History ThatOneLevel / RPG

10th Jul '17 8:19:13 PM Ryan914
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** Infini of ''VideoGame/MegamiTensei'' 9 sadistic levels combined with pitfall floors. It's also hurts matters that the path to Lucifer is littered with the pitfalls as well.

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** Infini *''VideoGame/MegamiTensei'' 2 specific areas; The Rotting Sea of ''VideoGame/MegamiTensei'' 9 Flames, and Infini. The former has you take damage each step until you get Izanami's robes to protect you from them. The Latter is a sadistic levels combined with pitfall floors. It's also hurts matters that the path to Lucifer is 9 floor dungeon littered with the pitfalls as well.and the strongest demons in the game.
* In ''VideoGame/ShinMegamiTensei'' we have the Cathedral which is a dungeon that has about 16 floors total. 8 above ground and 8 under ground where you fight Archangel Michael and Asura respectively. Enjoy the slog for the Neutral ending.
21st Jun '17 6:08:02 PM Superfield
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*** The Grid also has the Light Cycle challenges, but after the mandatory round with the Commantis, which is ThatOneBoss to some, it's mainly just taking out the guards. It's only ''slightly'' easier than the Light Cycle sequence in Space Paranoids.

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*** The Grid from ''[[VideoGame/KingdomHearts3DDreamDropDistance Dream Drop Distance]]'' also has the Light Cycle challenges, but after the mandatory round with the Commantis, which is ThatOneBoss to some, it's mainly just taking out the guards. It's only ''slightly'' easier than the Light Cycle sequence in Space Paranoids.



** ''VideoGame/KingdomHeartsCoded'' and re:coded get in on the frustration with Hollow Bastion. As soon as you defeat Jafar in Agrabah, [[spoiler:Malificent breaks your keyblade]], barring you from using any commands or even breaking blox, and you're put through a gauntlet of maddening timed platforming before you spend the rest of the world with Goofy and Donald. This generally involves giving them a command then waiting around for their dismal AI to pull it off, and though they're generally effective in combat, Sora cannot attack in any way and can only use potions. At the end of this, [[spoiler: your keyblade is restored, and then]] without time to even switch commands, you have to fight [[spoiler:Pete, Pete with D-Thundaga, Riku, Riku again, and a far more dangerous Riku]]. Even then, you're thrown into [[spoiler:Riku's datascape]] where your stats are horribly weakened until you restore them. You cannot leave or revisit past worlds during any of this.

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** ''VideoGame/KingdomHeartsCoded'' and re:coded Re:coded get in on the frustration with Hollow Bastion. As soon as you defeat Jafar in Agrabah, [[spoiler:Malificent breaks your keyblade]], barring you from using any commands or even breaking blox, and you're put through a gauntlet of maddening timed platforming before you spend the rest of the world with Goofy and Donald. This generally involves giving them a command then waiting around for their dismal AI to pull it off, and though they're generally effective in combat, Sora cannot attack in any way and can only use potions. At the end of this, [[spoiler: your keyblade is restored, and then]] without time to even switch commands, you have to fight [[spoiler:Pete, Pete with D-Thundaga, Riku, Riku again, and a far more dangerous Riku]]. Even then, you're thrown into [[spoiler:Riku's datascape]] where your stats are horribly weakened until you restore them. You cannot leave or revisit past worlds during any of this.
20th May '17 3:10:12 PM nombretomado
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* The sewers from ''VampireTheMasqueradeBloodlines''. A long, visually boring slog through an unintuitive maze, in which the basic enemies were somewhere between GoddamnBats and DemonicSpiders, and which had [[DegradedBoss degraded bosses]] that appeared as boss fights earlier in the same level, and no sources of health except for rats, which Ventrue can't feed on. There is an item which allows one to replenish health by defeating enemies, which makes this bit much much easier, but the quest chain for getting that item involves going to the museum, which is a Scrappy Level in its own right. And even this item only makes the sewers bearable; it doesn't do a thing to make them fun, or to mitigate the fact that (apart from Chinatown) the sewers mark the point at which the game shifts away from the story- and character-driven gameplay that made it a CultClassic, and toward one endless combat section after another. [[DisappointingLastLevel And it never shifts back]].

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* The sewers from ''VampireTheMasqueradeBloodlines''.''VideoGame/VampireTheMasqueradeBloodlines''. A long, visually boring slog through an unintuitive maze, in which the basic enemies were somewhere between GoddamnBats and DemonicSpiders, and which had [[DegradedBoss degraded bosses]] that appeared as boss fights earlier in the same level, and no sources of health except for rats, which Ventrue can't feed on. There is an item which allows one to replenish health by defeating enemies, which makes this bit much much easier, but the quest chain for getting that item involves going to the museum, which is a Scrappy Level in its own right. And even this item only makes the sewers bearable; it doesn't do a thing to make them fun, or to mitigate the fact that (apart from Chinatown) the sewers mark the point at which the game shifts away from the story- and character-driven gameplay that made it a CultClassic, and toward one endless combat section after another. [[DisappointingLastLevel And it never shifts back]].
20th May '17 7:36:25 AM Willbyr
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!!Examples

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\n!!Examples!!Example subpages


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!!Other examples
11th May '17 6:05:27 AM morenohijazo
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* ''VideoGame/DiabloII'': The Flayer Jungle. Let's see... massive randomly generated maze-like area which you'll probably have to explore every bit of to find both objectives (one being required to beat the game) brings on the tediousness, and the Fetishes that the area is named after [[DemonicSpiders bring the pain like none other]]. And... just read the entry, remember that groups of these monsters are all you're going to be running into.
** Even worse is the Flayer Dungeon. Claustrophobic, ugly, full of traps, poison, exploding Fetishes and giant sea monsters that you can't hit properly. Unfortunately, you need to complete it. There is also the Swampy Pit, a second Flayer Dungeon that is non-mandatory. No one ever goes down there. ''[[SelfImposedChallenge Ever]]''.
** Then there's the Durance of Hate. It's not too bad in Normal difficulty but in Nightmare and Hell the level area is greatly increased into a huge sprawling maze of corridors, also inhabited by those exploding Fetish dolls.
** There's the Maggot Lair in Act 2. Three levels of narrow single file tunnels with glitchy unresponsive slime doors, players getting stuck all the time in the narrow passages, then throw in the those lightning enchanted scarabs that everybody loves for good measure. And when you meet the boss, it takes so long for the room to load up that by the time you do, everything in the room has killed you during the lag.

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* ''VideoGame/DiabloII'': ''VideoGame/DiabloII'':
** Act III. You have to slog through a jungle with switchbacks and dead ends populated by a) native pygmy men who either swarm and stab you or shoot you from afar with blowguns, which are led by shaman with the ability to revive the pygmies; b) enormous mosquitoes that drain your stamina and poison you; c) literal DemonicSpiders that are larger than you. This is on top of an act-long fetch quest which forces you to fully explore the jungle [[AbsurdlySpaciousSewer and the sewers]] of a nearby city looking for the unusually well-preserved remains (eye, brain, heart) of an old wizard.
***
The Flayer Jungle. Let's see... massive randomly generated maze-like area which you'll probably have to explore every bit of to find both objectives (one being required to beat the game) brings on the tediousness, and the Fetishes that the area is named after [[DemonicSpiders bring the pain like none other]]. And... just read the entry, remember that groups of these monsters are all you're going to be running into.
** *** Even worse is the Flayer Dungeon. Claustrophobic, ugly, full of traps, poison, exploding Fetishes and giant sea monsters that you can't hit properly. Unfortunately, you need to complete it. There is also the Swampy Pit, a second Flayer Dungeon that is non-mandatory. No one ever goes down there. ''[[SelfImposedChallenge Ever]]''.
** *** Then there's the Durance of Hate. It's not too bad in Normal difficulty but in Nightmare and Hell the level area is greatly increased into a huge sprawling maze of corridors, also inhabited by those exploding Fetish dolls.
** There's the Maggot Lair in Act 2.II. Three levels of narrow single file tunnels with glitchy unresponsive slime doors, players getting stuck all the time in the narrow passages, then throw in the those lightning enchanted scarabs that everybody loves for good measure. And when you meet the boss, it takes so long for the room to load up that by the time you do, everything in the room has killed you during the lag. Oh, and as a final Fuck You, the boss will toss horrific poison all over the place on death, making sure you leave on 1 HP and making it essentially impossible to save your minions/hireling.



** Although Arcane Sanctuary is part of most power-levelers setups, 2-15 in Tristram then head to arcane sanctuary more or less.
** The Sorceress isn't the only option, either. A Barbarian with a few resistance-enhancing items and several points in Leap Attack can clear almost all of the gaps and maul the crap out of the spellcasters quickly.
6th May '17 8:49:36 PM DeathBySnooSnoo
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*** Tarazed. It's an EternalEngine in which about half the rooms look ''exactly the same''. Oh, and it's ''huge'' - the biggest level in the game by far. Thus an already long level is stretched out even further by the player having to find a room to use as a landmark at regular intervals. Did I mention the one-way paths? Or the [[FourIsDeath four]] ''maze rooms''? Or the Machina Auto-Turrets, horrendous DemonicSpiders that swarm through the halls? At least the [[http://www.youtube.com/watch?v=78yXYiyug30 music played there]] is among the best in the game (which, for this game, is saying a ''lot'').

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*** Tarazed. It's an EternalEngine in which about half the rooms look ''exactly the same''. Oh, and it's ''huge'' - the biggest level in the game by far. Thus an already long level is stretched out even further by the player having to find a room to use as a landmark at regular intervals. Did I mention the one-way paths? Or the [[FourIsDeath four]] ''maze rooms''? Or the Machina Auto-Turrets, horrendous DemonicSpiders that swarm through the halls? At least the [[http://www.[[https://www.youtube.com/watch?v=78yXYiyug30 com/watch?v=SpJ46dK0u74 music played there]] is among the best in the game (which, for this game, is saying a ''lot'').
5th May '17 1:11:51 PM AnotherDuck
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'''Note:''' The ''Franchise/FinalFantasy'', ''VideoGame/TalesSeries'' and ''Franchise/{{Pokemon}}'' franchises are both jam-packed full of these, so they each have their own page [[ThatOneLevel/FinalFantasy here]], [[ThatOneLevel/TalesSeries here]] and [[ThatOneLevel/{{Pokemon}} here]].


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!!Examples
* ''ThatOneLevel/FinalFantasy''
* ''ThatOneLevel/{{Pokemon}}''
* ''ThatOneLevel/TalesSeries''
3rd May '17 6:42:40 PM Willbyr
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%% Image removed per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1493697312093731900
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3rd May '17 6:31:40 PM thok
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[[quoteright:256:[[VideoGame/DragonQuestII http://static.tvtropes.org/pmwiki/pub/images/entrance-rhone_5796.gif]]]]
[[caption-width-right:256: [[Literature/TheDivineComedy Abandon all hope, ye who enter here...]] ]]
23rd Apr '17 5:29:14 PM nombretomado
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'''Note:''' The ''Franchise/FinalFantasy'', ''Franchise/TalesSeries'' and ''Franchise/{{Pokemon}}'' franchises are both jam-packed full of these, so they each have their own page [[ThatOneLevel/FinalFantasy here]], [[ThatOneLevel/TalesSeries here]] and [[ThatOneLevel/{{Pokemon}} here]].

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'''Note:''' The ''Franchise/FinalFantasy'', ''Franchise/TalesSeries'' ''VideoGame/TalesSeries'' and ''Franchise/{{Pokemon}}'' franchises are both jam-packed full of these, so they each have their own page [[ThatOneLevel/FinalFantasy here]], [[ThatOneLevel/TalesSeries here]] and [[ThatOneLevel/{{Pokemon}} here]].
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