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* The "No Continues Remaining" screen. The door which leads outside[[note]]Allowing you to resume the game from the Map Screen if you go through it.[[/note]] is sealed shut for good by [=McSmiley=], and the music, [[DarkReprise which uses the same melody as the usual Continue screen]], is extremely bleak and hopeless-sounding. Rolo can move around anywhere he wishes in the room, [[ControllableHelplessness but is no longer able to leave]]; and the game itself won't end until he finally goes inside the ringmaster's tiny cage.

to:

* The "No Continues Remaining" screen. The door which leads outside[[note]]Allowing you to resume the game from the Map Screen if you go through it.[[/note]] is sealed shut for good by [=McSmiley=], and the music, [[DarkReprise which uses the same melody as the usual Continue screen]], is extremely bleak and hopeless-sounding. Rolo can move around anywhere he wishes anywhere in the room, [[ControllableHelplessness but is no longer able to leave]]; and the game itself won't end until he finally goes inside the ringmaster's tiny cage.
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Added a picture of the Game Over screen.

Added DiffLines:

[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/20231015_115119.jpg]]
[[caption-width-right:1000:''[[https://en.m.wikipedia.org/wiki/Animals_in_War_Memorial They had no choice.]]'']]
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* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned Continue Screen, regardless of how many continues are left. The gate slams shut behind him, and a slow, somber tune plays before the game immediately cuts back to the title screen. It really gives a sense of [[FateWorseThanDeath dread of the terrible fates that await Rolo and his friends]] now that the Evil Circus has captured their last hope of escape, and it's made much worse by the fact '''[[CrueltyIsTheOnlyOption you]]''' are the one who has to imprison him. LetsPlay/WhoIsThisGit in particular described it as "''WesternAnimation/TheAnimalsOfFarthingWood''-levels of depressing".

to:

* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned Continue Screen, regardless of how many continues are left. The gate slams shut behind him, and a slow, somber tune plays before the game immediately cuts back to the title screen. It really gives a sense of [[FateWorseThanDeath dread of the terrible fates that await Rolo and his friends]] now that the Evil Circus has captured their last hope of escape, and it's made much worse by the fact '''[[CrueltyIsTheOnlyOption you]]''' are the one who has to imprison him. LetsPlay/WhoIsThisGit WebVideo/WhoIsThisGit in particular described it as "''WesternAnimation/TheAnimalsOfFarthingWood''-levels of depressing".

Changed: 443

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* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut for good by [=McSmiley=] and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much bleaker and melancholic]]. Rolo can [[ControllableHelplessness only walk, run or duck around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's tiny cage.
* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that await Rolo and his friends]] now that the Evil Circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.

to:

* The "No Continues Remaining" screen. The door which leads outdoors outside[[note]]Allowing you to resume the game from the Map Screen if you go through it.[[/note]] is sealed shut for good by [=McSmiley=] [=McSmiley=], and the music, [[DarkReprise the music, which uses the same melody as the usual Continue screen, screen]], is much bleaker extremely bleak and melancholic]]. hopeless-sounding. Rolo can [[ControllableHelplessness only walk, run or duck move around anywhere he wishes in the room]] room, [[ControllableHelplessness but is no longer able to leave]]; and the game itself won't end until he finally goes inside the ringmaster's tiny cage.
* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned continue screen, Continue Screen, regardless of how many continues are left. The gate slams shut behind him, and a slow, somber tune plays before the game immediately cuts back to the title screen; screen. It really giving gives a sense of [[FateWorseThanDeath dread of the terrible fates that await Rolo and his friends]] now that the Evil Circus has captured their last hope of escape. escape, and it's made much worse by the fact '''[[CrueltyIsTheOnlyOption you]]''' are the one who has to imprison him. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals "''WesternAnimation/TheAnimalsOfFarthingWood''-levels of Farthing Wood]]-levels of depressing"''.depressing".
Is there an issue? Send a MessageReason:
None


* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.

to:

* [[GameOver Rolo walking into McSmiley's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that awaits await Rolo and his friends]] now that the evil circus Evil Circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.
Is there an issue? Send a MessageReason:
None


* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut for good by the ringmaster, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much bleaker and melancholic]]. Rolo can [[ControllableHelplessness only walk, run or duck around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.
* [[GameOver Rolo walking into the ringmaster's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.

to:

* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut for good by the ringmaster, [=McSmiley=] and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much bleaker and melancholic]]. Rolo can [[ControllableHelplessness only walk, run or duck around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's tiny cage.
* [[GameOver Rolo walking into the ringmaster's McSmiley's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.
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None


* The bad ending. Rolo and his mother reunite, but the epilogue details that because he didn't save all his friends, Rolo's guilty conscience weighs heavily on his mind for the rest of his life, and he is never ''truly'' happy again. That's enough to make any gamer tear up on how bittersweet it is.

to:

* The bad ending. [[DownerEnding Bad Ending]], which you get if you beat the final boss, but fail to rescue all the captured animals. Rolo escapes from the Evil Circus and he successfully reunites with his mother reunite, mother. That's the good part; but the epilogue ''then'' details that [[SurvivorsGuilt because he didn't save all his friends, friends when he had the chance]], Rolo's guilty conscience weighs heavily on his mind mind, and [[PyrrhicVictory he is never truly happy again]]. As one last parting shot, the (also-sad) GameOver screen appears afterward, which only serves to emphasize [[MyGodWhatHaveIDone how terrible Rolo must have felt for the rest of his life, and he is never ''truly'' happy again. That's enough to make any gamer tear up on how bittersweet it is.life]].

Added: 974

Changed: 931

Is there an issue? Send a MessageReason:
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* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much more bleak]]. Rolo can [[ControllableHelplessness only walk or run around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.
* [[GameOver Rolo walking into the ringmaster's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.

to:

!!Warning, all "Moments" subpages have spoilers off!

* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut, shut for good by the ringmaster, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much more bleak]]. bleaker and melancholic]]. Rolo can [[ControllableHelplessness only walk or walk, run or duck around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.
* [[GameOver Rolo walking into the ringmaster's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath dread of the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.
Is there an issue? Send a MessageReason:
None


* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much more bleak]]. Rolo can [[ControllableHelplessness run or jump anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.

to:

* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much more bleak]]. Rolo can [[ControllableHelplessness only walk or run or jump around anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The "No Continues Remaining" screen. The door which leads outdoors is sealed shut, and [[DarkReprise the music, which uses the same melody as the usual Continue screen, is much more bleak]]. Rolo can [[ControllableHelplessness run or jump anywhere he wishes in the room]] but the game won't end until he goes inside the ringmaster's cage.
* [[GameOver Rolo walking into the ringmaster's cage]] on the aforementioned continue screen, regardless of how many continues are left. The gate slams shut behind him, and a somber tune plays before the game immediately cuts back to the title screen; really giving a sense of [[FateWorseThanDeath the terrible fates that awaits Rolo and his friends]] now that the evil circus has captured their last hope of escape. LetsPlay/WhoIsThisGit in particular described it as ''"[[WesternAnimation/TheAnimalsOfFarthingWood Animals of Farthing Wood]]-levels of depressing"''.
* The bad ending. Rolo and his mother reunite, but the epilogue details that because he didn't save all his friends, Rolo's guilty conscience weighs heavily on his mind for the rest of his life, and he is never ''truly'' happy again. That's enough to make any gamer tear up on how bittersweet it is.

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