** ''7'' has unused icons for Mega Mushrooms and Fake item Boxes. If you try to access them, the game will crash because of either incomplete functions or missing models.
** ''8'' had an unused character emblem for a playable Magikoopa/Kamek, found in the game's files.
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** Nintendo's Digital Event video during [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2014 had a clip of Luigi giving his memetic death stare while pulling out a green Koopa shell when Reggie Fils-Amie mentioned ''Mario Kart 8'' at one point. Particularly impressive, given that the meme was less than a week ld at the time that Nintendo referenced it.

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** Nintendo's Digital Event video during [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2014 had a clip of Luigi giving his memetic death stare while pulling out a green Koopa shell when Reggie Fils-Amie mentioned ''Mario Kart 8'' at one point. Particularly impressive, given that the meme was less than a week ld old at the time that Nintendo referenced it.
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** Nintendo's Digital Event video during [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2014 had a clip of Luigi giving his memetic death stare while pulling out a green Koopa shell when Reggie Fils-Amie mentioned ''Mario Kart 8'' at one point.

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** Nintendo's Digital Event video during [[UsefulNotes/ElectronicEntertainmentExpo E3]] 2014 had a clip of Luigi giving his memetic death stare while pulling out a green Koopa shell when Reggie Fils-Amie mentioned ''Mario Kart 8'' at one point. Particularly impressive, given that the meme was less than a week ld at the time that Nintendo referenced it.
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** The death stare returns in Luigi's video at various amiibo kiosks.

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** The death stare returns in When amiibo kiosks were still a thing, Luigi's showcase video at various amiibo kiosks.featured the death stare.
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You can't play with a trivia.


* ScheduleSlip: [[InvertedTrope Inverted]] with the second DLC Pack for ''8''. It was originally scheduled for May 2015, but got pushed to April 23rd.
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*** ''Nintendo Kart'' and ''Super Smash Kart'' cropped up due to the DLC including [[VideoGame/AnimalCrossing the Villager, Isabelle]] and [[Franchise/TheLegendOfZelda Link]], and especially gained popularity after [[VideoGame/{{Splatoon}} the Inklings]] were introduced for ''Deluxe''.

to:

*** ''Nintendo Kart'' and ''Super Smash Kart'' cropped up due to the DLC including [[VideoGame/AnimalCrossing the Villager, Isabelle]] and [[Franchise/TheLegendOfZelda Link]], Link]] as playable drivers, alongside associated stages (with Bells and Rupees replacing coins and, on Hyrule Circuit, Deku Babas and Keese replacing Piranha Plants and Swoops), as well as the inclusion of [[VideoGame/FZero Mute City and Grand Blue]] tracks. They especially gained popularity after [[VideoGame/{{Splatoon}} the Inklings]] were also introduced for ''Deluxe''.

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** The infamous Spiny Shell is known to its fans and haters alike as the Blue Shell. That, or a [[ClusterFBomb long string of profanity]].
** The most common name for the Spiny Shell in Sweden is ''Ledarskalet'', translating into "the leader shell", [[ExactlyWhatItSaysOnTheTin because it targets the leading racer.]]

to:

** The infamous Spiny Shell is usually known to its fans and haters alike as the Blue Shell. That, Shell... or as a [[ClusterFBomb long string of profanity]].
**
profanity]]. The most common name for the Spiny Shell in Sweden is instead ''Ledarskalet'', translating into "the leader shell", [[ExactlyWhatItSaysOnTheTin because it targets the leading racer.]]



** ''Mario Kart 8'' sometimes gets called ''Mario Kart Zero'', due to the anti-gravity being like that of ''VideoGame/FZero''.
** Some people were also calling it ''[[VideoGame/SonicRiders Mario Riders: Zero Gravity]]'' when it was revealed, due to the gravity gimmicks, though they're hardly the same.
** ''Bowser Kart 8'' because of the seven Koopalings and Bowser, exactly making 8 high-ranking members of the Koopa Troop.
** Alternatively to the above, ''Koopa Kart 8'' when including the Koopalings and Bowser plus Dry Bowser, Koopa, and Lakitu, as well as Bowser Jr. and Dry Bones in ''Deluxe''.
** Don't forget ''Nintendo Kart'', after [[VideoGame/AnimalCrossing the]] [[Franchise/TheLegendOfZelda DLC]] was revealed, and especially after [[VideoGame/{{Splatoon}} the Inklings]] were revealed for ''Deluxe''.

to:

** ''Mario Kart 8'' has a long list of nicknames of its own.
*** It
sometimes gets called ''Mario Kart Zero'', due to the anti-gravity being like that of ''VideoGame/FZero''.
** *** Some people were also calling called it ''[[VideoGame/SonicRiders Mario Riders: Zero Gravity]]'' when it was revealed, due to the gravity gimmicks, though they're hardly the same.
** *** ''Bowser Kart 8'' because of also became popular due to the seven Koopalings and Bowser, Bowser being playable, exactly making 8 eight high-ranking members of the Koopa Troop.
** Alternatively to the above,
Troop. ''Koopa Kart 8'' is also used when including the Koopalings and Bowser plus Dry Bowser, Koopa, and Lakitu, as well as Bowser Jr. and Dry Bones in ''Deluxe''.
** Don't forget *** ''Nintendo Kart'', after Kart'' and ''Super Smash Kart'' cropped up due to the DLC including [[VideoGame/AnimalCrossing the]] the Villager, Isabelle]] and [[Franchise/TheLegendOfZelda DLC]] was revealed, Link]], and especially gained popularity after [[VideoGame/{{Splatoon}} the Inklings]] were revealed introduced for ''Deluxe''.
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I'm pretty sure the eighth generation isn't the current one anymore, considering the Switch and PS 5 have both been released now. Also removing a Number Of The Beast shoehorn.


* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp. Between the Wii U original and the UsefulNotes/NintendoSwitch UpdatedRerelease, ''Mario Kart 8'' is the highest selling game in the whole franchise.

to:

* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the current eighth generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', ''666%'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp. Between the Wii U original and the UsefulNotes/NintendoSwitch UpdatedRerelease, ''Mario Kart 8'' is the highest selling game in the whole franchise.
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* KillerApp: The entire ''Mario Kart'' series is one for every console it's been on. ''64'' and ''Wii'' particularly stand out, but every game from ''Double Dash!!'' onward counts as well.

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* KillerApp: The entire ''Mario Kart'' series is one for every console it's been on. ''64'' and ''64'', ''DS'', ''Wii'' and ''8 Deluxe'' particularly stand out, but every game from ''Double Dash!!'' onward counts as well.
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* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp.

to:

* CashCowFranchise: Got even bigger with ''VideoGame/MarioKartDS'' and ''VideoGame/MarioKartWii'', the latter actually selling better than ''VideoGame/GrandTheftAutoIV'', which would have been unthinkable the previous generation. And ''VideoGame/MarioKart8'' managed to be the-best second selling game the weekend of its release (selling 1.2 million units) behind ''VideoGame/WatchDogs''. For comparison, ''Watch Dogs'' is a MultiPlatform game available to all consoles, while ''Mario Kart 8'' is exclusive to the worst selling console of [[UsefulNotes/TheEighthGenerationOfConsoleVideoGames the current generation]] and it itself managed to increase sales of just the UsefulNotes/WiiU by ''[[NumberOfTheBeast 666%]]'', with 82% of all copies being in bundles, making it very much the Wii U's first proper KillerApp. Between the Wii U original and the UsefulNotes/NintendoSwitch UpdatedRerelease, ''Mario Kart 8'' is the highest selling game in the whole franchise.
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Pretty sure that's just an Ascended Meme.


** In ''VideoGame/PaperMarioColorSplash'', Huey tells Luigi to "use that creepy stare" at one point.
* OlderThanTheyThink: The game mechanic of getting a speed boost by hopping off of a ramp actually originated in ''VideoGame/CrashTeamRacing'', and that game and ''VideoGame/PacManWorldRally'' used it before before ''Mario Kart'' did. Similarly, ''VideoGame/CrashNitroKart'' had antigravity courses before ''Mario Kart 8'' began to use them.

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* OlderThanTheyThink:
** In ''VideoGame/PaperMarioColorSplash'', Huey tells Luigi to "use that creepy stare" at one point.
* OlderThanTheyThink:
The game mechanic of getting a speed boost by hopping off of a ramp actually originated in ''VideoGame/CrashTeamRacing'', and that game and ''VideoGame/PacManWorldRally'' used it before before ''Mario Kart'' did. Similarly, ''VideoGame/CrashNitroKart'' had antigravity courses before ''Mario Kart 8'' began to use them.
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** To the surprise of no one, Cat Peach was confirmed to headline ''Tour'''s Cat Tour event, due to the tweet announcement talking about cats and its preview picture having pink-colored drivers.

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** To the surprise of no one, Cat Peach was confirmed to return and headline ''Tour'''s Cat Tour event, due to the tweet announcement talking about cats and its preview picture having pink-colored drivers.
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** To the surprise of no one, Cat Peach was confirmed to headline ''Tour'''s Cat Tour event, due to the tweet announcement talking about cats and its preview picture having pink-colored drivers.
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* LateExportForYou: Like VideoGame/NintendoLabo, ''Mario Kart Live: Home Circuit'' was not available in Latin America when it first launched worldwide, despite the packaging having information for the market's distributor on it. It would take until February 2021 for retailers to start selling it.
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Some courses in Mario Kart Tour actually have you go through the entire race in the opposite direction.


** A fifth cup, called the Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around. Interestingly, a fan-made mod and several official Tournaments for ''Wii'' revisit this unused concept of backwards tracks.

to:

** A fifth cup, called the Reverse Cup, [[https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!#Reverse_Cup was planned]] for ''Double Dash!!'' which makes racers race the track the other way around. Interestingly, a fan-made mod and mod, several official Tournaments for ''Wii'' and some of the courses in ''Tour'' revisit this unused concept of backwards tracks.



** During early development, ''Mario Kart Wii'' was called ''Mario Kart X''. However, the name was changed probably so consumers in Japan wouldn't get confused over the Japanese name of ''VideoGame/SuperSmashBrosBrawl'', which is known as ''Smash Bros. X'' there.

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** During early development, ''Mario Kart Wii'' was called ''Mario Kart X''. However, the name was changed probably so Japanese consumers in Japan wouldn't get confused over the Japanese name of ''VideoGame/SuperSmashBrosBrawl'', which is known as ''Smash Bros. X'' there.
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** The first game, and by extension the entire series, was [[https://www.gamesradar.com/super-mario-kart-began-life-as-an-f-zero-multiplayer-prototype-reveals-retro-gamer-interview/ born from an attempt to make a multiplayer sequel]] to ''VideoGame/FZero''.
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** When Pauline made her return in ''VideoGame/SuperMarioOdyssey'', everyone guessed that she would be playable sooner or later in the Mario Kart series. Which became true with ''Mario Kart Tour''.
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* BTeamSequel: ''Mario Kart: Arcade GP'' and it's sequels are not directly developed by Nintendo, but by Creator/BandaiNamco.
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** Some people were also calling it [[VideoGame/SonicRiders Mario Riders Zero Gravity]] when it was revealed, due to the gravity gimmicks, though they're hardly the same.

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** Some people were also calling it [[VideoGame/SonicRiders ''[[VideoGame/SonicRiders Mario Riders Riders: Zero Gravity]] Gravity]]'' when it was revealed, due to the gravity gimmicks, though they're hardly the same.
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** Don't forget ''Nintendo Kart'', after [[VideoGame/AnimalCrossing the]] [[VideoGame/LegendOfZelda DLC]] was revealed, and especially after [[VideoGame/{{Splatoon}} the Inklings]] were revealed for ''Deluxe''.

to:

** Don't forget ''Nintendo Kart'', after [[VideoGame/AnimalCrossing the]] [[VideoGame/LegendOfZelda [[Franchise/TheLegendOfZelda DLC]] was revealed, and especially after [[VideoGame/{{Splatoon}} the Inklings]] were revealed for ''Deluxe''.

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