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** Besides reprising his role as King Graham, Josh Mandel voices Shamir Shamazel.
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** Besides reprising his role as King Graham, Josh Mandel Creator/JoshMandel voices Shamir Shamazel.
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* KeepCirculatingTheTapes: The version available from Website/GOGDotCom intially packaged the DOS version, which lacks the high-resolution character ports and interface of the Windows version. Fortunately, users could access it through [=ScummVM=]. GOG did later issue a version using [=ScummVM=] with the Windows version.
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* CrossRegionalVoiceActing: All of the voice actors with the exception of Cassima are based in the United States. Cassima's actress Stevie Vallance does work normally in Canada.
* KeepCirculatingTheTapes: The version available from Website/GOGDotComintially initially packaged the DOS version, which lacks the high-resolution character ports and interface of the Windows version. Fortunately, users could access it through [=ScummVM=]. GOG did later issue a version using [=ScummVM=] with the Windows version.
* KeepCirculatingTheTapes: The version available from Website/GOGDotCom
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* TheWikiRule: The [[http://kingsquest.wikia.com/wiki/King%27s_Quest_Omnipedia King's Quest Omnipedia]].
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Trope Namer is no longer trivia.
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* TropeNamer: For GirlInTheTower.
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* ActingForTwo: The late Creator/DonMessick voices all five of the Sense Gnomes, as well as Ali.
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* ActingForTwo: ActingForTwo:
** The late Creator/DonMessick voices all five of the Sense Gnomes, as well asAli.Ali.
** Besides reprising his role as King Graham, Josh Mandel voices Shamir Shamazel.
** The late Creator/DonMessick voices all five of the Sense Gnomes, as well as
** Besides reprising his role as King Graham, Josh Mandel voices Shamir Shamazel.
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** Creator/BillRatner voices the narrator instead of Art Lewicki.
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** Creator/BillRatner Bill Ratner voices the narrator instead of Art Lewicki.
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** Sheryl Bernstein voices Rosella instead of Diana Wilson.
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** Creator/BillRatner voices the narrator instead of Art Lewicki.
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* TheOtherDarrin:
** Creator/RobbyBenson voices Alexander instead of Barry T. Smith.
** Creator/StevieVallance voices Cassima instead of Dianah Pressley.
** Creator/RobbyBenson voices Alexander instead of Barry T. Smith.
** Creator/StevieVallance voices Cassima instead of Dianah Pressley.
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* ActingForTwo: Don Messick voices all five of the Sense Gnomes, as well as Ali.
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* ActingForTwo: Don Messick The late Creator/DonMessick voices all five of the Sense Gnomes, as well as Ali.
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Reclassifying.
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* BTeamSequel: The game was largely written and designed by Creator/JaneJensen rather than Roberta Williams.
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* MyRealDaddy: The game was largely written and designed by Creator/JaneJensen rather than Roberta Williams, and fans generally consider it the best in the series.
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Actor Allusion is not a trivia trope.
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* ActorAllusion: One of the puzzles is based on "Literature/BeautyAndTheBeast". The game stars Robby Benson and Tony Jay, who had recently appeared in the Creator/{{Disney}} [[WesternAnimation/BeautyAndTheBeast version of that story]]. (Mind you, the Beast in the game was actually voiced by someone else) though a NonstandardGameOver can cause Alexander to [[LampshadeHanging become a beast himself]].
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* ActingForTwo: Don Messick voices all five of the Sense Gnomes, as well as Ali.
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* TalkingToHimself: Don Messick voices all five of the Sense Gnomes, as well as Ali.
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* WorkingTitle: ''King's Quest VI: Genie, Meenie, Minie, Moe''. Considering how that rat bastard genie was trying to get Alexander killed through various tricks and traps, it makes sense.
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* WorkingTitle: ''King's Quest VI: Genie, Meenie, Minie, Moe''. Considering how that rat bastard genie was trying to get Alexander killed through various tricks and traps, it makes sense. It gets referenced in the game if he kills you during the final sequence.
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* TalkingToHimself: Don Messick voices the Sense Gnomes, as well as Ali.
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* TalkingToHimself: Don Messick voices all five of the Sense Gnomes, as well as Ali.
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.5 replaced by ½
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* MultiDiscWork: The floppy version is on nine 3.5'' disks. That said, when developing the Amiga version, the game was outsourced to Revolution Software, the developers switched to the Virtual Theatre engine, reduced the color palette from 256 colors to 32, and simplified multiple puzzles and locations to compress it significantly, but the game clocked in at ten disks (as Amiga's don't offer as much space) anyway.
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* MultiDiscWork: The floppy version is on nine 3.5'' 3½" disks. That said, when developing the Amiga version, the game was outsourced to Revolution Software, the developers switched to the Virtual Theatre engine, reduced the color palette from 256 colors to 32, and simplified multiple puzzles and locations to compress it significantly, but the game clocked in at ten disks (as Amiga's don't offer as much space) anyway.
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YMMV
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* FanNickname: The Cliffs of Logic are often known by fans of the ''VideoGame/KingsQuest'' series as "The Cliffs of CopyProtection".
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* WorkingTitle: ''King's Quest VI: Genie, Meenie, Minie, Moe''. Considering how that rat bastard genie was trying to get Alexander killed through various tricks and traps, it makes sense.
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Added an example from the new trope page.
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* MultiDiscWork: The floppy version is on nine 3.5'' disks. That said, when developing the Amiga version, the game was outsourced to Revolution Software, the developers switched to the Virtual Theatre engine, reduced the color palette from 256 colors to 32, and simplified multiple puzzles and locations to compress it significantly, but the game clocked in at ten disks (as Amiga's don't offer as much space) anyway.