History ThatOneBoss / Rhythm

7th Mar '18 2:40:53 PM LucaEarlgrey
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* [[VideoGame/DJHero Bounce (FSG Remix)]]. A low amount of checkpoints, one of the faster songs in the game, and good luck clearing it in Empire mode, because the AI almost never misses a beat. You have to be ''completely'' precise in your hits; so much as one screw-up could through the whole mix away for you.

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* [[VideoGame/DJHero Bounce "Bounce (FSG Remix)]].Remix)" in ''VideoGame/DJHero''. A low amount of checkpoints, one of the faster songs in the game, and good luck clearing it in Empire mode, because the AI almost never misses a beat. You have to be ''completely'' precise in your hits; so much as one screw-up could through the whole mix away for you.
7th Mar '18 2:28:49 PM LucaEarlgrey
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*** "CONTRACT" on SP [[HarderThanHard †LEGGENDARIA]], shown [[http://textage.cc/score/13/contracl.html?2AC00 here]]. Let's throw double-scale patterns next to scratches, ''what could possibly go wrong?''
7th Mar '18 2:28:19 PM LucaEarlgrey
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*** "CONTRACT" on [[http://textage.cc/score/13/contracl.html?2AC00 SP †LEGGENDARIA]]. Let's throw double-scale patterns next to scratches, ''what could possibly go wrong?''
7th Mar '18 2:27:40 PM LucaEarlgrey
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Added DiffLines:

*** "CONTRACT" on [[http://textage.cc/score/13/contracl.html?2AC00 SP †LEGGENDARIA]]. Let's throw double-scale patterns next to scratches, ''what could possibly go wrong?''
18th Feb '18 4:22:18 PM LucaEarlgrey
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** Do you want to destroy your arms? Look no further than [[https://youtu.be/XZRnUUcrS0U "ouroboros -twin stroke of the end-"]], which features lightning-fast 1/16th-note 188 BPM Critical notes throughout the chart! Even by level 10 standards, it's regarded by many players as one of the hardest charts in the entire series.

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** Do you want to destroy your arms? Look no further than [[https://youtu.be/XZRnUUcrS0U "ouroboros -twin stroke of the end-"]], which features lightning-fast 1/16th-note Tap rolls at 188 BPM Critical notes throughout the chart! Even by level 10 standards, it's regarded by many players as one of the hardest charts in the entire series.
16th Feb '18 12:16:26 PM LucaEarlgrey
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** Do you want to destroy your arms? Look no further than "ouroboros -twin stroke of the end-", which features lightning-fast 1/16th-note 188 BPM Critical notes throughout the chart! Even by level 10 standards, it's regarded by many players as one of the hardest charts in the entire series.

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** Do you want to destroy your arms? Look no further than [[https://youtu.be/XZRnUUcrS0U "ouroboros -twin stroke of the end-", end-"]], which features lightning-fast 1/16th-note 188 BPM Critical notes throughout the chart! Even by level 10 standards, it's regarded by many players as one of the hardest charts in the entire series.
16th Feb '18 12:14:43 PM LucaEarlgrey
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Added DiffLines:

** Do you want to destroy your arms? Look no further than "ouroboros -twin stroke of the end-", which features lightning-fast 1/16th-note 188 BPM Critical notes throughout the chart! Even by level 10 standards, it's regarded by many players as one of the hardest charts in the entire series.
9th Feb '18 5:17:40 AM Sinister_Sandwich
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* Just new (as in, today): Avenged Sevenfold track pack. One is a song that has the drummer from Dream Theater in it, one has a flailfest solo, and the one that made me fail out is one with a solo that makes Surfing With the Alien's intense Clusterfuck of notes look easy by throwing in about a minute's worth. Have fun.

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* Just new (as in, today): Avenged Sevenfold track pack. One is a song that has the drummer from Dream Theater in it, one has a flailfest solo, and the one that made me fail out is one with a solo that makes Surfing With the Alien's intense Clusterfuck of notes look easy by throwing in about a minute's worth. Have fun.
30th Dec '17 8:53:43 AM Monolaf317
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** ''Rhythm Heaven Fever'' for the Wii gives us the Tap Troupe, where you not only have to keep a constant beat, but the beat is shifting into time signatures you've probably never heard of along the way.

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** ''Rhythm Heaven Fever'' for has its own Remix 8, which require to play with slow cues (Air Rally) or no cues (Exhibition Match) with SugarWiki/AwesomeMusic in the Wii gives us the Tap Troupe, where you not only have to keep a constant beat, but the beat is shifting into time signatures you've probably never heard of along the way.background.
30th Dec '17 8:52:21 AM Monolaf317
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* Remix 8 of ''VideoGame/RhythmHeaven.'' Due to its fast pace, this song requires precise timing to succeed at, especially if you're aiming for a Superb rating. It doesn't help that it cycles through several different games in quick succession, and towards the end, it gets ''even faster''.

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* ''VideoGame/RhythmHeaven'':
**
Remix 8 of ''VideoGame/RhythmHeaven.'' from ''Heaven''. Due to its fast pace, this song requires precise timing to succeed at, especially if you're aiming for a Superb rating. It doesn't help that it cycles through several different games in quick succession, and towards the end, it gets ''even faster''.



** Lockstep is a very interesting case. It consists of you constantly switching between the beat and the off-beat. It is absolutely impossible to beat by trying to muscle your way through, but once it clicks, you'll get perfect every time afterwards. It's really just about getting that one skill instead of practicing / grinding, and you'll feel really good about yourself once you do get it... And then along comes Lockstep 2, which, because it uses a swing beat, renders all your hard-learned skills from the first iteration utterly worthless. Have fun learning it all over again!



** There's also Working Dough 2. Whereas the first version of the game is relatively straightforward, its late-game brother uses weird, off-beat rhythms and long sections with little to no music... and sometimes ''both at the same time''. Even worse, it's back for a whole new round of hair-yanking frustration in ''Rhythm Heaven Megamix''.
** The Love Rap duo often marks the last two medals most players of ''Fever'' get due to the extremely wonky timing of the "Fo' sho!" input.

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** There's also Working Dough 2. Whereas ''Megamix'' has the first version of the game is relatively straightforward, its late-game brother uses weird, off-beat rhythms and long Machine Remix. The thing that elevates it to That One Boss status? The "Rhythm Tweezers" sections with little to no music... near the end, which require fast memory and sometimes ''both at the same time''. Even worse, it's back for a whole new round of hair-yanking frustration in ''Rhythm Heaven Megamix''.
** The Love Rap duo often marks the last two medals most players of ''Fever'' get due to the extremely wonky timing of the "Fo' sho!" input.
reflexes.
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