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** ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. The odd one out is Nintendo; CAVE has never released a ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.

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** ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. The odd one out is Nintendo; CAVE has never released a ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming platform until ''[=DaiFukkatsu=]'' port for on UsefulNotes/NintendoSwitch.

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** ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. The odd one out is Nintendo; CAVE has never released a ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.



** BulletHell
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[[AC:Other trivia]]
* ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. [[NoPortForYou The odd one out is Nintendo.]] CAVE has never released a ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.

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** BulletHell
----
[[AC:Other trivia]]
* ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. [[NoPortForYou The odd one out is Nintendo.]] CAVE has never released a ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.
BulletHell
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* ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. The odd one out is Nintendo. CAVE has never released a ''[=DoDonpachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.

to:

* ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. [[NoPortForYou The odd one out is Nintendo. Nintendo.]] CAVE has never released a ''[=DoDonpachi=]'' ''[=DoDonPachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.
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** BulletHell

to:

** BulletHellBulletHell
----
[[AC:Other trivia]]
* ''[=DoDonPachi=]'' games have been on the platforms of almost every major game platform maker that has existed since the series' creation: Sega[[note]]''[=DonPachi=]'' and ''[=DoDonPachi=]'' on UsefulNotes/SegaSaturn[[/note]], Sony[[note]]''DP'' and ''DDP'' on UsefulNotes/PlayStation, ''dai ou jou'' on UsefulNotes/PlayStation2[[/note]], Microsoft[[note]]''DOJ'', ''[=DaiFukkatsu=]'', and ''[=SaiDaiOuJou=]'' on UsefulNotes/Xbox360, ''Maximum'' on Windows Phone[[/note]], Apple[[note]]''DOJ'', ''DFK'', ''Maximum'', ''Ichimenbanchou'', and ''Unlimited'' on UsefulNotes/{{i|OSGames}}Phone[[/note]], and Google[[note]]every iPhone entry except for ''Maximum''[[/note]]. The odd one out is Nintendo. CAVE has never released a ''[=DoDonpachi=]'' game for a Nintendo platform, but this will be amended with the upcoming ''[=DaiFukkatsu=]'' port for UsefulNotes/NintendoSwitch.
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** ''Bee Storm'' has never been ported to a home platform.

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** ''Bee Storm'' has never been ported to a home platform.[[note]]Aside from its lack of commercial sucess, another likely reason is that Creator/{{Capcom}} published it, therefore trying to port it would be a rights issue.[[/note]]
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** ''Blissful Death'' was released in 2002 in Japan, and would see no overseas release until 2012, and even then it's a mobile port. For those who want to use more conventional controls, there is still no localized console or PC release (both console ports are Japan-only and region-locked).

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* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020[[note]]An Xbox 360 port with no region lock exists. However, it was never officially localized for non-Japan markets.[[/note]], eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.

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* LateExportForYou: LateExportForYou:
** ''Resurrection'' was released for Japanese arcades in 2008, and did not get an official overseas release until 2010 with the iOS port. Its ''BLACK LABEL'' edition was released in 2010 and took until 2011 to get localized...for those in Europe and Australia, albeit as a region-free release, while North Americans had to wait until the Steam release in 2016 if they did not want to import.
**
''[=SaiDaiOuJou=]'' was Japan-only until 2020[[note]]An Xbox 360 port with no region lock exists. However, it was never officially localized for non-Japan markets.[[/note]], eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.
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* PromotedFanboy: Alex "trap15" Marshall, a fan of shmups himself and who worked on {{Game Mod}}s of ''[=DoDonPachi=]'' and ''VideoGame/{{Ketsui}}'', was brought on to port ''[=SaiDaiOuJou=]'' for the exA-Arcadia hardware and design its exclusive [[ArrangeMode Exa Mode]].
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* NoExportForYou: The first game has a proper US release, and the second has an "International" release. And that's only for arcades; none of the console releases have made their way outside of Japan.

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* NoExportForYou: The first game has a and seventh games have proper US release, releases, and the second has an "International" release. release (it was going to have a US release, but the US release was cancelled). And that's only for arcades; none of the console releases have made their way outside of Japan.Japan (although the mobile ports have been released in America).
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None


* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.

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* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, 2020[[note]]An Xbox 360 port with no region lock exists. However, it was never officially localized for non-Japan markets.[[/note]], eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.

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All of these are either violations of Examples Are Not Recent, are Conversation In The Main Page, or no longer applicable due to later being released in export markets.


* NoExportForYou:
** The first game has a proper US release, and the second has an "International" release. And that's only for arcades; none of the console releases have made their way outside of Japan.
** Rising Star is set to finally end this trend with a European release of ''[=DaiFukkatsu=]'' (under the English title used for the iPhone game) in November 2011. However, North America shows no sign of getting it.
*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU UsefulNotes/XboxLiveArcade account is needed for the V1.5 and Black Label DLC's. And the Black Label ArrangeMode (aka "Ketsuipachi") is not available outside of Japan.
*** The iOS ports are downloadable in America, however.
*** Degica games will bring over the game (with the english title) to steam in fall 2016 complete with both black label and Ketsui modes.
** The retail version of ''[=DaiFukkatsu=] Black Label''. Although the DLC version of ''Black Label'' is available in the PAL version, which has no region lockout, it does not have the the ''VideoGame/{{Ketsui}}'' {{crossover}} arrange mode that the retail version has.
*** {{Irony}}: The ''Ketsui'' arrange mode's soundtrack was arranged by Creator/JakeKaufman, an ''American'' composer.
*** Eventually averted with the Steam release of ''[=DaiFukkatsu=]'', titled ''[=DoDonPachi=] Resurrection'', which includes Black Label, Black Label Arrange and other modes.
** ''[=SaiDaiOuJou=]'', though at the least it is region-free.
*** Averted with the eXA-Arcadia release of ''[=SaiDaiOuJou Exa Label=]''

to:

* NoExportForYou:
**
NoExportForYou: The first game has a proper US release, and the second has an "International" release. And that's only for arcades; none of the console releases have made their way outside of Japan.
** Rising Star is set to finally end this trend with a European release of ''[=DaiFukkatsu=]'' (under the English title used for the iPhone game) in November 2011. However, North America shows no sign of getting it.
*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU UsefulNotes/XboxLiveArcade account is needed for the V1.5 and Black Label DLC's. And the Black Label ArrangeMode (aka "Ketsuipachi") is not available outside of Japan.
*** The iOS ports are downloadable in America, however.
*** Degica games will bring over the game (with the english title) to steam in fall 2016 complete with both black label and Ketsui modes.
** The retail version of ''[=DaiFukkatsu=] Black Label''. Although the DLC version of ''Black Label'' is available in the PAL version, which has no region lockout, it does not have the the ''VideoGame/{{Ketsui}}'' {{crossover}} arrange mode that the retail version has.
*** {{Irony}}: The ''Ketsui'' arrange mode's soundtrack was arranged by Creator/JakeKaufman, an ''American'' composer.
*** Eventually averted with the Steam release of ''[=DaiFukkatsu=]'', titled ''[=DoDonPachi=] Resurrection'', which includes Black Label, Black Label Arrange and other modes.
** ''[=SaiDaiOuJou=]'', though at the least it is region-free.
*** Averted with the eXA-Arcadia release of ''[=SaiDaiOuJou Exa Label=]''
Japan.
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There is nothing in the trope description stating that this trope is invalid if it got a release that can be played on any device region. The fact remains that it was officially sold only in Japan.

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* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.
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Incorrect use of trope: the Xbox 360 release of SDOJ despite being sold only in Japan, was region-free.


* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.

to:

* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internationally. However, given the relative lack of an arcade center industry outside of Japan, Japan (not helped by the UsefulNotes/COVID19Pandemic ravaging the world in the meantime, making visting arcades dangerous), good luck finding an arcade that has it, or spending thousands on the hardware.
Is there an issue? Send a MessageReason:
None


* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internatinoally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.

to:

* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internatinoally.internationally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.

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* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020, eight years after the original release, when the ''EXA Label'' release was made available internatinoally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.



* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020 when the ''EXA Label'' release was made available internatinoally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LateExportForYou: ''[=SaiDaiOuJou=]'' was Japan-only until 2020 when the ''EXA Label'' release was made available internatinoally. However, given the relative lack of an arcade center industry outside of Japan, good luck finding an arcade that has it, or spending thousands on the hardware.
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* CutSong -- [[https://www.youtube.com/watch?v=MY9LTWjcvq0 "Zatsuza"]] from the ''[=DaiFukkatsu=] BLACK Label'' soundtrack was initially thought to be this, but it was revealed that the song plays during the fight against Zatsuza, the [[UpToEleven stronger]] replacement of Hibachi.
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* NoPortForYou:
** ''[=DoDonPachi=] Campaign Version'' does not have a home port, which is made even more problematic by the fact that only one board of it exists out in the wild.
** ''Bee Storm'' has never been ported to a home platform.
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*** Potentially averted with the eXA-Arcadia release of ''[=SaiDaiOuJou=]'' Exa Label[[note]]Placeholder name, is most likely subject to change.[[/note]]

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*** Potentially averted Averted with the eXA-Arcadia release of ''[=SaiDaiOuJou=]'' ''[=SaiDaiOuJou Exa Label[[note]]Placeholder name, is most likely subject to change.[[/note]]Label=]''
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*** Potentially averted with the eXA-Arcadia release of ''[=SaiDaiOuJou=]'' Exa Label[[note]]Placeholder name, is most likely subject to change.[[/note]]
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** ''[=SaiDaiOuJou=]'', though at the least it is region-free.

to:

** ''[=SaiDaiOuJou=]'', though at the least it is region-free.region-free.
* VideoSource for:
** BulletHell
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** Ketsupachi for ''[=DaiFukkatsu=]] BLACK Label'' Arrange Mode on the Xbox 360. (See CrossOver).

to:

** Ketsupachi for ''[=DaiFukkatsu=]] BLACK Label'' Arrange Mode ArrangeMode on the Xbox 360. (See CrossOver).



*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU UsefulNotes/XboxLiveArcade account is needed for the V1.5 and Black Label DLC's. And the Black Label Arrange mode (aka "Ketsuipachi") is not available outside of Japan.

to:

*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU UsefulNotes/XboxLiveArcade account is needed for the V1.5 and Black Label DLC's. And the Black Label Arrange mode ArrangeMode (aka "Ketsuipachi") is not available outside of Japan.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Eventually averted with the Steam release of ''[=DaiFukkatsu=]'', titled ''[=DoDonPachi=] Resurrection'', which includes Black Label, Black Label Arrange and other modes.
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Actor Allusion is not a trivia trope


* ActorAllusion: If you happen to play as [[Creator/EriKitamura Type-B]] in ''[=SaiDaiOuJou=]'' and was able to get to [[Creator/AoiYuki Hibachi]]'s TrueFinalBoss form, then you may have been able to spoil the entire second half of ''Anime/PuellaMagiMadokaMagica'' [[ItMakesSenseInContext inversely]] and [[FridgeHorror straight]]. [[https://www.youtube.com/watch?v=P_QBisDe2OQ&t=3m20s Go figure]].
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** ''Bee Storm'' has never been ported to a home platform.

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** ''Bee Storm'' has never been ported to a home platform.platform, but at least it was produced for arcades and can be played in MAME.

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* KeepCirculatingTheTapes; ''[=DoDonPachi=] Campaign Version'', a single board of which was distributed, and to a contest winner. As such, this version is not available in MAME, and if the board becomes damaged beyond repair, this piece of history (and arrange mode of ''[=DoDonPachi=]'') is gone. '''Forever.'''

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* KeepCirculatingTheTapes; KeepCirculatingTheTapes:
**
''[=DoDonPachi=] Campaign Version'', a single board of which was distributed, and to a contest winner. As such, this version is not available in MAME, and if the board becomes damaged beyond repair, this piece of history (and arrange mode of ''[=DoDonPachi=]'') is gone. '''Forever.''''''
** ''Bee Storm'' has never been ported to a home platform.
Is there an issue? Send a MessageReason:
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* DevelopmentHell -- There is a patch for the Xbox 360 version of ''[=DaiOuJou=]'' that fixes the numerous bugs in the game (see PortingDisaster). It took about ''two years'' since the game was released to make; by the time it was out the sequel ''[=DaiFukkatsu=]'' was already ported.

to:

* DevelopmentHell -- There is a patch for the Xbox 360 version of ''[=DaiOuJou=]'' that fixes the numerous bugs in the game (see PortingDisaster). It took about ''two years'' since the game was released to make; by the time it was out the sequel ''[=DaiFukkatsu=]'' was already ported.ported and the ''[=DaiOuJou=]'' port had been discontinued from production.
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* DevelopmentHell -- There is a patch for the XBox 360 version of ''[=DaiOuJou=]'' that fixes the numerous bugs in the game (see PortingDisaster). It took about ''two years'' since the game was released to make; by the time it was out the sequel ''[=DaiFukkatsu=]'' was already ported.

to:

* DevelopmentHell -- There is a patch for the XBox Xbox 360 version of ''[=DaiOuJou=]'' that fixes the numerous bugs in the game (see PortingDisaster). It took about ''two years'' since the game was released to make; by the time it was out the sequel ''[=DaiFukkatsu=]'' was already ported.



** Ketsupachi for ''[=DaiFukkatsu=]] BLACK Label'' Arrange Mode on the XBox 360. (See CrossOver).

to:

** Ketsupachi for ''[=DaiFukkatsu=]] BLACK Label'' Arrange Mode on the XBox Xbox 360. (See CrossOver).
Is there an issue? Send a MessageReason:
None


*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU XboxLive account is needed for the V1.5 and Black Label DLC's. And the Black Label Arrange mode (aka "Ketsuipachi") is not available outside of Japan.

to:

*** Rising Star has announced that the European release will be compatible with US-NTSC consoles. So North America ''does'' get it... if they're willing to import. However, an EU XboxLive UsefulNotes/XboxLiveArcade account is needed for the V1.5 and Black Label DLC's. And the Black Label Arrange mode (aka "Ketsuipachi") is not available outside of Japan.

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