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* FollowTheLeader: Made in the wake of the runaway success of ''VideoGame/JustDance''.
Changed line(s) 4,5 (click to see context) from:
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''dan'ebo''), or "[=DanEvo=]".
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* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''dan'ebo''), or "[=DanEvo=]".
----"[=DanEvo=]".
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Changed line(s) 4 (click to see context) from:
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''dan'ebo''), or "[=DanEvo=]".
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* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''dan'ebo''), or "[=DanEvo=]"."[=DanEvo=]".
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Changed line(s) 1 (click to see context) from:
* DuelingGames: With both ''JustDance'' and ''DanceCentral''; motion control dance game franchises that are quite popular in the U.S. Its more of a direct competitor with ''Dance Central'' as it was also a Kinect launch title.
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* DuelingGames: With both ''JustDance'' ''VideoGame/JustDance'' and ''DanceCentral''; ''VideoGame/DanceCentral''; motion control dance game franchises that are quite popular in the U.S. Its more of a direct competitor with ''Dance Central'' as it was also a Kinect launch title.
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Changed line(s) 3,4 (click to see context) from:
* NoExportForYou: The arcade version, especially due to its extensive use of Japanese licenses.
** Somewhat subverted. The arcade version has been widely parallel-imported into several Asian countries outside of Japan. Even then the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells) and understanding the text onscreen and dialogs (which is inevitably Japanese, but easily worked out with the accompanying illustrations).
** Somewhat subverted. The arcade version has been widely parallel-imported into several Asian countries outside of Japan. Even then the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells) and understanding the text onscreen and dialogs (which is inevitably Japanese, but easily worked out with the accompanying illustrations).
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* NoExportForYou: The arcade version, especially due to its extensive use of Japanese licenses.
** Somewhat subverted. The arcade versionlicenses, had previously been locked to Japan and a handful of Asian Pacific countries. Since the offline patch, however, the game has been widely parallel-imported into several Asian countries outside of Japan. Even then brought over to Round 1 centers in the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells) and understanding the text onscreen and dialogs (which is inevitably Japanese, but easily worked out with the accompanying illustrations). United States.
** Somewhat subverted. The arcade version
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Changed line(s) 2 (click to see context) from:
* KeepCirculatingTheTapes: Kind of. The arcade version's online service was terminated on August 9, 2016, which would've made the game unplayable due to requiring an online connection, ''but'' Konami sent out kits that unlock all content and allow offline play.
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* KeepCirculatingTheTapes: Kind of. The arcade version's online service was terminated on August 9, 31, 2016, which would've made the game unplayable due to requiring an online connection, ''but'' Konami sent out kits that unlock all content and allow offline play.
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Changed line(s) 2 (click to see context) from:
* KeepCirculatingTheTapes: Kind of. The arcade version's online service was terminated on August 9, which would've made the game unplayable due to requiring an online connection, ''but'' Konami sent out kits that unlock all content and allow offline play.
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* KeepCirculatingTheTapes: Kind of. The arcade version's online service was terminated on August 9, 2016, which would've made the game unplayable due to requiring an online connection, ''but'' Konami sent out kits that unlock all content and allow offline play.
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Added DiffLines:
* KeepCirculatingTheTapes: Kind of. The arcade version's online service was terminated on August 9, which would've made the game unplayable due to requiring an online connection, ''but'' Konami sent out kits that unlock all content and allow offline play.
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Added DiffLines:
* DuelingGames: With both ''JustDance'' and ''DanceCentral''; motion control dance game franchises that are quite popular in the U.S. Its more of a direct competitor with ''Dance Central'' as it was also a Kinect launch title.
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Changed line(s) 2 (click to see context) from:
** Somewhat subverted. The arcade version has been widely parallel-imported into several Asian countries outside of Japan. Even then the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells).
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** Somewhat subverted. The arcade version has been widely parallel-imported into several Asian countries outside of Japan. Even then the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells).sells) and understanding the text onscreen and dialogs (which is inevitably Japanese, but easily worked out with the accompanying illustrations).
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Added DiffLines:
** Somewhat subverted. The arcade version has been widely parallel-imported into several Asian countries outside of Japan. Even then the online and e-Amusement functions work (read: no IP geolocation restrictions). These parallel imported machines are even capable of downloading new music from Konami's servers without issues. The only concern the player has is getting an e-Amusement card (which the arcades with the machine also imports and sells).
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Changed line(s) 2 (click to see context) from:
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''danebo''), or "[=DanEvo=]".
to:
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''danebo''), (''dan'ebo''), or "[=DanEvo=]".
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Changed line(s) 1 (click to see context) from:
* NoExportForYou: The arcade version, especially due to its extensive use of Japanese licenses.
to:
* NoExportForYou: The arcade version, especially due to its extensive use of Japanese licenses.licenses.
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''danebo''), or "[=DanEvo=]".
* PortmanteauSeriesNickname: In Japan, the game is known as ダンエボ (''danebo''), or "[=DanEvo=]".
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Changed line(s) 1 (click to see context) from:
* NoExportForYou: The arcade version.
to:
* NoExportForYou: The arcade version.version, especially due to its extensive use of Japanese licenses.