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* WhatCouldHaveBeen: Originally, the game was going to use a heavy metal soundtrack, but partway through development it was decided that the game should instead use a disco theme. The boss themes [[DevelopmentGag reflect this]], being the only tracks in the game to be metal tracks.
* TheWikiRule: The game has a dedicated page on Shmups Wiki [[https://shmups.wiki/library/Dangun_Feveron here]].

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* WhatCouldHaveBeen: Originally, the game was going to use a heavy metal soundtrack, but partway through development it was decided that the game should instead use a disco theme. The boss themes [[DevelopmentGag reflect this]], being the only tracks in the game to be metal tracks.
* TheWikiRule: The game has a dedicated page on Shmups Wiki [[https://shmups.wiki/library/Dangun_Feveron here]].
tracks.
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* WhatCouldHaveBeen: Originally, the game was going to use a heavy metal soundtrack, but partway through development it was decided that the game should instead use a disco theme. The boss themes [[DevelopmentGag reflect this]], being the only tracks in the game to be metal tracks.

to:

* WhatCouldHaveBeen: Originally, the game was going to use a heavy metal soundtrack, but partway through development it was decided that the game should instead use a disco theme. The boss themes [[DevelopmentGag reflect this]], being the only tracks in the game to be metal tracks.tracks.
* TheWikiRule: The game has a dedicated page on Shmups Wiki [[https://shmups.wiki/library/Dangun_Feveron here]].
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* DevelopmentGag: The boss themes are heavy metal, which sounds strange in a game that's otherwise heavily disco-themed, right down to the rest of the soundtrack. This is because the game was originally intended to have a heavy metal theme, but partway through development it was decided that the game should use disco instead.
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* TheShelfOfMovieLanguishment: [[https://www.siliconera.com/m2-discusses-most-highly-requested-ports-why-they-havent-released-on-steam-and-more/ M2 actually had porting work for this game done with the intention of an Xbox 360 release]], but they delayed releasing the port by one console generation.

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* TheShelfOfMovieLanguishment: MovedToTheNextConsole: [[https://www.siliconera.com/m2-discusses-most-highly-requested-ports-why-they-havent-released-on-steam-and-more/ M2 actually had porting work for this game done with the intention of an Xbox 360 release]], but they delayed releasing the port by one console generation.
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* FanNickname: The cyborgs are commonly referred to by players as "discomen".
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* FanNickname: The cyborgs are commonly referred to by players as "discomen".
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Added DiffLines:

* TheShelfOfMovieLanguishment: [[https://www.siliconera.com/m2-discusses-most-highly-requested-ports-why-they-havent-released-on-steam-and-more/ M2 actually had porting work for this game done with the intention of an Xbox 360 release]], but they delayed releasing the port by one console generation.
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* LateExportForYou: The ''M2 [=ShotTriggers=]'' release wasn't released outside of Japan until a year later.
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* WhatCouldHaveBeen: Originally, the game was going to use a heavy metal soundtrack, but partway through development it was decided that the game should instead use a disco theme. The boss themes [[DevelopmentGag reflect this]], being the only tracks in the game to be metal tracks.

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