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* FirstAppearance: Of Luigi.[[note]]Sort of. Luigi technically appeared first in a UsefulNotes/GameAndWatch game that was released four months before this one and was also named ''Mario Bros.'', even though it's a completely different game. It can be assumed, however, that the ''development'' on this game started earlier. Most official sources prefer to point to this game as Luigi's debut.[[/note]]

to:

* FirstAppearance: Of Luigi.[[note]]Sort of. Luigi technically appeared first in a UsefulNotes/GameAndWatch Platform/GameAndWatch game that was released four months before this one and was also named ''Mario Bros.'', even though it's a completely different game. It can be assumed, however, that the ''development'' on this game started earlier. Most official sources prefer to point to this game as Luigi's debut.[[/note]]
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New namespace apparently


* KillerApp: ''Mario Bros.'' was a huge seller for the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan. The fact that the console got a nearly ArcadePerfectPort of a then-recent arcade game made a big impact on Japanese gamers. Outside of Japan, the port's popularity was more muted due to being [[SequelFirst released after]] ''VideoGame/SuperMarioBros1''.

to:

* KillerApp: ''Mario Bros.'' was a huge seller for the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]] in Japan. The fact that the console got a nearly ArcadePerfectPort of a then-recent arcade game made a big impact on Japanese gamers. Outside of Japan, the port's popularity was more muted due to being [[SequelFirst released after]] ''VideoGame/SuperMarioBros1''.



** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Arcade Archives series.[[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo ports for the same system--under license.[[/note]]
* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the launch of the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simple so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.

to:

** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Arcade Archives series.[[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo Platform/NeoGeo ports for the same system--under license.[[/note]]
* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the launch of the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simple so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.
Is there an issue? Send a MessageReason:
None


* ScrewedByTheLawyers: The original arcade version may or may not be one of the games that was developed by Ikegami Tsushinki[[note]]A maker of professional broadcasting equipment and TV cameras who sued Nintendo, claiming rights to the source code for VideoGame/DonkeyKong, and who (successfully) claimed that Nintendo illegally used that code to develop ''Donkey Kong Junior'', and possibly other games, including Mario Bros.[[/note]] on Nintendo's behalf. In any case, it has since been both averted and subverted; averted, since it's now getting a console re-release for first time, and subverted, because it's not coming from Nintendo themselves. Instead, it's coming from a third party as an officially licensed product, in this case, a company called Hamster, who has ported the game and is releasing it under the previously mentioned Arcade Archives series[[note]]And who likely made their own deal with Ikegami, assuming it actually was them who made the original arcade version.[[/note]]

to:

* ScrewedByTheLawyers: The original arcade version may or may not be one of the games that was developed by Ikegami Tsushinki[[note]]A maker of professional broadcasting equipment and TV cameras who sued Nintendo, claiming rights to the source code for VideoGame/DonkeyKong, ''VideoGame/DonkeyKong'', and who (successfully) claimed that Nintendo illegally used that code to develop ''Donkey Kong Junior'', and possibly other games, including Mario ''Mario Bros.[[/note]] ''[[/note]] on Nintendo's behalf. In any case, it has since been both averted and subverted; averted, since it's now getting a console re-release for first time, and subverted, because it's not coming from Nintendo themselves. Instead, it's coming from a third party as an officially licensed product, in this case, a company called Hamster, who has ported the game and is releasing it under the previously mentioned Arcade Archives series[[note]]And series.[[note]]And who likely made their own deal with Ikegami, assuming it actually was them who made the original arcade version.[[/note]]version[[/note]]
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* CowboyBeBopAtHisComputer: In the first WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.

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* CowboyBeBopAtHisComputer: CowboyBebopAtHisComputer: In the first WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not don't stomp on them to defeat them.

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* CowboyBebopAtHisComputer: In the first WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.

to:

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* CowboyBebopAtHisComputer: CowboyBeBopAtHisComputer: In the first WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.
Is there an issue? Send a MessageReason:
None


** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series.[[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo ports for the same system--under license.[[/note]]

to:

** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Arcade Archives series.[[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo ports for the same system--under license.[[/note]]
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Updating this entry, since there has been another Nintendo Direct.


* CowboyBebopAtHisComputer: In the WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.

to:

* CowboyBebopAtHisComputer: In the first WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CowboyBebopAtHisComputer: In the WebVideo/NintendoDirect focusing on ''WesternAnimation/TheSuperMarioBrosMovie'', Creator/ChrisPratt (who voices Mario in the film) makes a comment about "stomping Koopas in the original Mario Bros. arcade game". The turtle enemies in this game are Shellcreepers, not Koopas, and you do not stomp on them to defeat them.
Is there an issue? Send a MessageReason:
None


* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simple so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.

to:

* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release launch of the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simple so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.
Is there an issue? Send a MessageReason:
None


* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simply so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.

to:

* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simply simple so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.
Is there an issue? Send a MessageReason:
None


* KillerApp: ''Mario Bros.'' was a huge seller for the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan. The fact that the console got a nearly ArcadePerfectPort of a then-recent arcade game made a big impact on Japanese games. Outside of Japan, the port's popularity was more muted due to being [[SequelFirst released after]] ''VideoGame/SuperMarioBros1''.

to:

* KillerApp: ''Mario Bros.'' was a huge seller for the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan. The fact that the console got a nearly ArcadePerfectPort of a then-recent arcade game made a big impact on Japanese games.gamers. Outside of Japan, the port's popularity was more muted due to being [[SequelFirst released after]] ''VideoGame/SuperMarioBros1''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KillerApp: ''Mario Bros.'' was a huge seller for the [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan. The fact that the console got a nearly ArcadePerfectPort of a then-recent arcade game made a big impact on Japanese games. Outside of Japan, the port's popularity was more muted due to being [[SequelFirst released after]] ''VideoGame/SuperMarioBros1''.
Is there an issue? Send a MessageReason:
None


* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNote/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simply so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.

to:

* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNote/NintendoEntertainmentSystem [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simply so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SerendipityWritesThePlot: ''Mario Bros.'' was released just as Nintendo was readying the release of the [[UsefulNote/NintendoEntertainmentSystem Famicom]] in Japan, and thus the graphics and gameplay elements were deliberately kept simply so it could be ported to the new console easily. As a knock-on effect, ports of the game, even on systems as archaic as the Atari 2600, suffer far fewer compromises than ports of other Nintendo games like the ''VideoGame/DonkeyKong'' series and ''VideoGame/{{Popeye}}''.
Is there an issue? Send a MessageReason:
None


** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series [[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo ports for the same system--under license.[[/note]].
* ScrewedByTheLawyers: The original arcade version may or may not be one of the games that was developed by Ikegami Tsushinki[[note]]A maker of professional broadcasting equipment and TV cameras who sued Nintendo, claiming rights to the source code for VideoGame/DonkeyKong, and who (successfully) claimed that Nintendo illegally used that code to develop ''Donkey Kong Junior'', and possibly other games, including Mario Bros..[[/note]] on Nintendo's behalf. In any case, it has since been both averted and subverted; averted, since it's now getting a console re-release for first time, and subverted, because it's not coming from Nintendo themselves. Instead, it's coming from a third party as an officially licensed product, in this case, a company called Hamster, who has ported the game and is releasing it under the previously mentioned Arcade Archives series[[note]]And who likely made their own deal with Ikegami, assuming it actually was them who made the original arcade version.[[/note]]

to:

** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series series.[[note]]ported, published, and distributed by Hamster--known for its UsefulNotes/NeoGeo ports for the same system--under license.[[/note]].
[[/note]]
* ScrewedByTheLawyers: The original arcade version may or may not be one of the games that was developed by Ikegami Tsushinki[[note]]A maker of professional broadcasting equipment and TV cameras who sued Nintendo, claiming rights to the source code for VideoGame/DonkeyKong, and who (successfully) claimed that Nintendo illegally used that code to develop ''Donkey Kong Junior'', and possibly other games, including Mario Bros..Bros.[[/note]] on Nintendo's behalf. In any case, it has since been both averted and subverted; averted, since it's now getting a console re-release for first time, and subverted, because it's not coming from Nintendo themselves. Instead, it's coming from a third party as an officially licensed product, in this case, a company called Hamster, who has ported the game and is releasing it under the previously mentioned Arcade Archives series[[note]]And who likely made their own deal with Ikegami, assuming it actually was them who made the original arcade version.[[/note]]
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None


* FirstAppearance: Of Luigi.

to:

* FirstAppearance: Of Luigi.[[note]]Sort of. Luigi technically appeared first in a UsefulNotes/GameAndWatch game that was released four months before this one and was also named ''Mario Bros.'', even though it's a completely different game. It can be assumed, however, that the ''development'' on this game started earlier. Most official sources prefer to point to this game as Luigi's debut.[[/note]]
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None

Added DiffLines:

* FirstAppearance: Of Luigi.
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None


** Aside from ''VideoGame/DonkeyKong'', ''Mario Bros.'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release (the later two being ports of the [=NES=] version).

to:

** Aside from ''VideoGame/DonkeyKong'', ''Mario Bros.'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, series (and ''VideoGame/MarioAndLuigiSuperstarSaga''), a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release (the later two being ports of the [=NES=] version).
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Namespaced.


* MilestoneCelebration: Nintendo declared the year 2013 "TheYearOfLuigi" to celebrate the 30th anniversary of Luigi's debut in this game.

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* MilestoneCelebration: Nintendo declared the year 2013 "TheYearOfLuigi" "Advertising/TheYearOfLuigi" to celebrate the 30th anniversary of Luigi's debut in this game.

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** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series [[note]]ported by Hamster, known for its UsefulNotes/NeoGeo ports for the same system[[/note]].

to:

** The arcade game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series [[note]]ported [[note]]ported, published, and distributed by Hamster, known Hamster--known for its UsefulNotes/NeoGeo ports for the same system[[/note]].system--under license.[[/note]].
* ScrewedByTheLawyers: The original arcade version may or may not be one of the games that was developed by Ikegami Tsushinki[[note]]A maker of professional broadcasting equipment and TV cameras who sued Nintendo, claiming rights to the source code for VideoGame/DonkeyKong, and who (successfully) claimed that Nintendo illegally used that code to develop ''Donkey Kong Junior'', and possibly other games, including Mario Bros..[[/note]] on Nintendo's behalf. In any case, it has since been both averted and subverted; averted, since it's now getting a console re-release for first time, and subverted, because it's not coming from Nintendo themselves. Instead, it's coming from a third party as an officially licensed product, in this case, a company called Hamster, who has ported the game and is releasing it under the previously mentioned Arcade Archives series[[note]]And who likely made their own deal with Ikegami, assuming it actually was them who made the original arcade version.[[/note]]

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* PortOverdosed: Aside from ''VideoGame/DonkeyKong'', ''Mario Bros.'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[note]]The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released in emulated form, if at all.[[/note]]

to:

* PortOverdosed: PortOverdosed:
**
Aside from ''VideoGame/DonkeyKong'', ''Mario Bros.'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[note]]The latter release (the later two of which are emulations being ports of the NES port. [=NES=] version).
**
The original arcade version has yet to be officially re-released in emulated form, if at all.[[/note]]game proper didn't get a re-release until for the Nintendo Switch under the Archive Archives series [[note]]ported by Hamster, known for its UsefulNotes/NeoGeo ports for the same system[[/note]].

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* PortOverdosed: Aside from ''VideoGame/DonkeyKong'', ''VideoGame/MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[note]]The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released in emulated form, if at all.[[/note]]

to:

* MilestoneCelebration: Nintendo declared the year 2013 "TheYearOfLuigi" to celebrate the 30th anniversary of Luigi's debut in this game.
* PortOverdosed: Aside from ''VideoGame/DonkeyKong'', ''VideoGame/MarioBros'' ''Mario Bros.'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''VideoGame/SuperMarioBros3'', a minigame in the ''Super Mario Advance'' series, a swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[note]]The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released in emulated form, if at all.[[/note]]

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* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[hottip:*: The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released in emulated form, if at all.]]

to:

* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' ''VideoGame/DonkeyKong'', ''VideoGame/MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND ''and'' 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', ''VideoGame/SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' ''Super Mario Advance'' series, a swipable swipeable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[hottip:*: The [[note]]The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released in emulated form, if at all.]][[/note]]
----
Is there an issue? Send a MessageReason:
None


* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[hottip:*: The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released, if at all.]]

to:

* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[hottip:*: The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released, re-released in emulated form, if at all.]]
Is there an issue? Send a MessageReason:
None


* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.

to:

* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.[[hottip:*: The latter two of which are emulations of the NES port. The original arcade version has yet to be officially re-released, if at all.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PortOverdosed: Aside from ''DonkeyKong'', ''MarioBros'' is Nintendo's most-ported game ever, being one of the very few games to be on the Atari 2600, 5200, AND 7800. It was also ported to virtually every home computer of the era and has been re-released many times since then, as an embedded game in ''SuperMarioBros3'', a minigame in the ''SuperMarioAdvance'' series, a swipable card-loading version for the short-lived e-Reader, and a Virtual Console release.

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