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* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': This is referenced with two of the villains:
** Campanella has the alias of The Fool. He is hard to pin down, but cold and sadistic.
** A better fit is the egotistical IneffectualSympatheticVillain Gilbert. He is always delusional with a SmallNameBigEgo (including at one point lamenting that his plans for world domination have been nixed, despite his low rank), with his misery played for laughs, but he does get some moments to play hero (before inevitably running away as he's a DirtyCoward). Defeating him in battle can earn The Fool Emblem acessory, and in the 3rd game, players are likely to smash him over and over again in the arena to obtain this as it offers a massive boost to speed while lowering all other stats slightly.

to:

* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': This is referenced with two of the villains:
** Campanella has the alias of The Fool. He is hard to pin down, but cold and sadistic.
** A better fit is the egotistical IneffectualSympatheticVillain Gilbert. He is always delusional with a SmallNameBigEgo (including at one point lamenting that his plans for world domination have been nixed, despite his low rank), with his misery played for laughs, but he does get some moments to play hero (before inevitably running away as he's a DirtyCoward). Defeating him in battle can earn The Fool Emblem acessory, and in the 3rd game, players are likely to smash him over and over again in the arena to obtain this as it offers a massive boost to speed while lowering all other stats slightly.

Added: 689

Changed: 93

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to:

* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': This is referenced with two of the villains:
** Campanella has the alias of The Fool. He is hard to pin down, but cold and sadistic.
** A better fit is the egotistical IneffectualSympatheticVillain Gilbert. He is always delusional with a SmallNameBigEgo (including at one point lamenting that his plans for world domination have been nixed, despite his low rank), with his misery played for laughs, but he does get some moments to play hero (before inevitably running away as he's a DirtyCoward). Defeating him in battle can earn The Fool Emblem acessory, and in the 3rd game, players are likely to smash him over and over again in the arena to obtain this as it offers a massive boost to speed while lowering all other stats slightly.
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* ''VideoGame/{{Chest}}'': Tole's job class is the Fool, and he's a whimsical adventurer with a maxed out luck stat. This results in him doing some amazing things by accident, like instantly mastering the teleport skill and climbing a treacherous waterfall to find Capulet in his treasure chest form. His luck can also be unpredictable in how it [[UnluckilyLucky hurts or benefits]] him, since he got separated from his parents when he was young, which led to him mastering the teleport spell and eventually making some unique friends with his kind and caring personality.
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this trope requires the character to be nice. Zote... isn't.


* The character 'Zote' from ''VideoGame/HollowKnight'' . He's arrogant, incompetent, and hilarious to poke fun at. There is an entire minigame dedicated to beating the crap out of different enemies that all look just like him, all while he sings the usual fight theme. In this game, which has lore that people have been picking apart for years, Zote has the most lines of dialog over any character, most of which are silly statements he calls 'precepts'. One of which being to literally watch out for gravity.
** Ironically, if the correct choices are made, [[spoiler: Zote can end up as the 'final boss' of an area named the Colosseum of Fools. He deals no damage to the player, and it is impossible to lose.]]
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* Willie Trombone from ''VideoGame/TheNeverhood''. He's not very intelligent, but he goes behind Klogg's back to help Klaymen and revive Hoborg. He also manages to avoid the fate four of his brothers met in the Hall of Records due to being TooDumbToFool.

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%%* Appropriately enough, [[TarotMotifs The Fool]] from the Cliff Johnson classic ''VideoGame/TheFoolsErrand'' qualifies neatly.
* In ''VideoGame/KirbySqueakSquad'', Kirby's motivation for starting his adventure was that his cake was missing. In ''VideoGame/SuperSmashBros Brawl'', he was revived because, in his hunger, he ate one of Dedede's magic pins.

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%%* Appropriately enough, [[TarotMotifs The Fool]] from %%%
%%
%% This page has been alphabetized. Please add new examples in
the Cliff Johnson classic ''VideoGame/TheFoolsErrand'' qualifies neatly.
correct order. Thanks!
%%
%%%

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* In ''VideoGame/KirbySqueakSquad'', Kirby's motivation for starting his adventure was Oblivious characters in ''VideoGame/DeathRoadToCanada'' have low wits and a good attitude, and unlock special dialogue options in which they blindly stumble their way into good fortune or out of bad situations. That said, only such characters with high loyalty (another personality stat that his cake was missing. In ''VideoGame/SuperSmashBros Brawl'', he was revived because, in his hunger, he ate one of Dedede's magic pins.is almost always unknown at first) truly fit.



* The player can deliberately make their character into this in the ''VideoGame/{{Fallout}}'' series by giving themselves a high luck stat at the start of the game and can take it even further by sacrificing intelligence in order to do so. A high luck stat will let you pull off feats such as successfully preforming a life saving surgery despite having no medical training, and when combined with a low intelligence randomly guessing a correct password at one point.
* ''Franchise/FinalFantasy'':
** Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].
** Inspector Hildibrand in ''VideoGame/FinalFantasyXIV'' adds this to his status as the {{Cloudcuckoolander}}: he's genuinely well-intentioned and really wants to help people out, but his staggering... ''logic''... as well as his tendency to rush in where even the Warrior of Light fears to tread, tends to lead to one trainwreck after another, complete with StuffBlowingUp courtesy of his helpful assistant.
%%* Appropriately enough, [[TarotMotifs The Fool]] from the Cliff Johnson classic ''VideoGame/TheFoolsErrand'' qualifies neatly.
* The character 'Zote' from ''VideoGame/HollowKnight'' . He's arrogant, incompetent, and hilarious to poke fun at. There is an entire minigame dedicated to beating the crap out of different enemies that all look just like him, all while he sings the usual fight theme. In this game, which has lore that people have been picking apart for years, Zote has the most lines of dialog over any character, most of which are silly statements he calls 'precepts'. One of which being to literally watch out for gravity.
** Ironically, if the correct choices are made, [[spoiler: Zote can end up as the 'final boss' of an area named the Colosseum of Fools. He deals no damage to the player, and it is impossible to lose.]]
* A lot of comic AdventureGame protagonists could fit the bill but Bwana from ''VideoGame/TheJourneyDown'' is exceptional even among them. For proof, he'll fly a seaplane with his eyes closed, install ship (as in, from a yacht) engines on said plane by flinging them with a crane, and attempt to cook with engine oil. And he'll survive and be impressively successful every time.
* In ''Franchise/KingdomHearts'', [[TheHero Sora]] makes a remarkably good case for this. He was [[TheUnchosenOne never meant to wield a keyblade]], he runs almost entirely on ThePowerOfFriendship mixed with dumb luck, and his standard operating procedure has been to just wander around the worlds [[ChronicHeroSyndrome righting wrongs and beating up bad guys whenever he finds them]]. Characters on both the good and bad sides have noticed how often he [[SpannerInTheWorks screws up their plans]] and [[BeyondTheImpossible makes the impossible seem not only possible, but effortless]], just by [[WildCard being in the right place at the right time and doing what he does best.]]
* In ''VideoGame/KirbySqueakSquad'', Kirby's motivation for starting his adventure was that his cake was missing. In ''VideoGame/SuperSmashBros Brawl'', he was revived because, in his hunger, he ate one of Dedede's magic pins.
* Johnny Cage, perhaps best demonstrated in ''VideoGame/MortalKombat9''. He was lured to the tournament under the impression that it was a publicity stunt and fights -- and ''defeats'' -- both Reptile and Baraka fully believing them to be guys in makeup. On top of that, he [[spoiler: outlives TheChosenOne and is one of the game's few survivors]].



* In ''VideoGame/{{Roommates}}'', Rakesh [[{{Cloudcuckoolander}} loses all common sense]] when [[MadArtist the muse takes him]] (which is most of the time).



* A lot of comic AdventureGame protagonists could fit the bill but Bwana from ''VideoGame/TheJourneyDown'' is exceptional even among them. For proof, he'll fly a seaplane with his eyes closed, install ship (as in, from a yacht) engines on said plane by flinging them with a crane, and attempt to cook with engine oil. And he'll survive and be impressively successful every time.



* In ''VideoGame/{{Roommates}}'', Rakesh [[{{Cloudcuckoolander}} loses all common sense]] when [[MadArtist the muse takes him]] (which is most of the time).
* ''Franchise/FinalFantasy'':
** Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].
** Inspector Hildibrand in ''VideoGame/FinalFantasyXIV'' adds this to his status as the {{Cloudcuckoolander}}: he's genuinely well-intentioned and really wants to help people out, but his staggering... ''logic''... as well as his tendency to rush in where even the Warrior of Light fears to tread, tends to lead to one trainwreck after another, complete with StuffBlowingUp courtesy of his helpful assistant.
* In ''Franchise/KingdomHearts'', [[TheHero Sora]] makes a remarkably good case for this. He was [[TheUnchosenOne never meant to wield a keyblade]], he runs almost entirely on ThePowerOfFriendship mixed with dumb luck, and his standard operating procedure has been to just wander around the worlds [[ChronicHeroSyndrome righting wrongs and beating up bad guys whenever he finds them]]. Characters on both the good and bad sides have noticed how often he [[SpannerInTheWorks screws up their plans]] and [[BeyondTheImpossible makes the impossible seem not only possible, but effortless]], just by [[WildCard being in the right place at the right time and doing what he does best.]]
* Johnny Cage, perhaps best demonstrated in ''VideoGame/MortalKombat9''. He was lured to the tournament under the impression that it was a publicity stunt and fights- and ''defeats''- both Reptile and Baraka fully believing them to be guys in makeup. On top of that, he [[spoiler: outlives TheChosenOne and is one of the game's few survivors]].
* The player can deliberately make their character into this in the ''VideoGame/{{Fallout}}'' series by giving themselves a high luck stat at the start of the game and can take it even further by sacrificing intelligence in order to do so. A high luck stat will let you pull off feats such as successfully preforming a life saving surgery despite having no medical training, and when combined with a low intelligence randomly guessing a correct password at one point.
* Oblivious characters in ''VideoGame/DeathRoadToCanada'' have low wits and a good attitude, and unlock special dialogue options in which they blindly stumble their way into good fortune or out of bad situations. That said, only such characters with high loyalty (another personality stat that is almost always unknown at first) truly fit.
* The character 'Zote' from ''VideoGame/HollowKnight'' . He's arrogant, incompetent, and hilarious to poke fun at. There is an entire minigame dedicated to beating the crap out of different enemies that all look just like him, all while he sings the usual fight theme. In this game, which has lore that people have been picking apart for years, Zote has the most lines of dialog over any character, most of which are silly statements he calls 'precepts'. One of which being to literally watch out for gravity.
** Ironically, if the correct choices are made, [[spoiler: Zote can end up as the 'final boss' of an area named the Colosseum of Fools. He deals no damage to the player, and it is impossible to lose.]]

to:

* In ''VideoGame/{{Roommates}}'', Rakesh [[{{Cloudcuckoolander}} loses all common sense]] when [[MadArtist the muse takes him]] (which is most of the time).
* ''Franchise/FinalFantasy'':
** Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].
** Inspector Hildibrand in ''VideoGame/FinalFantasyXIV'' adds this to his status as the {{Cloudcuckoolander}}: he's genuinely well-intentioned and really wants to help people out, but his staggering... ''logic''... as well as his tendency to rush in where even the Warrior of Light fears to tread, tends to lead to one trainwreck after another, complete with StuffBlowingUp courtesy of his helpful assistant.
* In ''Franchise/KingdomHearts'', [[TheHero Sora]] makes a remarkably good case for this. He was [[TheUnchosenOne never meant to wield a keyblade]], he runs almost entirely on ThePowerOfFriendship mixed with dumb luck, and his standard operating procedure has been to just wander around the worlds [[ChronicHeroSyndrome righting wrongs and beating up bad guys whenever he finds them]]. Characters on both the good and bad sides have noticed how often he [[SpannerInTheWorks screws up their plans]] and [[BeyondTheImpossible makes the impossible seem not only possible, but effortless]], just by [[WildCard being in the right place at the right time and doing what he does best.]]
* Johnny Cage, perhaps best demonstrated in ''VideoGame/MortalKombat9''. He was lured to the tournament under the impression that it was a publicity stunt and fights- and ''defeats''- both Reptile and Baraka fully believing them to be guys in makeup. On top of that, he [[spoiler: outlives TheChosenOne and is one of the game's few survivors]].
* The player can deliberately make their character into this in the ''VideoGame/{{Fallout}}'' series by giving themselves a high luck stat at the start of the game and can take it even further by sacrificing intelligence in order to do so. A high luck stat will let you pull off feats such as successfully preforming a life saving surgery despite having no medical training, and when combined with a low intelligence randomly guessing a correct password at one point.
* Oblivious characters in ''VideoGame/DeathRoadToCanada'' have low wits and a good attitude, and unlock special dialogue options in which they blindly stumble their way into good fortune or out of bad situations. That said, only such characters with high loyalty (another personality stat that is almost always unknown at first) truly fit.
* The character 'Zote' from ''VideoGame/HollowKnight'' . He's arrogant, incompetent, and hilarious to poke fun at. There is an entire minigame dedicated to beating the crap out of different enemies that all look just like him, all while he sings the usual fight theme. In this game, which has lore that people have been picking apart for years, Zote has the most lines of dialog over any character, most of which are silly statements he calls 'precepts'. One of which being to literally watch out for gravity.
** Ironically, if the correct choices are made, [[spoiler: Zote can end up as the 'final boss' of an area named the Colosseum of Fools. He deals no damage to the player, and it is impossible to lose.]]


* Colette from ''VideoGame/TalesOfSymphonia''.
** In fact Colette is somewhere between the CuteClumsyGirl, AllLovingHero and the FriendToAllLivingThings. Since she's not exactly "the Hero", she's somewhat bright on occasion, and she's not particularly lucky (in fact, she's quite the [[BrokenBird unlucky girl]]) she doesn't quite qualify for TheFool.
*** She's really only unlucky with things concerning her sucky destiny. There are sometimes she has avoided attacks sent at her by tripping. Due to similar things happening, Zelos suggests they should let Colette trip on the way to buy a lottery ticket.
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Not an example.


* ''Franchise/{{Persona}}'': In a case of ShownTheirWork, ''VideoGame/{{Persona 3}}'' , ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' emphasize the journey of the Fool. Each Protagonist starts with a level 1 GuardianEntity from the Fool arcana, and 0 redeemable social characteristics to the point they're a HeroicMime. But over the course of the game, they grow and change through each of the 20 or so major TarotMotifs, ending with the Judgement arcana, to become a fully realized human being as represented by the World / Universe arcana.
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Kirby may be heroic, but they're also a child that's frequently unaware of the full picture. If you disagree with me removing this part, PM me.


** Kirby often gets into situations due to his carelessness (and being a BigEater), but once he's aware of a problem, he's too active in fighting whatever miscreant is involved to be a Fool.

Added: 858

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* ''Franchise/FinalFantasy'':
** Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].
** Inspector Hildibrand in ''VideoGame/FinalFantasyXIV'' adds this to his status as the {{Cloudcuckoolander}}: he's genuinely well-intentioned and really wants to help people out, but his staggering... ''logic''... as well as his tendency to rush in where even the Warrior of Light fears to tread, tends to lead to one trainwreck after another, complete with StuffBlowingUp courtesy of his helpful assistant.



* Bartz in ''VideoGame/FinalFantasyV'' is even introduced to us as a handsome young wanderer going wherever the wind takes him with a trusty animal companion by his side (if a chocobo instead of the archetypical dog). He mostly ends up saving the multiverse because he fell into it, and while he's got an occasionally cynical side it's mostly to say the sort of things [[AudienceSurrogate the player might be thinking]].



* Inspector Hildibrand in ''VideoGame/FinalFantasyXIV'' adds this to his status as the {{Cloudcuckoolander}}: he's genuinely well-intentioned and really wants to help people out, but his staggering... ''logic''... as well as his tendency to rush in where even the Warrior of Light fears to tread, tends to lead to one trainwreck after another, complete with StuffBlowingUp courtesy of his helpful assistant.
Is there an issue? Send a MessageReason:
Added Example

Added DiffLines:

* The character 'Zote' from ''VideoGame/HollowKnight'' . He's arrogant, incompetent, and hilarious to poke fun at. There is an entire minigame dedicated to beating the crap out of different enemies that all look just like him, all while he sings the usual fight theme. In this game, which has lore that people have been picking apart for years, Zote has the most lines of dialog over any character, most of which are silly statements he calls 'precepts'. One of which being to literally watch out for gravity.
**Ironically, if the correct choices are made, [[spoiler: Zote can end up as the 'final boss' of an area named the Colosseum of Fools. He deals no damage to the player, and it is impossible to lose.]]
Is there an issue? Send a MessageReason:
None


* ''Franchise/ShinMegamiTenseiPersona'': In a case of ShownTheirWork, ''VideoGame/{{Persona 3}}'' , ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' emphasize the journey of the Fool. Each Protagonist starts with a level 1 GuardianEntity from the Fool arcana, and 0 redeemable social characteristics to the point they're a HeroicMime. But over the course of the game, they grow and change through each of the 20 or so major TarotMotifs, ending with the Judgement arcana, to become a fully realized human being as represented by the World / Universe arcana.

to:

* ''Franchise/ShinMegamiTenseiPersona'': ''Franchise/{{Persona}}'': In a case of ShownTheirWork, ''VideoGame/{{Persona 3}}'' , ''VideoGame/{{Persona 4}}'' and ''VideoGame/{{Persona 5}}'' emphasize the journey of the Fool. Each Protagonist starts with a level 1 GuardianEntity from the Fool arcana, and 0 redeemable social characteristics to the point they're a HeroicMime. But over the course of the game, they grow and change through each of the 20 or so major TarotMotifs, ending with the Judgement arcana, to become a fully realized human being as represented by the World / Universe arcana.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Oblivious characters in ''VideoGame/DeathRoadToCanada'' have low wits and a good attitude, and unlock special dialogue options in which they blindly stumble their way into good fortune or out of bad situations. That said, only such characters with high loyalty (another personality stat that is almost always unknown at first) truly fit.

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