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*** Are you sure? I thought they all just cooled down and left.
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** Long story short, the last ten or so minutes of Unwound Future will make you SOB. [[spoiler: Klaus/Clive's MotiveRant and saying that he was really hoping for the Professor to save him and that he actually did enjoy their time together.]] (Although apparently [[YourMileageMayVary YMMV]] for some people.) [[spoiler: Layton's goodbye with Claire, like the above troper already mentioned. Luke saying goodbye. And if you look closely at that cutscene, you can see that Layton's crying too.]] [[{{Tearjerker}} Good god.]]
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**[[spoiler: As well as Luke's good-bye with Layton. That in itself is sad, but then Luke starts the waterworks. Layton tells him a gentleman doesn't make a scene in public, but Luke, the boy who has always strived his darnest to be a gentleman shouts, ''"I'm sorry, but I'm not a gentleman yet!"'' He then leaps into Layton's arms while in fits of tears. After so much of their camaderiere, to see them say "so long" is heartwrenching.]]

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->[[center:''Fei:Damn... The bleeding... The bleeding won't stop... If things don't change... At this rate Elly's not gonna make it...! '']]

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->[[center:''Fei:Damn...->[[center:''Fei: Damn... The bleeding... The bleeding won't stop... If things don't change... At this rate Elly's not gonna make it...! '']]



** [[MetroidPrime Metroid Prime 3: Corruption]] has one of the greatest ones for this Troper. It's bad enough that you're forced to kill your three fellow bounty hunters, but Rundas' fight is especially bad because of the music that plays. [[http://www.youtube.com/watch?v=6nMFLquJeCc&feature=related Try to listen to it without a few tears wetting your eyes.]] I actually never heard the music the first couple of times I fought him, but when I heard the music by itself and then played the battle, I had to pause the game because of how much I was crying. His death was also tragic, as he seemed to regain his senses for a few moments and recognize Samus, but before he says anything he is impaled through his own icicles, crying out in pain, and Dark Samus comes to absorb his body.

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** [[MetroidPrime Metroid Prime 3: Corruption]] ''MetroidPrime3: Corruption'' has one of the greatest ones for this Troper. It's bad enough that you're forced to kill your three fellow bounty hunters, but Rundas' fight is especially bad because of the music that plays. [[http://www.youtube.com/watch?v=6nMFLquJeCc&feature=related Try to listen to it without a few tears wetting your eyes.]] I actually never heard the music the first couple of times I fought him, but when I heard the music by itself and then played the battle, I had to pause the game because of how much I was crying. His death was also tragic, as he seemed to regain his senses for a few moments and recognize Samus, but before he says anything he is impaled through his own icicles, crying out in pain, and Dark Samus comes to absorb his body.



** I can perhaps guess at some of the moments meant. Let's see... the [[spoiler:letter written by Kolorado's father]]; the [[spoiler:father-son reunion]] at the end of Chapter 1; the [[spoiler:brother-sister reunion]] partway through Chapter 2; to a greater extent, the [[spoiler:other one]] at the end of Chapter 3, [[spoiler:especially since the brother is mistakenly presumed to be gone]]; [[spoiler:Podley's rendition of Bobbery's tale, as well as Scarlett's letter]] before Chapter 5; [[spoiler:Bobbery's "last" words]] partway through Chapter 5; [[spoiler:TEC's deletion as he tells Princess Peach that he loves her]] after Chapter 6; and maybe even the bit before the actual final throwdown with the Shadow Queen where [[spoiler:most of the populace you have met thus far is cheering you on]]. Am I close?

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** I can perhaps guess at some of the moments meant. Let's see... the [[spoiler:letter written by Kolorado's father]]; the [[spoiler:father-son reunion]] at the end of Chapter 1; the [[spoiler:brother-sister reunion]] partway through Chapter 2; to a greater extent, the [[spoiler:other one]] at the end of Chapter 3, [[spoiler:especially since the brother is mistakenly presumed to be gone]]; [[spoiler:Podley's rendition of Bobbery's tale, as well as Scarlett's letter]] before Chapter 5; [[spoiler:Bobbery's "last" words]] partway through Chapter 5; [[spoiler:TEC's deletion as he tells Princess Peach that he loves her]] after Chapter 6; and maybe even the bit before the actual final throwdown with the Shadow Queen where [[spoiler:most of the populace you have met thus far is cheering you on]]. Am I close?



** I'll give it a try, [[spoiler: the antagonist Count Bleck was once in love with a woman named Lady Timpani, but his father banished her to a far dimension, left to die. Heartbroken, the Count began to use the Dark Prognosticus to destroy all the worlds in the universe as well as every living thing, including himself (since he found no trace of his loved one).]]

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** I'll give it a try, [[spoiler: the [[spoiler:the antagonist Count Bleck was once in love with a woman named Lady Timpani, but his father banished her to a far dimension, left to die. Heartbroken, the Count began to use the Dark Prognosticus to destroy all the worlds in the universe as well as every living thing, including himself (since he found no trace of his loved one).]]



** At the end of Chapter 7, [[spoiler: Bonechill had told Luvbi that she was actually one of the Pure Hearts, which Grambi and Jaydes confirm is true. Luvbi angrily yells at them for pretending to be her parents. They eventually admit that, over time, they grew to love Luvbi as though she ''was'' their real daughter; Luvbi eventually admits that she loves them too. In the end, Luvbi ceases to exist, allowing the Pure Heart form to take over & be collected by Mario, and Grambi and Jaydes are in tears.]]

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** At the end of Chapter 7, [[spoiler: Bonechill [[spoiler:Bonechill had told Luvbi that she was actually one of the Pure Hearts, which Grambi and Jaydes confirm is true. Luvbi angrily yells at them for pretending to be her parents. They eventually admit that, over time, they grew to love Luvbi as though she ''was'' their real daughter; Luvbi eventually admits that she loves them too. In the end, Luvbi ceases to exist, allowing the Pure Heart form to take over & be collected by Mario, and Grambi and Jaydes are in tears.]]



*** [[spoiler: The blank version of chapter six]] is the [[NightmareFuel creepiest part]] of any video game this troper has ever played.

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*** [[spoiler: The [[spoiler:The blank version of chapter six]] is the [[NightmareFuel creepiest part]] of any video game this troper has ever played.



* The credits sequence in ''Mario Kart 64''. There's just ''something'' about the music and the panoramic views of the tracks that makes the tear ducts flow...
** This troper adds the credits sequence from ''Super Mario 64'', for the same reasons.

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* The credits sequence in ''Mario Kart ''MarioKart 64''. There's just ''something'' about the music and the panoramic views of the tracks that makes the tear ducts flow...
** This troper adds the credits sequence from ''Super Mario 64'', ''SuperMario64'', for the same reasons.



* The storybook segments in ''[[SuperMarioBros Super Mario Galaxy]]''. The art style and background music is slightly heart-rending to begin with, but this troper had to put down his Wii Remote for a second when [[spoiler:Rosalina admits to herself that her mother is dead]].

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* The storybook segments in ''[[SuperMarioBros Super Mario Galaxy]]''.''SuperMarioGalaxy''. The art style and background music is slightly heart-rending to begin with, but this troper had to put down his Wii Remote for a second when [[spoiler:Rosalina admits to herself that her mother is dead]].



* In Super Mario Sunshine (Yes, ''that'' Mario), the mission "Chain Chomplings" you have to throw them into water, and in later missions, you don't see them ever again, this implies that you [[ShootTheDog ''put them down'']], this is painful when you compare Chomplings to puppies, and my dog died, so this becomes a bit saddening, I know Chain Chomps aren't something you should pet, but, still...

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* In Super Mario Sunshine ''SuperMarioSunshine'' (Yes, ''that'' Mario), the mission "Chain Chomplings" you have to throw them into water, and in later missions, you don't see them ever again, this implies that you [[ShootTheDog ''put them down'']], this is painful when you compare Chomplings to puppies, and my dog died, so this becomes a bit saddening, I know Chain Chomps aren't something you should pet, but, still...






* ''BreathOfFire II'' has several moments:

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* ''BreathOfFire II'' ''BreathOfFireII'' has several moments:



* ''BreathOfFire III'' pulls this off after the first boss battle. [[spoiler: After killing the Nue, you learn it was just stealing food from the village to feed its babies...which were long dead. The Nue didn't realize this, evidently.]]

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* ''BreathOfFire III'' ''BreathOfFireIII'' pulls this off after the first boss battle. [[spoiler: After killing the Nue, you learn it was just stealing food from the village to feed its babies...which were long dead. The Nue didn't realize this, evidently.]]



* ''BreathOfFire 4''. Nina's sister/Cray's betrothed. [[spoiler: Thanks to many nasty experiments, she's been turned into a god-like monster. It's not perfect though, and she's in extreme pain. You start a quest to find the only weapon that can injure gods, and Cray has to mercy kill her. Combined with the MadScientist pulling a KarmaHoudini and you've got tears and anger from this Troper. It's even worse when you realize this (probably) is a prequel, where the MadScientist perfected his work, and BigBad IS a god-like monster.]]

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* ''BreathOfFire 4''.''BreathOfFireIV''. Nina's sister/Cray's betrothed. [[spoiler: Thanks to many nasty experiments, she's been turned into a god-like monster. It's not perfect though, and she's in extreme pain. You start a quest to find the only weapon that can injure gods, and Cray has to mercy kill her. Combined with the MadScientist pulling a KarmaHoudini and you've got tears and anger from this Troper. It's even worse when you realize this (probably) is a prequel, where the MadScientist perfected his work, and BigBad IS a god-like monster.]]



* ''ChronoTrigger'': Lucca's side quest to save her mother from the accident that ruined her legs. An uplifting moment follows if you get it right, but if you get it wrong... Oy.

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* ''ChronoTrigger'': Lucca's side quest to save her mother from the accident that ruined her legs. An uplifting moment follows if you get it right, but if you get it wrong... Oy.



** ''ResidentEvil 2'': [[spoiler:the apparent death of Ada Wong.]]

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** ''ResidentEvil 2'': ''ResidentEvil2'': [[spoiler:the apparent death of Ada Wong.]]



* ''ResidentEvil: Code Veronica'', when [[spoiler: TragicMonster Steve changes back to human form, but then dies]].

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* ''ResidentEvil: Code Veronica'', ''ResidentEvilCodeVeronica'', when [[spoiler: TragicMonster Steve changes back to human form, but then dies]].



*** Maybe somewhat similarly, in ''REmake'', just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward ([[WhatHappenedToMommy poor little teammate Rebecca]]), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the TimedMission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned TimedMission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at [[http://www.youtube.com/watch?v=3CgbQnI_oeA this]], focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in ''Umbrella Chronicles'' from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a ''bitch''" kind of reaction.

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*** Maybe somewhat similarly, in ''REmake'', ''[=REmake=]'', just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward ([[WhatHappenedToMommy poor little teammate Rebecca]]), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the TimedMission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned TimedMission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at [[http://www.youtube.com/watch?v=3CgbQnI_oeA this]], focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in ''Umbrella Chronicles'' from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a ''bitch''" kind of reaction.



[[folder:MegaMan]]

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[[folder:MegaMan]][[folder:Mega Man]]



** And on a related note, the ending cutscene of Mega Man 2.
** In Zero's storyline of ''MegaManX 4'', the fight against Iris, and the result. Unfortunately, [[http://www.youtube.com/watch?v=LISmPmdUhYA hammy 90s voiceacting]] kind of ruined the moment a bit for American audiences, although the scene [[http://www.youtube.com/watch?v=RDVG1qIpeS0 as originally done]] is far more effective at getting Zero's voice-ripping ''anguish'' across. [[spoiler:"WHAT THE HELL ARE WE FIGHTING FOR?!", indeed.]]
*** This scene has now been [[http://www.youtube.com/watch?v=Lf-JE2FKD-k redubbed]] with much better voice-acting. Hearing Zero's tiny little sob at the end of his scream breaks this troper's heart.
** Zero's final moments during his ending in X5. Utterly broken and defeated, he finally remembers what he was built for, apologises to Iris's memory, and says that the world will finally be peaceful when he dies, right before he says goodbye to his best friend X. This troper doesn't care that his death was eventually retconned, it's still so goddamn sad.
** When Zero makes his [[spoiler:HeroicSacrifice]] in ''MegaManZero 4'', we see [[spoiler:Ciel break down and sob for him]] all the way through the closing credits. [[spoiler:At last she tells him, wherever he is, that she'll follow his example and make the world a better place. "Just come back someday... I... I believe in you!" Cut to Zero's shattered helmet amid the wreckage of the Ragnarok satellite -- he's not coming back, folks.]] Absolutely brutal.
*** Not to mention that [[spoiler:Zero dies aboard the Ragnarok satellite as it falls towards earth, and you see lots of shooting stars falling as Ciel cries. Yes, that's right, you watch ''Zero burn up on re-entry'' as you see that poor girl cry her heart out.]]

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** And on a related note, the ending cutscene of ''2''.
** ''10'' gets this with [[spoiler:Roll giving her medicine to
Mega Man 2.
**
to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger.
*
In Zero's storyline of ''MegaManX 4'', the fight against Iris, and the result. Unfortunately, [[http://www.youtube.com/watch?v=LISmPmdUhYA hammy 90s voiceacting]] kind of ruined the moment a bit for American audiences, although the scene [[http://www.youtube.com/watch?v=RDVG1qIpeS0 as originally done]] is far more effective at getting Zero's voice-ripping ''anguish'' across. [[spoiler:"WHAT THE HELL ARE WE FIGHTING FOR?!", indeed.]]
*** ** This scene has now been [[http://www.youtube.com/watch?v=Lf-JE2FKD-k redubbed]] with much better voice-acting. Hearing Zero's tiny little sob at the end of his scream breaks this troper's heart.
** Zero's final moments during his ending in X5.''X5''. Utterly broken and defeated, he finally remembers what he was built for, apologises to Iris's memory, and says that the world will finally be peaceful when he dies, right before he says goodbye to his best friend X. This troper doesn't care that his death was eventually retconned, it's still so goddamn sad.
** * When Zero makes his [[spoiler:HeroicSacrifice]] in ''MegaManZero 4'', we see [[spoiler:Ciel break down and sob for him]] all the way through the closing credits. [[spoiler:At last she tells him, wherever he is, that she'll follow his example and make the world a better place. "Just come back someday... I... I...I believe in you!" Cut to Zero's shattered helmet amid the wreckage of the Ragnarok satellite -- he's not coming back, folks.]] Absolutely brutal.
*** ** Not to mention that [[spoiler:Zero dies aboard the Ragnarok satellite as it falls towards earth, and you see lots of shooting stars falling as Ciel cries. Yes, that's right, you watch ''Zero burn up on re-entry'' as you see that poor girl cry her heart out.]]



** The ''[[MegaManZX ZX]]'' series has a few of its own as well, not the least of which are at the very beginning of the first game where [[spoiler:after fighting a posessed Giro, he sacrifices himself to allow Model Z to lend you its power in order to survive.]] And in the implied backstory, [[spoiler:Ciel is murdered by Serpent (who was supposedly her ally) during an expedition to find the biometals.]]
** The ''BattleNetwork'' series has several of these. The most poignant is the ending of [=BN3=], where everyone thinks [=MegaMan=] is gone for good. We see Lan four months later, still heartbroken but moving on with his life. Only after the credits does Lan's dad find a way to save [=MegaMan=].
*** The ending is made worse with FridgeLogic in that after Lan wakes up post-credits, ''MegaMan doesn't speak''. The poor kid could've dreamed he was talking to him...
** The ending to ''[[MegaManStarForce Star Force]] 3'' was this combined with a CrowningMomentOfHeartwarming. Geo's beaten the big bad twice, the second in such a way that it will never return. Except... by doing so he has sentenced himself to death in space, since fighting Meteor G generated so much noise that the rocket - the one that Geo ''needed'' to be able to get to and from the Earth and the Meteor - has completely failed. Not only that, but unlike the first game with a similar scenario, theres no capsule for Geo to ride off in, no capsule which his friends could send a signal for it to track back to Earth - nothing. And then you see everyone in the WAZA hq realising this. But then, a message is sent to everyone's Hunter. The sender? Kelvin - Geo's dad. [[HotShounenMom Hope]] proceeds to break down into tears as she hears her husband's voice for the first time in three years. But thats not where it ends, far from it. You see the reason Kelvin has sent out this message - and to the entire world even - is to ask them, plead with them - no - '''beg''' them to please help his son who is now floating in space, protected only by a small field of EM waves that won't last long. He asks them both as a human being and as a father, to help the boy who saved their lives. Now if you know the MegaMan series, you know that it puts a lot of effort into proving just how HumansAreBastards, so you really don't expect much... The entire world gets to work, distributing power to WAZA, as well as creating a Purpose signal so strong, that it literally becomes ''Purpose wave'' which begins to tug at the EM waves surrounding Geo, and bringing him home. One small problem though - it seems that Omega-Xis and Kelvin aren't gonna be able to come with him, setting it up to be a BittersweetEnding. And during the credits we're treated to drawings depicting how Geo's life continued once he came back to Earth. However after the credits you see that though two weeks have passed, Geo has been hiding his sadness over his loss of both his best friend and his Father for a second time. Then suddenly, we see a blue shooting star crash down towards him, revealing that not only is Omega-Xis fine, but he's brought someone with him. Cut to the Stelar household where Hope has just finished making dinner, to find her son walk through the front door with not only everyone's favourite alien - but with the man she loves. Cue the HappilyEverAfter.
** ''MegaMan 10'' gets this with [[spoiler: Roll giving her medicine to Mega Man to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger

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** * The ''[[MegaManZX ZX]]'' series has a few of its own as well, not the least of which are at the very beginning of the first game where [[spoiler:after fighting a posessed Giro, he sacrifices himself to allow Model Z to lend you its power in order to survive.]] And in the implied backstory, [[spoiler:Ciel is murdered by Serpent (who was supposedly her ally) during an expedition to find the biometals.]]
** * The ''BattleNetwork'' series has several of these. The most poignant is the ending of [=BN3=], where everyone thinks [=MegaMan=] is gone for good. We see Lan four months later, still heartbroken but moving on with his life. Only after the credits does Lan's dad find a way to save [=MegaMan=].
*** ** The ending is made worse with FridgeLogic in that after Lan wakes up post-credits, ''MegaMan doesn't speak''. The poor kid could've dreamed he was talking to him...
** * The ending to ''[[MegaManStarForce Star Force]] 3'' was this combined with a CrowningMomentOfHeartwarming. Geo's beaten the big bad twice, the second in such a way that it will never return. Except... by doing so he has sentenced himself to death in space, since fighting Meteor G generated so much noise that the rocket - the one that Geo ''needed'' to be able to get to and from the Earth and the Meteor - has completely failed. Not only that, but unlike the first game with a similar scenario, theres no capsule for Geo to ride off in, no capsule which his friends could send a signal for it to track back to Earth - nothing. And then you see everyone in the WAZA hq realising this. But then, a message is sent to everyone's Hunter. The sender? Kelvin - Geo's dad. [[HotShounenMom Hope]] proceeds to break down into tears as she hears her husband's voice for the first time in three years. But thats not where it ends, far from it. You see the reason Kelvin has sent out this message - and to the entire world even - is to ask them, plead with them - no - '''beg''' them to please help his son who is now floating in space, protected only by a small field of EM waves that won't last long. He asks them both as a human being and as a father, to help the boy who saved their lives. Now if you know the MegaMan series, you know that it puts a lot of effort into proving just how HumansAreBastards, so you really don't expect much... The entire world gets to work, distributing power to WAZA, as well as creating a Purpose signal so strong, that it literally becomes ''Purpose wave'' which begins to tug at the EM waves surrounding Geo, and bringing him home. One small problem though - it seems that Omega-Xis and Kelvin aren't gonna be able to come with him, setting it up to be a BittersweetEnding. And during the credits we're treated to drawings depicting how Geo's life continued once he came back to Earth. However after the credits you see that though two weeks have passed, Geo has been hiding his sadness over his loss of both his best friend and his Father for a second time. Then suddenly, we see a blue shooting star crash down towards him, revealing that not only is Omega-Xis fine, but he's brought someone with him. Cut to the Stelar household where Hope has just finished making dinner, to find her son walk through the front door with not only everyone's favourite alien - but with the man she loves. Cue the HappilyEverAfter.
** ''MegaMan 10'' gets this with [[spoiler: Roll giving her medicine to Mega Man to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger
HappilyEverAfter.
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Moving Tear Jerker examples from Dragon Age page.

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** If Morrigan is in love with you at the end, her face will contort with pain [[spoiler: when she's telling you she's leaving you forever. When pressed about love, she becomes even more pained. "Caring for you as I have come to... that was not part of the plan." It makes her final words before having sex that much more sad and glorious: "Come, my love. Put the thoughts of the ritual aside and make this last night one to remember."]]
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* The first Asssassin's Creed game has a Tear Jerker, but it's for one of Altair's victims, all of whom are undoubtedly evil men. Having said that, Sibrand's death is rather sad. In an eavesdropping event and just before you kill him, you see Sibrand as an incredibly paranoid, vicious man who kills an innocent priest under the belief that he's an assassin sent to kill Sibrand. He's ranting and raving as he fires arrows into the air as you approach, but when Altair finally gets him, he quietly begs the assassin not to kill him. It turns out due to the Templars discovering the Piece of Eden in Jerusalem has proven to Sibrand that there is NOTHING after death. No heaven, no hell, nothing, and he's terrified of what's about to come. It puts all his crazy paranoia and ranting into perspective. The knowledge that there is nothing but darkness waiting for him has effectively destroyed Sibrand, long before Altair came along. Despite the fact that he, like all the other Templars, is a monster, every time I hear him say 'Nothing waits', it makes me feel bad for him.
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** The post-credits cinematic of ''Halo: Reach'', [[spoiler:a shot of Noble Six's broken helmet, first showing shortly after his death, but then switching to 37 years in the future, showing the now-rusted helmet surrounded by greenery and life, showing that Reach managed to recover, while Dr. Halsey narrates how Six's sacrifice enabled humanity to survive]].
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** For this troper it was "Don't forget me, y'hear!" because his grandmother was in a very similar situation between having a stroke and her death.
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* Even the ''Touhou'' version of ''Mother'' has a TON. Most notably is the final battle wherein [[spoiler:Reimu and Marisa (and guest member Tenshi) have been planted inside robot bodies and EVERYONE in Gensokyo attacks them, thinking they're the enemy. They do NOT fight back and their allies slowly begin to realize what they're doing, one-by-one. All it takes is thinking of the attack line, "Alice... suddenly began crying!" to bring the tears back.]]
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** Everywhere in the ending ''{{Professor Layton}} and the Unwound Future", but especially during the third-to-last cutscene. [[spoiler: "I don't want to say goodbye again! I can't! I won't!" All the more heartrending when you remember Professor Layton usually plays the part of the unflappable, unemotional English gentleman; for that one moment, the mask slips, and you get to see his heart in the process of breaking -- and your own breaks with it.]]
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*** Hello? General Pepper's fate during the Corneria stage in ''Assault''? The guy spends the entire game doing his best to guide Star Fox so they can stop the aparoids. Sometime when they were off saving Sauria, Corneria is invaded and Pepper's forced to watch most of the planet's defenses be slaughtered. As he's in the middle of calling to Star Fox for help, he loses the connection and presumably is captured by the enemy. And at the end of the stage? We see that the aparoids have infected his flagship... ''while he's still inside''. He spends the entire battle shouting for Star Fox to kill him so he won't be fully assimilated and forced to work for the aparoids. [[spoiler:He survives, but still!]]
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* [[http://danbooru.donmai.us/post/show/403824/commentary-death-game_boy-masao-nintendo This picture]]. You look at the details, like the clearly adult hand, the scuffs, stains, and discoloration accumulated, and you realize this GameBoy has been around since it's owner was a child, given joy and fun for years. The artist's caption makes it even worse:
-> "I am sorry... I can... no longer function...
-> ...Thank you for playing with me for... so... long..."
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** Depending on how sympathetic you are to him, [[MissionControl Dura]][[AIIsACrapShoot ndal's]] death(s) are this. [[DeathIsCheap All of them.]] Especially the one in Marathon 2 where the player himself has to kill him by smashing the computer core that he's running on, telling you to do so in his normal [[TheStoic cool, collected]] manner while literally falling apart. Of course, [[IGotBetter he gets better]]. Also, the end of Hang Brain where Durandal is taking himself apart so that he can store some fragment of himself in the [[PlayerCharacter Player Character's]] brain.
*** -> "Finish me. I won't [[MindRape be]] like [[StaffChick Le]][[StuffedIntoTheFridge e]][[BusCrash la]]."
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* What about Legend of Dragoon? [[The death of Lavitz]] causes this troper to tear up a little every time.

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* What about Legend of Dragoon? [[The [[spoiler: The death of Lavitz]] causes this troper to tear up a little every time.
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* What about Legend of Dragoon? Especially [[spoiler: the death scene of Lavitz]]. Just hearing [[http://www.youtube.com/watch?v=l9-vOPiAg6E this song]] causes this troper to tear up a little.

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* What about Legend of Dragoon? Especially [[spoiler: the [[The death scene of Lavitz]]. Just hearing [[http://www.youtube.com/watch?v=l9-vOPiAg6E this song]] Lavitz]] causes this troper to tear up a little.little every time.
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* What about Legend of Dragoon? Especially [[spoiler: the death scene of Lavitz]]. Just hearing [[http://www.youtube.com/watch?v=l9-vOPiAg6E this song]] causes this troper to tear up a little.
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OK, dunno what happened, but should be better now.


*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally goo

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*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally googood player, but still.)
** During the final battle with Mother Brain, Samus is nearly killed by its penultimate attack, injured to the point where she can't even stand upright. As Mother Brain prepares to finish her off, the Giant Metroid bursts into the room and grabs it, sucking the life out of it to save its mother. It then settles onto Samus, restoring her health... at which point the NotQuiteDead Mother Brain gets up and attacks, as the metroid takes the blows. Gamers find themselves [[PlayerPunch heartbroken]] by the death of an alien jellyfish... and relieved when the resulting MamaBear moment from Samus lets them make Mother Brain pay [[CrowningMomentOfAwesome by blowing its head off of its neck.]] With [[EleventhHourSuperpower a weapon so powerful]] that Mother Brain's remains crumble to dust before your eyes.
*** This troper, moved to tears by that scene, was always miffed at the AdaptationDecay in the Nintendo Power comic, which had a side-character created exclusively for the comic (and the freaking ''comic relief'' no less!) accidentally kill it and completely gut the entire emotional response. Samus ''still'' used its death as motivation, but she wasn't in any trouble and it's not like it was even personal. If anything, this troper always wished she'd have taken a Hyper Beam to the idiot that really did it.
*** [[spoiler:According to leaked videos, this scene will be recreated ''in full 3D graphics complete with Samus's horrified expression'' in the introduction of ''Metroid: Other M'' as a flashback sequence. Just try imagining this scene with some of the best graphics the Wii is capable of putting out, and ''oh god''...]]
** In ''Metroid Fusion'', this troper cries when Samus proposes her plan to stop the GovernmentConspiracy from abusing the [[TheVirus X Parasites]] and the [[EvilTwin SA-X]], by ColonyDrop-ing the Biologic Space Labs. With herself still aboard.
--->'''Samus:''' The X must not escape this station. I must send them all to oblivion. Them, the station... [[HeroicSacrifice and myself...]] [[TakingYouWithMe if I have to.]]
*** This troper always thought the penultimate conversation with the AI Adam was an even bigger Tear Jerker:
---->[[spoiler:'''Adam:''' Did this "Adam" care for you? Would he sit in a safe command room somewhere and order you to die?]]
---->[[spoiler:'''Samus:''' He would understand that some must live and some must die... He knew what it meant. He made that sacrifice, once.]]
---->[[spoiler:'''Adam:''' So he chose life for you? Our fair warrior? Your Adam gave his life so that you might keep yours... for the sake of the universe...]]
---->[[spoiler:'''Samus:''' (long pause)]]
---->...Leading up to [[TheReveal the big reveal]]:
---->[[spoiler:'''Adam:''' Samus, this is your last mission. Go to the Operations Room and alter the station's orbit path to intercept [=SR388=]. Set the self-destruct, return to your ship and escape. Move quickly, and stay alive... ''[[AsYouWish Any objections, Lady?]]'']]
** [[MetroidPrime Metroid Prime 3: Corruption]] has one of the greatest ones for this Troper. It's bad enough that you're forced to kill your three fellow bounty hunters, but Rundas' fight is especially bad because of the music that plays. [[http://www.youtube.com/watch?v=6nMFLquJeCc&feature=related Try to listen to it without a few tears wetting your eyes.]] I actually never heard the music the first couple of times I fought him, but when I heard the music by itself and then played the battle, I had to pause the game because of how much I was crying. His death was also tragic, as he seemed to regain his senses for a few moments and recognize Samus, but before he says anything he is impaled through his own icicles, crying out in pain, and Dark Samus comes to absorb his body.
*** Also, the 75% ending of Corruption is incredibly sad, with the usual "Samus takes off her helmet" scene, but instead being triumphant, it shows Samus sitting all alone in Skytown, reminiscing about all of the other hunters she was forced to kill, and gazing off into the horizon, looking very wistful and unhappy.
** ''Prime 2'' has couple in the form of logs, but one always stood out for me; a not-even-logged scan of a female Luminoth dead near a gate. The scan indicates she died of malnutrition, adding the note "She remained at her post even though she was starving to death."
** The final log of the GFS ''Tyr'' always gets this troper. They're damaged but manage a landing, everything's going fine, and then... "''INCOMING!!'' They're closing in fast... I need backup... ''I need backup!!''" Followed by fifteen seconds of horror as an army of Dark Splinters proceed to rip the Marines limb from limb. The true Tear Jerker comes at the end, though; as the log ends, Samus looks out at the crash site, shaking her head at the futility of their deaths, and then kneels next to Captain Exeter's body and [[DiesWideShut closes his eyes]] through his broken visor.
** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]] I'd sat through the darkest moment of ToyStory 3, but while I'd felt fear, sadness, etc., it didn't pull hard enough. But that last conversation between Samus and Adam... It came close.
[[/folder]]
[[folder:{{Mario}}]]
* Oh god. This troper cries when playing ''PaperMario: The Thousand Year Door''. So very heart wrenching...
** I can perhaps guess at some of the moments meant. Let's see... the [[spoiler:letter written by Kolorado's father]]; the [[spoiler:father-son reunion]] at the end of Chapter 1; the [[spoiler:brother-sister reunion]] partway through Chapter 2; to a greater extent, the [[spoiler:other one]] at the end of Chapter 3, [[spoiler:especially since the brother is mistakenly presumed to be gone]]; [[spoiler:Podley's rendition of Bobbery's tale, as well as Scarlett's letter]] before Chapter 5; [[spoiler:Bobbery's "last" words]] partway through Chapter 5; [[spoiler:TEC's deletion as he tells Princess Peach that he loves her]] after Chapter 6; and maybe even the bit before the actual final throwdown with the Shadow Queen where [[spoiler:most of the populace you have met thus far is cheering you on]]. Am I close?
*** [[spoiler:...P...R...I...N...C...E...S...S...P...E...A...C...H...I...L...O...V...E...Y...O...U...]] This troper cried more than he's willing to admit.
** There's one optional moment that tears [[ManCalledTrue this troper]] apart. One of the Trouble Center missions has you acting as a runner between Eve, a woman in Twilight Town, and Podley, her former lover. He's changed a lot since then, and pretends not to know her. But just as you leave the bar, you hear him whisper, "Oh, my Eve..." When you tell Eve that he's forgotten her, she acts like she understands and gives you your reward. And then you leave, and through the door you hear one of her children ask, "Mommy, why are you crying?" Cue the tears on the player's end.
*** Your other option is to make something up that sounds nicer. [[SabreJustice This troper]] never has the heart to tell her the truth.
** This troper's family has a weird tradition--whenever we play a ''PaperMario'' game together, we have to read out all the dialogue in funny voices. The first time she got to Scarlette's letter to Bobberey, she didn't cry... She was alone, and not reading. However, the second time she got to it, and she read the dialogue in her Bobbery voice, she was surprised to find out that the teary tone of voice she was "affecting" was genuine! She had to stop for a minute to collect her self. * sniff* Poor Scarlette...
** This troper gets all emotional during the final battle against [[spoiler: Doopliss]] at the end of Chapter 4. Partly because of the despairing music that plays in Creepy Steeple, party because you're forced to fight against both the guy who completely stole your identity ''and'' your friends, who think he's really you, but mostly because [[spoiler: it coincides with Vivian's very touching HeelFaceTurn.]]
** This troper wound up crying after seeing that [[spoiler: Bub, son of the wealthy Goldbob and Sylvia, doesn't really care that much he's rich and wants an autograph from the train conductor because that's the kind of job he wants. The train conductor's reaction that a kid actually looks up to him]] made this troper tear up.
* On that note, ''Super PaperMario''. I can't describe the events without breaking down in tears, so could someone else with stronger willpower do it?
** I'll give it a try, [[spoiler: the antagonist Count Bleck was once in love with a woman named Lady Timpani, but his father banished her to a far dimension, left to die. Heartbroken, the Count began to use the Dark Prognosticus to destroy all the worlds in the universe as well as every living thing, including himself (since he found no trace of his loved one).]]
*** Their [[spoiler: final reunion at the end]] made this troper cry buckets of ''happy'' tears. I still can't hear this music that plays during [[http://www.youtube.com/watch?v=2ZtUiwQHRx4&feature=related this scene]] without the waterworks turning on. Gawd, who would've thought that oneof the most romantic and touching ends to a game would come from the ''[[SuperMarioBros Mario series?]]''
** At the end of Chapter 7, [[spoiler: Bonechill had told Luvbi that she was actually one of the Pure Hearts, which Grambi and Jaydes confirm is true. Luvbi angrily yells at them for pretending to be her parents. They eventually admit that, over time, they grew to love Luvbi as though she ''was'' their real daughter; Luvbi eventually admits that she loves them too. In the end, Luvbi ceases to exist, allowing the Pure Heart form to take over & be collected by Mario, and Grambi and Jaydes are in tears.]]
*** After the End, however, [[spoiler:you can return to the Overthere to see Luvbi alive and well, with no idea of how she got there. Since the [[MacGuffin Pure Hearts]] are ThePowerOfLove objectified, however, it's not quite a stretch.]]
** There's also Chapter...six I think? Where [[spoiler:the entire world is destroyed with you in it, with Tippi saying something along the lines of "It can't end here...not like this..." You, of course, survive. And when you try to return to the world, there's almost literally ''nothing'' there. Just a white abyss with occasional debris from what used to be the world.]]
*** [[spoiler: The blank version of chapter six]] is the [[NightmareFuel creepiest part]] of any video game this troper has ever played.
**** It might have been designed as that, or if it was accidental, a very serendipitous event: in most games, we either win and see the effect of our victory, or we lose, and get a dark tone from the game and a game over. In [[spoiler: the blank version of chapter 6, we see ''completely'' what happens when we fail against a villain who wants to ''wipe EVERYTHING out of existence, including himself.'']]
** Before you go off to defeat Count Bleck in his cool-ass castle, travel around in Flipside and Flopside. Most of them realize their impending doom. There are a few that get this troper really choked up.
*** There's an old woman and her granddaughter chatting together. The Flipside girl asks her grandmother what's going to happen, and the grandmother says that they should face it with hope. The Flopside grandmother tells her granddaughter that doom is certain, but to prepare for the worst, and to face the black hole not with sadness, but a cry of defiance.
*** There's also the little boy you made the deal with to get the fishbowl earlier in the game. He knows what's going to happen and doesn't seem too scared. But he also wishes to see his goldfish one last time. There are also various characters that make comments along the lines of "See you on the other side, man!", "If I die, at least I'll die with you!", "I'm going to die happy!". Saving these fellow's world makes it all worth while.
* This troper got a little choked up at the end of ''Mario and Luigi: Partners in Time.'' Hint: it involves a TimeParadox.
** Can you spell it out for this troper with a spoiler? Just because it's obvious to you doesn't mean it's obvious to everyone after all.
*** [[spoiler:The Shroobs are all defeated for good, and the past!Mushroom Kingdom is now safe and restored. But the Young!Toadsworth, and the babies of Peach, Mario, and Luigi have to go back to their own time for good, never to see their future selves again. Baby Luigi goes up to his adult self and gets on his shoulders, ready to go on another adventure; but when he realizes he'll never see his future self again, he cries.]]
* The credits sequence in ''Mario Kart 64''. There's just ''something'' about the music and the panoramic views of the tracks that makes the tear ducts flow...
** This troper adds the credits sequence from ''Super Mario 64'', for the same reasons.
** And as long as we're talking ending scenes that shouldn't be depressing but are: ''SuperMarioRPG'', which not only has the music but also scenes of people you've met throughout your journey getting their wishes finally granted. And just when you think it's over, the main SuperMarioBros theme starts playing on a music box...
*** I guess it's the feeling of accomplishment from finishing said games.
* The storybook segments in ''[[SuperMarioBros Super Mario Galaxy]]''. The art style and background music is slightly heart-rending to begin with, but this troper had to put down his Wii Remote for a second when [[spoiler:Rosalina admits to herself that her mother is dead]].
** Don't remind this troper! At first the music is just like all of the other storyline segments but after the playback of young rosalina's memories the music changes as she has a complete breakdown and wants to go home to be with her family, however she knows that her mother is not waiting for her because she is as she puts it "sleeping under the tree on the hill!" and she has this breakdown all because she wanted to look back at her planet with her telescope.
-->Rosalina: I want to go home! I want to go home right now! I want to go home! I want to go back to my house by the hill! I want to see my mother! But I know she's not there! I knew all along she wasn't out there in the sky! Because...because...she's sleeping under the tree on the hill!
** Not to mention the game's ending: [[spoiler:All of the Lumas die due to what appears to be the universe ending... followed by muted baby cries, representing that they have been reborn.]]
*** And oh dear God, when [[spoiler:your Luma chirps and waves goodbye to you before hurling itself into the black hole...]]
* In Super Mario Sunshine (Yes, ''that'' Mario), the mission "Chain Chomplings" you have to throw them into water, and in later missions, you don't see them ever again, this implies that you [[ShootTheDog ''put them down'']], this is painful when you compare Chomplings to puppies, and my dog died, so this becomes a bit saddening, I know Chain Chomps aren't something you should pet, but, still...
** That's a good bit of FridgeLogic you found. [[MaverickHunter40245 I]] never thought of it that way.
* The ending of ''[[YoshisIsland Yoshi's Story]]'', of all things. Not so much the ending itself as the music, which ends on the tearjerkingest 13 notes ever. Or something akin to them, anyway. [[http://www.youtube.com/watch?v=PaSg-4nZTbk Just listen for yourself.]]
** I'll see you, and raise you the [[http://www.youtube.com/watch?v=__-uXb_TtYg Yoshi's Island]] credits theme. This troper dissolved into a puddle of happy tears at the end with the slow reprise of the Level Clear theme from the original SuperMarioBros. And then hearing [[http://www.ocremix.org/remix/OCR00485/ this remix]] turned on the waterworks ''again''.
* As one commenter put it, [[WithLyrics after hearing]] [[http://www.youtube.com/watch?v=Fqu48rHrWXM&feature=related this]] "I'll ''never'' skip [[{{Game/SuperMarioBros}} World 2-2]] anymore".
* Anyone else find the whole section at Hollijolli Village really depressing? I mean, the music is eerie enough, but it's a town get destroyed by aliens at Christmas. And they're pretty much using the souls of the towns people for UFO fuel.
[[/folder]]
[[folder:BioWare]]
* Malachor, the final world of ''{{Knights of the Old Republic}} II'', was incredibly emotionally affecting - it felt like the end of the world (it was indeed the end of the game).
** The possible HeroicSacrifice of [[spoiler:Visas Marr]] would count as a TearJerker. If it wasn't the player's choice to do so. You monster.
** The intended version would have been much, much worse, with the Exile's companions confronting [[spoiler:Kreia]] on their own only to be beaten down and imprisoned in order to force the Exile to choose between freeing them and making the final boss fight harder, or allowing them to die for an easier boss fight. Meanwhile, Atton manages to escape capture only to sacrifice himself in a one-on-one battle with Darth Sion, who tortures him and leaves him, broken and dying, for the Exile to find.
*** It is possible for Atton to win the fight, though.
** The Exile's brushes with [[spoiler: Revan's]] love interests are truly depressing. What compounds this is the story so far from the MMO: '''both player characters apparently disappear from the known-galaxy to die seemingly-pointless deaths, never again seeing anyone they love.''' This may not prove to be the full story, but it's pretty [[GoshDangItToHeck gorram]] depressing. No K3 was bad enough, but seriously, what the hell?
*** I can hear the resounding cries of [[DisContinuity "bullshit"]] from [[http://www.kotorfanmedia.com KOTOR fanfic writers already]]
*** Making this Troper's eyes roll ''hard'' is the comic book they were giving away with the MMO's demo. There's this hotheaded young Jedi named "Shan," and the Council is worried about "her heritage." Does that mean [[spoiler: that they're going with the idea that M!Revan knocked Bastila up, skipped town without telling anyone, died alone, saddling her with a SomeoneToRememberHimBy and the consequences?]] Excuse me while I hurl.
*** Carth's appearances, if [[spoiler:Revan]] is established as female and Light Side, are particularly affecting. "There's just this emptiness where she used to be."
*** Hell, Raphel Sbarge managed to pull off LOTS of these. In the cut-content, female-only ending, Carth makes this LastSecondChance/[[IKnowYouAreInThereSomewhereFight You don't want this life for yourself]] plea. Hear him out, and boy can he sell it. It's enough to make many an aspiring Dark Lady relinquish power for an EverybodyDies ending. Another bit of cut (and easily restored) content comes after [[spoiler: the female PC finds out what she used to be]]. "Was everything you said a lie?" There's this hitch there, and I still feel a little stab in the gut when it's delivered.
*** Furthermore, you get his character in Mass Effect. [[spoiler: (Just you TRY leaving Kaiden to die...)]]
**** As much as I liked the other character, I couldn't even countenance choosing her over Kaiden.
** The ''music'' in the Jedi Enclave. And the visuals of what happened to the place sure didn't help.
* ''[[BaldursGate Baldur's Gate II]]''. [[spoiler: Yoshimo's death. The fact that he's the only proper thief in the game is also sad.]]
** Jon Irenicus's speech to [[spoiler: Ellesime]] at the Tree of Life helped to humanise and add tragedy to a character who up until that point had been an unrepentant, sadistic MagnificentBastard.
--->I... I do not remember your love, [[spoiler: Ellesime]]. I have tried to. I have tried to recreate it, to spark it anew in my memory. But it is gone... a hollow, dead thing. For years, I clung to the memory of it. Then the memory of the memory. And then nothing. The Seldarine took that from me, too. I look upon you and I feel nothing. I remember nothing but you turning your back on me, along with all the others. Once my thirst for power was everything. And now I hunger only for revenge. And... I... Will... HAVE IT!!
** At the end of ''ThroneOfBhaal'', if you're in a relationship with Jaheira, her reaction to whichever decision you make is worthy of the name TearJerker.
** This troper considers the ending WhereAreTheyNow stories for party members quite TearJerker-y. At least, Minsc's "they're together still, up among the stars where hamsters are giants and men become legend".
*** This troper has played quite a few mod romances to that stage, and Kelsey's makes her tear up every time. Not helped by the almost sobbing of the voice actor.
**** Kelsey. Tree Of Life. "So let me just say this. I love you. I need you. And I am with you until the end." It's voiced. Cue waterworks!
* ''DragonAge'' might have several, depending on your route, but one that remains constant is the Revenants of the Black Vials quest. Each of them was bound, with a little note accompaning them describing the demon's crimes. The hard part of those is ''who'' had to bind them:
--> First: Cale Viazagat, revenant and perversion of an only son.
--> Second: Nethamas Bigal, revenant and perversion of a fine daughter.
--> Third: Argruth Massaad, revenant and perversion of a treasured mother.
--> Fourth: Quametha Kagat, revenant and perversion of an honored father.
--> Fifth: Shamas Goodson, revenant and perversion of a rare friendship.
--> Sixth: Anton Wither, revenant and perversion of a friend not met.
** Their own friends and families had to stand up their (in each case it seems, mass-murdering) demon-possessed corpse, defeat it and bind it. The last one was even signed in blood by a child.
** The darkspawn attack at camp + Dalish Elf (especially a female one) = Augh. Just ''augh''. It hits so suddenly (for those who can stay away from spoilers, anyhow) and hard - and it doesn't help that ghouls in appearance and [[AFateWorseThanDeath details]] are HighOctaneNightmareFuel, and that's [[spoiler: the Warden's old [[HeterosexualLifePartners Heterosexual Life Partner]] going through it]] - that this troper excused herself for ten minutes afterwards. [[BlatantLies So much for the Gauntlet spirit]], and [[LivingEmotionalCrutch too bad the party don't seem all that interested in reversing roles whenever the Warden's past comes up]].
*** It's complemented rather nicely by completing Ruck's mother's quest in Orzammar, either before or after. Just try thinking about the whole situation in character, especially if you killed Ruck, and her reaction will make you want to either apologize, comfort her, and tell her it was your only option, or slap her senseless.
** A small one in the City Elf origin, but Shianni's tearful plea to save her after she's been raped by Vaughan is like a knife in the gut. "Please … I want to get out of here. Please take me home."
** [[spoiler: The death of Niall]] in the Fade. What choked this troper was his regret at not being able to save the Circle and his hope that his mother could be proud of him. You can either tell him he was a hero or ruthlessly mock him ... but it would take a pretty heartless bastard to choose the latter.
** If you convince Zathrien to end the curse in the Nature Of The Beast quest, the subsequent cutscene is heartbreaking. It shows Zathrien surrounded by the werewolves he cursed, facing the Lady of the Forest, and the two sharing a long, emotional look. He slowly raises his staff, strikes it on the floor, and gets this peaceful, contented look on his face as he lets go of all his old hatred and rage, before collapsing in death. The werewolves then crowd around their beloved Lady, reaching out to touch her one last time before the curse is lifted and she vanishes, and you can tell that they truly did love her and are deeply saddened to see her leave them, even if it means they are free. ''Beautifully'' heartbreaking, and it's all conveyed by gesture and facial expressions.
** Hespith's final speech before vanishing into the darkness: maybe it's because her CreepyMonotone starts to crack very slightly here, maybe it's because it's not established what she does afterwards (she has a choice between suicide and AFateWorseThanDeath), but it really is depressing:
-->But the true abomination... is not that it occurred, but [[MoralEventHorizon that it was]] ''[[MoralEventHorizon allowed]].'' Branka... my love... The Stone has punished me, dream friend. [[DespairEventHorizon I am dying of something worse than death]]... Betrayal.
** This troper nearly broke down while talking to Alistair about his time with the Grey Wardens. Alistair tells you that he really misses Duncan and wishes that he could have something to remember him by. He sounds like he's ''on the verge of tears'' as he says it.
** What happens if you are romancing Alistair [[spoiler: and don't take Morrigan's third option]]. [[spoiler: "You say that like I'm [[HeroicSacrifice giving you a choice]]."]] That is the first and only time this troper has EVER cried during a game.
*** What makes that quote especially touching is that it ends a game that is built around the player making pretty much all the important choices [[spoiler: and saves the player character's life by having Alistair simply refuse her biggest choice in the story and sacrificing himself instead.]]
*** Try [[spoiler: taking the HeroicSacrifice]] after romancing Zevran, for that matter. [[spoiler: [[BrokenBird If his epilogue doesn't do it for you,]] [[CartwrightCurse factor in his background as well]]... YouBastard.]]
**** Any of the [[spoiler:HeroicSacrifice player's heroic sacrifices]] can be this. Seeing a character you've built the entire game [[spoiler:sacrifice him/herself is pretty sad]]. Here's hoping my [[MassEffect Shepard]] won't have to make the same choice. This troper wouldn't be able to take seeing her have to make it.
** Going for the Urn of Scared Ashes as a dwarf Noble. If you've made it clear that you regret killing Trian, then his ghost appears midway through. He then forgives you and tells you that the past is the past, and you should move on. I seriously had to stop playing for a few minutes.
*** It's not just the dwarven noble who can get a particularly poignant moment in the Gauntlet. Any of the Wardens can tell the Guardian that they regret the fate of someone in their past and share a similar moment with them. The touching aspect of it can give way to [[FridgeHorror Fridge Depression]], however, when you realize it's not really that person's spirit, otherwise [[spoiler: Shianni and still not re-encountered Jowan or Tamlen]] wouldn't be able to appear, and the spirit admits as much itself. You may be gaining absolution from whatever forces are in charge of the Gauntlet, but it encourages you to move on when the one who'd most need to hear your apology and have the most right to forgive you didn't do either.
** [[spoiler: Loghain]] talking with Dog about his own Mabari who was killed during the Orlesian occupation.
--->'''[[spoiler: Loghain]]:''' "It was six months before we saw her again. The Orlesian returned her--and when I say "returned," I mean "pushed her out of his wagon." She was skin and bone, and still carried the scars from where their pronged collars bit into her neck. She never quite recovered. She passed away after a week. It was as though she held on long enough to come home to us. I held her head in my lap, and I believe she died happy."
*** The [[spoiler:death of Connor]] if you choose to end the Arl of Redcliffe quest by [[spoiler:killing him.]] You learn that [[spoiler: Connor struck a deal with the demon to save his father, not knowing what would happen.]] It especially gets heart-wrenching if you've managed to defeat him but allow [[spoiler:Isolde to convince you not to deliver the death blow. Connor will re-awaken and the demon will threaten to kill Arl Eamon; it is that point that Isolde]] will realize that he cannot be saved. In the end, she will tearfully ask you to leave the room [[spoiler:while she kills Connor, still cradling her young boy in her arms.]]
** This troper nearly fell apart upon hearing Loghain's 'Daughters never grow up' speech just before [[spoiler:you or Alistair execute him at the Landsmeet.]] No matter how much you hate him during the rest of the game, it's this moment that really shows his humanity and that, despite the huge evidence to the contrary, he genuinely cares for Anora.
** For some reason, this troper felt a bit sad during the first portion of the Gauntlet after answering the riddle posed by the spirit of Maferath, Andraste's mortal husband. It's the regret in his voice, particularly in the last sentence.
---> Yes, jealousy drove me to betrayal. I was the greatest general of the Alammari ... but beside her, I was nothing. Thousands fell before her on bended knee. They loved her, as did the Maker. I loved her too, but what man can compare to a god?
** Playing as a Dwarf Noble, Endrin's letter to you certainly got to me...
---> [[spoiler:Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.
But I have saved nothing by this sacrifice: I sent my only child into an uncertain exile. Know that whatever you do now, you bear all the honor and pride of House Aeducan.]]
* In ''NeverwinterNights'' (the first of course) this troper teared up a little at the entirely avoidable deaths of [[spoiler:Fenthick and Aribeth- particularly having to kill Aribeth herself as an act of mercy. She didn't even LIKE them before. But well, she got really into it. ]]
** You do realize [[spoiler:that it's possible to ''not'' kill Aribeth?]]
** Even if you show mercy, ''Hordes of the Underdark'' shows she was executed.
* ''JadeEmpire'', the most recent of [=BioWare=]'s games to include a Good and Evil KarmaMeter, left this troper heartbroken when he found out he could [[spoiler: spiritually enslave [[TheDragon Death's Hand]]. Then, when his party objected, he spiritually enslaved ''them''. ''And'' you can steal the power of the Water Dragon]]. You will ''never'' feel so bad for doing anything else in a videogame.
[[/folder]]
[[folder:{{Starcraft}}, {{Warcraft}}, and {{Diablo}}]]
* [[spoiler: Tassadar]]'s HeroicSacrifice at the end of ''StarCraft'' combines this with CrowningMomentOfAwesome.
** Also, the end of ''Brood War'' was [[spoiler: crushing]]. This troper wanted to cry at what was done to [[spoiler: DuGalle, Stukov, Raynor, Mengsk, and most of all, Zeratul. Definitely Zeratul. I want to fucking kill Duran. I LIKED STUKOV]]
*** Bonus missions from the N64 version are canon by Main/WordOfGod, and thus [[spoiler: Stukov Lives! After being infested, then de-infested, and left a broken half-shell of a man. But he lives!]]
** Or the part where [[spoiler: Arcturus abandons Kerrigan to [[HordeOfAlienLocusts the Zerg]]]]. Especially in the novelization, after [[spoiler: Raynor decides to evacuate a group of survivors and civilians rather than keep looking for her.]]
*** This is made even worse via a cinematic in ''StarCraft II'', where we see [[spoiler:Kerrigan, the last person left at New Gettysburg, calling for backup. She's implied to have watched ''her entire force'' be devoured by the Zerg, and she's darting from place to place, fighting off zerglings and hydralisks erupting from every shadow, as her cloaking device runs out of energy and her ammunition runs out. Down to just her sidearm, she sees a mass of zerglings coming towards her, and knows from the lack of radio contact and the mutalisks wheeling overhead that her rescue is not coming. Instead of fighting to the last, she drops her gun, completely broken, and just ''stands there'' as the Zerg wave rushes her.]] If this wasn't Arcturus's MoralEventHorizon moment before, it certainly is now.
** Or, just this:
--->'''Raynor''': Sarah? Is that really you?
--->'''[[spoiler: Infested]] Kerrigan''': It was.
* The entirety of the Refugee mission chain in ''Wings Of Liberty'', involving the Koprulu Sector's [[{{Woobie}} unluckiest bunch of colonists]] and your efforts to save them from the Zerg - up to and including picking a fight with ''a Protoss purification fleet'' if you choose to do so. At the end, [[spoiler:if you chose to protect them, their leader leaves the ship, thanking Raynor profusely for giving the colony a second chance. If you chose to help clease the infestation instead, she winds up infested as well, and Raynor is forced to kill her]].
* The semi-secret ''Starcraft II'' mission "In Utter Darkness", which is a playable peek into a BadFuture [[spoiler:that will result if Kerrigan is killed]]. Basically, [[spoiler:without Kerrigan to guide them, the Void Daemons took control of the Zerg. Humanity is extinct, and you get to play as the last Protoss force in existence, holding Zerg off until the Templars can seal away a record of the conflict, and then the mission continues with the objective "Fight until the last Protoss is killed". Guiding the Protoss in a final, glorious, doomed LastStand, you get to watch as the last vestiges of the species, including Artanis and Zeratul, are killed, all while they lament the fact that they killed Kerrigan and thus allowed this horror to happen]].
* The death of [[spoiler:Grom Hellscream]] in {{Warcraft}} III hasn't been mentioned yet, amazingly. Probably the greatest CrowningMomentOfAwesome in a universe made of Crowning Moments of Awesome.
* In amongst all the mass murder, torture and other metaphorical [[MoralEventHorizon dog-raping]], the opening quest chain for Death Knights in WorldOfWarcraft has one desperately sad moment: your character is sent into a nearby jail to execute the prisoner of the same race as them. [[spoiler:The prisoner recognises you ("I'd know that face anywhere... What have they done to you, <name>?") and begs you to remember the hero you once were before you strike them down.]] * sniff*
** The [[spoiler:Night Elf]] version of this quest is particularly adept at playing your heartstrings. The [[http://www.wowhead.com/?quest=12743 NPC you're supposed to kill]] [[spoiler:actually took care of your character while they were still an infant. They even say that your character was their "little angel"]].
** [[http://www.youtube.com/watch?v=WrMa_sU1Nnk The Wrathgate cutscene.]] Wow... It goes from a {{Crowning Moment of Awesome}} to this. Highlord Bolvar Fordragon marches out, charges into the swarm of undead headfirst, and fights them off. Then [[spoiler: come the vrykul, half-giant humanoids of Northrend]] who seem to be unstoppable. At the last minute, however, [[spoiler: Saurfang the Younger himself rides down and one-shots three vrykul after having witty banter with Fordragon.]] Pretty awesome, right? Oh, wait, I forgot about the part when [[spoiler: Grand Apothecary Putress unleashes the Forsaken Blight on the Scourge... and Alliance... and Horde. Fordragon's last view is of red dragons coming to burn the bodies.]] This troper isn't afraid to admit he cried the first few times, even during [[spoiler: Saurfang's]] awesome speech.
** The end of the instance Escape From Durnholde has one when the bronze dragon tells you how history is back on it's normal path, and how Thrall will now fulfill his destiny to become Warchief, then turns to Taretha's (Thrall's foster sister) fate: "As for Taretha...her fate is regrettably unavoidable." [[spoiler: She's killed by the Lord of Durnholde as revenge for helping Thrall escape.]]
** The [[spoiler:Shady Rest Inn quest chain]] is especially a TearJerker. You find out that not only was the Shady Rest Inn destroyed, but [[spoiler: the child and the wife of the innkeeper was killed during the burning; while, the innkeeper escaped, but became mentally unstable because of it.]] Luckily, you find out who did it, [[spoiler:The Grimtotem Tauren, and get much needed revenge.]]
*** It becomes a real TearJerker during the final quest in the chain, [[spoiler: Peace at Last, where you go place a wreath at the grave of the mother and child]]. Watching that little exchange, almost made this troper cry. You can read the script [[http://www.wowwiki.com/Quest:Peace_at_Last here]]. Especially, [[spoiler: the kid saying "Mommy, when will we see Daddy again?"]]
** The quest line for ''Rewriting The Battle of Darrowshire.'' It starts when you encounter the ghost of a little girl, Pamela Redpath, who asks you to find her dolly for her. As the quest progresses, she starts to ask about her daddy, she misses him so much. You start to find living relatives throughout the world who fill you in on her story, and that of her father, Joseph. [[spoiler: Joseph Redpath was one of the last defenders of Darrowshire against the Scourge. He succumbed and was corrupted by the Scourge, then proceeded to murder the other defenders, leaving him forever known as the traitor of the Battle of Darrowshire. After a number of other quests, and the help of the Bronze Dragonflight, you are able to relive the Battle for Darrowshire and have the opportunity to defend the town with Joseph and the other defenders. Joseph is still defeated and corrupted, but because of your presence, you are able to redeem him; you are told that, while you could not save him, history has been changed to remember him as the fallen hero of Darrowshire. At the end of the quest, the ghosts of Joseph and Pamela are reunited, and embrace, and Pamela tells you that she is so happy to see her daddy again.]]
*** Even without having played through the quest, [[http://www.youtube.com/watch?v=9LcJXckn0Lo this fan-made video]] will make you tear up. If you have played through the quest you will bawl like a baby.
** Crusader Bridenbrad. Anyone who's done that questline knows what I mean, and probably just burst into ManlyTears ''again''. (Also, he was named after a Blizzard employee's relative who died of cancer.)
*** [[TheRogueWolf This troper]] first did the quest as a Restoration-specced Shaman. At the start I went "Great, another quest where I get a magic doodad to heal a guy instead of, you know, using one of my many spells". Then I'm like "That didn't help, I have to try again?". Then "I'm really starting to like this guy, I'll be glad when we get him on his feet". Then "...oh. Wait. I don't want it to end this way. Come on, ''please''? Can't we try something else? ''Anything'' else?!" By the end, I was honestly, emotionally upset.
** Tirion Fordring's questline in Western Plaguelands. It starts as you just helping some crazy old ex-paladin gather food. Then he tells you about why he's an ex-paladin. And then when you finally succeed in bringing together everything needed to turn his son away from the dark path of the Scarlet Crusade, [[spoiler: you're treated to an epic march out of Crusade territory with an elite mob escorting you as he beats the hell out of his former Crusade-mates.]] Unfortunately, this whole moment of badass is cut short [[spoiler: When the Crusade's big guns show up, and ONESHOT him before Tirion can reach him. Cue Tirion arriving, beating the hell out of every scarlet in the area and then breaking into a massive BSOD over the death of his beloved son. The fact the whole quest is named "In Dreams", referencing the Orbison song about havin gwhat you really want only coming in your dreams in reference to the fact he'll never see his son again just makes it that much more of a totally depressing scene. Try not to cry as you realize after all Tirion's work to save his baby boy, all he got was the death of his beloved son.]]. On the upshot this does set up his character development as the new leader of a reformed Silver Hand who becomes very important in Northrend..but still
** The following line hits hard when you take the rest of the scene into account: [[spoiler: King Varian Wrynn: Stand down, Muradin. Let a grieving father pass.]]
** "The Mosswalker Savior" takes place near the end of a chain of mostly light-hearted quests involving two feuding tribes of creatures in Northrend. You are sent to a remote village to chastise members of one of the tribes for not coming to worship at the shrine, when [[spoiler: you see the village burning in ruins at the hands of the Scourge, as the tribespeople are being hacked apart, dragged half-alive by chains, and being lit on fire. Your job is to save them. Most of them are already too far gone, and say things like "We not do anything... to them... I no understand," and "I do something bad? I sorry..." before dying. As you come to the realization that the Mosswalkers are a mostly peaceful people who had no idea what the Scourge even was, you can do little but watch them die in ruins and hope that there are a few left alive enough to save. Your companion grimly explains, "It's a small comfort to see that they haven't brought any back in undeath."]]
** There is a Tauren character in Bloodhoof Village in Mulgore named Ezra Wheathoof who asks you to find his dog. Cue tearjerk, as Ezra Wheathoof was designed and voiced by Ezra 'Ephoenix' Chatterton, a 10 year old boy with a brain tumor (whose story is pretty [[http://www.associatedcontent.com/article/255423/blizzard_makeawish_help_ezra_chatterton.html tearjerkery]] itself.) Ezra died a little while after the visit to Blizzard studios. Further tearjerker, as in December of 2009, Blizzard began to sell non-combat in-game pets, and for one of their first - a Pandaren Monk - they donated half the money they received to the Make-a-Wish Foundation. $1.1 million was donated through this.
*** Every year, when the Lunar Festival comes around, there is an event called "To Honor One's Elders" which involves visiting spirits scattered throughout the lands to gain tokens from them. Last year, Blizzard changed the name of the Elder in Thunder Bluff to Ezra Wheathoof. Next to him is a phoenix pet. Ezra's character's name on World of Warcaft had been "Ephoenix". Dangit, Blizz... where's my tissues.... * sniff*
** In the Barrens, there is the Shrine of the Fallen Warrior, dedicated to Michael Koiter - one of the two artists who made up 'Twincruiser' - who died during the World of Warcraft production.
*** The same artist gets another in Starcraft II: the penultimate cutscene, when Raynor returns to the war-ravaged front lines to give his final RousingSpeech, he takes "M. Koiter"'s dogtags from a dead Marine. At the end of the speech he holds them high, asking his soldiers to fight on - "because some things are worth fighting for".
* In Warcraft III watching as [[spoiler: Arthas]] is slowly corrupted and betrays his kingdom, it's especially sad when [[spoiler: he's welcomed back to his kingdom as a hero only to kill his father (the king) and essentially dooming them all to a [[ZombieApocalypse Zombie Apocolypse]],]] and when he[[spoiler: kills Uther, his former mentor and friend, to get a magical urn that contains his fathers ashes. And the reason that he's getting the urn is to transport the corpse of [[TheDragon The Dragon]] from the first campaign so that he can resurrect him and bring about an invasion by the Burning Legion]]. I hate you so much [[spoiler: Arthas]].
* The "Fall of The Lich King" trailer. Despite [[MoralEventHorizon everything that]] [[WhatTheHellHero he has done]], you will probably shed ManlyTears again for Arthas' demise, as he seemingly remember who he was and regrets all the atrocities he had brought in his final momments. This is doubled with Bolvar's HeroicSacrifice in the same cutscene.
** The scene is made especially poignant by the fact that it's the spirit of his father--one of the first people he murdered after losing his soul to [[EvilWeapon Frostmourne]]--that comforts him.
* Basically ALL of the followup quests from The Unsealed Chest. If you defeated The Lich King while someone had Shadowmourne equipped, an extra special box would drop with an item in it, an item belonging to someone the Lich King affected heavily. Every bit of dialogue afterwards tugs at the heartstrings, despite all the bastardly things he did, most are about how close friends still choose to remember him for the good person he was in life. But there are two other items from major people in his storyline. Describing them doesn't really do them justice, so [[http://www.youtube.com/watch?v=KFHC68EzPJg listen to them here, at around the 5:58 Mark]] To wit:
*** Blood of Slyvanas. Slyvanas is relieved that the Lich King is finally dead. Yet she wonders how many people are freed of his grasp, [[AndImustscream but still unable to control their body.]] She shoos the player away to brood.
*** Badge of the Silver Hand. Uther talks about the many, many, burdens his soul carried from his failure to keep Arthas in check. Yet, there is one memory that he will choose to keep about him. The dedication and hope to defend his kingdom when he was young, no matter what the cost. HE thanks the player and leaves
*** Arthas' Training Sword. [[spoiler: Muradin]] recalls the many days Arthas trained with this dull sword, to become a capable warrior. He then laments how things could have been different and avoided if he had never chose to look for Frostmourne. Sadly, he says goodbye to Arthas.
*** Jaina's Locket. Jaina is shocked to learn that after all these years, after all the horrible things he had done, Arthas had kept the locket Jaina gave to him. She believes that there was still some light in Arthas, despite all he did, and hopes that he finds peace in the next life.
*** Alexandros' Soulshard. Alexandros appears before Mograine one last time. Mograine is understandably happy that his father's soul is alright, yet wonders how he kept his sanity. How did his dear father keep it? He held onto one memory, one special moment. The day Mograine sacrificed himself to save his father from a possibly even longer period of torment.

* The Alliance version of the quest Letter for Home combines this and one mother of a [[PlayerPunch gut check]]. You kill a servant of the Blue Dragonflight, and [[spoiler: it turns out that she was working to sabotage the Flight from the inside, and only worked with them so her family wasn't killed. Then you find a letter addressed to her father]]. [[PlayerPunch I love you, Daddy]].
* The short "Dreadmaul Rock" quest chain in the Burning Steps really did it for this troper. A troll asks you to check on his wife Sha'ni who was out on an investigation and hasn't reported back yet. You go to the area in question, and there's no sign of her... until you click on some bones lying on a stone platform. Sha'ni's ghost appears and explains that her platoon was captured by ogres. Everyone but her was executed - she was strapped to an alter by the leader and brutalized. She died an hour into the torture, at which point the ogre ripped off her wedding nose-ring as a trophy. Sha'ni can't rest until her husband knows her fate, so you find and kill the ogre leader and bring Sha'ni's wedding ring back to her husband. As heartbreaking as all this is, his reaction left this troper sobbing:
-->Thal'trak: Did you find Sha'ni? Is she okay?
-->(Thal'trak collapses.)
-->Thal'trak: We were going to move to the Hinterlands. Did she tell you? This was going to be her last mission...
-->(You give him the ring. Thal'trak sobs.)
-->Thal'trak: I don't want it. Keep it, throw it away, I don't care! The ring means nothing to me now. Not without her...
[[/folder]]
[[folder:TheElderScrolls]]
* When [[spoiler: Martin]] died in ''TheElderScrolls IV: Oblivion'', this troper was not only heartbroken, but a bit frusturated that all his work protecting him from the Daedra was in vain. Everyone seems to have cried over [[spoiler: Lucien]]'s death, but [[MasterHand this troper]] thought that the little creep deserved it. As for the ExpansionPack, there's when [[spoiler: Sheogorath reverted to Jyggalag]], forcing you to ShootTheDog. However, this means you technically [[spoiler: kill a GOD]], so it could also double as the player character's CrowningMomentOfAwesome.
** The worst thing about the ending to This Troper was how, afterwords, everyone calls you the Hero of Cyrodiil. Why is that so bad? [[spoiler: Because you didn't do a damned thing. In the end, all you did was help Martin sacrifice himself.]]
** This troper found the Dark Brotherhood (assassin) missions a little heartbreaking. Why? Well, when you arrive at the Sanctuary after your initiation killing, you are quickly introduced to a rather (disturbingly?) cheerful band of murderers, whom the mission-givers encourage you to talk to for advice on your "contracts". So after a while, you've gotten to know all of them, their quirks, even the mean old shopkeep, and the black humor surrounding the missions themselves is hilarious, ("If [soon-to-be-dead guy] doesn't quit that awful drug, it'll be the death of him!") and then you get to the halfway point. The guy who recruited you thinks there's a traitor amongst them, and in order to get the traitor, he [[spoiler: orders you to kill everyone in the sanctuary. All of them. Even darling Antoinette-Marie. And you have to, if you want to complete the mission line. And you'd have to be completely soulless not to feel bad about it. I mean, the shopkeeper chooses now of all times to start being nice to you! Just to add insult to injury, it seems like the rumor mill chooses that moment to pick up all the rumors about all the new dead guys you had a hand in making. Jerks.]]
*** [[{{Kriegsmesser}} This troper]] could not finish the rest of the assassination missions after that. He essentially made a HeelFaceTurn at that point. [[spoiler:What did it was having to duel Antoinette-Marie, whom he had become rather attached to. He had tried to take her out last, and quickly, with a Stealth Kill, so she wouldn't know who it was. But, she survived, and he was forced to fight her all through the hideout, on what felt hauntingly like the receiving end of an IKnowYouAreInThereSomewhereFight.]]
** And some other Dark Brotherhood targets are fairly likeable too. Whodunit always gets this troper, 'specially Matilde. But for this (different) editor, it was Honour Thy Mother that went ''too far''. Thanks to my {{Misaimed Fandom}} I was completely unable to kill Mathieu, so I fled.
** Do NOT get this troper started about the Dark Brotherhood quest "Next of Kin." That note... with the shopping list... easily the worst thing this troper has ever done in a video game.
** This troper's moment was during the Arena battle for Grand Champion. Up till then, your predecessor, the Gray Prince, has been a jovial fellow, if a little worried about his past. When you find out the truth...[[spoiler: that he's really the son of a vampire]]...he goes straight into a HeroicBSOD, not even bothering to lift a finger to defend himself in the Grand Champion fight. The tear-jerking part? Everyone in Cyrodiil treats you like a hero for killing him...except his best friend, a Dark Elf in the Arena, who bitterly says, "Congratulations, Grand Champion. I hope it was worth it." >.<
*** It wasn't worth it for this troper. Who proceed to load up an old save game where he hadn't killed the Grand Champion.
*** This troper chose not to follow the sidequest, so that when he faced the Gray Prince, it was a fair fight and not assisted suicide.
** Even some minor details can provoke this. There's a cave in the Shivering Isles populated by elytra and gnarls. Toward the back, you will find a dead woman. She is holding a diary, which details her coming to the cave with her lover and him wishing to make the cave their home due to his finding other people stifling. She came to find the cave something of a prison since she could not leave without breaking his heart (and it having been populated by the aforementioned monsters). She planned to escape, but confronted him about it first, and he allowed her to leave. However, she broke her leg on the way out, and was unable to either leave or return, and he did not respond to her cries for help. Thus ends her story. Deeper in the cave, you come across the man himself - he is still alive but attacks you on sight. If you kill him, and read his journal, he details the same events from his perspective, including how heartbroken he was that she wanted to leave. His diary finished with him hearing her voice, but putting it down to the echoes of memory, not realising she is genuinely in mortal peril. There is as far as I know no quest relating to these two; you will only encounter the story at all if you find and choose to explore this cave.
* This troper finds the entierty of the Shivering Isles to be depressing, if not Heartbreaking. To start, we have a realm that invites it's users in with a laughing Sean Connery like voice. Immiedantly after, it will either drive the "guest" insane, and spit him back out to be killed, or keep him/her there forever, thus cutting him off from his life. Next, for those that survive, there's the Gatekeepers death, which, in and of itself, isn't so bad, but compounded by the fact that you can use it's mothers tears to injure it further. The crying ALONE deserves a special mention, because that hints that the mother knows her child is going to die, and that she has seen it before, and she knows she's bound to making these things, just to see them die. Further in, we have an entire city divided into insanity, and the Dementia side is truely heart-wrenching, seeing these people within bound to a lifetime of sorrow and paranoia and such, and the only way out, suicide, is punished by the suicide cliffs! Oh! Did this troper not mention these? Cliffs that bind the souls of those who couldn't take it any further, and killed themselves, only to be sentanced to stay there for all of eternity, just waiting. To wrap this happy little party up, Sheogorath himself is depressing, as he is bound to continuously [[spoiler:watch as his world is built up, and then see himself tear it down peice by peice, only to start again.]]
I love you guys Bethesda, but you are evil.
[[/folder]]
[[folder:CallOfDuty and MedalOfHonor]]
* The ending movie of the first ''CallOfDuty''.
** This troper was getting really into the Stalingrad levels, to the point of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in horror as all his comrades were cut down by the machinegun fire.
** In ''CallOfDuty 4'', watching your entire squad [[spoiler: gunned down one by one on the bridge by the BigBad]] hits ''hard.'' Particularly when you realize that most of the people they've just saved will never, ever know the truth about what happened.
*** And then there's [[spoiler:Sgt. Jackson's pointless death in the middle of a nuclear wasteland]].
**** It was more like "The Old Lie" to me, showing the horrors of war (even though there is no fighting, and there's no one else around). Dulce et decorum est Pro patria mori, indeed.
** For this troper, one of the missions in Modern Warfare 2 had you maning the gun turret in a helicopter and killing the Russians in the World War 2 memorial made a few tears come out of his eyes. When you think about, the memorial was dedicated to the soldiers who fought and died to make sure their country and the world was safe, and it is being stained by the blood of men who successfully invaded the U.S.
*** This troper, a veteran of the first game, had to pause the sequence to take a deep breath and tell himself that it's just a game. For 30 minutes.
** Speaking of MW2, the [[spoiler:moment Shepherd reveals his betrayal rather ''violently'' to Roach and Ghost is utterly heartbreaking. To put it into perspective - after a harrowing siege of a household in the Caucasus mountains while waiting for Makarov's data to copy onto the DSM, you're then force to GTFO and flee into the woods when it finishes. Just as soon as you start hearing about your evac chopper, Roach is wounded by mortar fire and is dragged by Ghost towards the landing helicopter. He then helps you to your feet as the doors open, revealing Shepherd, who steps out to meet you. As you limp along with Ghost, Shepherd approaches you and looks as though he's gonna put an arm around your shoulder and help your wounded ass inside.]] And then what happens? [[spoiler:The screen flashes red and a bang sounds, indicating you've been shot, of course. Ghost cries "NO!" as Roach slowly begins to fall backwards, revealing Shepherd's drawn sidearm to be roughly leveled where Roach's abdomen would have been before he fell. Now as Roach collapses, you're treated to the sight of Ghost getting a bullet through the balaclava. The screen fades out briefly then shows you being picked up and swung like luggage into a small ditch by Shadow Company soldiers - followed by Ghost, who tumbles along just enough so his dead, masked and sunglasses-wearing face is staring right at you. The two of you are then doused in petrol by Shadow Compay while Shepherd remorselessly looks on and, when they're done, he tosses his cigar onto your body and walks away.]] All this is done from first-person perspective, indicating that [[spoiler: Roach was ''[[NightmareFuel still alive]]'' throughout all of this, cremation and all.]] The fact that the score of this scene is composed by ''HansZimmer'' does not help. At all. Hell, this scene got spoiled for this troper by an obnoxious friend and, when he looked back on it, he still got a bit teary-eyed.
*** And to further twist the knife [[spoiler: as you're lying there you can hear Captain Price shouting desperately into the headset not to trust Shepherd, that you had been betrayed, knowing the warning had been only '''a few minutes too late'''.]] This troper had to take a break after that level.
** For this troper, it was some time before, at the beginning of "Of Their Own Accord". You see all your comrades laying injured, and your commanding officer tells you to get to the front line, where it's literally hell. And then you turn the corner, and you see the Washington Monument, half-destroyed, and think "oh my fucking God". If you weren't even a little moved by that, you're playing the game wrong.
*** For me, it was afterwards in ''Whiskey Hotel'', when you turn to the right, following your sergeant, and you see [[spoiler:the White House. On fire. With bullets ripping out of it toward you, surrounded by tanks and fighting and dying American soldiers.]] The music just hammers the scene home. I had to stop playing for a few moments and just cry in horror at what had happened.
*** For this troper, that made his RoaringRampageOfRevenge all the stronger. As he and his group ran through the Oval Office, steadily making our way to the roof, I was repeatedly screaming "GET OUT OF HERE!" to the Russians. When they got into the Oval Office, though, this troper had an OhCrap moment when he heard the radio somewhere nearby of the headquarters of wherever the U.S. had set up saying "...deploy green flares on the rooftop to indicate that building is secure! Repeat, to all U.S. Army forces, make your way up to the rooftops! T-minus three minutes to release. Hammerdown in effect, repeat! ''Hammerdown in effect!"
* There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.
** "... Why aren't there any flares?" A crystallized shard of pure horror formed in this troper's gut when the Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I don't want to play that level again.
*** The emotional feel of the game is ruined for ThisTroper if you let Roebuck live, even though he is a total badass and Polonsky is a whiny twit, although he matures when Roebuck is killed.
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
* This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
* From Medal of Honor: Frontlines: "And when he gets to Heaven, to St Peter he will tell: One more soldier reporting sir; I've served my time in hell." The game opens with this message before thrusting you into D-Day.
[[/folder]]
[[folder:SuperSmashBros]]
* During ''SuperSmashBros Brawl''. [[spoiler: During the Ancient Minister’s HeelFaceTurn. It involves him [[IncendiaryExponent being set on fire]] by his MechaMooks while a somber version of the main theme plays in the background.]]
** The codecs, while drop dead hilarious, had one line that was particularly emotional for this troper:
-->'''Mei Ling''': Marth was betrayed by his most trusted friend. I can't imagine what that feels like...\\
'''Snake''': ...I can.
** Though the following CrowningMomentOfAwesome makes up for it.
** This troper shed a few tears when one of the R.O.B.s waved goodbye to the Ancient Minster right before getting blown to smithereens.
*** Since the R.O.B.s are mechanical, this troper saw it more like a "Yes, sir, we're set and ready to blow!" gesture.
*** To put that scene into more detail, [[spoiler: The Ancient Minister is attacked by Mario and Link, with Pit, Yoshi and Kirby not far behind. A group of R.O.Bs come in to help their master and hold the heroes back. As the Minister prepares to leave, he looks down and notices another R.O.B clinging onto him, attempting to drag the Subspace Bomb down to the ground. He succeeds, but the bomb lands on top of him, '''crushing him.''' As two of the remaining R.O.Bs activate it, not caring for their fallen comrade, a third turns to the fleeing Minister, doing the aforementioned wave. The bomb then explodes, showing in full detail the R.O.Bs being pulled in and torn apart.]] ...Wow.
*** I practically burst into tears when I saw everybody try in vain to stop the Island of the Ancients exploding, and combined with the aforementioned HeelFaceTurn, I shivered. Right up until the battle with Meta Ridley, I shivered.
*** All of the smash bros characters you obtained after the Meta Ridley battle travel to Subspace where they meet TheManBehindTheMan. [[spoiler: Tabuu unleashes an attack that instantly turns everyone into trophies. The scene plays in slow motion as each character are floating from the attack, with shock and fear in their eyes, and are turned back into trophies one by one. You then see all the characters in trophy form lying on the ground as Tabuu begins to absorb the Smash Bros world. After that, you see Luigi, Ness, and King Dedede who are also trophies and it seems all is lost until Dedede's badges revive Luigi and Ness. Ness then revives King Dedede and he glomps him and Luigi as thanks before they go and rescue everyone]]. OK, so death doesn't totally exist in the Smash Bros world for the main characters, but this comes close for me to welling up.
**** Heck, one moment could give a tear of joy to even the most beleagured, fed-up [[SonicTheHedgehog Sonic]] fan: ''[[spoiler: [[CrowningMomentOfAwesome Sonic saves everybody.]] ]]''
** The Ancient Minister has a horrible story, really. [[spoiler: His best friend forces him to use his people (the R.O.B.s) to drag the world into Subspace, sacrificing many of them in the process. When the heroes and the bombs have killed most of the R.O.B.s, Ganondorf orders the remaining ones to blow up the Island of Ancients. When the Minister tries to stop them, Ganondorf provokes them to attack their true master with the press of a button. As the heroes left the island, they brought with them the Ancient Minister, the very last sane R.O.B., and just managed to escape the complete and permanent obliteration of the Island of Ancients, with every last one of the Minister's people and comrades. And, finally, blose to the end, the Minister's best friend is mortally ([[OrIsIt or is he?]]) wounded when he attempts to attack TheManBehindTheMan.]]
* Hearing the Ocarina of Time medley for the first time, getting a rush of nostalgia and realizing just how old Ocarina of Time is now was far more of a tearjerker than anything else in the game for this troper.
* In the Subspace Emissary, when Lucas is running away from the Porky Statue. The moment he trips and looks at the statue... You can almost ''see'' him thinking: "Crap, not again!" It just looks so hopeless that it made me cry.
[[/folder]]
[[folder:BreathOfFire]]
* ''BreathOfFire II'' has several moments:
** Daisy, Rand's mother, sacrificing herself to save Rand from a deathtrap.
** Nina's little sister, Mina, sacrificing her humanity to become The Great Bird (sparing Nina from making the sacrifice herself).
** NPC rebel leader Tiga charging the BigBadEvilGuy (who turns out to be the game's true [[TheDragon Dragon]]) Habaraku, to save the woman he (just realized) he loves. Only to have Habaraku brutally (especially for a sprite based RPG) murder them both. ([[spoiler: The shot of a broken Tiga crawling towards Claris' body, just ot have Habaraku vaporize them both with lightning WILL HAUNT YOU.]])...
** ...Which is immediately followed by a fight to the death with Ray, the guy who you thought was TheDragon at this point, who's seen what an evil bastard his boss is, but still feels [[MyCountryRightOrWrong compelled by honor to follow his orders.]]
** The Dragon Rock at the ege of the city revaluing itself to be Ryu's mother, just in time for her to [[HeroicSacrifice give up her life]] in order to clear the way for Ryu and company to track down the true BigBadEvilGuy. (The seal could only be broken at the cost of the life of a memeber of the Dragon Clan)
** The "default" ending (the one you get if you beat the BigBadEvilGuy, but don't complete a certain set of subquests) has Ryu taking his mother's place as living seal to the demon's realm.
* ''BreathOfFire III'' pulls this off after the first boss battle. [[spoiler: After killing the Nue, you learn it was just stealing food from the village to feed its babies...which were long dead. The Nue didn't realize this, evidently.]]
** It gets worse from there. For one thing, Balio and Sunder show up and throw an incredibly vicious PlayerPunch very shortly after that.
** Also, while it could just be Capcom's GiantSpaceFleaFromNowhere instincts demanding that just about every important scene have a boss, there are a ''lot'' of really likable characters who for whatever reason insist you kill them to inherit whatever power you were there to learn from them.
** The endgame has to be the worst, though. [[spoiler:After spending pretty much the entire game searching for Rei and Teepo after being separated in the beginning, and having found Rei again shortly before this, you ''finally'' reunite with Teepo...only to learn that he is actually part of the dragon Brood just like you. Unfortunately, while you reject the Goddess Myria's claim that the Brood is too dangerous and their power must be sealed, and are questing against her for this, Teepo accepted that claim and allied himself with her. Cue fight to the death.]] The game ''really'' twists the knife on this one with [[spoiler:Teepo's last words after the fight]], though. [[spoiler:"Ryu... Myria is right... look at us... all the Brood know how to do is fight and kill each other... like this... but... I didn't ask to be Brood... I didn't ask for the power... I just wanted to be with you, Rei, and you, Ryu... my family...." At which point he turns into a dead dragon whelp.]]
* ''BreathOfFire 4''. Nina's sister/Cray's betrothed. [[spoiler: Thanks to many nasty experiments, she's been turned into a god-like monster. It's not perfect though, and she's in extreme pain. You start a quest to find the only weapon that can injure gods, and Cray has to mercy kill her. Combined with the MadScientist pulling a KarmaHoudini and you've got tears and anger from this Troper. It's even worse when you realize this (probably) is a prequel, where the MadScientist perfected his work, and BigBad IS a god-like monster.]]
** There is also Fou-Lu's companions, who all die in one shape or another to help him escape from The Empire. [[spoiler: The boar who bludgeons itself against a rock blocking a secret passage was pretty moving. But the farm girl who tended to Fou-Lu when he collapsed in her village and blocked the door and stalled for time when soldiers investigated her home to give Fou-Lu time to escape was really bad. Then they captured and sacrificed her to powerup a nuke they droppped on him. Aww man.]]
[[/folder]]
[[folder:ChronoTrigger and ChronoCross]]
* ''ChronoTrigger'': Lucca's side quest to save her mother from the accident that ruined her legs. An uplifting moment follows if you get it right, but if you get it wrong... Oy.
** Perhaps it's just me, but seeing Robo in such a dilapidated state, surrounded by the fruit of centuries' worth of work makes for a session of happy tears.
** The default ending of the game? Where Crono, Lucca, and Marle get in the Epoch and go off to find Crono's mom? The scene where Magus is searching for his sister, sees the Epoch and helps it along gave this troper tears. This is someone who never cries at ''anything''.
** Also, the fate of Schala, probably the [[FriendToAllLivingThings kindest, purest character in the game]]. She disappears after the fall of the Ocean Palace, and despite [[UrbanLegendOfZelda thousands of rumors to the contrary]], is never seen in the game again, having sacrificed herself to save the others from Lavos' wrath. [[RySenkari This troper]] only still has the game because he kept it in order to search every last corner of the game for Schala should one of the aforementioned rumors actually turn out to be true. Enter ''ChronoCross'', the sequel that promised to definitively solve the mystery of what happened to Schala... and as it turns out, she's [[spoiler: been suffering for 13,000 years as a fragment of Lavos, and her clone is the game's Scrappy. And when you finally find the real Schala, she looks nothing like she did in the original game.]]
** This troper was HORRIFIED by the second time she encountered Magus, [[spoiler:and she killed him her first go around. When he immediately used his last words to tell the characters how to revive Crono and died]] she was so upset that she immediately reset the game just to go back and change her mind on how to deal with him.
** Whole fate of Magus!If he would be found by someone else than this fat ass Ozzy,he wouldn't become such magnificent bastard.But no matter how evil he became,he never ceased to pursue Lavos [[spoiler:only for his sister's sake!!]]
*** Also thing which made this troper almost cry was [[spoiler:Magus's pet]] Alfador.After the fall of Zeal we visit village of Earth Dwellers and Enlightened people united together.[[spoiler:if you have Magus in your party]] Alfador comes and stick to you meowing non-stop.[[spoiler:for him,Magus is still Janus and it also shows us their strong bond]]
** This troper couldn't help but feel sad at the end of the prehistoric arc. Even after spending a good chunk of game time battling the Reptites and their dinosaur cohorts, Azala's final lines about the end of the Reptite era and the coming of a new ice age garner s surprising amount of sympathy. The real key is Ayla (who'd been fighting the Reptites long before joining up with the player party) offering to fly Azala away from an impending catastrophe, resulting in this exchange:
-->Ayla: Come! Azala! Come!
-->Azala: Absolutely not! The powers that be have spoken.
-->Ayla: Azala... me not forget.
-->Azala: The future...
-->Ayla: What? What about future?
-->Azala: We... have no future...
** ''Chrono Cross'' has its own share of these, including Harle's storyline. And the whole meeting with Miguel in the Dead Sea. The music itself should probably be in the music section here ...
** Have people forgotten the sheer and utter hopelessness projected by Belthasar's theme, and the final (for the rest of time) "shutdown" of the Nu he uploaded his brain to? Though you feel so sorry for not doing it for him...
** I thought Chrono Trigger as a whole was depressing, but what really got me was the future and why it was how it was. The bad ending doesn't really help, either. It's just so hopeless... if I were more emotional I'd cry. And the thing with the plant? Probably a ray of hope that's short lived, as I view it, which would probably make the entire future even sadder for me.
** Nobody's mentioned the bit where Robo has to ''kill his own sister'' in an [[{{Ptitleb2n8x0k6}} I Know You're In There Somewhere]] battle? Granted, in the default good ending, the future in which that happened never came to pass and she's still alive, but still...
** "I used to call you daddy?" * sniff*
** I can't believe no one mentioned [[spoiler: Chrono's death at the hands of Lavos, nor the ending that comes after it if you don't bring him back - this troper always cries when Marle runs to Chrono in the end]].
* Days of Summer, the main theme from Radical Dreamers, gets this troper every time. The entire game was very sad overall and there were several especially touching moments, but in the end that melody really sums up the mood of the game.
[[/folder]]
[[folder:{{Okami}}]]
* The whole endgame of ''{{Okami}}'', from [[spoiler:Issun's departure, to the ghosts of the Celestials telling how they died, to Waka's tale, to Ammy's HopeSpot halfway through the final boss battle.]]
** The HopeSpot section also counts as a CrowningMomentof Heartwarming, making it all the more of a tear jerker in this troper's opinion...* sniff* ...excuse me...
** Excuse me, I cannot believe that [[spoiler:Tobi]]'s death has not been put here. The little guy was helping you all along and then gives his life up to help Ammy reach the boss. I would have gone through his races for the rest of the game if he could have stayed alive because of it * Sob* He even left a small flower where he faded, making this troper bawl. Poor [[spoiler:Scrap]]
*** Which makes it all the worse when you realize his final words are how he wishes he could offer you a flower in congratulation and that this is the first time he's enjoyed himself so much. He then proceeds to turn himself into a flower and, even though all enemies do that when they die in this game, it hits home that much harder because his final act becomes the fulfillment of his final desire.
[[/folder]]
[[folder:{{Bioshock}}]]
* The good ending for ''{{Bioshock}}''. If you kill the Little Sisters, [[spoiler:you kill the ones that save you and wage war on the surface world with an army of splicers.]] If you save them, [[spoiler:you take them to the surface, where they live happy, normal lives, and are with you at your deathbed.]] It's such a marvelous and human ending, especially after all the violence and {{Body Horror}} of the preceding game.
* [[spoiler: Andrew Ryan: "A man chooses! A slave obeys!" and it's the fact that you really couldn't stop hitting him that made me cry.]]
* This troper was personally hit hard by [[spoiler: Atlas' family being blown up by Andrew Ryan. Of course, when [[strike:Atlas]] Fontaine double crossed you, and you were forced to kill Andrew Ryan...yeah...]]
** [[spoiler: "I really wound you up with that wife and child bit: 'Oh, me poor Moira. Ah, me wee baby Patrick.' Maybe one day I'll get me a real family. They play well with the suckers.]]
* Listening to Masha's parents sob over her on the audio diaries was bad enough. [[spoiler: Getting into their room and finding their two corpses curled up on the bed together next to a picture of their daughter and a bottle of pills that they had apparently overdosed on was heartbreaking.]]
** There's another apparent [[spoiler:suicide scene]] in the game, in Mercury Suites. There's just something about the fact that [[spoiler:after downing the jar of poison, they apparently sat down to watch one last TV show together as a family before they succumbed to it]]. As someone whose family has always had a "family movie night" once a week, this hit a little close to home for this troper. Oh, and by the way, [[spoiler:God only knows if the kids actually realized they were taking poison]].
* Near the beginning, you see a woman cooing to a baby in a crib. Once she sees you, she'll attack you, and you have to kill her. When that was done, I [[spoiler: looked into the crib]] and saw that [[spoiler: there was no baby in the crib. There never was]].
** It's been a while since I last played the game, but I think if you kill her before she sees you [[spoiler: you find out that the "baby" is actually her revolver]].
** This section is even more horrifying than that - listen to what she says carefully (subtitles are your friend). She's not cooing. She's [[spoiler:mourning. 'Baby and me, BABY AND ME']]
* Sure, Tenenbaum might have had a dodgy past, but even before she mentions being involved in experiments [[ThoseWackyNazis in a prison camp]], you have to realize something: if she was a 'Kraut' of Jewish descent, she probably was separated from her own family before being sent there. It somehow makes everything happening with the Little Sisters worse, especially since she grows such a pure devotion to them. Even then, listening to her narrate her maternal revelations is so moving. And then, if you didn't save ENOUGH Little Sisters for the good ending, but didn't kill enough for the bad, the fact that she sounds so sad while explaining your [[spoiler: descent into spliced-up maddness]] makes this troper sort of feel like she thought she could've saved Jack, given that [[spoiler: she was Fontaine's agent for buying the embryo off of his birth mother]].
** More specifically, for this troper it was Tenenbaum's 'Hatred' audio log. At the end, right before she cuts the recording, you hear her voice break followed by the briefest of sobs.
** On the topic of female characters in Bioshock with sad stories, Diane McClintock. Her fiancee, Ryan, slowly goes crazy and [[spoiler: probably spends more intimate moments with Jasmine Jolene, anyway]]. She's eventually left alone after the New Year's attack ruins her face (and from what the audio diaries imply, Steinman [[MadArtist didn't help]]. Then she goes on to work for Atlas (and it sort of sounded like she was forming affections, or at least a strong sense of loyalty, to him too) but [[spoiler: she walks in on his longest con and he kills her before she can blab his true identity]]. It's sad because she seemed so normal; there was no hint of going insane. She was just a sad woman caught up in a nightmare. She might be the closest to TheWoobie asides from the Little Sisters.
* Finding Jasmine Jolene's body on a second playthrough and working out that Jack is her child. Now that was a player punch. I shot a cross into the poster behind her bed and gave her a proper pyre, then left.
* Sullivan's diaries are definite tearjerkers, especially once you start finding the ones where he's given orders to assassinate Anna Cullpepper simply because Sander Cohen hates her music. Then there's the one you can find in Cullpepper's apartment, where a broken Sullivan talks about finding a blanket Cullpepper was knitting, and how he took it, because it just didn't seem right, leaving it unfinished....
* "Mr Bubbles...please, please wake up! Please!"...And, in the sequels demo, a happy tearjerker "Mr. Bubbles? You're all better!"
* As someone who has a few dogs, [[{{Etheru}} this troper]] has only this to say: [[spoiler: poor little puppy...]]
* Finding the Skinner boxes the Little Sisters were subjected to.
* Somehow, this troper forgot to go in Sinclair Spirits the first time around and thus failed to trigger "How Much Is That Doggie in the Window". Which means his first time ''ever'' hearing that song in its original form was in the Little Wonders facility. Turns out, in this context and with the full orchestral backing, it's less SoundtrackDissonance as LyricalDissonance.
** Oh, and if said lyrics happen to remind you of [[spoiler:Suchong's mind control test]] all over again...
* This troper just discovered the premise of [[TheSequel Bioshock2]]: [[spoiler: The 'Big Sisters' are ''little sisters'' too mentally broken to adjust from being in Rapture]]. This troper previously found the 'moral option' in Bioshock ridiculous, thinking the 'good' and 'bad' options blatantly obvious and that practically everyone would choose 'save'. [[spoiler: Then to find out that was probably the BAD option...]]. ''OUCH''.
** Bioshock 2 has a Tear Jerker as one of the endings. If you played as a gray area character, you get to choose at the end to either [[spoiler: let Eleanor save you, turning her completely evil, or to sacrifice yourself and let her choose her own path.]] If you go with the latter, [[spoiler: The game ends with the sad violins fading out and the screen going to black as a tearful Eleanor's voice says "But Father, wherever you are... I miss you."]] Cue waterworks.
*** [[spoiler: The worst part, for this troper, was the look Eleanor got after Delta pushed the needle away. How it dawned on her that after all that happened, he would rather die than stay with her. And that everyone else she even knew is dead.]] If you need me, I'll be in the bathroom with an industrial box of tissues.
*** For this troper, the moment [[spoiler: When Delta turns to look at her before he dies and she begins to cry in earnest. For the last portion of the game she is a badass, nigh gamebreaker of a character, but at that moment... At that moment she's just a scared little girl who doesn't want her Daddy to die.]]
** The "morals" of Bioshock 2 only affect the ending, right? Wrong. [[spoiler:Eleanor will be affected by your actions. Kill a few characters or harvest a few little sisters and she'll adopt a similar do-whatever-it-takes-to-survive attitude.]] That's not the tear jerker. After [[spoiler:looking through the eyes of a Little Sister, seeing how they view the world-- golden and beautiful, the splicers as pretty costumed people, blood as rose petals, debris as pillows-- is saddening on its own. (The music, "My Heart Belongs to Daddy", does not help.) But after giving Eleanor her Big Sister suit, she talks to you, explaining the previously mentioned attitude.]]
--->[[spoiler:Eleanor: (as she picks up the Little Sister) That means that what I'm about to do is completely natural...]]
*** [[spoiler:Yes, the little girl you've been playing as is harvested and ''it's still through her point-of-view!'']] As soon as the game let her, this troper paused and cried for a few minutes.
* No mention of Bioshock 2's opening cutscene? Aside from the hauntingly sad violin music, and when we realize this is from the view of [[spoiler: a Big Daddy]], which carries its own brand of sadness, the ending, when [[spoiler: Sofia Lamb shows up, and [[MoralEventHorizon uses mind control to make the player character shoot himself]], [[CompleteMonster all while her own daughter whom she doesn't even love and who is bonded to the player character, is forced to watch]]...]] Eleanor's look of horror and the sheer helplessness of the situation, just... this troper felt equal parts TearJerker and UnstoppableRage.
* We can't forget about [[spoiler: Mark Meltzer]] now, can we? This troper was spoiled on it so it probably didn't hit him as hard as it would have, but he still felt pretty bad [[spoiler:when the name showed up over the corpse.]] He followed this up by [[spoiler: getting his Master Protector achievement with Cindy, in the very same room her father fell. Don't worry, bro. She's safe with me.]]
** [[spoiler: With Eleanor, you mean. Delta doesn't make it out alive either.]]

[[/folder]]
[[folder:SurvivalHorror]]
* Oddly, some SurvivalHorror games have moments in them that make your heart skip a beat for this reason.
** ''ResidentEvil 2'': [[spoiler:the apparent death of Ada Wong.]]
*** See also : {{Narm}} due to cheesy voice acting.
*** In fairness, [[NarmCharm most RE fans have a high tolerance for this.]] Of course, the ''novelization'' of that scene hits a lot harder, mostly because we as readers get to hear a lot of [[spoiler:Ada's]] thoughts.
** ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand... [[spoiler:In this troper's case, she wasn't sure whether to be happy and relieved or horribly depressed when she found herself putting her personal favorite out of the misery of a six-century-long undead curse. Said character's whole story certainly adds to the depressing aspect, though, gathering everything up into a punch.]]
*** For ThisTroper, it was the final battle with Pious that made the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. I was grinning with tears pouring down my face when [[spoiler:Ellia's ghost rose up out of her statue during the final boss fight, and I realized that every single one of them was going to get a chance at Pious' bony necrotic ass. It was especially so with Maximillian.]]
* ''ResidentEvil: Code Veronica'', when [[spoiler: TragicMonster Steve changes back to human form, but then dies]].
** This troper may or may not have a little of a sibling complex, but she finds [[spoiler: the twins' "reunion" after Alfred gets owned]] rather twistedly ("twistedly" being a given when talking about the characters in question) moving. [[spoiler: He gets shot, falls down a huge pit, and still manages to drag himself to the spot where Alexia's frozen leaving a bright red blood trail all the while just in time to see her wake up - the last things he sees and probably in his eyes the best thing he could've picked, having literally missed her [[VillainousCrossdresser like]] [[SplitPersonality crazy]] while they were apart. As for her, oh, what a fine thing to wake up to, and while herself doesn't change expression at all she blows up Claire and Steve's snowmobile from probably miles away, proceeding to cradle her dead brother, stroking his hair and singing him a lullaby. Somehow it makes it all the worse that with the time Alexia's been frozen for, this is the first time - and obviously ends up being the ''only'' time - they've seen each other since they were kids.]]
* The remake/port of the first game on the Gamecube has one. If you are playing as Jill, [[spoiler: when you meet Barry in the underground of the mansion, he points his gun at her since Wesker manipulated him by using his family as blackmail. Jill wrestles the gun out of his hand and aims it at him. The monster that has been stalking the player appears and Barry frantically begs Jill to give his gun back. If you say yes, you'll be on the road to the good ending. Say no, and you'll see Jill hesitate, which at this point, the monster attacks Barry, knocking him into the abyss as he drops a photo of his family near Jill.]]
** For that matter, the story behind the monster, [[spoiler: Lisa,]] herself, [[spoiler: she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella muredered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.]]
*** "mom, where? I mis yuo" (typos are from the original, due to [[spoiler:Lisa's]] mental degeneration). Nothing that horrible should happen to a child.
* Hell, if you really wanna get down to it, Resident Evil in general. The premise. The whole town of Raccoon City: innocent women, children, the elderly, hell AndYourLittleDogToo, being infected, killed, and resurrected into flesh-eating, shambling corpses, that [[YouBastard YOU]] have to kill. The worst part? AllOfThisCouldHaveBeenAvoided if Umbrella weren't such dicks.
** Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly to survive, seeing familier friends, co workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
*** Maybe somewhat similarly, in ''REmake'', just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward ([[WhatHappenedToMommy poor little teammate Rebecca]]), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the TimedMission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned TimedMission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at [[http://www.youtube.com/watch?v=3CgbQnI_oeA this]], focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in ''Umbrella Chronicles'' from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a ''bitch''" kind of reaction.
* I'm pretty sure Game/ClockTower 3 hasn't been mentioned yet. Firstly May. Just May, and of course Albert and his blind mother. When Albert gives her the shawl, only to be violently murdered moments later i just bawled. Then of course there's Phillip's death scene. It doesn't make this troper cry in and of itself, but Nancy's line just before it, "Phillip darling! Father! Alyssa has laughed for the first time!" think about it.
** And seeing Alyssa's mother dying right in front of her. The worst part was [[WallBanger Alyssa and Dennis totally downplaying it in the ending.]]
[[/folder]]
[[folder:MegaMan]]
* It's never been depicted in-canon, but you ''know'' how the original ''Game/MegaMan'' series ''has'' to end, don't you?
** If you're talking about ''that'' ending[[hottip:* :Where Zero kills off the main cast]], it was officially {{Jossed}} by Inafune-san.
** And on a related note, the ending cutscene of Mega Man 2.
** In Zero's storyline of ''MegaManX 4'', the fight against Iris, and the result. Unfortunately, [[http://www.youtube.com/watch?v=LISmPmdUhYA hammy 90s voiceacting]] kind of ruined the moment a bit for American audiences, although the scene [[http://www.youtube.com/watch?v=RDVG1qIpeS0 as originally done]] is far more effective at getting Zero's voice-ripping ''anguish'' across. [[spoiler:"WHAT THE HELL ARE WE FIGHTING FOR?!", indeed.]]
*** This scene has now been [[http://www.youtube.com/watch?v=Lf-JE2FKD-k redubbed]] with much better voice-acting. Hearing Zero's tiny little sob at the end of his scream breaks this troper's heart.
** Zero's final moments during his ending in X5. Utterly broken and defeated, he finally remembers what he was built for, apologises to Iris's memory, and says that the world will finally be peaceful when he dies, right before he says goodbye to his best friend X. This troper doesn't care that his death was eventually retconned, it's still so goddamn sad.
** When Zero makes his [[spoiler:HeroicSacrifice]] in ''MegaManZero 4'', we see [[spoiler:Ciel break down and sob for him]] all the way through the closing credits. [[spoiler:At last she tells him, wherever he is, that she'll follow his example and make the world a better place. "Just come back someday... I... I believe in you!" Cut to Zero's shattered helmet amid the wreckage of the Ragnarok satellite -- he's not coming back, folks.]] Absolutely brutal.
*** Not to mention that [[spoiler:Zero dies aboard the Ragnarok satellite as it falls towards earth, and you see lots of shooting stars falling as Ciel cries. Yes, that's right, you watch ''Zero burn up on re-entry'' as you see that poor girl cry her heart out.]]
** Don't forget about [[spoiler:the Guardians of Neo Arcadia, who sacrifice themselves to give you the opportunty to destroy Omega.]]
** Nor about [[spoiler:Elpizo destroying ''MegaManX's'' body. You get a close-up of Zero's face as he could only watch helplessly as the last thing keeping his best friend alive explodes before his very eyes.]]
** The ''[[MegaManZX ZX]]'' series has a few of its own as well, not the least of which are at the very beginning of the first game where [[spoiler:after fighting a posessed Giro, he sacrifices himself to allow Model Z to lend you its power in order to survive.]] And in the implied backstory, [[spoiler:Ciel is murdered by Serpent (who was supposedly her ally) during an expedition to find the biometals.]]
** The ''BattleNetwork'' series has several of these. The most poignant is the ending of [=BN3=], where everyone thinks [=MegaMan=] is gone for good. We see Lan four months later, still heartbroken but moving on with his life. Only after the credits does Lan's dad find a way to save [=MegaMan=].
*** The ending is made worse with FridgeLogic in that after Lan wakes up post-credits, ''MegaMan doesn't speak''. The poor kid could've dreamed he was talking to him...
** The ending to ''[[MegaManStarForce Star Force]] 3'' was this combined with a CrowningMomentOfHeartwarming. Geo's beaten the big bad twice, the second in such a way that it will never return. Except... by doing so he has sentenced himself to death in space, since fighting Meteor G generated so much noise that the rocket - the one that Geo ''needed'' to be able to get to and from the Earth and the Meteor - has completely failed. Not only that, but unlike the first game with a similar scenario, theres no capsule for Geo to ride off in, no capsule which his friends could send a signal for it to track back to Earth - nothing. And then you see everyone in the WAZA hq realising this. But then, a message is sent to everyone's Hunter. The sender? Kelvin - Geo's dad. [[HotShounenMom Hope]] proceeds to break down into tears as she hears her husband's voice for the first time in three years. But thats not where it ends, far from it. You see the reason Kelvin has sent out this message - and to the entire world even - is to ask them, plead with them - no - '''beg''' them to please help his son who is now floating in space, protected only by a small field of EM waves that won't last long. He asks them both as a human being and as a father, to help the boy who saved their lives. Now if you know the MegaMan series, you know that it puts a lot of effort into proving just how HumansAreBastards, so you really don't expect much... The entire world gets to work, distributing power to WAZA, as well as creating a Purpose signal so strong, that it literally becomes ''Purpose wave'' which begins to tug at the EM waves surrounding Geo, and bringing him home. One small problem though - it seems that Omega-Xis and Kelvin aren't gonna be able to come with him, setting it up to be a BittersweetEnding. And during the credits we're treated to drawings depicting how Geo's life continued once he came back to Earth. However after the credits you see that though two weeks have passed, Geo has been hiding his sadness over his loss of both his best friend and his Father for a second time. Then suddenly, we see a blue shooting star crash down towards him, revealing that not only is Omega-Xis fine, but he's brought someone with him. Cut to the Stelar household where Hope has just finished making dinner, to find her son walk through the front door with not only everyone's favourite alien - but with the man she loves. Cue the HappilyEverAfter.
** ''MegaMan 10'' gets this with [[spoiler: Roll giving her medicine to Mega Man to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger
[[/folder]]
[[folder:Pokemon]]
* The endings of both of ''PokemonMysteryDungeon'' generations. If you don't tear up at least a little, you're probably lacking a bit in the soul department.
** This troper reached the ending of the first one and didn't feel especially sad, but he'd spent the whole game trying to return to the human world, which [[FailureIsTheOnlyOption never happened]].
** When I reached the ending of the first PMD I cried so very hard, especially the part where your partner is crying after saying goodbye...
** Personally, the ending for the sequel was much more heart-wrenching than the first (although that was sad, too) but [[spoiler: what with the tearful, sudden goodbye bid to your partner before you cease existing, then your partner later breaking down on the beach (where they met you) and the credits rolling. Its such a sad ending, until Dialga brings you back.]]
*** This troper is usually one to sit through sad moments of games without showing too much emotion (though there have been a good few that have got me), but the ending to that... I was actually struggling to hold back tears, cause I had completed it during a car journey home. I had to close the DS until I got indoors to my room to continue it. And it got me even worse, considering [[spoiler: that I had named my Treecko partner after my best friend, who is a Treecko fan. The ending combined with the thought of losing my best friend... Thank God for Dialga reviving the character, as that would have been too much for me if he hadn't done.]]
** One line: [[spoiler: "Though the parting hurts..."]]
** Let us not forget Manaphy's departure...
** [[spoiler:Grovyle's HeroicSacrifice]] could count if it wasn't for [[spoiler: [[NightmareFuelUnleaded Dusknoir's second mouth]]]] beforehand dampening your pants. Heck, NightmareFuel is a common cure to [[TearJerkers these sad moments]].
*** NightmareFuel nothing. That was ''sad''. Heck, for quite a while afterwards, even the ''music'' from that scene was enough to make ThisTroper tear up.
*** The anime adaptation of the scene only makes it even more heart wrenching. [[spoiler: "I'll leave it to you to protect... this world's beautiful mornings."]]
** [[spoiler: "I am, up to the very end, not wavering, honestly. I lived because of you Grovyle. Thanks to you I have no regrets."]]
** Add to this the Igglybuff Special Episode on Explorers of Sky. You play the episode as Igglybuff, who makes a friend in Armaldo, a retired explorer. The two of them go exploring dungeons together, and the two grow to enjoy adventuring as a duo. Then the bomb gets dropped at the very end when [[spoiler: it is revealed that Armaldo is actually a outlaw that has been avoiding capture for quite some time, and is arrested. Poor Igglybuff has to bear witness to all this, and Armaldo tells Igglybuff that he has had fun exploring with him. And when the day came that he was released, if he felt the same as he did now, he'd gladly explore with him again. He then gives Igglybuff the first treasure that the duo had found together, and is escorted away by Magnezone. Igglybuff breaks down crying for his friend as he's taken away...]] God, this troper got teary eyed just writing that all up...
*** [[spoiler: "There are plenty of criminals out there... they are caught and punished, but... but... truly bad Pokemon... don't really exist anywhere."]] Cue horribly tear-jerking credits music! :D This Troper ''still'' cries playing that episode.
* The very first ''Pokemon'' generation, as well as their remakes, include the Lavender Town plot. The Lavender Town music is slow and kinda sad on its own, and its biggest feature is Pokemon Tower, a graveyard for departed Pokemon. That's not why the town's plot is so heartbreaking. Apparently, Team Rocket tried to capture a rare Cubone, but its mother saved it - and the Rockets killed her. You actually meet both the little Cubone and the vengeful spirit of mama Marowak... and it's up to the player to calm her spirit by facing her in battle. ''Mr. Fuji is praying alone for Marowak's spirit...''
** Pearl and Diamond manage to pull this off with one hell of a PlayerPunch as well. The main character arrives at Lake Verity too late, and Team Galactic has already set off a bomb in order to drain the lake and capture the Legendary pokemon living in it. As a consequence of the explosion, you see Magikarp and Gyarados that were also in the lake, now flopping feebly on the dry lake bed in their ''death throes''. A nearby Galactic Grunt just shrugs and states that those pokemon are useless, so their mass slaughter is acceptable in order to TakeOverTheWorld. This troper was fully aware of just exactly [[ComMons how useless Magikarps are in battle]] and ''still'' was ready to reach through the screen and personally choke a bitch in a fit of BerserkerTears.
*** This troper couldn't find a way to get past the screen either, so she did the next best thing: she put her [[MagikarpPower Gyrados]] at the front of her party and [[UnstoppableRage proceeded to kick some Galactic ass]] in the name of [[AndThisIsFor Gyrados' brethren]].
* While [[ItWasHisSled it's common knowledge now]], fighting through [[PokemonGoldAndSilver a game]] that can take 120+ hours to beat and finding [[spoiler: The first game's protagonist isolated and alone]] at the very end was a kick in the face.
[[/folder]]


* {{Marathon}}: In the end of Infinity, after you [[spoiler:save the entire universe from an {{Eldritch Abomination}},]] you get to see [[spoiler:yourself being teleported to the end of the universe and ripped apart. The only part that you can recognize is a bloody arm.]]
* ''Outcast'': [[spoiler:Wolfe, to who Cutter had noticably grown attached to during the game, dies. In the final scene we see her being given a special funeral by the Talan (the planet's native race) which concludes in her wrapped body being flown into the sunset by the silly and lovable bird/lizard met earlier in the game after Cutter having said his final goodbyes. During all this a heartbreakingly beautiful tune is played. Afterwards Cutter steps into the teleporter that is hopefully going to take him home, all alone.]]
* The ending to ''{{Dreamfall}}: TheLongestJourney'' would be a massive tearjerker if it wasn't such a gigantic DownerEnding that the resulting depression makes it nearly impossible to physically cry.
** And let's not forget the original; there wasn't one particular moment that this troper can remember, but the entire atmosphere of the second half of the game, when April is [[spoiler:risking life and limb in a quest where her reward would be to shut herself off from the entire world for centuries, with no one she'd ever met knowing what had happened to her]] to be phenomenally depressing.
* All of ''Illusion of Gaia''/''Illusion of Time''. Highlights include [[spoiler:discovering that the people you've just met have actually been dead for centuries and never got to take the trip they were dreaming of, finding the skeleton of an adventurer and much later talking to his children who don't know he's dead, and, just before the end, meeting people you knew who have been turned into pure souls: "Living with a terminal illness was better than this," one laments.]] However, it has more of a BittersweetEnding.
* The opening cutscene of StarWarsBattlefront 2's Operation: Knightfall mission (about 0:17 to 0:56 [[http://www.youtube.com/watch?v=2n3FKrOQiyA here]]).
* ''{{Disgaea}}''. Chapter 8. That is all. [[spoiler: for those who can't access the original game, allow this troper to elucidate. Chapter 8 revolves around the night of the Red Moon, when the Prinnies who have redeemed themselves are allowed to reincarnate at last. Not only do the Prinnies sing a haunting song called, simply, "Red Moon", but it is revealed that the red "Big Sis Prinny" is Laharl's mother in Prinny form, and now she too is allowed to reincarnate- which leads to some truly touching emotional moments involving Laharl. It could be considered this chapter that truly marks Laharl's transition from JerkAss to JerkWithAHeartOfGold. It's such a sorrowful moment in the game that the anime adaption changed it to be the plot of the second-last episode, the better to fit in with Flonne's fate and Laharl's sacrifice in the series finale.]]
** Also, for different reasons, the ending. [[spoiler: "You mean... you mean it's my fault she died? That she died... because... of me?"]].
*** Speaking of the ending:[[spoiler: ...If there is a god may he hear my plea!! I, Laharl, have one request... Take my life, in exchange for Flonne's! Bring her back to life, I beg of you...!!]]
** [[spoiler:Thursday]]'s "death", too. [[spoiler:"DID... THURSDAY... SERVE... HIS... PURPOSE?"]] Even if [[IGotBetter He Got Better]], it was still sad.
*** How about the worst ending for ''Disgaea 2''? [[spoiler:Not only does Adell kill Rozalin, he is then possessed and in the after-credits sequence... he ''eats his siblings as they beg him to stop''.]]
*** The ending to Etna mode from the PSP/DS port is another contender. This troper has to choke back tears ''every single time'' he watches it.
*** Speaking of the DS port, as soon as the scene where [[spoiler: Flonne basically dies]] finished, I shut off the system, went up to my room, and cried for about an hour. I haven't played it since, and it's been almost two weeks. Whenever I go and start up the game, I start crying.
*** A sort of FridgeHorror TearJerker, but when [[spoiler: Adell kills his parents. They were under partial mind control at the time, so they couldn't tell him, and nobody knew Zenon had brainwashed them, so he'll never find out. He was literally ''one step away'' from finding out the truth about his parents, his heritage, and getting his real family back, all he had to do was keep them paralyzed until Zenon's curse was broken... but he didn't know, and so he killed them. The fact that they were literally asking for it since they didn't have enough freedom to ask for him to break the curse makes it even worse.]]
** In the [[{{Disgaea 3}} third game]], [[spoiler:Raspberyl's death in the worst ending and Almaz's death (Though in the less depressing endings, he does get better). In the latter case, Mao and Sapphire's reaction to his death.]]
*** Mao's Japanese voice actor, Hiromi Hirata, is literally a walking TearJerker. [[http://in.youtube.com/watch?v=MNZMCdO3KAs# t=4m48s Just watch this scene without tearing up.]] And then you actually have to ''fight'' them with all their battle voices in the same tear jerking tone [[spoiler:calling out to Mao's dad.]]
* ''BeyondGoodAndEvil.'' Good gravy, where to start?
** The infamous "lighthouse scene" (as seen in the heading quote of the HeroicBSOD page) is easily one of the most heart-wrenching scenes in all of gaming, and if it doesn't make you feel at least a ''little'' sad, this troper will wonder where your soul went. [[spoiler: Upon returning to her home, Jade finds her lighthouse completely destroyed, and all of her children are missing. As the enormity of what has happened sets in, complete with Empathy Doll Shot, she collapses against the wall. Her dog appears from the ruins and cuddles up with her; as she strokes his head, she gives a heart-felt, sob-wracked speech that's ostentiably about how useless her dog is--though this clearly [[IHaveThisFriend isn't the case.]] Even Double H is clearly fighting back ManlyTears.]]
** The "TakeMyHand" scene is a triumphant TearJerker, as it shows us just how much Jade and Double H [[{{Nakama}} have come to care about each other.]] [[spoiler: After she's been chased across the rooftops by General Kehck, Double H waits for Jade on top of a large, floating billboard. He sticks out his hand for her. She jumps. She doesn't make it. Double H briefly panics; he then dives down the other side of the billboard. Jade slides down the front of the billboard, headed for her doom, with an absolutely terrified expression on her face. But as the last portion of the billboard slips through her fingers, Double H, now balancing precariously on the billboard's tiny base, catches her. Cue one of his {{Catch Phrase}}s, "Don't break up the team", in a [[YouAreWithMe whole new context.]] And Jade gives him a relieved, [[CrowningMomentOfHeartwarming heartwarming]] smile that just pushes this troper over the edge.]]
** The entirety of the scene where Jade realizes that [[spoiler:Pey'j is dead. The music goes quiet, the camera pans out, and we hear nothing... And Double H simply mouths, "No." Staving off those ManlyTears again, he steps out to let Jade have her moment. She then takes Pey'j's hand and promises him...]]
--->[[spoiler: I'll get you home, buddy... I promise.]]
*** [[spoiler: [[IGotBetter He gets better.]] This does not help in the tear department. In fact, if anything, their reunion is ''worse.'' Even if Pey'j's description of exactly ''how'' he got better is slightly cheesy, the look on Jade's face as she throws her arms around him says it all...]]
** This troper [[DisContinuity refuses to believe the very, very, very end actually happens]]. You know, the part where it's revealed [[spoiler: Pey'j is still infected]]. There's a time and place for that kind of ending, game, and that is ''not'' it.
*** Then again, they ''are'' making a sequel, so I suppose it's okay.
*** I thought the gut-wrenching part was the logical extrapolation of that ending- [[spoiler: Combine Pey'j is still infected, with the Domz specifically targeting Jade, add in the bit about the 'power' and finish with the fact that that infected hand is where [[TomatoInTheMirror Jade brought him back to life...]]]]
* The ending of ''HalfLife 2'' Episode 2, where [[spoiler:Eli Vance is killed by a Combine Advisor. Made particularly tragic in that his last words is to tell his daughter to look away.]]
** [[spoiler:Alyx's heartbroken sobbing, begging her dad not to leave her]] as the screen goes dark and the credits begin crawling doesn't help matters either.
** [[spoiler: The fact that it happens right after you achieve your ultimate goal always got ThisTroper. Talk about [[BittersweetEnding bittersweet...]]]]
** ThisTroper always felt that the scene with Winston in Half-Life 2 was one of the most depressing. Strange how that one rebel who isn't even dead is more depressing than the deaths of all the other Resistance members you see through the course of the game.
** The fate of the rebels Sandy and Lazlo. If you manage to save Sandy, then he tells you to go on ahead, and that there's "something [he] has to do". The {{Tear Jerker}} is the fact that it sounds awfully like [[DrivenToSuicide he's going to]] [[TogetherInDeath follow after his friend]].
* The final hallucination in ''FirstEncounterAssaultRecon'', especially the part where the camera pans down and shows Alma's last name, and the entire game comes crashing together in one single moment of clarity, left this troper ''numb'' with shock, followed by a few shed tears for just how ''badly'' Alma had been brutalized in her lifetime.
** And what makes it even more powerful is right after you revert to the real world, and you hear Alma whisper "I know who you are...." into your ear.
** ''Project Origin'' has one in a brief flashback showing Harlan Wade first ordering his men to take Alma to the Vault. Specifically, it shows two fully-armored ATC assault troops violently manhandling ''an eight year-old girl'' while she is holding what looks like a teddy bear. It was so horrifyingly heartbreaking that this troper had to stop playing for a few minutes to cry.
*** The entire beginning of Still Island as a whole is heartbreaking, particularly when you reach the "hilltop" in the real world. Throughout the whole game you've been seeing these visions of this hill with a lone tree and a swingset, with tall grass and rolling hills in the background. That in and of itself is sad, but its got this ray of childish innocence to it. Its a beautiful place, and you could understand why Alma's mind keeps falling back there. Then you reach the real "hilltop", and it turns out its not a hill, its a muddy patch of dirt with scraggly grass sandwiched into the back sewer system of a nuclear power plant. The tree is this broken, twisted, and gnarled thing, and the rolling hills and blue sky are just children's paintings on the blank concrete walls. Its then that you realize that ''this'' dirty, stinking patch of mud was Alma's HappyPlace and one of the few places where she may have even been at peace, and all you were seeing throughout the game a child's attempt to imagine a beautiful place amidst all that misery...and in her mind even ''that'' ends up being twisted into a hellish mockery by the madness that '''they''' helped inflict on her. Absolutely, totally, and completely ''gutwrenching.''
* ''{{Shadow of the Colossus}}'' Fits these with the ending and a certain scene involving a collapsing bridge before the final colossus
** The game taken as a whole is nothing short of heart-rending.
*** Here's an experiment. Try to look the colossi in the eye before you kill them, then watch their slowmo deaths. Its okay to cry, it means you're still human.
**** If this troper felt satisfaction as you butcher yet another obstacle in his path to power, would he still count as human?
* ''{{Psychonauts}}'' is a generally lighthearted game (and even when it's being dark, it's funny), so [[FreezairForALimitedTime this troper]] didn't expect to cry at it. And yet, one simple statement from the ending still gets her choked up: [[spoiler: "Is that really what I look like in your mind?"]]
** The asylum mates are actually a lot more depressing then their funny-crazy front you see. Gloria's mother committed suicide after Gloria told her she was mad at her for dumping her at that evil school. Fred was so extremely crushed by his defeats at the hands (Okay, mouth) of Crispin that his mind went against itself. Edgar was so utterly depressed by the loss of his girl, and coupled with the bullying from his old friends, it drove him mad (though it did give him a knack for painting), and Boyd, one of the best, silliest character's with the funnest mind-level becomes amazingly sad when you realize this is how he sees the world: Every last thing is against him. The hints about his guilt about sitting his workplace on fire. The mother problems. Jesus, Psychonauts. Just... Wow.
*** Edgar's story becomes all the more sad when a memory vault showing him blissfully lovestruck and going on a date with said girl is accessible - after you clear his mind and therefore already know how the rest of the story goes.
** This troper was utterly depressed when she found ''that'' room in Milla's mind with ''that'' vault and ''that'' box. Even her sister was silent for a bit before morosely saying 'That was sad' and leaving.
** This troper's moment is finding Sasha's second memory vault. Her ''father'' went quiet for a few minutes afterward.
* ''Klonoa'': The two console games' endings tear her up every single time, especially the first one.
** Just to clarify why the first ending nearly got me buckling in my knees with tears: [[spoiler: Klonoa discovers the world he lived in was a fake. He belongs in a different Phantomile which he will be forced to go back to once Lephise sings her song. Other then the fact that he has no choice in the matter, he ultimately has to say good-bye to Huepow, his childhood friend--fake memories or not--and the scene they display is just heart breaking. Klonoa gets sucked into a whirlpool and after struggling with his emotions, Huepow tries to keep Klonoa from getting sucked in, because he can't bear to be apart from his close friend. Unfortunately the portal is too strong. Unlike other partings, there's no "We'll see each other again" or even a "We'll always be together", all they do is shout their names in ''anguish!'' IT. IS. '''GUT-WRENCHING.''']]
* ''ChibiRobo'' has a couple.
** Taking [[spoiler:the aliens]] to the deactivated Giga-Robo is terrible, especially considering the sad theme music that plays. [[spoiler:Friend... is dead? Dead...]]
*** In fact, most if not all of Giga Robo's story qualifies. [[http://www.youtube.com/watch?v=dyIQHDpJ0R8 Just listen to his theme music!]]
** The scene where Mort is just about to confess his love for Princess Pitts and tell her that he's the one leaving dried flowers for her... and [[TheAce Drake Redcrest]] cuts in with a fresh flower. Not only did it make this troper feel extremely bad for Mort, hence the tears--but it also made me want to scream, "You BASTARD!"
** The early scene where "Sunshine" explains the fight between Mr. and Mrs. Sanderson. The cut to Jenny's saddened, weary face just makes the cute helplessness of "Sunshine" all the worse. Not to mention that this scene is the first time we hear any words from Jenny other than "Ribbit"...
** The final concert for the [[spoiler: dead Funky Phil.]] "Just for you..." Even though [[spoiler: it's only a DisneyDeath after all.]]
*** Heck, pretty much all of poor Freaky Phil's story.
**** No kidding. It starts out as one of the most giddily bright and funny subplots in the game, but not only the concert but [[spoiler: when Funky's first found "dead" (''"This is the worst joke everrr!"'')]], [[AllLoveIsUnrequieted Dinah]] trying to push through the whole thing and saying she wants to "do something for those kids", and [[spoiler: the funeral after the concert ("Just let him go!") - obviously up until the [[CrowningMomentOfFunny realization that he wasn't dead all along, rather just shut off]]]] all made this troper cry like a child the first time she got to them. And after having beaten the game two or three times, the whole subplot does still manage to wrench her heart a bit.
** "[[spoiler: Chibi Robo!]] DON'T DIE!" Yeah, we find out about 30 seconds later that he's just fine, but there's just something about it that tears this troper up everytime. The sad music probably doesn't help.
* [[spoiler:Damas' death scene and Veger's following MoralEventHorizon moment]] in ''[[JakAndDaxter Jak 3]]''.
* The leadup to the ending of ''[[SkiesOfArcadia Skies of Arcadia]]'' has several. Just about every major plot point from [[spoiler:Gregorio's appearance on Dangral Island to just before the Air Pirates rally]] still chokes this troper up just thinking about them.
** Drachma's reason for hunting Rhaknam. [[spoiler:"They called him...Little Jack."]] And...those ''feathers''.
*** And the end of Glacia. Especially with the above in mind, realizing that [[spoiler:Rhaknam ''completely'' turned the other cheek, saving Drachma's life, was quite shocking...only capped by the realization that Drachma had been watching over his former sworn enemy in its dying moments, especially for someone as stubborn as Drachma. This is immediately followed by the most heartrending cry you will ever hear, and Rhaknam crying a single tear upon hearing Drachma say "I see...it's time for you to go. Don't worry. I'm here for you."]] That's about the point this troper completely breaks down.
** The credits music. Dear god, [[http://www.youtube.com/watch?v=JWQh2yHhSCc the credits music.]]
*** Speaking of the credits and the end of Glacia, the credits are notable as they tell the fates of all the members of Vyse's crew after the journey. Drachma's ending doubles as a TearJerker and CrowningMomentOfHeartwarming.
* ''SaGaFrontier2'' has a couple of these, the most notable being [[spoiler:Richard Knights' HeroicSacrifice, where he jumps off a cliff to try and get rid of the SealedEvilInACan once he falls into its trap. This sequence is made even worse by the following scene showing the birth of his daughter.]]
* This troper cried when, in ''[[DotHack .hack//G.U.]]'' vol. 1 ''Rebirth'', it looked as though during the tournament, [[spoiler: Haseo went berserk with Skeith and killed Kuhn]]. The fact that [[spoiler: Kuhn reappeared ''seconds'' later berating the former for thinking he'd die that easily and explaining what happened]] made her want to slap him in a good way.
** Another troper found [[spoiler: Alkaid's death]] depressing, especially considering "To You, My Dearest" was playing in the background.
** This troper views the Haseo vs. Kuhn fight in the Demon Palace a little bit differently: [[spoiler: it seemed obvious to this troper that Skeith's been overriding Haseo's control since the match with Alkaid. By the end of the fight, Haseo's reduced to being the terrified, screaming audience while Skeith tears Kuhn to shreds and EATS HIM.]] Then there's the scene near the end of .hack//G.U. Redemption where [[spoiler: Haseo confronts Ovan after they defeat Cubia. All Haseo can do is run towards Ovan, screaming and crying...but Ovan still dissolves before Haseo can reach him.]]
* Kratos killing his wife and children in the last of ''GodOfWar'''s flashbacks.
** Even worse: In ''God of War: Chains of Olympus'', upon reuniting with his daughter Calliope he is forced to abandon her to save the world. The scene where he must push his daughter away is made even more tragic as it is interactive, forcing the player to mash on the circle button to ditch poor Calliope as she tries to hold on to her beloved monster of a father.
*** For all the monstrous brutality of Kratos and all the heartless killing he has to do to get to this point, hearing Calliope crying and calling out to him in despair tears right into this troper every time, and forces him to hold back the tears while playing the game in a public place.
** The last two hours or so of ''God of War III.'' Oh, where to begin?
*** The entire Daedalus subplot is just.... depressing. He's been chained up inside the Labrynth, hanging from the ceiling because Zeus is a dick, and is willing himself alive on the hope that his son Icarus will come and save him. His dream comes true when he sees someone with Icarus' wings flying around and solving the puzzle... and then he learns it's Kratos, who brutally killed his son in the previous game. His reason for living gone, he kills himself once Kratos leaves.
*** Pandora's HeroicSacrifice. It's the one time in the series Kratos actively tries to ''prevent'' someone's horrible death. Not only does he fail, but the promised weapon, the one thing that can destroy Zeus, [[SenselessSacrifice is not inside Pandora's Box.]]
*** Seeing Kratos' wife and child die in III. The scene implies that they KNEW that it was Kratos who killed them. Calliope's screams made this troper tear up.
*** The ending. Kratos finally kills Zeus, but has destroyed the world in the process. Athena pulls a FaceHeelTurn and demands Kratos surrenders the power of Hope. The spartan moves to finish her off, raises the Blade of Olympus... and then flips it around and runs himself through. Hope rushes across the world while Kratos bleeds to death. The last shot is a blood trail leading over the edge of a cliff, while the sun shines through for the first time since Helios' death.
* BetrayalAtKrondor [[spoiler:centers on the story of Gorath, a moredhel (dark elf) clan chieftain who has lost or sacrificed everything he had without a word of complaint while trying to do the right thing. Finally, at the end, when the problem is finally being finished once and for all, it's him who gets killed and has his life thrown away so wastefully, and in a heart-wrenching KillUsBoth moment at the hand of the very human he has befriended against all odds, no less. When, if he had survived, he would have been free to Return to Elvandar to spend the rest of his days in peace and tranquility with the elves - or return to try to put the pieces of his clan and his people back together, as one of the few moredhel leaders with a lick of common sense and the wish to make them into something more than savages.]]
* There were a few in ''{{Drawn To Life}}'', which was, actually, a pretty cute game. First was [[spoiler:a rather badly-executed death scene in the form of Wilfre killing the Mayor.]] It wasn't really that cute then. Second being the ending scene, [[spoiler:which almost qualified for a BittersweetEnding when Jowee left Mari to sail the world like he had always dreamed.]] A truly touching song played over this while [[spoiler:Mari walked around the village, remembering everything they had been through before he left.]] Of course, [[spoiler:he comes back. And to top it all off, your character and the ghost of Mari's father are watching in the distance when Jowee comes back.]] If entire scene didn't jerk any emotion out of you, that last little detail should.
** The sequel, at least the DS version, is arguably even worse. It is almost impossible to explain how mind-blowingly depressing the ending is if you realize just what it entails. It's not as well pulled off as the ending in the first game, but DANG. [[spoiler: You basically find out that the WHOLE time, everything, the entire world of Raposa has just been a dream of the kid Mike, in the real world, in a LIFE-THREATENING COMA. When he finally wakes up because of your efforts, all of the Raposa vanish. Every. Single. One. While Mike, the in-universe one, is watching, and asking why it is all happening in a panic. Now this in of itself is somewhat heart-rending. But THEN you get into actually interpreting what EVERYTHING that happened in the series actually MEANT. All of Wilfre's schemes, in all 3 games? Yeah. They were meant to perpetuate the existence of the dream world...BY KILLING MIKE. THE REAL ONE. The spreading darkness in the first game? Symbolic of Death. Don't know about the second game, but it definitely had something to do with Death. And now this game, the loss of color in the world is symbolic of, what else, DEATH. Holy fucking shit. NOT ONLY THAT, but in the scene in the end credits, you see that MIKE'S PARENTS DIED IN THE CAR CRASH THAT SENT HIM INTO A COMA. Jesus Christ. Damn you, 5th Cell. DAMN YOU!!!!!]]
* The ending of ''{{Terranigma}}''. Period.
** Also, [[BetterThanItSounds the goat scene]]. And if you come back at a later chapter, [[ItGotWorse well]][[DownerEnding ...]]
** Heck, ''all'' of ''Terranigma''.
* The ending of ''AMindForeverVoyaging''.
** The ending felt like CharacterDerailment for the protagonist. What really felt like a punch to the gut was playing 2071 and 2081 in one sitting for the first time. And, like ''Planetfall'', this was all text.
** The short story prologue. Most of the Perry Sim sections are TearJerker material, and knowing that they're all part of his successful growing process towards true AI just makes it worse.
* If one is [[DrowLord softhearted enough]], ''{{Tsukihime}}'' seems to ''run'' on these, with each route having one or two.
** This troper has to give props to Ciel's path ([[spoiler:specifically, the [[WasItAllALie "How can you not hate me?"]] scene]]), and Hisui's True Ending ([[spoiler:for the heartbreak and sheer guilt-trip that was Kohaku's death]]).
** Traditionally, though [[spoiler:[[ButNowIMustGo Arcueid's True Ending]]]] and [[spoiler:[[IsntItSad Satsuki's story]] (during Akiha's path, at least)]] are the well-known ones.
** [[SeanTucker This troper]] bawled at the bit where Roa [[spoiler: [[MoralEventHorizon kills Arcueid by cutting her in half, and watches as she bleeds out in Shiki's arms.]]]] The sheer power of [[spoiler: Arcueid]]'s last request, [[spoiler: a simple kiss rather than the life energy that would allow her to regenerate]], makes this one of the most moving parts of the entire game. The fact that Roa took a flying leap over the MoralEventHorizon by [[spoiler: killing Arcueid]] makes the following WorldOfCardboardSpeech and CrowningMomentOfAwesome from Shiki even more incredibly badass.
* Apparently the entire point of the in-development Xbox 360 game ''Cry On''.
* [[http://www.theblackforge.net This game]]. It's the story of one person's life itself, and the end can be either depressing or triumphantly tear-jerking, depending on how you play.
** This troper encountered a scene where her father nearly succumbed to alcoholism. After talking to her, he had an emotional breakdown in her arms, and finally agreed to go to rehab--he got better. That really got the waterworks going.
** This troper had his character try out for the baseball team. He tried over and over, but he never quite made it. In his late adulthood, he joined a senior baseball team, and was the pitcher. He got the MVP award for his work. This troper was driven to happy tears at just how perfect that was.
*** There's something to be said for just living an absolutely normal life as well. Started out as a baby girl, moved through life in total normality, and then got the pleasure of seeing life repeat itself with my own children, my own grandchildren, and finally a happy and contented drifting off to sleep...* Sniff*
** This troper, after several unlucky attempts at finding a boyfriend, finally found a charming young man who she planned on marrying. On the last date before she was going to propose, he ended up leaving me for another woman. I didn't want to accept it at first- I just thought he walked out to get his thoughts together, so it wasn't until clicking on the marriage button a few times and being told I had no options did it sink in. Needless to say, my character died alone and I haven't played since.
** This troper ended up playing a socially-adept and remarkably well-balanced person who, unfortunately, wasn't particularly adept with romantic relationships. She had three--two with the same guy, just years later--and all of them ended in stupidity. One: the guy married the next girl to strut along. Damn it. Two: Untrustworthiness ruined it. First guy again: Same guy from the first left my character at the altar. Unlike the first two, I was closer to crying out frustration than anything. Just...god ''damn'' it.
* ''{{Ever17}}'' has several moments, but this troper teared up most at the [[spoiler:LukeYouAreMyFather moment from Kid, when he and Sara confront unrepentant {{Jerkass}} Tsugumi and force her to admit that she's their mother. She wavers for a minute or before finally breaking down into tears, begging forgiveness for abandoning them and hugging both tight as they run to embrace her.]]
** For this troper, the most prominent tearjerking moment would have to have been when he finished the game for the first time...on the [[spoiler: Tsugumi]] route. Hot damn, that was a really, really depressing [[spoiler: HeroicSacrifice]]...
* The obscure Wii game ''Zack & Wiki: The Quest for Barbaros' Treasure'' features a boss stage in which Wiki, a cute, golden, flying monkey thing is frozen inside an ice lion. If you screw up trying to free him once too many times, Wiki will tell Zack, "I'm feeling sleepy...thanks for everything..."
* [[http://www.ferryhalim.com/orisinal/g3/high.htm This game]] made this troper tear up a bit. Perhaps it had something to do with the fact that this troper remembers playing it shortly after her grandfather's funeral. You might not see why at first, but play it to the end...
* ''Shannara''. Two words: [[spoiler:Shella's death]] Anyone, who has played, will understand. For a full explanation, see my edit on the Player Punch page. It gets worse in the end when in the sword sequence, she asks you that one question: [[spoiler:Why did you kill me, Jak?]] Soulcrushing. If you didn't feel for her, you have no heart.
* The game ''[[http://hcsoftware.sourceforge.net/passage/ Passage]]'' never fails to get me a little wet around the eyes. Especially near the end if you picked up [[spoiler:your mate. Seeing that little tombstone and knowing that you have nothing to do but keep moving is heartwrenching.]]
* ''{{Warhammer 40000}} DawnOfWar: Winter Assault'' has a tear jerker [[http://www.youtube.com/watch?v=iKIAMAqGNIY here]] that invokes true ManlyTears at its [[CrowningMomentOfAwesome awesome.]]
---> "To each of us falls a task, and all the Emperor requires of us Guardsmen is that we stand the line, and die fighting. It is what we do best: [[BadassNormal we die standing.]]"
** Considering [[CrapsackWorld what sort of world]] ''Warhammer 40000'' takes place in, a Tear Jerker is probably a ''good'' thing.
* The death of one of your monsters in ''MonsterRancher'' can be pretty upsetting--especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''MonsterRancher 2's'' is the worst, in this troper's opinion--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. This isn't so bad in and of itself, but your assistant Holly's reaction ''is.'' The sad music doesn't help. If you hold a funeral for your monster, Holly ends the entire affair by saying, "Let's come visit sometime..." This troper must've spent an inordinate amount of time mourning poor Pamela the Pixie and Deuce the Hopper, who were far too young to go. Yes, this troper was an easily upset child--why do you ask?
** It's not just you. It really is that bad. Except for Phoenix.
** This troper did her best to avoid it by mixing her monsters into new creations the moment they started showing signs of old age, but to unlock the Ghost, you ''have'' to let at least one monster die. Harsh stuff. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every damned time to get it''. Guilt abounding. And speaking of guilt, she'll never forgive herself for not researching what the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. The moment of shock when she realized she essentially drove one monster to her ludicrously premature grave for the sake of the fight was a very, very unhappy moment.
*** That actually made This Troper ''stop'' playing the game. Especially since it always came just as he was really getting into the training and showing serious results.
*** This troper got a generic Merchant Zuum just to work it to death, and it still wasn't any easier to watch it die. Best of all, I wasted about 20,000 on Errantry with no results. "Goodbye, A."
* A lot of people teared up when playing ''SengokuBasara 2 Heroes'' in Oichi's story mode. Starting from witnessing Nagamasa's death, and then being told to do atrocities by her brother Nobunaga, no matter how much she begged that she didn't want to (Nobunaga, you S.O.B), until eventually she fell and became possessed by her own dark powers, killed her brother and his whole army, and then regained her self, falling down in tears... and then died by the collapsing temple. All with a heart-wrenching song 'Nemure no Hana' by her seiyuu Noto Mamiko as an ending song.
* Stage Five of ''Radiant Silvergun'' is an especially tearjerking moment. Unfortunately, the game is Japanese without subtitles, so it can be hard to pick if you haven't read a translation. The entire tone of the game is rather sad, what with you being the last remnants of the human race and all. But the moment [[spoiler:where Gai does his {{HeroicSacrifice}}]] had [[ThisTroper this troper]] tearing up.
** What's saddest for [[{{SonicGTR}} This Troper]] is the fact that Creator was never able to tell the clones of Buster and Leana about the Stone-Like and change the future. All he did is create a StableTimeLoop and humanity can never be saved.
** Even if he could tell them, [[{{HumansAreBastards}} when was the last time humans ever learned from their mistakes?]]
* ''Ikaruga'', the [[SpiritualSuccessor spiritual successor]] to ''Radiant Silvergun'' also has quite a sad ending. "Was I useful to you?".
** Even more when you realize what happens during that last barrage. [[spoiler:Shinra ''didn't know'' if his final attack worked or not - the Ikaruga was annihilated a mere second before the explosion]].
* No love for ''{{Myst}}''?
** Saavedro's plight in ''Myst III: Exile''. [[spoiler:Trapped between a few Ages, convinced that his people are all dead.]]
** The line that hit this troper the hardest?
---> "I couldn't do it. Atrus, I'm not you."
** [[spoiler:Achenar's death]] in ''Myst IV: Revelation''.
** This troper was completely crushed after she finished rescuing [[spoiler:Yeesha]] from Dream... and promptly realized that, in so doing, she had just acted as her favorite character's executioner ([[spoiler:Sirrus]]). And then came the above. The fact that she had gone into the game expecting that it would be like the previous three (i.e., EverybodyLives) just made it worse. SO MUCH WORSE.
** Say what you will about End of Ages, but the intro is quite affecting, and it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game has even begun. Atrus just sounds so ''tired''. Rand Miller may not have liked playing the character, but he did it well.
* The [[http://www.youtube.com/watch?v=NVvLVFWBp-w ending theme]] to ''Darius Gaiden'' (listen at the 3:50 mark). Normally, ending themes are supposed to give you a sense of accomplishment and make you feel happy. But ''damn'', this ending music is depressing, as if something tragic has happened; in fact, tragic things do happen in the game's [[DownerEnding Downer]] [[MultipleEndings Endings]]: [[spoiler:[[http://www.vgmuseum.com/end/arcade/d/dgz.htm the planet Darius is destroyed]], [[http://www.vgmuseum.com/end/arcade/d/dg.htm the player is destroyed]], or other depressing things happen]].
* [[spoiler:Madotsuki's [[{{DrivenToSuicide}} suicide]] ]] in YumeNikki.
** It's even sadder if you check out some of the [[http://uboachan.net/c/src/1247463680197.jpg fanart]].
** [[http://www.youtube.com/watch?v=UL4uVy3Ga2M Equally depressing as the above, but in a different way.]]
** The [[ParentalAbandonment absence of Madotsuki's parents]] is bad enough, then you get to the [[EpilepticTrees fan theories]] that involve Madotsuki's parents (if any). One theory about the flute effect is that it's derived from a childhood experience in which Madotsuki was taken to the doctor to get a shot and, due to her fear of needles, her mom would play the flute to calm her down. This theory + [[http://www.youtube.com/watch?v=PwjOI6riH5s the music in the room where you get the flute effect]] = this 21-year-old troper having to pick himself back up.
* ''{{Main/Homeworld}}''. When the Mothership returns to Kharak, and the camera pans to see the entire planet being consumed by a firestorm, and ''Agnus Dei'' (the choral version of Barber's ''Adagio for Strings'') starts playing in the background...
--->'''Fleet Command''': No one's left. Everything's gone. Kharak is burning...
** Not to mention the fact that freakin Karren S'jet sounds emotional when she says this.
** There's another heartwrenching line in that level: You've loaded the remaining cryotrays on board, the ship is powering up to warp away and then you hear this:
---> '''Fleet Intelligence''': There's nothing left for us here. (sigh) Let's go.
* The ending of ''Heavenly Sword''. This needs no explanation.
* ''Radiata Stories'' has a lot of those, particularly considering how hilarious it manages to be the rest of the time. The biggest one, however, is certainly [[spoiler:Ridley's death on the human (which I will forever call "bad", because, come on) ending]].
* ''HotelDuskRoom215.'' Plenty of them, though in this troper's opinion the worst is [[spoiler:Dunning being unable to even look up as he quotes the last thing Bradley said to him. "You won't see Robert Evans again." To those of you reading this who haven't played the game, this will mean nothing. To those who have, you'll understand the circumstances. The music helps as well.]]
** You missed his big line. Five words: [[spoiler: "I just want my Jenny..."]]. Gets this troper every time.
*** And if you got the best ending: [[spoiler:..."Jenny?"]]
** This Troper found herself tearing up when Melissa first explained what happened to her Mum.
* The very end of ''HarvestMoon: A Wonderful Life.'' No, not [[spoiler: your character dying]], or even [[spoiler: your child getting married.]] The very last line your character speaks in the game. When your wife observes how you've both gotten old, and aren't the glamorous young things you used to be.
--->'''Your Character:''' [[spoiler: You're still beautiful.]]
** Previous to that; given what a SugarBowl the series usually is, [[spoiler: Ellen's]] death in HM64 doubles as this and the closest thing the series has to a WhamEpisode. Elli's reaction just drives the trope home.
* ''GearsOfWar 2''. Ever since the war started, Dom has been trying to find his missing wife, Maria. He doesn't get anywhere in the first game, but it's a major plot thread in the second. [[spoiler: Dom finally finds Maria, and at first she seems exactly how he remembered. But, as he embraces her she starts to slip out of his hands, and it's revealed he was hallucinating. Instead of being his beautiful wife, Maria is now an emaciated, brain-dead shell, reduced to nothing after months of torture. Dom tries to talk her out of it until he realized the only moral thing he can do is euthanize her himself.]] Quite possibly the single most powerful, painful, and gut-wrenchingly horrifying moments this troper's ever seen in a video game. After it was over, I had to put down the controller and just cry for a few minutes.
** Possibly making it even worse: as Marcus walks away, for just a moment, you can see a flicker of sadness and grief on a face that has before shown nothing but varying degrees of blunt stocism and quiet rage. If someone as impossibly stone-cold as Marcus Fenix can show grief....
-->'''Dom''': "Marcus! I don't know what to do. I don't know what to do, man! I...."
-->'''Marcus''': "Dom.''(whispers)'' Its ''okay''."
** [[spoiler: Tai's death]] was also a heartwrencher, especially since everyone thought [[spoiler: he]] was pretty much [[spoiler: unkillable]], and of course, ''how'' it ends.
*** This troper agrees. Watching a badass that was second only to Marcus in terms of general badassery blow his brains out with a shotgun...it just made me want to personally gut every Locust he found with his chainsaw.
** TheRookie in Gears of War 2, Ben [[spoiler: Carmine]]. What else to say? The guy lost [[spoiler: his brother Anthony]] in the first game, gets drafted into the the same squad and exhibits the same impulsive combat behaviour, which greatly concerns Marcus and Dom who still haveIdiotHero [[spoiler: Anthony]]'s death fresh in memory. Ben stays upbeat along the way, tries to be heroic and live up to the standards of his teammates while Marcus and Dom, familiar with the grim reality of the war, realize things aren't going to end well this time around either. [[DownerEnding They're right.]]
*** [[spoiler: What got this troper about Carmine's death was the fact that he died so cheaply, whereas his brother got to go out in a fight. But Anthony was incompetent, whereas Ben was able to hold his own on the field of battle against several waves of Locusts and everything. But instead of going out fighting, he simply wound up getting his insides melted by some giant worm stomach enzymes.]]
** Well, borderline case perhaps... but just watch the trailers for both games. [[http://www.youtube.com/watch?v=ccWrbGEFgI8 Just.]] [[http://www.youtube.com/watch?v=FL_ZjJgbDmc&feature=related Watch.]]
* Killer 7: right at the end of the game, when Garcian finally realizes [[spoiler: that he's the only real member of the Killer 7, and he's killed all the other members in a previous life. He breaks down, and opens his case to find all the other guns of the other K7 members in it. Meanwhile, a very sad ambient song starts to play while Garcian just repeats "No! It was all just a big mistake! it wasn't me!...]]
** For this troper, another one is in the Cloudman chapter, when [[spoiler: you have to kill Ulmeyda once he's turned into a Smile. It's the text at the end that gets me: "The day when he stops smiling is the day we remember his smile."]]
* ''{{Castlevania}}: Order of Ecclesia.'' Pretty much any scene involving Shanoa and Albus counts, but the major tear jerker comes at the very end, when [[spoiler:the now dead-by-your-own-hand Albus, who had given up his soul to Dominus in order to spare Shanoa from making the same sacrifice, takes off for the afterlife after seeing Dracula's end.]]
-->[[spoiler:'''Albus:''' If you want to repay me, you can grant me one final wish... Smile for me. Please... before I fade away.]]\\
And Shanoa does, as a single tear runs down her hitherto-stoic face.
* Several moments in freeware action/adventure game {{Iji}} - the sorrow in the title character's voice after her first kill, the hair ribbons scattered through the complex that belonged to her now-dead sister and [[spoiler: if the player fails to save Iji's brother, she suffers a HeroicBSOD and ''goes on talking to him as if he's still alive.'']]
** Another: [[spoiler: the last stand of the Tasen.]] It's bad enough watching them be hunted down and slaughtered one by one by the [[CompleteMonster deeply sociopathic Komato]] if you've been reading the various logbooks, but when they're driven to their very last holdout the conclusion is all the more painful because the Tasen soldiers Paie, her girlfriend, and Vateilika, if they're still alive, are all holing up there, and [[spoiler: before you can enter something tears through their defenses and butchers them all]]. When this troper actually ''heard'' the screaming and explosions offscreen, he literally gasped and whispered "Oh no...Paie!"
*** [[spoiler: Thankfully, if you take the mostly-pacifist route like he did, all three survive by fleeing before the outpost falls.]]
* ValkyriaChronicles has one about half way through. [[spoiler:Isara getting shot and killed out of nowhere is one saddest things [[GinSilver this troper]] has ever seen. It doesn't help that she [[GoOutWithASmile dies with a smile on her face]].]]
** Then in the next cut scene [[spoiler:Rosie only being able to fill her promise to Isara by singing at her graveside is sad, the fact that the song is beautiful makes it totally heartbreaking.]]
** It should be noted that, for everone other than plot important character(with the exception of the previously noted), death on the field is permenant. Add this to the fact that every recruit has their own model, personality, biography, and fully voiced death sequence, and this trope is a possible reaction to ANYONE dieing on the field.
** [[spoiler:Isara's death]] was very sad for this troper, but the true Tearjerker of this game in his opinion is [[spoiler:Selvaria's last words before she blows herself up. "Goodbye, my lord Maximillian. All Glories to you."]] Sniff.
* The very first ending you get in the first Drakengard game is truly a tearjerker. [[spoiler:Not only does Angelus show her change in opinion of humans but also Caim finally shows compassion for the first time (we are talking about a guy who killed thousands of people in cold blood and didn't cry when he lost all his soldiers, his sister, and even his best friend). The sequel only pushes it further although it can be actually comforting in that they do not have to suffer anymore]].
* ''VampireTheMasqueradeBloodlines'' had a few saddening moments, not least of which was Heather Poe's [[spoiler: death at the hands of the Sabbat.]]
** All the more heartbreaking when, before her [[spoiler: kidnapping and murder]] she actually ''tells'' you that she had a dream about being [[spoiler: separated from you or dying]] and the only way you can prevent the latter is by sending her away, even as she she pleads and begs to stay with you. And worse, if you're Malkavian, you use [[PowerBornOfMadness Dementation]] to wipe her memories of you, [[DoctorWho Donna-Noble-style]].
** In the mission "Fun With Pestilence," you're given the job of tracking down a vampire cult that's been spreading disease through the city via the homeless and the prostitutes: however, what the job description doesn't mention is walking into a darkened room and trying to interview a prostitute that's almost dead of the plague; honestly, [[LetThemDieHappy lying and telling the girl that her boyfriend isn't dead of the disease he caught from her]] is hopelessly depressing.
*** But wait, it gets worse! If you play a [[CloudCuckooLander Malkavian]] and want to get answers out of her, you have to ''impersonate the prostitute's boyfriend'', who is actually lying dead in his apartment one story below you. And she says things like "You were so nice to me, Paul, I'm so glad I met you," and "We'll see each other again, right Paul?" so hopefully. Goddamn you, game developers, goddamn you...
** "More Fun With Pestilence" features a teenage drug addict trapped in the Plaguebearer Cult's headquarters; she's probably going to die when the Zombies find her, and she's just as likely to catch the plague and die painfully hours later. The best you can offer her is [[KissOfTheVampire a painless death]]. What makes this saddening is that her last words are "I j-just... just want to go home..."
** And just to make sure you still haven't lost sight of your guilt, you have Julius the Thin-Blood begging for his life, begging for you to find your heart: YourMileageMayVary, as the luckless half-vampire's stuttering can be somewhat annoying to some.
** The second meeting with [[WhiteDwarfStarlet Ash Rivers]], after he's been captured and tortured by the [[KnightTemplar Society of Leopold]]; he's clearly both disfigured and traumatised, mumbling "No fire... no more fire... they always come back, and it always burn." Even if you set him free, he's little better, resolving to retreat into the shadows and never be seen again- something he'd been trying so hard to avoid earlier in the game.
* The first time this troper completed the original ''{{Fallout}}'', having saved most of the wasteland from various evils, having spent the entire time trying to make life better, your character returns to the vault only to be told that he has changed too much, that he is no longer capable of living in the vault was gutwrenching to this troper. All that effort to go home, where the Vault Dweller's family presumably was, only to be told that the very actions that saved the vault, would forever deny him entrance to it again. Talk about bittersweet.
** This troper just teared up. She is never going to play this game. Ever.
** Upon returning to Vault 101 in Fallout 3, and rescuing its inhabitants from the new draconian Overseer only to be told that because I'd killed him I'd have to leave, never to return, ''by the character's childhood friend and possibly sweetheart'' was almost too much for this troper. He had to stop playing for a while.
** This troper was BROKEN by something that was (sorta), my own fault in Fallout 3: having Dogmeat killed :'(
*** Fear not, brave troper! One word: [[http://fallout.wikia.com/wiki/Puppies! Puppies!]]
*** This troper is such a softie that he hates seeing friends die in [=RPG=]s, and none more that Dogmeat in Fallout 1. The first time I played through it and found out I couldn't just make him leave the party, I was so determined to see him live to the end that in the Military Base alone, I used over 100 stimpacks on him and was bum-rushing minigun-wielding mutants so I could take the hits instead of my loyal and too-brave pooch. [[CrowningMomentOfHeartwarming And he made it]]. :)
** "If anyone can hear this, this is Bob Anderstein. [My] family and I have taken refuge in a drainage chamber not too far from a radio relay tower outside of D.C. My boy is very sick, needs medical assistance. Please help if you can. We're listening for your response. 3950 kilohertz." This troper had to turn the game off for a while after this encounter...
** There's a certain house with a housebot that can be programmed to do several different things. If you make it read a poem to the family's children, you can follow it and witness it reading the story to two tiny skeletons. What makes it worse is that the poem is ''There Will Come Soft Rains'', which is a lecture about how nothing in the world would miss the human race after it's gone. This is actually the title to a RayBradbury short story, which in turn was named after the real-life poem, by Sara Teasedale.
** Hell, almost the entirety of ''Fallout 3'' is enough to make me sob. Specifically, the very sad background music that plays when you wander the wasteland; it almost makes you wish something will attack you so the confrontation score kicks in (or you could just use the radio). Even worse than that, though, is [[spoiler:the bit with the player's father. Damn, just damn. You have to do so much just to see him again after you leave the vault, and on top of that, he dies soon afterward.]]
** [[spoiler:Liberty Prime's death. "I DIE...SO THAT DEMOCRACY...MAY...LIVE."]]
** The log entries of the nurse in Germantown. Even up to the very end, running out of medication and dying of acute radiation exposure, she and her colleagues still went out every day and did everything they could for their patients, even if all they could offer was whiskey and painkillers. Her last log details her dismay that she couldn't have been the last to die, as she knew there were still people out there that needed care. [[{{Prioris}} This troper]] found herself experiencing two emotions at once: intense professional pride and intense heartache.
** Moira Brown in Fallout 3's Megaton is normally an [[CloudCuckoolander extremely cheery person]], but for the first time I actually clicked on a few dialogues that I've never listened to when I didn't have some sort of MP3 playing. Her heartfelt explanation for why she wants you to help her create the Wasteland Survival Guide made me tear up, something that ''never'' happens:
--->'''Moira:'''Well, look around at the world we live in. It may be okay to you, but I've read about what it used to be like, and this isn't it. So we all need something that keeps us going, despite all the terrible things around us. For me, it's things like this book... did you ever try to put a broken piece of glass back together? Even if the pieces fit, you can't make it whole again the way it was. But if you're clever, you can still use the pieces to make other useful things. Maybe even something wonderful, like a mosaic. Well, the world broke just like glass. And everyone's trying to put it back together like it was, but it'll never come together the same way... the Wasteland Survival Guide isn't much towards that lofty goal, but its an important one. And that's why I need your help. <voice cracks a little> I don't think I can do it alone.
*** What makes it even worse is that if you actually do help her complete the Survival Guide, when you actually get said Survival Guide [[spoiler:the description explains that it's not even that good, and that following its advice would be suicidal, meaning all her work doesn't even help that much]].
**** [[MultipleEndings Depends]] on whether or not you do the research like she asks -- if you do all the bonus objectives, it's described as a [[CrowningMomentOfHeartwarming masterpiece]].
* SoulCalibur 4. Sophitia's story ending. Despite the initial {{Narm}} his troper was sent on a snifflefit after one line: [[spoiler: "Time is cruel. No matter how much power I have, I can't change the past..."]]
** Parts of Tira's ending somehow make the psychotic, bloodthirsty, [[MagnificentBastard Magnificent Bitch]]...into TheWoobie. [[spoiler:It's just so sad and pathetic, as she's begging Nightmare not to leave her alone...]]
* ''Second Sight'' had a truly miserable moment: the ending to John Vattic's torture prior to the start of the game (which also functions as a HaveANiceDeath sequence should you lose in the "Redemption" level) in which the torturer chooses to finally reveal himself:
--->'''Hanson:''' Look at me.
--->(John painfully lifts his head and looks at Hanson through heavily bruised eyes.)
--->'''John:''' (struggling to remember) You... are...
--->'''Hanson:''' I'm your friend... I'm the only friend you have left.
--->(John begins crying softly.)
--->'''John:''' I can't remember...
--->'''Hanson:''' I can help you to remember- and I can help you to be strong. Just ''trust me.''
--->'''John:''' Th-thank you.
--->'''Hanson:''' (Gently) That's quite alright...
--->(He turns to his bodyguard.)
--->'''Hanson:''' Take him to the labs; prepare him for the surgery.
* ''[[WorldOfMana Secret Of Mana]]'''s [[TheMagicGoesAway ending]].
** In fact, pretty much every ''Mana'' game is like this, with [[BittersweetEnding less-than-happy endings]], villains who pretty much spend their entire lives across the MoralEventHorizon, and enough [[HeroicSacrifice Heroic Sacrifices]] that even the heroes sometimes wonder if there's enough left to fight for.
** SwordOfMana pretty much becomes just a long, painful series of [[TearJerker Tear Jerkers]] from about mid-game, starting with the death of [[spoiler:Medusa]] and working its way along the story, to the point where even the side-story of a comparatively random enemy boss gets somewhat sad as she tells the heroes how she succumbed to a sort-of corruption and thanks them for putting her down.
* In ''VagrantStory'', the conclusion of Sydney and Hardin's stories: [[spoiler:The former is finally free to return to his father's side, his mission to rid the world of Lea Monde completed. But he himself is still cursed by the power of the Dark, and thus, surrenders himself to Duke Bardorba's fatal stabbing... dissipating into motes of light with a saintly smile. Then the Duke himself follows his son unto death. As for Hardin, wounded though he was by Guilderstern, he manages to take Joshua and Merlose to safety well outside Lea Monde's walls, and dies peacefully as Joshua (who had been mute throughout the entire game) cries out to him]]. Never had an AntiVillain faction gotten such a heartbreaking, yet fitting ending.
* The ending to ''{{Kirby}} and the Amazing Mirror''. It's a HappyEnding, as in all the other Kirby games, since the BigBad Dark Mind has been defeated and the four Kirbys go home, but the ''[[http://kirby.classicgaming.gamespy.com/multimedia/sounds/mirror/17_ending.mp3 music]]''...
* The {{Lunar}} series has a few. One of the most prominent is the ending, wherein [[spoiler:Alex reunites with Luna, just as the Goddess Tower starts to collapse, and the rest of the team has to run without them. They stand on a nearby cliff, and watch the tower fall into the ocean, and can only assume that Alex and Luna died in the crash]]. When the normally tough-as-nails Jessica and wisecracking Nall BOTH start bawling their eyes out, it's almost impossible not to shed a few tears yourself. [[spoiler:Good thing that both Alex and Luna reveal themselves to be perfectly fine a few seconds later]].
** Then there's the [[spoiler:first]] ending of the sequel, where [[spoiler:Lucia decides to return to the Blue Star, leaving Hiro to helplessly watch her walk out of his life. Then comes the epilogue, where Hiro decides to FOLLOW HER THERE. Lucia's tears of joy upon seeing him on top of that crystal-thing of her's]] gets this troper every time.
* This troper found a tearjerker in ''GodHand'' of all places, with Elvis' death scene:
-->'''Elvis''': "Tell Shannon....I was the bravest man you ever...."
* The DownerEnding of ''ShadowOfTheColossus'' sent this trope in tears [[spoiler: as you try to fight a current to see if the girl you killed sixteen colossi for is okay. Then you shed tears of joy when she wakes up to find your loyal horse who's NotQuiteDead, and then as the credits role, the camera pans over the decaying carcasses of all the collosi.]] It was so simplistic and honest it was overwhelming.
* ''TheWorldEndsWithYou'' has one particular moment that really deserves to be here. You see Rhyme running towards Beat [[spoiler: and then Kariya and Uzuki send a shark Noise his way. She sees it, he doesn't and she ends up shoving him out of the way and getting erased herself]]. After beating the next boss, this troper had to save and turn off her DS because she couldn't stop crying.
** It's even worse when you realize that the scene playing on the top screen during this sequence, with [[spoiler: Beat pushing Rhyme out from in front of a car, is how Rhyme and Beat ended up in the game in the first place. Also, the fact that you've ran past the place where they both died, the Underpass, millions of times, hurts a lot too.]]
*** [[spoiler: Don't forget that Beat's price for entering the game was Rhyme's memories of him as her brother.]]
**** And when Beat is you're partner he'll cry out [[spoiler: Rhyme]] when he dies. I just think that if TWEWY didn't have a SlapOnTheWristDeath these would be really effective last words.
** Joshua's [[spoiler: heroic sacrifice caused this troper to tear up. He spent his entire chapter saying how he thinks that getting attached to others is useless, and that understanding them is a waste of his time. He completely contradicts this when he pushes Neku out of the way of Minamimoto's bomb, and stands in front of him while reminding Neku that he still has things he needs to do.]]
*** The fact that [[spoiler: Joshua killed Neku in the first place to make him his proxy in the game kind of makes this moment [[YouBastard a bit less tear-worthy]].]]
**** [[spoiler: Then it's back with a vengeance when you read the Secret Report saying he really could have died there if he was a fraction of a second slower. The whole PlayerPunch was based on the HeroicSacrifice being a ruse to aim Neku to his victory, but it was ''real''. Add in the fact his defeat in it wouldn't come even close to his death, and the fact he gave Neku a chance to shot him in the ending...]]
**** This troper found Joshua's moment to come in the stinger ending, where he [[spoiler:watches Neku reunite with his friends, unable to join them as Neku asked him to, and when Hanekoma tries to talk to him, he flies off without a word]].
**** [[spoiler: Neku wordlessly taking off his headphones and looking towards the sky]] could stand on it's own as a tear-jerking scene. But then they paired it with five, simple words: [[spoiler: ''The World Begins With You'']].
** This troper's personal breakdown occurs during the ending song, "Lullaby for You," [[spoiler:particularly the intro to the last chorus, where the music drops down to just vocals and piano accompanying a shot of Josh's not-so-heroic "sacrifice", and the last "You are not alone" accompanying Neku's "What the HELL?!" shot.]]
*** This Troper teared up during two of [[TheReveal The Reveals]], the ones where we learn [[spoiler:Shiki lost her appearance as her entry fee, and also how Beat and Rhyme die.]] Why? Because she has inferiority issues. She hates most of what she is, and wants to change it... Particualrly because of her sibling (who did not inted that at all, by the way)... who she couldn't help but to go out and hug afterward... but couldn't tell why because said sibling was planing on playing the game and does '''not''' like spoilers, but still...
**** This Troper cried at the end of Shiki's week too, for much of the same reasons. There's just so much of myself I could see in her, it actually ''hurt'' to see it laid out like that.
**** One quote of [[spoiler:Shiki]]'s; [[spoiler:"When you see the real me...Will we still be friends?"]] caused a semi-breakdown for this troper, who is overly critical of his appearance, and has never met several of his best friends in person. Similar thoughts had run through his head many times, seeing them put into the open was...well, uh, tear-inducing.
* ''BatenKaitos Origins'' has one that was set up absolutely brilliantly. Guillo, one of the members of your party who up until this point has basically been a walking CrowningMomentOfAwesome - a total BadAss, a hilarious DeadpanSnarker, and great in actual combat, so naturally loved by the player - is revealed to be [[spoiler: responsible for the death of your Guardian Spirit, Marno, and all of his {{Nakama}}. Since you have been having flashbacks showing Sagi what happened in his spirit's past, you get to see their whole journey end in absolute futility. Meanwhile the Guillo of the present (who remembered nothing from before being discovered by Sagi) is there watching the whole thing. Seeing Guillo ''beg Marno for his forgiveness'' after the final flashback is just so shocking, especially since it's so unusual for Guillo to do that.]]
** And speaking of [[spoiler: Marno's {{Nakama}}]], there's also [[spoiler: the death of Quis, and Seph's reaction to it]]. I will never be able to forget that scream of utter agony...
** After defeating an injured Lord Baelheit, Milliarde is nearly able to get through to him. Just as he is about to consider joining her and stopping the promachination madness, the [[spoiler: supposedly renowned Spiriter Verus]] comes up behind him and quite literally [[spoiler: stabs him in the back.]] This troper will never forget the anguished look on Milliarde's face as she [[spoiler: cried over her dying father.]]
*** On that note, Lord Baelheit [[spoiler: shooting Milly - his own ''daughter'' - in the face, just to prove a point]]. ''Damn it.''
** That, and Guillo's [[spoiler: Heroic Sacrifice immediately ''after'' beating the FinalBoss, ''just when you thought it was all over'']]. This gives Guillo's line to Milly following the aforementioned scene with Baelheit a whole new meaning. "[[spoiler: Make sure you cry when this is done with. And I mean buckets. You'd better not let me down.]]" She doesn't.
** Even before any of the above happens, there's the "heart-to-heart" that's the turning point of the game. [[spoiler:Just as you finally figure out that you, the "Guardian Spirit" you, aren't actually a spirit at all, but Marno - a piece of Malpercio, ''Le Ali Del Principio'' starts up and Sagi starts [[RageAgainstTheHeavens raging against you]] - not for being Malpercio, but for never telling him anything about your true nature and burdening him with [[TheChosenOne the trials of being a spiriter]] even though he technically ''wasn't''. Hearing him talk about how he half-resented your presence all his life with Mio Sakuraba's voice singing beautifully in the background is just...]] Given the ''BatenKaitos'' trend of [[NoFourthWall breaking the fourth wall]] by including the player in the game as a "guardian spirit," I felt very much like Sagi [[spoiler:''[[WhatTheHellPlayer was actually angry at me]]]]. Jesus Christ.'' This very quickly turns into a CrowningMomentOfAwesome when [[spoiler:you decide to become a part of Sagi, rather than absorb him as Malpercio. Inspirational heroic music starts up, you lend Sagi Malpercio's power, and he obtains his [[InfinityPlusOneSword Infinity Plus One Finisher]].]] And you just ''know'' ownage is going to follow.
** Bah, the sequel can't compare to the first game, when Kalas flashbacks to [[spoiler: the day his little brother Fee died. Other considered the voice-acting bad, but they don't know a thing! Anyone with a soul and a heart would bawl helplessly as Kalas first cries, then with sorrowful fury vows to avenge Fee.]] Gets me every time I play the game again.
* This troper manages to always tear up at the end of ''Xenogears''. A combination of the mostly happy ending, the sad, sweet ending song, and the knowledge that the game is over is just too much.
* ''[[AmericanMcGeesAlice American McGee's Alice]]'' is intentionally weird and disturbing, given that it's basically the warped version of a child's whimsical fantasy. However, the deaths of [[spoiler: the Gryphon, and the Cheshire Cat]] are particularly heart-wrenching, especially since this causes Alice to have her HeroicBSOD after calmly weathering all the other freakishness she's seen. The latter actually caused one of the guys doing a [[LetsPlay Let's Play]] of it to state [[spoiler: "That was for the Cheshire Cat, by the way."]] during his thrashing of the Queen of Hearts.
** And let's not even get into the fate of the March Hare. At least the Dormouse was so out of it that he barely knew what had happened to him.
** For me, it's the opening cinematic that gets me sniffling. Alice's voice actress may not sound particularly like a little girl, but the way she cries out, "Mum? ''Father?!''" just -- And then you hear her parents screaming for her to get out, save herself, before there's this awful ''crashing'' noise. . . .
* [[{{Syberia}} Syberia II]]: when[[spoiler: [[RidiculouslyHumanRobot Oscar]] does what he was created for and sacrifices himself for his creator. That was especially heart-wrenching, because you had to start the transformation process and he wasn't happy about what he has to do.]]
* [[http://www.youtube.com/watch?v=auYma2tRjz8 Mokou's]] [[TouhouProject backstory]] is tragic enough to squeeze some tears out of [[AceOfScarabs this troper]], especially when paired with her [[CrowningMusicOfAwesome theme song]].
** [[http://www.youtube.com/watch?v=majdtmwRWfU Yuyuko's]] backstory is just as bawl-worthy. To explain,[[spoiler: Yuyuko's ability was, at first, to manipulate spirits of the dead. As time went on, it grew stronger and stronger, to the point of being able to will death onto mortals. Terrified of her ability, she committed suicide, and her body was used to seal off a misfortune-bringing tree, which later lead to the events of Perfect Cherry Blossom.]]
** While this is a fanwork, [[http://www.youtube.com/watch?v=tJ8jpIY5nj0 Cool&Create's]] ''[[http://www.youtube.com/watch?v=40fwAWEiE3M&feature=response_watch S Complex]]'' puts a really tragic spin on the less memorable Aki sister, Shizuha. [[spoiler:She loves her sister dearly, but feels left out and lonely because Minoriko is constantly being invited to feasts. Harsh words are said, and Shizuha's heart is broken.]]
** [[http://www.youtube.com/watch?v=qh7_400E6p4 Double Scarlet]] tells a story about the Scarlet Sisters. [[spoiler:At the beginning, Flandre and Remilia are lonely, so, with the help of Patchouli Knowledge, they go conquering lands and make friends with Sakuya Izayoi and Hong Meiling after [[DefeatMeansFriendship besting them in battle]]. Over time, though, Flandre becomes more distant from Remilia, and is assumedly locked up in the basement. But it gets better. Patchouli shows Remilia a picture depicting the sisters holding hands that Flandre drew. Overcome with guilt, Remilia runs into the basement [[CrowningMomentOfHeartwarming and shares a tearful and apologetic hug with the sister she's been ignoring for some time.]]]]
*** The [[{{Doujinshi}} fancomic]] ''Red Sky of Japonesia'', where Shikeiki passes judgement on Remilia for her crimes against her sister, has a massive double whammy in its second half: [[spoiler:first, Shikeiki defeats Remilia in danmaku combat ''very'' thoroughly, [[BreakTheHaughty completely shattering Remilia's facade of being an arrogant, in-control vampiress]] and causing her to scream for help in ''exactly the same way her sister did'' while locked in the basement, and [[MyGodWhatHaveIDone making her realise the weight of what she did to her own sister]]; the second whammy comes when Flandre interrupts Shikeiki's judgement to ''forgive'' her sister of the crime of locking her away out of fear of her power to destroy, [[TakingTheBullet absorbing Shikeiki's danmaku barrage]] and giving her sister a tearful hug.]] It's difficult to hold the tears in after that.
** [[http://www.youtube.com/watch?v=BqWpsZi4Sy0 Miku Hatsune's rendition of "Cirno's Math Class"]] is a far cry from the cute and energetic {{IOSYS}} version. [[spoiler:The Cirno portrayed here is a much older one who has taken up the mind-numbing life of an office worker in the city. There's a very real sense that an essential part of Cirno's character has been lost over the years, and that she resents the loss of it quite bitterly, as well as the loss of the friends from those carefree days. The video ends with Cirno leaving her job and the city towards an unknown future, presumably never to return]].
** [[http://www.youtube.com/watch?v=2CRLDxNEV1g This]] Touhou PV. ThisTroper survived all the examples above, but in this one, he couldn't hold back tears. Warning: [[WaddlingHead Yukkuri]] Material
** The final stage of the fangame ''Concealed The Conclusion'', where it is revealed that [[spoiler:Reimu is dying, and when she dies, all of Gensokyo will go with her. After battling through countless foes, Marisa, perhaps Reimu's greatest friend, has to face her down in one final danmaku duel]].
* Nintendo DS had one in ''Advance Wars: Days of Ruin'', when [[spoiler: TheCaptain Brenner, injured and alone, stalled the enemy long enough for his unit as well as ''former enemies'' to escape.]] Will and Lin were [[HeroicBSOD hit particularly hard]] for some time.
* The ending of the StarWars: Republic Commando game, in which [[spoiler: Sev, who you have spent the game growing to like and admire as a badass, suddenly goes silent on the com. Your squad-mates try to go back for him, but are specifically ordered to get out of there, forcing you to leave Sev behind, all of you mourning, no idea what has happened to him, your only comfort that you've set the stage for success on Kashyyyk...and even that is tainted by the knowledge that the Republic you've been fighting for, the Jedi giving you orders...all of it is due to end so very soon. This troper was crying for Sev even after watching a ''youtube walkthrough'' of the game.]]
* ''{{Trauma Center}}'', being a medical drama, certainly has its moments. Just... dammit, [[spoiler:Emilio]], you were just getting better...
** Trauma Team has two as well: Phase 3 of the Patient Zero diagnosis (all of it) and when [[spoiler: Joshua didn't even recognize his '''own father''', just calling him "Doctor" like every other doctor he's been to.]]
*** Gabriel's subsequent [[spoiler:meltdown in his office]] really drove the point home.
* RivalSchools 2 and its [[MultipleEndings Bad Gedo High ending]]. It has [[spoiler: Daigo dead, Akira breaking down in tears as she mourns him, and both Edge and Gan screaming and swearing {{revenge}} on Kurow]]...
** [[spoiler: The Taiyo High ending]] is just as bad, with [[spoiler: Hyo's death in his brother Kyosuke's arms as he pleads him to not die, and then Kyosuke disappearing from Taiyo in despair.]]. It gets even ''worse'' when you remember that [[spoiler: Hyo's seiyuu, Shiozawa Kaneto, had died ''before'' the game was finished]].
* ''Myth'' series: the song "Siege of Madrigal". Included as an easter egg in the final track of the ''Halo'' soundtrack. It would be even sadder if Bungie actually used it in the Halo series.
* How has LegendOfDragoon not been mentioned here at all? The moments that stood out to this troper were [[spoiler: that scene with Lavitz in Mayfil]] (although, strangely, his actual death didn't make this troper cry), the ending (especially the short little scene right after the credits) and finally, [[spoiler: the scene in Aglis, where Savan dies and so do all the magical creatures he created.]]This troper doesn't remember exactly what Ruff said, but whatever it was, it made her heart break.
*** He said "it's rough, Ruff."
** Another scene worth mentioning is when Dart and Lavitz enter the ruined fortress in the swamps: inside, they discover that the Green Dragon's poisonous breath has killed both the attackers and the defenders. As unbelievably saddening music plays, Dart says "In death, there are no allies or enemies. Rest in peace."
** Rose's flashback to the final battle of the Dragon Campaign, especially the scene when Belzac gets fatally impaled by a Virage while trying to save Shirley from being crushed by falling rubble. And after all that, Shirley refuses to leave Belzac's side and dies along with him...
*** In the same cutscene, Rose trying and failing to reach Zieg before the curse of petrification overcomes him.
** The sheer amount of AlasPoorVillain in Legend of Dragoon never fails to sadden this troper- particularly Emperor Doel's death scene, in which the EvilOverlord faces death with such dignity that the heroes actually salute him as he vanishes into energy.
* ''ShadowHearts'' could be the TropeNamer. In the first game, the bad ending is the canonical one, wherein [[spoiler:Alice's life slowly ebbs away on the train at the end of the game, culminating in her falling asleep on her lover's shoulder and never waking up.]] ''Shadow Hearts: Covenant,'' not to be outdone, has ''two'' tearjerker endings: the bad one, [[spoiler:where Yuri loses his soul and all his memories, basically becoming a non-entity under the care of Roger Bacon,]] and a "good" one, [[spoiler:where he's killed before his soul is finished being devoured, granting him a more or less happy ending in death with Alice.]] Then ''Shadow Hearts: From the New World'' turns it up by making [[spoiler:the villains so sympathetic that it's almost tempting to let them destroy the world just because watching Lady and Killer die hurts so much.]]
** Don't forget in the second game, [[spoiler:Alice's attempted resurrection.]] This troper doesn't even normally ''like'' straight couples, and that scene still gets me every time.
*** This troper knows numerous people who cried at that scene...but when Yuri says [[spoiler: I love you too...]] and then starts crying...I felt like an absolute jerk because I actually started laughing as he proceeded to make the ''silliest sad face ever''.
** Covenant has a rather sympathetic villain too, in the form of [[spoiler: Kato, and Nicholai to some extent, but especially Kato. While climbing the stone platform, this troper was still hoping there was a way to avoid fighting.]]
** ''Odin Sphere'' made my eyes water and ''Shadow of the Colossus'' depressed me for the rest of the day, but watching [[spoiler: Lady try to resurrect Killer and her subsequent death]] made me ''weep''. Especially when Ricardo took his hat off, for some reason.
* Legend of Mana. Each set of quests (Faerie, Jumi, and Dragoon) have their moments. For the Faerie, it's finding out that even though they're both dead and aren't bound by the rules of their lives, Matilda and Irwin ''still'' can't be together. In the Dragoon, it's learning that Larc, being bound to Drakonis, can't leave the Underworld despite Drakonis being defeated, and Sierra has to wait for him for a century. And the worst is the Jumi quests: Pearl is a false entity, every Jumi you meet in the game dies tragically, and when they're resurrected, you cry for them and turn to stone. The following cutscene, however, combines this with [[CrowningMomentOfHeartwarming Heartwarming]] due to the music and the Teardrop Crystal. "I'm ba-ack!"
** Let's not forget Final Fantasy Adventure/MysticQuest/Seiken Denesetsu...when GIRL says "Bye" to BOY and has to become the last Mana Tree because stupid Julius took out the previous mana tree.
* Ayane's ending in [[AC:DeadOrAlive]] 3. Yeah, lot of converts to team purple here, so to speak. Because sometimes...ninjas cry too.
** Her entire backstory is a Tearjerker. She and Kasumi are ChildhoodFriends and sisters...and because of the various ninja politics and the misfortune of her birth, Ayane winds up separated from the only friend she ever had, only to come back when she's assigned to kill Kasumi. And then she has to kill [[spoiler:her adoptive father after he's made into a monster]]? Ayane, [[TheWoobie a Woobie is you]]. And then they set it to ''Dream On''. That opening sold me more on the series' storyline than anything in the actual game.
** For non-ninja characters, Helena's ending DOA4 is a fairly tear-jerking summary of her entire story to date, as she decides to atone for the pain that DOATEC has caused everyone by [[spoiler:blowing it and herself up with the self destruct]]. The Aerosmith ballad playing in the background just adds extra punctuation, along with Helena's melancholy "Sayonara...". [[spoiler:But then Zack swoops in for the DynamicEntry save, so it's alllll riiiight!]]
* Finding out that [[spoiler: Nicole was DeadAllAlong]] in DeadSpace. Despite being a HeroicMime, I felt quite sorry for Isaac at the part.
** What got me was the animation Isaac goes through during the revelation - even though you never see his face, his body , because [[language speaks volumes for just how badly it hits him. Even worse if you read his in-game diaryspoiler: he knew Nicole was dead, but kept himself in denial up until that point]]. Ouch.
* The ending of ''[[SpyroTheDragon The Legend of Spyro: Dawn of the Dragon]]'' does this troper in. It's not so much the ''game'' that does it. But the fact is she has been a fan of the series since the beginning. Hell, Spyro was the initial motivation for her to begin studying animation. So yeah, there's a lot of nostalgia wrapped up in this little purple dude. So after getting through twenty odd hours of '''infuriatingly'' difficult gameplay, to then see her [[spoiler: favourite character die, (even if it was a DisneyDeath, we didn't ''know'' that until after the credits rolled]] and receive a ''Thank You "for helping us complete this series, without you it wouldn't have happened"'' to the last decades worth of fans, brought the last ten years of her life back in one big, freaking TearJerker of a sob.
* "[[SplinterCell You're dying, Wilkes]]".
** Also, the intro to ''Double Agent'', where Sam learns his daughter was killed, and drops his iconic goggles out of the side of the Osprey into the ocean.
** Conviction has the second to last level, where [[spoiler: 2 EMPS have just been activated in Washington D.C. (There were three, but Sam only had time to after the one that was closest to his daughter, who was alive and unharmed.) You see them exploding while Vic comments that those things are "Supposed to be clean." When other explosions happen throughout the city. That's already pretty intense, but it only gets worse. After Vic crashes the helicopter into the theater, and everyone is thankfully alright, Sam goes alone to fight his way to the White House. Along the way you see all of the people who have been affected by the EMPs. Paramedics who are desperatley trying to revive a man without any power of course, A couple who are terrified of anything that may have happened to their children who eventually embrace while the man promises that everything will be alright, a car exploding which throws a person onto the ground, and a man who runs over and crouches next to them, finds out that they are dead, and steps back, mortified. I crouched next to the corpse as well and the reason I keep reffering to it as a "them" is because it was such bad shape I couldn't even tell the gender. And one of the last things you see before going back into the fight? Another car exploding next to a group of people, which is, thankfully far enough away as to not have anyone injured. However, two guys have to hold one man back, who is struggling to break free of their grip and is screaming that his wife was in that car and he needs to rescue her. The other guys are telling him that his wife is dead and if he goes in their he'll die too. His response "I DON'T CARE!" He keeps screaming and crying for a while before giving up the struggle and falling to the ground weeping. All of this made the decision to shoot Reed myself all the easier.]]
* ''The Last Remnant''. Imagine the ending to Final Fantasy X, except worse. If [[spoiler:[[HeroicSacrifice Rush's willingness to sacrifice himself]] to destroy all Remnants to save the world and the revelation that ''he is one of them'']] didn't have you bawling, and the voice acting didn't do it either, you have a heart of stone. [[spoiler:But like the ending to FFX, it's revealed he might just come back. Hopefully sans crappy direct sequel.]]
** Worsened for this troper by the final scene of [[spoiler: Irina standing with their parents on the same cliff that she and Rush did in the beginning of the game...without Rush.]] (sniffle)
** Also, [[spoiler: Emma Honeywell II]]. At first it seems like [=YMMV=] because of the timing in her appearance, but then you realize [[spoiler: that Emma had been waiting for her to come back from her journey and never got to see her. Emmy showed up minutes too late.]]
* The ending to the 2008 PrinceOfPersia broke my heart-- in it [[spoiler: the previously cynical, IneffectualLoner Prince decides to screw over the whole world and release the BigBad in order to bring Elika back from the dead.]] It takes its time to play out, and the Prince, who used to have a smart-assed comment for everything, does not say a single word during it. Plenty of people have called it an AssPull or ShockingSwerve ending because it basically means that [[spoiler:all the work you've done was for nothing]], but if you value your character development as much as I did, it'll tear you up because it is ''the only way'' the game could have ended.
* ''Fable II'' has one near the end of the game after [[BigBad Lucien's]] big MoralEventHorizon scene, after which you end up trapped in [[LotusEaterMachine a dream world]] where [[spoiler:you're a child and your older sister Rose is alive again. You have a big farmhouse with lots of fun things to do, and parents are mentioned though never seen.]] In short, it's everything your character could have ever conceivably wanted. After a day spent playing with [[spoiler:Rose, however, you hear the music box that started everything playing in the distance, though Rose tells you to ignore it and go back to sleep. However, in order for the game to proceed, you have to head towards the sound of music box, and as you do, Rose's pleas for you to go back to sleep become more and more desperate until you cross the threshold of the farm where Rose cannot follow, and she screams 'Don't leave me again!' as you head towards the music box. It's heart-rending to hear, since you're never quite sure if the dream world is a trick of Lucien's, or if that really IS your sister's spirit, trying to give you the life you and she never had, and you have to leave her behind again to stop Lucien.]]
** That scene was so sad! I love Rose. I had two character specific ones with this game. The first was my absolutely good character, [[spoiler:when Lucien kills your family to end your bloodline and you choose Sacrifice, condemning them to death forever. To top it all off, that character was gay, so it made their deaths feel horrible and pointless]]. The second, surprisingly, was with my absolutely evil character. She didn't care about anything or anyone, so naturally she [[spoiler:chose riches over the other options... but she already had millions of gold. It felt so empty, that I realized that there was literally NOTHING she could wish for that would ever make her happy.]]
* There is the very short 2D game from Armor games and Kongregate. Which is possibly the saddest game ever made. It is called ''[=ImmortTall=]''. You play as an alien, crashed on earth. You find some humans and befriend them. Then a war breaks out. You control the alien to act as a "human" shield for the family from the soldiers. You eventually make it through the warzone. And then the alien dies, surrounded by the family it protected, on an unknown planet far away from home. Then it starts snowing, and the body is eventually covered, and the family leave. YE GODS! It certainly puts a new spin on the traditional "Aliens crash on earth and start killing everyone": this time, the alien dies protecting innocents from the traditional "heroes". Oh yeah, and you never kill. Not one person. You merely act as a shield. You physically can't attack. Play it, and tell me you don't cry.
* After [[spoiler:Bannon]]'s HeroicSacrifice in ''WorldInConflict'', there's a short cut scene where his mother listens to tha last voice message from him. It narrates how good a soldier he was recently, encourages her that the war soon be over, and says he is out of danger for now. Then you realize that she has been crying all along, meaning that the news already reached her...
** see this video [[http://www.youtube.com/watch?v=X2ypVZGntVg&feature=related]]
** Also, not strictly a tear jerker but it makes one shiver: the cutscene before the New York helicopter-borne assault on Governor's Island - seeing one of the pilots catch a ricochet in the neck, and the other struggling to help him and calling for help, looking back just in time to see an out-of-control helo SMASH into the cockpit (and the camera), cut to screaming soldiers beng flung out the back as the helicopter spirals out of control, and the wider scope of the battle, with the confusion of SAM trails and flares and death...
* Get a GameOver in any way during ''{{Primal}}'' and you see Jen in her hospital room dead or dying in her coma. A melancholy tune plays while the camera draws back, showing her room in what seems like an empty void with no one there for her.
** It's even more tragic considering that it could be [[spoiler:her lover Lewis]] that kills her.
** It could even be the result of [[spoiler:Jen killing Scree when she's possessed by Chaos]].
** See for yourself here. [[http://www.youtube.com/watch?v=sGzUsuJ1f2k Primal Game Over]] by fallenparty.
* The first ending to {{Drakengard}}. The ''only'' living creature Caim gives a ''shit'' about, [[spoiler:his Pact-Partner, Angelus,]] becomes the new seal, dying painfully in the process. Just to twist the knife a bit further, [[spoiler:she tells Caim her name, as he holds her head, while the magic of the seal is ''branded'' into her skin.]] [[DownerEnding The other four endings are even worse.]]
* In ''WingCommander'', failing to eject before your fighter is destroyed results in a game over screen that consists of your character's military funeral. It's strangely depressing in a way that made me very careful to bail out if my shields got to low.
* In Legacy of Kain: Defiance, [[spoiler: Raziel's Death. Made worse by seeing so clearly that Kain, {{Heroic Sociopath}}, {{Magnificient Bastard}} and Raziel's killer, actually cares about him, and is very clearly saddened by his death. Which came as something of a surprise, given how little he seems to care for anyone else.]]
** Well, Kain ''did'' re-order the flow of time. More than once, in fact. And it was implied [[spoiler: that he was doing so, at least in part, to spare Raziel the fate of being absorbed into the Reaver]]. The final cutscene also enters Tearjerker territory.
* [[spoiler: Nakoruru's "death" and her goodbye to Galford, the McNinja who was in love with her,]] in SamuraiShodown.
* {{Pikmin}}. Ever heard the song [[http://www.youtube.com/watch?v=esYm9q-bi4w&fmt=18 Ai no Uta]]? The one that sounds "cute" and "calming"? Yeah...that's only [[LyricalDissonance if you don't know what the words actually mean]]. The lyrics are a complete PlayerPunch to the gut, especially the last line, [[spoiler: "...but we won't ask you to love us."]] This troper couldn't touch the game for weeks after that.
* [[spoiler: Alys Brangwin's death]] in PhantasyStar IV. Nuff said.
** [[spoiler:Nei's death at the hands of her EvilTwin Neifirst]] in ''PhantasyStar II'' took place eight years before Aeris/Aerith's death.
* ''Banjo-Tooie'' hits you right off the bat by killing off Bottles the mole. It just catches you completely off guard that the sequel to such a bright, fun, cartoony game as {{Banjo-Kazooie}} could ''start out'' with the death of one of the main characters. And soon afterward you have to face his wife and kids, and Banjo and Kazooie argue for a bit over whether to tell them as everyone goes on about how they expect him home any minute and he's going to be the star of next week's big kickball game. ''Damn''.
* The Mansion level in {{Sanitarium}} is a TearJerker, [[strike:mostly]] due to music and the flashbacks. However, like almost everything else in this game, it is also NightmareFuelUnleaded.
* {{Narcissu}}. No more need be said.
** Specifically, for this troper, Setsumi's tearful speech toward the end, in which she laments that she has no future and begs the protagonist to just let her give up. No fictional moment has ever brought me to ManlyTears quite like that.
* A horrible one in {{Dwarf Fortress}}: A wood cutter in one of my fortresses is caught outside during a goblin ambush, with inevitable results. However, she is holding an infant, which stops a bolt with its head and saves her life and allows her to run back inside. At first I was just happy my woodcutter was alive, but after the siege, when I saw her standing outside doing nothing at the spot where she was ambushed, I was furious. I looked in the unit screen, and her current task was 'Seek Infant'. I can laugh at the deaths of an entire fortress of dwarves, but that one gets me every time. (She eventually starved to death due to never canceling the Seek Infant job.)
* In ''RomancingSaGa: Minstrel Song'', there's an Assassin's Guild that specializes in BrainwashedAndCrazy agents, and they eventually [[InnSecurity send one after you while you're sleeping]]. The victim only comes out of it ''after'' you've struck the final blow and dies begging for help. To make matters worse, in Jamil's scenario, [[spoiler: the assassin turns out to be his ''best friend Dowd''. Who was only alone because you didn't take him along with you (by his request, but ''still!'') Oh, and you ''have'' to see this scene to [[GuideDangIt unlock Dowd for]] [[NewGamePlus later playthroughs]].]]
* ''{{Left 4 Dead}}'' of all games has a very particular gut-wrenching moment. In the third stage of the second campaign, the players must get to a church. Inside this church are walls that are just filled up with the names of people and pets, their birthdays, and the days they died with added memorial messages just to make the point hit home. Finding out that some children lost were as young as two years old or a seven-year-old pomeranian is a very powerful sight that actually depressed this troper for hours.
** Not only that, but throughout the game there are missing persons and missing animal signs. Valve is REALLY good at the whole "immersion" thing.
** Also, after ''{{This Troper}}'''s first play through., he started thinking about why the Witch was crying. Don't do it.
** In the recently released the Passing campaign, it takes this trope to a more personal level. We already knew somebody from the original cast would die, but when you see [[spoiler:Bill's corpse lying right next to the power generator, still clutching on to his signature M16]], you just can't help but break a tear.
** In the second game's Last Man on Earth mutation, it's just you and the Special Infected. As if the pants-wetting ParanoiaFuel wasn't enough, your character [[GoMadFromTheIsolation continues to speak as if the other survivors are still around]]. One particurly depressing example is in the Dark Carnival campaign while playing as Nick: "You finally got your wish, Ellis. We're in an amusement park ride."
* ''Conker's Bad Fur Day'' is basically the "Mrs. Doubtfire" of games. Sure, it's tasteless, but it was so silly, comical and innocent all the way through, and then, [[spoiler: the downer ending hits the player unexpectedly in the face. The protagonist has the opportunity to save a life, but instead performs a macho act that gets him crowned king, only to regret is immensely.]]
** You're not kidding. [[spoiler:Just having to witness Berri shot to death, and her heavy breathing as she succumbs to the wounds before the final battle]]...I had to pause and cry in my pillow for a good 10 minutes before I resumed.
* No DarkCloud? This troper cannot believe. Okay, seriously, in Dark Chronicle (or Dark Cloud 2), Chapter 3 (The Sage who Became a Star). EVERY SINGLE FREAKING MOMENT after Lin wakes up. In this chapter, you must, at first, find a way to wake the apprentice of a famous Sage called Crest, who died some months prior to Max's and Monica's arrival while trying to protect a great magic crystal from Gaspard. The flashbacks of Lin and Crest are absolutely beautiful, but what really did it for this troper was his death. And even more, Lin talking to his corpse that he was the only sage for her. Oh god, it's happening again... * wipes tears*
** [[TheDragon Gaspard's]] final battle and death for me. After Max defeats him, he shares [[FreudianExcuse his backstory]] with the heroes in a deliberate NotSoDifferent moment, pulls a partial HeelFaceTurn and wishes them well on their quest, and prepares to leave the conflict. Then [[BigBad Emperor Griffon]] pulls a VillainOverride on Gaspard and forces him to attack Max and Monica. After that battle, as Gaspard lies dying, he ruefully says he won't be able to see the end of their journey, and Monica, who had until then [[ItsPersonal hated him]] for [[YouKilledMyFather killing her father]], grieves for him and curses Griffon.
*** This is made either worse or better, when you realize that the developers realized the scene was so heart-wrenching, they added a scene where Gaspard reunites with his mom, telling her his story about what happened, and with her saying that he found what she asked him to find. This troper always took that statement to mean that he found the will to forgive Humans. In his last breath, he was able to finally forgive.
*** Chapter 7. EVERYTHING in chapter 7. As you run through the Chapter, you get flashbacks that define Griffon's backstory: [[spoiler: He came to the Moon Flower Palace with no memory of his past, attempting to look at the flowers. He almost gets reprimanded, but the Palace leader, Alexandra, takes him in and has him watch over the flowers, because of how much he likes them. They develop a great bond for each other, but a great war ravages the area soon after, including the palace in its destructive wake. This war take's Alexandra's life, and all the plant life in the Garden dies soon after. Griffon, in his anger and pain, vows to destroy humans, so that something like this could never happen again.]] And finally, FINALLY, when you have to fight him, you are thinking in the back of your head about how to save him. And then, right when you think you saved him, [[spoiler: the apocalyptic scenario predicted by Griffon and the Ancients activates, and the moon comes crashing down. Griffon (who's true name is Sirus) is the key to stopping this, but he has to give up his life...]] This game really, REALLY loves that trick. It loves to actually make you sympathize with the characters, and then kills them off as soon as you save them. It really hurts, and I can't stop crying when I think about it...
* This troper had quite a sad feeling after seeing the first part of (the first) Star Ocean, in planet Roark. It's pretty heart-breaking: [[spoiler:specifically, the scene when Dorne becomes stone. Just everything about the scene is sad - he asking to lay on his own bed; he giving the little music box to the girl he loves, Millie, seconds before turning into stone...]] I think the sole reason why this troper dislike the game is because said plot is pretty much forgotten 10 minutes later.
** Let's not forget poor Perecci. I didn't like her, but the ending showed her all alone, like she was in the beginning since she couldn't stay in the future with Roddick and Millie. With just her Ocarina. I didn't even like her and I felt like a jerk for that.
* The game over screen in ''RenAndStimpy: Stimpy's Invention''. "Well, Stimpy... game's over!!!" with Ren and Stimpy crying, along with somber background music. [[CDrayan This troper]] was only five when he first saw this, and was depressed for a while.
* One after another gets delivered once you get the cannon in ''GoldenSun''. First, there's the poor fate of Prox, teetering on the edge of infinity with eternal winters. Then, once you get into Mars Lighthouse itself, it appears all frozen, and somewhat counterintuitive. Finally, you meet some Fire Dragons, and battle them, and to no surprise. it's [[spoiler:Karst and Agatio]]. The the final boss is [[spoiler:Felix and Jenna's parents and Isaac's father, as a dragon]]
** This troper teared up not ten minutes into playing the first game, when [[spoiler:the Mt. Aleph boulder destroyed a dock where Isaac's dad, Jenna's parents, and Felix were standing. Of course, the game ''had'' to use slow-motion photos of the parents hopelessly trying to escape as the huge boulder came hurtling down inches above their heads. Jenna and Dora's tearful reactions didn't exactly help.]] Fast-forward to the last ten minutes of the second game, where this troper cried ''twice'':[[spoiler:instead of rejoicing over the defeat of the Doom Dragon, the characters are rocked simultaneously by the fact that a) their parents were alive after all, but b) congratulations, they just got killed by their own children. Miracle of miracles, their parents are revived when the lighthouse is lit. However, this joyful reunion is quickly crushed when they all go home and find that their entire hometown has been destroyed by a friggin' ''volcano''. To everyone's surprise (again), it turns out that no one died after all, and smiley faces ensue. But ''damn'', that was emotional.]]
*** This troper never felt much for [[spoiler:Agatio and Karst as villains...until their death scenes. Now, Saturos and Menardi died in a dignified and non-cruel way, so it was even more of a surprise to have Karst and Agatio die like that. Neither having a chance to cure them nor to deliver a MercyKill made this whole thing quite depressing. This troper remebers having tried to use healing-psynergy and items on them as well as running back to Prox to try and get somebody to get them out of the Lighthouse. After that did not work, he regularly went back to them during his progress through the lighthouse to check if they were still alive. After having lit the beacon, he ran around Prox in search of them, until some villager told him that they died. Having heard this, the troper could not really enjoy the "happy ending", especially since nobody seemed to care about their deaths. For this troper, it kinda feels like some forced death, there certainly had to be a way to save them, if the beacon revived the adepts' parents, then why not them? The feeling that they didn't really have to die but did anyway because the plot said so is quite frustrating. Oh, and it certainly doesn't help when watching this scene again that, by now, this troper has (thanks to this site, by the way) become a fan of Duskshipping and that Karst has also become one of his favorite Golden Sun characters...]]
* Many of the endings for {{Dawn of War}} Dark Crusade. Especially the Tau, Eldar, and Space Marine ones.
* The [[MultipleEndings evil ending]] in ''TheSuffering,'' in which Torque discovers that he murdered his wife and children; following this, he transforms into his [[SuperpoweredEvilSide insanity form]] for good, destroys the boat sent to rescue him, and charges off into the wilderness of Carnate Island in search of prey. As he vanishes into the forest, we see the photograph of his family (now stained with blood and dirt) and read the message on it that Torque couldn't bear to read: "This is us, T. Us without you. The only way we can really be happy. Goodbye forever- Carmen."
** The sad tale of Horace Gage, an inmate who murdered his wife on a conjugal visit because he believed it was the only way he could keep her safe. After being executed, his spirit remains trapped on Carnate in perpetual agony, at the beck and call of the electric chair he died in. After a lengthly boss battle, Torque manages to put him out of his misery, though not before Horace says this:
-->I think [[NotSoDifferent we got somethin' in common.]] We know what love is, we know what it is to love a woman. You'd do anything for her, am I right? And somethin' else we got. We know what it is to lose it, lose it all. To not be in control...
** Just about any conversation with the ghost of Torque's son, Cory: the worst one was probably during the second game, in which he contacts Torque while apparently high on heroin, whispering "It helps me forget all about you..."
* Dead Rising pits you against many psychopaths as the game progresses. Most of them are just normal people who snapped and went crazy when the zombies arrived, and the player must kill them to protect other survivors. One of them is a crazed Vietnam veteran carrying a machete, who wanders around in a hardware store. Only after fighting and nearly killing him does he reveal that he has been suffering from flashbacks to Vietnam the entire time. While this was obvious to most players, what he revealed next came as a shock: [[spoiler: He had been out on a shopping trip with his young granddaughter when the zombies arrived, and he watched as she was torn apart and eaten by zombies. He tells you this as he hands you his wallet with a bloodstained photo of his family. After his granddaughter died, his vision "flashed white" and he starting suffering from flashbacks. He tells you this after you, the player, have just ensured his death.]]
* Wang Jinrei's ending in {{Tekken}} 5: it's really rather sad how Wang had to destroy the TragicMonster Jinpachi's become, but their last talk together puts a lot of emphasis on the "Tragic" part.
* The entire game ''Broken Hearted''. It's a kinetic novel (without any sort of gameplay other than pressing the space bar and crying) about a guy who loses his closest friends, including one he was going to propose to, in the 9/11 incident. {{Arutoa}}, who happens to be This Troper, cried his eyes out, playing through hoping for a happy ending. [[spoiler: There wasn't one.]]
* The ending of SoulNomadAndTheWorldEaters. "[[spoiler:So please... Gig. Just come back. Gig? Gig! GIIIIIG!!!]]" [[http://www.youtube.com/watch?v=4cuk1HmuRJY The credits music]] right afterward really drives it home.
** As does the fact that [[spoiler:Danette breaks down so slowly, which makes it so much more heartbreaking. [[HesJustHiding She won't accept it at first, believing he'll be back again, like after your rematch with Feinne.]] As Revya tries to explain that Gig couldn't have survived, leading her to become more exasperated. And then come the tears. In two, well detailed, static images. Very sad. The irony that [[SlapSlapKiss the character who hated Gig the most in the game's early stages]] is also the first to cry at his death helps to cement this scene's {{TearJerker}} status.]]
* Nobody mentioned ''Thief 3'' yet? Two words: Edwina Moira, poor wife of unlucky Captain Robert Moira. When [[@/{{Koveras}} This Troper]] went up to her tower and she asked him to bring her some wine because nobody else would... he just went out and [[ThereIsNoKillLikeOverkill blackjacked the fail out of every single person in the mansion]] in blind rage: servants, guards, relatives, everyone. And he brought her the wine, of course. And, in the only instance of him leaving a spotted loot behind in the entire game, he didn't take the money Captain Moira specifically left for his wife. Just couldn't do that, and the MST3KMantra be damned.
* TheDarkness video game is essentially a FirstPersonShooter version of ItGetsWorse.
** [[spoiler: Jackie's girlfriend and best friend since they were kids, Jenny, is shot in the head by one of the Big Bads of the game while The Darkness holds him helpless, making him watch. Then makes fun of him when he breaks down.]]
** Most of the interactions with the dead WWI soldiers in the "Hell" levels. Some of them understand that they are dead, that they are in Hell, and are sadly resigned to their fate of reliving an even more nightmarish version of the war forever as far as they know.
** The DownerEnding: [[spoiler: Jackie finally gets the BigBad, who is responsible for the death of Jenny. In the process he gives up his soul to The Darkness. At game end, there is a brief, dreamlike cutscene showing Jenny sitting on a park bench holding Jackie's head in her lap. Jenny has to tell him that he can't stay with her there, and Jackie tells her that he misses her so much. The final words of the game are Jenny whispering "Jackie, you have to wake up now."]]
* In SpaceChannel5, when [[spoiler: Fuse sacrifices himself to save Ulala.]] When they escape the exploding space station and Ulala screams out his name just did it for me.
** It becomes pretty damn hilarious, however, when [[spoiler: he turns out to actually be alive with the [[LikeYouWouldReallyDoIt best explanation for it ever]]]].
* I'm very surprised [[{{Resistance}} Resistance 2]]. As if the utterly empty towns and cities that you romp through should be unnerving and depressing enough, you have to contend with Henry Stillman's radio broadcasts. The first broadcast seems innocuous enough, it's a professional radio man reporting [[http://www.youtube.com/watch?v=564fGPoZR5I&feature=PlayList&p=FC6752FF8635DE2A&index=0 a disaster]]. A day after you hear the first one, Henry's radio news man shell falls and he is [[http://www.youtube.com/watch?v=zF9cDUubIB4&feature=PlayList&p=FC6752FF8635DE2A&index=1 audibly shaken]] by the slaughter and the loss of his wife. And then how he gets his hopes up over what he sees on the [[http://www.youtube.com/watch?v=V0IMcFoxPyI&feature=PlayList&p=FC6752FF8635DE2A&index=3 street]] is the worst. To hear this man's hopes get up over the first sings of human contact he's seen in days only to have it robbed from him. And then his brief sojourn [[http://www.youtube.com/watch?v=VMu2x2BAqIg&feature=PlayList&p=FC6752FF8635DE2A&index=5 outside]] you can hear how much he's come apart. And then his [[http://www.youtube.com/watch?v=NudONjweFlM&feature=PlayList&p=FC6752FF8635DE2A&index=6 last broadcast]] ends with his declaration of defeat and his decision to throw himself to the grims. Listening to the spiritual destruction of a man over the course of the game is likely todrive anyone to tears.
* ''NoMoreHeroes'': Sorry, [[spoiler: Jeane]]. This hurts me too." It was a hard, annoying fight to be sure, but...
** The second game gives us another moment with [[spoiler:Captain Vladimir]] (the 3rd Rank), who, in his dying moments, realizes [[spoiler:that he's finally back on Earth after spending decades in space.]]
-->[[spoiler:'''Captain Vladimir:''' Blue skies... fresh oxygen... beautiful as I remembered...]]
* Okay, so it's fairly {{Narm}}y in retrospect, but [[FoominBlue This Troper]] just ''broke down'' the first time she played ''[[SuikodenI Suikoden]]'' all those years ago and got to [[spoiler: Odessa's]] HeroicSacrifice. The later {{Player Punch}}es were just as bad, especially when it was finally made clear that [[spoiler: it's the fault of ''your'' True Rune that everyone you care about is dying. It's known as the ''Soul Eater'' for a good reason.]]
** ''SuikodenII'': When your sister Nanami falls (whether she dies or not is up to whether you recruited all 108 stars), it is a huge Tear Jerker moment, especially when she tells the hero how happy she was to be his "Big Sister". Also, Pilika's plotline is a huge Tear Jerker. She loses her village and her parents, is rendered mute when she is nearly butchered by Luca Blight, is apart from her beloved caretaker Jowy for a long time, and in the end, there is a scene where Jowy tells Pilika than when he leaves, its "goodbye forever". Pilika tells Jowy to hold her like her father held her.
** Then there's the sequence in ''SuikodenIII'' where you finally catch up with the Flame Champion... [[spoiler: Or, rather, with his long-widowed wife, Sana, who explains how he sealed away the True Fire Rune and traded immortality for the chance to grow old and die with her. It's heavily implied that the strain of sealing away the Rune sapped so much of his strength that they didn't get to enjoy much of their new life together, to boot.]]
* How have you guys ''not'' mentioned ValkyrieProfile yet? The game is rife with sad points considering you see their deaths, even though some are more tragic than others. (Lawfer's death was never actually explained...my fan theory was that he helped Arngrim's brother escape and then tripped and fell into a plothole and died.) Jelanda's story was definitely sad.
** Dear god, Jelanda. Especially in the remake, where you get to see her transform into a monster, and hear her ''screaming and begging for help''. She can't be out of her teens and she has to go through that and then have to be mercy killed.
** Perhaps the most infamous was the recruitment of Yumei. [[spoiler: She's half-mermaid and was treated like shit by her fellow merfolk so she went to land to find her dad...but along the way a kid fell in love with her and they exchange rumours of the Lapis Lazuli that grants wishes. But Yumei then finds that her human father's dead after all so she runs away, gets chased to the beach by the boy who finds that Yumei is half-mermaid, then she swims away and the boy's tear creates a Lapis Lazuli. Instead of wishing for the biggest ship ever like he originally intended, he shouts, "I wish...That Yumei can be with her parents!" and unfortunately it gets majorly corrupted when Lenneth appears and says "So he wishes for her DEATH?!"]] This troper personally came somewhat close to crying when he saw it, and he knows several others who actually did cry at this.
** Lorenta. Her recruitment scene starts with "And a happy birthday to you", but then Lezard comes up...and feeds her husband Ghoul powder. (Remember what happened to Jelanda?) [[spoiler: Well her transformed husband then cracks Lorenta's spine in half, then Lenneth apparently chops his head off...then recruits Lorenta and you don't get to reunite her in Asgard.]] Not as sad as the above, though.
** Celice. Seriously. She is seen throghout like 5 recruitment scenes. It's a huge slap to the face that she wasn't recruitable. (Course you couldn't ''possibly'' need another sword user) and that she was left alone.
* When this troper learned the truth that the [[CreepyTwins Bloody Twins]] in Valkyrie Profile: Covenant of the Plume were really [[spoiler: Natalia's lost children]] and in the path where you recruit them involves Natalia giving herself over to save the lives of everyone in the rebellion, [[spoiler: only to hear from Ernest comes to save her that they were betrayed and slaughtered]], the bloody twins [[spoiler: Execute her regardless.]] Honestly, I'm surprised I didn't make the connection....9
* There were a few parts of Tactics Ogre that were hard for this troper...
** The ending where Vice is blamed for the assassination of Count Ronway...and hanged when he was just following orders.
** Denim finding out he wasn't Walstanian but Bacrumese (his ethnic enemy) from his father...who [[spoiler: was nearly tortured to death and dies in his arms.]]
** Picking the wrong options when Denim was talking to Kachua and [[spoiler: watching as she stabbed herself right in front of Denim.]]
** In the neutral path, [[spoiler: Guildus dies and is reanimated by Nybbas]]
*** In general, how little Nybbas cares for his son Debordes and daughter Olias.
** Accidentally letting Seleye die...right in front of Sisteena.
** Finding a broken and desperate Shelley in Baramus.
** Finding out the canonical ending in its Prequel-Gaiden Knight of Lodis was [[spoiler: The ending where Rictor is possessed by Shaher and then killed by Alphonse, then when he faced Shaher, Eleanor grabbed onto Shaher's hands when he was dying and died with him...thus sending Alphonse back to Lodis to have his name changed to Lans Tartare...and then raid Denim's home village]] This troper MUCH preferred the ending where [[spoiler: Cybil' Eleanor's older sister, dies with Shaher and Alphonse and Eleanor are never heard from again after they elope.]]
** Accidentally continuing the path where [[spoiler: Kachua commits suicide in front of Denim]] and then watching as my chaos frame was too low and [[spoiler: Denim, the new ruler of Valeria, is assassinated by a gunner.]]
* A little known PSP came called JeanneD'Arc involves Jeanne (Aka the Joan of Arc) getting thrown out of the story while Liane acts as Jeanne's double. You all know what happened to the real Joan of Arc...right? [[spoiler: If you don't...she was burned at the stake for witchcraft by English...obviously this is what happens to Liane and you actually '''DO''' see her outline burning at the stake right as Jeanne walks up.]]
* Pretty much a lot of [[PhantomBrave]].
* ''CityOfHeroes'' has some sad moments for a bright, fun game of playing superhero (or [[CityOfVillains supervillain]]).
** The Faultline arcs. They open in an area where hope is being reclaimed; an area of the city that had been devastated by a city-shattering earthquake by the crazed earth-controlling villain Faultline is slowly being rebuilt after the horrors of the Rikti Wars. You gain a cheerful, ditzy sidekick, Fusionette, for a while, and her more sombre, but still decidedly KidHero-ish boyfriend... Faultline? As you explore deeper into the past of the villain, the zone, and the hero named Faultline, cracks appear, and the mystery deepens. [[spoiler:Eventually, you discover that the first Faultline had been a ''hero'', one of the city's best and brightest. But one of his enemies, PsiCurse, had created the [[RetGone Psychochronometron]], altering the timeline and making him into a villain to try and turn his foe into an ally. Unfortunately, PsiCurse' knowledge of Faultline was incomplete, and the resultant temporal stresses drove Faultline mad, making him lose control of his powers and killing both PsiCurse and Faultline's closest friend, and setting Faultline down the path that would orphan his young son, Jim Temblor, and leave him torn for much of his life, with two sets of memories in his head.]] Thankfully, you can get to the bottom of the mystery, and have it end [[spoiler:with Jim Temblor [[LegacyCharacter taking up his father's mantle]] to make Faultline [[BitterSweetEnding a hero's name again]]...]]
** The Dark Watcher's aptly named 'The Horrors Of War' arc. [[spoiler: mainly [[PlayerPunch the death of Lt. Sefu]], but also the [[MoralEventHorizon truth behind the origins of the Rikti War]].]]
* [[spoiler:Sophia's letter to Anton]] during the ending of ''{{Professor Layton}} and the Diabolical Box''. I've got [[SandinMyEyes something in my eye]]. * sniff*
* He handled most of ''Fable'' without tearing up, but there was one moment that did it for This Troper. One of the Demon Doors in the game will only allow his three friends to enter it: a gallant knight, an evil mage, and a bandit. [[spoiler: Naturally, this means you need to wear a bright plate outfit, a dark Will user outfit, and a bandit outfit in that order.]] Once his requirement is met, he allows you entry. When you get in, you discover [[spoiler: that the reason he hasn't seen them in so long is because once they were inside, they fought amongst themselves for the treasure and ended up killing each other.]] It's bad enough on its own, but the Demon Door just sounds so ''happy'' at finally seeing his friends again.
* So, we're gonna talk about a little gem of a series that goes way back to the NES, namely StarTropics. It's the story of one boy, a yoyo and some of the [[NintendoHard most trollish level design]] to ever come out of {{Nintendo}}. [[IAmNotMakingThisUp Ever]]. Moving along now, you play through the game in search of the main character, Mike Jones's uncle, an esteemed researcher after he's been kidnapped by [[BigBad Prime Invader Zoda, an alien conqueror]]. [[spoiler: Upon reuniting with him one act before the finale, you find out that he has been kidnapped in order to help Zoda find some very important relics that had crash landed deep under the tropical region you had been in. After a hurried reunion ending and a plea from Mike's uncle to continue forward and reclaim said items, you are challenged to the most brutal triathlon of levels yet aboard the alien spaceship that crash landed a good bit further. After each level however, [[SwordofPlotAdvancement you pick up a strange set of cubes]] that give you some awesome perks. The first one & my personal favorite gives Mike [[InfinityPlusOneSword the otherworldly yo-yo known only as the Supernova]], the second one gives you the maximum possible amount of health Mike can have in the game(a Godsend at that point in the game), and the last one you get upon beating Zoda for the last time. After all of that effort, [[FissionMailed a nearly botched bail out from a crashing alien spaceship]] and a subsequent rescue by a dolphin you saved earlier in the game, you are asked to put the three cubes together. As soon as you do, you are treated to a flash of light and then seven children from noticably different and otherworldly origins appear out of nowhere. The oldest one and the princess of their entire planet, Mica, starts to talk in her normal tongue only to pause herself and in plain English thank Dr. Jones and Mike especially for finding them and freeing them. She also tells you of how they fled from their planet due to Zoda's complete destruction of said planet but not before saying that now they were homeless. The Coralcolan chief then decides that they were all going to be adopted by himself as the game comes to its final conclusion.]] To put things into perspective, my family got this game launch day in 1990, and I only recently found it again and played it to the ending. I am 20 and I still had one manly, yet heartwarming tear to shed at that conclusion.
** Zoda's Revenge: StarTropics 2 then comes along and adds to this all with a return of the Prime Invader as he [[spoiler: travels through time in search of some very special blocks called "Tetrads". Of course, you go through the numerous trials the different times give you and eventually stop Zoda from acquiring all of the Tetrads [[WhereItAllStarted on the same island the first game began.]] You then hand them over to the Chief of Coralcola who then puts them all together (because he is a master at Tetris, go figure), and just like the first time around, they are graced with yet another Argonian figure, the King of the entire planet and the father of the seven kids who was once thought to be dead with the rest of the planet. Upon finding his kids in good hands, he then thanks everyone who made it possible and just as suddenly as he arrived he departs with his children off to create a new world with them, but not before Mike chases them off towards the sunset and Mica, who at this point was Mike's established crush, promises that they'd meet again. Cue credits theme.]] I wish if they would make a third game every time I reach that part... I loved those characters.
* KingOfFighters 2000: While in other teams' endings Kula's just standing on Zero Cannon with intentions of destroying it, [[spoiler: in her ending she succeeds and promptly [[GravitySucks plummets from orbit]]. [[RobotBuddy Candy]] catches up to her and shields her. She survives and all that is left from Candy is her head calling her "Friend".]]
** KOF 97. [[http://www.vgmuseum.com/end/neogeo/b/kof97sp.htm The Sacred Team's ending.]] Two phrases: [[spoiler: "Defeat Orochi and do with Yagami! And like 1800 years ago, protect Kushinada!"]] and [[spoiler: "Kyo, I'm waiting for you!"]]. The first time I beated the game, [[{{Orihime}} I]] wept like a little girl.
* BrutalLegend had a few, much to this troper's surprise:
** [[spoiler:The cutscene of Ophelia throwing herself into the Sea of Black Tears.]]
** [[spoiler:Drowned Ophelia's poem.]]
** [[spoiler:Eddie's dream about lying in the grass and sharing a tender moment with Ophelia, followed by a CrowningMomentOfFunny of them holding hands and frolicking together while slaughtering demons.]]
** [[spoiler:After defeating Doviculus, Eddie diving into the Sea of Black Tears to get the real Ophelia back, giving his mother's necklace he previously gave her back to her once her discovers her body, and swimming back up with her body only to be pulled down himself--that is, until the real Ophelia pulls him back up by his tags and they share the same kiss Eddie had in his dream. The fact that there were no words exchanged between them (or needed to be, for that matter) made it all the more of a powerful TearJerker for this troper.]]
** [[spoiler:The post-game meeting with Lita, where you mourn over Lars' grave with her in silence.]]
* {{Saya No Uta}}. Due to Saya being an {{Eldritch Abomination}} and Fuminori's nightmarishly distorted senses, both of them are surrounded by people who they cannot or can barely tolerate interacting with. Both are completely alone in a hostile and alien world. They fall in love, and it forms a bond that is truly unbreakable. Even in the midst of all the {{High Octane Nightmare Fuel}}, {{Nausea Fuel}}, and {{Moral Event Horizon}}-crossing, they somehow manage to stay sympathetic characters. Of course, considering the [[CosmicHorror genre]], there's really only one way it can end. [[spoiler:Bonus points for the True Ending's {{End of the World As We Know It}} being completely overshadowed by Saya's goodbye, ''even though said goodbye is what causes the End.'']] This Troper admits to sobbing openly at some parts, but there [[NightmareFetishist may be some underlying factors to that]].
* Some of the endings to Daniel Benmerugi's game ''I Wish I Were the Moon'', and pretty much all of ''TodayIDie''.
* The scene that gets to this troper the most in ''BlazBlue'' is Ragna's flashback in the beginning of his story mode. Dear god...
** This troper preferred the end of one path in Rachel's story, where she [[spoiler: realizes it's too late for the world to be saved and she'll be forced to keep reliving the events until Ragna succeeds. After begging Ragna not to give up or accept his fate, she travels back in time, lamenting on the fact that she can only continue observing.]]
** The True Ending of Continuum Shift is a big WhamEpisode. However, one of them is a huge mental TearJerker for this troper. [[spoiler:I'm talking about Litchi's eventual FaceHeelTurn. Even though she did it out of necessity to preserve Arakune's life that the NOL is threatening... it's still VERY depressing that pretty much the only genuinely good soul in the BlazBlue universe has to be treated like an antagonist, and pushing the universe to the ultimate cynicism view. And the fact that this troper doesn't exactly know how Litchi personally felt about turning bad (would she be remorseful to betray those that trust her, e.g: the citizens of Orient Town, or would she willingly make them suffer if she can save Arakune?) just made it more depressing.]]
** Speaking of Continuum Shift, the story mode for Lambda-11 is one that was particularly unexpected. [[spoiler: It starts during the events of the Calamity Trigger prologue, from Lambda's point of view, with the varied tests being run on her. She is clearly in pain from the testing, and is screaming in her mind, but she is unable to do anything to stop the procedures. Going through her recovery by Tager from the Ikaruga ruin, to the eventual wipe of her memories and original personality by Kokonoe, and it becomes readily apparent how much of a {{Woobie}} she is; just about every waking hour she had was ruled by pain and helplessness, and she was trapped in that until she functionally died in Kokonoe's lab. Listening to her cries through the whole process, and the accompanying music, was too much for this troper.]]
* The first part of PhantomBrave is depressing enough with its absolutely ''brutal'' AllOfTheOtherReindeer moments, but the new scenario in the remake makes it even worse by introducing [[spoiler:"Carona", who is a Marona from a world without Ash. Also, everyone in the world dies in the opening cut scene.]] It's like NIS looked at the original and asked "How could we possibly make this more depressing?"
* ''AssassinsCreed II'' has several ''powerful'' moments, especially at the beginning, where [[spoiler: Ezio watches his father and two brothers be hung.]] Later on, reading some of the letters to Templars from their family members can be heartrending, especially Carlotta Moro's letter to her mentally-handicapped former husband, Dante Moro.
** Another incredibly sad bit from ACII is the final The Truth video, where you hear what were probably Subject 16's last words before he committed suicide: ''My mind is gone. Lucy, I can't wait any longer. I'm ready to go now. She sees me raise the knife...'' Especially sad due to the contrast to the earlier Truth videos where Sixteen is barely managing to hold himself together due to the trauma of extended stays in the Animus. This time he is completely calm, and at peace.
* ''The Hobbit'' is mostly a brightly-colored, action-adventure version of [[{{JRRTolkien}} Tolkien's]] [[TheHobbit book]]. Then you get to Mirkwood, and meet Corwin, a soldier from Laketown, whose entire party was just killed by spiders; including his brother. The music alone will tear your heart out.
* E.V.O. The Search for Eden had a couple of these. One involves talking to the spirits of a mother-and-child dinosaur killed by falling meteors (your creature conveniently time-travels to escape this fate). In another, you kill a male yeti and then his wife. Right after she dies, their child runs by wailing and wanting to know where his parents had gone.
* {{Worms}}, of all things. You wouldn't think so, but just listen to the Wormsong and tell me you don't feel some ManlyTears coming on.
-->We are Worms, we're the best, and we've come to win the war,
-->We'll stand, we'll never run, stay until it's done,
-->Though our friends may fall and our world be blown apart,
-->We'll strike with all our might, we'll fight for what is right,
-->'Til the end.
** It's the way they sing "'Til the end" that does it. It has this forlorn, wistful quality to it that suggests they really just wish it was all over, or that they know "'Til the end" means "Until we're gone too." But no matter how bad things get, no matter how long it lasts, no matter how many of them die, those little guys will keep on fighting. Godspeed, you tiny pink psychopaths.
* [[http://www.youtube.com/watch?v=SlKhGTaoWzU&fmt=18 "This used to be our only refuge..."]]
* Arthas gets one in Wrath of the Lich King. He lies broken and sees his father's ghost. His father tells him that his reign is over and the "no king rules forever." Arthas finally realizes the folly of his actions and dies, but not before giving some gut wrenching final words. "I See....Only Darkness...Before Me." After all that evil and cruelty he dies broken and alone. Manages to actually make you feel sorry for him.
** Made even worse with the revelation that Arthas' good side was still part of him all along fighting back his evil side. After enduring years of this torment he still dies alone and hated by every living being in the world with no further chance at redemption.
* The sequence in ''BatmanArkhamAsylum'' where [[spoiler: under the influence of the Scarecrow's fear toxin, you relive the death of Bruce Wayne's parents. Including a point where you turn into Bruce Wayne as a child and stumble past the corpses of your parents. And hear the voices of the police officers investigating your case -- one of whom is an absolute dick who sneers that Bruce will ''obviously'' get over the murder of his parents because he's rich and has a butler. Thankfully, the other one belongs to the man who will become Commissioner Gordon.]]
* About every other chapter in HeavyRain qualifies, but to be short:
** The first chapter is a slow, plodding piece about a birthday party. Ethan plays with his kids, designs a house, all that stuff. Then the second chapter starts with [[MemeticMutation JAYSOOOOON!]] dissapearing in a mall, [[spoiler: only to be run over by a car right after Ethan finds him.]] The next chapter is two years later, with Ethan a dispondant wreck, Shaun almost totally unresponsive, and the entire world going from bright and happy to grim and crumbling. A very effective use of MoodWhiplash.
** The BadEnding. [[CaptainObvious (Duh.)]] [[spoiler: If you get the worst possible ending, then all the protagonists are dead, Shaun dies, anyone that could tell the killer's identity dies, and the Origami Killer is free to strike again. [[ShootTheShaggyDog Even worse if Ethan survived everything; not only does his son die in front of him, but he gets gunned down in a police ambush immediately after.]]]]
** You'll need two tissue boxes while [[spoiler: playing as Scott Shelby burning up the evidence from the case.]] One to be [[ShockingSwerve thrown at the television in rage]], the other to [[PlayerPunch mop up your slobbering face.]] Yes, that means you need to do the QTEs with your toes.
* The end of the ''A Boy and His Blob'' Wii remake has that scene where [[spoiler: the character is dead, and the protagonist [[SwissArmyTears cries]] for a few seconds, and then the character is alive again]] except this time [[spoiler: the blob turns into some [[CrowningMomentOfAwesome unbelievably powerful robot]] immediately afterward]] and you think that's the end of it, until the surprisingly bittersweet ending where [[spoiler: the blob [[ButNowIMustGo returns to its planet]] leaving the boy's dark silhouette to gaze up at the moon, alone.]] Took me by surprise.
* The ''[[{{Crysis}} Crysis 2]]'' [[http://www.youtube.com/watch?v=34QMA2ykfCc&fmt=22&annotation_id=annotation_376226&feature=iv 'Wall' trailer]] always gets ThisTroper. The singer sounds like she's broken already, combined with the wall of people looking for lost loved ones, and the look on the soldier's face as he pulls the pin on his grenade...and doesn't throw it...excuse me...
* Neeshka in the betrayal scene of ''NeverwinterNights2''. This troper isn't sure which version is the most tear-inducing: the one where she turns on you because you've neglected her, the one where she's ''forced'' to turn on you, screaming out tearful apologies all the while, or the one where she manages to break through the control to join the first person to ever show her kindness - you.
* All of the canon ''FatalFrame'' endings are this, some more than others.
* Continuing the subject of music games, you wouldn't expect ''beatmania'' to have a TearJerker. However, the song Scorpion Fire, whilst pretty epic in the game cut, has a full 8 minute version in the OST. Trust me when I say that you will have tears in your eyes from 2:40 onwards, in particular the section beginning at 4:15.
* The death of [[spoiler: Mona Sax]] at the end of ''MaxPayne 2''. Of course, you get extra motivation to complete the game on the hardest difficulty level and prevent it.
** The deaths of his wife and infant daughter in the first game also count. Even worse, it becomes apparent that Max's last conversation with his wife; which he totally blew off, is not only the reason she's killed, but it was the very thing Max is trying to destroy in his downward spiral.
* {{Freespace}} 1: [[http://www.youtube.com/watch?v=uSYwXhp-bVk "...but our planet is our home... And yet still, they came. And our world... was gone."]]
* The [[spoiler:death of RobotBuddy Floyd]] in {{Infocom}}'s text adventure ''Planetfall'' is a notorious early example.
** This is NOTHING compared to the sequel, in which [[spoiler: you must [[ShootTheDog kill Floyd yourself]], this time [[DeadForReal permanently]]]].
*** [[spoiler:"One last game of Hider-Go-Seeker?"]]
* The deaths of [[spoiler:King and Toroko]] in ''CaveStory'', made worse by [[spoiler:the player having to kill Toroko themselves after she's forcibly given the game's PsychoSerum]]. And then, a couple levels later, [[spoiler:you lose Dr. Booster and if you fail to get the rope, Curly Brace too. Curly doesn't even get a death scene... Just "There is no reply." from her drowned body after she gives you her air bubble. Thanks heaploads for the survivor's guilt, ''CaveStory''. And as if one evil moment wasn't enough, The Doctor then goes on to turn Sue and Misery into hideously mutated, mind-controlled puppets when he goes OneWingedAngel. To say nothing of whatever the hell happened to the Egg Corridor while you were in the Labyrinth]].
** The [[spoiler:death of Curly is even worse when you finally, broken-heartedly move on from her {{Heroic Sacrifice}} to finish the game, before realising that ''you could have saved her''. When this troper found this out, she discarded her idea of a single playthrough and completed the ''entire game'' over again to get the happiest ending.]]
** The game itself wasn't so bad for me, but having finished the game, I can't listen to [[http://www.youtube.com/watch?v=Jkcc48Qe5gQ Toroko's Theme]] without feeling terrible.
* In ''AdventRising'', [[spoiler:the player has to make a choice, early in the game, between saving the main character's fiancee or the main character's brother, both of whom have gotten a fair bit of the player's sympathy by this point. Whoever you choose goes with you in the escape pod, and you get to watch the other one being painfully dragged away by aliens]]. Then a few levels later, [[spoiler:whoever you chose to save dies anyway, by drowning. And then the one you left behind becomes the final boss]].
* ''[[OgreBattle Tactics Ogre]]'' has Lans Hamilton's music box that his wife gave him, [[spoiler: which the now wheel-chair bound knight tries to reach for after Lans Tartare had completely broken his mind and body after months of torture]].
** Not to mention what happened to Lans Tartare in the gaiden game, which takes before Tactics Ogre. [[spoiler: Losing the ones he cares for changed him from a wild-eyed idealist to a bitter cynic we see in Tactics Ogre.]]
* This troper was surprised by ''Kane & Lynch: Dead Men.'' Although it seems like just a cinematic shoot 'em up, the story hits ''hard'' sometimes. [[spoiler:Throughout the first few levels of the game, Kane is sent on a job to steal something for a gang of mercenaries that have his wife and daughter. After botching it, they are brought before him as he's lying in a ditch, helpless. They shoot his wife in the head, and are about to kill his daughter before he becomes enraged, grabbing a shovel and beating the shooter to death, screaming "YOU SHOULD HAVE LET ME TALK TO THEM!"]] Oh, and let's not get into the ending...
** That ending is made worse considering [[spoiler:you can save her. All it requires is leaving Shelly, Riffic and Lynch to die out in the jungle, once again betraying everything you know and knowing that your daughter hates you even more now.]] Some people say this game sucks. I want them to find me a shooter that can deliver that kind of ending.
** ''Either'' ending is a TearJerker for [[PremiumIrritation This Troper]]. After picking the [[spoiler: save Jenny]] ending (albeit accidentally) I was fired up for what I fle tsure was going to be one huge BigDamnHeroes moment. [[spoiler: You then of course arrive in the town to find that Rific is already dead, and it just gets worse from there. To have very nearly reached the dock (and escape) only to have Jenny gunned down by the last man between you and safety broke my heart. It's made ''even worse'' by Kane's frantic denials of the fact she's dead, yelling at Lynch in deranged fashion to shut him up and carrying Jenny's limp body on his shoulders to the boat. Oh yeah. then Shelley dies too.]] The waterworks came on with a vengeance.
** The developers know. Oh, those fuckers know. The achievements in the 360 version for getting each ending are, respectively, "Damned If You Do" and "Damned If You Don't."
* Though it's on the {{Narm}} page as well, the game over screen for ''TraumaCenter: Second Opinion'' caused this troper to cry a little bit every time she got it (which is saying something, because, uh, said troper is sort of awful at that game).
** The game over screen on the original version, ''Under the Knife'', is much more heart-wrenching due to the fact that it lacks the over-the-top drama that was added in the Wii versions; it's quiet resignation made this troper feel awful every time she failed a surgery.
* No love for ''{{Portal}}'' and the death of the faithful [[spoiler: CompanionCube]]?
** No love for overused memes!
** For all of its meme-generating power, [[spoiler:the moment of the cube's incineration]] is more likely to cause open laughter than any form of sadness. The player understands how it's meant to be taken, but come on, is there even ''one'' player who cried when [[spoiler:the cube rolled down the chute?]]
*** Yes dammit!
*** I wasn't going to cry...until I saw that sign showing the player breaking the [[spoiler: Companion Cube's]] heart. So I decided to TakeAThirdOption and use cheat codes to [[create portals between the enterance and exit, allowing me to take the Companion Cube to the elevator and to the next level.]]
*** I was instead pissed off because I realised I'm just being had by GLaDOS. And FYI, you don't need cheats to save the companion cube (though apparently you do need some to bring it to the next level). You can use a glitch to bring a cube from level 16 and incinerate that and it'll work.
** Also, don't tell me that you didn't feel at least a pang of sadness the first time you knocked over a turret, only to have it say, in a melancholy voice, "I don't hate you..."
*** No, I just thought it was creepy.
*** If you use a turret as a shield while a different one is firing at you, your makeshift shield screams, "W-wait! No! ...It's me!"
* ''LostOdyssey'' had its moments in the main story - primarily the death of [[spoiler: Kaim's daughter, moments after he's finally been reunited with her, after having believed her to be dead for 15 years]] - but it's in the sub-section ''The Dreams of a Thousand Years'' that the tears really start flowing. While having no impact on the actual game-flow or story, these tidbits of memory from Kaim's thousands years of life - watching people being born, grow up, and die, being happy or in despair, dying young or in ripe old age... with atmospheric music and artisticly-rendered background imagery, these simple, written tales don't just tug your heartstrings - they play them like a harp. Which is probably a good thing, since that's basically the ''only'' point of their existence.
** Well, that and the achievement.
** The ending, with all the characters [[spoiler: inside or stuck outside the death-sphere thing, where you watch your friends, including the comic relief and probably most human of all the characters, die. Sure they get better, but still.]]
** ''LostOdyssey'' still has me reaching for tissues on every part of A Thousand Years of Dreams, especially the first one, [[http://www.youtube.com/watch?v=DHM2JUhIwAg Hanna's Departure]]. Watch and you will understand.
* ''Odin Sphere'' hits you twice with the deaths of [[spoiler: Ingway]] and [[spoiler: Mercedes]]. If you go for the [[MultipleEndings bad ending]] by pitting [[spoiler:: Mercedes against Darkova]], they just ''twist'' that knife.
** Hell, this troper was tearing up with just one line - [[spoiler: "You liar...you promised you'd come back..."]]
*** This troper cried for almost ''every single boss battle'' in the Bad Ending, and you have to play through every combination in order to unlock the last scene and [[spoiler: find out what happened to Cornelius and Velvet.]] Just a few that made her shake and cry: [[spoiler: Cornelius versus Gallon, where even after defeating him, King Gallon keeps regenerating and explains that he can't be killed because of a curse placed on him in the Netherworld, and proceeds to swallow an exhausted, broken spirited Cornelius whole. Oswald versus King Onyx, where Onyx provokes Oswald into a rage that makes him try to use his Shadow form too much too quickly and he transforms into a mindless Revenant (i.e. yet another shadowy victim of the Belderever) who wanders off groaning Gwendolyn's name. And, of course, the Bad Ending, where you see Myris standing on what was the peak of Horn Mountain, only the oceans have risen so high that ''almost the entire mountain is underwater'', and as "the last piece of land in Erion" crumbles beneath her, Myris prays that someone she loves will be spared and cries out, "This is a terrible ending! Who would wish for this?" before burying her face in her hands in grief and the screen fades to black...]]
**** This troper was just about driven to tears at the memory of that ending.
**** Wanna know what's worse? [[spoiler: The {{Good Ending}} presumably has the ''exact same thing happen to Myris.'' The only difference is there were four survivors of the apocalypse instead of zero.]]
* ''LiveALive'' ,[[spoiler: Orsted. "As long as there is still ''one'' person who believes in you". Orsted clings to those words for dear life, when the kingdom believes he is the demon. And when he finally reunites with the princess, only for her to asky why he didn't try to rescue her (he ''did'', above everything else), cries for Straybow (who betrayed Orsted completely), and ''commits suicide in front of him.'' Is it any wonder Orsted [[StartOfDarkness snapped]]?]]
** [[spoiler: Also, the Kung Fu Chapter. The story of the chapter is based around an ancient martial arts master who reforms and teaches three theives, and teaches them his style of fighting. No matter what you do, though, two of them are killed in a brutal attack from a rival school.]]
* This troper was surprised to find she had this reaction to the death of Mr Brown, of all people, in the ''ReservoirDogs'' game - despite the fact that his death is pretty much inconsequential in the movie, and the fact that it's a ForegoneConclusion. It's the bit where he's driving along with blood in his eyes and a bullet in his head, and he starts up, 'So. I was on Interstate 26...'
* The ending(s) of ''PlanescapeTorment'' are tearjerkers. The best ending is [[BittersweetEnding bittersweet]]. The bad endings are crushingly tragic.
** Even worse is the flashback in the Sensate Hall where you find out the Practical Incarnation didn't actually return Dionarra's love, but was planning on letting her die from the start.
*** This troper can never use the word again without feeling a pang from this scene. ''Longing... The desire for that which you cannot change or possess.''
*** It gets worse: [[spoiler: When you talk to Deionarra in the soul cage at the end, you can choose to spin a practical-incarnation style lie to get her to help you, and she does. After you are gone she remains a little while and says "I forgive you, my love". She knew all along she was being had.]]
** Any character backstory in that game is bound to crush your soul. [[spoiler: Morte being beaten by the Practical Incarnation. Ignus's training. Dak'kon's... everything.]] If you can be evil in that game without feeling awful, you have no soul whatsoever. This troper couldn't even do it.
** There's a woman who works in the Smoldering Corpse just so he can be near Ignus- which, yes, is already a sad thing, since he seems much more in love with flames than with everything else. [[spoiler: Then, after freeing him, you talk with her. Ignus first reaction? He hugs her. And she's just so happy that she lets herself burn.]] Maybe flames weren't really ''everything'' for him.
* In ''{{Planetarian}}'', [[spoiler:Yumemi's [[KilledOffForReal eventual fate]]]] becomes fairly obvious well in advance, but that didn't stop this troper from sobbing like a little girl when it actually happened.
** I just recently finished the game, and being my first Key game...Wow. Starting from the chapter [[spoiler:"At the End of the Battle"]] to the ending itself this troper felt his eyes get watery. It wasn't until [[spoiler:you see Yumemi's memories]] that my tears started to drop. The rest just destroyed me and made the last of the text unreadable due to my tears overflowing.
* The ending credits of the first ''KatamariDamacy'', of all things. It's gotta be the ending song, [[http://www.youtube.com/watch?v=lX_53MNn23o Katamari of Love]]... it's so cheesy, but it's such a pure expression of hope...
** In the last flashback of the We ? Katamari game, the flashback is of The Prince's birth and how happy his father is. Either you'll cry at how beautiful and emotional the scene is, or you'll cry at the fact that now he doesn't even remember which of the cousins he is, and how he constantly makes fun of him.
* The whole of ''KanaLittleSister''.
** This troper spent at least 75% of the game weeping piteously.
** This troper already knew what was probably going to happen, so to him, it made all the heartwarming moments bittersweet.
** Did someone forget the credits sequence from GrandTheftAuto Vice City? It surprisingly did the same too.
* [[http://armorgames.com/play/5355/immortall This]]. [[GrowingUpSucks The metaphor]], the [[spoiler:HeroicSacrifice]], the [[CrowningMusicOfAwesome music]]...
** [[ShmuckBait God ''damn'' it]]. It's worse when you fail and [[spoiler:The family dies too]]
** This game made This Troper sad. She must now play it over and over in an attempt to get all the endings, in the hopes that at least one will make it somewhat less bleak. The [[spoiler: 'fail to save the family']] ending was somehow [[TheNeverendingStory familiar]]..
--->[[spoiler: '''Rock Giant''': "They look like big, good, strong hands. Don't they? ... My little friends. ... I couldn't hold on to them. The nothing pulled them right out of my hands. I failed."]]
* [[http://www.joystiq.com/media/2007/11/animalcrossing.jpg This comic]] chronicles the author's relationship with his deceased mother and the game ''AnimalCrossing''. It's hard not to comprehend how touching a simple game like ''Animal Crossing'' can be.
** I just read that and it fucking destroyed me.
** I just read it and cried like never before
** I just read it for the third time, and I doubt I will ever be able to read it without crying.
*** Oh goddammit every time. EVERY. GODDAMN. TIME. * wipes tears away* ... well at least it wasn't [[http://www.buzzfeed.com/awesomer/the-story-of-ugly-the-cat-cci Ugly the Cat.]]
** Prepare to hate This Troper for destroying it for you, but it's probable the messages were from the ingame character's mom, not the author's real one. (i.e "The messages were all the same")
*** This Troper feels a very strong urge to disagree with this as his own mother plays Animal Crossing and will often send gifts with messages. The difference between the character's mother and a real mother is easy to see. Also, I've read this and seen the ytmnd a few times and I still can't help but break down in tears. My eyes are watering just thinking about it right now. What makes it worse is that the little message shown in the comic is almost verbatim of some of the stuff my mom has written to me. And now the water works are starting.
*** Actually, since the game can't save mail in queue that long, it is the ingame mother that is sending letters in the comic. Doesn't stop it from being touching, though.
* The Bad endings of ''{{Yo-Jin-Bo}}'' are all pretty much tear jerkers, but special mention goes to Ittosai's Bad ending for his anguished cry of "The people I love always run away from me!" when [[spoiler:the pendant forces Sayori back to her own time literally ''in the middle of'' Ittosai's attempt to confess his feelings to her]]. Owww.
* ''{{Nier}}'' is essentially 50% genre/medium savvy humour and 50% undiluted tearjerker. Not even the sidequests pass up the opportunity to tug hard at one's heartstrings...
* Somehow, even StreetFighter manages to get in on the heartstring tugging action. In Super Street Fighter 4, a couple of the endings are genuinely sad, namely Guile and T Hawk's endings. Guile's is more bittersweet, as he [[spoiler: visits Charlie's grave and has a toast on it, vowing to finish his takedown of Shadaloo so that Charlie can have closure.]] T Hawk's is genuinely depressing, as he [[spoiler: finds Julia with Rose's help, but her experience with Shadaloo has totally traumatized her, and she is unable to remember who Hawk even is.]] Guile's put a bit of a glow in this editor's heart knowing that [[spoiler: he succeeded, since Shadaloo is gone by Street Fighter 3's events, so Charlie can rest in peace,]] but Hawk's ending is probably one of the most depressing things you would ever see in a fighting game.
* Somehow, even ''TwistedMetal'' manages to pull this off, with Grasshopper's ''Head-On'' ending. The entire reason Krista's ghost is in the tournament? [[CompleteMonster Calypso]] [[MagnificentBastard wants her to win]] so she can wish herself back to life. Then when she actually ''does'' win, [[spoiler: she fails to realize what he was after, and simply accuses him of using her to kill more people. And just to make things worse, she wishes that the accident that killed her and gave Calypso his powers never happened.]] Calypso is forced to grant her wish, and we see her happily playing with a younger, friendlier father. [[spoiler: Then we see her comatose in a hospital, with Calypso watching. He can't give her what she wants (since trying to RetGone anything in ''Twisted Metal'' never works), and she can't actually come back because [[LiteralGenie that wasn't her wish.]] The best he can do is leave her in a happy dream state until she recovers.]] Just...damn.
* ''{{Prototype}}'' has a minor one at the very end: [[spoiler:over the credits, audio from a news report plays, which starts off with a random citizen talking about how the Marines risked their lives to save New York City and how everyone's extremely grateful to them. What makes it heartwarming is that [[EvilArmy Blackwatch]], the secret military division that deals with biological weapons (and is composed of nutcases that have no problem with killing healthy, innocent people ForTheEvulz) was planning on nuking the city to prevent TheVirus from spreading and having the Marines take the fall for it.]]
* The opening of the last chapter of ''[[CallOfJuarez Call of Juarez: Bound in Blood]].'' [[spoiler: Ray and William corner Thomas and Marisa in the vault, with the elder brothers eager to kill each other. Willaim finally steps between them, threatening to kill Ray if he doesn't stop. He reaches into his coat...and Ray guns him down. Turns out he was reaching for his bible.]]'' The game then seems to have a hopeful ending...until you remember this is a {{Prequel}}, [[spoiler: Thomas will become an abusive parent to Billy, he and Marisa will be murdered twenty years later, and Ray's FaithHeelTurn will only make him an even bigger monster [[RedemptionEqualsDeath before he dies.]] ]]
* Speaking of westerns, ''RedDeadRedemption''. "Dead Man's Gun." You cried, admit it.
* EternalSonata . As the game is set on the night Chopin died (Yes, the real-life composer), you know it's not going to end well. But it's done so surprisingly beautiful that despite all of the [[NarmCharm Narm]] in the game up to that point, you'll still be crying.
* RatchetAndClank: Don't give me that look. This ordinarily snarky series took a turn for the emotional towards the end of ''A Crack In Time'' when [[spoiler: Clank must stay behind at the Great Clock: "It is what I was built for." He holds his hand out to Ratchet, who simply kneels and hugs him close. The events that follow don't make you feel any better.]]
* TheNeverhood: Maybe it's just me, but when I collected all the disks and watched the final video I felt rather sad inside. [[spoiler: The way Willie says, "If you watching this, then you do good! Willie happy!" almost ''right after he and Robot Bil are killed by Klogg's Clockwork Beast'' is just depressing.]] That will ''make'' you want to [[spoiler: kill Klogg]].
* {{ICO}}'s ending. You've killed the evil Queen and the castle has fallen... but Yorda's been turned into a smoke creature and can't come with you. Then [[http://www.youtube.com/watch?v=JSoDrWv2YsA You Were There]] starts playing as Ico dreams about all he and Yorda went through together... [[spoiler:Turns into [[CrowningMomentOfHeartwarming tears of joy]] when you find out she's okay, of course.]]
** The backstory is pretty depressing as well. Those poor horned children...
* The ''QuestForGlory'' series features plenty of such moments ([[GagSeries when]] [[CrowningMomentOfFunny it]] [[AffectionateParody wants]] [[YetAnotherStupidDeath to]]), especially the DarkerAndEdgier fourth game. Just a few highlights:
** Erana's story stretches all five games, and is just saddening to hear. [[HalfHumanHybrid Half-human, half-fairie]], she wandered the world, making peaceful gardens for travellers to safely rest, and all the while fighting off evil. Then she went to Mordavia to stop a cult from summoning an EldritchAbomination. The Dark One started coming through, so Erana sacrificed herself to stop it. As a result, her soul was trapped in constant battle against the Dark One for two generations, and was ''losing'' the whole time. When the hero finally releases her spirit, she has enough time to thank him before passing on. It's up to the player to give her a happy ending in the last game.
** [[http://www.youtube.com/watch?v=s0t33RDuzVA Toby's sacrifice]] had this troper wavering between ManlyTears and OcularGushers the first time he saw it.
* The freeware game ''EternalDaughter'', though better known for its terrific gameplay and high difficulty level, rewards the player with two of these towards the end. First, when the heroine, Mia, finds out that [[spoiler:the god of Nature, Eluriel, is her real father.]] Second, after defeating Baphomet, the final boss, [[spoiler: she falls fatally ill, and dies, but her spirit is taken up to Heaven, where she becomes a demi-goddess, all to the accompaniment of [[CrowningMusicOfAwesome music to be resurrected to]].]] Wow.
* FragileDreams could be called "TearJerker: TheGame".
* The end of SamAndMax: The Devil's Playhouse. [[spoiler: Sam's slow, sad walk through the credits after Max's death is just depressing. Especially the part where he walks past a mugging without paying it any attention.]]
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*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally goo

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*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally googoo
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** This troper would have cried his eyes out in Chapter 6 if he hadn't gone the wrong way for 45 minutes.

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** This **This troper would have cried his eyes out in Chapter 6 if he hadn't gone the wrong way for 45 minutes.

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**This troper would have cried his eyes out in Chapter 6 if he hadn't gone the wrong way for 45 minutes.



*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally good player, but still.)
** During the final battle with Mother Brain, Samus is nearly killed by its penultimate attack, injured to the point where she can't even stand upright. As Mother Brain prepares to finish her off, the Giant Metroid bursts into the room and grabs it, sucking the life out of it to save its mother. It then settles onto Samus, restoring her health... at which point the NotQuiteDead Mother Brain gets up and attacks, as the metroid takes the blows. Gamers find themselves [[PlayerPunch heartbroken]] by the death of an alien jellyfish... and relieved when the resulting MamaBear moment from Samus lets them make Mother Brain pay [[CrowningMomentOfAwesome by blowing its head off of its neck.]] With [[EleventhHourSuperpower a weapon so powerful]] that Mother Brain's remains crumble to dust before your eyes.
*** This troper, moved to tears by that scene, was always miffed at the AdaptationDecay in the Nintendo Power comic, which had a side-character created exclusively for the comic (and the freaking ''comic relief'' no less!) accidentally kill it and completely gut the entire emotional response. Samus ''still'' used its death as motivation, but she wasn't in any trouble and it's not like it was even personal. If anything, this troper always wished she'd have taken a Hyper Beam to the idiot that really did it.
*** [[spoiler:According to leaked videos, this scene will be recreated ''in full 3D graphics complete with Samus's horrified expression'' in the introduction of ''Metroid: Other M'' as a flashback sequence. Just try imagining this scene with some of the best graphics the Wii is capable of putting out, and ''oh god''...]]
** In ''Metroid Fusion'', this troper cries when Samus proposes her plan to stop the GovernmentConspiracy from abusing the [[TheVirus X Parasites]] and the [[EvilTwin SA-X]], by ColonyDrop-ing the Biologic Space Labs. With herself still aboard.
--->'''Samus:''' The X must not escape this station. I must send them all to oblivion. Them, the station... [[HeroicSacrifice and myself...]] [[TakingYouWithMe if I have to.]]
*** This troper always thought the penultimate conversation with the AI Adam was an even bigger Tear Jerker:
---->[[spoiler:'''Adam:''' Did this "Adam" care for you? Would he sit in a safe command room somewhere and order you to die?]]
---->[[spoiler:'''Samus:''' He would understand that some must live and some must die... He knew what it meant. He made that sacrifice, once.]]
---->[[spoiler:'''Adam:''' So he chose life for you? Our fair warrior? Your Adam gave his life so that you might keep yours... for the sake of the universe...]]
---->[[spoiler:'''Samus:''' (long pause)]]
---->...Leading up to [[TheReveal the big reveal]]:
---->[[spoiler:'''Adam:''' Samus, this is your last mission. Go to the Operations Room and alter the station's orbit path to intercept [=SR388=]. Set the self-destruct, return to your ship and escape. Move quickly, and stay alive... ''[[AsYouWish Any objections, Lady?]]'']]
** [[MetroidPrime Metroid Prime 3: Corruption]] has one of the greatest ones for this Troper. It's bad enough that you're forced to kill your three fellow bounty hunters, but Rundas' fight is especially bad because of the music that plays. [[http://www.youtube.com/watch?v=6nMFLquJeCc&feature=related Try to listen to it without a few tears wetting your eyes.]] I actually never heard the music the first couple of times I fought him, but when I heard the music by itself and then played the battle, I had to pause the game because of how much I was crying. His death was also tragic, as he seemed to regain his senses for a few moments and recognize Samus, but before he says anything he is impaled through his own icicles, crying out in pain, and Dark Samus comes to absorb his body.
*** Also, the 75% ending of Corruption is incredibly sad, with the usual "Samus takes off her helmet" scene, but instead being triumphant, it shows Samus sitting all alone in Skytown, reminiscing about all of the other hunters she was forced to kill, and gazing off into the horizon, looking very wistful and unhappy.
** ''Prime 2'' has couple in the form of logs, but one always stood out for me; a not-even-logged scan of a female Luminoth dead near a gate. The scan indicates she died of malnutrition, adding the note "She remained at her post even though she was starving to death."
** The final log of the GFS ''Tyr'' always gets this troper. They're damaged but manage a landing, everything's going fine, and then... "''INCOMING!!'' They're closing in fast... I need backup... ''I need backup!!''" Followed by fifteen seconds of horror as an army of Dark Splinters proceed to rip the Marines limb from limb. The true Tear Jerker comes at the end, though; as the log ends, Samus looks out at the crash site, shaking her head at the futility of their deaths, and then kneels next to Captain Exeter's body and [[DiesWideShut closes his eyes]] through his broken visor.
** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]] I'd sat through the darkest moment of ToyStory 3, but while I'd felt fear, sadness, etc., it didn't pull hard enough. But that last conversation between Samus and Adam... It came close.
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[[folder:{{Mario}}]]
* Oh god. This troper cries when playing ''PaperMario: The Thousand Year Door''. So very heart wrenching...
** I can perhaps guess at some of the moments meant. Let's see... the [[spoiler:letter written by Kolorado's father]]; the [[spoiler:father-son reunion]] at the end of Chapter 1; the [[spoiler:brother-sister reunion]] partway through Chapter 2; to a greater extent, the [[spoiler:other one]] at the end of Chapter 3, [[spoiler:especially since the brother is mistakenly presumed to be gone]]; [[spoiler:Podley's rendition of Bobbery's tale, as well as Scarlett's letter]] before Chapter 5; [[spoiler:Bobbery's "last" words]] partway through Chapter 5; [[spoiler:TEC's deletion as he tells Princess Peach that he loves her]] after Chapter 6; and maybe even the bit before the actual final throwdown with the Shadow Queen where [[spoiler:most of the populace you have met thus far is cheering you on]]. Am I close?
*** [[spoiler:...P...R...I...N...C...E...S...S...P...E...A...C...H...I...L...O...V...E...Y...O...U...]] This troper cried more than he's willing to admit.
** There's one optional moment that tears [[ManCalledTrue this troper]] apart. One of the Trouble Center missions has you acting as a runner between Eve, a woman in Twilight Town, and Podley, her former lover. He's changed a lot since then, and pretends not to know her. But just as you leave the bar, you hear him whisper, "Oh, my Eve..." When you tell Eve that he's forgotten her, she acts like she understands and gives you your reward. And then you leave, and through the door you hear one of her children ask, "Mommy, why are you crying?" Cue the tears on the player's end.
*** Your other option is to make something up that sounds nicer. [[SabreJustice This troper]] never has the heart to tell her the truth.
** This troper's family has a weird tradition--whenever we play a ''PaperMario'' game together, we have to read out all the dialogue in funny voices. The first time she got to Scarlette's letter to Bobberey, she didn't cry... She was alone, and not reading. However, the second time she got to it, and she read the dialogue in her Bobbery voice, she was surprised to find out that the teary tone of voice she was "affecting" was genuine! She had to stop for a minute to collect her self. * sniff* Poor Scarlette...
** This troper gets all emotional during the final battle against [[spoiler: Doopliss]] at the end of Chapter 4. Partly because of the despairing music that plays in Creepy Steeple, party because you're forced to fight against both the guy who completely stole your identity ''and'' your friends, who think he's really you, but mostly because [[spoiler: it coincides with Vivian's very touching HeelFaceTurn.]]
** This troper wound up crying after seeing that [[spoiler: Bub, son of the wealthy Goldbob and Sylvia, doesn't really care that much he's rich and wants an autograph from the train conductor because that's the kind of job he wants. The train conductor's reaction that a kid actually looks up to him]] made this troper tear up.
* On that note, ''Super PaperMario''. I can't describe the events without breaking down in tears, so could someone else with stronger willpower do it?
** I'll give it a try, [[spoiler: the antagonist Count Bleck was once in love with a woman named Lady Timpani, but his father banished her to a far dimension, left to die. Heartbroken, the Count began to use the Dark Prognosticus to destroy all the worlds in the universe as well as every living thing, including himself (since he found no trace of his loved one).]]
*** Their [[spoiler: final reunion at the end]] made this troper cry buckets of ''happy'' tears. I still can't hear this music that plays during [[http://www.youtube.com/watch?v=2ZtUiwQHRx4&feature=related this scene]] without the waterworks turning on. Gawd, who would've thought that oneof the most romantic and touching ends to a game would come from the ''[[SuperMarioBros Mario series?]]''
** At the end of Chapter 7, [[spoiler: Bonechill had told Luvbi that she was actually one of the Pure Hearts, which Grambi and Jaydes confirm is true. Luvbi angrily yells at them for pretending to be her parents. They eventually admit that, over time, they grew to love Luvbi as though she ''was'' their real daughter; Luvbi eventually admits that she loves them too. In the end, Luvbi ceases to exist, allowing the Pure Heart form to take over & be collected by Mario, and Grambi and Jaydes are in tears.]]
*** After the End, however, [[spoiler:you can return to the Overthere to see Luvbi alive and well, with no idea of how she got there. Since the [[MacGuffin Pure Hearts]] are ThePowerOfLove objectified, however, it's not quite a stretch.]]
** There's also Chapter...six I think? Where [[spoiler:the entire world is destroyed with you in it, with Tippi saying something along the lines of "It can't end here...not like this..." You, of course, survive. And when you try to return to the world, there's almost literally ''nothing'' there. Just a white abyss with occasional debris from what used to be the world.]]
*** [[spoiler: The blank version of chapter six]] is the [[NightmareFuel creepiest part]] of any video game this troper has ever played.
**** It might have been designed as that, or if it was accidental, a very serendipitous event: in most games, we either win and see the effect of our victory, or we lose, and get a dark tone from the game and a game over. In [[spoiler: the blank version of chapter 6, we see ''completely'' what happens when we fail against a villain who wants to ''wipe EVERYTHING out of existence, including himself.'']]
** Before you go off to defeat Count Bleck in his cool-ass castle, travel around in Flipside and Flopside. Most of them realize their impending doom. There are a few that get this troper really choked up.
*** There's an old woman and her granddaughter chatting together. The Flipside girl asks her grandmother what's going to happen, and the grandmother says that they should face it with hope. The Flopside grandmother tells her granddaughter that doom is certain, but to prepare for the worst, and to face the black hole not with sadness, but a cry of defiance.
*** There's also the little boy you made the deal with to get the fishbowl earlier in the game. He knows what's going to happen and doesn't seem too scared. But he also wishes to see his goldfish one last time. There are also various characters that make comments along the lines of "See you on the other side, man!", "If I die, at least I'll die with you!", "I'm going to die happy!". Saving these fellow's world makes it all worth while.
* This troper got a little choked up at the end of ''Mario and Luigi: Partners in Time.'' Hint: it involves a TimeParadox.
** Can you spell it out for this troper with a spoiler? Just because it's obvious to you doesn't mean it's obvious to everyone after all.
*** [[spoiler:The Shroobs are all defeated for good, and the past!Mushroom Kingdom is now safe and restored. But the Young!Toadsworth, and the babies of Peach, Mario, and Luigi have to go back to their own time for good, never to see their future selves again. Baby Luigi goes up to his adult self and gets on his shoulders, ready to go on another adventure; but when he realizes he'll never see his future self again, he cries.]]
* The credits sequence in ''Mario Kart 64''. There's just ''something'' about the music and the panoramic views of the tracks that makes the tear ducts flow...
** This troper adds the credits sequence from ''Super Mario 64'', for the same reasons.
** And as long as we're talking ending scenes that shouldn't be depressing but are: ''SuperMarioRPG'', which not only has the music but also scenes of people you've met throughout your journey getting their wishes finally granted. And just when you think it's over, the main SuperMarioBros theme starts playing on a music box...
*** I guess it's the feeling of accomplishment from finishing said games.
* The storybook segments in ''[[SuperMarioBros Super Mario Galaxy]]''. The art style and background music is slightly heart-rending to begin with, but this troper had to put down his Wii Remote for a second when [[spoiler:Rosalina admits to herself that her mother is dead]].
** Don't remind this troper! At first the music is just like all of the other storyline segments but after the playback of young rosalina's memories the music changes as she has a complete breakdown and wants to go home to be with her family, however she knows that her mother is not waiting for her because she is as she puts it "sleeping under the tree on the hill!" and she has this breakdown all because she wanted to look back at her planet with her telescope.
-->Rosalina: I want to go home! I want to go home right now! I want to go home! I want to go back to my house by the hill! I want to see my mother! But I know she's not there! I knew all along she wasn't out there in the sky! Because...because...she's sleeping under the tree on the hill!
** Not to mention the game's ending: [[spoiler:All of the Lumas die due to what appears to be the universe ending... followed by muted baby cries, representing that they have been reborn.]]
*** And oh dear God, when [[spoiler:your Luma chirps and waves goodbye to you before hurling itself into the black hole...]]
* In Super Mario Sunshine (Yes, ''that'' Mario), the mission "Chain Chomplings" you have to throw them into water, and in later missions, you don't see them ever again, this implies that you [[ShootTheDog ''put them down'']], this is painful when you compare Chomplings to puppies, and my dog died, so this becomes a bit saddening, I know Chain Chomps aren't something you should pet, but, still...
** That's a good bit of FridgeLogic you found. [[MaverickHunter40245 I]] never thought of it that way.
* The ending of ''[[YoshisIsland Yoshi's Story]]'', of all things. Not so much the ending itself as the music, which ends on the tearjerkingest 13 notes ever. Or something akin to them, anyway. [[http://www.youtube.com/watch?v=PaSg-4nZTbk Just listen for yourself.]]
** I'll see you, and raise you the [[http://www.youtube.com/watch?v=__-uXb_TtYg Yoshi's Island]] credits theme. This troper dissolved into a puddle of happy tears at the end with the slow reprise of the Level Clear theme from the original SuperMarioBros. And then hearing [[http://www.ocremix.org/remix/OCR00485/ this remix]] turned on the waterworks ''again''.
* As one commenter put it, [[WithLyrics after hearing]] [[http://www.youtube.com/watch?v=Fqu48rHrWXM&feature=related this]] "I'll ''never'' skip [[{{Game/SuperMarioBros}} World 2-2]] anymore".
* Anyone else find the whole section at Hollijolli Village really depressing? I mean, the music is eerie enough, but it's a town get destroyed by aliens at Christmas. And they're pretty much using the souls of the towns people for UFO fuel.
[[/folder]]
[[folder:BioWare]]
* Malachor, the final world of ''{{Knights of the Old Republic}} II'', was incredibly emotionally affecting - it felt like the end of the world (it was indeed the end of the game).
** The possible HeroicSacrifice of [[spoiler:Visas Marr]] would count as a TearJerker. If it wasn't the player's choice to do so. You monster.
** The intended version would have been much, much worse, with the Exile's companions confronting [[spoiler:Kreia]] on their own only to be beaten down and imprisoned in order to force the Exile to choose between freeing them and making the final boss fight harder, or allowing them to die for an easier boss fight. Meanwhile, Atton manages to escape capture only to sacrifice himself in a one-on-one battle with Darth Sion, who tortures him and leaves him, broken and dying, for the Exile to find.
*** It is possible for Atton to win the fight, though.
** The Exile's brushes with [[spoiler: Revan's]] love interests are truly depressing. What compounds this is the story so far from the MMO: '''both player characters apparently disappear from the known-galaxy to die seemingly-pointless deaths, never again seeing anyone they love.''' This may not prove to be the full story, but it's pretty [[GoshDangItToHeck gorram]] depressing. No K3 was bad enough, but seriously, what the hell?
*** I can hear the resounding cries of [[DisContinuity "bullshit"]] from [[http://www.kotorfanmedia.com KOTOR fanfic writers already]]
*** Making this Troper's eyes roll ''hard'' is the comic book they were giving away with the MMO's demo. There's this hotheaded young Jedi named "Shan," and the Council is worried about "her heritage." Does that mean [[spoiler: that they're going with the idea that M!Revan knocked Bastila up, skipped town without telling anyone, died alone, saddling her with a SomeoneToRememberHimBy and the consequences?]] Excuse me while I hurl.
*** Carth's appearances, if [[spoiler:Revan]] is established as female and Light Side, are particularly affecting. "There's just this emptiness where she used to be."
*** Hell, Raphel Sbarge managed to pull off LOTS of these. In the cut-content, female-only ending, Carth makes this LastSecondChance/[[IKnowYouAreInThereSomewhereFight You don't want this life for yourself]] plea. Hear him out, and boy can he sell it. It's enough to make many an aspiring Dark Lady relinquish power for an EverybodyDies ending. Another bit of cut (and easily restored) content comes after [[spoiler: the female PC finds out what she used to be]]. "Was everything you said a lie?" There's this hitch there, and I still feel a little stab in the gut when it's delivered.
*** Furthermore, you get his character in Mass Effect. [[spoiler: (Just you TRY leaving Kaiden to die...)]]
**** As much as I liked the other character, I couldn't even countenance choosing her over Kaiden.
** The ''music'' in the Jedi Enclave. And the visuals of what happened to the place sure didn't help.
* ''[[BaldursGate Baldur's Gate II]]''. [[spoiler: Yoshimo's death. The fact that he's the only proper thief in the game is also sad.]]
** Jon Irenicus's speech to [[spoiler: Ellesime]] at the Tree of Life helped to humanise and add tragedy to a character who up until that point had been an unrepentant, sadistic MagnificentBastard.
--->I... I do not remember your love, [[spoiler: Ellesime]]. I have tried to. I have tried to recreate it, to spark it anew in my memory. But it is gone... a hollow, dead thing. For years, I clung to the memory of it. Then the memory of the memory. And then nothing. The Seldarine took that from me, too. I look upon you and I feel nothing. I remember nothing but you turning your back on me, along with all the others. Once my thirst for power was everything. And now I hunger only for revenge. And... I... Will... HAVE IT!!
** At the end of ''ThroneOfBhaal'', if you're in a relationship with Jaheira, her reaction to whichever decision you make is worthy of the name TearJerker.
** This troper considers the ending WhereAreTheyNow stories for party members quite TearJerker-y. At least, Minsc's "they're together still, up among the stars where hamsters are giants and men become legend".
*** This troper has played quite a few mod romances to that stage, and Kelsey's makes her tear up every time. Not helped by the almost sobbing of the voice actor.
**** Kelsey. Tree Of Life. "So let me just say this. I love you. I need you. And I am with you until the end." It's voiced. Cue waterworks!
* ''DragonAge'' might have several, depending on your route, but one that remains constant is the Revenants of the Black Vials quest. Each of them was bound, with a little note accompaning them describing the demon's crimes. The hard part of those is ''who'' had to bind them:
--> First: Cale Viazagat, revenant and perversion of an only son.
--> Second: Nethamas Bigal, revenant and perversion of a fine daughter.
--> Third: Argruth Massaad, revenant and perversion of a treasured mother.
--> Fourth: Quametha Kagat, revenant and perversion of an honored father.
--> Fifth: Shamas Goodson, revenant and perversion of a rare friendship.
--> Sixth: Anton Wither, revenant and perversion of a friend not met.
** Their own friends and families had to stand up their (in each case it seems, mass-murdering) demon-possessed corpse, defeat it and bind it. The last one was even signed in blood by a child.
** The darkspawn attack at camp + Dalish Elf (especially a female one) = Augh. Just ''augh''. It hits so suddenly (for those who can stay away from spoilers, anyhow) and hard - and it doesn't help that ghouls in appearance and [[AFateWorseThanDeath details]] are HighOctaneNightmareFuel, and that's [[spoiler: the Warden's old [[HeterosexualLifePartners Heterosexual Life Partner]] going through it]] - that this troper excused herself for ten minutes afterwards. [[BlatantLies So much for the Gauntlet spirit]], and [[LivingEmotionalCrutch too bad the party don't seem all that interested in reversing roles whenever the Warden's past comes up]].
*** It's complemented rather nicely by completing Ruck's mother's quest in Orzammar, either before or after. Just try thinking about the whole situation in character, especially if you killed Ruck, and her reaction will make you want to either apologize, comfort her, and tell her it was your only option, or slap her senseless.
** A small one in the City Elf origin, but Shianni's tearful plea to save her after she's been raped by Vaughan is like a knife in the gut. "Please … I want to get out of here. Please take me home."
** [[spoiler: The death of Niall]] in the Fade. What choked this troper was his regret at not being able to save the Circle and his hope that his mother could be proud of him. You can either tell him he was a hero or ruthlessly mock him ... but it would take a pretty heartless bastard to choose the latter.
** If you convince Zathrien to end the curse in the Nature Of The Beast quest, the subsequent cutscene is heartbreaking. It shows Zathrien surrounded by the werewolves he cursed, facing the Lady of the Forest, and the two sharing a long, emotional look. He slowly raises his staff, strikes it on the floor, and gets this peaceful, contented look on his face as he lets go of all his old hatred and rage, before collapsing in death. The werewolves then crowd around their beloved Lady, reaching out to touch her one last time before the curse is lifted and she vanishes, and you can tell that they truly did love her and are deeply saddened to see her leave them, even if it means they are free. ''Beautifully'' heartbreaking, and it's all conveyed by gesture and facial expressions.
** Hespith's final speech before vanishing into the darkness: maybe it's because her CreepyMonotone starts to crack very slightly here, maybe it's because it's not established what she does afterwards (she has a choice between suicide and AFateWorseThanDeath), but it really is depressing:
-->But the true abomination... is not that it occurred, but [[MoralEventHorizon that it was]] ''[[MoralEventHorizon allowed]].'' Branka... my love... The Stone has punished me, dream friend. [[DespairEventHorizon I am dying of something worse than death]]... Betrayal.
** This troper nearly broke down while talking to Alistair about his time with the Grey Wardens. Alistair tells you that he really misses Duncan and wishes that he could have something to remember him by. He sounds like he's ''on the verge of tears'' as he says it.
** What happens if you are romancing Alistair [[spoiler: and don't take Morrigan's third option]]. [[spoiler: "You say that like I'm [[HeroicSacrifice giving you a choice]]."]] That is the first and only time this troper has EVER cried during a game.
*** What makes that quote especially touching is that it ends a game that is built around the player making pretty much all the important choices [[spoiler: and saves the player character's life by having Alistair simply refuse her biggest choice in the story and sacrificing himself instead.]]
*** Try [[spoiler: taking the HeroicSacrifice]] after romancing Zevran, for that matter. [[spoiler: [[BrokenBird If his epilogue doesn't do it for you,]] [[CartwrightCurse factor in his background as well]]... YouBastard.]]
**** Any of the [[spoiler:HeroicSacrifice player's heroic sacrifices]] can be this. Seeing a character you've built the entire game [[spoiler:sacrifice him/herself is pretty sad]]. Here's hoping my [[MassEffect Shepard]] won't have to make the same choice. This troper wouldn't be able to take seeing her have to make it.
** Going for the Urn of Scared Ashes as a dwarf Noble. If you've made it clear that you regret killing Trian, then his ghost appears midway through. He then forgives you and tells you that the past is the past, and you should move on. I seriously had to stop playing for a few minutes.
*** It's not just the dwarven noble who can get a particularly poignant moment in the Gauntlet. Any of the Wardens can tell the Guardian that they regret the fate of someone in their past and share a similar moment with them. The touching aspect of it can give way to [[FridgeHorror Fridge Depression]], however, when you realize it's not really that person's spirit, otherwise [[spoiler: Shianni and still not re-encountered Jowan or Tamlen]] wouldn't be able to appear, and the spirit admits as much itself. You may be gaining absolution from whatever forces are in charge of the Gauntlet, but it encourages you to move on when the one who'd most need to hear your apology and have the most right to forgive you didn't do either.
** [[spoiler: Loghain]] talking with Dog about his own Mabari who was killed during the Orlesian occupation.
--->'''[[spoiler: Loghain]]:''' "It was six months before we saw her again. The Orlesian returned her--and when I say "returned," I mean "pushed her out of his wagon." She was skin and bone, and still carried the scars from where their pronged collars bit into her neck. She never quite recovered. She passed away after a week. It was as though she held on long enough to come home to us. I held her head in my lap, and I believe she died happy."
*** The [[spoiler:death of Connor]] if you choose to end the Arl of Redcliffe quest by [[spoiler:killing him.]] You learn that [[spoiler: Connor struck a deal with the demon to save his father, not knowing what would happen.]] It especially gets heart-wrenching if you've managed to defeat him but allow [[spoiler:Isolde to convince you not to deliver the death blow. Connor will re-awaken and the demon will threaten to kill Arl Eamon; it is that point that Isolde]] will realize that he cannot be saved. In the end, she will tearfully ask you to leave the room [[spoiler:while she kills Connor, still cradling her young boy in her arms.]]
** This troper nearly fell apart upon hearing Loghain's 'Daughters never grow up' speech just before [[spoiler:you or Alistair execute him at the Landsmeet.]] No matter how much you hate him during the rest of the game, it's this moment that really shows his humanity and that, despite the huge evidence to the contrary, he genuinely cares for Anora.
** For some reason, this troper felt a bit sad during the first portion of the Gauntlet after answering the riddle posed by the spirit of Maferath, Andraste's mortal husband. It's the regret in his voice, particularly in the last sentence.
---> Yes, jealousy drove me to betrayal. I was the greatest general of the Alammari ... but beside her, I was nothing. Thousands fell before her on bended knee. They loved her, as did the Maker. I loved her too, but what man can compare to a god?
** Playing as a Dwarf Noble, Endrin's letter to you certainly got to me...
---> [[spoiler:Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.
But I have saved nothing by this sacrifice: I sent my only child into an uncertain exile. Know that whatever you do now, you bear all the honor and pride of House Aeducan.]]
* In ''NeverwinterNights'' (the first of course) this troper teared up a little at the entirely avoidable deaths of [[spoiler:Fenthick and Aribeth- particularly having to kill Aribeth herself as an act of mercy. She didn't even LIKE them before. But well, she got really into it. ]]
** You do realize [[spoiler:that it's possible to ''not'' kill Aribeth?]]
** Even if you show mercy, ''Hordes of the Underdark'' shows she was executed.
* ''JadeEmpire'', the most recent of [=BioWare=]'s games to include a Good and Evil KarmaMeter, left this troper heartbroken when he found out he could [[spoiler: spiritually enslave [[TheDragon Death's Hand]]. Then, when his party objected, he spiritually enslaved ''them''. ''And'' you can steal the power of the Water Dragon]]. You will ''never'' feel so bad for doing anything else in a videogame.
[[/folder]]
[[folder:{{Starcraft}}, {{Warcraft}}, and {{Diablo}}]]
* [[spoiler: Tassadar]]'s HeroicSacrifice at the end of ''StarCraft'' combines this with CrowningMomentOfAwesome.
** Also, the end of ''Brood War'' was [[spoiler: crushing]]. This troper wanted to cry at what was done to [[spoiler: DuGalle, Stukov, Raynor, Mengsk, and most of all, Zeratul. Definitely Zeratul. I want to fucking kill Duran. I LIKED STUKOV]]
*** Bonus missions from the N64 version are canon by Main/WordOfGod, and thus [[spoiler: Stukov Lives! After being infested, then de-infested, and left a broken half-shell of a man. But he lives!]]
** Or the part where [[spoiler: Arcturus abandons Kerrigan to [[HordeOfAlienLocusts the Zerg]]]]. Especially in the novelization, after [[spoiler: Raynor decides to evacuate a group of survivors and civilians rather than keep looking for her.]]
*** This is made even worse via a cinematic in ''StarCraft II'', where we see [[spoiler:Kerrigan, the last person left at New Gettysburg, calling for backup. She's implied to have watched ''her entire force'' be devoured by the Zerg, and she's darting from place to place, fighting off zerglings and hydralisks erupting from every shadow, as her cloaking device runs out of energy and her ammunition runs out. Down to just her sidearm, she sees a mass of zerglings coming towards her, and knows from the lack of radio contact and the mutalisks wheeling overhead that her rescue is not coming. Instead of fighting to the last, she drops her gun, completely broken, and just ''stands there'' as the Zerg wave rushes her.]] If this wasn't Arcturus's MoralEventHorizon moment before, it certainly is now.
** Or, just this:
--->'''Raynor''': Sarah? Is that really you?
--->'''[[spoiler: Infested]] Kerrigan''': It was.
* The entirety of the Refugee mission chain in ''Wings Of Liberty'', involving the Koprulu Sector's [[{{Woobie}} unluckiest bunch of colonists]] and your efforts to save them from the Zerg - up to and including picking a fight with ''a Protoss purification fleet'' if you choose to do so. At the end, [[spoiler:if you chose to protect them, their leader leaves the ship, thanking Raynor profusely for giving the colony a second chance. If you chose to help clease the infestation instead, she winds up infested as well, and Raynor is forced to kill her]].
* The semi-secret ''Starcraft II'' mission "In Utter Darkness", which is a playable peek into a BadFuture [[spoiler:that will result if Kerrigan is killed]]. Basically, [[spoiler:without Kerrigan to guide them, the Void Daemons took control of the Zerg. Humanity is extinct, and you get to play as the last Protoss force in existence, holding Zerg off until the Templars can seal away a record of the conflict, and then the mission continues with the objective "Fight until the last Protoss is killed". Guiding the Protoss in a final, glorious, doomed LastStand, you get to watch as the last vestiges of the species, including Artanis and Zeratul, are killed, all while they lament the fact that they killed Kerrigan and thus allowed this horror to happen]].
* The death of [[spoiler:Grom Hellscream]] in {{Warcraft}} III hasn't been mentioned yet, amazingly. Probably the greatest CrowningMomentOfAwesome in a universe made of Crowning Moments of Awesome.
* In amongst all the mass murder, torture and other metaphorical [[MoralEventHorizon dog-raping]], the opening quest chain for Death Knights in WorldOfWarcraft has one desperately sad moment: your character is sent into a nearby jail to execute the prisoner of the same race as them. [[spoiler:The prisoner recognises you ("I'd know that face anywhere... What have they done to you, <name>?") and begs you to remember the hero you once were before you strike them down.]] * sniff*
** The [[spoiler:Night Elf]] version of this quest is particularly adept at playing your heartstrings. The [[http://www.wowhead.com/?quest=12743 NPC you're supposed to kill]] [[spoiler:actually took care of your character while they were still an infant. They even say that your character was their "little angel"]].
** [[http://www.youtube.com/watch?v=WrMa_sU1Nnk The Wrathgate cutscene.]] Wow... It goes from a {{Crowning Moment of Awesome}} to this. Highlord Bolvar Fordragon marches out, charges into the swarm of undead headfirst, and fights them off. Then [[spoiler: come the vrykul, half-giant humanoids of Northrend]] who seem to be unstoppable. At the last minute, however, [[spoiler: Saurfang the Younger himself rides down and one-shots three vrykul after having witty banter with Fordragon.]] Pretty awesome, right? Oh, wait, I forgot about the part when [[spoiler: Grand Apothecary Putress unleashes the Forsaken Blight on the Scourge... and Alliance... and Horde. Fordragon's last view is of red dragons coming to burn the bodies.]] This troper isn't afraid to admit he cried the first few times, even during [[spoiler: Saurfang's]] awesome speech.
** The end of the instance Escape From Durnholde has one when the bronze dragon tells you how history is back on it's normal path, and how Thrall will now fulfill his destiny to become Warchief, then turns to Taretha's (Thrall's foster sister) fate: "As for Taretha...her fate is regrettably unavoidable." [[spoiler: She's killed by the Lord of Durnholde as revenge for helping Thrall escape.]]
** The [[spoiler:Shady Rest Inn quest chain]] is especially a TearJerker. You find out that not only was the Shady Rest Inn destroyed, but [[spoiler: the child and the wife of the innkeeper was killed during the burning; while, the innkeeper escaped, but became mentally unstable because of it.]] Luckily, you find out who did it, [[spoiler:The Grimtotem Tauren, and get much needed revenge.]]
*** It becomes a real TearJerker during the final quest in the chain, [[spoiler: Peace at Last, where you go place a wreath at the grave of the mother and child]]. Watching that little exchange, almost made this troper cry. You can read the script [[http://www.wowwiki.com/Quest:Peace_at_Last here]]. Especially, [[spoiler: the kid saying "Mommy, when will we see Daddy again?"]]
** The quest line for ''Rewriting The Battle of Darrowshire.'' It starts when you encounter the ghost of a little girl, Pamela Redpath, who asks you to find her dolly for her. As the quest progresses, she starts to ask about her daddy, she misses him so much. You start to find living relatives throughout the world who fill you in on her story, and that of her father, Joseph. [[spoiler: Joseph Redpath was one of the last defenders of Darrowshire against the Scourge. He succumbed and was corrupted by the Scourge, then proceeded to murder the other defenders, leaving him forever known as the traitor of the Battle of Darrowshire. After a number of other quests, and the help of the Bronze Dragonflight, you are able to relive the Battle for Darrowshire and have the opportunity to defend the town with Joseph and the other defenders. Joseph is still defeated and corrupted, but because of your presence, you are able to redeem him; you are told that, while you could not save him, history has been changed to remember him as the fallen hero of Darrowshire. At the end of the quest, the ghosts of Joseph and Pamela are reunited, and embrace, and Pamela tells you that she is so happy to see her daddy again.]]
*** Even without having played through the quest, [[http://www.youtube.com/watch?v=9LcJXckn0Lo this fan-made video]] will make you tear up. If you have played through the quest you will bawl like a baby.
** Crusader Bridenbrad. Anyone who's done that questline knows what I mean, and probably just burst into ManlyTears ''again''. (Also, he was named after a Blizzard employee's relative who died of cancer.)
*** [[TheRogueWolf This troper]] first did the quest as a Restoration-specced Shaman. At the start I went "Great, another quest where I get a magic doodad to heal a guy instead of, you know, using one of my many spells". Then I'm like "That didn't help, I have to try again?". Then "I'm really starting to like this guy, I'll be glad when we get him on his feet". Then "...oh. Wait. I don't want it to end this way. Come on, ''please''? Can't we try something else? ''Anything'' else?!" By the end, I was honestly, emotionally upset.
** Tirion Fordring's questline in Western Plaguelands. It starts as you just helping some crazy old ex-paladin gather food. Then he tells you about why he's an ex-paladin. And then when you finally succeed in bringing together everything needed to turn his son away from the dark path of the Scarlet Crusade, [[spoiler: you're treated to an epic march out of Crusade territory with an elite mob escorting you as he beats the hell out of his former Crusade-mates.]] Unfortunately, this whole moment of badass is cut short [[spoiler: When the Crusade's big guns show up, and ONESHOT him before Tirion can reach him. Cue Tirion arriving, beating the hell out of every scarlet in the area and then breaking into a massive BSOD over the death of his beloved son. The fact the whole quest is named "In Dreams", referencing the Orbison song about havin gwhat you really want only coming in your dreams in reference to the fact he'll never see his son again just makes it that much more of a totally depressing scene. Try not to cry as you realize after all Tirion's work to save his baby boy, all he got was the death of his beloved son.]]. On the upshot this does set up his character development as the new leader of a reformed Silver Hand who becomes very important in Northrend..but still
** The following line hits hard when you take the rest of the scene into account: [[spoiler: King Varian Wrynn: Stand down, Muradin. Let a grieving father pass.]]
** "The Mosswalker Savior" takes place near the end of a chain of mostly light-hearted quests involving two feuding tribes of creatures in Northrend. You are sent to a remote village to chastise members of one of the tribes for not coming to worship at the shrine, when [[spoiler: you see the village burning in ruins at the hands of the Scourge, as the tribespeople are being hacked apart, dragged half-alive by chains, and being lit on fire. Your job is to save them. Most of them are already too far gone, and say things like "We not do anything... to them... I no understand," and "I do something bad? I sorry..." before dying. As you come to the realization that the Mosswalkers are a mostly peaceful people who had no idea what the Scourge even was, you can do little but watch them die in ruins and hope that there are a few left alive enough to save. Your companion grimly explains, "It's a small comfort to see that they haven't brought any back in undeath."]]
** There is a Tauren character in Bloodhoof Village in Mulgore named Ezra Wheathoof who asks you to find his dog. Cue tearjerk, as Ezra Wheathoof was designed and voiced by Ezra 'Ephoenix' Chatterton, a 10 year old boy with a brain tumor (whose story is pretty [[http://www.associatedcontent.com/article/255423/blizzard_makeawish_help_ezra_chatterton.html tearjerkery]] itself.) Ezra died a little while after the visit to Blizzard studios. Further tearjerker, as in December of 2009, Blizzard began to sell non-combat in-game pets, and for one of their first - a Pandaren Monk - they donated half the money they received to the Make-a-Wish Foundation. $1.1 million was donated through this.
*** Every year, when the Lunar Festival comes around, there is an event called "To Honor One's Elders" which involves visiting spirits scattered throughout the lands to gain tokens from them. Last year, Blizzard changed the name of the Elder in Thunder Bluff to Ezra Wheathoof. Next to him is a phoenix pet. Ezra's character's name on World of Warcaft had been "Ephoenix". Dangit, Blizz... where's my tissues.... * sniff*
** In the Barrens, there is the Shrine of the Fallen Warrior, dedicated to Michael Koiter - one of the two artists who made up 'Twincruiser' - who died during the World of Warcraft production.
*** The same artist gets another in Starcraft II: the penultimate cutscene, when Raynor returns to the war-ravaged front lines to give his final RousingSpeech, he takes "M. Koiter"'s dogtags from a dead Marine. At the end of the speech he holds them high, asking his soldiers to fight on - "because some things are worth fighting for".
* In Warcraft III watching as [[spoiler: Arthas]] is slowly corrupted and betrays his kingdom, it's especially sad when [[spoiler: he's welcomed back to his kingdom as a hero only to kill his father (the king) and essentially dooming them all to a [[ZombieApocalypse Zombie Apocolypse]],]] and when he[[spoiler: kills Uther, his former mentor and friend, to get a magical urn that contains his fathers ashes. And the reason that he's getting the urn is to transport the corpse of [[TheDragon The Dragon]] from the first campaign so that he can resurrect him and bring about an invasion by the Burning Legion]]. I hate you so much [[spoiler: Arthas]].
* The "Fall of The Lich King" trailer. Despite [[MoralEventHorizon everything that]] [[WhatTheHellHero he has done]], you will probably shed ManlyTears again for Arthas' demise, as he seemingly remember who he was and regrets all the atrocities he had brought in his final momments. This is doubled with Bolvar's HeroicSacrifice in the same cutscene.
** The scene is made especially poignant by the fact that it's the spirit of his father--one of the first people he murdered after losing his soul to [[EvilWeapon Frostmourne]]--that comforts him.
* Basically ALL of the followup quests from The Unsealed Chest. If you defeated The Lich King while someone had Shadowmourne equipped, an extra special box would drop with an item in it, an item belonging to someone the Lich King affected heavily. Every bit of dialogue afterwards tugs at the heartstrings, despite all the bastardly things he did, most are about how close friends still choose to remember him for the good person he was in life. But there are two other items from major people in his storyline. Describing them doesn't really do them justice, so [[http://www.youtube.com/watch?v=KFHC68EzPJg listen to them here, at around the 5:58 Mark]] To wit:
*** Blood of Slyvanas. Slyvanas is relieved that the Lich King is finally dead. Yet she wonders how many people are freed of his grasp, [[AndImustscream but still unable to control their body.]] She shoos the player away to brood.
*** Badge of the Silver Hand. Uther talks about the many, many, burdens his soul carried from his failure to keep Arthas in check. Yet, there is one memory that he will choose to keep about him. The dedication and hope to defend his kingdom when he was young, no matter what the cost. HE thanks the player and leaves
*** Arthas' Training Sword. [[spoiler: Muradin]] recalls the many days Arthas trained with this dull sword, to become a capable warrior. He then laments how things could have been different and avoided if he had never chose to look for Frostmourne. Sadly, he says goodbye to Arthas.
*** Jaina's Locket. Jaina is shocked to learn that after all these years, after all the horrible things he had done, Arthas had kept the locket Jaina gave to him. She believes that there was still some light in Arthas, despite all he did, and hopes that he finds peace in the next life.
*** Alexandros' Soulshard. Alexandros appears before Mograine one last time. Mograine is understandably happy that his father's soul is alright, yet wonders how he kept his sanity. How did his dear father keep it? He held onto one memory, one special moment. The day Mograine sacrificed himself to save his father from a possibly even longer period of torment.

* The Alliance version of the quest Letter for Home combines this and one mother of a [[PlayerPunch gut check]]. You kill a servant of the Blue Dragonflight, and [[spoiler: it turns out that she was working to sabotage the Flight from the inside, and only worked with them so her family wasn't killed. Then you find a letter addressed to her father]]. [[PlayerPunch I love you, Daddy]].
* The short "Dreadmaul Rock" quest chain in the Burning Steps really did it for this troper. A troll asks you to check on his wife Sha'ni who was out on an investigation and hasn't reported back yet. You go to the area in question, and there's no sign of her... until you click on some bones lying on a stone platform. Sha'ni's ghost appears and explains that her platoon was captured by ogres. Everyone but her was executed - she was strapped to an alter by the leader and brutalized. She died an hour into the torture, at which point the ogre ripped off her wedding nose-ring as a trophy. Sha'ni can't rest until her husband knows her fate, so you find and kill the ogre leader and bring Sha'ni's wedding ring back to her husband. As heartbreaking as all this is, his reaction left this troper sobbing:
-->Thal'trak: Did you find Sha'ni? Is she okay?
-->(Thal'trak collapses.)
-->Thal'trak: We were going to move to the Hinterlands. Did she tell you? This was going to be her last mission...
-->(You give him the ring. Thal'trak sobs.)
-->Thal'trak: I don't want it. Keep it, throw it away, I don't care! The ring means nothing to me now. Not without her...
[[/folder]]
[[folder:TheElderScrolls]]
* When [[spoiler: Martin]] died in ''TheElderScrolls IV: Oblivion'', this troper was not only heartbroken, but a bit frusturated that all his work protecting him from the Daedra was in vain. Everyone seems to have cried over [[spoiler: Lucien]]'s death, but [[MasterHand this troper]] thought that the little creep deserved it. As for the ExpansionPack, there's when [[spoiler: Sheogorath reverted to Jyggalag]], forcing you to ShootTheDog. However, this means you technically [[spoiler: kill a GOD]], so it could also double as the player character's CrowningMomentOfAwesome.
** The worst thing about the ending to This Troper was how, afterwords, everyone calls you the Hero of Cyrodiil. Why is that so bad? [[spoiler: Because you didn't do a damned thing. In the end, all you did was help Martin sacrifice himself.]]
** This troper found the Dark Brotherhood (assassin) missions a little heartbreaking. Why? Well, when you arrive at the Sanctuary after your initiation killing, you are quickly introduced to a rather (disturbingly?) cheerful band of murderers, whom the mission-givers encourage you to talk to for advice on your "contracts". So after a while, you've gotten to know all of them, their quirks, even the mean old shopkeep, and the black humor surrounding the missions themselves is hilarious, ("If [soon-to-be-dead guy] doesn't quit that awful drug, it'll be the death of him!") and then you get to the halfway point. The guy who recruited you thinks there's a traitor amongst them, and in order to get the traitor, he [[spoiler: orders you to kill everyone in the sanctuary. All of them. Even darling Antoinette-Marie. And you have to, if you want to complete the mission line. And you'd have to be completely soulless not to feel bad about it. I mean, the shopkeeper chooses now of all times to start being nice to you! Just to add insult to injury, it seems like the rumor mill chooses that moment to pick up all the rumors about all the new dead guys you had a hand in making. Jerks.]]
*** [[{{Kriegsmesser}} This troper]] could not finish the rest of the assassination missions after that. He essentially made a HeelFaceTurn at that point. [[spoiler:What did it was having to duel Antoinette-Marie, whom he had become rather attached to. He had tried to take her out last, and quickly, with a Stealth Kill, so she wouldn't know who it was. But, she survived, and he was forced to fight her all through the hideout, on what felt hauntingly like the receiving end of an IKnowYouAreInThereSomewhereFight.]]
** And some other Dark Brotherhood targets are fairly likeable too. Whodunit always gets this troper, 'specially Matilde. But for this (different) editor, it was Honour Thy Mother that went ''too far''. Thanks to my {{Misaimed Fandom}} I was completely unable to kill Mathieu, so I fled.
** Do NOT get this troper started about the Dark Brotherhood quest "Next of Kin." That note... with the shopping list... easily the worst thing this troper has ever done in a video game.
** This troper's moment was during the Arena battle for Grand Champion. Up till then, your predecessor, the Gray Prince, has been a jovial fellow, if a little worried about his past. When you find out the truth...[[spoiler: that he's really the son of a vampire]]...he goes straight into a HeroicBSOD, not even bothering to lift a finger to defend himself in the Grand Champion fight. The tear-jerking part? Everyone in Cyrodiil treats you like a hero for killing him...except his best friend, a Dark Elf in the Arena, who bitterly says, "Congratulations, Grand Champion. I hope it was worth it." >.<
*** It wasn't worth it for this troper. Who proceed to load up an old save game where he hadn't killed the Grand Champion.
*** This troper chose not to follow the sidequest, so that when he faced the Gray Prince, it was a fair fight and not assisted suicide.
** Even some minor details can provoke this. There's a cave in the Shivering Isles populated by elytra and gnarls. Toward the back, you will find a dead woman. She is holding a diary, which details her coming to the cave with her lover and him wishing to make the cave their home due to his finding other people stifling. She came to find the cave something of a prison since she could not leave without breaking his heart (and it having been populated by the aforementioned monsters). She planned to escape, but confronted him about it first, and he allowed her to leave. However, she broke her leg on the way out, and was unable to either leave or return, and he did not respond to her cries for help. Thus ends her story. Deeper in the cave, you come across the man himself - he is still alive but attacks you on sight. If you kill him, and read his journal, he details the same events from his perspective, including how heartbroken he was that she wanted to leave. His diary finished with him hearing her voice, but putting it down to the echoes of memory, not realising she is genuinely in mortal peril. There is as far as I know no quest relating to these two; you will only encounter the story at all if you find and choose to explore this cave.
* This troper finds the entierty of the Shivering Isles to be depressing, if not Heartbreaking. To start, we have a realm that invites it's users in with a laughing Sean Connery like voice. Immiedantly after, it will either drive the "guest" insane, and spit him back out to be killed, or keep him/her there forever, thus cutting him off from his life. Next, for those that survive, there's the Gatekeepers death, which, in and of itself, isn't so bad, but compounded by the fact that you can use it's mothers tears to injure it further. The crying ALONE deserves a special mention, because that hints that the mother knows her child is going to die, and that she has seen it before, and she knows she's bound to making these things, just to see them die. Further in, we have an entire city divided into insanity, and the Dementia side is truely heart-wrenching, seeing these people within bound to a lifetime of sorrow and paranoia and such, and the only way out, suicide, is punished by the suicide cliffs! Oh! Did this troper not mention these? Cliffs that bind the souls of those who couldn't take it any further, and killed themselves, only to be sentanced to stay there for all of eternity, just waiting. To wrap this happy little party up, Sheogorath himself is depressing, as he is bound to continuously [[spoiler:watch as his world is built up, and then see himself tear it down peice by peice, only to start again.]]
I love you guys Bethesda, but you are evil.
[[/folder]]
[[folder:CallOfDuty and MedalOfHonor]]
* The ending movie of the first ''CallOfDuty''.
** This troper was getting really into the Stalingrad levels, to the point of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in horror as all his comrades were cut down by the machinegun fire.
** In ''CallOfDuty 4'', watching your entire squad [[spoiler: gunned down one by one on the bridge by the BigBad]] hits ''hard.'' Particularly when you realize that most of the people they've just saved will never, ever know the truth about what happened.
*** And then there's [[spoiler:Sgt. Jackson's pointless death in the middle of a nuclear wasteland]].
**** It was more like "The Old Lie" to me, showing the horrors of war (even though there is no fighting, and there's no one else around). Dulce et decorum est Pro patria mori, indeed.
** For this troper, one of the missions in Modern Warfare 2 had you maning the gun turret in a helicopter and killing the Russians in the World War 2 memorial made a few tears come out of his eyes. When you think about, the memorial was dedicated to the soldiers who fought and died to make sure their country and the world was safe, and it is being stained by the blood of men who successfully invaded the U.S.
*** This troper, a veteran of the first game, had to pause the sequence to take a deep breath and tell himself that it's just a game. For 30 minutes.
** Speaking of MW2, the [[spoiler:moment Shepherd reveals his betrayal rather ''violently'' to Roach and Ghost is utterly heartbreaking. To put it into perspective - after a harrowing siege of a household in the Caucasus mountains while waiting for Makarov's data to copy onto the DSM, you're then force to GTFO and flee into the woods when it finishes. Just as soon as you start hearing about your evac chopper, Roach is wounded by mortar fire and is dragged by Ghost towards the landing helicopter. He then helps you to your feet as the doors open, revealing Shepherd, who steps out to meet you. As you limp along with Ghost, Shepherd approaches you and looks as though he's gonna put an arm around your shoulder and help your wounded ass inside.]] And then what happens? [[spoiler:The screen flashes red and a bang sounds, indicating you've been shot, of course. Ghost cries "NO!" as Roach slowly begins to fall backwards, revealing Shepherd's drawn sidearm to be roughly leveled where Roach's abdomen would have been before he fell. Now as Roach collapses, you're treated to the sight of Ghost getting a bullet through the balaclava. The screen fades out briefly then shows you being picked up and swung like luggage into a small ditch by Shadow Company soldiers - followed by Ghost, who tumbles along just enough so his dead, masked and sunglasses-wearing face is staring right at you. The two of you are then doused in petrol by Shadow Compay while Shepherd remorselessly looks on and, when they're done, he tosses his cigar onto your body and walks away.]] All this is done from first-person perspective, indicating that [[spoiler: Roach was ''[[NightmareFuel still alive]]'' throughout all of this, cremation and all.]] The fact that the score of this scene is composed by ''HansZimmer'' does not help. At all. Hell, this scene got spoiled for this troper by an obnoxious friend and, when he looked back on it, he still got a bit teary-eyed.
*** And to further twist the knife [[spoiler: as you're lying there you can hear Captain Price shouting desperately into the headset not to trust Shepherd, that you had been betrayed, knowing the warning had been only '''a few minutes too late'''.]] This troper had to take a break after that level.
** For this troper, it was some time before, at the beginning of "Of Their Own Accord". You see all your comrades laying injured, and your commanding officer tells you to get to the front line, where it's literally hell. And then you turn the corner, and you see the Washington Monument, half-destroyed, and think "oh my fucking God". If you weren't even a little moved by that, you're playing the game wrong.
*** For me, it was afterwards in ''Whiskey Hotel'', when you turn to the right, following your sergeant, and you see [[spoiler:the White House. On fire. With bullets ripping out of it toward you, surrounded by tanks and fighting and dying American soldiers.]] The music just hammers the scene home. I had to stop playing for a few moments and just cry in horror at what had happened.
*** For this troper, that made his RoaringRampageOfRevenge all the stronger. As he and his group ran through the Oval Office, steadily making our way to the roof, I was repeatedly screaming "GET OUT OF HERE!" to the Russians. When they got into the Oval Office, though, this troper had an OhCrap moment when he heard the radio somewhere nearby of the headquarters of wherever the U.S. had set up saying "...deploy green flares on the rooftop to indicate that building is secure! Repeat, to all U.S. Army forces, make your way up to the rooftops! T-minus three minutes to release. Hammerdown in effect, repeat! ''Hammerdown in effect!"
* There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.
** "... Why aren't there any flares?" A crystallized shard of pure horror formed in this troper's gut when the Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I don't want to play that level again.
*** The emotional feel of the game is ruined for ThisTroper if you let Roebuck live, even though he is a total badass and Polonsky is a whiny twit, although he matures when Roebuck is killed.
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
* This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
* From Medal of Honor: Frontlines: "And when he gets to Heaven, to St Peter he will tell: One more soldier reporting sir; I've served my time in hell." The game opens with this message before thrusting you into D-Day.
[[/folder]]
[[folder:SuperSmashBros]]
* During ''SuperSmashBros Brawl''. [[spoiler: During the Ancient Minister’s HeelFaceTurn. It involves him [[IncendiaryExponent being set on fire]] by his MechaMooks while a somber version of the main theme plays in the background.]]
** The codecs, while drop dead hilarious, had one line that was particularly emotional for this troper:
-->'''Mei Ling''': Marth was betrayed by his most trusted friend. I can't imagine what that feels like...\\
'''Snake''': ...I can.
** Though the following CrowningMomentOfAwesome makes up for it.
** This troper shed a few tears when one of the R.O.B.s waved goodbye to the Ancient Minster right before getting blown to smithereens.
*** Since the R.O.B.s are mechanical, this troper saw it more like a "Yes, sir, we're set and ready to blow!" gesture.
*** To put that scene into more detail, [[spoiler: The Ancient Minister is attacked by Mario and Link, with Pit, Yoshi and Kirby not far behind. A group of R.O.Bs come in to help their master and hold the heroes back. As the Minister prepares to leave, he looks down and notices another R.O.B clinging onto him, attempting to drag the Subspace Bomb down to the ground. He succeeds, but the bomb lands on top of him, '''crushing him.''' As two of the remaining R.O.Bs activate it, not caring for their fallen comrade, a third turns to the fleeing Minister, doing the aforementioned wave. The bomb then explodes, showing in full detail the R.O.Bs being pulled in and torn apart.]] ...Wow.
*** I practically burst into tears when I saw everybody try in vain to stop the Island of the Ancients exploding, and combined with the aforementioned HeelFaceTurn, I shivered. Right up until the battle with Meta Ridley, I shivered.
*** All of the smash bros characters you obtained after the Meta Ridley battle travel to Subspace where they meet TheManBehindTheMan. [[spoiler: Tabuu unleashes an attack that instantly turns everyone into trophies. The scene plays in slow motion as each character are floating from the attack, with shock and fear in their eyes, and are turned back into trophies one by one. You then see all the characters in trophy form lying on the ground as Tabuu begins to absorb the Smash Bros world. After that, you see Luigi, Ness, and King Dedede who are also trophies and it seems all is lost until Dedede's badges revive Luigi and Ness. Ness then revives King Dedede and he glomps him and Luigi as thanks before they go and rescue everyone]]. OK, so death doesn't totally exist in the Smash Bros world for the main characters, but this comes close for me to welling up.
**** Heck, one moment could give a tear of joy to even the most beleagured, fed-up [[SonicTheHedgehog Sonic]] fan: ''[[spoiler: [[CrowningMomentOfAwesome Sonic saves everybody.]] ]]''
** The Ancient Minister has a horrible story, really. [[spoiler: His best friend forces him to use his people (the R.O.B.s) to drag the world into Subspace, sacrificing many of them in the process. When the heroes and the bombs have killed most of the R.O.B.s, Ganondorf orders the remaining ones to blow up the Island of Ancients. When the Minister tries to stop them, Ganondorf provokes them to attack their true master with the press of a button. As the heroes left the island, they brought with them the Ancient Minister, the very last sane R.O.B., and just managed to escape the complete and permanent obliteration of the Island of Ancients, with every last one of the Minister's people and comrades. And, finally, blose to the end, the Minister's best friend is mortally ([[OrIsIt or is he?]]) wounded when he attempts to attack TheManBehindTheMan.]]
* Hearing the Ocarina of Time medley for the first time, getting a rush of nostalgia and realizing just how old Ocarina of Time is now was far more of a tearjerker than anything else in the game for this troper.
* In the Subspace Emissary, when Lucas is running away from the Porky Statue. The moment he trips and looks at the statue... You can almost ''see'' him thinking: "Crap, not again!" It just looks so hopeless that it made me cry.
[[/folder]]
[[folder:BreathOfFire]]
* ''BreathOfFire II'' has several moments:
** Daisy, Rand's mother, sacrificing herself to save Rand from a deathtrap.
** Nina's little sister, Mina, sacrificing her humanity to become The Great Bird (sparing Nina from making the sacrifice herself).
** NPC rebel leader Tiga charging the BigBadEvilGuy (who turns out to be the game's true [[TheDragon Dragon]]) Habaraku, to save the woman he (just realized) he loves. Only to have Habaraku brutally (especially for a sprite based RPG) murder them both. ([[spoiler: The shot of a broken Tiga crawling towards Claris' body, just ot have Habaraku vaporize them both with lightning WILL HAUNT YOU.]])...
** ...Which is immediately followed by a fight to the death with Ray, the guy who you thought was TheDragon at this point, who's seen what an evil bastard his boss is, but still feels [[MyCountryRightOrWrong compelled by honor to follow his orders.]]
** The Dragon Rock at the ege of the city revaluing itself to be Ryu's mother, just in time for her to [[HeroicSacrifice give up her life]] in order to clear the way for Ryu and company to track down the true BigBadEvilGuy. (The seal could only be broken at the cost of the life of a memeber of the Dragon Clan)
** The "default" ending (the one you get if you beat the BigBadEvilGuy, but don't complete a certain set of subquests) has Ryu taking his mother's place as living seal to the demon's realm.
* ''BreathOfFire III'' pulls this off after the first boss battle. [[spoiler: After killing the Nue, you learn it was just stealing food from the village to feed its babies...which were long dead. The Nue didn't realize this, evidently.]]
** It gets worse from there. For one thing, Balio and Sunder show up and throw an incredibly vicious PlayerPunch very shortly after that.
** Also, while it could just be Capcom's GiantSpaceFleaFromNowhere instincts demanding that just about every important scene have a boss, there are a ''lot'' of really likable characters who for whatever reason insist you kill them to inherit whatever power you were there to learn from them.
** The endgame has to be the worst, though. [[spoiler:After spending pretty much the entire game searching for Rei and Teepo after being separated in the beginning, and having found Rei again shortly before this, you ''finally'' reunite with Teepo...only to learn that he is actually part of the dragon Brood just like you. Unfortunately, while you reject the Goddess Myria's claim that the Brood is too dangerous and their power must be sealed, and are questing against her for this, Teepo accepted that claim and allied himself with her. Cue fight to the death.]] The game ''really'' twists the knife on this one with [[spoiler:Teepo's last words after the fight]], though. [[spoiler:"Ryu... Myria is right... look at us... all the Brood know how to do is fight and kill each other... like this... but... I didn't ask to be Brood... I didn't ask for the power... I just wanted to be with you, Rei, and you, Ryu... my family...." At which point he turns into a dead dragon whelp.]]
* ''BreathOfFire 4''. Nina's sister/Cray's betrothed. [[spoiler: Thanks to many nasty experiments, she's been turned into a god-like monster. It's not perfect though, and she's in extreme pain. You start a quest to find the only weapon that can injure gods, and Cray has to mercy kill her. Combined with the MadScientist pulling a KarmaHoudini and you've got tears and anger from this Troper. It's even worse when you realize this (probably) is a prequel, where the MadScientist perfected his work, and BigBad IS a god-like monster.]]
** There is also Fou-Lu's companions, who all die in one shape or another to help him escape from The Empire. [[spoiler: The boar who bludgeons itself against a rock blocking a secret passage was pretty moving. But the farm girl who tended to Fou-Lu when he collapsed in her village and blocked the door and stalled for time when soldiers investigated her home to give Fou-Lu time to escape was really bad. Then they captured and sacrificed her to powerup a nuke they droppped on him. Aww man.]]
[[/folder]]
[[folder:ChronoTrigger and ChronoCross]]
* ''ChronoTrigger'': Lucca's side quest to save her mother from the accident that ruined her legs. An uplifting moment follows if you get it right, but if you get it wrong... Oy.
** Perhaps it's just me, but seeing Robo in such a dilapidated state, surrounded by the fruit of centuries' worth of work makes for a session of happy tears.
** The default ending of the game? Where Crono, Lucca, and Marle get in the Epoch and go off to find Crono's mom? The scene where Magus is searching for his sister, sees the Epoch and helps it along gave this troper tears. This is someone who never cries at ''anything''.
** Also, the fate of Schala, probably the [[FriendToAllLivingThings kindest, purest character in the game]]. She disappears after the fall of the Ocean Palace, and despite [[UrbanLegendOfZelda thousands of rumors to the contrary]], is never seen in the game again, having sacrificed herself to save the others from Lavos' wrath. [[RySenkari This troper]] only still has the game because he kept it in order to search every last corner of the game for Schala should one of the aforementioned rumors actually turn out to be true. Enter ''ChronoCross'', the sequel that promised to definitively solve the mystery of what happened to Schala... and as it turns out, she's [[spoiler: been suffering for 13,000 years as a fragment of Lavos, and her clone is the game's Scrappy. And when you finally find the real Schala, she looks nothing like she did in the original game.]]
** This troper was HORRIFIED by the second time she encountered Magus, [[spoiler:and she killed him her first go around. When he immediately used his last words to tell the characters how to revive Crono and died]] she was so upset that she immediately reset the game just to go back and change her mind on how to deal with him.
** Whole fate of Magus!If he would be found by someone else than this fat ass Ozzy,he wouldn't become such magnificent bastard.But no matter how evil he became,he never ceased to pursue Lavos [[spoiler:only for his sister's sake!!]]
*** Also thing which made this troper almost cry was [[spoiler:Magus's pet]] Alfador.After the fall of Zeal we visit village of Earth Dwellers and Enlightened people united together.[[spoiler:if you have Magus in your party]] Alfador comes and stick to you meowing non-stop.[[spoiler:for him,Magus is still Janus and it also shows us their strong bond]]
** This troper couldn't help but feel sad at the end of the prehistoric arc. Even after spending a good chunk of game time battling the Reptites and their dinosaur cohorts, Azala's final lines about the end of the Reptite era and the coming of a new ice age garner s surprising amount of sympathy. The real key is Ayla (who'd been fighting the Reptites long before joining up with the player party) offering to fly Azala away from an impending catastrophe, resulting in this exchange:
-->Ayla: Come! Azala! Come!
-->Azala: Absolutely not! The powers that be have spoken.
-->Ayla: Azala... me not forget.
-->Azala: The future...
-->Ayla: What? What about future?
-->Azala: We... have no future...
** ''Chrono Cross'' has its own share of these, including Harle's storyline. And the whole meeting with Miguel in the Dead Sea. The music itself should probably be in the music section here ...
** Have people forgotten the sheer and utter hopelessness projected by Belthasar's theme, and the final (for the rest of time) "shutdown" of the Nu he uploaded his brain to? Though you feel so sorry for not doing it for him...
** I thought Chrono Trigger as a whole was depressing, but what really got me was the future and why it was how it was. The bad ending doesn't really help, either. It's just so hopeless... if I were more emotional I'd cry. And the thing with the plant? Probably a ray of hope that's short lived, as I view it, which would probably make the entire future even sadder for me.
** Nobody's mentioned the bit where Robo has to ''kill his own sister'' in an [[{{Ptitleb2n8x0k6}} I Know You're In There Somewhere]] battle? Granted, in the default good ending, the future in which that happened never came to pass and she's still alive, but still...
** "I used to call you daddy?" * sniff*
** I can't believe no one mentioned [[spoiler: Chrono's death at the hands of Lavos, nor the ending that comes after it if you don't bring him back - this troper always cries when Marle runs to Chrono in the end]].
* Days of Summer, the main theme from Radical Dreamers, gets this troper every time. The entire game was very sad overall and there were several especially touching moments, but in the end that melody really sums up the mood of the game.
[[/folder]]
[[folder:{{Okami}}]]
* The whole endgame of ''{{Okami}}'', from [[spoiler:Issun's departure, to the ghosts of the Celestials telling how they died, to Waka's tale, to Ammy's HopeSpot halfway through the final boss battle.]]
** The HopeSpot section also counts as a CrowningMomentof Heartwarming, making it all the more of a tear jerker in this troper's opinion...* sniff* ...excuse me...
** Excuse me, I cannot believe that [[spoiler:Tobi]]'s death has not been put here. The little guy was helping you all along and then gives his life up to help Ammy reach the boss. I would have gone through his races for the rest of the game if he could have stayed alive because of it * Sob* He even left a small flower where he faded, making this troper bawl. Poor [[spoiler:Scrap]]
*** Which makes it all the worse when you realize his final words are how he wishes he could offer you a flower in congratulation and that this is the first time he's enjoyed himself so much. He then proceeds to turn himself into a flower and, even though all enemies do that when they die in this game, it hits home that much harder because his final act becomes the fulfillment of his final desire.
[[/folder]]
[[folder:{{Bioshock}}]]
* The good ending for ''{{Bioshock}}''. If you kill the Little Sisters, [[spoiler:you kill the ones that save you and wage war on the surface world with an army of splicers.]] If you save them, [[spoiler:you take them to the surface, where they live happy, normal lives, and are with you at your deathbed.]] It's such a marvelous and human ending, especially after all the violence and {{Body Horror}} of the preceding game.
* [[spoiler: Andrew Ryan: "A man chooses! A slave obeys!" and it's the fact that you really couldn't stop hitting him that made me cry.]]
* This troper was personally hit hard by [[spoiler: Atlas' family being blown up by Andrew Ryan. Of course, when [[strike:Atlas]] Fontaine double crossed you, and you were forced to kill Andrew Ryan...yeah...]]
** [[spoiler: "I really wound you up with that wife and child bit: 'Oh, me poor Moira. Ah, me wee baby Patrick.' Maybe one day I'll get me a real family. They play well with the suckers.]]
* Listening to Masha's parents sob over her on the audio diaries was bad enough. [[spoiler: Getting into their room and finding their two corpses curled up on the bed together next to a picture of their daughter and a bottle of pills that they had apparently overdosed on was heartbreaking.]]
** There's another apparent [[spoiler:suicide scene]] in the game, in Mercury Suites. There's just something about the fact that [[spoiler:after downing the jar of poison, they apparently sat down to watch one last TV show together as a family before they succumbed to it]]. As someone whose family has always had a "family movie night" once a week, this hit a little close to home for this troper. Oh, and by the way, [[spoiler:God only knows if the kids actually realized they were taking poison]].
* Near the beginning, you see a woman cooing to a baby in a crib. Once she sees you, she'll attack you, and you have to kill her. When that was done, I [[spoiler: looked into the crib]] and saw that [[spoiler: there was no baby in the crib. There never was]].
** It's been a while since I last played the game, but I think if you kill her before she sees you [[spoiler: you find out that the "baby" is actually her revolver]].
** This section is even more horrifying than that - listen to what she says carefully (subtitles are your friend). She's not cooing. She's [[spoiler:mourning. 'Baby and me, BABY AND ME']]
* Sure, Tenenbaum might have had a dodgy past, but even before she mentions being involved in experiments [[ThoseWackyNazis in a prison camp]], you have to realize something: if she was a 'Kraut' of Jewish descent, she probably was separated from her own family before being sent there. It somehow makes everything happening with the Little Sisters worse, especially since she grows such a pure devotion to them. Even then, listening to her narrate her maternal revelations is so moving. And then, if you didn't save ENOUGH Little Sisters for the good ending, but didn't kill enough for the bad, the fact that she sounds so sad while explaining your [[spoiler: descent into spliced-up maddness]] makes this troper sort of feel like she thought she could've saved Jack, given that [[spoiler: she was Fontaine's agent for buying the embryo off of his birth mother]].
** More specifically, for this troper it was Tenenbaum's 'Hatred' audio log. At the end, right before she cuts the recording, you hear her voice break followed by the briefest of sobs.
** On the topic of female characters in Bioshock with sad stories, Diane McClintock. Her fiancee, Ryan, slowly goes crazy and [[spoiler: probably spends more intimate moments with Jasmine Jolene, anyway]]. She's eventually left alone after the New Year's attack ruins her face (and from what the audio diaries imply, Steinman [[MadArtist didn't help]]. Then she goes on to work for Atlas (and it sort of sounded like she was forming affections, or at least a strong sense of loyalty, to him too) but [[spoiler: she walks in on his longest con and he kills her before she can blab his true identity]]. It's sad because she seemed so normal; there was no hint of going insane. She was just a sad woman caught up in a nightmare. She might be the closest to TheWoobie asides from the Little Sisters.
* Finding Jasmine Jolene's body on a second playthrough and working out that Jack is her child. Now that was a player punch. I shot a cross into the poster behind her bed and gave her a proper pyre, then left.
* Sullivan's diaries are definite tearjerkers, especially once you start finding the ones where he's given orders to assassinate Anna Cullpepper simply because Sander Cohen hates her music. Then there's the one you can find in Cullpepper's apartment, where a broken Sullivan talks about finding a blanket Cullpepper was knitting, and how he took it, because it just didn't seem right, leaving it unfinished....
* "Mr Bubbles...please, please wake up! Please!"...And, in the sequels demo, a happy tearjerker "Mr. Bubbles? You're all better!"
* As someone who has a few dogs, [[{{Etheru}} this troper]] has only this to say: [[spoiler: poor little puppy...]]
* Finding the Skinner boxes the Little Sisters were subjected to.
* Somehow, this troper forgot to go in Sinclair Spirits the first time around and thus failed to trigger "How Much Is That Doggie in the Window". Which means his first time ''ever'' hearing that song in its original form was in the Little Wonders facility. Turns out, in this context and with the full orchestral backing, it's less SoundtrackDissonance as LyricalDissonance.
** Oh, and if said lyrics happen to remind you of [[spoiler:Suchong's mind control test]] all over again...
* This troper just discovered the premise of [[TheSequel Bioshock2]]: [[spoiler: The 'Big Sisters' are ''little sisters'' too mentally broken to adjust from being in Rapture]]. This troper previously found the 'moral option' in Bioshock ridiculous, thinking the 'good' and 'bad' options blatantly obvious and that practically everyone would choose 'save'. [[spoiler: Then to find out that was probably the BAD option...]]. ''OUCH''.
** Bioshock 2 has a Tear Jerker as one of the endings. If you played as a gray area character, you get to choose at the end to either [[spoiler: let Eleanor save you, turning her completely evil, or to sacrifice yourself and let her choose her own path.]] If you go with the latter, [[spoiler: The game ends with the sad violins fading out and the screen going to black as a tearful Eleanor's voice says "But Father, wherever you are... I miss you."]] Cue waterworks.
*** [[spoiler: The worst part, for this troper, was the look Eleanor got after Delta pushed the needle away. How it dawned on her that after all that happened, he would rather die than stay with her. And that everyone else she even knew is dead.]] If you need me, I'll be in the bathroom with an industrial box of tissues.
*** For this troper, the moment [[spoiler: When Delta turns to look at her before he dies and she begins to cry in earnest. For the last portion of the game she is a badass, nigh gamebreaker of a character, but at that moment... At that moment she's just a scared little girl who doesn't want her Daddy to die.]]
** The "morals" of Bioshock 2 only affect the ending, right? Wrong. [[spoiler:Eleanor will be affected by your actions. Kill a few characters or harvest a few little sisters and she'll adopt a similar do-whatever-it-takes-to-survive attitude.]] That's not the tear jerker. After [[spoiler:looking through the eyes of a Little Sister, seeing how they view the world-- golden and beautiful, the splicers as pretty costumed people, blood as rose petals, debris as pillows-- is saddening on its own. (The music, "My Heart Belongs to Daddy", does not help.) But after giving Eleanor her Big Sister suit, she talks to you, explaining the previously mentioned attitude.]]
--->[[spoiler:Eleanor: (as she picks up the Little Sister) That means that what I'm about to do is completely natural...]]
*** [[spoiler:Yes, the little girl you've been playing as is harvested and ''it's still through her point-of-view!'']] As soon as the game let her, this troper paused and cried for a few minutes.
* No mention of Bioshock 2's opening cutscene? Aside from the hauntingly sad violin music, and when we realize this is from the view of [[spoiler: a Big Daddy]], which carries its own brand of sadness, the ending, when [[spoiler: Sofia Lamb shows up, and [[MoralEventHorizon uses mind control to make the player character shoot himself]], [[CompleteMonster all while her own daughter whom she doesn't even love and who is bonded to the player character, is forced to watch]]...]] Eleanor's look of horror and the sheer helplessness of the situation, just... this troper felt equal parts TearJerker and UnstoppableRage.
* We can't forget about [[spoiler: Mark Meltzer]] now, can we? This troper was spoiled on it so it probably didn't hit him as hard as it would have, but he still felt pretty bad [[spoiler:when the name showed up over the corpse.]] He followed this up by [[spoiler: getting his Master Protector achievement with Cindy, in the very same room her father fell. Don't worry, bro. She's safe with me.]]
** [[spoiler: With Eleanor, you mean. Delta doesn't make it out alive either.]]

[[/folder]]
[[folder:SurvivalHorror]]
* Oddly, some SurvivalHorror games have moments in them that make your heart skip a beat for this reason.
** ''ResidentEvil 2'': [[spoiler:the apparent death of Ada Wong.]]
*** See also : {{Narm}} due to cheesy voice acting.
*** In fairness, [[NarmCharm most RE fans have a high tolerance for this.]] Of course, the ''novelization'' of that scene hits a lot harder, mostly because we as readers get to hear a lot of [[spoiler:Ada's]] thoughts.
** ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand... [[spoiler:In this troper's case, she wasn't sure whether to be happy and relieved or horribly depressed when she found herself putting her personal favorite out of the misery of a six-century-long undead curse. Said character's whole story certainly adds to the depressing aspect, though, gathering everything up into a punch.]]
*** For ThisTroper, it was the final battle with Pious that made the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. I was grinning with tears pouring down my face when [[spoiler:Ellia's ghost rose up out of her statue during the final boss fight, and I realized that every single one of them was going to get a chance at Pious' bony necrotic ass. It was especially so with Maximillian.]]
* ''ResidentEvil: Code Veronica'', when [[spoiler: TragicMonster Steve changes back to human form, but then dies]].
** This troper may or may not have a little of a sibling complex, but she finds [[spoiler: the twins' "reunion" after Alfred gets owned]] rather twistedly ("twistedly" being a given when talking about the characters in question) moving. [[spoiler: He gets shot, falls down a huge pit, and still manages to drag himself to the spot where Alexia's frozen leaving a bright red blood trail all the while just in time to see her wake up - the last things he sees and probably in his eyes the best thing he could've picked, having literally missed her [[VillainousCrossdresser like]] [[SplitPersonality crazy]] while they were apart. As for her, oh, what a fine thing to wake up to, and while herself doesn't change expression at all she blows up Claire and Steve's snowmobile from probably miles away, proceeding to cradle her dead brother, stroking his hair and singing him a lullaby. Somehow it makes it all the worse that with the time Alexia's been frozen for, this is the first time - and obviously ends up being the ''only'' time - they've seen each other since they were kids.]]
* The remake/port of the first game on the Gamecube has one. If you are playing as Jill, [[spoiler: when you meet Barry in the underground of the mansion, he points his gun at her since Wesker manipulated him by using his family as blackmail. Jill wrestles the gun out of his hand and aims it at him. The monster that has been stalking the player appears and Barry frantically begs Jill to give his gun back. If you say yes, you'll be on the road to the good ending. Say no, and you'll see Jill hesitate, which at this point, the monster attacks Barry, knocking him into the abyss as he drops a photo of his family near Jill.]]
** For that matter, the story behind the monster, [[spoiler: Lisa,]] herself, [[spoiler: she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella muredered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.]]
*** "mom, where? I mis yuo" (typos are from the original, due to [[spoiler:Lisa's]] mental degeneration). Nothing that horrible should happen to a child.
* Hell, if you really wanna get down to it, Resident Evil in general. The premise. The whole town of Raccoon City: innocent women, children, the elderly, hell AndYourLittleDogToo, being infected, killed, and resurrected into flesh-eating, shambling corpses, that [[YouBastard YOU]] have to kill. The worst part? AllOfThisCouldHaveBeenAvoided if Umbrella weren't such dicks.
** Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly to survive, seeing familier friends, co workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
*** Maybe somewhat similarly, in ''REmake'', just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward ([[WhatHappenedToMommy poor little teammate Rebecca]]), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the TimedMission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned TimedMission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at [[http://www.youtube.com/watch?v=3CgbQnI_oeA this]], focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in ''Umbrella Chronicles'' from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a ''bitch''" kind of reaction.
* I'm pretty sure Game/ClockTower 3 hasn't been mentioned yet. Firstly May. Just May, and of course Albert and his blind mother. When Albert gives her the shawl, only to be violently murdered moments later i just bawled. Then of course there's Phillip's death scene. It doesn't make this troper cry in and of itself, but Nancy's line just before it, "Phillip darling! Father! Alyssa has laughed for the first time!" think about it.
** And seeing Alyssa's mother dying right in front of her. The worst part was [[WallBanger Alyssa and Dennis totally downplaying it in the ending.]]
[[/folder]]
[[folder:MegaMan]]
* It's never been depicted in-canon, but you ''know'' how the original ''Game/MegaMan'' series ''has'' to end, don't you?
** If you're talking about ''that'' ending[[hottip:* :Where Zero kills off the main cast]], it was officially {{Jossed}} by Inafune-san.
** And on a related note, the ending cutscene of Mega Man 2.
** In Zero's storyline of ''MegaManX 4'', the fight against Iris, and the result. Unfortunately, [[http://www.youtube.com/watch?v=LISmPmdUhYA hammy 90s voiceacting]] kind of ruined the moment a bit for American audiences, although the scene [[http://www.youtube.com/watch?v=RDVG1qIpeS0 as originally done]] is far more effective at getting Zero's voice-ripping ''anguish'' across. [[spoiler:"WHAT THE HELL ARE WE FIGHTING FOR?!", indeed.]]
*** This scene has now been [[http://www.youtube.com/watch?v=Lf-JE2FKD-k redubbed]] with much better voice-acting. Hearing Zero's tiny little sob at the end of his scream breaks this troper's heart.
** Zero's final moments during his ending in X5. Utterly broken and defeated, he finally remembers what he was built for, apologises to Iris's memory, and says that the world will finally be peaceful when he dies, right before he says goodbye to his best friend X. This troper doesn't care that his death was eventually retconned, it's still so goddamn sad.
** When Zero makes his [[spoiler:HeroicSacrifice]] in ''MegaManZero 4'', we see [[spoiler:Ciel break down and sob for him]] all the way through the closing credits. [[spoiler:At last she tells him, wherever he is, that she'll follow his example and make the world a better place. "Just come back someday... I... I believe in you!" Cut to Zero's shattered helmet amid the wreckage of the Ragnarok satellite -- he's not coming back, folks.]] Absolutely brutal.
*** Not to mention that [[spoiler:Zero dies aboard the Ragnarok satellite as it falls towards earth, and you see lots of shooting stars falling as Ciel cries. Yes, that's right, you watch ''Zero burn up on re-entry'' as you see that poor girl cry her heart out.]]
** Don't forget about [[spoiler:the Guardians of Neo Arcadia, who sacrifice themselves to give you the opportunty to destroy Omega.]]
** Nor about [[spoiler:Elpizo destroying ''MegaManX's'' body. You get a close-up of Zero's face as he could only watch helplessly as the last thing keeping his best friend alive explodes before his very eyes.]]
** The ''[[MegaManZX ZX]]'' series has a few of its own as well, not the least of which are at the very beginning of the first game where [[spoiler:after fighting a posessed Giro, he sacrifices himself to allow Model Z to lend you its power in order to survive.]] And in the implied backstory, [[spoiler:Ciel is murdered by Serpent (who was supposedly her ally) during an expedition to find the biometals.]]
** The ''BattleNetwork'' series has several of these. The most poignant is the ending of [=BN3=], where everyone thinks [=MegaMan=] is gone for good. We see Lan four months later, still heartbroken but moving on with his life. Only after the credits does Lan's dad find a way to save [=MegaMan=].
*** The ending is made worse with FridgeLogic in that after Lan wakes up post-credits, ''MegaMan doesn't speak''. The poor kid could've dreamed he was talking to him...
** The ending to ''[[MegaManStarForce Star Force]] 3'' was this combined with a CrowningMomentOfHeartwarming. Geo's beaten the big bad twice, the second in such a way that it will never return. Except... by doing so he has sentenced himself to death in space, since fighting Meteor G generated so much noise that the rocket - the one that Geo ''needed'' to be able to get to and from the Earth and the Meteor - has completely failed. Not only that, but unlike the first game with a similar scenario, theres no capsule for Geo to ride off in, no capsule which his friends could send a signal for it to track back to Earth - nothing. And then you see everyone in the WAZA hq realising this. But then, a message is sent to everyone's Hunter. The sender? Kelvin - Geo's dad. [[HotShounenMom Hope]] proceeds to break down into tears as she hears her husband's voice for the first time in three years. But thats not where it ends, far from it. You see the reason Kelvin has sent out this message - and to the entire world even - is to ask them, plead with them - no - '''beg''' them to please help his son who is now floating in space, protected only by a small field of EM waves that won't last long. He asks them both as a human being and as a father, to help the boy who saved their lives. Now if you know the MegaMan series, you know that it puts a lot of effort into proving just how HumansAreBastards, so you really don't expect much... The entire world gets to work, distributing power to WAZA, as well as creating a Purpose signal so strong, that it literally becomes ''Purpose wave'' which begins to tug at the EM waves surrounding Geo, and bringing him home. One small problem though - it seems that Omega-Xis and Kelvin aren't gonna be able to come with him, setting it up to be a BittersweetEnding. And during the credits we're treated to drawings depicting how Geo's life continued once he came back to Earth. However after the credits you see that though two weeks have passed, Geo has been hiding his sadness over his loss of both his best friend and his Father for a second time. Then suddenly, we see a blue shooting star crash down towards him, revealing that not only is Omega-Xis fine, but he's brought someone with him. Cut to the Stelar household where Hope has just finished making dinner, to find her son walk through the front door with not only everyone's favourite alien - but with the man she loves. Cue the HappilyEverAfter.
** ''MegaMan 10'' gets this with [[spoiler: Roll giving her medicine to Mega Man to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger
[[/folder]]
[[folder:Pokemon]]
* The endings of both of ''PokemonMysteryDungeon'' generations. If you don't tear up at least a little, you're probably lacking a bit in the soul department.
** This troper reached the ending of the first one and didn't feel especially sad, but he'd spent the whole game trying to return to the human world, which [[FailureIsTheOnlyOption never happened]].
** When I reached the ending of the first PMD I cried so very hard, especially the part where your partner is crying after saying goodbye...
** Personally, the ending for the sequel was much more heart-wrenching than the first (although that was sad, too) but [[spoiler: what with the tearful, sudden goodbye bid to your partner before you cease existing, then your partner later breaking down on the beach (where they met you) and the credits rolling. Its such a sad ending, until Dialga brings you back.]]
*** This troper is usually one to sit through sad moments of games without showing too much emotion (though there have been a good few that have got me), but the ending to that... I was actually struggling to hold back tears, cause I had completed it during a car journey home. I had to close the DS until I got indoors to my room to continue it. And it got me even worse, considering [[spoiler: that I had named my Treecko partner after my best friend, who is a Treecko fan. The ending combined with the thought of losing my best friend... Thank God for Dialga reviving the character, as that would have been too much for me if he hadn't done.]]
** One line: [[spoiler: "Though the parting hurts..."]]
** Let us not forget Manaphy's departure...
** [[spoiler:Grovyle's HeroicSacrifice]] could count if it wasn't for [[spoiler: [[NightmareFuelUnleaded Dusknoir's second mouth]]]] beforehand dampening your pants. Heck, NightmareFuel is a common cure to [[TearJerkers these sad moments]].
*** NightmareFuel nothing. That was ''sad''. Heck, for quite a while afterwards, even the ''music'' from that scene was enough to make ThisTroper tear up.
*** The anime adaptation of the scene only makes it even more heart wrenching. [[spoiler: "I'll leave it to you to protect... this world's beautiful mornings."]]
** [[spoiler: "I am, up to the very end, not wavering, honestly. I lived because of you Grovyle. Thanks to you I have no regrets."]]
** Add to this the Igglybuff Special Episode on Explorers of Sky. You play the episode as Igglybuff, who makes a friend in Armaldo, a retired explorer. The two of them go exploring dungeons together, and the two grow to enjoy adventuring as a duo. Then the bomb gets dropped at the very end when [[spoiler: it is revealed that Armaldo is actually a outlaw that has been avoiding capture for quite some time, and is arrested. Poor Igglybuff has to bear witness to all this, and Armaldo tells Igglybuff that he has had fun exploring with him. And when the day came that he was released, if he felt the same as he did now, he'd gladly explore with him again. He then gives Igglybuff the first treasure that the duo had found together, and is escorted away by Magnezone. Igglybuff breaks down crying for his friend as he's taken away...]] God, this troper got teary eyed just writing that all up...
*** [[spoiler: "There are plenty of criminals out there... they are caught and punished, but... but... truly bad Pokemon... don't really exist anywhere."]] Cue horribly tear-jerking credits music! :D This Troper ''still'' cries playing that episode.
* The very first ''Pokemon'' generation, as well as their remakes, include the Lavender Town plot. The Lavender Town music is slow and kinda sad on its own, and its biggest feature is Pokemon Tower, a graveyard for departed Pokemon. That's not why the town's plot is so heartbreaking. Apparently, Team Rocket tried to capture a rare Cubone, but its mother saved it - and the Rockets killed her. You actually meet both the little Cubone and the vengeful spirit of mama Marowak... and it's up to the player to calm her spirit by facing her in battle. ''Mr. Fuji is praying alone for Marowak's spirit...''
** Pearl and Diamond manage to pull this off with one hell of a PlayerPunch as well. The main character arrives at Lake Verity too late, and Team Galactic has already set off a bomb in order to drain the lake and capture the Legendary pokemon living in it. As a consequence of the explosion, you see Magikarp and Gyarados that were also in the lake, now flopping feebly on the dry lake bed in their ''death throes''. A nearby Galactic Grunt just shrugs and states that those pokemon are useless, so their mass slaughter is acceptable in order to TakeOverTheWorld. This troper was fully aware of just exactly [[ComMons how useless Magikarps are in battle]] and ''still'' was ready to reach through the screen and personally choke a bitch in a fit of BerserkerTears.
*** This troper couldn't find a way to get past the screen either, so she did the next best thing: she put her [[MagikarpPower Gyrados]] at the front of her party and [[UnstoppableRage proceeded to kick some Galactic ass]] in the name of [[AndThisIsFor Gyrados' brethren]].
* While [[ItWasHisSled it's common knowledge now]], fighting through [[PokemonGoldAndSilver a game]] that can take 120+ hours to beat and finding [[spoiler: The first game's protagonist isolated and alone]] at the very end was a kick in the face.
[[/folder]]


* {{Marathon}}: In the end of Infinity, after you [[spoiler:save the entire universe from an {{Eldritch Abomination}},]] you get to see [[spoiler:yourself being teleported to the end of the universe and ripped apart. The only part that you can recognize is a bloody arm.]]
* ''Outcast'': [[spoiler:Wolfe, to who Cutter had noticably grown attached to during the game, dies. In the final scene we see her being given a special funeral by the Talan (the planet's native race) which concludes in her wrapped body being flown into the sunset by the silly and lovable bird/lizard met earlier in the game after Cutter having said his final goodbyes. During all this a heartbreakingly beautiful tune is played. Afterwards Cutter steps into the teleporter that is hopefully going to take him home, all alone.]]
* The ending to ''{{Dreamfall}}: TheLongestJourney'' would be a massive tearjerker if it wasn't such a gigantic DownerEnding that the resulting depression makes it nearly impossible to physically cry.
** And let's not forget the original; there wasn't one particular moment that this troper can remember, but the entire atmosphere of the second half of the game, when April is [[spoiler:risking life and limb in a quest where her reward would be to shut herself off from the entire world for centuries, with no one she'd ever met knowing what had happened to her]] to be phenomenally depressing.
* All of ''Illusion of Gaia''/''Illusion of Time''. Highlights include [[spoiler:discovering that the people you've just met have actually been dead for centuries and never got to take the trip they were dreaming of, finding the skeleton of an adventurer and much later talking to his children who don't know he's dead, and, just before the end, meeting people you knew who have been turned into pure souls: "Living with a terminal illness was better than this," one laments.]] However, it has more of a BittersweetEnding.
* The opening cutscene of StarWarsBattlefront 2's Operation: Knightfall mission (about 0:17 to 0:56 [[http://www.youtube.com/watch?v=2n3FKrOQiyA here]]).
* ''{{Disgaea}}''. Chapter 8. That is all. [[spoiler: for those who can't access the original game, allow this troper to elucidate. Chapter 8 revolves around the night of the Red Moon, when the Prinnies who have redeemed themselves are allowed to reincarnate at last. Not only do the Prinnies sing a haunting song called, simply, "Red Moon", but it is revealed that the red "Big Sis Prinny" is Laharl's mother in Prinny form, and now she too is allowed to reincarnate- which leads to some truly touching emotional moments involving Laharl. It could be considered this chapter that truly marks Laharl's transition from JerkAss to JerkWithAHeartOfGold. It's such a sorrowful moment in the game that the anime adaption changed it to be the plot of the second-last episode, the better to fit in with Flonne's fate and Laharl's sacrifice in the series finale.]]
** Also, for different reasons, the ending. [[spoiler: "You mean... you mean it's my fault she died? That she died... because... of me?"]].
*** Speaking of the ending:[[spoiler: ...If there is a god may he hear my plea!! I, Laharl, have one request... Take my life, in exchange for Flonne's! Bring her back to life, I beg of you...!!]]
** [[spoiler:Thursday]]'s "death", too. [[spoiler:"DID... THURSDAY... SERVE... HIS... PURPOSE?"]] Even if [[IGotBetter He Got Better]], it was still sad.
*** How about the worst ending for ''Disgaea 2''? [[spoiler:Not only does Adell kill Rozalin, he is then possessed and in the after-credits sequence... he ''eats his siblings as they beg him to stop''.]]
*** The ending to Etna mode from the PSP/DS port is another contender. This troper has to choke back tears ''every single time'' he watches it.
*** Speaking of the DS port, as soon as the scene where [[spoiler: Flonne basically dies]] finished, I shut off the system, went up to my room, and cried for about an hour. I haven't played it since, and it's been almost two weeks. Whenever I go and start up the game, I start crying.
*** A sort of FridgeHorror TearJerker, but when [[spoiler: Adell kills his parents. They were under partial mind control at the time, so they couldn't tell him, and nobody knew Zenon had brainwashed them, so he'll never find out. He was literally ''one step away'' from finding out the truth about his parents, his heritage, and getting his real family back, all he had to do was keep them paralyzed until Zenon's curse was broken... but he didn't know, and so he killed them. The fact that they were literally asking for it since they didn't have enough freedom to ask for him to break the curse makes it even worse.]]
** In the [[{{Disgaea 3}} third game]], [[spoiler:Raspberyl's death in the worst ending and Almaz's death (Though in the less depressing endings, he does get better). In the latter case, Mao and Sapphire's reaction to his death.]]
*** Mao's Japanese voice actor, Hiromi Hirata, is literally a walking TearJerker. [[http://in.youtube.com/watch?v=MNZMCdO3KAs# t=4m48s Just watch this scene without tearing up.]] And then you actually have to ''fight'' them with all their battle voices in the same tear jerking tone [[spoiler:calling out to Mao's dad.]]
* ''BeyondGoodAndEvil.'' Good gravy, where to start?
** The infamous "lighthouse scene" (as seen in the heading quote of the HeroicBSOD page) is easily one of the most heart-wrenching scenes in all of gaming, and if it doesn't make you feel at least a ''little'' sad, this troper will wonder where your soul went. [[spoiler: Upon returning to her home, Jade finds her lighthouse completely destroyed, and all of her children are missing. As the enormity of what has happened sets in, complete with Empathy Doll Shot, she collapses against the wall. Her dog appears from the ruins and cuddles up with her; as she strokes his head, she gives a heart-felt, sob-wracked speech that's ostentiably about how useless her dog is--though this clearly [[IHaveThisFriend isn't the case.]] Even Double H is clearly fighting back ManlyTears.]]
** The "TakeMyHand" scene is a triumphant TearJerker, as it shows us just how much Jade and Double H [[{{Nakama}} have come to care about each other.]] [[spoiler: After she's been chased across the rooftops by General Kehck, Double H waits for Jade on top of a large, floating billboard. He sticks out his hand for her. She jumps. She doesn't make it. Double H briefly panics; he then dives down the other side of the billboard. Jade slides down the front of the billboard, headed for her doom, with an absolutely terrified expression on her face. But as the last portion of the billboard slips through her fingers, Double H, now balancing precariously on the billboard's tiny base, catches her. Cue one of his {{Catch Phrase}}s, "Don't break up the team", in a [[YouAreWithMe whole new context.]] And Jade gives him a relieved, [[CrowningMomentOfHeartwarming heartwarming]] smile that just pushes this troper over the edge.]]
** The entirety of the scene where Jade realizes that [[spoiler:Pey'j is dead. The music goes quiet, the camera pans out, and we hear nothing... And Double H simply mouths, "No." Staving off those ManlyTears again, he steps out to let Jade have her moment. She then takes Pey'j's hand and promises him...]]
--->[[spoiler: I'll get you home, buddy... I promise.]]
*** [[spoiler: [[IGotBetter He gets better.]] This does not help in the tear department. In fact, if anything, their reunion is ''worse.'' Even if Pey'j's description of exactly ''how'' he got better is slightly cheesy, the look on Jade's face as she throws her arms around him says it all...]]
** This troper [[DisContinuity refuses to believe the very, very, very end actually happens]]. You know, the part where it's revealed [[spoiler: Pey'j is still infected]]. There's a time and place for that kind of ending, game, and that is ''not'' it.
*** Then again, they ''are'' making a sequel, so I suppose it's okay.
*** I thought the gut-wrenching part was the logical extrapolation of that ending- [[spoiler: Combine Pey'j is still infected, with the Domz specifically targeting Jade, add in the bit about the 'power' and finish with the fact that that infected hand is where [[TomatoInTheMirror Jade brought him back to life...]]]]
* The ending of ''HalfLife 2'' Episode 2, where [[spoiler:Eli Vance is killed by a Combine Advisor. Made particularly tragic in that his last words is to tell his daughter to look away.]]
** [[spoiler:Alyx's heartbroken sobbing, begging her dad not to leave her]] as the screen goes dark and the credits begin crawling doesn't help matters either.
** [[spoiler: The fact that it happens right after you achieve your ultimate goal always got ThisTroper. Talk about [[BittersweetEnding bittersweet...]]]]
** ThisTroper always felt that the scene with Winston in Half-Life 2 was one of the most depressing. Strange how that one rebel who isn't even dead is more depressing than the deaths of all the other Resistance members you see through the course of the game.
** The fate of the rebels Sandy and Lazlo. If you manage to save Sandy, then he tells you to go on ahead, and that there's "something [he] has to do". The {{Tear Jerker}} is the fact that it sounds awfully like [[DrivenToSuicide he's going to]] [[TogetherInDeath follow after his friend]].
* The final hallucination in ''FirstEncounterAssaultRecon'', especially the part where the camera pans down and shows Alma's last name, and the entire game comes crashing together in one single moment of clarity, left this troper ''numb'' with shock, followed by a few shed tears for just how ''badly'' Alma had been brutalized in her lifetime.
** And what makes it even more powerful is right after you revert to the real world, and you hear Alma whisper "I know who you are...." into your ear.
** ''Project Origin'' has one in a brief flashback showing Harlan Wade first ordering his men to take Alma to the Vault. Specifically, it shows two fully-armored ATC assault troops violently manhandling ''an eight year-old girl'' while she is holding what looks like a teddy bear. It was so horrifyingly heartbreaking that this troper had to stop playing for a few minutes to cry.
*** The entire beginning of Still Island as a whole is heartbreaking, particularly when you reach the "hilltop" in the real world. Throughout the whole game you've been seeing these visions of this hill with a lone tree and a swingset, with tall grass and rolling hills in the background. That in and of itself is sad, but its got this ray of childish innocence to it. Its a beautiful place, and you could understand why Alma's mind keeps falling back there. Then you reach the real "hilltop", and it turns out its not a hill, its a muddy patch of dirt with scraggly grass sandwiched into the back sewer system of a nuclear power plant. The tree is this broken, twisted, and gnarled thing, and the rolling hills and blue sky are just children's paintings on the blank concrete walls. Its then that you realize that ''this'' dirty, stinking patch of mud was Alma's HappyPlace and one of the few places where she may have even been at peace, and all you were seeing throughout the game a child's attempt to imagine a beautiful place amidst all that misery...and in her mind even ''that'' ends up being twisted into a hellish mockery by the madness that '''they''' helped inflict on her. Absolutely, totally, and completely ''gutwrenching.''
* ''{{Shadow of the Colossus}}'' Fits these with the ending and a certain scene involving a collapsing bridge before the final colossus
** The game taken as a whole is nothing short of heart-rending.
*** Here's an experiment. Try to look the colossi in the eye before you kill them, then watch their slowmo deaths. Its okay to cry, it means you're still human.
**** If this troper felt satisfaction as you butcher yet another obstacle in his path to power, would he still count as human?
* ''{{Psychonauts}}'' is a generally lighthearted game (and even when it's being dark, it's funny), so [[FreezairForALimitedTime this troper]] didn't expect to cry at it. And yet, one simple statement from the ending still gets her choked up: [[spoiler: "Is that really what I look like in your mind?"]]
** The asylum mates are actually a lot more depressing then their funny-crazy front you see. Gloria's mother committed suicide after Gloria told her she was mad at her for dumping her at that evil school. Fred was so extremely crushed by his defeats at the hands (Okay, mouth) of Crispin that his mind went against itself. Edgar was so utterly depressed by the loss of his girl, and coupled with the bullying from his old friends, it drove him mad (though it did give him a knack for painting), and Boyd, one of the best, silliest character's with the funnest mind-level becomes amazingly sad when you realize this is how he sees the world: Every last thing is against him. The hints about his guilt about sitting his workplace on fire. The mother problems. Jesus, Psychonauts. Just... Wow.
*** Edgar's story becomes all the more sad when a memory vault showing him blissfully lovestruck and going on a date with said girl is accessible - after you clear his mind and therefore already know how the rest of the story goes.
** This troper was utterly depressed when she found ''that'' room in Milla's mind with ''that'' vault and ''that'' box. Even her sister was silent for a bit before morosely saying 'That was sad' and leaving.
** This troper's moment is finding Sasha's second memory vault. Her ''father'' went quiet for a few minutes afterward.
* ''Klonoa'': The two console games' endings tear her up every single time, especially the first one.
** Just to clarify why the first ending nearly got me buckling in my knees with tears: [[spoiler: Klonoa discovers the world he lived in was a fake. He belongs in a different Phantomile which he will be forced to go back to once Lephise sings her song. Other then the fact that he has no choice in the matter, he ultimately has to say good-bye to Huepow, his childhood friend--fake memories or not--and the scene they display is just heart breaking. Klonoa gets sucked into a whirlpool and after struggling with his emotions, Huepow tries to keep Klonoa from getting sucked in, because he can't bear to be apart from his close friend. Unfortunately the portal is too strong. Unlike other partings, there's no "We'll see each other again" or even a "We'll always be together", all they do is shout their names in ''anguish!'' IT. IS. '''GUT-WRENCHING.''']]
* ''ChibiRobo'' has a couple.
** Taking [[spoiler:the aliens]] to the deactivated Giga-Robo is terrible, especially considering the sad theme music that plays. [[spoiler:Friend... is dead? Dead...]]
*** In fact, most if not all of Giga Robo's story qualifies. [[http://www.youtube.com/watch?v=dyIQHDpJ0R8 Just listen to his theme music!]]
** The scene where Mort is just about to confess his love for Princess Pitts and tell her that he's the one leaving dried flowers for her... and [[TheAce Drake Redcrest]] cuts in with a fresh flower. Not only did it make this troper feel extremely bad for Mort, hence the tears--but it also made me want to scream, "You BASTARD!"
** The early scene where "Sunshine" explains the fight between Mr. and Mrs. Sanderson. The cut to Jenny's saddened, weary face just makes the cute helplessness of "Sunshine" all the worse. Not to mention that this scene is the first time we hear any words from Jenny other than "Ribbit"...
** The final concert for the [[spoiler: dead Funky Phil.]] "Just for you..." Even though [[spoiler: it's only a DisneyDeath after all.]]
*** Heck, pretty much all of poor Freaky Phil's story.
**** No kidding. It starts out as one of the most giddily bright and funny subplots in the game, but not only the concert but [[spoiler: when Funky's first found "dead" (''"This is the worst joke everrr!"'')]], [[AllLoveIsUnrequieted Dinah]] trying to push through the whole thing and saying she wants to "do something for those kids", and [[spoiler: the funeral after the concert ("Just let him go!") - obviously up until the [[CrowningMomentOfFunny realization that he wasn't dead all along, rather just shut off]]]] all made this troper cry like a child the first time she got to them. And after having beaten the game two or three times, the whole subplot does still manage to wrench her heart a bit.
** "[[spoiler: Chibi Robo!]] DON'T DIE!" Yeah, we find out about 30 seconds later that he's just fine, but there's just something about it that tears this troper up everytime. The sad music probably doesn't help.
* [[spoiler:Damas' death scene and Veger's following MoralEventHorizon moment]] in ''[[JakAndDaxter Jak 3]]''.
* The leadup to the ending of ''[[SkiesOfArcadia Skies of Arcadia]]'' has several. Just about every major plot point from [[spoiler:Gregorio's appearance on Dangral Island to just before the Air Pirates rally]] still chokes this troper up just thinking about them.
** Drachma's reason for hunting Rhaknam. [[spoiler:"They called him...Little Jack."]] And...those ''feathers''.
*** And the end of Glacia. Especially with the above in mind, realizing that [[spoiler:Rhaknam ''completely'' turned the other cheek, saving Drachma's life, was quite shocking...only capped by the realization that Drachma had been watching over his former sworn enemy in its dying moments, especially for someone as stubborn as Drachma. This is immediately followed by the most heartrending cry you will ever hear, and Rhaknam crying a single tear upon hearing Drachma say "I see...it's time for you to go. Don't worry. I'm here for you."]] That's about the point this troper completely breaks down.
** The credits music. Dear god, [[http://www.youtube.com/watch?v=JWQh2yHhSCc the credits music.]]
*** Speaking of the credits and the end of Glacia, the credits are notable as they tell the fates of all the members of Vyse's crew after the journey. Drachma's ending doubles as a TearJerker and CrowningMomentOfHeartwarming.
* ''SaGaFrontier2'' has a couple of these, the most notable being [[spoiler:Richard Knights' HeroicSacrifice, where he jumps off a cliff to try and get rid of the SealedEvilInACan once he falls into its trap. This sequence is made even worse by the following scene showing the birth of his daughter.]]
* This troper cried when, in ''[[DotHack .hack//G.U.]]'' vol. 1 ''Rebirth'', it looked as though during the tournament, [[spoiler: Haseo went berserk with Skeith and killed Kuhn]]. The fact that [[spoiler: Kuhn reappeared ''seconds'' later berating the former for thinking he'd die that easily and explaining what happened]] made her want to slap him in a good way.
** Another troper found [[spoiler: Alkaid's death]] depressing, especially considering "To You, My Dearest" was playing in the background.
** This troper views the Haseo vs. Kuhn fight in the Demon Palace a little bit differently: [[spoiler: it seemed obvious to this troper that Skeith's been overriding Haseo's control since the match with Alkaid. By the end of the fight, Haseo's reduced to being the terrified, screaming audience while Skeith tears Kuhn to shreds and EATS HIM.]] Then there's the scene near the end of .hack//G.U. Redemption where [[spoiler: Haseo confronts Ovan after they defeat Cubia. All Haseo can do is run towards Ovan, screaming and crying...but Ovan still dissolves before Haseo can reach him.]]
* Kratos killing his wife and children in the last of ''GodOfWar'''s flashbacks.
** Even worse: In ''God of War: Chains of Olympus'', upon reuniting with his daughter Calliope he is forced to abandon her to save the world. The scene where he must push his daughter away is made even more tragic as it is interactive, forcing the player to mash on the circle button to ditch poor Calliope as she tries to hold on to her beloved monster of a father.
*** For all the monstrous brutality of Kratos and all the heartless killing he has to do to get to this point, hearing Calliope crying and calling out to him in despair tears right into this troper every time, and forces him to hold back the tears while playing the game in a public place.
** The last two hours or so of ''God of War III.'' Oh, where to begin?
*** The entire Daedalus subplot is just.... depressing. He's been chained up inside the Labrynth, hanging from the ceiling because Zeus is a dick, and is willing himself alive on the hope that his son Icarus will come and save him. His dream comes true when he sees someone with Icarus' wings flying around and solving the puzzle... and then he learns it's Kratos, who brutally killed his son in the previous game. His reason for living gone, he kills himself once Kratos leaves.
*** Pandora's HeroicSacrifice. It's the one time in the series Kratos actively tries to ''prevent'' someone's horrible death. Not only does he fail, but the promised weapon, the one thing that can destroy Zeus, [[SenselessSacrifice is not inside Pandora's Box.]]
*** Seeing Kratos' wife and child die in III. The scene implies that they KNEW that it was Kratos who killed them. Calliope's screams made this troper tear up.
*** The ending. Kratos finally kills Zeus, but has destroyed the world in the process. Athena pulls a FaceHeelTurn and demands Kratos surrenders the power of Hope. The spartan moves to finish her off, raises the Blade of Olympus... and then flips it around and runs himself through. Hope rushes across the world while Kratos bleeds to death. The last shot is a blood trail leading over the edge of a cliff, while the sun shines through for the first time since Helios' death.
* BetrayalAtKrondor [[spoiler:centers on the story of Gorath, a moredhel (dark elf) clan chieftain who has lost or sacrificed everything he had without a word of complaint while trying to do the right thing. Finally, at the end, when the problem is finally being finished once and for all, it's him who gets killed and has his life thrown away so wastefully, and in a heart-wrenching KillUsBoth moment at the hand of the very human he has befriended against all odds, no less. When, if he had survived, he would have been free to Return to Elvandar to spend the rest of his days in peace and tranquility with the elves - or return to try to put the pieces of his clan and his people back together, as one of the few moredhel leaders with a lick of common sense and the wish to make them into something more than savages.]]
* There were a few in ''{{Drawn To Life}}'', which was, actually, a pretty cute game. First was [[spoiler:a rather badly-executed death scene in the form of Wilfre killing the Mayor.]] It wasn't really that cute then. Second being the ending scene, [[spoiler:which almost qualified for a BittersweetEnding when Jowee left Mari to sail the world like he had always dreamed.]] A truly touching song played over this while [[spoiler:Mari walked around the village, remembering everything they had been through before he left.]] Of course, [[spoiler:he comes back. And to top it all off, your character and the ghost of Mari's father are watching in the distance when Jowee comes back.]] If entire scene didn't jerk any emotion out of you, that last little detail should.
** The sequel, at least the DS version, is arguably even worse. It is almost impossible to explain how mind-blowingly depressing the ending is if you realize just what it entails. It's not as well pulled off as the ending in the first game, but DANG. [[spoiler: You basically find out that the WHOLE time, everything, the entire world of Raposa has just been a dream of the kid Mike, in the real world, in a LIFE-THREATENING COMA. When he finally wakes up because of your efforts, all of the Raposa vanish. Every. Single. One. While Mike, the in-universe one, is watching, and asking why it is all happening in a panic. Now this in of itself is somewhat heart-rending. But THEN you get into actually interpreting what EVERYTHING that happened in the series actually MEANT. All of Wilfre's schemes, in all 3 games? Yeah. They were meant to perpetuate the existence of the dream world...BY KILLING MIKE. THE REAL ONE. The spreading darkness in the first game? Symbolic of Death. Don't know about the second game, but it definitely had something to do with Death. And now this game, the loss of color in the world is symbolic of, what else, DEATH. Holy fucking shit. NOT ONLY THAT, but in the scene in the end credits, you see that MIKE'S PARENTS DIED IN THE CAR CRASH THAT SENT HIM INTO A COMA. Jesus Christ. Damn you, 5th Cell. DAMN YOU!!!!!]]
* The ending of ''{{Terranigma}}''. Period.
** Also, [[BetterThanItSounds the goat scene]]. And if you come back at a later chapter, [[ItGotWorse well]][[DownerEnding ...]]
** Heck, ''all'' of ''Terranigma''.
* The ending of ''AMindForeverVoyaging''.
** The ending felt like CharacterDerailment for the protagonist. What really felt like a punch to the gut was playing 2071 and 2081 in one sitting for the first time. And, like ''Planetfall'', this was all text.
** The short story prologue. Most of the Perry Sim sections are TearJerker material, and knowing that they're all part of his successful growing process towards true AI just makes it worse.
* If one is [[DrowLord softhearted enough]], ''{{Tsukihime}}'' seems to ''run'' on these, with each route having one or two.
** This troper has to give props to Ciel's path ([[spoiler:specifically, the [[WasItAllALie "How can you not hate me?"]] scene]]), and Hisui's True Ending ([[spoiler:for the heartbreak and sheer guilt-trip that was Kohaku's death]]).
** Traditionally, though [[spoiler:[[ButNowIMustGo Arcueid's True Ending]]]] and [[spoiler:[[IsntItSad Satsuki's story]] (during Akiha's path, at least)]] are the well-known ones.
** [[SeanTucker This troper]] bawled at the bit where Roa [[spoiler: [[MoralEventHorizon kills Arcueid by cutting her in half, and watches as she bleeds out in Shiki's arms.]]]] The sheer power of [[spoiler: Arcueid]]'s last request, [[spoiler: a simple kiss rather than the life energy that would allow her to regenerate]], makes this one of the most moving parts of the entire game. The fact that Roa took a flying leap over the MoralEventHorizon by [[spoiler: killing Arcueid]] makes the following WorldOfCardboardSpeech and CrowningMomentOfAwesome from Shiki even more incredibly badass.
* Apparently the entire point of the in-development Xbox 360 game ''Cry On''.
* [[http://www.theblackforge.net This game]]. It's the story of one person's life itself, and the end can be either depressing or triumphantly tear-jerking, depending on how you play.
** This troper encountered a scene where her father nearly succumbed to alcoholism. After talking to her, he had an emotional breakdown in her arms, and finally agreed to go to rehab--he got better. That really got the waterworks going.
** This troper had his character try out for the baseball team. He tried over and over, but he never quite made it. In his late adulthood, he joined a senior baseball team, and was the pitcher. He got the MVP award for his work. This troper was driven to happy tears at just how perfect that was.
*** There's something to be said for just living an absolutely normal life as well. Started out as a baby girl, moved through life in total normality, and then got the pleasure of seeing life repeat itself with my own children, my own grandchildren, and finally a happy and contented drifting off to sleep...* Sniff*
** This troper, after several unlucky attempts at finding a boyfriend, finally found a charming young man who she planned on marrying. On the last date before she was going to propose, he ended up leaving me for another woman. I didn't want to accept it at first- I just thought he walked out to get his thoughts together, so it wasn't until clicking on the marriage button a few times and being told I had no options did it sink in. Needless to say, my character died alone and I haven't played since.
** This troper ended up playing a socially-adept and remarkably well-balanced person who, unfortunately, wasn't particularly adept with romantic relationships. She had three--two with the same guy, just years later--and all of them ended in stupidity. One: the guy married the next girl to strut along. Damn it. Two: Untrustworthiness ruined it. First guy again: Same guy from the first left my character at the altar. Unlike the first two, I was closer to crying out frustration than anything. Just...god ''damn'' it.
* ''{{Ever17}}'' has several moments, but this troper teared up most at the [[spoiler:LukeYouAreMyFather moment from Kid, when he and Sara confront unrepentant {{Jerkass}} Tsugumi and force her to admit that she's their mother. She wavers for a minute or before finally breaking down into tears, begging forgiveness for abandoning them and hugging both tight as they run to embrace her.]]
** For this troper, the most prominent tearjerking moment would have to have been when he finished the game for the first time...on the [[spoiler: Tsugumi]] route. Hot damn, that was a really, really depressing [[spoiler: HeroicSacrifice]]...
* The obscure Wii game ''Zack & Wiki: The Quest for Barbaros' Treasure'' features a boss stage in which Wiki, a cute, golden, flying monkey thing is frozen inside an ice lion. If you screw up trying to free him once too many times, Wiki will tell Zack, "I'm feeling sleepy...thanks for everything..."
* [[http://www.ferryhalim.com/orisinal/g3/high.htm This game]] made this troper tear up a bit. Perhaps it had something to do with the fact that this troper remembers playing it shortly after her grandfather's funeral. You might not see why at first, but play it to the end...
* ''Shannara''. Two words: [[spoiler:Shella's death]] Anyone, who has played, will understand. For a full explanation, see my edit on the Player Punch page. It gets worse in the end when in the sword sequence, she asks you that one question: [[spoiler:Why did you kill me, Jak?]] Soulcrushing. If you didn't feel for her, you have no heart.
* The game ''[[http://hcsoftware.sourceforge.net/passage/ Passage]]'' never fails to get me a little wet around the eyes. Especially near the end if you picked up [[spoiler:your mate. Seeing that little tombstone and knowing that you have nothing to do but keep moving is heartwrenching.]]
* ''{{Warhammer 40000}} DawnOfWar: Winter Assault'' has a tear jerker [[http://www.youtube.com/watch?v=iKIAMAqGNIY here]] that invokes true ManlyTears at its [[CrowningMomentOfAwesome awesome.]]
---> "To each of us falls a task, and all the Emperor requires of us Guardsmen is that we stand the line, and die fighting. It is what we do best: [[BadassNormal we die standing.]]"
** Considering [[CrapsackWorld what sort of world]] ''Warhammer 40000'' takes place in, a Tear Jerker is probably a ''good'' thing.
* The death of one of your monsters in ''MonsterRancher'' can be pretty upsetting--especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''MonsterRancher 2's'' is the worst, in this troper's opinion--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. This isn't so bad in and of itself, but your assistant Holly's reaction ''is.'' The sad music doesn't help. If you hold a funeral for your monster, Holly ends the entire affair by saying, "Let's come visit sometime..." This troper must've spent an inordinate amount of time mourning poor Pamela the Pixie and Deuce the Hopper, who were far too young to go. Yes, this troper was an easily upset child--why do you ask?
** It's not just you. It really is that bad. Except for Phoenix.
** This troper did her best to avoid it by mixing her monsters into new creations the moment they started showing signs of old age, but to unlock the Ghost, you ''have'' to let at least one monster die. Harsh stuff. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every damned time to get it''. Guilt abounding. And speaking of guilt, she'll never forgive herself for not researching what the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. The moment of shock when she realized she essentially drove one monster to her ludicrously premature grave for the sake of the fight was a very, very unhappy moment.
*** That actually made This Troper ''stop'' playing the game. Especially since it always came just as he was really getting into the training and showing serious results.
*** This troper got a generic Merchant Zuum just to work it to death, and it still wasn't any easier to watch it die. Best of all, I wasted about 20,000 on Errantry with no results. "Goodbye, A."
* A lot of people teared up when playing ''SengokuBasara 2 Heroes'' in Oichi's story mode. Starting from witnessing Nagamasa's death, and then being told to do atrocities by her brother Nobunaga, no matter how much she begged that she didn't want to (Nobunaga, you S.O.B), until eventually she fell and became possessed by her own dark powers, killed her brother and his whole army, and then regained her self, falling down in tears... and then died by the collapsing temple. All with a heart-wrenching song 'Nemure no Hana' by her seiyuu Noto Mamiko as an ending song.
* Stage Five of ''Radiant Silvergun'' is an especially tearjerking moment. Unfortunately, the game is Japanese without subtitles, so it can be hard to pick if you haven't read a translation. The entire tone of the game is rather sad, what with you being the last remnants of the human race and all. But the moment [[spoiler:where Gai does his {{HeroicSacrifice}}]] had [[ThisTroper this troper]] tearing up.
** What's saddest for [[{{SonicGTR}} This Troper]] is the fact that Creator was never able to tell the clones of Buster and Leana about the Stone-Like and change the future. All he did is create a StableTimeLoop and humanity can never be saved.
** Even if he could tell them, [[{{HumansAreBastards}} when was the last time humans ever learned from their mistakes?]]
* ''Ikaruga'', the [[SpiritualSuccessor spiritual successor]] to ''Radiant Silvergun'' also has quite a sad ending. "Was I useful to you?".
** Even more when you realize what happens during that last barrage. [[spoiler:Shinra ''didn't know'' if his final attack worked or not - the Ikaruga was annihilated a mere second before the explosion]].
* No love for ''{{Myst}}''?
** Saavedro's plight in ''Myst III: Exile''. [[spoiler:Trapped between a few Ages, convinced that his people are all dead.]]
** The line that hit this troper the hardest?
---> "I couldn't do it. Atrus, I'm not you."
** [[spoiler:Achenar's death]] in ''Myst IV: Revelation''.
** This troper was completely crushed after she finished rescuing [[spoiler:Yeesha]] from Dream... and promptly realized that, in so doing, she had just acted as her favorite character's executioner ([[spoiler:Sirrus]]). And then came the above. The fact that she had gone into the game expecting that it would be like the previous three (i.e., EverybodyLives) just made it worse. SO MUCH WORSE.
** Say what you will about End of Ages, but the intro is quite affecting, and it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game has even begun. Atrus just sounds so ''tired''. Rand Miller may not have liked playing the character, but he did it well.
* The [[http://www.youtube.com/watch?v=NVvLVFWBp-w ending theme]] to ''Darius Gaiden'' (listen at the 3:50 mark). Normally, ending themes are supposed to give you a sense of accomplishment and make you feel happy. But ''damn'', this ending music is depressing, as if something tragic has happened; in fact, tragic things do happen in the game's [[DownerEnding Downer]] [[MultipleEndings Endings]]: [[spoiler:[[http://www.vgmuseum.com/end/arcade/d/dgz.htm the planet Darius is destroyed]], [[http://www.vgmuseum.com/end/arcade/d/dg.htm the player is destroyed]], or other depressing things happen]].
* [[spoiler:Madotsuki's [[{{DrivenToSuicide}} suicide]] ]] in YumeNikki.
** It's even sadder if you check out some of the [[http://uboachan.net/c/src/1247463680197.jpg fanart]].
** [[http://www.youtube.com/watch?v=UL4uVy3Ga2M Equally depressing as the above, but in a different way.]]
** The [[ParentalAbandonment absence of Madotsuki's parents]] is bad enough, then you get to the [[EpilepticTrees fan theories]] that involve Madotsuki's parents (if any). One theory about the flute effect is that it's derived from a childhood experience in which Madotsuki was taken to the doctor to get a shot and, due to her fear of needles, her mom would play the flute to calm her down. This theory + [[http://www.youtube.com/watch?v=PwjOI6riH5s the music in the room where you get the flute effect]] = this 21-year-old troper having to pick himself back up.
* ''{{Main/Homeworld}}''. When the Mothership returns to Kharak, and the camera pans to see the entire planet being consumed by a firestorm, and ''Agnus Dei'' (the choral version of Barber's ''Adagio for Strings'') starts playing in the background...
--->'''Fleet Command''': No one's left. Everything's gone. Kharak is burning...
** Not to mention the fact that freakin Karren S'jet sounds emotional when she says this.
** There's another heartwrenching line in that level: You've loaded the remaining cryotrays on board, the ship is powering up to warp away and then you hear this:
---> '''Fleet Intelligence''': There's nothing left for us here. (sigh) Let's go.
* The ending of ''Heavenly Sword''. This needs no explanation.
* ''Radiata Stories'' has a lot of those, particularly considering how hilarious it manages to be the rest of the time. The biggest one, however, is certainly [[spoiler:Ridley's death on the human (which I will forever call "bad", because, come on) ending]].
* ''HotelDuskRoom215.'' Plenty of them, though in this troper's opinion the worst is [[spoiler:Dunning being unable to even look up as he quotes the last thing Bradley said to him. "You won't see Robert Evans again." To those of you reading this who haven't played the game, this will mean nothing. To those who have, you'll understand the circumstances. The music helps as well.]]
** You missed his big line. Five words: [[spoiler: "I just want my Jenny..."]]. Gets this troper every time.
*** And if you got the best ending: [[spoiler:..."Jenny?"]]
** This Troper found herself tearing up when Melissa first explained what happened to her Mum.
* The very end of ''HarvestMoon: A Wonderful Life.'' No, not [[spoiler: your character dying]], or even [[spoiler: your child getting married.]] The very last line your character speaks in the game. When your wife observes how you've both gotten old, and aren't the glamorous young things you used to be.
--->'''Your Character:''' [[spoiler: You're still beautiful.]]
** Previous to that; given what a SugarBowl the series usually is, [[spoiler: Ellen's]] death in HM64 doubles as this and the closest thing the series has to a WhamEpisode. Elli's reaction just drives the trope home.
* ''GearsOfWar 2''. Ever since the war started, Dom has been trying to find his missing wife, Maria. He doesn't get anywhere in the first game, but it's a major plot thread in the second. [[spoiler: Dom finally finds Maria, and at first she seems exactly how he remembered. But, as he embraces her she starts to slip out of his hands, and it's revealed he was hallucinating. Instead of being his beautiful wife, Maria is now an emaciated, brain-dead shell, reduced to nothing after months of torture. Dom tries to talk her out of it until he realized the only moral thing he can do is euthanize her himself.]] Quite possibly the single most powerful, painful, and gut-wrenchingly horrifying moments this troper's ever seen in a video game. After it was over, I had to put down the controller and just cry for a few minutes.
** Possibly making it even worse: as Marcus walks away, for just a moment, you can see a flicker of sadness and grief on a face that has before shown nothing but varying degrees of blunt stocism and quiet rage. If someone as impossibly stone-cold as Marcus Fenix can show grief....
-->'''Dom''': "Marcus! I don't know what to do. I don't know what to do, man! I...."
-->'''Marcus''': "Dom.''(whispers)'' Its ''okay''."
** [[spoiler: Tai's death]] was also a heartwrencher, especially since everyone thought [[spoiler: he]] was pretty much [[spoiler: unkillable]], and of course, ''how'' it ends.
*** This troper agrees. Watching a badass that was second only to Marcus in terms of general badassery blow his brains out with a shotgun...it just made me want to personally gut every Locust he found with his chainsaw.
** TheRookie in Gears of War 2, Ben [[spoiler: Carmine]]. What else to say? The guy lost [[spoiler: his brother Anthony]] in the first game, gets drafted into the the same squad and exhibits the same impulsive combat behaviour, which greatly concerns Marcus and Dom who still haveIdiotHero [[spoiler: Anthony]]'s death fresh in memory. Ben stays upbeat along the way, tries to be heroic and live up to the standards of his teammates while Marcus and Dom, familiar with the grim reality of the war, realize things aren't going to end well this time around either. [[DownerEnding They're right.]]
*** [[spoiler: What got this troper about Carmine's death was the fact that he died so cheaply, whereas his brother got to go out in a fight. But Anthony was incompetent, whereas Ben was able to hold his own on the field of battle against several waves of Locusts and everything. But instead of going out fighting, he simply wound up getting his insides melted by some giant worm stomach enzymes.]]
** Well, borderline case perhaps... but just watch the trailers for both games. [[http://www.youtube.com/watch?v=ccWrbGEFgI8 Just.]] [[http://www.youtube.com/watch?v=FL_ZjJgbDmc&feature=related Watch.]]
* Killer 7: right at the end of the game, when Garcian finally realizes [[spoiler: that he's the only real member of the Killer 7, and he's killed all the other members in a previous life. He breaks down, and opens his case to find all the other guns of the other K7 members in it. Meanwhile, a very sad ambient song starts to play while Garcian just repeats "No! It was all just a big mistake! it wasn't me!...]]
** For this troper, another one is in the Cloudman chapter, when [[spoiler: you have to kill Ulmeyda once he's turned into a Smile. It's the text at the end that gets me: "The day when he stops smiling is the day we remember his smile."]]
* ''{{Castlevania}}: Order of Ecclesia.'' Pretty much any scene involving Shanoa and Albus counts, but the major tear jerker comes at the very end, when [[spoiler:the now dead-by-your-own-hand Albus, who had given up his soul to Dominus in order to spare Shanoa from making the same sacrifice, takes off for the afterlife after seeing Dracula's end.]]
-->[[spoiler:'''Albus:''' If you want to repay me, you can grant me one final wish... Smile for me. Please... before I fade away.]]\\
And Shanoa does, as a single tear runs down her hitherto-stoic face.
* Several moments in freeware action/adventure game {{Iji}} - the sorrow in the title character's voice after her first kill, the hair ribbons scattered through the complex that belonged to her now-dead sister and [[spoiler: if the player fails to save Iji's brother, she suffers a HeroicBSOD and ''goes on talking to him as if he's still alive.'']]
** Another: [[spoiler: the last stand of the Tasen.]] It's bad enough watching them be hunted down and slaughtered one by one by the [[CompleteMonster deeply sociopathic Komato]] if you've been reading the various logbooks, but when they're driven to their very last holdout the conclusion is all the more painful because the Tasen soldiers Paie, her girlfriend, and Vateilika, if they're still alive, are all holing up there, and [[spoiler: before you can enter something tears through their defenses and butchers them all]]. When this troper actually ''heard'' the screaming and explosions offscreen, he literally gasped and whispered "Oh no...Paie!"
*** [[spoiler: Thankfully, if you take the mostly-pacifist route like he did, all three survive by fleeing before the outpost falls.]]
* ValkyriaChronicles has one about half way through. [[spoiler:Isara getting shot and killed out of nowhere is one saddest things [[GinSilver this troper]] has ever seen. It doesn't help that she [[GoOutWithASmile dies with a smile on her face]].]]
** Then in the next cut scene [[spoiler:Rosie only being able to fill her promise to Isara by singing at her graveside is sad, the fact that the song is beautiful makes it totally heartbreaking.]]
** It should be noted that, for everone other than plot important character(with the exception of the previously noted), death on the field is permenant. Add this to the fact that every recruit has their own model, personality, biography, and fully voiced death sequence, and this trope is a possible reaction to ANYONE dieing on the field.
** [[spoiler:Isara's death]] was very sad for this troper, but the true Tearjerker of this game in his opinion is [[spoiler:Selvaria's last words before she blows herself up. "Goodbye, my lord Maximillian. All Glories to you."]] Sniff.
* The very first ending you get in the first Drakengard game is truly a tearjerker. [[spoiler:Not only does Angelus show her change in opinion of humans but also Caim finally shows compassion for the first time (we are talking about a guy who killed thousands of people in cold blood and didn't cry when he lost all his soldiers, his sister, and even his best friend). The sequel only pushes it further although it can be actually comforting in that they do not have to suffer anymore]].
* ''VampireTheMasqueradeBloodlines'' had a few saddening moments, not least of which was Heather Poe's [[spoiler: death at the hands of the Sabbat.]]
** All the more heartbreaking when, before her [[spoiler: kidnapping and murder]] she actually ''tells'' you that she had a dream about being [[spoiler: separated from you or dying]] and the only way you can prevent the latter is by sending her away, even as she she pleads and begs to stay with you. And worse, if you're Malkavian, you use [[PowerBornOfMadness Dementation]] to wipe her memories of you, [[DoctorWho Donna-Noble-style]].
** In the mission "Fun With Pestilence," you're given the job of tracking down a vampire cult that's been spreading disease through the city via the homeless and the prostitutes: however, what the job description doesn't mention is walking into a darkened room and trying to interview a prostitute that's almost dead of the plague; honestly, [[LetThemDieHappy lying and telling the girl that her boyfriend isn't dead of the disease he caught from her]] is hopelessly depressing.
*** But wait, it gets worse! If you play a [[CloudCuckooLander Malkavian]] and want to get answers out of her, you have to ''impersonate the prostitute's boyfriend'', who is actually lying dead in his apartment one story below you. And she says things like "You were so nice to me, Paul, I'm so glad I met you," and "We'll see each other again, right Paul?" so hopefully. Goddamn you, game developers, goddamn you...
** "More Fun With Pestilence" features a teenage drug addict trapped in the Plaguebearer Cult's headquarters; she's probably going to die when the Zombies find her, and she's just as likely to catch the plague and die painfully hours later. The best you can offer her is [[KissOfTheVampire a painless death]]. What makes this saddening is that her last words are "I j-just... just want to go home..."
** And just to make sure you still haven't lost sight of your guilt, you have Julius the Thin-Blood begging for his life, begging for you to find your heart: YourMileageMayVary, as the luckless half-vampire's stuttering can be somewhat annoying to some.
** The second meeting with [[WhiteDwarfStarlet Ash Rivers]], after he's been captured and tortured by the [[KnightTemplar Society of Leopold]]; he's clearly both disfigured and traumatised, mumbling "No fire... no more fire... they always come back, and it always burn." Even if you set him free, he's little better, resolving to retreat into the shadows and never be seen again- something he'd been trying so hard to avoid earlier in the game.
* The first time this troper completed the original ''{{Fallout}}'', having saved most of the wasteland from various evils, having spent the entire time trying to make life better, your character returns to the vault only to be told that he has changed too much, that he is no longer capable of living in the vault was gutwrenching to this troper. All that effort to go home, where the Vault Dweller's family presumably was, only to be told that the very actions that saved the vault, would forever deny him entrance to it again. Talk about bittersweet.
** This troper just teared up. She is never going to play this game. Ever.
** Upon returning to Vault 101 in Fallout 3, and rescuing its inhabitants from the new draconian Overseer only to be told that because I'd killed him I'd have to leave, never to return, ''by the character's childhood friend and possibly sweetheart'' was almost too much for this troper. He had to stop playing for a while.
** This troper was BROKEN by something that was (sorta), my own fault in Fallout 3: having Dogmeat killed :'(
*** Fear not, brave troper! One word: [[http://fallout.wikia.com/wiki/Puppies! Puppies!]]
*** This troper is such a softie that he hates seeing friends die in [=RPG=]s, and none more that Dogmeat in Fallout 1. The first time I played through it and found out I couldn't just make him leave the party, I was so determined to see him live to the end that in the Military Base alone, I used over 100 stimpacks on him and was bum-rushing minigun-wielding mutants so I could take the hits instead of my loyal and too-brave pooch. [[CrowningMomentOfHeartwarming And he made it]]. :)
** "If anyone can hear this, this is Bob Anderstein. [My] family and I have taken refuge in a drainage chamber not too far from a radio relay tower outside of D.C. My boy is very sick, needs medical assistance. Please help if you can. We're listening for your response. 3950 kilohertz." This troper had to turn the game off for a while after this encounter...
** There's a certain house with a housebot that can be programmed to do several different things. If you make it read a poem to the family's children, you can follow it and witness it reading the story to two tiny skeletons. What makes it worse is that the poem is ''There Will Come Soft Rains'', which is a lecture about how nothing in the world would miss the human race after it's gone. This is actually the title to a RayBradbury short story, which in turn was named after the real-life poem, by Sara Teasedale.
** Hell, almost the entirety of ''Fallout 3'' is enough to make me sob. Specifically, the very sad background music that plays when you wander the wasteland; it almost makes you wish something will attack you so the confrontation score kicks in (or you could just use the radio). Even worse than that, though, is [[spoiler:the bit with the player's father. Damn, just damn. You have to do so much just to see him again after you leave the vault, and on top of that, he dies soon afterward.]]
** [[spoiler:Liberty Prime's death. "I DIE...SO THAT DEMOCRACY...MAY...LIVE."]]
** The log entries of the nurse in Germantown. Even up to the very end, running out of medication and dying of acute radiation exposure, she and her colleagues still went out every day and did everything they could for their patients, even if all they could offer was whiskey and painkillers. Her last log details her dismay that she couldn't have been the last to die, as she knew there were still people out there that needed care. [[{{Prioris}} This troper]] found herself experiencing two emotions at once: intense professional pride and intense heartache.
** Moira Brown in Fallout 3's Megaton is normally an [[CloudCuckoolander extremely cheery person]], but for the first time I actually clicked on a few dialogues that I've never listened to when I didn't have some sort of MP3 playing. Her heartfelt explanation for why she wants you to help her create the Wasteland Survival Guide made me tear up, something that ''never'' happens:
--->'''Moira:'''Well, look around at the world we live in. It may be okay to you, but I've read about what it used to be like, and this isn't it. So we all need something that keeps us going, despite all the terrible things around us. For me, it's things like this book... did you ever try to put a broken piece of glass back together? Even if the pieces fit, you can't make it whole again the way it was. But if you're clever, you can still use the pieces to make other useful things. Maybe even something wonderful, like a mosaic. Well, the world broke just like glass. And everyone's trying to put it back together like it was, but it'll never come together the same way... the Wasteland Survival Guide isn't much towards that lofty goal, but its an important one. And that's why I need your help. <voice cracks a little> I don't think I can do it alone.
*** What makes it even worse is that if you actually do help her complete the Survival Guide, when you actually get said Survival Guide [[spoiler:the description explains that it's not even that good, and that following its advice would be suicidal, meaning all her work doesn't even help that much]].
**** [[MultipleEndings Depends]] on whether or not you do the research like she asks -- if you do all the bonus objectives, it's described as a [[CrowningMomentOfHeartwarming masterpiece]].
* SoulCalibur 4. Sophitia's story ending. Despite the initial {{Narm}} his troper was sent on a snifflefit after one line: [[spoiler: "Time is cruel. No matter how much power I have, I can't change the past..."]]
** Parts of Tira's ending somehow make the psychotic, bloodthirsty, [[MagnificentBastard Magnificent Bitch]]...into TheWoobie. [[spoiler:It's just so sad and pathetic, as she's begging Nightmare not to leave her alone...]]
* ''Second Sight'' had a truly miserable moment: the ending to John Vattic's torture prior to the start of the game (which also functions as a HaveANiceDeath sequence should you lose in the "Redemption" level) in which the torturer chooses to finally reveal himself:
--->'''Hanson:''' Look at me.
--->(John painfully lifts his head and looks at Hanson through heavily bruised eyes.)
--->'''John:''' (struggling to remember) You... are...
--->'''Hanson:''' I'm your friend... I'm the only friend you have left.
--->(John begins crying softly.)
--->'''John:''' I can't remember...
--->'''Hanson:''' I can help you to remember- and I can help you to be strong. Just ''trust me.''
--->'''John:''' Th-thank you.
--->'''Hanson:''' (Gently) That's quite alright...
--->(He turns to his bodyguard.)
--->'''Hanson:''' Take him to the labs; prepare him for the surgery.
* ''[[WorldOfMana Secret Of Mana]]'''s [[TheMagicGoesAway ending]].
** In fact, pretty much every ''Mana'' game is like this, with [[BittersweetEnding less-than-happy endings]], villains who pretty much spend their entire lives across the MoralEventHorizon, and enough [[HeroicSacrifice Heroic Sacrifices]] that even the heroes sometimes wonder if there's enough left to fight for.
** SwordOfMana pretty much becomes just a long, painful series of [[TearJerker Tear Jerkers]] from about mid-game, starting with the death of [[spoiler:Medusa]] and working its way along the story, to the point where even the side-story of a comparatively random enemy boss gets somewhat sad as she tells the heroes how she succumbed to a sort-of corruption and thanks them for putting her down.
* In ''VagrantStory'', the conclusion of Sydney and Hardin's stories: [[spoiler:The former is finally free to return to his father's side, his mission to rid the world of Lea Monde completed. But he himself is still cursed by the power of the Dark, and thus, surrenders himself to Duke Bardorba's fatal stabbing... dissipating into motes of light with a saintly smile. Then the Duke himself follows his son unto death. As for Hardin, wounded though he was by Guilderstern, he manages to take Joshua and Merlose to safety well outside Lea Monde's walls, and dies peacefully as Joshua (who had been mute throughout the entire game) cries out to him]]. Never had an AntiVillain faction gotten such a heartbreaking, yet fitting ending.
* The ending to ''{{Kirby}} and the Amazing Mirror''. It's a HappyEnding, as in all the other Kirby games, since the BigBad Dark Mind has been defeated and the four Kirbys go home, but the ''[[http://kirby.classicgaming.gamespy.com/multimedia/sounds/mirror/17_ending.mp3 music]]''...
* The {{Lunar}} series has a few. One of the most prominent is the ending, wherein [[spoiler:Alex reunites with Luna, just as the Goddess Tower starts to collapse, and the rest of the team has to run without them. They stand on a nearby cliff, and watch the tower fall into the ocean, and can only assume that Alex and Luna died in the crash]]. When the normally tough-as-nails Jessica and wisecracking Nall BOTH start bawling their eyes out, it's almost impossible not to shed a few tears yourself. [[spoiler:Good thing that both Alex and Luna reveal themselves to be perfectly fine a few seconds later]].
** Then there's the [[spoiler:first]] ending of the sequel, where [[spoiler:Lucia decides to return to the Blue Star, leaving Hiro to helplessly watch her walk out of his life. Then comes the epilogue, where Hiro decides to FOLLOW HER THERE. Lucia's tears of joy upon seeing him on top of that crystal-thing of her's]] gets this troper every time.
* This troper found a tearjerker in ''GodHand'' of all places, with Elvis' death scene:
-->'''Elvis''': "Tell Shannon....I was the bravest man you ever...."
* The DownerEnding of ''ShadowOfTheColossus'' sent this trope in tears [[spoiler: as you try to fight a current to see if the girl you killed sixteen colossi for is okay. Then you shed tears of joy when she wakes up to find your loyal horse who's NotQuiteDead, and then as the credits role, the camera pans over the decaying carcasses of all the collosi.]] It was so simplistic and honest it was overwhelming.
* ''TheWorldEndsWithYou'' has one particular moment that really deserves to be here. You see Rhyme running towards Beat [[spoiler: and then Kariya and Uzuki send a shark Noise his way. She sees it, he doesn't and she ends up shoving him out of the way and getting erased herself]]. After beating the next boss, this troper had to save and turn off her DS because she couldn't stop crying.
** It's even worse when you realize that the scene playing on the top screen during this sequence, with [[spoiler: Beat pushing Rhyme out from in front of a car, is how Rhyme and Beat ended up in the game in the first place. Also, the fact that you've ran past the place where they both died, the Underpass, millions of times, hurts a lot too.]]
*** [[spoiler: Don't forget that Beat's price for entering the game was Rhyme's memories of him as her brother.]]
**** And when Beat is you're partner he'll cry out [[spoiler: Rhyme]] when he dies. I just think that if TWEWY didn't have a SlapOnTheWristDeath these would be really effective last words.
** Joshua's [[spoiler: heroic sacrifice caused this troper to tear up. He spent his entire chapter saying how he thinks that getting attached to others is useless, and that understanding them is a waste of his time. He completely contradicts this when he pushes Neku out of the way of Minamimoto's bomb, and stands in front of him while reminding Neku that he still has things he needs to do.]]
*** The fact that [[spoiler: Joshua killed Neku in the first place to make him his proxy in the game kind of makes this moment [[YouBastard a bit less tear-worthy]].]]
**** [[spoiler: Then it's back with a vengeance when you read the Secret Report saying he really could have died there if he was a fraction of a second slower. The whole PlayerPunch was based on the HeroicSacrifice being a ruse to aim Neku to his victory, but it was ''real''. Add in the fact his defeat in it wouldn't come even close to his death, and the fact he gave Neku a chance to shot him in the ending...]]
**** This troper found Joshua's moment to come in the stinger ending, where he [[spoiler:watches Neku reunite with his friends, unable to join them as Neku asked him to, and when Hanekoma tries to talk to him, he flies off without a word]].
**** [[spoiler: Neku wordlessly taking off his headphones and looking towards the sky]] could stand on it's own as a tear-jerking scene. But then they paired it with five, simple words: [[spoiler: ''The World Begins With You'']].
** This troper's personal breakdown occurs during the ending song, "Lullaby for You," [[spoiler:particularly the intro to the last chorus, where the music drops down to just vocals and piano accompanying a shot of Josh's not-so-heroic "sacrifice", and the last "You are not alone" accompanying Neku's "What the HELL?!" shot.]]
*** This Troper teared up during two of [[TheReveal The Reveals]], the ones where we learn [[spoiler:Shiki lost her appearance as her entry fee, and also how Beat and Rhyme die.]] Why? Because she has inferiority issues. She hates most of what she is, and wants to change it... Particualrly because of her sibling (who did not inted that at all, by the way)... who she couldn't help but to go out and hug afterward... but couldn't tell why because said sibling was planing on playing the game and does '''not''' like spoilers, but still...
**** This Troper cried at the end of Shiki's week too, for much of the same reasons. There's just so much of myself I could see in her, it actually ''hurt'' to see it laid out like that.
**** One quote of [[spoiler:Shiki]]'s; [[spoiler:"When you see the real me...Will we still be friends?"]] caused a semi-breakdown for this troper, who is overly critical of his appearance, and has never met several of his best friends in person. Similar thoughts had run through his head many times, seeing them put into the open was...well, uh, tear-inducing.
* ''BatenKaitos Origins'' has one that was set up absolutely brilliantly. Guillo, one of the members of your party who up until this point has basically been a walking CrowningMomentOfAwesome - a total BadAss, a hilarious DeadpanSnarker, and great in actual combat, so naturally loved by the player - is revealed to be [[spoiler: responsible for the death of your Guardian Spirit, Marno, and all of his {{Nakama}}. Since you have been having flashbacks showing Sagi what happened in his spirit's past, you get to see their whole journey end in absolute futility. Meanwhile the Guillo of the present (who remembered nothing from before being discovered by Sagi) is there watching the whole thing. Seeing Guillo ''beg Marno for his forgiveness'' after the final flashback is just so shocking, especially since it's so unusual for Guillo to do that.]]
** And speaking of [[spoiler: Marno's {{Nakama}}]], there's also [[spoiler: the death of Quis, and Seph's reaction to it]]. I will never be able to forget that scream of utter agony...
** After defeating an injured Lord Baelheit, Milliarde is nearly able to get through to him. Just as he is about to consider joining her and stopping the promachination madness, the [[spoiler: supposedly renowned Spiriter Verus]] comes up behind him and quite literally [[spoiler: stabs him in the back.]] This troper will never forget the anguished look on Milliarde's face as she [[spoiler: cried over her dying father.]]
*** On that note, Lord Baelheit [[spoiler: shooting Milly - his own ''daughter'' - in the face, just to prove a point]]. ''Damn it.''
** That, and Guillo's [[spoiler: Heroic Sacrifice immediately ''after'' beating the FinalBoss, ''just when you thought it was all over'']]. This gives Guillo's line to Milly following the aforementioned scene with Baelheit a whole new meaning. "[[spoiler: Make sure you cry when this is done with. And I mean buckets. You'd better not let me down.]]" She doesn't.
** Even before any of the above happens, there's the "heart-to-heart" that's the turning point of the game. [[spoiler:Just as you finally figure out that you, the "Guardian Spirit" you, aren't actually a spirit at all, but Marno - a piece of Malpercio, ''Le Ali Del Principio'' starts up and Sagi starts [[RageAgainstTheHeavens raging against you]] - not for being Malpercio, but for never telling him anything about your true nature and burdening him with [[TheChosenOne the trials of being a spiriter]] even though he technically ''wasn't''. Hearing him talk about how he half-resented your presence all his life with Mio Sakuraba's voice singing beautifully in the background is just...]] Given the ''BatenKaitos'' trend of [[NoFourthWall breaking the fourth wall]] by including the player in the game as a "guardian spirit," I felt very much like Sagi [[spoiler:''[[WhatTheHellPlayer was actually angry at me]]]]. Jesus Christ.'' This very quickly turns into a CrowningMomentOfAwesome when [[spoiler:you decide to become a part of Sagi, rather than absorb him as Malpercio. Inspirational heroic music starts up, you lend Sagi Malpercio's power, and he obtains his [[InfinityPlusOneSword Infinity Plus One Finisher]].]] And you just ''know'' ownage is going to follow.
** Bah, the sequel can't compare to the first game, when Kalas flashbacks to [[spoiler: the day his little brother Fee died. Other considered the voice-acting bad, but they don't know a thing! Anyone with a soul and a heart would bawl helplessly as Kalas first cries, then with sorrowful fury vows to avenge Fee.]] Gets me every time I play the game again.
* This troper manages to always tear up at the end of ''Xenogears''. A combination of the mostly happy ending, the sad, sweet ending song, and the knowledge that the game is over is just too much.
* ''[[AmericanMcGeesAlice American McGee's Alice]]'' is intentionally weird and disturbing, given that it's basically the warped version of a child's whimsical fantasy. However, the deaths of [[spoiler: the Gryphon, and the Cheshire Cat]] are particularly heart-wrenching, especially since this causes Alice to have her HeroicBSOD after calmly weathering all the other freakishness she's seen. The latter actually caused one of the guys doing a [[LetsPlay Let's Play]] of it to state [[spoiler: "That was for the Cheshire Cat, by the way."]] during his thrashing of the Queen of Hearts.
** And let's not even get into the fate of the March Hare. At least the Dormouse was so out of it that he barely knew what had happened to him.
** For me, it's the opening cinematic that gets me sniffling. Alice's voice actress may not sound particularly like a little girl, but the way she cries out, "Mum? ''Father?!''" just -- And then you hear her parents screaming for her to get out, save herself, before there's this awful ''crashing'' noise. . . .
* [[{{Syberia}} Syberia II]]: when[[spoiler: [[RidiculouslyHumanRobot Oscar]] does what he was created for and sacrifices himself for his creator. That was especially heart-wrenching, because you had to start the transformation process and he wasn't happy about what he has to do.]]
* [[http://www.youtube.com/watch?v=auYma2tRjz8 Mokou's]] [[TouhouProject backstory]] is tragic enough to squeeze some tears out of [[AceOfScarabs this troper]], especially when paired with her [[CrowningMusicOfAwesome theme song]].
** [[http://www.youtube.com/watch?v=majdtmwRWfU Yuyuko's]] backstory is just as bawl-worthy. To explain,[[spoiler: Yuyuko's ability was, at first, to manipulate spirits of the dead. As time went on, it grew stronger and stronger, to the point of being able to will death onto mortals. Terrified of her ability, she committed suicide, and her body was used to seal off a misfortune-bringing tree, which later lead to the events of Perfect Cherry Blossom.]]
** While this is a fanwork, [[http://www.youtube.com/watch?v=tJ8jpIY5nj0 Cool&Create's]] ''[[http://www.youtube.com/watch?v=40fwAWEiE3M&feature=response_watch S Complex]]'' puts a really tragic spin on the less memorable Aki sister, Shizuha. [[spoiler:She loves her sister dearly, but feels left out and lonely because Minoriko is constantly being invited to feasts. Harsh words are said, and Shizuha's heart is broken.]]
** [[http://www.youtube.com/watch?v=qh7_400E6p4 Double Scarlet]] tells a story about the Scarlet Sisters. [[spoiler:At the beginning, Flandre and Remilia are lonely, so, with the help of Patchouli Knowledge, they go conquering lands and make friends with Sakuya Izayoi and Hong Meiling after [[DefeatMeansFriendship besting them in battle]]. Over time, though, Flandre becomes more distant from Remilia, and is assumedly locked up in the basement. But it gets better. Patchouli shows Remilia a picture depicting the sisters holding hands that Flandre drew. Overcome with guilt, Remilia runs into the basement [[CrowningMomentOfHeartwarming and shares a tearful and apologetic hug with the sister she's been ignoring for some time.]]]]
*** The [[{{Doujinshi}} fancomic]] ''Red Sky of Japonesia'', where Shikeiki passes judgement on Remilia for her crimes against her sister, has a massive double whammy in its second half: [[spoiler:first, Shikeiki defeats Remilia in danmaku combat ''very'' thoroughly, [[BreakTheHaughty completely shattering Remilia's facade of being an arrogant, in-control vampiress]] and causing her to scream for help in ''exactly the same way her sister did'' while locked in the basement, and [[MyGodWhatHaveIDone making her realise the weight of what she did to her own sister]]; the second whammy comes when Flandre interrupts Shikeiki's judgement to ''forgive'' her sister of the crime of locking her away out of fear of her power to destroy, [[TakingTheBullet absorbing Shikeiki's danmaku barrage]] and giving her sister a tearful hug.]] It's difficult to hold the tears in after that.
** [[http://www.youtube.com/watch?v=BqWpsZi4Sy0 Miku Hatsune's rendition of "Cirno's Math Class"]] is a far cry from the cute and energetic {{IOSYS}} version. [[spoiler:The Cirno portrayed here is a much older one who has taken up the mind-numbing life of an office worker in the city. There's a very real sense that an essential part of Cirno's character has been lost over the years, and that she resents the loss of it quite bitterly, as well as the loss of the friends from those carefree days. The video ends with Cirno leaving her job and the city towards an unknown future, presumably never to return]].
** [[http://www.youtube.com/watch?v=2CRLDxNEV1g This]] Touhou PV. ThisTroper survived all the examples above, but in this one, he couldn't hold back tears. Warning: [[WaddlingHead Yukkuri]] Material
** The final stage of the fangame ''Concealed The Conclusion'', where it is revealed that [[spoiler:Reimu is dying, and when she dies, all of Gensokyo will go with her. After battling through countless foes, Marisa, perhaps Reimu's greatest friend, has to face her down in one final danmaku duel]].
* Nintendo DS had one in ''Advance Wars: Days of Ruin'', when [[spoiler: TheCaptain Brenner, injured and alone, stalled the enemy long enough for his unit as well as ''former enemies'' to escape.]] Will and Lin were [[HeroicBSOD hit particularly hard]] for some time.
* The ending of the StarWars: Republic Commando game, in which [[spoiler: Sev, who you have spent the game growing to like and admire as a badass, suddenly goes silent on the com. Your squad-mates try to go back for him, but are specifically ordered to get out of there, forcing you to leave Sev behind, all of you mourning, no idea what has happened to him, your only comfort that you've set the stage for success on Kashyyyk...and even that is tainted by the knowledge that the Republic you've been fighting for, the Jedi giving you orders...all of it is due to end so very soon. This troper was crying for Sev even after watching a ''youtube walkthrough'' of the game.]]
* ''{{Trauma Center}}'', being a medical drama, certainly has its moments. Just... dammit, [[spoiler:Emilio]], you were just getting better...
** Trauma Team has two as well: Phase 3 of the Patient Zero diagnosis (all of it) and when [[spoiler: Joshua didn't even recognize his '''own father''', just calling him "Doctor" like every other doctor he's been to.]]
*** Gabriel's subsequent [[spoiler:meltdown in his office]] really drove the point home.
* RivalSchools 2 and its [[MultipleEndings Bad Gedo High ending]]. It has [[spoiler: Daigo dead, Akira breaking down in tears as she mourns him, and both Edge and Gan screaming and swearing {{revenge}} on Kurow]]...
** [[spoiler: The Taiyo High ending]] is just as bad, with [[spoiler: Hyo's death in his brother Kyosuke's arms as he pleads him to not die, and then Kyosuke disappearing from Taiyo in despair.]]. It gets even ''worse'' when you remember that [[spoiler: Hyo's seiyuu, Shiozawa Kaneto, had died ''before'' the game was finished]].
* ''Myth'' series: the song "Siege of Madrigal". Included as an easter egg in the final track of the ''Halo'' soundtrack. It would be even sadder if Bungie actually used it in the Halo series.
* How has LegendOfDragoon not been mentioned here at all? The moments that stood out to this troper were [[spoiler: that scene with Lavitz in Mayfil]] (although, strangely, his actual death didn't make this troper cry), the ending (especially the short little scene right after the credits) and finally, [[spoiler: the scene in Aglis, where Savan dies and so do all the magical creatures he created.]]This troper doesn't remember exactly what Ruff said, but whatever it was, it made her heart break.
*** He said "it's rough, Ruff."
** Another scene worth mentioning is when Dart and Lavitz enter the ruined fortress in the swamps: inside, they discover that the Green Dragon's poisonous breath has killed both the attackers and the defenders. As unbelievably saddening music plays, Dart says "In death, there are no allies or enemies. Rest in peace."
** Rose's flashback to the final battle of the Dragon Campaign, especially the scene when Belzac gets fatally impaled by a Virage while trying to save Shirley from being crushed by falling rubble. And after all that, Shirley refuses to leave Belzac's side and dies along with him...
*** In the same cutscene, Rose trying and failing to reach Zieg before the curse of petrification overcomes him.
** The sheer amount of AlasPoorVillain in Legend of Dragoon never fails to sadden this troper- particularly Emperor Doel's death scene, in which the EvilOverlord faces death with such dignity that the heroes actually salute him as he vanishes into energy.
* ''ShadowHearts'' could be the TropeNamer. In the first game, the bad ending is the canonical one, wherein [[spoiler:Alice's life slowly ebbs away on the train at the end of the game, culminating in her falling asleep on her lover's shoulder and never waking up.]] ''Shadow Hearts: Covenant,'' not to be outdone, has ''two'' tearjerker endings: the bad one, [[spoiler:where Yuri loses his soul and all his memories, basically becoming a non-entity under the care of Roger Bacon,]] and a "good" one, [[spoiler:where he's killed before his soul is finished being devoured, granting him a more or less happy ending in death with Alice.]] Then ''Shadow Hearts: From the New World'' turns it up by making [[spoiler:the villains so sympathetic that it's almost tempting to let them destroy the world just because watching Lady and Killer die hurts so much.]]
** Don't forget in the second game, [[spoiler:Alice's attempted resurrection.]] This troper doesn't even normally ''like'' straight couples, and that scene still gets me every time.
*** This troper knows numerous people who cried at that scene...but when Yuri says [[spoiler: I love you too...]] and then starts crying...I felt like an absolute jerk because I actually started laughing as he proceeded to make the ''silliest sad face ever''.
** Covenant has a rather sympathetic villain too, in the form of [[spoiler: Kato, and Nicholai to some extent, but especially Kato. While climbing the stone platform, this troper was still hoping there was a way to avoid fighting.]]
** ''Odin Sphere'' made my eyes water and ''Shadow of the Colossus'' depressed me for the rest of the day, but watching [[spoiler: Lady try to resurrect Killer and her subsequent death]] made me ''weep''. Especially when Ricardo took his hat off, for some reason.
* Legend of Mana. Each set of quests (Faerie, Jumi, and Dragoon) have their moments. For the Faerie, it's finding out that even though they're both dead and aren't bound by the rules of their lives, Matilda and Irwin ''still'' can't be together. In the Dragoon, it's learning that Larc, being bound to Drakonis, can't leave the Underworld despite Drakonis being defeated, and Sierra has to wait for him for a century. And the worst is the Jumi quests: Pearl is a false entity, every Jumi you meet in the game dies tragically, and when they're resurrected, you cry for them and turn to stone. The following cutscene, however, combines this with [[CrowningMomentOfHeartwarming Heartwarming]] due to the music and the Teardrop Crystal. "I'm ba-ack!"
** Let's not forget Final Fantasy Adventure/MysticQuest/Seiken Denesetsu...when GIRL says "Bye" to BOY and has to become the last Mana Tree because stupid Julius took out the previous mana tree.
* Ayane's ending in [[AC:DeadOrAlive]] 3. Yeah, lot of converts to team purple here, so to speak. Because sometimes...ninjas cry too.
** Her entire backstory is a Tearjerker. She and Kasumi are ChildhoodFriends and sisters...and because of the various ninja politics and the misfortune of her birth, Ayane winds up separated from the only friend she ever had, only to come back when she's assigned to kill Kasumi. And then she has to kill [[spoiler:her adoptive father after he's made into a monster]]? Ayane, [[TheWoobie a Woobie is you]]. And then they set it to ''Dream On''. That opening sold me more on the series' storyline than anything in the actual game.
** For non-ninja characters, Helena's ending DOA4 is a fairly tear-jerking summary of her entire story to date, as she decides to atone for the pain that DOATEC has caused everyone by [[spoiler:blowing it and herself up with the self destruct]]. The Aerosmith ballad playing in the background just adds extra punctuation, along with Helena's melancholy "Sayonara...". [[spoiler:But then Zack swoops in for the DynamicEntry save, so it's alllll riiiight!]]
* Finding out that [[spoiler: Nicole was DeadAllAlong]] in DeadSpace. Despite being a HeroicMime, I felt quite sorry for Isaac at the part.
** What got me was the animation Isaac goes through during the revelation - even though you never see his face, his body , because [[language speaks volumes for just how badly it hits him. Even worse if you read his in-game diaryspoiler: he knew Nicole was dead, but kept himself in denial up until that point]]. Ouch.
* The ending of ''[[SpyroTheDragon The Legend of Spyro: Dawn of the Dragon]]'' does this troper in. It's not so much the ''game'' that does it. But the fact is she has been a fan of the series since the beginning. Hell, Spyro was the initial motivation for her to begin studying animation. So yeah, there's a lot of nostalgia wrapped up in this little purple dude. So after getting through twenty odd hours of '''infuriatingly'' difficult gameplay, to then see her [[spoiler: favourite character die, (even if it was a DisneyDeath, we didn't ''know'' that until after the credits rolled]] and receive a ''Thank You "for helping us complete this series, without you it wouldn't have happened"'' to the last decades worth of fans, brought the last ten years of her life back in one big, freaking TearJerker of a sob.
* "[[SplinterCell You're dying, Wilkes]]".
** Also, the intro to ''Double Agent'', where Sam learns his daughter was killed, and drops his iconic goggles out of the side of the Osprey into the ocean.
** Conviction has the second to last level, where [[spoiler: 2 EMPS have just been activated in Washington D.C. (There were three, but Sam only had time to after the one that was closest to his daughter, who was alive and unharmed.) You see them exploding while Vic comments that those things are "Supposed to be clean." When other explosions happen throughout the city. That's already pretty intense, but it only gets worse. After Vic crashes the helicopter into the theater, and everyone is thankfully alright, Sam goes alone to fight his way to the White House. Along the way you see all of the people who have been affected by the EMPs. Paramedics who are desperatley trying to revive a man without any power of course, A couple who are terrified of anything that may have happened to their children who eventually embrace while the man promises that everything will be alright, a car exploding which throws a person onto the ground, and a man who runs over and crouches next to them, finds out that they are dead, and steps back, mortified. I crouched next to the corpse as well and the reason I keep reffering to it as a "them" is because it was such bad shape I couldn't even tell the gender. And one of the last things you see before going back into the fight? Another car exploding next to a group of people, which is, thankfully far enough away as to not have anyone injured. However, two guys have to hold one man back, who is struggling to break free of their grip and is screaming that his wife was in that car and he needs to rescue her. The other guys are telling him that his wife is dead and if he goes in their he'll die too. His response "I DON'T CARE!" He keeps screaming and crying for a while before giving up the struggle and falling to the ground weeping. All of this made the decision to shoot Reed myself all the easier.]]
* ''The Last Remnant''. Imagine the ending to Final Fantasy X, except worse. If [[spoiler:[[HeroicSacrifice Rush's willingness to sacrifice himself]] to destroy all Remnants to save the world and the revelation that ''he is one of them'']] didn't have you bawling, and the voice acting didn't do it either, you have a heart of stone. [[spoiler:But like the ending to FFX, it's revealed he might just come back. Hopefully sans crappy direct sequel.]]
** Worsened for this troper by the final scene of [[spoiler: Irina standing with their parents on the same cliff that she and Rush did in the beginning of the game...without Rush.]] (sniffle)
** Also, [[spoiler: Emma Honeywell II]]. At first it seems like [=YMMV=] because of the timing in her appearance, but then you realize [[spoiler: that Emma had been waiting for her to come back from her journey and never got to see her. Emmy showed up minutes too late.]]
* The ending to the 2008 PrinceOfPersia broke my heart-- in it [[spoiler: the previously cynical, IneffectualLoner Prince decides to screw over the whole world and release the BigBad in order to bring Elika back from the dead.]] It takes its time to play out, and the Prince, who used to have a smart-assed comment for everything, does not say a single word during it. Plenty of people have called it an AssPull or ShockingSwerve ending because it basically means that [[spoiler:all the work you've done was for nothing]], but if you value your character development as much as I did, it'll tear you up because it is ''the only way'' the game could have ended.
* ''Fable II'' has one near the end of the game after [[BigBad Lucien's]] big MoralEventHorizon scene, after which you end up trapped in [[LotusEaterMachine a dream world]] where [[spoiler:you're a child and your older sister Rose is alive again. You have a big farmhouse with lots of fun things to do, and parents are mentioned though never seen.]] In short, it's everything your character could have ever conceivably wanted. After a day spent playing with [[spoiler:Rose, however, you hear the music box that started everything playing in the distance, though Rose tells you to ignore it and go back to sleep. However, in order for the game to proceed, you have to head towards the sound of music box, and as you do, Rose's pleas for you to go back to sleep become more and more desperate until you cross the threshold of the farm where Rose cannot follow, and she screams 'Don't leave me again!' as you head towards the music box. It's heart-rending to hear, since you're never quite sure if the dream world is a trick of Lucien's, or if that really IS your sister's spirit, trying to give you the life you and she never had, and you have to leave her behind again to stop Lucien.]]
** That scene was so sad! I love Rose. I had two character specific ones with this game. The first was my absolutely good character, [[spoiler:when Lucien kills your family to end your bloodline and you choose Sacrifice, condemning them to death forever. To top it all off, that character was gay, so it made their deaths feel horrible and pointless]]. The second, surprisingly, was with my absolutely evil character. She didn't care about anything or anyone, so naturally she [[spoiler:chose riches over the other options... but she already had millions of gold. It felt so empty, that I realized that there was literally NOTHING she could wish for that would ever make her happy.]]
* There is the very short 2D game from Armor games and Kongregate. Which is possibly the saddest game ever made. It is called ''[=ImmortTall=]''. You play as an alien, crashed on earth. You find some humans and befriend them. Then a war breaks out. You control the alien to act as a "human" shield for the family from the soldiers. You eventually make it through the warzone. And then the alien dies, surrounded by the family it protected, on an unknown planet far away from home. Then it starts snowing, and the body is eventually covered, and the family leave. YE GODS! It certainly puts a new spin on the traditional "Aliens crash on earth and start killing everyone": this time, the alien dies protecting innocents from the traditional "heroes". Oh yeah, and you never kill. Not one person. You merely act as a shield. You physically can't attack. Play it, and tell me you don't cry.
* After [[spoiler:Bannon]]'s HeroicSacrifice in ''WorldInConflict'', there's a short cut scene where his mother listens to tha last voice message from him. It narrates how good a soldier he was recently, encourages her that the war soon be over, and says he is out of danger for now. Then you realize that she has been crying all along, meaning that the news already reached her...
** see this video [[http://www.youtube.com/watch?v=X2ypVZGntVg&feature=related]]
** Also, not strictly a tear jerker but it makes one shiver: the cutscene before the New York helicopter-borne assault on Governor's Island - seeing one of the pilots catch a ricochet in the neck, and the other struggling to help him and calling for help, looking back just in time to see an out-of-control helo SMASH into the cockpit (and the camera), cut to screaming soldiers beng flung out the back as the helicopter spirals out of control, and the wider scope of the battle, with the confusion of SAM trails and flares and death...
* Get a GameOver in any way during ''{{Primal}}'' and you see Jen in her hospital room dead or dying in her coma. A melancholy tune plays while the camera draws back, showing her room in what seems like an empty void with no one there for her.
** It's even more tragic considering that it could be [[spoiler:her lover Lewis]] that kills her.
** It could even be the result of [[spoiler:Jen killing Scree when she's possessed by Chaos]].
** See for yourself here. [[http://www.youtube.com/watch?v=sGzUsuJ1f2k Primal Game Over]] by fallenparty.
* The first ending to {{Drakengard}}. The ''only'' living creature Caim gives a ''shit'' about, [[spoiler:his Pact-Partner, Angelus,]] becomes the new seal, dying painfully in the process. Just to twist the knife a bit further, [[spoiler:she tells Caim her name, as he holds her head, while the magic of the seal is ''branded'' into her skin.]] [[DownerEnding The other four endings are even worse.]]
* In ''WingCommander'', failing to eject before your fighter is destroyed results in a game over screen that consists of your character's military funeral. It's strangely depressing in a way that made me very careful to bail out if my shields got to low.
* In Legacy of Kain: Defiance, [[spoiler: Raziel's Death. Made worse by seeing so clearly that Kain, {{Heroic Sociopath}}, {{Magnificient Bastard}} and Raziel's killer, actually cares about him, and is very clearly saddened by his death. Which came as something of a surprise, given how little he seems to care for anyone else.]]
** Well, Kain ''did'' re-order the flow of time. More than once, in fact. And it was implied [[spoiler: that he was doing so, at least in part, to spare Raziel the fate of being absorbed into the Reaver]]. The final cutscene also enters Tearjerker territory.
* [[spoiler: Nakoruru's "death" and her goodbye to Galford, the McNinja who was in love with her,]] in SamuraiShodown.
* {{Pikmin}}. Ever heard the song [[http://www.youtube.com/watch?v=esYm9q-bi4w&fmt=18 Ai no Uta]]? The one that sounds "cute" and "calming"? Yeah...that's only [[LyricalDissonance if you don't know what the words actually mean]]. The lyrics are a complete PlayerPunch to the gut, especially the last line, [[spoiler: "...but we won't ask you to love us."]] This troper couldn't touch the game for weeks after that.
* [[spoiler: Alys Brangwin's death]] in PhantasyStar IV. Nuff said.
** [[spoiler:Nei's death at the hands of her EvilTwin Neifirst]] in ''PhantasyStar II'' took place eight years before Aeris/Aerith's death.
* ''Banjo-Tooie'' hits you right off the bat by killing off Bottles the mole. It just catches you completely off guard that the sequel to such a bright, fun, cartoony game as {{Banjo-Kazooie}} could ''start out'' with the death of one of the main characters. And soon afterward you have to face his wife and kids, and Banjo and Kazooie argue for a bit over whether to tell them as everyone goes on about how they expect him home any minute and he's going to be the star of next week's big kickball game. ''Damn''.
* The Mansion level in {{Sanitarium}} is a TearJerker, [[strike:mostly]] due to music and the flashbacks. However, like almost everything else in this game, it is also NightmareFuelUnleaded.
* {{Narcissu}}. No more need be said.
** Specifically, for this troper, Setsumi's tearful speech toward the end, in which she laments that she has no future and begs the protagonist to just let her give up. No fictional moment has ever brought me to ManlyTears quite like that.
* A horrible one in {{Dwarf Fortress}}: A wood cutter in one of my fortresses is caught outside during a goblin ambush, with inevitable results. However, she is holding an infant, which stops a bolt with its head and saves her life and allows her to run back inside. At first I was just happy my woodcutter was alive, but after the siege, when I saw her standing outside doing nothing at the spot where she was ambushed, I was furious. I looked in the unit screen, and her current task was 'Seek Infant'. I can laugh at the deaths of an entire fortress of dwarves, but that one gets me every time. (She eventually starved to death due to never canceling the Seek Infant job.)
* In ''RomancingSaGa: Minstrel Song'', there's an Assassin's Guild that specializes in BrainwashedAndCrazy agents, and they eventually [[InnSecurity send one after you while you're sleeping]]. The victim only comes out of it ''after'' you've struck the final blow and dies begging for help. To make matters worse, in Jamil's scenario, [[spoiler: the assassin turns out to be his ''best friend Dowd''. Who was only alone because you didn't take him along with you (by his request, but ''still!'') Oh, and you ''have'' to see this scene to [[GuideDangIt unlock Dowd for]] [[NewGamePlus later playthroughs]].]]
* ''{{Left 4 Dead}}'' of all games has a very particular gut-wrenching moment. In the third stage of the second campaign, the players must get to a church. Inside this church are walls that are just filled up with the names of people and pets, their birthdays, and the days they died with added memorial messages just to make the point hit home. Finding out that some children lost were as young as two years old or a seven-year-old pomeranian is a very powerful sight that actually depressed this troper for hours.
** Not only that, but throughout the game there are missing persons and missing animal signs. Valve is REALLY good at the whole "immersion" thing.
** Also, after ''{{This Troper}}'''s first play through., he started thinking about why the Witch was crying. Don't do it.
** In the recently released the Passing campaign, it takes this trope to a more personal level. We already knew somebody from the original cast would die, but when you see [[spoiler:Bill's corpse lying right next to the power generator, still clutching on to his signature M16]], you just can't help but break a tear.
** In the second game's Last Man on Earth mutation, it's just you and the Special Infected. As if the pants-wetting ParanoiaFuel wasn't enough, your character [[GoMadFromTheIsolation continues to speak as if the other survivors are still around]]. One particurly depressing example is in the Dark Carnival campaign while playing as Nick: "You finally got your wish, Ellis. We're in an amusement park ride."
* ''Conker's Bad Fur Day'' is basically the "Mrs. Doubtfire" of games. Sure, it's tasteless, but it was so silly, comical and innocent all the way through, and then, [[spoiler: the downer ending hits the player unexpectedly in the face. The protagonist has the opportunity to save a life, but instead performs a macho act that gets him crowned king, only to regret is immensely.]]
** You're not kidding. [[spoiler:Just having to witness Berri shot to death, and her heavy breathing as she succumbs to the wounds before the final battle]]...I had to pause and cry in my pillow for a good 10 minutes before I resumed.
* No DarkCloud? This troper cannot believe. Okay, seriously, in Dark Chronicle (or Dark Cloud 2), Chapter 3 (The Sage who Became a Star). EVERY SINGLE FREAKING MOMENT after Lin wakes up. In this chapter, you must, at first, find a way to wake the apprentice of a famous Sage called Crest, who died some months prior to Max's and Monica's arrival while trying to protect a great magic crystal from Gaspard. The flashbacks of Lin and Crest are absolutely beautiful, but what really did it for this troper was his death. And even more, Lin talking to his corpse that he was the only sage for her. Oh god, it's happening again... * wipes tears*
** [[TheDragon Gaspard's]] final battle and death for me. After Max defeats him, he shares [[FreudianExcuse his backstory]] with the heroes in a deliberate NotSoDifferent moment, pulls a partial HeelFaceTurn and wishes them well on their quest, and prepares to leave the conflict. Then [[BigBad Emperor Griffon]] pulls a VillainOverride on Gaspard and forces him to attack Max and Monica. After that battle, as Gaspard lies dying, he ruefully says he won't be able to see the end of their journey, and Monica, who had until then [[ItsPersonal hated him]] for [[YouKilledMyFather killing her father]], grieves for him and curses Griffon.
*** This is made either worse or better, when you realize that the developers realized the scene was so heart-wrenching, they added a scene where Gaspard reunites with his mom, telling her his story about what happened, and with her saying that he found what she asked him to find. This troper always took that statement to mean that he found the will to forgive Humans. In his last breath, he was able to finally forgive.
*** Chapter 7. EVERYTHING in chapter 7. As you run through the Chapter, you get flashbacks that define Griffon's backstory: [[spoiler: He came to the Moon Flower Palace with no memory of his past, attempting to look at the flowers. He almost gets reprimanded, but the Palace leader, Alexandra, takes him in and has him watch over the flowers, because of how much he likes them. They develop a great bond for each other, but a great war ravages the area soon after, including the palace in its destructive wake. This war take's Alexandra's life, and all the plant life in the Garden dies soon after. Griffon, in his anger and pain, vows to destroy humans, so that something like this could never happen again.]] And finally, FINALLY, when you have to fight him, you are thinking in the back of your head about how to save him. And then, right when you think you saved him, [[spoiler: the apocalyptic scenario predicted by Griffon and the Ancients activates, and the moon comes crashing down. Griffon (who's true name is Sirus) is the key to stopping this, but he has to give up his life...]] This game really, REALLY loves that trick. It loves to actually make you sympathize with the characters, and then kills them off as soon as you save them. It really hurts, and I can't stop crying when I think about it...
* This troper had quite a sad feeling after seeing the first part of (the first) Star Ocean, in planet Roark. It's pretty heart-breaking: [[spoiler:specifically, the scene when Dorne becomes stone. Just everything about the scene is sad - he asking to lay on his own bed; he giving the little music box to the girl he loves, Millie, seconds before turning into stone...]] I think the sole reason why this troper dislike the game is because said plot is pretty much forgotten 10 minutes later.
** Let's not forget poor Perecci. I didn't like her, but the ending showed her all alone, like she was in the beginning since she couldn't stay in the future with Roddick and Millie. With just her Ocarina. I didn't even like her and I felt like a jerk for that.
* The game over screen in ''RenAndStimpy: Stimpy's Invention''. "Well, Stimpy... game's over!!!" with Ren and Stimpy crying, along with somber background music. [[CDrayan This troper]] was only five when he first saw this, and was depressed for a while.
* One after another gets delivered once you get the cannon in ''GoldenSun''. First, there's the poor fate of Prox, teetering on the edge of infinity with eternal winters. Then, once you get into Mars Lighthouse itself, it appears all frozen, and somewhat counterintuitive. Finally, you meet some Fire Dragons, and battle them, and to no surprise. it's [[spoiler:Karst and Agatio]]. The the final boss is [[spoiler:Felix and Jenna's parents and Isaac's father, as a dragon]]
** This troper teared up not ten minutes into playing the first game, when [[spoiler:the Mt. Aleph boulder destroyed a dock where Isaac's dad, Jenna's parents, and Felix were standing. Of course, the game ''had'' to use slow-motion photos of the parents hopelessly trying to escape as the huge boulder came hurtling down inches above their heads. Jenna and Dora's tearful reactions didn't exactly help.]] Fast-forward to the last ten minutes of the second game, where this troper cried ''twice'':[[spoiler:instead of rejoicing over the defeat of the Doom Dragon, the characters are rocked simultaneously by the fact that a) their parents were alive after all, but b) congratulations, they just got killed by their own children. Miracle of miracles, their parents are revived when the lighthouse is lit. However, this joyful reunion is quickly crushed when they all go home and find that their entire hometown has been destroyed by a friggin' ''volcano''. To everyone's surprise (again), it turns out that no one died after all, and smiley faces ensue. But ''damn'', that was emotional.]]
*** This troper never felt much for [[spoiler:Agatio and Karst as villains...until their death scenes. Now, Saturos and Menardi died in a dignified and non-cruel way, so it was even more of a surprise to have Karst and Agatio die like that. Neither having a chance to cure them nor to deliver a MercyKill made this whole thing quite depressing. This troper remebers having tried to use healing-psynergy and items on them as well as running back to Prox to try and get somebody to get them out of the Lighthouse. After that did not work, he regularly went back to them during his progress through the lighthouse to check if they were still alive. After having lit the beacon, he ran around Prox in search of them, until some villager told him that they died. Having heard this, the troper could not really enjoy the "happy ending", especially since nobody seemed to care about their deaths. For this troper, it kinda feels like some forced death, there certainly had to be a way to save them, if the beacon revived the adepts' parents, then why not them? The feeling that they didn't really have to die but did anyway because the plot said so is quite frustrating. Oh, and it certainly doesn't help when watching this scene again that, by now, this troper has (thanks to this site, by the way) become a fan of Duskshipping and that Karst has also become one of his favorite Golden Sun characters...]]
* Many of the endings for {{Dawn of War}} Dark Crusade. Especially the Tau, Eldar, and Space Marine ones.
* The [[MultipleEndings evil ending]] in ''TheSuffering,'' in which Torque discovers that he murdered his wife and children; following this, he transforms into his [[SuperpoweredEvilSide insanity form]] for good, destroys the boat sent to rescue him, and charges off into the wilderness of Carnate Island in search of prey. As he vanishes into the forest, we see the photograph of his family (now stained with blood and dirt) and read the message on it that Torque couldn't bear to read: "This is us, T. Us without you. The only way we can really be happy. Goodbye forever- Carmen."
** The sad tale of Horace Gage, an inmate who murdered his wife on a conjugal visit because he believed it was the only way he could keep her safe. After being executed, his spirit remains trapped on Carnate in perpetual agony, at the beck and call of the electric chair he died in. After a lengthly boss battle, Torque manages to put him out of his misery, though not before Horace says this:
-->I think [[NotSoDifferent we got somethin' in common.]] We know what love is, we know what it is to love a woman. You'd do anything for her, am I right? And somethin' else we got. We know what it is to lose it, lose it all. To not be in control...
** Just about any conversation with the ghost of Torque's son, Cory: the worst one was probably during the second game, in which he contacts Torque while apparently high on heroin, whispering "It helps me forget all about you..."
* Dead Rising pits you against many psychopaths as the game progresses. Most of them are just normal people who snapped and went crazy when the zombies arrived, and the player must kill them to protect other survivors. One of them is a crazed Vietnam veteran carrying a machete, who wanders around in a hardware store. Only after fighting and nearly killing him does he reveal that he has been suffering from flashbacks to Vietnam the entire time. While this was obvious to most players, what he revealed next came as a shock: [[spoiler: He had been out on a shopping trip with his young granddaughter when the zombies arrived, and he watched as she was torn apart and eaten by zombies. He tells you this as he hands you his wallet with a bloodstained photo of his family. After his granddaughter died, his vision "flashed white" and he starting suffering from flashbacks. He tells you this after you, the player, have just ensured his death.]]
* Wang Jinrei's ending in {{Tekken}} 5: it's really rather sad how Wang had to destroy the TragicMonster Jinpachi's become, but their last talk together puts a lot of emphasis on the "Tragic" part.
* The entire game ''Broken Hearted''. It's a kinetic novel (without any sort of gameplay other than pressing the space bar and crying) about a guy who loses his closest friends, including one he was going to propose to, in the 9/11 incident. {{Arutoa}}, who happens to be This Troper, cried his eyes out, playing through hoping for a happy ending. [[spoiler: There wasn't one.]]
* The ending of SoulNomadAndTheWorldEaters. "[[spoiler:So please... Gig. Just come back. Gig? Gig! GIIIIIG!!!]]" [[http://www.youtube.com/watch?v=4cuk1HmuRJY The credits music]] right afterward really drives it home.
** As does the fact that [[spoiler:Danette breaks down so slowly, which makes it so much more heartbreaking. [[HesJustHiding She won't accept it at first, believing he'll be back again, like after your rematch with Feinne.]] As Revya tries to explain that Gig couldn't have survived, leading her to become more exasperated. And then come the tears. In two, well detailed, static images. Very sad. The irony that [[SlapSlapKiss the character who hated Gig the most in the game's early stages]] is also the first to cry at his death helps to cement this scene's {{TearJerker}} status.]]
* Nobody mentioned ''Thief 3'' yet? Two words: Edwina Moira, poor wife of unlucky Captain Robert Moira. When [[@/{{Koveras}} This Troper]] went up to her tower and she asked him to bring her some wine because nobody else would... he just went out and [[ThereIsNoKillLikeOverkill blackjacked the fail out of every single person in the mansion]] in blind rage: servants, guards, relatives, everyone. And he brought her the wine, of course. And, in the only instance of him leaving a spotted loot behind in the entire game, he didn't take the money Captain Moira specifically left for his wife. Just couldn't do that, and the MST3KMantra be damned.
* TheDarkness video game is essentially a FirstPersonShooter version of ItGetsWorse.
** [[spoiler: Jackie's girlfriend and best friend since they were kids, Jenny, is shot in the head by one of the Big Bads of the game while The Darkness holds him helpless, making him watch. Then makes fun of him when he breaks down.]]
** Most of the interactions with the dead WWI soldiers in the "Hell" levels. Some of them understand that they are dead, that they are in Hell, and are sadly resigned to their fate of reliving an even more nightmarish version of the war forever as far as they know.
** The DownerEnding: [[spoiler: Jackie finally gets the BigBad, who is responsible for the death of Jenny. In the process he gives up his soul to The Darkness. At game end, there is a brief, dreamlike cutscene showing Jenny sitting on a park bench holding Jackie's head in her lap. Jenny has to tell him that he can't stay with her there, and Jackie tells her that he misses her so much. The final words of the game are Jenny whispering "Jackie, you have to wake up now."]]
* In SpaceChannel5, when [[spoiler: Fuse sacrifices himself to save Ulala.]] When they escape the exploding space station and Ulala screams out his name just did it for me.
** It becomes pretty damn hilarious, however, when [[spoiler: he turns out to actually be alive with the [[LikeYouWouldReallyDoIt best explanation for it ever]]]].
* I'm very surprised [[{{Resistance}} Resistance 2]]. As if the utterly empty towns and cities that you romp through should be unnerving and depressing enough, you have to contend with Henry Stillman's radio broadcasts. The first broadcast seems innocuous enough, it's a professional radio man reporting [[http://www.youtube.com/watch?v=564fGPoZR5I&feature=PlayList&p=FC6752FF8635DE2A&index=0 a disaster]]. A day after you hear the first one, Henry's radio news man shell falls and he is [[http://www.youtube.com/watch?v=zF9cDUubIB4&feature=PlayList&p=FC6752FF8635DE2A&index=1 audibly shaken]] by the slaughter and the loss of his wife. And then how he gets his hopes up over what he sees on the [[http://www.youtube.com/watch?v=V0IMcFoxPyI&feature=PlayList&p=FC6752FF8635DE2A&index=3 street]] is the worst. To hear this man's hopes get up over the first sings of human contact he's seen in days only to have it robbed from him. And then his brief sojourn [[http://www.youtube.com/watch?v=VMu2x2BAqIg&feature=PlayList&p=FC6752FF8635DE2A&index=5 outside]] you can hear how much he's come apart. And then his [[http://www.youtube.com/watch?v=NudONjweFlM&feature=PlayList&p=FC6752FF8635DE2A&index=6 last broadcast]] ends with his declaration of defeat and his decision to throw himself to the grims. Listening to the spiritual destruction of a man over the course of the game is likely todrive anyone to tears.
* ''NoMoreHeroes'': Sorry, [[spoiler: Jeane]]. This hurts me too." It was a hard, annoying fight to be sure, but...
** The second game gives us another moment with [[spoiler:Captain Vladimir]] (the 3rd Rank), who, in his dying moments, realizes [[spoiler:that he's finally back on Earth after spending decades in space.]]
-->[[spoiler:'''Captain Vladimir:''' Blue skies... fresh oxygen... beautiful as I remembered...]]
* Okay, so it's fairly {{Narm}}y in retrospect, but [[FoominBlue This Troper]] just ''broke down'' the first time she played ''[[SuikodenI Suikoden]]'' all those years ago and got to [[spoiler: Odessa's]] HeroicSacrifice. The later {{Player Punch}}es were just as bad, especially when it was finally made clear that [[spoiler: it's the fault of ''your'' True Rune that everyone you care about is dying. It's known as the ''Soul Eater'' for a good reason.]]
** ''SuikodenII'': When your sister Nanami falls (whether she dies or not is up to whether you recruited all 108 stars), it is a huge Tear Jerker moment, especially when she tells the hero how happy she was to be his "Big Sister". Also, Pilika's plotline is a huge Tear Jerker. She loses her village and her parents, is rendered mute when she is nearly butchered by Luca Blight, is apart from her beloved caretaker Jowy for a long time, and in the end, there is a scene where Jowy tells Pilika than when he leaves, its "goodbye forever". Pilika tells Jowy to hold her like her father held her.
** Then there's the sequence in ''SuikodenIII'' where you finally catch up with the Flame Champion... [[spoiler: Or, rather, with his long-widowed wife, Sana, who explains how he sealed away the True Fire Rune and traded immortality for the chance to grow old and die with her. It's heavily implied that the strain of sealing away the Rune sapped so much of his strength that they didn't get to enjoy much of their new life together, to boot.]]
* How have you guys ''not'' mentioned ValkyrieProfile yet? The game is rife with sad points considering you see their deaths, even though some are more tragic than others. (Lawfer's death was never actually explained...my fan theory was that he helped Arngrim's brother escape and then tripped and fell into a plothole and died.) Jelanda's story was definitely sad.
** Dear god, Jelanda. Especially in the remake, where you get to see her transform into a monster, and hear her ''screaming and begging for help''. She can't be out of her teens and she has to go through that and then have to be mercy killed.
** Perhaps the most infamous was the recruitment of Yumei. [[spoiler: She's half-mermaid and was treated like shit by her fellow merfolk so she went to land to find her dad...but along the way a kid fell in love with her and they exchange rumours of the Lapis Lazuli that grants wishes. But Yumei then finds that her human father's dead after all so she runs away, gets chased to the beach by the boy who finds that Yumei is half-mermaid, then she swims away and the boy's tear creates a Lapis Lazuli. Instead of wishing for the biggest ship ever like he originally intended, he shouts, "I wish...That Yumei can be with her parents!" and unfortunately it gets majorly corrupted when Lenneth appears and says "So he wishes for her DEATH?!"]] This troper personally came somewhat close to crying when he saw it, and he knows several others who actually did cry at this.
** Lorenta. Her recruitment scene starts with "And a happy birthday to you", but then Lezard comes up...and feeds her husband Ghoul powder. (Remember what happened to Jelanda?) [[spoiler: Well her transformed husband then cracks Lorenta's spine in half, then Lenneth apparently chops his head off...then recruits Lorenta and you don't get to reunite her in Asgard.]] Not as sad as the above, though.
** Celice. Seriously. She is seen throghout like 5 recruitment scenes. It's a huge slap to the face that she wasn't recruitable. (Course you couldn't ''possibly'' need another sword user) and that she was left alone.
* When this troper learned the truth that the [[CreepyTwins Bloody Twins]] in Valkyrie Profile: Covenant of the Plume were really [[spoiler: Natalia's lost children]] and in the path where you recruit them involves Natalia giving herself over to save the lives of everyone in the rebellion, [[spoiler: only to hear from Ernest comes to save her that they were betrayed and slaughtered]], the bloody twins [[spoiler: Execute her regardless.]] Honestly, I'm surprised I didn't make the connection....9
* There were a few parts of Tactics Ogre that were hard for this troper...
** The ending where Vice is blamed for the assassination of Count Ronway...and hanged when he was just following orders.
** Denim finding out he wasn't Walstanian but Bacrumese (his ethnic enemy) from his father...who [[spoiler: was nearly tortured to death and dies in his arms.]]
** Picking the wrong options when Denim was talking to Kachua and [[spoiler: watching as she stabbed herself right in front of Denim.]]
** In the neutral path, [[spoiler: Guildus dies and is reanimated by Nybbas]]
*** In general, how little Nybbas cares for his son Debordes and daughter Olias.
** Accidentally letting Seleye die...right in front of Sisteena.
** Finding a broken and desperate Shelley in Baramus.
** Finding out the canonical ending in its Prequel-Gaiden Knight of Lodis was [[spoiler: The ending where Rictor is possessed by Shaher and then killed by Alphonse, then when he faced Shaher, Eleanor grabbed onto Shaher's hands when he was dying and died with him...thus sending Alphonse back to Lodis to have his name changed to Lans Tartare...and then raid Denim's home village]] This troper MUCH preferred the ending where [[spoiler: Cybil' Eleanor's older sister, dies with Shaher and Alphonse and Eleanor are never heard from again after they elope.]]
** Accidentally continuing the path where [[spoiler: Kachua commits suicide in front of Denim]] and then watching as my chaos frame was too low and [[spoiler: Denim, the new ruler of Valeria, is assassinated by a gunner.]]
* A little known PSP came called JeanneD'Arc involves Jeanne (Aka the Joan of Arc) getting thrown out of the story while Liane acts as Jeanne's double. You all know what happened to the real Joan of Arc...right? [[spoiler: If you don't...she was burned at the stake for witchcraft by English...obviously this is what happens to Liane and you actually '''DO''' see her outline burning at the stake right as Jeanne walks up.]]
* Pretty much a lot of [[PhantomBrave]].
* ''CityOfHeroes'' has some sad moments for a bright, fun game of playing superhero (or [[CityOfVillains supervillain]]).
** The Faultline arcs. They open in an area where hope is being reclaimed; an area of the city that had been devastated by a city-shattering earthquake by the crazed earth-controlling villain Faultline is slowly being rebuilt after the horrors of the Rikti Wars. You gain a cheerful, ditzy sidekick, Fusionette, for a while, and her more sombre, but still decidedly KidHero-ish boyfriend... Faultline? As you explore deeper into the past of the villain, the zone, and the hero named Faultline, cracks appear, and the mystery deepens. [[spoiler:Eventually, you discover that the first Faultline had been a ''hero'', one of the city's best and brightest. But one of his enemies, PsiCurse, had created the [[RetGone Psychochronometron]], altering the timeline and making him into a villain to try and turn his foe into an ally. Unfortunately, PsiCurse' knowledge of Faultline was incomplete, and the resultant temporal stresses drove Faultline mad, making him lose control of his powers and killing both PsiCurse and Faultline's closest friend, and setting Faultline down the path that would orphan his young son, Jim Temblor, and leave him torn for much of his life, with two sets of memories in his head.]] Thankfully, you can get to the bottom of the mystery, and have it end [[spoiler:with Jim Temblor [[LegacyCharacter taking up his father's mantle]] to make Faultline [[BitterSweetEnding a hero's name again]]...]]
** The Dark Watcher's aptly named 'The Horrors Of War' arc. [[spoiler: mainly [[PlayerPunch the death of Lt. Sefu]], but also the [[MoralEventHorizon truth behind the origins of the Rikti War]].]]
* [[spoiler:Sophia's letter to Anton]] during the ending of ''{{Professor Layton}} and the Diabolical Box''. I've got [[SandinMyEyes something in my eye]]. * sniff*
* He handled most of ''Fable'' without tearing up, but there was one moment that did it for This Troper. One of the Demon Doors in the game will only allow his three friends to enter it: a gallant knight, an evil mage, and a bandit. [[spoiler: Naturally, this means you need to wear a bright plate outfit, a dark Will user outfit, and a bandit outfit in that order.]] Once his requirement is met, he allows you entry. When you get in, you discover [[spoiler: that the reason he hasn't seen them in so long is because once they were inside, they fought amongst themselves for the treasure and ended up killing each other.]] It's bad enough on its own, but the Demon Door just sounds so ''happy'' at finally seeing his friends again.
* So, we're gonna talk about a little gem of a series that goes way back to the NES, namely StarTropics. It's the story of one boy, a yoyo and some of the [[NintendoHard most trollish level design]] to ever come out of {{Nintendo}}. [[IAmNotMakingThisUp Ever]]. Moving along now, you play through the game in search of the main character, Mike Jones's uncle, an esteemed researcher after he's been kidnapped by [[BigBad Prime Invader Zoda, an alien conqueror]]. [[spoiler: Upon reuniting with him one act before the finale, you find out that he has been kidnapped in order to help Zoda find some very important relics that had crash landed deep under the tropical region you had been in. After a hurried reunion ending and a plea from Mike's uncle to continue forward and reclaim said items, you are challenged to the most brutal triathlon of levels yet aboard the alien spaceship that crash landed a good bit further. After each level however, [[SwordofPlotAdvancement you pick up a strange set of cubes]] that give you some awesome perks. The first one & my personal favorite gives Mike [[InfinityPlusOneSword the otherworldly yo-yo known only as the Supernova]], the second one gives you the maximum possible amount of health Mike can have in the game(a Godsend at that point in the game), and the last one you get upon beating Zoda for the last time. After all of that effort, [[FissionMailed a nearly botched bail out from a crashing alien spaceship]] and a subsequent rescue by a dolphin you saved earlier in the game, you are asked to put the three cubes together. As soon as you do, you are treated to a flash of light and then seven children from noticably different and otherworldly origins appear out of nowhere. The oldest one and the princess of their entire planet, Mica, starts to talk in her normal tongue only to pause herself and in plain English thank Dr. Jones and Mike especially for finding them and freeing them. She also tells you of how they fled from their planet due to Zoda's complete destruction of said planet but not before saying that now they were homeless. The Coralcolan chief then decides that they were all going to be adopted by himself as the game comes to its final conclusion.]] To put things into perspective, my family got this game launch day in 1990, and I only recently found it again and played it to the ending. I am 20 and I still had one manly, yet heartwarming tear to shed at that conclusion.
** Zoda's Revenge: StarTropics 2 then comes along and adds to this all with a return of the Prime Invader as he [[spoiler: travels through time in search of some very special blocks called "Tetrads". Of course, you go through the numerous trials the different times give you and eventually stop Zoda from acquiring all of the Tetrads [[WhereItAllStarted on the same island the first game began.]] You then hand them over to the Chief of Coralcola who then puts them all together (because he is a master at Tetris, go figure), and just like the first time around, they are graced with yet another Argonian figure, the King of the entire planet and the father of the seven kids who was once thought to be dead with the rest of the planet. Upon finding his kids in good hands, he then thanks everyone who made it possible and just as suddenly as he arrived he departs with his children off to create a new world with them, but not before Mike chases them off towards the sunset and Mica, who at this point was Mike's established crush, promises that they'd meet again. Cue credits theme.]] I wish if they would make a third game every time I reach that part... I loved those characters.
* KingOfFighters 2000: While in other teams' endings Kula's just standing on Zero Cannon with intentions of destroying it, [[spoiler: in her ending she succeeds and promptly [[GravitySucks plummets from orbit]]. [[RobotBuddy Candy]] catches up to her and shields her. She survives and all that is left from Candy is her head calling her "Friend".]]
** KOF 97. [[http://www.vgmuseum.com/end/neogeo/b/kof97sp.htm The Sacred Team's ending.]] Two phrases: [[spoiler: "Defeat Orochi and do with Yagami! And like 1800 years ago, protect Kushinada!"]] and [[spoiler: "Kyo, I'm waiting for you!"]]. The first time I beated the game, [[{{Orihime}} I]] wept like a little girl.
* BrutalLegend had a few, much to this troper's surprise:
** [[spoiler:The cutscene of Ophelia throwing herself into the Sea of Black Tears.]]
** [[spoiler:Drowned Ophelia's poem.]]
** [[spoiler:Eddie's dream about lying in the grass and sharing a tender moment with Ophelia, followed by a CrowningMomentOfFunny of them holding hands and frolicking together while slaughtering demons.]]
** [[spoiler:After defeating Doviculus, Eddie diving into the Sea of Black Tears to get the real Ophelia back, giving his mother's necklace he previously gave her back to her once her discovers her body, and swimming back up with her body only to be pulled down himself--that is, until the real Ophelia pulls him back up by his tags and they share the same kiss Eddie had in his dream. The fact that there were no words exchanged between them (or needed to be, for that matter) made it all the more of a powerful TearJerker for this troper.]]
** [[spoiler:The post-game meeting with Lita, where you mourn over Lars' grave with her in silence.]]
* {{Saya No Uta}}. Due to Saya being an {{Eldritch Abomination}} and Fuminori's nightmarishly distorted senses, both of them are surrounded by people who they cannot or can barely tolerate interacting with. Both are completely alone in a hostile and alien world. They fall in love, and it forms a bond that is truly unbreakable. Even in the midst of all the {{High Octane Nightmare Fuel}}, {{Nausea Fuel}}, and {{Moral Event Horizon}}-crossing, they somehow manage to stay sympathetic characters. Of course, considering the [[CosmicHorror genre]], there's really only one way it can end. [[spoiler:Bonus points for the True Ending's {{End of the World As We Know It}} being completely overshadowed by Saya's goodbye, ''even though said goodbye is what causes the End.'']] This Troper admits to sobbing openly at some parts, but there [[NightmareFetishist may be some underlying factors to that]].
* Some of the endings to Daniel Benmerugi's game ''I Wish I Were the Moon'', and pretty much all of ''TodayIDie''.
* The scene that gets to this troper the most in ''BlazBlue'' is Ragna's flashback in the beginning of his story mode. Dear god...
** This troper preferred the end of one path in Rachel's story, where she [[spoiler: realizes it's too late for the world to be saved and she'll be forced to keep reliving the events until Ragna succeeds. After begging Ragna not to give up or accept his fate, she travels back in time, lamenting on the fact that she can only continue observing.]]
** The True Ending of Continuum Shift is a big WhamEpisode. However, one of them is a huge mental TearJerker for this troper. [[spoiler:I'm talking about Litchi's eventual FaceHeelTurn. Even though she did it out of necessity to preserve Arakune's life that the NOL is threatening... it's still VERY depressing that pretty much the only genuinely good soul in the BlazBlue universe has to be treated like an antagonist, and pushing the universe to the ultimate cynicism view. And the fact that this troper doesn't exactly know how Litchi personally felt about turning bad (would she be remorseful to betray those that trust her, e.g: the citizens of Orient Town, or would she willingly make them suffer if she can save Arakune?) just made it more depressing.]]
** Speaking of Continuum Shift, the story mode for Lambda-11 is one that was particularly unexpected. [[spoiler: It starts during the events of the Calamity Trigger prologue, from Lambda's point of view, with the varied tests being run on her. She is clearly in pain from the testing, and is screaming in her mind, but she is unable to do anything to stop the procedures. Going through her recovery by Tager from the Ikaruga ruin, to the eventual wipe of her memories and original personality by Kokonoe, and it becomes readily apparent how much of a {{Woobie}} she is; just about every waking hour she had was ruled by pain and helplessness, and she was trapped in that until she functionally died in Kokonoe's lab. Listening to her cries through the whole process, and the accompanying music, was too much for this troper.]]
* The first part of PhantomBrave is depressing enough with its absolutely ''brutal'' AllOfTheOtherReindeer moments, but the new scenario in the remake makes it even worse by introducing [[spoiler:"Carona", who is a Marona from a world without Ash. Also, everyone in the world dies in the opening cut scene.]] It's like NIS looked at the original and asked "How could we possibly make this more depressing?"
* ''AssassinsCreed II'' has several ''powerful'' moments, especially at the beginning, where [[spoiler: Ezio watches his father and two brothers be hung.]] Later on, reading some of the letters to Templars from their family members can be heartrending, especially Carlotta Moro's letter to her mentally-handicapped former husband, Dante Moro.
** Another incredibly sad bit from ACII is the final The Truth video, where you hear what were probably Subject 16's last words before he committed suicide: ''My mind is gone. Lucy, I can't wait any longer. I'm ready to go now. She sees me raise the knife...'' Especially sad due to the contrast to the earlier Truth videos where Sixteen is barely managing to hold himself together due to the trauma of extended stays in the Animus. This time he is completely calm, and at peace.
* ''The Hobbit'' is mostly a brightly-colored, action-adventure version of [[{{JRRTolkien}} Tolkien's]] [[TheHobbit book]]. Then you get to Mirkwood, and meet Corwin, a soldier from Laketown, whose entire party was just killed by spiders; including his brother. The music alone will tear your heart out.
* E.V.O. The Search for Eden had a couple of these. One involves talking to the spirits of a mother-and-child dinosaur killed by falling meteors (your creature conveniently time-travels to escape this fate). In another, you kill a male yeti and then his wife. Right after she dies, their child runs by wailing and wanting to know where his parents had gone.
* {{Worms}}, of all things. You wouldn't think so, but just listen to the Wormsong and tell me you don't feel some ManlyTears coming on.
-->We are Worms, we're the best, and we've come to win the war,
-->We'll stand, we'll never run, stay until it's done,
-->Though our friends may fall and our world be blown apart,
-->We'll strike with all our might, we'll fight for what is right,
-->'Til the end.
** It's the way they sing "'Til the end" that does it. It has this forlorn, wistful quality to it that suggests they really just wish it was all over, or that they know "'Til the end" means "Until we're gone too." But no matter how bad things get, no matter how long it lasts, no matter how many of them die, those little guys will keep on fighting. Godspeed, you tiny pink psychopaths.
* [[http://www.youtube.com/watch?v=SlKhGTaoWzU&fmt=18 "This used to be our only refuge..."]]
* Arthas gets one in Wrath of the Lich King. He lies broken and sees his father's ghost. His father tells him that his reign is over and the "no king rules forever." Arthas finally realizes the folly of his actions and dies, but not before giving some gut wrenching final words. "I See....Only Darkness...Before Me." After all that evil and cruelty he dies broken and alone. Manages to actually make you feel sorry for him.
** Made even worse with the revelation that Arthas' good side was still part of him all along fighting back his evil side. After enduring years of this torment he still dies alone and hated by every living being in the world with no further chance at redemption.
* The sequence in ''BatmanArkhamAsylum'' where [[spoiler: under the influence of the Scarecrow's fear toxin, you relive the death of Bruce Wayne's parents. Including a point where you turn into Bruce Wayne as a child and stumble past the corpses of your parents. And hear the voices of the police officers investigating your case -- one of whom is an absolute dick who sneers that Bruce will ''obviously'' get over the murder of his parents because he's rich and has a butler. Thankfully, the other one belongs to the man who will become Commissioner Gordon.]]
* About every other chapter in HeavyRain qualifies, but to be short:
** The first chapter is a slow, plodding piece about a birthday party. Ethan plays with his kids, designs a house, all that stuff. Then the second chapter starts with [[MemeticMutation JAYSOOOOON!]] dissapearing in a mall, [[spoiler: only to be run over by a car right after Ethan finds him.]] The next chapter is two years later, with Ethan a dispondant wreck, Shaun almost totally unresponsive, and the entire world going from bright and happy to grim and crumbling. A very effective use of MoodWhiplash.
** The BadEnding. [[CaptainObvious (Duh.)]] [[spoiler: If you get the worst possible ending, then all the protagonists are dead, Shaun dies, anyone that could tell the killer's identity dies, and the Origami Killer is free to strike again. [[ShootTheShaggyDog Even worse if Ethan survived everything; not only does his son die in front of him, but he gets gunned down in a police ambush immediately after.]]]]
** You'll need two tissue boxes while [[spoiler: playing as Scott Shelby burning up the evidence from the case.]] One to be [[ShockingSwerve thrown at the television in rage]], the other to [[PlayerPunch mop up your slobbering face.]] Yes, that means you need to do the QTEs with your toes.
* The end of the ''A Boy and His Blob'' Wii remake has that scene where [[spoiler: the character is dead, and the protagonist [[SwissArmyTears cries]] for a few seconds, and then the character is alive again]] except this time [[spoiler: the blob turns into some [[CrowningMomentOfAwesome unbelievably powerful robot]] immediately afterward]] and you think that's the end of it, until the surprisingly bittersweet ending where [[spoiler: the blob [[ButNowIMustGo returns to its planet]] leaving the boy's dark silhouette to gaze up at the moon, alone.]] Took me by surprise.
* The ''[[{{Crysis}} Crysis 2]]'' [[http://www.youtube.com/watch?v=34QMA2ykfCc&fmt=22&annotation_id=annotation_376226&feature=iv 'Wall' trailer]] always gets ThisTroper. The singer sounds like she's broken already, combined with the wall of people looking for lost loved ones, and the look on the soldier's face as he pulls the pin on his grenade...and doesn't throw it...excuse me...
* Neeshka in the betrayal scene of ''NeverwinterNights2''. This troper isn't sure which version is the most tear-inducing: the one where she turns on you because you've neglected her, the one where she's ''forced'' to turn on you, screaming out tearful apologies all the while, or the one where she manages to break through the control to join the first person to ever show her kindness - you.
* All of the canon ''FatalFrame'' endings are this, some more than others.
* Continuing the subject of music games, you wouldn't expect ''beatmania'' to have a TearJerker. However, the song Scorpion Fire, whilst pretty epic in the game cut, has a full 8 minute version in the OST. Trust me when I say that you will have tears in your eyes from 2:40 onwards, in particular the section beginning at 4:15.
* The death of [[spoiler: Mona Sax]] at the end of ''MaxPayne 2''. Of course, you get extra motivation to complete the game on the hardest difficulty level and prevent it.
** The deaths of his wife and infant daughter in the first game also count. Even worse, it becomes apparent that Max's last conversation with his wife; which he totally blew off, is not only the reason she's killed, but it was the very thing Max is trying to destroy in his downward spiral.
* {{Freespace}} 1: [[http://www.youtube.com/watch?v=uSYwXhp-bVk "...but our planet is our home... And yet still, they came. And our world... was gone."]]
* The [[spoiler:death of RobotBuddy Floyd]] in {{Infocom}}'s text adventure ''Planetfall'' is a notorious early example.
** This is NOTHING compared to the sequel, in which [[spoiler: you must [[ShootTheDog kill Floyd yourself]], this time [[DeadForReal permanently]]]].
*** [[spoiler:"One last game of Hider-Go-Seeker?"]]
* The deaths of [[spoiler:King and Toroko]] in ''CaveStory'', made worse by [[spoiler:the player having to kill Toroko themselves after she's forcibly given the game's PsychoSerum]]. And then, a couple levels later, [[spoiler:you lose Dr. Booster and if you fail to get the rope, Curly Brace too. Curly doesn't even get a death scene... Just "There is no reply." from her drowned body after she gives you her air bubble. Thanks heaploads for the survivor's guilt, ''CaveStory''. And as if one evil moment wasn't enough, The Doctor then goes on to turn Sue and Misery into hideously mutated, mind-controlled puppets when he goes OneWingedAngel. To say nothing of whatever the hell happened to the Egg Corridor while you were in the Labyrinth]].
** The [[spoiler:death of Curly is even worse when you finally, broken-heartedly move on from her {{Heroic Sacrifice}} to finish the game, before realising that ''you could have saved her''. When this troper found this out, she discarded her idea of a single playthrough and completed the ''entire game'' over again to get the happiest ending.]]
** The game itself wasn't so bad for me, but having finished the game, I can't listen to [[http://www.youtube.com/watch?v=Jkcc48Qe5gQ Toroko's Theme]] without feeling terrible.
* In ''AdventRising'', [[spoiler:the player has to make a choice, early in the game, between saving the main character's fiancee or the main character's brother, both of whom have gotten a fair bit of the player's sympathy by this point. Whoever you choose goes with you in the escape pod, and you get to watch the other one being painfully dragged away by aliens]]. Then a few levels later, [[spoiler:whoever you chose to save dies anyway, by drowning. And then the one you left behind becomes the final boss]].
* ''[[OgreBattle Tactics Ogre]]'' has Lans Hamilton's music box that his wife gave him, [[spoiler: which the now wheel-chair bound knight tries to reach for after Lans Tartare had completely broken his mind and body after months of torture]].
** Not to mention what happened to Lans Tartare in the gaiden game, which takes before Tactics Ogre. [[spoiler: Losing the ones he cares for changed him from a wild-eyed idealist to a bitter cynic we see in Tactics Ogre.]]
* This troper was surprised by ''Kane & Lynch: Dead Men.'' Although it seems like just a cinematic shoot 'em up, the story hits ''hard'' sometimes. [[spoiler:Throughout the first few levels of the game, Kane is sent on a job to steal something for a gang of mercenaries that have his wife and daughter. After botching it, they are brought before him as he's lying in a ditch, helpless. They shoot his wife in the head, and are about to kill his daughter before he becomes enraged, grabbing a shovel and beating the shooter to death, screaming "YOU SHOULD HAVE LET ME TALK TO THEM!"]] Oh, and let's not get into the ending...
** That ending is made worse considering [[spoiler:you can save her. All it requires is leaving Shelly, Riffic and Lynch to die out in the jungle, once again betraying everything you know and knowing that your daughter hates you even more now.]] Some people say this game sucks. I want them to find me a shooter that can deliver that kind of ending.
** ''Either'' ending is a TearJerker for [[PremiumIrritation This Troper]]. After picking the [[spoiler: save Jenny]] ending (albeit accidentally) I was fired up for what I fle tsure was going to be one huge BigDamnHeroes moment. [[spoiler: You then of course arrive in the town to find that Rific is already dead, and it just gets worse from there. To have very nearly reached the dock (and escape) only to have Jenny gunned down by the last man between you and safety broke my heart. It's made ''even worse'' by Kane's frantic denials of the fact she's dead, yelling at Lynch in deranged fashion to shut him up and carrying Jenny's limp body on his shoulders to the boat. Oh yeah. then Shelley dies too.]] The waterworks came on with a vengeance.
** The developers know. Oh, those fuckers know. The achievements in the 360 version for getting each ending are, respectively, "Damned If You Do" and "Damned If You Don't."
* Though it's on the {{Narm}} page as well, the game over screen for ''TraumaCenter: Second Opinion'' caused this troper to cry a little bit every time she got it (which is saying something, because, uh, said troper is sort of awful at that game).
** The game over screen on the original version, ''Under the Knife'', is much more heart-wrenching due to the fact that it lacks the over-the-top drama that was added in the Wii versions; it's quiet resignation made this troper feel awful every time she failed a surgery.
* No love for ''{{Portal}}'' and the death of the faithful [[spoiler: CompanionCube]]?
** No love for overused memes!
** For all of its meme-generating power, [[spoiler:the moment of the cube's incineration]] is more likely to cause open laughter than any form of sadness. The player understands how it's meant to be taken, but come on, is there even ''one'' player who cried when [[spoiler:the cube rolled down the chute?]]
*** Yes dammit!
*** I wasn't going to cry...until I saw that sign showing the player breaking the [[spoiler: Companion Cube's]] heart. So I decided to TakeAThirdOption and use cheat codes to [[create portals between the enterance and exit, allowing me to take the Companion Cube to the elevator and to the next level.]]
*** I was instead pissed off because I realised I'm just being had by GLaDOS. And FYI, you don't need cheats to save the companion cube (though apparently you do need some to bring it to the next level). You can use a glitch to bring a cube from level 16 and incinerate that and it'll work.
** Also, don't tell me that you didn't feel at least a pang of sadness the first time you knocked over a turret, only to have it say, in a melancholy voice, "I don't hate you..."
*** No, I just thought it was creepy.
*** If you use a turret as a shield while a different one is firing at you, your makeshift shield screams, "W-wait! No! ...It's me!"
* ''LostOdyssey'' had its moments in the main story - primarily the death of [[spoiler: Kaim's daughter, moments after he's finally been reunited with her, after having believed her to be dead for 15 years]] - but it's in the sub-section ''The Dreams of a Thousand Years'' that the tears really start flowing. While having no impact on the actual game-flow or story, these tidbits of memory from Kaim's thousands years of life - watching people being born, grow up, and die, being happy or in despair, dying young or in ripe old age... with atmospheric music and artisticly-rendered background imagery, these simple, written tales don't just tug your heartstrings - they play them like a harp. Which is probably a good thing, since that's basically the ''only'' point of their existence.
** Well, that and the achievement.
** The ending, with all the characters [[spoiler: inside or stuck outside the death-sphere thing, where you watch your friends, including the comic relief and probably most human of all the characters, die. Sure they get better, but still.]]
** ''LostOdyssey'' still has me reaching for tissues on every part of A Thousand Years of Dreams, especially the first one, [[http://www.youtube.com/watch?v=DHM2JUhIwAg Hanna's Departure]]. Watch and you will understand.
* ''Odin Sphere'' hits you twice with the deaths of [[spoiler: Ingway]] and [[spoiler: Mercedes]]. If you go for the [[MultipleEndings bad ending]] by pitting [[spoiler:: Mercedes against Darkova]], they just ''twist'' that knife.
** Hell, this troper was tearing up with just one line - [[spoiler: "You liar...you promised you'd come back..."]]
*** This troper cried for almost ''every single boss battle'' in the Bad Ending, and you have to play through every combination in order to unlock the last scene and [[spoiler: find out what happened to Cornelius and Velvet.]] Just a few that made her shake and cry: [[spoiler: Cornelius versus Gallon, where even after defeating him, King Gallon keeps regenerating and explains that he can't be killed because of a curse placed on him in the Netherworld, and proceeds to swallow an exhausted, broken spirited Cornelius whole. Oswald versus King Onyx, where Onyx provokes Oswald into a rage that makes him try to use his Shadow form too much too quickly and he transforms into a mindless Revenant (i.e. yet another shadowy victim of the Belderever) who wanders off groaning Gwendolyn's name. And, of course, the Bad Ending, where you see Myris standing on what was the peak of Horn Mountain, only the oceans have risen so high that ''almost the entire mountain is underwater'', and as "the last piece of land in Erion" crumbles beneath her, Myris prays that someone she loves will be spared and cries out, "This is a terrible ending! Who would wish for this?" before burying her face in her hands in grief and the screen fades to black...]]
**** This troper was just about driven to tears at the memory of that ending.
**** Wanna know what's worse? [[spoiler: The {{Good Ending}} presumably has the ''exact same thing happen to Myris.'' The only difference is there were four survivors of the apocalypse instead of zero.]]
* ''LiveALive'' ,[[spoiler: Orsted. "As long as there is still ''one'' person who believes in you". Orsted clings to those words for dear life, when the kingdom believes he is the demon. And when he finally reunites with the princess, only for her to asky why he didn't try to rescue her (he ''did'', above everything else), cries for Straybow (who betrayed Orsted completely), and ''commits suicide in front of him.'' Is it any wonder Orsted [[StartOfDarkness snapped]]?]]
** [[spoiler: Also, the Kung Fu Chapter. The story of the chapter is based around an ancient martial arts master who reforms and teaches three theives, and teaches them his style of fighting. No matter what you do, though, two of them are killed in a brutal attack from a rival school.]]
* This troper was surprised to find she had this reaction to the death of Mr Brown, of all people, in the ''ReservoirDogs'' game - despite the fact that his death is pretty much inconsequential in the movie, and the fact that it's a ForegoneConclusion. It's the bit where he's driving along with blood in his eyes and a bullet in his head, and he starts up, 'So. I was on Interstate 26...'
* The ending(s) of ''PlanescapeTorment'' are tearjerkers. The best ending is [[BittersweetEnding bittersweet]]. The bad endings are crushingly tragic.
** Even worse is the flashback in the Sensate Hall where you find out the Practical Incarnation didn't actually return Dionarra's love, but was planning on letting her die from the start.
*** This troper can never use the word again without feeling a pang from this scene. ''Longing... The desire for that which you cannot change or possess.''
*** It gets worse: [[spoiler: When you talk to Deionarra in the soul cage at the end, you can choose to spin a practical-incarnation style lie to get her to help you, and she does. After you are gone she remains a little while and says "I forgive you, my love". She knew all along she was being had.]]
** Any character backstory in that game is bound to crush your soul. [[spoiler: Morte being beaten by the Practical Incarnation. Ignus's training. Dak'kon's... everything.]] If you can be evil in that game without feeling awful, you have no soul whatsoever. This troper couldn't even do it.
** There's a woman who works in the Smoldering Corpse just so he can be near Ignus- which, yes, is already a sad thing, since he seems much more in love with flames than with everything else. [[spoiler: Then, after freeing him, you talk with her. Ignus first reaction? He hugs her. And she's just so happy that she lets herself burn.]] Maybe flames weren't really ''everything'' for him.
* In ''{{Planetarian}}'', [[spoiler:Yumemi's [[KilledOffForReal eventual fate]]]] becomes fairly obvious well in advance, but that didn't stop this troper from sobbing like a little girl when it actually happened.
** I just recently finished the game, and being my first Key game...Wow. Starting from the chapter [[spoiler:"At the End of the Battle"]] to the ending itself this troper felt his eyes get watery. It wasn't until [[spoiler:you see Yumemi's memories]] that my tears started to drop. The rest just destroyed me and made the last of the text unreadable due to my tears overflowing.
* The ending credits of the first ''KatamariDamacy'', of all things. It's gotta be the ending song, [[http://www.youtube.com/watch?v=lX_53MNn23o Katamari of Love]]... it's so cheesy, but it's such a pure expression of hope...
** In the last flashback of the We ? Katamari game, the flashback is of The Prince's birth and how happy his father is. Either you'll cry at how beautiful and emotional the scene is, or you'll cry at the fact that now he doesn't even remember which of the cousins he is, and how he constantly makes fun of him.
* The whole of ''KanaLittleSister''.
** This troper spent at least 75% of the game weeping piteously.
** This troper already knew what was probably going to happen, so to him, it made all the heartwarming moments bittersweet.
** Did someone forget the credits sequence from GrandTheftAuto Vice City? It surprisingly did the same too.
* [[http://armorgames.com/play/5355/immortall This]]. [[GrowingUpSucks The metaphor]], the [[spoiler:HeroicSacrifice]], the [[CrowningMusicOfAwesome music]]...
** [[ShmuckBait God ''damn'' it]]. It's worse when you fail and [[spoiler:The family dies too]]
** This game made This Troper sad. She must now play it over and over in an attempt to get all the endings, in the hopes that at least one will make it somewhat less bleak. The [[spoiler: 'fail to save the family']] ending was somehow [[TheNeverendingStory familiar]]..
--->[[spoiler: '''Rock Giant''': "They look like big, good, strong hands. Don't they? ... My little friends. ... I couldn't hold on to them. The nothing pulled them right out of my hands. I failed."]]
* [[http://www.joystiq.com/media/2007/11/animalcrossing.jpg This comic]] chronicles the author's relationship with his deceased mother and the game ''AnimalCrossing''. It's hard not to comprehend how touching a simple game like ''Animal Crossing'' can be.
** I just read that and it fucking destroyed me.
** I just read it and cried like never before
** I just read it for the third time, and I doubt I will ever be able to read it without crying.
*** Oh goddammit every time. EVERY. GODDAMN. TIME. * wipes tears away* ... well at least it wasn't [[http://www.buzzfeed.com/awesomer/the-story-of-ugly-the-cat-cci Ugly the Cat.]]
** Prepare to hate This Troper for destroying it for you, but it's probable the messages were from the ingame character's mom, not the author's real one. (i.e "The messages were all the same")
*** This Troper feels a very strong urge to disagree with this as his own mother plays Animal Crossing and will often send gifts with messages. The difference between the character's mother and a real mother is easy to see. Also, I've read this and seen the ytmnd a few times and I still can't help but break down in tears. My eyes are watering just thinking about it right now. What makes it worse is that the little message shown in the comic is almost verbatim of some of the stuff my mom has written to me. And now the water works are starting.
*** Actually, since the game can't save mail in queue that long, it is the ingame mother that is sending letters in the comic. Doesn't stop it from being touching, though.
* The Bad endings of ''{{Yo-Jin-Bo}}'' are all pretty much tear jerkers, but special mention goes to Ittosai's Bad ending for his anguished cry of "The people I love always run away from me!" when [[spoiler:the pendant forces Sayori back to her own time literally ''in the middle of'' Ittosai's attempt to confess his feelings to her]]. Owww.
* ''{{Nier}}'' is essentially 50% genre/medium savvy humour and 50% undiluted tearjerker. Not even the sidequests pass up the opportunity to tug hard at one's heartstrings...
* Somehow, even StreetFighter manages to get in on the heartstring tugging action. In Super Street Fighter 4, a couple of the endings are genuinely sad, namely Guile and T Hawk's endings. Guile's is more bittersweet, as he [[spoiler: visits Charlie's grave and has a toast on it, vowing to finish his takedown of Shadaloo so that Charlie can have closure.]] T Hawk's is genuinely depressing, as he [[spoiler: finds Julia with Rose's help, but her experience with Shadaloo has totally traumatized her, and she is unable to remember who Hawk even is.]] Guile's put a bit of a glow in this editor's heart knowing that [[spoiler: he succeeded, since Shadaloo is gone by Street Fighter 3's events, so Charlie can rest in peace,]] but Hawk's ending is probably one of the most depressing things you would ever see in a fighting game.
* Somehow, even ''TwistedMetal'' manages to pull this off, with Grasshopper's ''Head-On'' ending. The entire reason Krista's ghost is in the tournament? [[CompleteMonster Calypso]] [[MagnificentBastard wants her to win]] so she can wish herself back to life. Then when she actually ''does'' win, [[spoiler: she fails to realize what he was after, and simply accuses him of using her to kill more people. And just to make things worse, she wishes that the accident that killed her and gave Calypso his powers never happened.]] Calypso is forced to grant her wish, and we see her happily playing with a younger, friendlier father. [[spoiler: Then we see her comatose in a hospital, with Calypso watching. He can't give her what she wants (since trying to RetGone anything in ''Twisted Metal'' never works), and she can't actually come back because [[LiteralGenie that wasn't her wish.]] The best he can do is leave her in a happy dream state until she recovers.]] Just...damn.
* ''{{Prototype}}'' has a minor one at the very end: [[spoiler:over the credits, audio from a news report plays, which starts off with a random citizen talking about how the Marines risked their lives to save New York City and how everyone's extremely grateful to them. What makes it heartwarming is that [[EvilArmy Blackwatch]], the secret military division that deals with biological weapons (and is composed of nutcases that have no problem with killing healthy, innocent people ForTheEvulz) was planning on nuking the city to prevent TheVirus from spreading and having the Marines take the fall for it.]]
* The opening of the last chapter of ''[[CallOfJuarez Call of Juarez: Bound in Blood]].'' [[spoiler: Ray and William corner Thomas and Marisa in the vault, with the elder brothers eager to kill each other. Willaim finally steps between them, threatening to kill Ray if he doesn't stop. He reaches into his coat...and Ray guns him down. Turns out he was reaching for his bible.]]'' The game then seems to have a hopeful ending...until you remember this is a {{Prequel}}, [[spoiler: Thomas will become an abusive parent to Billy, he and Marisa will be murdered twenty years later, and Ray's FaithHeelTurn will only make him an even bigger monster [[RedemptionEqualsDeath before he dies.]] ]]
* Speaking of westerns, ''RedDeadRedemption''. "Dead Man's Gun." You cried, admit it.
* EternalSonata . As the game is set on the night Chopin died (Yes, the real-life composer), you know it's not going to end well. But it's done so surprisingly beautiful that despite all of the [[NarmCharm Narm]] in the game up to that point, you'll still be crying.
* RatchetAndClank: Don't give me that look. This ordinarily snarky series took a turn for the emotional towards the end of ''A Crack In Time'' when [[spoiler: Clank must stay behind at the Great Clock: "It is what I was built for." He holds his hand out to Ratchet, who simply kneels and hugs him close. The events that follow don't make you feel any better.]]
* TheNeverhood: Maybe it's just me, but when I collected all the disks and watched the final video I felt rather sad inside. [[spoiler: The way Willie says, "If you watching this, then you do good! Willie happy!" almost ''right after he and Robot Bil are killed by Klogg's Clockwork Beast'' is just depressing.]] That will ''make'' you want to [[spoiler: kill Klogg]].
* {{ICO}}'s ending. You've killed the evil Queen and the castle has fallen... but Yorda's been turned into a smoke creature and can't come with you. Then [[http://www.youtube.com/watch?v=JSoDrWv2YsA You Were There]] starts playing as Ico dreams about all he and Yorda went through together... [[spoiler:Turns into [[CrowningMomentOfHeartwarming tears of joy]] when you find out she's okay, of course.]]
** The backstory is pretty depressing as well. Those poor horned children...
* The ''QuestForGlory'' series features plenty of such moments ([[GagSeries when]] [[CrowningMomentOfFunny it]] [[AffectionateParody wants]] [[YetAnotherStupidDeath to]]), especially the DarkerAndEdgier fourth game. Just a few highlights:
** Erana's story stretches all five games, and is just saddening to hear. [[HalfHumanHybrid Half-human, half-fairie]], she wandered the world, making peaceful gardens for travellers to safely rest, and all the while fighting off evil. Then she went to Mordavia to stop a cult from summoning an EldritchAbomination. The Dark One started coming through, so Erana sacrificed herself to stop it. As a result, her soul was trapped in constant battle against the Dark One for two generations, and was ''losing'' the whole time. When the hero finally releases her spirit, she has enough time to thank him before passing on. It's up to the player to give her a happy ending in the last game.
** [[http://www.youtube.com/watch?v=s0t33RDuzVA Toby's sacrifice]] had this troper wavering between ManlyTears and OcularGushers the first time he saw it.
* The freeware game ''EternalDaughter'', though better known for its terrific gameplay and high difficulty level, rewards the player with two of these towards the end. First, when the heroine, Mia, finds out that [[spoiler:the god of Nature, Eluriel, is her real father.]] Second, after defeating Baphomet, the final boss, [[spoiler: she falls fatally ill, and dies, but her spirit is taken up to Heaven, where she becomes a demi-goddess, all to the accompaniment of [[CrowningMusicOfAwesome music to be resurrected to]].]] Wow.
* FragileDreams could be called "TearJerker: TheGame".
* The end of SamAndMax: The Devil's Playhouse. [[spoiler: Sam's slow, sad walk through the credits after Max's death is just depressing. Especially the part where he walks past a mugging without paying it any attention.]]
----
<<|TearJerker|>>

to:

*** The part that does it is that the Metroid only lets go when Samus' low-health alarm starts beeping. Remember Ridley's assault on the research lab? The ''last'' thing the baby Metroid remembers about Samus is Ridley attacking her [[FridgeBrilliance and setting off her low-health alarm]] (unless you're a preternaturally good player, but still.)
** During the final battle with Mother Brain, Samus is nearly killed by its penultimate attack, injured to the point where she can't even stand upright. As Mother Brain prepares to finish her off, the Giant Metroid bursts into the room and grabs it, sucking the life out of it to save its mother. It then settles onto Samus, restoring her health... at which point the NotQuiteDead Mother Brain gets up and attacks, as the metroid takes the blows. Gamers find themselves [[PlayerPunch heartbroken]] by the death of an alien jellyfish... and relieved when the resulting MamaBear moment from Samus lets them make Mother Brain pay [[CrowningMomentOfAwesome by blowing its head off of its neck.]] With [[EleventhHourSuperpower a weapon so powerful]] that Mother Brain's remains crumble to dust before your eyes.
*** This troper, moved to tears by that scene, was always miffed at the AdaptationDecay in the Nintendo Power comic, which had a side-character created exclusively for the comic (and the freaking ''comic relief'' no less!) accidentally kill it and completely gut the entire emotional response. Samus ''still'' used its death as motivation, but she wasn't in any trouble and it's not like it was even personal. If anything, this troper always wished she'd have taken a Hyper Beam to the idiot that really did it.
*** [[spoiler:According to leaked videos, this scene will be recreated ''in full 3D graphics complete with Samus's horrified expression'' in the introduction of ''Metroid: Other M'' as a flashback sequence. Just try imagining this scene with some of the best graphics the Wii is capable of putting out, and ''oh god''...]]
** In ''Metroid Fusion'', this troper cries when Samus proposes her plan to stop the GovernmentConspiracy from abusing the [[TheVirus X Parasites]] and the [[EvilTwin SA-X]], by ColonyDrop-ing the Biologic Space Labs. With herself still aboard.
--->'''Samus:''' The X must not escape this station. I must send them all to oblivion. Them, the station... [[HeroicSacrifice and myself...]] [[TakingYouWithMe if I have to.]]
*** This troper always thought the penultimate conversation with the AI Adam was an even bigger Tear Jerker:
---->[[spoiler:'''Adam:''' Did this "Adam" care for you? Would he sit in a safe command room somewhere and order you to die?]]
---->[[spoiler:'''Samus:''' He would understand that some must live and some must die... He knew what it meant. He made that sacrifice, once.]]
---->[[spoiler:'''Adam:''' So he chose life for you? Our fair warrior? Your Adam gave his life so that you might keep yours... for the sake of the universe...]]
---->[[spoiler:'''Samus:''' (long pause)]]
---->...Leading up to [[TheReveal the big reveal]]:
---->[[spoiler:'''Adam:''' Samus, this is your last mission. Go to the Operations Room and alter the station's orbit path to intercept [=SR388=]. Set the self-destruct, return to your ship and escape. Move quickly, and stay alive... ''[[AsYouWish Any objections, Lady?]]'']]
** [[MetroidPrime Metroid Prime 3: Corruption]] has one of the greatest ones for this Troper. It's bad enough that you're forced to kill your three fellow bounty hunters, but Rundas' fight is especially bad because of the music that plays. [[http://www.youtube.com/watch?v=6nMFLquJeCc&feature=related Try to listen to it without a few tears wetting your eyes.]] I actually never heard the music the first couple of times I fought him, but when I heard the music by itself and then played the battle, I had to pause the game because of how much I was crying. His death was also tragic, as he seemed to regain his senses for a few moments and recognize Samus, but before he says anything he is impaled through his own icicles, crying out in pain, and Dark Samus comes to absorb his body.
*** Also, the 75% ending of Corruption is incredibly sad, with the usual "Samus takes off her helmet" scene, but instead being triumphant, it shows Samus sitting all alone in Skytown, reminiscing about all of the other hunters she was forced to kill, and gazing off into the horizon, looking very wistful and unhappy.
** ''Prime 2'' has couple in the form of logs, but one always stood out for me; a not-even-logged scan of a female Luminoth dead near a gate. The scan indicates she died of malnutrition, adding the note "She remained at her post even though she was starving to death."
** The final log of the GFS ''Tyr'' always gets this troper. They're damaged but manage a landing, everything's going fine, and then... "''INCOMING!!'' They're closing in fast... I need backup... ''I need backup!!''" Followed by fifteen seconds of horror as an army of Dark Splinters proceed to rip the Marines limb from limb. The true Tear Jerker comes at the end, though; as the log ends, Samus looks out at the crash site, shaking her head at the futility of their deaths, and then kneels next to Captain Exeter's body and [[DiesWideShut closes his eyes]] through his broken visor.
** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]] I'd sat through the darkest moment of ToyStory 3, but while I'd felt fear, sadness, etc., it didn't pull hard enough. But that last conversation between Samus and Adam... It came close.
[[/folder]]
[[folder:{{Mario}}]]
* Oh god. This troper cries when playing ''PaperMario: The Thousand Year Door''. So very heart wrenching...
** I can perhaps guess at some of the moments meant. Let's see... the [[spoiler:letter written by Kolorado's father]]; the [[spoiler:father-son reunion]] at the end of Chapter 1; the [[spoiler:brother-sister reunion]] partway through Chapter 2; to a greater extent, the [[spoiler:other one]] at the end of Chapter 3, [[spoiler:especially since the brother is mistakenly presumed to be gone]]; [[spoiler:Podley's rendition of Bobbery's tale, as well as Scarlett's letter]] before Chapter 5; [[spoiler:Bobbery's "last" words]] partway through Chapter 5; [[spoiler:TEC's deletion as he tells Princess Peach that he loves her]] after Chapter 6; and maybe even the bit before the actual final throwdown with the Shadow Queen where [[spoiler:most of the populace you have met thus far is cheering you on]]. Am I close?
*** [[spoiler:...P...R...I...N...C...E...S...S...P...E...A...C...H...I...L...O...V...E...Y...O...U...]] This troper cried more than he's willing to admit.
** There's one optional moment that tears [[ManCalledTrue this troper]] apart. One of the Trouble Center missions has you acting as a runner between Eve, a woman in Twilight Town, and Podley, her former lover. He's changed a lot since then, and pretends not to know her. But just as you leave the bar, you hear him whisper, "Oh, my Eve..." When you tell Eve that he's forgotten her, she acts like she understands and gives you your reward. And then you leave, and through the door you hear one of her children ask, "Mommy, why are you crying?" Cue the tears on the player's end.
*** Your other option is to make something up that sounds nicer. [[SabreJustice This troper]] never has the heart to tell her the truth.
** This troper's family has a weird tradition--whenever we play a ''PaperMario'' game together, we have to read out all the dialogue in funny voices. The first time she got to Scarlette's letter to Bobberey, she didn't cry... She was alone, and not reading. However, the second time she got to it, and she read the dialogue in her Bobbery voice, she was surprised to find out that the teary tone of voice she was "affecting" was genuine! She had to stop for a minute to collect her self. * sniff* Poor Scarlette...
** This troper gets all emotional during the final battle against [[spoiler: Doopliss]] at the end of Chapter 4. Partly because of the despairing music that plays in Creepy Steeple, party because you're forced to fight against both the guy who completely stole your identity ''and'' your friends, who think he's really you, but mostly because [[spoiler: it coincides with Vivian's very touching HeelFaceTurn.]]
** This troper wound up crying after seeing that [[spoiler: Bub, son of the wealthy Goldbob and Sylvia, doesn't really care that much he's rich and wants an autograph from the train conductor because that's the kind of job he wants. The train conductor's reaction that a kid actually looks up to him]] made this troper tear up.
* On that note, ''Super PaperMario''. I can't describe the events without breaking down in tears, so could someone else with stronger willpower do it?
** I'll give it a try, [[spoiler: the antagonist Count Bleck was once in love with a woman named Lady Timpani, but his father banished her to a far dimension, left to die. Heartbroken, the Count began to use the Dark Prognosticus to destroy all the worlds in the universe as well as every living thing, including himself (since he found no trace of his loved one).]]
*** Their [[spoiler: final reunion at the end]] made this troper cry buckets of ''happy'' tears. I still can't hear this music that plays during [[http://www.youtube.com/watch?v=2ZtUiwQHRx4&feature=related this scene]] without the waterworks turning on. Gawd, who would've thought that oneof the most romantic and touching ends to a game would come from the ''[[SuperMarioBros Mario series?]]''
** At the end of Chapter 7, [[spoiler: Bonechill had told Luvbi that she was actually one of the Pure Hearts, which Grambi and Jaydes confirm is true. Luvbi angrily yells at them for pretending to be her parents. They eventually admit that, over time, they grew to love Luvbi as though she ''was'' their real daughter; Luvbi eventually admits that she loves them too. In the end, Luvbi ceases to exist, allowing the Pure Heart form to take over & be collected by Mario, and Grambi and Jaydes are in tears.]]
*** After the End, however, [[spoiler:you can return to the Overthere to see Luvbi alive and well, with no idea of how she got there. Since the [[MacGuffin Pure Hearts]] are ThePowerOfLove objectified, however, it's not quite a stretch.]]
** There's also Chapter...six I think? Where [[spoiler:the entire world is destroyed with you in it, with Tippi saying something along the lines of "It can't end here...not like this..." You, of course, survive. And when you try to return to the world, there's almost literally ''nothing'' there. Just a white abyss with occasional debris from what used to be the world.]]
*** [[spoiler: The blank version of chapter six]] is the [[NightmareFuel creepiest part]] of any video game this troper has ever played.
**** It might have been designed as that, or if it was accidental, a very serendipitous event: in most games, we either win and see the effect of our victory, or we lose, and get a dark tone from the game and a game over. In [[spoiler: the blank version of chapter 6, we see ''completely'' what happens when we fail against a villain who wants to ''wipe EVERYTHING out of existence, including himself.'']]
** Before you go off to defeat Count Bleck in his cool-ass castle, travel around in Flipside and Flopside. Most of them realize their impending doom. There are a few that get this troper really choked up.
*** There's an old woman and her granddaughter chatting together. The Flipside girl asks her grandmother what's going to happen, and the grandmother says that they should face it with hope. The Flopside grandmother tells her granddaughter that doom is certain, but to prepare for the worst, and to face the black hole not with sadness, but a cry of defiance.
*** There's also the little boy you made the deal with to get the fishbowl earlier in the game. He knows what's going to happen and doesn't seem too scared. But he also wishes to see his goldfish one last time. There are also various characters that make comments along the lines of "See you on the other side, man!", "If I die, at least I'll die with you!", "I'm going to die happy!". Saving these fellow's world makes it all worth while.
* This troper got a little choked up at the end of ''Mario and Luigi: Partners in Time.'' Hint: it involves a TimeParadox.
** Can you spell it out for this troper with a spoiler? Just because it's obvious to you doesn't mean it's obvious to everyone after all.
*** [[spoiler:The Shroobs are all defeated for good, and the past!Mushroom Kingdom is now safe and restored. But the Young!Toadsworth, and the babies of Peach, Mario, and Luigi have to go back to their own time for good, never to see their future selves again. Baby Luigi goes up to his adult self and gets on his shoulders, ready to go on another adventure; but when he realizes he'll never see his future self again, he cries.]]
* The credits sequence in ''Mario Kart 64''. There's just ''something'' about the music and the panoramic views of the tracks that makes the tear ducts flow...
** This troper adds the credits sequence from ''Super Mario 64'', for the same reasons.
** And as long as we're talking ending scenes that shouldn't be depressing but are: ''SuperMarioRPG'', which not only has the music but also scenes of people you've met throughout your journey getting their wishes finally granted. And just when you think it's over, the main SuperMarioBros theme starts playing on a music box...
*** I guess it's the feeling of accomplishment from finishing said games.
* The storybook segments in ''[[SuperMarioBros Super Mario Galaxy]]''. The art style and background music is slightly heart-rending to begin with, but this troper had to put down his Wii Remote for a second when [[spoiler:Rosalina admits to herself that her mother is dead]].
** Don't remind this troper! At first the music is just like all of the other storyline segments but after the playback of young rosalina's memories the music changes as she has a complete breakdown and wants to go home to be with her family, however she knows that her mother is not waiting for her because she is as she puts it "sleeping under the tree on the hill!" and she has this breakdown all because she wanted to look back at her planet with her telescope.
-->Rosalina: I want to go home! I want to go home right now! I want to go home! I want to go back to my house by the hill! I want to see my mother! But I know she's not there! I knew all along she wasn't out there in the sky! Because...because...she's sleeping under the tree on the hill!
** Not to mention the game's ending: [[spoiler:All of the Lumas die due to what appears to be the universe ending... followed by muted baby cries, representing that they have been reborn.]]
*** And oh dear God, when [[spoiler:your Luma chirps and waves goodbye to you before hurling itself into the black hole...]]
* In Super Mario Sunshine (Yes, ''that'' Mario), the mission "Chain Chomplings" you have to throw them into water, and in later missions, you don't see them ever again, this implies that you [[ShootTheDog ''put them down'']], this is painful when you compare Chomplings to puppies, and my dog died, so this becomes a bit saddening, I know Chain Chomps aren't something you should pet, but, still...
** That's a good bit of FridgeLogic you found. [[MaverickHunter40245 I]] never thought of it that way.
* The ending of ''[[YoshisIsland Yoshi's Story]]'', of all things. Not so much the ending itself as the music, which ends on the tearjerkingest 13 notes ever. Or something akin to them, anyway. [[http://www.youtube.com/watch?v=PaSg-4nZTbk Just listen for yourself.]]
** I'll see you, and raise you the [[http://www.youtube.com/watch?v=__-uXb_TtYg Yoshi's Island]] credits theme. This troper dissolved into a puddle of happy tears at the end with the slow reprise of the Level Clear theme from the original SuperMarioBros. And then hearing [[http://www.ocremix.org/remix/OCR00485/ this remix]] turned on the waterworks ''again''.
* As one commenter put it, [[WithLyrics after hearing]] [[http://www.youtube.com/watch?v=Fqu48rHrWXM&feature=related this]] "I'll ''never'' skip [[{{Game/SuperMarioBros}} World 2-2]] anymore".
* Anyone else find the whole section at Hollijolli Village really depressing? I mean, the music is eerie enough, but it's a town get destroyed by aliens at Christmas. And they're pretty much using the souls of the towns people for UFO fuel.
[[/folder]]
[[folder:BioWare]]
* Malachor, the final world of ''{{Knights of the Old Republic}} II'', was incredibly emotionally affecting - it felt like the end of the world (it was indeed the end of the game).
** The possible HeroicSacrifice of [[spoiler:Visas Marr]] would count as a TearJerker. If it wasn't the player's choice to do so. You monster.
** The intended version would have been much, much worse, with the Exile's companions confronting [[spoiler:Kreia]] on their own only to be beaten down and imprisoned in order to force the Exile to choose between freeing them and making the final boss fight harder, or allowing them to die for an easier boss fight. Meanwhile, Atton manages to escape capture only to sacrifice himself in a one-on-one battle with Darth Sion, who tortures him and leaves him, broken and dying, for the Exile to find.
*** It is possible for Atton to win the fight, though.
** The Exile's brushes with [[spoiler: Revan's]] love interests are truly depressing. What compounds this is the story so far from the MMO: '''both player characters apparently disappear from the known-galaxy to die seemingly-pointless deaths, never again seeing anyone they love.''' This may not prove to be the full story, but it's pretty [[GoshDangItToHeck gorram]] depressing. No K3 was bad enough, but seriously, what the hell?
*** I can hear the resounding cries of [[DisContinuity "bullshit"]] from [[http://www.kotorfanmedia.com KOTOR fanfic writers already]]
*** Making this Troper's eyes roll ''hard'' is the comic book they were giving away with the MMO's demo. There's this hotheaded young Jedi named "Shan," and the Council is worried about "her heritage." Does that mean [[spoiler: that they're going with the idea that M!Revan knocked Bastila up, skipped town without telling anyone, died alone, saddling her with a SomeoneToRememberHimBy and the consequences?]] Excuse me while I hurl.
*** Carth's appearances, if [[spoiler:Revan]] is established as female and Light Side, are particularly affecting. "There's just this emptiness where she used to be."
*** Hell, Raphel Sbarge managed to pull off LOTS of these. In the cut-content, female-only ending, Carth makes this LastSecondChance/[[IKnowYouAreInThereSomewhereFight You don't want this life for yourself]] plea. Hear him out, and boy can he sell it. It's enough to make many an aspiring Dark Lady relinquish power for an EverybodyDies ending. Another bit of cut (and easily restored) content comes after [[spoiler: the female PC finds out what she used to be]]. "Was everything you said a lie?" There's this hitch there, and I still feel a little stab in the gut when it's delivered.
*** Furthermore, you get his character in Mass Effect. [[spoiler: (Just you TRY leaving Kaiden to die...)]]
**** As much as I liked the other character, I couldn't even countenance choosing her over Kaiden.
** The ''music'' in the Jedi Enclave. And the visuals of what happened to the place sure didn't help.
* ''[[BaldursGate Baldur's Gate II]]''. [[spoiler: Yoshimo's death. The fact that he's the only proper thief in the game is also sad.]]
** Jon Irenicus's speech to [[spoiler: Ellesime]] at the Tree of Life helped to humanise and add tragedy to a character who up until that point had been an unrepentant, sadistic MagnificentBastard.
--->I... I do not remember your love, [[spoiler: Ellesime]]. I have tried to. I have tried to recreate it, to spark it anew in my memory. But it is gone... a hollow, dead thing. For years, I clung to the memory of it. Then the memory of the memory. And then nothing. The Seldarine took that from me, too. I look upon you and I feel nothing. I remember nothing but you turning your back on me, along with all the others. Once my thirst for power was everything. And now I hunger only for revenge. And... I... Will... HAVE IT!!
** At the end of ''ThroneOfBhaal'', if you're in a relationship with Jaheira, her reaction to whichever decision you make is worthy of the name TearJerker.
** This troper considers the ending WhereAreTheyNow stories for party members quite TearJerker-y. At least, Minsc's "they're together still, up among the stars where hamsters are giants and men become legend".
*** This troper has played quite a few mod romances to that stage, and Kelsey's makes her tear up every time. Not helped by the almost sobbing of the voice actor.
**** Kelsey. Tree Of Life. "So let me just say this. I love you. I need you. And I am with you until the end." It's voiced. Cue waterworks!
* ''DragonAge'' might have several, depending on your route, but one that remains constant is the Revenants of the Black Vials quest. Each of them was bound, with a little note accompaning them describing the demon's crimes. The hard part of those is ''who'' had to bind them:
--> First: Cale Viazagat, revenant and perversion of an only son.
--> Second: Nethamas Bigal, revenant and perversion of a fine daughter.
--> Third: Argruth Massaad, revenant and perversion of a treasured mother.
--> Fourth: Quametha Kagat, revenant and perversion of an honored father.
--> Fifth: Shamas Goodson, revenant and perversion of a rare friendship.
--> Sixth: Anton Wither, revenant and perversion of a friend not met.
** Their own friends and families had to stand up their (in each case it seems, mass-murdering) demon-possessed corpse, defeat it and bind it. The last one was even signed in blood by a child.
** The darkspawn attack at camp + Dalish Elf (especially a female one) = Augh. Just ''augh''. It hits so suddenly (for those who can stay away from spoilers, anyhow) and hard - and it doesn't help that ghouls in appearance and [[AFateWorseThanDeath details]] are HighOctaneNightmareFuel, and that's [[spoiler: the Warden's old [[HeterosexualLifePartners Heterosexual Life Partner]] going through it]] - that this troper excused herself for ten minutes afterwards. [[BlatantLies So much for the Gauntlet spirit]], and [[LivingEmotionalCrutch too bad the party don't seem all that interested in reversing roles whenever the Warden's past comes up]].
*** It's complemented rather nicely by completing Ruck's mother's quest in Orzammar, either before or after. Just try thinking about the whole situation in character, especially if you killed Ruck, and her reaction will make you want to either apologize, comfort her, and tell her it was your only option, or slap her senseless.
** A small one in the City Elf origin, but Shianni's tearful plea to save her after she's been raped by Vaughan is like a knife in the gut. "Please … I want to get out of here. Please take me home."
** [[spoiler: The death of Niall]] in the Fade. What choked this troper was his regret at not being able to save the Circle and his hope that his mother could be proud of him. You can either tell him he was a hero or ruthlessly mock him ... but it would take a pretty heartless bastard to choose the latter.
** If you convince Zathrien to end the curse in the Nature Of The Beast quest, the subsequent cutscene is heartbreaking. It shows Zathrien surrounded by the werewolves he cursed, facing the Lady of the Forest, and the two sharing a long, emotional look. He slowly raises his staff, strikes it on the floor, and gets this peaceful, contented look on his face as he lets go of all his old hatred and rage, before collapsing in death. The werewolves then crowd around their beloved Lady, reaching out to touch her one last time before the curse is lifted and she vanishes, and you can tell that they truly did love her and are deeply saddened to see her leave them, even if it means they are free. ''Beautifully'' heartbreaking, and it's all conveyed by gesture and facial expressions.
** Hespith's final speech before vanishing into the darkness: maybe it's because her CreepyMonotone starts to crack very slightly here, maybe it's because it's not established what she does afterwards (she has a choice between suicide and AFateWorseThanDeath), but it really is depressing:
-->But the true abomination... is not that it occurred, but [[MoralEventHorizon that it was]] ''[[MoralEventHorizon allowed]].'' Branka... my love... The Stone has punished me, dream friend. [[DespairEventHorizon I am dying of something worse than death]]... Betrayal.
** This troper nearly broke down while talking to Alistair about his time with the Grey Wardens. Alistair tells you that he really misses Duncan and wishes that he could have something to remember him by. He sounds like he's ''on the verge of tears'' as he says it.
** What happens if you are romancing Alistair [[spoiler: and don't take Morrigan's third option]]. [[spoiler: "You say that like I'm [[HeroicSacrifice giving you a choice]]."]] That is the first and only time this troper has EVER cried during a game.
*** What makes that quote especially touching is that it ends a game that is built around the player making pretty much all the important choices [[spoiler: and saves the player character's life by having Alistair simply refuse her biggest choice in the story and sacrificing himself instead.]]
*** Try [[spoiler: taking the HeroicSacrifice]] after romancing Zevran, for that matter. [[spoiler: [[BrokenBird If his epilogue doesn't do it for you,]] [[CartwrightCurse factor in his background as well]]... YouBastard.]]
**** Any of the [[spoiler:HeroicSacrifice player's heroic sacrifices]] can be this. Seeing a character you've built the entire game [[spoiler:sacrifice him/herself is pretty sad]]. Here's hoping my [[MassEffect Shepard]] won't have to make the same choice. This troper wouldn't be able to take seeing her have to make it.
** Going for the Urn of Scared Ashes as a dwarf Noble. If you've made it clear that you regret killing Trian, then his ghost appears midway through. He then forgives you and tells you that the past is the past, and you should move on. I seriously had to stop playing for a few minutes.
*** It's not just the dwarven noble who can get a particularly poignant moment in the Gauntlet. Any of the Wardens can tell the Guardian that they regret the fate of someone in their past and share a similar moment with them. The touching aspect of it can give way to [[FridgeHorror Fridge Depression]], however, when you realize it's not really that person's spirit, otherwise [[spoiler: Shianni and still not re-encountered Jowan or Tamlen]] wouldn't be able to appear, and the spirit admits as much itself. You may be gaining absolution from whatever forces are in charge of the Gauntlet, but it encourages you to move on when the one who'd most need to hear your apology and have the most right to forgive you didn't do either.
** [[spoiler: Loghain]] talking with Dog about his own Mabari who was killed during the Orlesian occupation.
--->'''[[spoiler: Loghain]]:''' "It was six months before we saw her again. The Orlesian returned her--and when I say "returned," I mean "pushed her out of his wagon." She was skin and bone, and still carried the scars from where their pronged collars bit into her neck. She never quite recovered. She passed away after a week. It was as though she held on long enough to come home to us. I held her head in my lap, and I believe she died happy."
*** The [[spoiler:death of Connor]] if you choose to end the Arl of Redcliffe quest by [[spoiler:killing him.]] You learn that [[spoiler: Connor struck a deal with the demon to save his father, not knowing what would happen.]] It especially gets heart-wrenching if you've managed to defeat him but allow [[spoiler:Isolde to convince you not to deliver the death blow. Connor will re-awaken and the demon will threaten to kill Arl Eamon; it is that point that Isolde]] will realize that he cannot be saved. In the end, she will tearfully ask you to leave the room [[spoiler:while she kills Connor, still cradling her young boy in her arms.]]
** This troper nearly fell apart upon hearing Loghain's 'Daughters never grow up' speech just before [[spoiler:you or Alistair execute him at the Landsmeet.]] No matter how much you hate him during the rest of the game, it's this moment that really shows his humanity and that, despite the huge evidence to the contrary, he genuinely cares for Anora.
** For some reason, this troper felt a bit sad during the first portion of the Gauntlet after answering the riddle posed by the spirit of Maferath, Andraste's mortal husband. It's the regret in his voice, particularly in the last sentence.
---> Yes, jealousy drove me to betrayal. I was the greatest general of the Alammari ... but beside her, I was nothing. Thousands fell before her on bended knee. They loved her, as did the Maker. I loved her too, but what man can compare to a god?
** Playing as a Dwarf Noble, Endrin's letter to you certainly got to me...
---> [[spoiler:Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.
But I have saved nothing by this sacrifice: I sent my only child into an uncertain exile. Know that whatever you do now, you bear all the honor and pride of House Aeducan.]]
* In ''NeverwinterNights'' (the first of course) this troper teared up a little at the entirely avoidable deaths of [[spoiler:Fenthick and Aribeth- particularly having to kill Aribeth herself as an act of mercy. She didn't even LIKE them before. But well, she got really into it. ]]
** You do realize [[spoiler:that it's possible to ''not'' kill Aribeth?]]
** Even if you show mercy, ''Hordes of the Underdark'' shows she was executed.
* ''JadeEmpire'', the most recent of [=BioWare=]'s games to include a Good and Evil KarmaMeter, left this troper heartbroken when he found out he could [[spoiler: spiritually enslave [[TheDragon Death's Hand]]. Then, when his party objected, he spiritually enslaved ''them''. ''And'' you can steal the power of the Water Dragon]]. You will ''never'' feel so bad for doing anything else in a videogame.
[[/folder]]
[[folder:{{Starcraft}}, {{Warcraft}}, and {{Diablo}}]]
* [[spoiler: Tassadar]]'s HeroicSacrifice at the end of ''StarCraft'' combines this with CrowningMomentOfAwesome.
** Also, the end of ''Brood War'' was [[spoiler: crushing]]. This troper wanted to cry at what was done to [[spoiler: DuGalle, Stukov, Raynor, Mengsk, and most of all, Zeratul. Definitely Zeratul. I want to fucking kill Duran. I LIKED STUKOV]]
*** Bonus missions from the N64 version are canon by Main/WordOfGod, and thus [[spoiler: Stukov Lives! After being infested, then de-infested, and left a broken half-shell of a man. But he lives!]]
** Or the part where [[spoiler: Arcturus abandons Kerrigan to [[HordeOfAlienLocusts the Zerg]]]]. Especially in the novelization, after [[spoiler: Raynor decides to evacuate a group of survivors and civilians rather than keep looking for her.]]
*** This is made even worse via a cinematic in ''StarCraft II'', where we see [[spoiler:Kerrigan, the last person left at New Gettysburg, calling for backup. She's implied to have watched ''her entire force'' be devoured by the Zerg, and she's darting from place to place, fighting off zerglings and hydralisks erupting from every shadow, as her cloaking device runs out of energy and her ammunition runs out. Down to just her sidearm, she sees a mass of zerglings coming towards her, and knows from the lack of radio contact and the mutalisks wheeling overhead that her rescue is not coming. Instead of fighting to the last, she drops her gun, completely broken, and just ''stands there'' as the Zerg wave rushes her.]] If this wasn't Arcturus's MoralEventHorizon moment before, it certainly is now.
** Or, just this:
--->'''Raynor''': Sarah? Is that really you?
--->'''[[spoiler: Infested]] Kerrigan''': It was.
* The entirety of the Refugee mission chain in ''Wings Of Liberty'', involving the Koprulu Sector's [[{{Woobie}} unluckiest bunch of colonists]] and your efforts to save them from the Zerg - up to and including picking a fight with ''a Protoss purification fleet'' if you choose to do so. At the end, [[spoiler:if you chose to protect them, their leader leaves the ship, thanking Raynor profusely for giving the colony a second chance. If you chose to help clease the infestation instead, she winds up infested as well, and Raynor is forced to kill her]].
* The semi-secret ''Starcraft II'' mission "In Utter Darkness", which is a playable peek into a BadFuture [[spoiler:that will result if Kerrigan is killed]]. Basically, [[spoiler:without Kerrigan to guide them, the Void Daemons took control of the Zerg. Humanity is extinct, and you get to play as the last Protoss force in existence, holding Zerg off until the Templars can seal away a record of the conflict, and then the mission continues with the objective "Fight until the last Protoss is killed". Guiding the Protoss in a final, glorious, doomed LastStand, you get to watch as the last vestiges of the species, including Artanis and Zeratul, are killed, all while they lament the fact that they killed Kerrigan and thus allowed this horror to happen]].
* The death of [[spoiler:Grom Hellscream]] in {{Warcraft}} III hasn't been mentioned yet, amazingly. Probably the greatest CrowningMomentOfAwesome in a universe made of Crowning Moments of Awesome.
* In amongst all the mass murder, torture and other metaphorical [[MoralEventHorizon dog-raping]], the opening quest chain for Death Knights in WorldOfWarcraft has one desperately sad moment: your character is sent into a nearby jail to execute the prisoner of the same race as them. [[spoiler:The prisoner recognises you ("I'd know that face anywhere... What have they done to you, <name>?") and begs you to remember the hero you once were before you strike them down.]] * sniff*
** The [[spoiler:Night Elf]] version of this quest is particularly adept at playing your heartstrings. The [[http://www.wowhead.com/?quest=12743 NPC you're supposed to kill]] [[spoiler:actually took care of your character while they were still an infant. They even say that your character was their "little angel"]].
** [[http://www.youtube.com/watch?v=WrMa_sU1Nnk The Wrathgate cutscene.]] Wow... It goes from a {{Crowning Moment of Awesome}} to this. Highlord Bolvar Fordragon marches out, charges into the swarm of undead headfirst, and fights them off. Then [[spoiler: come the vrykul, half-giant humanoids of Northrend]] who seem to be unstoppable. At the last minute, however, [[spoiler: Saurfang the Younger himself rides down and one-shots three vrykul after having witty banter with Fordragon.]] Pretty awesome, right? Oh, wait, I forgot about the part when [[spoiler: Grand Apothecary Putress unleashes the Forsaken Blight on the Scourge... and Alliance... and Horde. Fordragon's last view is of red dragons coming to burn the bodies.]] This troper isn't afraid to admit he cried the first few times, even during [[spoiler: Saurfang's]] awesome speech.
** The end of the instance Escape From Durnholde has one when the bronze dragon tells you how history is back on it's normal path, and how Thrall will now fulfill his destiny to become Warchief, then turns to Taretha's (Thrall's foster sister) fate: "As for Taretha...her fate is regrettably unavoidable." [[spoiler: She's killed by the Lord of Durnholde as revenge for helping Thrall escape.]]
** The [[spoiler:Shady Rest Inn quest chain]] is especially a TearJerker. You find out that not only was the Shady Rest Inn destroyed, but [[spoiler: the child and the wife of the innkeeper was killed during the burning; while, the innkeeper escaped, but became mentally unstable because of it.]] Luckily, you find out who did it, [[spoiler:The Grimtotem Tauren, and get much needed revenge.]]
*** It becomes a real TearJerker during the final quest in the chain, [[spoiler: Peace at Last, where you go place a wreath at the grave of the mother and child]]. Watching that little exchange, almost made this troper cry. You can read the script [[http://www.wowwiki.com/Quest:Peace_at_Last here]]. Especially, [[spoiler: the kid saying "Mommy, when will we see Daddy again?"]]
** The quest line for ''Rewriting The Battle of Darrowshire.'' It starts when you encounter the ghost of a little girl, Pamela Redpath, who asks you to find her dolly for her. As the quest progresses, she starts to ask about her daddy, she misses him so much. You start to find living relatives throughout the world who fill you in on her story, and that of her father, Joseph. [[spoiler: Joseph Redpath was one of the last defenders of Darrowshire against the Scourge. He succumbed and was corrupted by the Scourge, then proceeded to murder the other defenders, leaving him forever known as the traitor of the Battle of Darrowshire. After a number of other quests, and the help of the Bronze Dragonflight, you are able to relive the Battle for Darrowshire and have the opportunity to defend the town with Joseph and the other defenders. Joseph is still defeated and corrupted, but because of your presence, you are able to redeem him; you are told that, while you could not save him, history has been changed to remember him as the fallen hero of Darrowshire. At the end of the quest, the ghosts of Joseph and Pamela are reunited, and embrace, and Pamela tells you that she is so happy to see her daddy again.]]
*** Even without having played through the quest, [[http://www.youtube.com/watch?v=9LcJXckn0Lo this fan-made video]] will make you tear up. If you have played through the quest you will bawl like a baby.
** Crusader Bridenbrad. Anyone who's done that questline knows what I mean, and probably just burst into ManlyTears ''again''. (Also, he was named after a Blizzard employee's relative who died of cancer.)
*** [[TheRogueWolf This troper]] first did the quest as a Restoration-specced Shaman. At the start I went "Great, another quest where I get a magic doodad to heal a guy instead of, you know, using one of my many spells". Then I'm like "That didn't help, I have to try again?". Then "I'm really starting to like this guy, I'll be glad when we get him on his feet". Then "...oh. Wait. I don't want it to end this way. Come on, ''please''? Can't we try something else? ''Anything'' else?!" By the end, I was honestly, emotionally upset.
** Tirion Fordring's questline in Western Plaguelands. It starts as you just helping some crazy old ex-paladin gather food. Then he tells you about why he's an ex-paladin. And then when you finally succeed in bringing together everything needed to turn his son away from the dark path of the Scarlet Crusade, [[spoiler: you're treated to an epic march out of Crusade territory with an elite mob escorting you as he beats the hell out of his former Crusade-mates.]] Unfortunately, this whole moment of badass is cut short [[spoiler: When the Crusade's big guns show up, and ONESHOT him before Tirion can reach him. Cue Tirion arriving, beating the hell out of every scarlet in the area and then breaking into a massive BSOD over the death of his beloved son. The fact the whole quest is named "In Dreams", referencing the Orbison song about havin gwhat you really want only coming in your dreams in reference to the fact he'll never see his son again just makes it that much more of a totally depressing scene. Try not to cry as you realize after all Tirion's work to save his baby boy, all he got was the death of his beloved son.]]. On the upshot this does set up his character development as the new leader of a reformed Silver Hand who becomes very important in Northrend..but still
** The following line hits hard when you take the rest of the scene into account: [[spoiler: King Varian Wrynn: Stand down, Muradin. Let a grieving father pass.]]
** "The Mosswalker Savior" takes place near the end of a chain of mostly light-hearted quests involving two feuding tribes of creatures in Northrend. You are sent to a remote village to chastise members of one of the tribes for not coming to worship at the shrine, when [[spoiler: you see the village burning in ruins at the hands of the Scourge, as the tribespeople are being hacked apart, dragged half-alive by chains, and being lit on fire. Your job is to save them. Most of them are already too far gone, and say things like "We not do anything... to them... I no understand," and "I do something bad? I sorry..." before dying. As you come to the realization that the Mosswalkers are a mostly peaceful people who had no idea what the Scourge even was, you can do little but watch them die in ruins and hope that there are a few left alive enough to save. Your companion grimly explains, "It's a small comfort to see that they haven't brought any back in undeath."]]
** There is a Tauren character in Bloodhoof Village in Mulgore named Ezra Wheathoof who asks you to find his dog. Cue tearjerk, as Ezra Wheathoof was designed and voiced by Ezra 'Ephoenix' Chatterton, a 10 year old boy with a brain tumor (whose story is pretty [[http://www.associatedcontent.com/article/255423/blizzard_makeawish_help_ezra_chatterton.html tearjerkery]] itself.) Ezra died a little while after the visit to Blizzard studios. Further tearjerker, as in December of 2009, Blizzard began to sell non-combat in-game pets, and for one of their first - a Pandaren Monk - they donated half the money they received to the Make-a-Wish Foundation. $1.1 million was donated through this.
*** Every year, when the Lunar Festival comes around, there is an event called "To Honor One's Elders" which involves visiting spirits scattered throughout the lands to gain tokens from them. Last year, Blizzard changed the name of the Elder in Thunder Bluff to Ezra Wheathoof. Next to him is a phoenix pet. Ezra's character's name on World of Warcaft had been "Ephoenix". Dangit, Blizz... where's my tissues.... * sniff*
** In the Barrens, there is the Shrine of the Fallen Warrior, dedicated to Michael Koiter - one of the two artists who made up 'Twincruiser' - who died during the World of Warcraft production.
*** The same artist gets another in Starcraft II: the penultimate cutscene, when Raynor returns to the war-ravaged front lines to give his final RousingSpeech, he takes "M. Koiter"'s dogtags from a dead Marine. At the end of the speech he holds them high, asking his soldiers to fight on - "because some things are worth fighting for".
* In Warcraft III watching as [[spoiler: Arthas]] is slowly corrupted and betrays his kingdom, it's especially sad when [[spoiler: he's welcomed back to his kingdom as a hero only to kill his father (the king) and essentially dooming them all to a [[ZombieApocalypse Zombie Apocolypse]],]] and when he[[spoiler: kills Uther, his former mentor and friend, to get a magical urn that contains his fathers ashes. And the reason that he's getting the urn is to transport the corpse of [[TheDragon The Dragon]] from the first campaign so that he can resurrect him and bring about an invasion by the Burning Legion]]. I hate you so much [[spoiler: Arthas]].
* The "Fall of The Lich King" trailer. Despite [[MoralEventHorizon everything that]] [[WhatTheHellHero he has done]], you will probably shed ManlyTears again for Arthas' demise, as he seemingly remember who he was and regrets all the atrocities he had brought in his final momments. This is doubled with Bolvar's HeroicSacrifice in the same cutscene.
** The scene is made especially poignant by the fact that it's the spirit of his father--one of the first people he murdered after losing his soul to [[EvilWeapon Frostmourne]]--that comforts him.
* Basically ALL of the followup quests from The Unsealed Chest. If you defeated The Lich King while someone had Shadowmourne equipped, an extra special box would drop with an item in it, an item belonging to someone the Lich King affected heavily. Every bit of dialogue afterwards tugs at the heartstrings, despite all the bastardly things he did, most are about how close friends still choose to remember him for the good person he was in life. But there are two other items from major people in his storyline. Describing them doesn't really do them justice, so [[http://www.youtube.com/watch?v=KFHC68EzPJg listen to them here, at around the 5:58 Mark]] To wit:
*** Blood of Slyvanas. Slyvanas is relieved that the Lich King is finally dead. Yet she wonders how many people are freed of his grasp, [[AndImustscream but still unable to control their body.]] She shoos the player away to brood.
*** Badge of the Silver Hand. Uther talks about the many, many, burdens his soul carried from his failure to keep Arthas in check. Yet, there is one memory that he will choose to keep about him. The dedication and hope to defend his kingdom when he was young, no matter what the cost. HE thanks the player and leaves
*** Arthas' Training Sword. [[spoiler: Muradin]] recalls the many days Arthas trained with this dull sword, to become a capable warrior. He then laments how things could have been different and avoided if he had never chose to look for Frostmourne. Sadly, he says goodbye to Arthas.
*** Jaina's Locket. Jaina is shocked to learn that after all these years, after all the horrible things he had done, Arthas had kept the locket Jaina gave to him. She believes that there was still some light in Arthas, despite all he did, and hopes that he finds peace in the next life.
*** Alexandros' Soulshard. Alexandros appears before Mograine one last time. Mograine is understandably happy that his father's soul is alright, yet wonders how he kept his sanity. How did his dear father keep it? He held onto one memory, one special moment. The day Mograine sacrificed himself to save his father from a possibly even longer period of torment.

* The Alliance version of the quest Letter for Home combines this and one mother of a [[PlayerPunch gut check]]. You kill a servant of the Blue Dragonflight, and [[spoiler: it turns out that she was working to sabotage the Flight from the inside, and only worked with them so her family wasn't killed. Then you find a letter addressed to her father]]. [[PlayerPunch I love you, Daddy]].
* The short "Dreadmaul Rock" quest chain in the Burning Steps really did it for this troper. A troll asks you to check on his wife Sha'ni who was out on an investigation and hasn't reported back yet. You go to the area in question, and there's no sign of her... until you click on some bones lying on a stone platform. Sha'ni's ghost appears and explains that her platoon was captured by ogres. Everyone but her was executed - she was strapped to an alter by the leader and brutalized. She died an hour into the torture, at which point the ogre ripped off her wedding nose-ring as a trophy. Sha'ni can't rest until her husband knows her fate, so you find and kill the ogre leader and bring Sha'ni's wedding ring back to her husband. As heartbreaking as all this is, his reaction left this troper sobbing:
-->Thal'trak: Did you find Sha'ni? Is she okay?
-->(Thal'trak collapses.)
-->Thal'trak: We were going to move to the Hinterlands. Did she tell you? This was going to be her last mission...
-->(You give him the ring. Thal'trak sobs.)
-->Thal'trak: I don't want it. Keep it, throw it away, I don't care! The ring means nothing to me now. Not without her...
[[/folder]]
[[folder:TheElderScrolls]]
* When [[spoiler: Martin]] died in ''TheElderScrolls IV: Oblivion'', this troper was not only heartbroken, but a bit frusturated that all his work protecting him from the Daedra was in vain. Everyone seems to have cried over [[spoiler: Lucien]]'s death, but [[MasterHand this troper]] thought that the little creep deserved it. As for the ExpansionPack, there's when [[spoiler: Sheogorath reverted to Jyggalag]], forcing you to ShootTheDog. However, this means you technically [[spoiler: kill a GOD]], so it could also double as the player character's CrowningMomentOfAwesome.
** The worst thing about the ending to This Troper was how, afterwords, everyone calls you the Hero of Cyrodiil. Why is that so bad? [[spoiler: Because you didn't do a damned thing. In the end, all you did was help Martin sacrifice himself.]]
** This troper found the Dark Brotherhood (assassin) missions a little heartbreaking. Why? Well, when you arrive at the Sanctuary after your initiation killing, you are quickly introduced to a rather (disturbingly?) cheerful band of murderers, whom the mission-givers encourage you to talk to for advice on your "contracts". So after a while, you've gotten to know all of them, their quirks, even the mean old shopkeep, and the black humor surrounding the missions themselves is hilarious, ("If [soon-to-be-dead guy] doesn't quit that awful drug, it'll be the death of him!") and then you get to the halfway point. The guy who recruited you thinks there's a traitor amongst them, and in order to get the traitor, he [[spoiler: orders you to kill everyone in the sanctuary. All of them. Even darling Antoinette-Marie. And you have to, if you want to complete the mission line. And you'd have to be completely soulless not to feel bad about it. I mean, the shopkeeper chooses now of all times to start being nice to you! Just to add insult to injury, it seems like the rumor mill chooses that moment to pick up all the rumors about all the new dead guys you had a hand in making. Jerks.]]
*** [[{{Kriegsmesser}} This troper]] could not finish the rest of the assassination missions after that. He essentially made a HeelFaceTurn at that point. [[spoiler:What did it was having to duel Antoinette-Marie, whom he had become rather attached to. He had tried to take her out last, and quickly, with a Stealth Kill, so she wouldn't know who it was. But, she survived, and he was forced to fight her all through the hideout, on what felt hauntingly like the receiving end of an IKnowYouAreInThereSomewhereFight.]]
** And some other Dark Brotherhood targets are fairly likeable too. Whodunit always gets this troper, 'specially Matilde. But for this (different) editor, it was Honour Thy Mother that went ''too far''. Thanks to my {{Misaimed Fandom}} I was completely unable to kill Mathieu, so I fled.
** Do NOT get this troper started about the Dark Brotherhood quest "Next of Kin." That note... with the shopping list... easily the worst thing this troper has ever done in a video game.
** This troper's moment was during the Arena battle for Grand Champion. Up till then, your predecessor, the Gray Prince, has been a jovial fellow, if a little worried about his past. When you find out the truth...[[spoiler: that he's really the son of a vampire]]...he goes straight into a HeroicBSOD, not even bothering to lift a finger to defend himself in the Grand Champion fight. The tear-jerking part? Everyone in Cyrodiil treats you like a hero for killing him...except his best friend, a Dark Elf in the Arena, who bitterly says, "Congratulations, Grand Champion. I hope it was worth it." >.<
*** It wasn't worth it for this troper. Who proceed to load up an old save game where he hadn't killed the Grand Champion.
*** This troper chose not to follow the sidequest, so that when he faced the Gray Prince, it was a fair fight and not assisted suicide.
** Even some minor details can provoke this. There's a cave in the Shivering Isles populated by elytra and gnarls. Toward the back, you will find a dead woman. She is holding a diary, which details her coming to the cave with her lover and him wishing to make the cave their home due to his finding other people stifling. She came to find the cave something of a prison since she could not leave without breaking his heart (and it having been populated by the aforementioned monsters). She planned to escape, but confronted him about it first, and he allowed her to leave. However, she broke her leg on the way out, and was unable to either leave or return, and he did not respond to her cries for help. Thus ends her story. Deeper in the cave, you come across the man himself - he is still alive but attacks you on sight. If you kill him, and read his journal, he details the same events from his perspective, including how heartbroken he was that she wanted to leave. His diary finished with him hearing her voice, but putting it down to the echoes of memory, not realising she is genuinely in mortal peril. There is as far as I know no quest relating to these two; you will only encounter the story at all if you find and choose to explore this cave.
* This troper finds the entierty of the Shivering Isles to be depressing, if not Heartbreaking. To start, we have a realm that invites it's users in with a laughing Sean Connery like voice. Immiedantly after, it will either drive the "guest" insane, and spit him back out to be killed, or keep him/her there forever, thus cutting him off from his life. Next, for those that survive, there's the Gatekeepers death, which, in and of itself, isn't so bad, but compounded by the fact that you can use it's mothers tears to injure it further. The crying ALONE deserves a special mention, because that hints that the mother knows her child is going to die, and that she has seen it before, and she knows she's bound to making these things, just to see them die. Further in, we have an entire city divided into insanity, and the Dementia side is truely heart-wrenching, seeing these people within bound to a lifetime of sorrow and paranoia and such, and the only way out, suicide, is punished by the suicide cliffs! Oh! Did this troper not mention these? Cliffs that bind the souls of those who couldn't take it any further, and killed themselves, only to be sentanced to stay there for all of eternity, just waiting. To wrap this happy little party up, Sheogorath himself is depressing, as he is bound to continuously [[spoiler:watch as his world is built up, and then see himself tear it down peice by peice, only to start again.]]
I love you guys Bethesda, but you are evil.
[[/folder]]
[[folder:CallOfDuty and MedalOfHonor]]
* The ending movie of the first ''CallOfDuty''.
** This troper was getting really into the Stalingrad levels, to the point of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in horror as all his comrades were cut down by the machinegun fire.
** In ''CallOfDuty 4'', watching your entire squad [[spoiler: gunned down one by one on the bridge by the BigBad]] hits ''hard.'' Particularly when you realize that most of the people they've just saved will never, ever know the truth about what happened.
*** And then there's [[spoiler:Sgt. Jackson's pointless death in the middle of a nuclear wasteland]].
**** It was more like "The Old Lie" to me, showing the horrors of war (even though there is no fighting, and there's no one else around). Dulce et decorum est Pro patria mori, indeed.
** For this troper, one of the missions in Modern Warfare 2 had you maning the gun turret in a helicopter and killing the Russians in the World War 2 memorial made a few tears come out of his eyes. When you think about, the memorial was dedicated to the soldiers who fought and died to make sure their country and the world was safe, and it is being stained by the blood of men who successfully invaded the U.S.
*** This troper, a veteran of the first game, had to pause the sequence to take a deep breath and tell himself that it's just a game. For 30 minutes.
** Speaking of MW2, the [[spoiler:moment Shepherd reveals his betrayal rather ''violently'' to Roach and Ghost is utterly heartbreaking. To put it into perspective - after a harrowing siege of a household in the Caucasus mountains while waiting for Makarov's data to copy onto the DSM, you're then force to GTFO and flee into the woods when it finishes. Just as soon as you start hearing about your evac chopper, Roach is wounded by mortar fire and is dragged by Ghost towards the landing helicopter. He then helps you to your feet as the doors open, revealing Shepherd, who steps out to meet you. As you limp along with Ghost, Shepherd approaches you and looks as though he's gonna put an arm around your shoulder and help your wounded ass inside.]] And then what happens? [[spoiler:The screen flashes red and a bang sounds, indicating you've been shot, of course. Ghost cries "NO!" as Roach slowly begins to fall backwards, revealing Shepherd's drawn sidearm to be roughly leveled where Roach's abdomen would have been before he fell. Now as Roach collapses, you're treated to the sight of Ghost getting a bullet through the balaclava. The screen fades out briefly then shows you being picked up and swung like luggage into a small ditch by Shadow Company soldiers - followed by Ghost, who tumbles along just enough so his dead, masked and sunglasses-wearing face is staring right at you. The two of you are then doused in petrol by Shadow Compay while Shepherd remorselessly looks on and, when they're done, he tosses his cigar onto your body and walks away.]] All this is done from first-person perspective, indicating that [[spoiler: Roach was ''[[NightmareFuel still alive]]'' throughout all of this, cremation and all.]] The fact that the score of this scene is composed by ''HansZimmer'' does not help. At all. Hell, this scene got spoiled for this troper by an obnoxious friend and, when he looked back on it, he still got a bit teary-eyed.
*** And to further twist the knife [[spoiler: as you're lying there you can hear Captain Price shouting desperately into the headset not to trust Shepherd, that you had been betrayed, knowing the warning had been only '''a few minutes too late'''.]] This troper had to take a break after that level.
** For this troper, it was some time before, at the beginning of "Of Their Own Accord". You see all your comrades laying injured, and your commanding officer tells you to get to the front line, where it's literally hell. And then you turn the corner, and you see the Washington Monument, half-destroyed, and think "oh my fucking God". If you weren't even a little moved by that, you're playing the game wrong.
*** For me, it was afterwards in ''Whiskey Hotel'', when you turn to the right, following your sergeant, and you see [[spoiler:the White House. On fire. With bullets ripping out of it toward you, surrounded by tanks and fighting and dying American soldiers.]] The music just hammers the scene home. I had to stop playing for a few moments and just cry in horror at what had happened.
*** For this troper, that made his RoaringRampageOfRevenge all the stronger. As he and his group ran through the Oval Office, steadily making our way to the roof, I was repeatedly screaming "GET OUT OF HERE!" to the Russians. When they got into the Oval Office, though, this troper had an OhCrap moment when he heard the radio somewhere nearby of the headquarters of wherever the U.S. had set up saying "...deploy green flares on the rooftop to indicate that building is secure! Repeat, to all U.S. Army forces, make your way up to the rooftops! T-minus three minutes to release. Hammerdown in effect, repeat! ''Hammerdown in effect!"
* There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.
** "... Why aren't there any flares?" A crystallized shard of pure horror formed in this troper's gut when the Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I don't want to play that level again.
*** The emotional feel of the game is ruined for ThisTroper if you let Roebuck live, even though he is a total badass and Polonsky is a whiny twit, although he matures when Roebuck is killed.
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
* This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
* From Medal of Honor: Frontlines: "And when he gets to Heaven, to St Peter he will tell: One more soldier reporting sir; I've served my time in hell." The game opens with this message before thrusting you into D-Day.
[[/folder]]
[[folder:SuperSmashBros]]
* During ''SuperSmashBros Brawl''. [[spoiler: During the Ancient Minister’s HeelFaceTurn. It involves him [[IncendiaryExponent being set on fire]] by his MechaMooks while a somber version of the main theme plays in the background.]]
** The codecs, while drop dead hilarious, had one line that was particularly emotional for this troper:
-->'''Mei Ling''': Marth was betrayed by his most trusted friend. I can't imagine what that feels like...\\
'''Snake''': ...I can.
** Though the following CrowningMomentOfAwesome makes up for it.
** This troper shed a few tears when one of the R.O.B.s waved goodbye to the Ancient Minster right before getting blown to smithereens.
*** Since the R.O.B.s are mechanical, this troper saw it more like a "Yes, sir, we're set and ready to blow!" gesture.
*** To put that scene into more detail, [[spoiler: The Ancient Minister is attacked by Mario and Link, with Pit, Yoshi and Kirby not far behind. A group of R.O.Bs come in to help their master and hold the heroes back. As the Minister prepares to leave, he looks down and notices another R.O.B clinging onto him, attempting to drag the Subspace Bomb down to the ground. He succeeds, but the bomb lands on top of him, '''crushing him.''' As two of the remaining R.O.Bs activate it, not caring for their fallen comrade, a third turns to the fleeing Minister, doing the aforementioned wave. The bomb then explodes, showing in full detail the R.O.Bs being pulled in and torn apart.]] ...Wow.
*** I practically burst into tears when I saw everybody try in vain to stop the Island of the Ancients exploding, and combined with the aforementioned HeelFaceTurn, I shivered. Right up until the battle with Meta Ridley, I shivered.
*** All of the smash bros characters you obtained after the Meta Ridley battle travel to Subspace where they meet TheManBehindTheMan. [[spoiler: Tabuu unleashes an attack that instantly turns everyone into trophies. The scene plays in slow motion as each character are floating from the attack, with shock and fear in their eyes, and are turned back into trophies one by one. You then see all the characters in trophy form lying on the ground as Tabuu begins to absorb the Smash Bros world. After that, you see Luigi, Ness, and King Dedede who are also trophies and it seems all is lost until Dedede's badges revive Luigi and Ness. Ness then revives King Dedede and he glomps him and Luigi as thanks before they go and rescue everyone]]. OK, so death doesn't totally exist in the Smash Bros world for the main characters, but this comes close for me to welling up.
**** Heck, one moment could give a tear of joy to even the most beleagured, fed-up [[SonicTheHedgehog Sonic]] fan: ''[[spoiler: [[CrowningMomentOfAwesome Sonic saves everybody.]] ]]''
** The Ancient Minister has a horrible story, really. [[spoiler: His best friend forces him to use his people (the R.O.B.s) to drag the world into Subspace, sacrificing many of them in the process. When the heroes and the bombs have killed most of the R.O.B.s, Ganondorf orders the remaining ones to blow up the Island of Ancients. When the Minister tries to stop them, Ganondorf provokes them to attack their true master with the press of a button. As the heroes left the island, they brought with them the Ancient Minister, the very last sane R.O.B., and just managed to escape the complete and permanent obliteration of the Island of Ancients, with every last one of the Minister's people and comrades. And, finally, blose to the end, the Minister's best friend is mortally ([[OrIsIt or is he?]]) wounded when he attempts to attack TheManBehindTheMan.]]
* Hearing the Ocarina of Time medley for the first time, getting a rush of nostalgia and realizing just how old Ocarina of Time is now was far more of a tearjerker than anything else in the game for this troper.
* In the Subspace Emissary, when Lucas is running away from the Porky Statue. The moment he trips and looks at the statue... You can almost ''see'' him thinking: "Crap, not again!" It just looks so hopeless that it made me cry.
[[/folder]]
[[folder:BreathOfFire]]
* ''BreathOfFire II'' has several moments:
** Daisy, Rand's mother, sacrificing herself to save Rand from a deathtrap.
** Nina's little sister, Mina, sacrificing her humanity to become The Great Bird (sparing Nina from making the sacrifice herself).
** NPC rebel leader Tiga charging the BigBadEvilGuy (who turns out to be the game's true [[TheDragon Dragon]]) Habaraku, to save the woman he (just realized) he loves. Only to have Habaraku brutally (especially for a sprite based RPG) murder them both. ([[spoiler: The shot of a broken Tiga crawling towards Claris' body, just ot have Habaraku vaporize them both with lightning WILL HAUNT YOU.]])...
** ...Which is immediately followed by a fight to the death with Ray, the guy who you thought was TheDragon at this point, who's seen what an evil bastard his boss is, but still feels [[MyCountryRightOrWrong compelled by honor to follow his orders.]]
** The Dragon Rock at the ege of the city revaluing itself to be Ryu's mother, just in time for her to [[HeroicSacrifice give up her life]] in order to clear the way for Ryu and company to track down the true BigBadEvilGuy. (The seal could only be broken at the cost of the life of a memeber of the Dragon Clan)
** The "default" ending (the one you get if you beat the BigBadEvilGuy, but don't complete a certain set of subquests) has Ryu taking his mother's place as living seal to the demon's realm.
* ''BreathOfFire III'' pulls this off after the first boss battle. [[spoiler: After killing the Nue, you learn it was just stealing food from the village to feed its babies...which were long dead. The Nue didn't realize this, evidently.]]
** It gets worse from there. For one thing, Balio and Sunder show up and throw an incredibly vicious PlayerPunch very shortly after that.
** Also, while it could just be Capcom's GiantSpaceFleaFromNowhere instincts demanding that just about every important scene have a boss, there are a ''lot'' of really likable characters who for whatever reason insist you kill them to inherit whatever power you were there to learn from them.
** The endgame has to be the worst, though. [[spoiler:After spending pretty much the entire game searching for Rei and Teepo after being separated in the beginning, and having found Rei again shortly before this, you ''finally'' reunite with Teepo...only to learn that he is actually part of the dragon Brood just like you. Unfortunately, while you reject the Goddess Myria's claim that the Brood is too dangerous and their power must be sealed, and are questing against her for this, Teepo accepted that claim and allied himself with her. Cue fight to the death.]] The game ''really'' twists the knife on this one with [[spoiler:Teepo's last words after the fight]], though. [[spoiler:"Ryu... Myria is right... look at us... all the Brood know how to do is fight and kill each other... like this... but... I didn't ask to be Brood... I didn't ask for the power... I just wanted to be with you, Rei, and you, Ryu... my family...." At which point he turns into a dead dragon whelp.]]
* ''BreathOfFire 4''. Nina's sister/Cray's betrothed. [[spoiler: Thanks to many nasty experiments, she's been turned into a god-like monster. It's not perfect though, and she's in extreme pain. You start a quest to find the only weapon that can injure gods, and Cray has to mercy kill her. Combined with the MadScientist pulling a KarmaHoudini and you've got tears and anger from this Troper. It's even worse when you realize this (probably) is a prequel, where the MadScientist perfected his work, and BigBad IS a god-like monster.]]
** There is also Fou-Lu's companions, who all die in one shape or another to help him escape from The Empire. [[spoiler: The boar who bludgeons itself against a rock blocking a secret passage was pretty moving. But the farm girl who tended to Fou-Lu when he collapsed in her village and blocked the door and stalled for time when soldiers investigated her home to give Fou-Lu time to escape was really bad. Then they captured and sacrificed her to powerup a nuke they droppped on him. Aww man.]]
[[/folder]]
[[folder:ChronoTrigger and ChronoCross]]
* ''ChronoTrigger'': Lucca's side quest to save her mother from the accident that ruined her legs. An uplifting moment follows if you get it right, but if you get it wrong... Oy.
** Perhaps it's just me, but seeing Robo in such a dilapidated state, surrounded by the fruit of centuries' worth of work makes for a session of happy tears.
** The default ending of the game? Where Crono, Lucca, and Marle get in the Epoch and go off to find Crono's mom? The scene where Magus is searching for his sister, sees the Epoch and helps it along gave this troper tears. This is someone who never cries at ''anything''.
** Also, the fate of Schala, probably the [[FriendToAllLivingThings kindest, purest character in the game]]. She disappears after the fall of the Ocean Palace, and despite [[UrbanLegendOfZelda thousands of rumors to the contrary]], is never seen in the game again, having sacrificed herself to save the others from Lavos' wrath. [[RySenkari This troper]] only still has the game because he kept it in order to search every last corner of the game for Schala should one of the aforementioned rumors actually turn out to be true. Enter ''ChronoCross'', the sequel that promised to definitively solve the mystery of what happened to Schala... and as it turns out, she's [[spoiler: been suffering for 13,000 years as a fragment of Lavos, and her clone is the game's Scrappy. And when you finally find the real Schala, she looks nothing like she did in the original game.]]
** This troper was HORRIFIED by the second time she encountered Magus, [[spoiler:and she killed him her first go around. When he immediately used his last words to tell the characters how to revive Crono and died]] she was so upset that she immediately reset the game just to go back and change her mind on how to deal with him.
** Whole fate of Magus!If he would be found by someone else than this fat ass Ozzy,he wouldn't become such magnificent bastard.But no matter how evil he became,he never ceased to pursue Lavos [[spoiler:only for his sister's sake!!]]
*** Also thing which made this troper almost cry was [[spoiler:Magus's pet]] Alfador.After the fall of Zeal we visit village of Earth Dwellers and Enlightened people united together.[[spoiler:if you have Magus in your party]] Alfador comes and stick to you meowing non-stop.[[spoiler:for him,Magus is still Janus and it also shows us their strong bond]]
** This troper couldn't help but feel sad at the end of the prehistoric arc. Even after spending a good chunk of game time battling the Reptites and their dinosaur cohorts, Azala's final lines about the end of the Reptite era and the coming of a new ice age garner s surprising amount of sympathy. The real key is Ayla (who'd been fighting the Reptites long before joining up with the player party) offering to fly Azala away from an impending catastrophe, resulting in this exchange:
-->Ayla: Come! Azala! Come!
-->Azala: Absolutely not! The powers that be have spoken.
-->Ayla: Azala... me not forget.
-->Azala: The future...
-->Ayla: What? What about future?
-->Azala: We... have no future...
** ''Chrono Cross'' has its own share of these, including Harle's storyline. And the whole meeting with Miguel in the Dead Sea. The music itself should probably be in the music section here ...
** Have people forgotten the sheer and utter hopelessness projected by Belthasar's theme, and the final (for the rest of time) "shutdown" of the Nu he uploaded his brain to? Though you feel so sorry for not doing it for him...
** I thought Chrono Trigger as a whole was depressing, but what really got me was the future and why it was how it was. The bad ending doesn't really help, either. It's just so hopeless... if I were more emotional I'd cry. And the thing with the plant? Probably a ray of hope that's short lived, as I view it, which would probably make the entire future even sadder for me.
** Nobody's mentioned the bit where Robo has to ''kill his own sister'' in an [[{{Ptitleb2n8x0k6}} I Know You're In There Somewhere]] battle? Granted, in the default good ending, the future in which that happened never came to pass and she's still alive, but still...
** "I used to call you daddy?" * sniff*
** I can't believe no one mentioned [[spoiler: Chrono's death at the hands of Lavos, nor the ending that comes after it if you don't bring him back - this troper always cries when Marle runs to Chrono in the end]].
* Days of Summer, the main theme from Radical Dreamers, gets this troper every time. The entire game was very sad overall and there were several especially touching moments, but in the end that melody really sums up the mood of the game.
[[/folder]]
[[folder:{{Okami}}]]
* The whole endgame of ''{{Okami}}'', from [[spoiler:Issun's departure, to the ghosts of the Celestials telling how they died, to Waka's tale, to Ammy's HopeSpot halfway through the final boss battle.]]
** The HopeSpot section also counts as a CrowningMomentof Heartwarming, making it all the more of a tear jerker in this troper's opinion...* sniff* ...excuse me...
** Excuse me, I cannot believe that [[spoiler:Tobi]]'s death has not been put here. The little guy was helping you all along and then gives his life up to help Ammy reach the boss. I would have gone through his races for the rest of the game if he could have stayed alive because of it * Sob* He even left a small flower where he faded, making this troper bawl. Poor [[spoiler:Scrap]]
*** Which makes it all the worse when you realize his final words are how he wishes he could offer you a flower in congratulation and that this is the first time he's enjoyed himself so much. He then proceeds to turn himself into a flower and, even though all enemies do that when they die in this game, it hits home that much harder because his final act becomes the fulfillment of his final desire.
[[/folder]]
[[folder:{{Bioshock}}]]
* The good ending for ''{{Bioshock}}''. If you kill the Little Sisters, [[spoiler:you kill the ones that save you and wage war on the surface world with an army of splicers.]] If you save them, [[spoiler:you take them to the surface, where they live happy, normal lives, and are with you at your deathbed.]] It's such a marvelous and human ending, especially after all the violence and {{Body Horror}} of the preceding game.
* [[spoiler: Andrew Ryan: "A man chooses! A slave obeys!" and it's the fact that you really couldn't stop hitting him that made me cry.]]
* This troper was personally hit hard by [[spoiler: Atlas' family being blown up by Andrew Ryan. Of course, when [[strike:Atlas]] Fontaine double crossed you, and you were forced to kill Andrew Ryan...yeah...]]
** [[spoiler: "I really wound you up with that wife and child bit: 'Oh, me poor Moira. Ah, me wee baby Patrick.' Maybe one day I'll get me a real family. They play well with the suckers.]]
* Listening to Masha's parents sob over her on the audio diaries was bad enough. [[spoiler: Getting into their room and finding their two corpses curled up on the bed together next to a picture of their daughter and a bottle of pills that they had apparently overdosed on was heartbreaking.]]
** There's another apparent [[spoiler:suicide scene]] in the game, in Mercury Suites. There's just something about the fact that [[spoiler:after downing the jar of poison, they apparently sat down to watch one last TV show together as a family before they succumbed to it]]. As someone whose family has always had a "family movie night" once a week, this hit a little close to home for this troper. Oh, and by the way, [[spoiler:God only knows if the kids actually realized they were taking poison]].
* Near the beginning, you see a woman cooing to a baby in a crib. Once she sees you, she'll attack you, and you have to kill her. When that was done, I [[spoiler: looked into the crib]] and saw that [[spoiler: there was no baby in the crib. There never was]].
** It's been a while since I last played the game, but I think if you kill her before she sees you [[spoiler: you find out that the "baby" is actually her revolver]].
** This section is even more horrifying than that - listen to what she says carefully (subtitles are your friend). She's not cooing. She's [[spoiler:mourning. 'Baby and me, BABY AND ME']]
* Sure, Tenenbaum might have had a dodgy past, but even before she mentions being involved in experiments [[ThoseWackyNazis in a prison camp]], you have to realize something: if she was a 'Kraut' of Jewish descent, she probably was separated from her own family before being sent there. It somehow makes everything happening with the Little Sisters worse, especially since she grows such a pure devotion to them. Even then, listening to her narrate her maternal revelations is so moving. And then, if you didn't save ENOUGH Little Sisters for the good ending, but didn't kill enough for the bad, the fact that she sounds so sad while explaining your [[spoiler: descent into spliced-up maddness]] makes this troper sort of feel like she thought she could've saved Jack, given that [[spoiler: she was Fontaine's agent for buying the embryo off of his birth mother]].
** More specifically, for this troper it was Tenenbaum's 'Hatred' audio log. At the end, right before she cuts the recording, you hear her voice break followed by the briefest of sobs.
** On the topic of female characters in Bioshock with sad stories, Diane McClintock. Her fiancee, Ryan, slowly goes crazy and [[spoiler: probably spends more intimate moments with Jasmine Jolene, anyway]]. She's eventually left alone after the New Year's attack ruins her face (and from what the audio diaries imply, Steinman [[MadArtist didn't help]]. Then she goes on to work for Atlas (and it sort of sounded like she was forming affections, or at least a strong sense of loyalty, to him too) but [[spoiler: she walks in on his longest con and he kills her before she can blab his true identity]]. It's sad because she seemed so normal; there was no hint of going insane. She was just a sad woman caught up in a nightmare. She might be the closest to TheWoobie asides from the Little Sisters.
* Finding Jasmine Jolene's body on a second playthrough and working out that Jack is her child. Now that was a player punch. I shot a cross into the poster behind her bed and gave her a proper pyre, then left.
* Sullivan's diaries are definite tearjerkers, especially once you start finding the ones where he's given orders to assassinate Anna Cullpepper simply because Sander Cohen hates her music. Then there's the one you can find in Cullpepper's apartment, where a broken Sullivan talks about finding a blanket Cullpepper was knitting, and how he took it, because it just didn't seem right, leaving it unfinished....
* "Mr Bubbles...please, please wake up! Please!"...And, in the sequels demo, a happy tearjerker "Mr. Bubbles? You're all better!"
* As someone who has a few dogs, [[{{Etheru}} this troper]] has only this to say: [[spoiler: poor little puppy...]]
* Finding the Skinner boxes the Little Sisters were subjected to.
* Somehow, this troper forgot to go in Sinclair Spirits the first time around and thus failed to trigger "How Much Is That Doggie in the Window". Which means his first time ''ever'' hearing that song in its original form was in the Little Wonders facility. Turns out, in this context and with the full orchestral backing, it's less SoundtrackDissonance as LyricalDissonance.
** Oh, and if said lyrics happen to remind you of [[spoiler:Suchong's mind control test]] all over again...
* This troper just discovered the premise of [[TheSequel Bioshock2]]: [[spoiler: The 'Big Sisters' are ''little sisters'' too mentally broken to adjust from being in Rapture]]. This troper previously found the 'moral option' in Bioshock ridiculous, thinking the 'good' and 'bad' options blatantly obvious and that practically everyone would choose 'save'. [[spoiler: Then to find out that was probably the BAD option...]]. ''OUCH''.
** Bioshock 2 has a Tear Jerker as one of the endings. If you played as a gray area character, you get to choose at the end to either [[spoiler: let Eleanor save you, turning her completely evil, or to sacrifice yourself and let her choose her own path.]] If you go with the latter, [[spoiler: The game ends with the sad violins fading out and the screen going to black as a tearful Eleanor's voice says "But Father, wherever you are... I miss you."]] Cue waterworks.
*** [[spoiler: The worst part, for this troper, was the look Eleanor got after Delta pushed the needle away. How it dawned on her that after all that happened, he would rather die than stay with her. And that everyone else she even knew is dead.]] If you need me, I'll be in the bathroom with an industrial box of tissues.
*** For this troper, the moment [[spoiler: When Delta turns to look at her before he dies and she begins to cry in earnest. For the last portion of the game she is a badass, nigh gamebreaker of a character, but at that moment... At that moment she's just a scared little girl who doesn't want her Daddy to die.]]
** The "morals" of Bioshock 2 only affect the ending, right? Wrong. [[spoiler:Eleanor will be affected by your actions. Kill a few characters or harvest a few little sisters and she'll adopt a similar do-whatever-it-takes-to-survive attitude.]] That's not the tear jerker. After [[spoiler:looking through the eyes of a Little Sister, seeing how they view the world-- golden and beautiful, the splicers as pretty costumed people, blood as rose petals, debris as pillows-- is saddening on its own. (The music, "My Heart Belongs to Daddy", does not help.) But after giving Eleanor her Big Sister suit, she talks to you, explaining the previously mentioned attitude.]]
--->[[spoiler:Eleanor: (as she picks up the Little Sister) That means that what I'm about to do is completely natural...]]
*** [[spoiler:Yes, the little girl you've been playing as is harvested and ''it's still through her point-of-view!'']] As soon as the game let her, this troper paused and cried for a few minutes.
* No mention of Bioshock 2's opening cutscene? Aside from the hauntingly sad violin music, and when we realize this is from the view of [[spoiler: a Big Daddy]], which carries its own brand of sadness, the ending, when [[spoiler: Sofia Lamb shows up, and [[MoralEventHorizon uses mind control to make the player character shoot himself]], [[CompleteMonster all while her own daughter whom she doesn't even love and who is bonded to the player character, is forced to watch]]...]] Eleanor's look of horror and the sheer helplessness of the situation, just... this troper felt equal parts TearJerker and UnstoppableRage.
* We can't forget about [[spoiler: Mark Meltzer]] now, can we? This troper was spoiled on it so it probably didn't hit him as hard as it would have, but he still felt pretty bad [[spoiler:when the name showed up over the corpse.]] He followed this up by [[spoiler: getting his Master Protector achievement with Cindy, in the very same room her father fell. Don't worry, bro. She's safe with me.]]
** [[spoiler: With Eleanor, you mean. Delta doesn't make it out alive either.]]

[[/folder]]
[[folder:SurvivalHorror]]
* Oddly, some SurvivalHorror games have moments in them that make your heart skip a beat for this reason.
** ''ResidentEvil 2'': [[spoiler:the apparent death of Ada Wong.]]
*** See also : {{Narm}} due to cheesy voice acting.
*** In fairness, [[NarmCharm most RE fans have a high tolerance for this.]] Of course, the ''novelization'' of that scene hits a lot harder, mostly because we as readers get to hear a lot of [[spoiler:Ada's]] thoughts.
** ''{{Eternal Darkness}}: Sanity's Requiem'' is a current favorite of this troper's and the only zombie game she's played that makes it clear early on that you shouldn't get too attached to your characters yet makes that really bloody hard. It seems as though most fans of the game have one character in particular who sticks out to them in some way. Often among the characters who meet horrible fates. Strangely, though, said fates are usually at the time more disturbing/haunting than tearjerking. Their aftermath/closure, on the other hand... [[spoiler:In this troper's case, she wasn't sure whether to be happy and relieved or horribly depressed when she found herself putting her personal favorite out of the misery of a six-century-long undead curse. Said character's whole story certainly adds to the depressing aspect, though, gathering everything up into a punch.]]
*** For ThisTroper, it was the final battle with Pious that made the tears flow. One by one you watch these otherwise fairly normal, decent people destroyed by the machinations of foul things from beyond the veil, and eventually you realize that Pious' plans never specifically targeted these people. To Pious, they were little more than collateral damage, incidental, meaningless deaths that he barely even notices until Alex gets the Tome. I was grinning with tears pouring down my face when [[spoiler:Ellia's ghost rose up out of her statue during the final boss fight, and I realized that every single one of them was going to get a chance at Pious' bony necrotic ass. It was especially so with Maximillian.]]
* ''ResidentEvil: Code Veronica'', when [[spoiler: TragicMonster Steve changes back to human form, but then dies]].
** This troper may or may not have a little of a sibling complex, but she finds [[spoiler: the twins' "reunion" after Alfred gets owned]] rather twistedly ("twistedly" being a given when talking about the characters in question) moving. [[spoiler: He gets shot, falls down a huge pit, and still manages to drag himself to the spot where Alexia's frozen leaving a bright red blood trail all the while just in time to see her wake up - the last things he sees and probably in his eyes the best thing he could've picked, having literally missed her [[VillainousCrossdresser like]] [[SplitPersonality crazy]] while they were apart. As for her, oh, what a fine thing to wake up to, and while herself doesn't change expression at all she blows up Claire and Steve's snowmobile from probably miles away, proceeding to cradle her dead brother, stroking his hair and singing him a lullaby. Somehow it makes it all the worse that with the time Alexia's been frozen for, this is the first time - and obviously ends up being the ''only'' time - they've seen each other since they were kids.]]
* The remake/port of the first game on the Gamecube has one. If you are playing as Jill, [[spoiler: when you meet Barry in the underground of the mansion, he points his gun at her since Wesker manipulated him by using his family as blackmail. Jill wrestles the gun out of his hand and aims it at him. The monster that has been stalking the player appears and Barry frantically begs Jill to give his gun back. If you say yes, you'll be on the road to the good ending. Say no, and you'll see Jill hesitate, which at this point, the monster attacks Barry, knocking him into the abyss as he drops a photo of his family near Jill.]]
** For that matter, the story behind the monster, [[spoiler: Lisa,]] herself, [[spoiler: she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella muredered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.]]
*** "mom, where? I mis yuo" (typos are from the original, due to [[spoiler:Lisa's]] mental degeneration). Nothing that horrible should happen to a child.
* Hell, if you really wanna get down to it, Resident Evil in general. The premise. The whole town of Raccoon City: innocent women, children, the elderly, hell AndYourLittleDogToo, being infected, killed, and resurrected into flesh-eating, shambling corpses, that [[YouBastard YOU]] have to kill. The worst part? AllOfThisCouldHaveBeenAvoided if Umbrella weren't such dicks.
** Even Outbreak, a side title, manages to be depressing. 8 people fighting desperatly to survive, seeing familier friends, co workers, and family all shambling undead. Cindy sees her co-worker eaten alive, Jim may be forced to kill some of his own co workers, Kevin witnessing the fall of the RPD...Even Bob, Marks friend, can get this troper misty eyed. The only one who seems not to go through any variety of trauma at all from the incident is antisocial plumber David.
*** Maybe somewhat similarly, in ''REmake'', just clear the mansion as much as you can, wander the halls, and ponder the deaths of the other members of S.T.A.R.S. for a little while. Especially Edward ([[WhatHappenedToMommy poor little teammate Rebecca]]), Forest (Jill's version of the scene where he's discovered dead does have impact), or Richard (especially if you fail the TimedMission that ensues after first running into him). All a bunch of brave and perfectly likable men who had no idea what they were up against and ended up brutally murdered. They had a certain amount of backstory, character, and all of that. And you know what? Most of S.T.A.R.S. were kind of friends. And you have to turn out to be just too late to help them out. Seriously do factor in characters' histories with each other the best you can, too - fail the aforementioned TimedMission as Chris and Rebecca has to watch the guy who showed her the ropes as a S.T.A.R.S. member die; Chris and Forest were somewhat close as well as friendly rivals, and if the latter's zombification doesn't hit you a little bit during a Chris playthrough, have a peek at [[http://www.youtube.com/watch?v=3CgbQnI_oeA this]], focus on Chris at the very end and listen to the zombie's moans niiiice and closely... Oh. Also Enrico. There was a mission in ''Umbrella Chronicles'' from Rebecca's point of view in which she and Richard are searching for their captain, sure that once they find him, everything will be all right. Yeah. Not only does he die, he's last in the game's body count. Not only is it painfully clear that he wasn't able to save his men, the last thing he realizes is that it's because they were all betrayed that all of this had to happen to them. Whether or not any of this actually gets you crying depends on who you are, but it's bound to at least spark a "...son of a ''bitch''" kind of reaction.
* I'm pretty sure Game/ClockTower 3 hasn't been mentioned yet. Firstly May. Just May, and of course Albert and his blind mother. When Albert gives her the shawl, only to be violently murdered moments later i just bawled. Then of course there's Phillip's death scene. It doesn't make this troper cry in and of itself, but Nancy's line just before it, "Phillip darling! Father! Alyssa has laughed for the first time!" think about it.
** And seeing Alyssa's mother dying right in front of her. The worst part was [[WallBanger Alyssa and Dennis totally downplaying it in the ending.]]
[[/folder]]
[[folder:MegaMan]]
* It's never been depicted in-canon, but you ''know'' how the original ''Game/MegaMan'' series ''has'' to end, don't you?
** If you're talking about ''that'' ending[[hottip:* :Where Zero kills off the main cast]], it was officially {{Jossed}} by Inafune-san.
** And on a related note, the ending cutscene of Mega Man 2.
** In Zero's storyline of ''MegaManX 4'', the fight against Iris, and the result. Unfortunately, [[http://www.youtube.com/watch?v=LISmPmdUhYA hammy 90s voiceacting]] kind of ruined the moment a bit for American audiences, although the scene [[http://www.youtube.com/watch?v=RDVG1qIpeS0 as originally done]] is far more effective at getting Zero's voice-ripping ''anguish'' across. [[spoiler:"WHAT THE HELL ARE WE FIGHTING FOR?!", indeed.]]
*** This scene has now been [[http://www.youtube.com/watch?v=Lf-JE2FKD-k redubbed]] with much better voice-acting. Hearing Zero's tiny little sob at the end of his scream breaks this troper's heart.
** Zero's final moments during his ending in X5. Utterly broken and defeated, he finally remembers what he was built for, apologises to Iris's memory, and says that the world will finally be peaceful when he dies, right before he says goodbye to his best friend X. This troper doesn't care that his death was eventually retconned, it's still so goddamn sad.
** When Zero makes his [[spoiler:HeroicSacrifice]] in ''MegaManZero 4'', we see [[spoiler:Ciel break down and sob for him]] all the way through the closing credits. [[spoiler:At last she tells him, wherever he is, that she'll follow his example and make the world a better place. "Just come back someday... I... I believe in you!" Cut to Zero's shattered helmet amid the wreckage of the Ragnarok satellite -- he's not coming back, folks.]] Absolutely brutal.
*** Not to mention that [[spoiler:Zero dies aboard the Ragnarok satellite as it falls towards earth, and you see lots of shooting stars falling as Ciel cries. Yes, that's right, you watch ''Zero burn up on re-entry'' as you see that poor girl cry her heart out.]]
** Don't forget about [[spoiler:the Guardians of Neo Arcadia, who sacrifice themselves to give you the opportunty to destroy Omega.]]
** Nor about [[spoiler:Elpizo destroying ''MegaManX's'' body. You get a close-up of Zero's face as he could only watch helplessly as the last thing keeping his best friend alive explodes before his very eyes.]]
** The ''[[MegaManZX ZX]]'' series has a few of its own as well, not the least of which are at the very beginning of the first game where [[spoiler:after fighting a posessed Giro, he sacrifices himself to allow Model Z to lend you its power in order to survive.]] And in the implied backstory, [[spoiler:Ciel is murdered by Serpent (who was supposedly her ally) during an expedition to find the biometals.]]
** The ''BattleNetwork'' series has several of these. The most poignant is the ending of [=BN3=], where everyone thinks [=MegaMan=] is gone for good. We see Lan four months later, still heartbroken but moving on with his life. Only after the credits does Lan's dad find a way to save [=MegaMan=].
*** The ending is made worse with FridgeLogic in that after Lan wakes up post-credits, ''MegaMan doesn't speak''. The poor kid could've dreamed he was talking to him...
** The ending to ''[[MegaManStarForce Star Force]] 3'' was this combined with a CrowningMomentOfHeartwarming. Geo's beaten the big bad twice, the second in such a way that it will never return. Except... by doing so he has sentenced himself to death in space, since fighting Meteor G generated so much noise that the rocket - the one that Geo ''needed'' to be able to get to and from the Earth and the Meteor - has completely failed. Not only that, but unlike the first game with a similar scenario, theres no capsule for Geo to ride off in, no capsule which his friends could send a signal for it to track back to Earth - nothing. And then you see everyone in the WAZA hq realising this. But then, a message is sent to everyone's Hunter. The sender? Kelvin - Geo's dad. [[HotShounenMom Hope]] proceeds to break down into tears as she hears her husband's voice for the first time in three years. But thats not where it ends, far from it. You see the reason Kelvin has sent out this message - and to the entire world even - is to ask them, plead with them - no - '''beg''' them to please help his son who is now floating in space, protected only by a small field of EM waves that won't last long. He asks them both as a human being and as a father, to help the boy who saved their lives. Now if you know the MegaMan series, you know that it puts a lot of effort into proving just how HumansAreBastards, so you really don't expect much... The entire world gets to work, distributing power to WAZA, as well as creating a Purpose signal so strong, that it literally becomes ''Purpose wave'' which begins to tug at the EM waves surrounding Geo, and bringing him home. One small problem though - it seems that Omega-Xis and Kelvin aren't gonna be able to come with him, setting it up to be a BittersweetEnding. And during the credits we're treated to drawings depicting how Geo's life continued once he came back to Earth. However after the credits you see that though two weeks have passed, Geo has been hiding his sadness over his loss of both his best friend and his Father for a second time. Then suddenly, we see a blue shooting star crash down towards him, revealing that not only is Omega-Xis fine, but he's brought someone with him. Cut to the Stelar household where Hope has just finished making dinner, to find her son walk through the front door with not only everyone's favourite alien - but with the man she loves. Cue the HappilyEverAfter.
** ''MegaMan 10'' gets this with [[spoiler: Roll giving her medicine to Mega Man to save him, the music in the scene is 8-Bit as well, but it still makes you feel sad, [[CrowningMomentOfHeartwarming have a warmer heart]], and [[RoaringRampageOfRevenge the sudden rage to rip Wily apart]].]]
** The remix of Ballade's theme turned out rather sad, so much that the song was named "Farewell to Ballade". It almost reminds this troper of "At the bottom of the night" from ChronoTrigger
[[/folder]]
[[folder:Pokemon]]
* The endings of both of ''PokemonMysteryDungeon'' generations. If you don't tear up at least a little, you're probably lacking a bit in the soul department.
** This troper reached the ending of the first one and didn't feel especially sad, but he'd spent the whole game trying to return to the human world, which [[FailureIsTheOnlyOption never happened]].
** When I reached the ending of the first PMD I cried so very hard, especially the part where your partner is crying after saying goodbye...
** Personally, the ending for the sequel was much more heart-wrenching than the first (although that was sad, too) but [[spoiler: what with the tearful, sudden goodbye bid to your partner before you cease existing, then your partner later breaking down on the beach (where they met you) and the credits rolling. Its such a sad ending, until Dialga brings you back.]]
*** This troper is usually one to sit through sad moments of games without showing too much emotion (though there have been a good few that have got me), but the ending to that... I was actually struggling to hold back tears, cause I had completed it during a car journey home. I had to close the DS until I got indoors to my room to continue it. And it got me even worse, considering [[spoiler: that I had named my Treecko partner after my best friend, who is a Treecko fan. The ending combined with the thought of losing my best friend... Thank God for Dialga reviving the character, as that would have been too much for me if he hadn't done.]]
** One line: [[spoiler: "Though the parting hurts..."]]
** Let us not forget Manaphy's departure...
** [[spoiler:Grovyle's HeroicSacrifice]] could count if it wasn't for [[spoiler: [[NightmareFuelUnleaded Dusknoir's second mouth]]]] beforehand dampening your pants. Heck, NightmareFuel is a common cure to [[TearJerkers these sad moments]].
*** NightmareFuel nothing. That was ''sad''. Heck, for quite a while afterwards, even the ''music'' from that scene was enough to make ThisTroper tear up.
*** The anime adaptation of the scene only makes it even more heart wrenching. [[spoiler: "I'll leave it to you to protect... this world's beautiful mornings."]]
** [[spoiler: "I am, up to the very end, not wavering, honestly. I lived because of you Grovyle. Thanks to you I have no regrets."]]
** Add to this the Igglybuff Special Episode on Explorers of Sky. You play the episode as Igglybuff, who makes a friend in Armaldo, a retired explorer. The two of them go exploring dungeons together, and the two grow to enjoy adventuring as a duo. Then the bomb gets dropped at the very end when [[spoiler: it is revealed that Armaldo is actually a outlaw that has been avoiding capture for quite some time, and is arrested. Poor Igglybuff has to bear witness to all this, and Armaldo tells Igglybuff that he has had fun exploring with him. And when the day came that he was released, if he felt the same as he did now, he'd gladly explore with him again. He then gives Igglybuff the first treasure that the duo had found together, and is escorted away by Magnezone. Igglybuff breaks down crying for his friend as he's taken away...]] God, this troper got teary eyed just writing that all up...
*** [[spoiler: "There are plenty of criminals out there... they are caught and punished, but... but... truly bad Pokemon... don't really exist anywhere."]] Cue horribly tear-jerking credits music! :D This Troper ''still'' cries playing that episode.
* The very first ''Pokemon'' generation, as well as their remakes, include the Lavender Town plot. The Lavender Town music is slow and kinda sad on its own, and its biggest feature is Pokemon Tower, a graveyard for departed Pokemon. That's not why the town's plot is so heartbreaking. Apparently, Team Rocket tried to capture a rare Cubone, but its mother saved it - and the Rockets killed her. You actually meet both the little Cubone and the vengeful spirit of mama Marowak... and it's up to the player to calm her spirit by facing her in battle. ''Mr. Fuji is praying alone for Marowak's spirit...''
** Pearl and Diamond manage to pull this off with one hell of a PlayerPunch as well. The main character arrives at Lake Verity too late, and Team Galactic has already set off a bomb in order to drain the lake and capture the Legendary pokemon living in it. As a consequence of the explosion, you see Magikarp and Gyarados that were also in the lake, now flopping feebly on the dry lake bed in their ''death throes''. A nearby Galactic Grunt just shrugs and states that those pokemon are useless, so their mass slaughter is acceptable in order to TakeOverTheWorld. This troper was fully aware of just exactly [[ComMons how useless Magikarps are in battle]] and ''still'' was ready to reach through the screen and personally choke a bitch in a fit of BerserkerTears.
*** This troper couldn't find a way to get past the screen either, so she did the next best thing: she put her [[MagikarpPower Gyrados]] at the front of her party and [[UnstoppableRage proceeded to kick some Galactic ass]] in the name of [[AndThisIsFor Gyrados' brethren]].
* While [[ItWasHisSled it's common knowledge now]], fighting through [[PokemonGoldAndSilver a game]] that can take 120+ hours to beat and finding [[spoiler: The first game's protagonist isolated and alone]] at the very end was a kick in the face.
[[/folder]]


* {{Marathon}}: In the end of Infinity, after you [[spoiler:save the entire universe from an {{Eldritch Abomination}},]] you get to see [[spoiler:yourself being teleported to the end of the universe and ripped apart. The only part that you can recognize is a bloody arm.]]
* ''Outcast'': [[spoiler:Wolfe, to who Cutter had noticably grown attached to during the game, dies. In the final scene we see her being given a special funeral by the Talan (the planet's native race) which concludes in her wrapped body being flown into the sunset by the silly and lovable bird/lizard met earlier in the game after Cutter having said his final goodbyes. During all this a heartbreakingly beautiful tune is played. Afterwards Cutter steps into the teleporter that is hopefully going to take him home, all alone.]]
* The ending to ''{{Dreamfall}}: TheLongestJourney'' would be a massive tearjerker if it wasn't such a gigantic DownerEnding that the resulting depression makes it nearly impossible to physically cry.
** And let's not forget the original; there wasn't one particular moment that this troper can remember, but the entire atmosphere of the second half of the game, when April is [[spoiler:risking life and limb in a quest where her reward would be to shut herself off from the entire world for centuries, with no one she'd ever met knowing what had happened to her]] to be phenomenally depressing.
* All of ''Illusion of Gaia''/''Illusion of Time''. Highlights include [[spoiler:discovering that the people you've just met have actually been dead for centuries and never got to take the trip they were dreaming of, finding the skeleton of an adventurer and much later talking to his children who don't know he's dead, and, just before the end, meeting people you knew who have been turned into pure souls: "Living with a terminal illness was better than this," one laments.]] However, it has more of a BittersweetEnding.
* The opening cutscene of StarWarsBattlefront 2's Operation: Knightfall mission (about 0:17 to 0:56 [[http://www.youtube.com/watch?v=2n3FKrOQiyA here]]).
* ''{{Disgaea}}''. Chapter 8. That is all. [[spoiler: for those who can't access the original game, allow this troper to elucidate. Chapter 8 revolves around the night of the Red Moon, when the Prinnies who have redeemed themselves are allowed to reincarnate at last. Not only do the Prinnies sing a haunting song called, simply, "Red Moon", but it is revealed that the red "Big Sis Prinny" is Laharl's mother in Prinny form, and now she too is allowed to reincarnate- which leads to some truly touching emotional moments involving Laharl. It could be considered this chapter that truly marks Laharl's transition from JerkAss to JerkWithAHeartOfGold. It's such a sorrowful moment in the game that the anime adaption changed it to be the plot of the second-last episode, the better to fit in with Flonne's fate and Laharl's sacrifice in the series finale.]]
** Also, for different reasons, the ending. [[spoiler: "You mean... you mean it's my fault she died? That she died... because... of me?"]].
*** Speaking of the ending:[[spoiler: ...If there is a god may he hear my plea!! I, Laharl, have one request... Take my life, in exchange for Flonne's! Bring her back to life, I beg of you...!!]]
** [[spoiler:Thursday]]'s "death", too. [[spoiler:"DID... THURSDAY... SERVE... HIS... PURPOSE?"]] Even if [[IGotBetter He Got Better]], it was still sad.
*** How about the worst ending for ''Disgaea 2''? [[spoiler:Not only does Adell kill Rozalin, he is then possessed and in the after-credits sequence... he ''eats his siblings as they beg him to stop''.]]
*** The ending to Etna mode from the PSP/DS port is another contender. This troper has to choke back tears ''every single time'' he watches it.
*** Speaking of the DS port, as soon as the scene where [[spoiler: Flonne basically dies]] finished, I shut off the system, went up to my room, and cried for about an hour. I haven't played it since, and it's been almost two weeks. Whenever I go and start up the game, I start crying.
*** A sort of FridgeHorror TearJerker, but when [[spoiler: Adell kills his parents. They were under partial mind control at the time, so they couldn't tell him, and nobody knew Zenon had brainwashed them, so he'll never find out. He was literally ''one step away'' from finding out the truth about his parents, his heritage, and getting his real family back, all he had to do was keep them paralyzed until Zenon's curse was broken... but he didn't know, and so he killed them. The fact that they were literally asking for it since they didn't have enough freedom to ask for him to break the curse makes it even worse.]]
** In the [[{{Disgaea 3}} third game]], [[spoiler:Raspberyl's death in the worst ending and Almaz's death (Though in the less depressing endings, he does get better). In the latter case, Mao and Sapphire's reaction to his death.]]
*** Mao's Japanese voice actor, Hiromi Hirata, is literally a walking TearJerker. [[http://in.youtube.com/watch?v=MNZMCdO3KAs# t=4m48s Just watch this scene without tearing up.]] And then you actually have to ''fight'' them with all their battle voices in the same tear jerking tone [[spoiler:calling out to Mao's dad.]]
* ''BeyondGoodAndEvil.'' Good gravy, where to start?
** The infamous "lighthouse scene" (as seen in the heading quote of the HeroicBSOD page) is easily one of the most heart-wrenching scenes in all of gaming, and if it doesn't make you feel at least a ''little'' sad, this troper will wonder where your soul went. [[spoiler: Upon returning to her home, Jade finds her lighthouse completely destroyed, and all of her children are missing. As the enormity of what has happened sets in, complete with Empathy Doll Shot, she collapses against the wall. Her dog appears from the ruins and cuddles up with her; as she strokes his head, she gives a heart-felt, sob-wracked speech that's ostentiably about how useless her dog is--though this clearly [[IHaveThisFriend isn't the case.]] Even Double H is clearly fighting back ManlyTears.]]
** The "TakeMyHand" scene is a triumphant TearJerker, as it shows us just how much Jade and Double H [[{{Nakama}} have come to care about each other.]] [[spoiler: After she's been chased across the rooftops by General Kehck, Double H waits for Jade on top of a large, floating billboard. He sticks out his hand for her. She jumps. She doesn't make it. Double H briefly panics; he then dives down the other side of the billboard. Jade slides down the front of the billboard, headed for her doom, with an absolutely terrified expression on her face. But as the last portion of the billboard slips through her fingers, Double H, now balancing precariously on the billboard's tiny base, catches her. Cue one of his {{Catch Phrase}}s, "Don't break up the team", in a [[YouAreWithMe whole new context.]] And Jade gives him a relieved, [[CrowningMomentOfHeartwarming heartwarming]] smile that just pushes this troper over the edge.]]
** The entirety of the scene where Jade realizes that [[spoiler:Pey'j is dead. The music goes quiet, the camera pans out, and we hear nothing... And Double H simply mouths, "No." Staving off those ManlyTears again, he steps out to let Jade have her moment. She then takes Pey'j's hand and promises him...]]
--->[[spoiler: I'll get you home, buddy... I promise.]]
*** [[spoiler: [[IGotBetter He gets better.]] This does not help in the tear department. In fact, if anything, their reunion is ''worse.'' Even if Pey'j's description of exactly ''how'' he got better is slightly cheesy, the look on Jade's face as she throws her arms around him says it all...]]
** This troper [[DisContinuity refuses to believe the very, very, very end actually happens]]. You know, the part where it's revealed [[spoiler: Pey'j is still infected]]. There's a time and place for that kind of ending, game, and that is ''not'' it.
*** Then again, they ''are'' making a sequel, so I suppose it's okay.
*** I thought the gut-wrenching part was the logical extrapolation of that ending- [[spoiler: Combine Pey'j is still infected, with the Domz specifically targeting Jade, add in the bit about the 'power' and finish with the fact that that infected hand is where [[TomatoInTheMirror Jade brought him back to life...]]]]
* The ending of ''HalfLife 2'' Episode 2, where [[spoiler:Eli Vance is killed by a Combine Advisor. Made particularly tragic in that his last words is to tell his daughter to look away.]]
** [[spoiler:Alyx's heartbroken sobbing, begging her dad not to leave her]] as the screen goes dark and the credits begin crawling doesn't help matters either.
** [[spoiler: The fact that it happens right after you achieve your ultimate goal always got ThisTroper. Talk about [[BittersweetEnding bittersweet...]]]]
** ThisTroper always felt that the scene with Winston in Half-Life 2 was one of the most depressing. Strange how that one rebel who isn't even dead is more depressing than the deaths of all the other Resistance members you see through the course of the game.
** The fate of the rebels Sandy and Lazlo. If you manage to save Sandy, then he tells you to go on ahead, and that there's "something [he] has to do". The {{Tear Jerker}} is the fact that it sounds awfully like [[DrivenToSuicide he's going to]] [[TogetherInDeath follow after his friend]].
* The final hallucination in ''FirstEncounterAssaultRecon'', especially the part where the camera pans down and shows Alma's last name, and the entire game comes crashing together in one single moment of clarity, left this troper ''numb'' with shock, followed by a few shed tears for just how ''badly'' Alma had been brutalized in her lifetime.
** And what makes it even more powerful is right after you revert to the real world, and you hear Alma whisper "I know who you are...." into your ear.
** ''Project Origin'' has one in a brief flashback showing Harlan Wade first ordering his men to take Alma to the Vault. Specifically, it shows two fully-armored ATC assault troops violently manhandling ''an eight year-old girl'' while she is holding what looks like a teddy bear. It was so horrifyingly heartbreaking that this troper had to stop playing for a few minutes to cry.
*** The entire beginning of Still Island as a whole is heartbreaking, particularly when you reach the "hilltop" in the real world. Throughout the whole game you've been seeing these visions of this hill with a lone tree and a swingset, with tall grass and rolling hills in the background. That in and of itself is sad, but its got this ray of childish innocence to it. Its a beautiful place, and you could understand why Alma's mind keeps falling back there. Then you reach the real "hilltop", and it turns out its not a hill, its a muddy patch of dirt with scraggly grass sandwiched into the back sewer system of a nuclear power plant. The tree is this broken, twisted, and gnarled thing, and the rolling hills and blue sky are just children's paintings on the blank concrete walls. Its then that you realize that ''this'' dirty, stinking patch of mud was Alma's HappyPlace and one of the few places where she may have even been at peace, and all you were seeing throughout the game a child's attempt to imagine a beautiful place amidst all that misery...and in her mind even ''that'' ends up being twisted into a hellish mockery by the madness that '''they''' helped inflict on her. Absolutely, totally, and completely ''gutwrenching.''
* ''{{Shadow of the Colossus}}'' Fits these with the ending and a certain scene involving a collapsing bridge before the final colossus
** The game taken as a whole is nothing short of heart-rending.
*** Here's an experiment. Try to look the colossi in the eye before you kill them, then watch their slowmo deaths. Its okay to cry, it means you're still human.
**** If this troper felt satisfaction as you butcher yet another obstacle in his path to power, would he still count as human?
* ''{{Psychonauts}}'' is a generally lighthearted game (and even when it's being dark, it's funny), so [[FreezairForALimitedTime this troper]] didn't expect to cry at it. And yet, one simple statement from the ending still gets her choked up: [[spoiler: "Is that really what I look like in your mind?"]]
** The asylum mates are actually a lot more depressing then their funny-crazy front you see. Gloria's mother committed suicide after Gloria told her she was mad at her for dumping her at that evil school. Fred was so extremely crushed by his defeats at the hands (Okay, mouth) of Crispin that his mind went against itself. Edgar was so utterly depressed by the loss of his girl, and coupled with the bullying from his old friends, it drove him mad (though it did give him a knack for painting), and Boyd, one of the best, silliest character's with the funnest mind-level becomes amazingly sad when you realize this is how he sees the world: Every last thing is against him. The hints about his guilt about sitting his workplace on fire. The mother problems. Jesus, Psychonauts. Just... Wow.
*** Edgar's story becomes all the more sad when a memory vault showing him blissfully lovestruck and going on a date with said girl is accessible - after you clear his mind and therefore already know how the rest of the story goes.
** This troper was utterly depressed when she found ''that'' room in Milla's mind with ''that'' vault and ''that'' box. Even her sister was silent for a bit before morosely saying 'That was sad' and leaving.
** This troper's moment is finding Sasha's second memory vault. Her ''father'' went quiet for a few minutes afterward.
* ''Klonoa'': The two console games' endings tear her up every single time, especially the first one.
** Just to clarify why the first ending nearly got me buckling in my knees with tears: [[spoiler: Klonoa discovers the world he lived in was a fake. He belongs in a different Phantomile which he will be forced to go back to once Lephise sings her song. Other then the fact that he has no choice in the matter, he ultimately has to say good-bye to Huepow, his childhood friend--fake memories or not--and the scene they display is just heart breaking. Klonoa gets sucked into a whirlpool and after struggling with his emotions, Huepow tries to keep Klonoa from getting sucked in, because he can't bear to be apart from his close friend. Unfortunately the portal is too strong. Unlike other partings, there's no "We'll see each other again" or even a "We'll always be together", all they do is shout their names in ''anguish!'' IT. IS. '''GUT-WRENCHING.''']]
* ''ChibiRobo'' has a couple.
** Taking [[spoiler:the aliens]] to the deactivated Giga-Robo is terrible, especially considering the sad theme music that plays. [[spoiler:Friend... is dead? Dead...]]
*** In fact, most if not all of Giga Robo's story qualifies. [[http://www.youtube.com/watch?v=dyIQHDpJ0R8 Just listen to his theme music!]]
** The scene where Mort is just about to confess his love for Princess Pitts and tell her that he's the one leaving dried flowers for her... and [[TheAce Drake Redcrest]] cuts in with a fresh flower. Not only did it make this troper feel extremely bad for Mort, hence the tears--but it also made me want to scream, "You BASTARD!"
** The early scene where "Sunshine" explains the fight between Mr. and Mrs. Sanderson. The cut to Jenny's saddened, weary face just makes the cute helplessness of "Sunshine" all the worse. Not to mention that this scene is the first time we hear any words from Jenny other than "Ribbit"...
** The final concert for the [[spoiler: dead Funky Phil.]] "Just for you..." Even though [[spoiler: it's only a DisneyDeath after all.]]
*** Heck, pretty much all of poor Freaky Phil's story.
**** No kidding. It starts out as one of the most giddily bright and funny subplots in the game, but not only the concert but [[spoiler: when Funky's first found "dead" (''"This is the worst joke everrr!"'')]], [[AllLoveIsUnrequieted Dinah]] trying to push through the whole thing and saying she wants to "do something for those kids", and [[spoiler: the funeral after the concert ("Just let him go!") - obviously up until the [[CrowningMomentOfFunny realization that he wasn't dead all along, rather just shut off]]]] all made this troper cry like a child the first time she got to them. And after having beaten the game two or three times, the whole subplot does still manage to wrench her heart a bit.
** "[[spoiler: Chibi Robo!]] DON'T DIE!" Yeah, we find out about 30 seconds later that he's just fine, but there's just something about it that tears this troper up everytime. The sad music probably doesn't help.
* [[spoiler:Damas' death scene and Veger's following MoralEventHorizon moment]] in ''[[JakAndDaxter Jak 3]]''.
* The leadup to the ending of ''[[SkiesOfArcadia Skies of Arcadia]]'' has several. Just about every major plot point from [[spoiler:Gregorio's appearance on Dangral Island to just before the Air Pirates rally]] still chokes this troper up just thinking about them.
** Drachma's reason for hunting Rhaknam. [[spoiler:"They called him...Little Jack."]] And...those ''feathers''.
*** And the end of Glacia. Especially with the above in mind, realizing that [[spoiler:Rhaknam ''completely'' turned the other cheek, saving Drachma's life, was quite shocking...only capped by the realization that Drachma had been watching over his former sworn enemy in its dying moments, especially for someone as stubborn as Drachma. This is immediately followed by the most heartrending cry you will ever hear, and Rhaknam crying a single tear upon hearing Drachma say "I see...it's time for you to go. Don't worry. I'm here for you."]] That's about the point this troper completely breaks down.
** The credits music. Dear god, [[http://www.youtube.com/watch?v=JWQh2yHhSCc the credits music.]]
*** Speaking of the credits and the end of Glacia, the credits are notable as they tell the fates of all the members of Vyse's crew after the journey. Drachma's ending doubles as a TearJerker and CrowningMomentOfHeartwarming.
* ''SaGaFrontier2'' has a couple of these, the most notable being [[spoiler:Richard Knights' HeroicSacrifice, where he jumps off a cliff to try and get rid of the SealedEvilInACan once he falls into its trap. This sequence is made even worse by the following scene showing the birth of his daughter.]]
* This troper cried when, in ''[[DotHack .hack//G.U.]]'' vol. 1 ''Rebirth'', it looked as though during the tournament, [[spoiler: Haseo went berserk with Skeith and killed Kuhn]]. The fact that [[spoiler: Kuhn reappeared ''seconds'' later berating the former for thinking he'd die that easily and explaining what happened]] made her want to slap him in a good way.
** Another troper found [[spoiler: Alkaid's death]] depressing, especially considering "To You, My Dearest" was playing in the background.
** This troper views the Haseo vs. Kuhn fight in the Demon Palace a little bit differently: [[spoiler: it seemed obvious to this troper that Skeith's been overriding Haseo's control since the match with Alkaid. By the end of the fight, Haseo's reduced to being the terrified, screaming audience while Skeith tears Kuhn to shreds and EATS HIM.]] Then there's the scene near the end of .hack//G.U. Redemption where [[spoiler: Haseo confronts Ovan after they defeat Cubia. All Haseo can do is run towards Ovan, screaming and crying...but Ovan still dissolves before Haseo can reach him.]]
* Kratos killing his wife and children in the last of ''GodOfWar'''s flashbacks.
** Even worse: In ''God of War: Chains of Olympus'', upon reuniting with his daughter Calliope he is forced to abandon her to save the world. The scene where he must push his daughter away is made even more tragic as it is interactive, forcing the player to mash on the circle button to ditch poor Calliope as she tries to hold on to her beloved monster of a father.
*** For all the monstrous brutality of Kratos and all the heartless killing he has to do to get to this point, hearing Calliope crying and calling out to him in despair tears right into this troper every time, and forces him to hold back the tears while playing the game in a public place.
** The last two hours or so of ''God of War III.'' Oh, where to begin?
*** The entire Daedalus subplot is just.... depressing. He's been chained up inside the Labrynth, hanging from the ceiling because Zeus is a dick, and is willing himself alive on the hope that his son Icarus will come and save him. His dream comes true when he sees someone with Icarus' wings flying around and solving the puzzle... and then he learns it's Kratos, who brutally killed his son in the previous game. His reason for living gone, he kills himself once Kratos leaves.
*** Pandora's HeroicSacrifice. It's the one time in the series Kratos actively tries to ''prevent'' someone's horrible death. Not only does he fail, but the promised weapon, the one thing that can destroy Zeus, [[SenselessSacrifice is not inside Pandora's Box.]]
*** Seeing Kratos' wife and child die in III. The scene implies that they KNEW that it was Kratos who killed them. Calliope's screams made this troper tear up.
*** The ending. Kratos finally kills Zeus, but has destroyed the world in the process. Athena pulls a FaceHeelTurn and demands Kratos surrenders the power of Hope. The spartan moves to finish her off, raises the Blade of Olympus... and then flips it around and runs himself through. Hope rushes across the world while Kratos bleeds to death. The last shot is a blood trail leading over the edge of a cliff, while the sun shines through for the first time since Helios' death.
* BetrayalAtKrondor [[spoiler:centers on the story of Gorath, a moredhel (dark elf) clan chieftain who has lost or sacrificed everything he had without a word of complaint while trying to do the right thing. Finally, at the end, when the problem is finally being finished once and for all, it's him who gets killed and has his life thrown away so wastefully, and in a heart-wrenching KillUsBoth moment at the hand of the very human he has befriended against all odds, no less. When, if he had survived, he would have been free to Return to Elvandar to spend the rest of his days in peace and tranquility with the elves - or return to try to put the pieces of his clan and his people back together, as one of the few moredhel leaders with a lick of common sense and the wish to make them into something more than savages.]]
* There were a few in ''{{Drawn To Life}}'', which was, actually, a pretty cute game. First was [[spoiler:a rather badly-executed death scene in the form of Wilfre killing the Mayor.]] It wasn't really that cute then. Second being the ending scene, [[spoiler:which almost qualified for a BittersweetEnding when Jowee left Mari to sail the world like he had always dreamed.]] A truly touching song played over this while [[spoiler:Mari walked around the village, remembering everything they had been through before he left.]] Of course, [[spoiler:he comes back. And to top it all off, your character and the ghost of Mari's father are watching in the distance when Jowee comes back.]] If entire scene didn't jerk any emotion out of you, that last little detail should.
** The sequel, at least the DS version, is arguably even worse. It is almost impossible to explain how mind-blowingly depressing the ending is if you realize just what it entails. It's not as well pulled off as the ending in the first game, but DANG. [[spoiler: You basically find out that the WHOLE time, everything, the entire world of Raposa has just been a dream of the kid Mike, in the real world, in a LIFE-THREATENING COMA. When he finally wakes up because of your efforts, all of the Raposa vanish. Every. Single. One. While Mike, the in-universe one, is watching, and asking why it is all happening in a panic. Now this in of itself is somewhat heart-rending. But THEN you get into actually interpreting what EVERYTHING that happened in the series actually MEANT. All of Wilfre's schemes, in all 3 games? Yeah. They were meant to perpetuate the existence of the dream world...BY KILLING MIKE. THE REAL ONE. The spreading darkness in the first game? Symbolic of Death. Don't know about the second game, but it definitely had something to do with Death. And now this game, the loss of color in the world is symbolic of, what else, DEATH. Holy fucking shit. NOT ONLY THAT, but in the scene in the end credits, you see that MIKE'S PARENTS DIED IN THE CAR CRASH THAT SENT HIM INTO A COMA. Jesus Christ. Damn you, 5th Cell. DAMN YOU!!!!!]]
* The ending of ''{{Terranigma}}''. Period.
** Also, [[BetterThanItSounds the goat scene]]. And if you come back at a later chapter, [[ItGotWorse well]][[DownerEnding ...]]
** Heck, ''all'' of ''Terranigma''.
* The ending of ''AMindForeverVoyaging''.
** The ending felt like CharacterDerailment for the protagonist. What really felt like a punch to the gut was playing 2071 and 2081 in one sitting for the first time. And, like ''Planetfall'', this was all text.
** The short story prologue. Most of the Perry Sim sections are TearJerker material, and knowing that they're all part of his successful growing process towards true AI just makes it worse.
* If one is [[DrowLord softhearted enough]], ''{{Tsukihime}}'' seems to ''run'' on these, with each route having one or two.
** This troper has to give props to Ciel's path ([[spoiler:specifically, the [[WasItAllALie "How can you not hate me?"]] scene]]), and Hisui's True Ending ([[spoiler:for the heartbreak and sheer guilt-trip that was Kohaku's death]]).
** Traditionally, though [[spoiler:[[ButNowIMustGo Arcueid's True Ending]]]] and [[spoiler:[[IsntItSad Satsuki's story]] (during Akiha's path, at least)]] are the well-known ones.
** [[SeanTucker This troper]] bawled at the bit where Roa [[spoiler: [[MoralEventHorizon kills Arcueid by cutting her in half, and watches as she bleeds out in Shiki's arms.]]]] The sheer power of [[spoiler: Arcueid]]'s last request, [[spoiler: a simple kiss rather than the life energy that would allow her to regenerate]], makes this one of the most moving parts of the entire game. The fact that Roa took a flying leap over the MoralEventHorizon by [[spoiler: killing Arcueid]] makes the following WorldOfCardboardSpeech and CrowningMomentOfAwesome from Shiki even more incredibly badass.
* Apparently the entire point of the in-development Xbox 360 game ''Cry On''.
* [[http://www.theblackforge.net This game]]. It's the story of one person's life itself, and the end can be either depressing or triumphantly tear-jerking, depending on how you play.
** This troper encountered a scene where her father nearly succumbed to alcoholism. After talking to her, he had an emotional breakdown in her arms, and finally agreed to go to rehab--he got better. That really got the waterworks going.
** This troper had his character try out for the baseball team. He tried over and over, but he never quite made it. In his late adulthood, he joined a senior baseball team, and was the pitcher. He got the MVP award for his work. This troper was driven to happy tears at just how perfect that was.
*** There's something to be said for just living an absolutely normal life as well. Started out as a baby girl, moved through life in total normality, and then got the pleasure of seeing life repeat itself with my own children, my own grandchildren, and finally a happy and contented drifting off to sleep...* Sniff*
** This troper, after several unlucky attempts at finding a boyfriend, finally found a charming young man who she planned on marrying. On the last date before she was going to propose, he ended up leaving me for another woman. I didn't want to accept it at first- I just thought he walked out to get his thoughts together, so it wasn't until clicking on the marriage button a few times and being told I had no options did it sink in. Needless to say, my character died alone and I haven't played since.
** This troper ended up playing a socially-adept and remarkably well-balanced person who, unfortunately, wasn't particularly adept with romantic relationships. She had three--two with the same guy, just years later--and all of them ended in stupidity. One: the guy married the next girl to strut along. Damn it. Two: Untrustworthiness ruined it. First guy again: Same guy from the first left my character at the altar. Unlike the first two, I was closer to crying out frustration than anything. Just...god ''damn'' it.
* ''{{Ever17}}'' has several moments, but this troper teared up most at the [[spoiler:LukeYouAreMyFather moment from Kid, when he and Sara confront unrepentant {{Jerkass}} Tsugumi and force her to admit that she's their mother. She wavers for a minute or before finally breaking down into tears, begging forgiveness for abandoning them and hugging both tight as they run to embrace her.]]
** For this troper, the most prominent tearjerking moment would have to have been when he finished the game for the first time...on the [[spoiler: Tsugumi]] route. Hot damn, that was a really, really depressing [[spoiler: HeroicSacrifice]]...
* The obscure Wii game ''Zack & Wiki: The Quest for Barbaros' Treasure'' features a boss stage in which Wiki, a cute, golden, flying monkey thing is frozen inside an ice lion. If you screw up trying to free him once too many times, Wiki will tell Zack, "I'm feeling sleepy...thanks for everything..."
* [[http://www.ferryhalim.com/orisinal/g3/high.htm This game]] made this troper tear up a bit. Perhaps it had something to do with the fact that this troper remembers playing it shortly after her grandfather's funeral. You might not see why at first, but play it to the end...
* ''Shannara''. Two words: [[spoiler:Shella's death]] Anyone, who has played, will understand. For a full explanation, see my edit on the Player Punch page. It gets worse in the end when in the sword sequence, she asks you that one question: [[spoiler:Why did you kill me, Jak?]] Soulcrushing. If you didn't feel for her, you have no heart.
* The game ''[[http://hcsoftware.sourceforge.net/passage/ Passage]]'' never fails to get me a little wet around the eyes. Especially near the end if you picked up [[spoiler:your mate. Seeing that little tombstone and knowing that you have nothing to do but keep moving is heartwrenching.]]
* ''{{Warhammer 40000}} DawnOfWar: Winter Assault'' has a tear jerker [[http://www.youtube.com/watch?v=iKIAMAqGNIY here]] that invokes true ManlyTears at its [[CrowningMomentOfAwesome awesome.]]
---> "To each of us falls a task, and all the Emperor requires of us Guardsmen is that we stand the line, and die fighting. It is what we do best: [[BadassNormal we die standing.]]"
** Considering [[CrapsackWorld what sort of world]] ''Warhammer 40000'' takes place in, a Tear Jerker is probably a ''good'' thing.
* The death of one of your monsters in ''MonsterRancher'' can be pretty upsetting--especially if you happen to be a little kid. All the effort you've put into raising your monster makes it even more personal. ''MonsterRancher 2's'' is the worst, in this troper's opinion--when you see shooting stars, you know your monster's going to go. In your barn, they keel over, and their pale, translucent ghost ascends to monster heaven. This isn't so bad in and of itself, but your assistant Holly's reaction ''is.'' The sad music doesn't help. If you hold a funeral for your monster, Holly ends the entire affair by saying, "Let's come visit sometime..." This troper must've spent an inordinate amount of time mourning poor Pamela the Pixie and Deuce the Hopper, who were far too young to go. Yes, this troper was an easily upset child--why do you ask?
** It's not just you. It really is that bad. Except for Phoenix.
** This troper did her best to avoid it by mixing her monsters into new creations the moment they started showing signs of old age, but to unlock the Ghost, you ''have'' to let at least one monster die. Harsh stuff. Monster Rancher 3 is both better and worse in this area--better because when your monster dies, you get their "Monster Heart", full of their spirit (and stats) which you can give to your new monster to help them live on, worse because ''you have to watch the death scene every damned time to get it''. Guilt abounding. And speaking of guilt, she'll never forgive herself for not researching what the Stimulants do to the monsters in Monster Rancher 2--specifically, up your monster's stats, but dramatically reduce their lifespan. The moment of shock when she realized she essentially drove one monster to her ludicrously premature grave for the sake of the fight was a very, very unhappy moment.
*** That actually made This Troper ''stop'' playing the game. Especially since it always came just as he was really getting into the training and showing serious results.
*** This troper got a generic Merchant Zuum just to work it to death, and it still wasn't any easier to watch it die. Best of all, I wasted about 20,000 on Errantry with no results. "Goodbye, A."
* A lot of people teared up when playing ''SengokuBasara 2 Heroes'' in Oichi's story mode. Starting from witnessing Nagamasa's death, and then being told to do atrocities by her brother Nobunaga, no matter how much she begged that she didn't want to (Nobunaga, you S.O.B), until eventually she fell and became possessed by her own dark powers, killed her brother and his whole army, and then regained her self, falling down in tears... and then died by the collapsing temple. All with a heart-wrenching song 'Nemure no Hana' by her seiyuu Noto Mamiko as an ending song.
* Stage Five of ''Radiant Silvergun'' is an especially tearjerking moment. Unfortunately, the game is Japanese without subtitles, so it can be hard to pick if you haven't read a translation. The entire tone of the game is rather sad, what with you being the last remnants of the human race and all. But the moment [[spoiler:where Gai does his {{HeroicSacrifice}}]] had [[ThisTroper this troper]] tearing up.
** What's saddest for [[{{SonicGTR}} This Troper]] is the fact that Creator was never able to tell the clones of Buster and Leana about the Stone-Like and change the future. All he did is create a StableTimeLoop and humanity can never be saved.
** Even if he could tell them, [[{{HumansAreBastards}} when was the last time humans ever learned from their mistakes?]]
* ''Ikaruga'', the [[SpiritualSuccessor spiritual successor]] to ''Radiant Silvergun'' also has quite a sad ending. "Was I useful to you?".
** Even more when you realize what happens during that last barrage. [[spoiler:Shinra ''didn't know'' if his final attack worked or not - the Ikaruga was annihilated a mere second before the explosion]].
* No love for ''{{Myst}}''?
** Saavedro's plight in ''Myst III: Exile''. [[spoiler:Trapped between a few Ages, convinced that his people are all dead.]]
** The line that hit this troper the hardest?
---> "I couldn't do it. Atrus, I'm not you."
** [[spoiler:Achenar's death]] in ''Myst IV: Revelation''.
** This troper was completely crushed after she finished rescuing [[spoiler:Yeesha]] from Dream... and promptly realized that, in so doing, she had just acted as her favorite character's executioner ([[spoiler:Sirrus]]). And then came the above. The fact that she had gone into the game expecting that it would be like the previous three (i.e., EverybodyLives) just made it worse. SO MUCH WORSE.
** Say what you will about End of Ages, but the intro is quite affecting, and it leaves you with an uneasy mix of nostalgia and a sinking feeling before the game has even begun. Atrus just sounds so ''tired''. Rand Miller may not have liked playing the character, but he did it well.
* The [[http://www.youtube.com/watch?v=NVvLVFWBp-w ending theme]] to ''Darius Gaiden'' (listen at the 3:50 mark). Normally, ending themes are supposed to give you a sense of accomplishment and make you feel happy. But ''damn'', this ending music is depressing, as if something tragic has happened; in fact, tragic things do happen in the game's [[DownerEnding Downer]] [[MultipleEndings Endings]]: [[spoiler:[[http://www.vgmuseum.com/end/arcade/d/dgz.htm the planet Darius is destroyed]], [[http://www.vgmuseum.com/end/arcade/d/dg.htm the player is destroyed]], or other depressing things happen]].
* [[spoiler:Madotsuki's [[{{DrivenToSuicide}} suicide]] ]] in YumeNikki.
** It's even sadder if you check out some of the [[http://uboachan.net/c/src/1247463680197.jpg fanart]].
** [[http://www.youtube.com/watch?v=UL4uVy3Ga2M Equally depressing as the above, but in a different way.]]
** The [[ParentalAbandonment absence of Madotsuki's parents]] is bad enough, then you get to the [[EpilepticTrees fan theories]] that involve Madotsuki's parents (if any). One theory about the flute effect is that it's derived from a childhood experience in which Madotsuki was taken to the doctor to get a shot and, due to her fear of needles, her mom would play the flute to calm her down. This theory + [[http://www.youtube.com/watch?v=PwjOI6riH5s the music in the room where you get the flute effect]] = this 21-year-old troper having to pick himself back up.
* ''{{Main/Homeworld}}''. When the Mothership returns to Kharak, and the camera pans to see the entire planet being consumed by a firestorm, and ''Agnus Dei'' (the choral version of Barber's ''Adagio for Strings'') starts playing in the background...
--->'''Fleet Command''': No one's left. Everything's gone. Kharak is burning...
** Not to mention the fact that freakin Karren S'jet sounds emotional when she says this.
** There's another heartwrenching line in that level: You've loaded the remaining cryotrays on board, the ship is powering up to warp away and then you hear this:
---> '''Fleet Intelligence''': There's nothing left for us here. (sigh) Let's go.
* The ending of ''Heavenly Sword''. This needs no explanation.
* ''Radiata Stories'' has a lot of those, particularly considering how hilarious it manages to be the rest of the time. The biggest one, however, is certainly [[spoiler:Ridley's death on the human (which I will forever call "bad", because, come on) ending]].
* ''HotelDuskRoom215.'' Plenty of them, though in this troper's opinion the worst is [[spoiler:Dunning being unable to even look up as he quotes the last thing Bradley said to him. "You won't see Robert Evans again." To those of you reading this who haven't played the game, this will mean nothing. To those who have, you'll understand the circumstances. The music helps as well.]]
** You missed his big line. Five words: [[spoiler: "I just want my Jenny..."]]. Gets this troper every time.
*** And if you got the best ending: [[spoiler:..."Jenny?"]]
** This Troper found herself tearing up when Melissa first explained what happened to her Mum.
* The very end of ''HarvestMoon: A Wonderful Life.'' No, not [[spoiler: your character dying]], or even [[spoiler: your child getting married.]] The very last line your character speaks in the game. When your wife observes how you've both gotten old, and aren't the glamorous young things you used to be.
--->'''Your Character:''' [[spoiler: You're still beautiful.]]
** Previous to that; given what a SugarBowl the series usually is, [[spoiler: Ellen's]] death in HM64 doubles as this and the closest thing the series has to a WhamEpisode. Elli's reaction just drives the trope home.
* ''GearsOfWar 2''. Ever since the war started, Dom has been trying to find his missing wife, Maria. He doesn't get anywhere in the first game, but it's a major plot thread in the second. [[spoiler: Dom finally finds Maria, and at first she seems exactly how he remembered. But, as he embraces her she starts to slip out of his hands, and it's revealed he was hallucinating. Instead of being his beautiful wife, Maria is now an emaciated, brain-dead shell, reduced to nothing after months of torture. Dom tries to talk her out of it until he realized the only moral thing he can do is euthanize her himself.]] Quite possibly the single most powerful, painful, and gut-wrenchingly horrifying moments this troper's ever seen in a video game. After it was over, I had to put down the controller and just cry for a few minutes.
** Possibly making it even worse: as Marcus walks away, for just a moment, you can see a flicker of sadness and grief on a face that has before shown nothing but varying degrees of blunt stocism and quiet rage. If someone as impossibly stone-cold as Marcus Fenix can show grief....
-->'''Dom''': "Marcus! I don't know what to do. I don't know what to do, man! I...."
-->'''Marcus''': "Dom.''(whispers)'' Its ''okay''."
** [[spoiler: Tai's death]] was also a heartwrencher, especially since everyone thought [[spoiler: he]] was pretty much [[spoiler: unkillable]], and of course, ''how'' it ends.
*** This troper agrees. Watching a badass that was second only to Marcus in terms of general badassery blow his brains out with a shotgun...it just made me want to personally gut every Locust he found with his chainsaw.
** TheRookie in Gears of War 2, Ben [[spoiler: Carmine]]. What else to say? The guy lost [[spoiler: his brother Anthony]] in the first game, gets drafted into the the same squad and exhibits the same impulsive combat behaviour, which greatly concerns Marcus and Dom who still haveIdiotHero [[spoiler: Anthony]]'s death fresh in memory. Ben stays upbeat along the way, tries to be heroic and live up to the standards of his teammates while Marcus and Dom, familiar with the grim reality of the war, realize things aren't going to end well this time around either. [[DownerEnding They're right.]]
*** [[spoiler: What got this troper about Carmine's death was the fact that he died so cheaply, whereas his brother got to go out in a fight. But Anthony was incompetent, whereas Ben was able to hold his own on the field of battle against several waves of Locusts and everything. But instead of going out fighting, he simply wound up getting his insides melted by some giant worm stomach enzymes.]]
** Well, borderline case perhaps... but just watch the trailers for both games. [[http://www.youtube.com/watch?v=ccWrbGEFgI8 Just.]] [[http://www.youtube.com/watch?v=FL_ZjJgbDmc&feature=related Watch.]]
* Killer 7: right at the end of the game, when Garcian finally realizes [[spoiler: that he's the only real member of the Killer 7, and he's killed all the other members in a previous life. He breaks down, and opens his case to find all the other guns of the other K7 members in it. Meanwhile, a very sad ambient song starts to play while Garcian just repeats "No! It was all just a big mistake! it wasn't me!...]]
** For this troper, another one is in the Cloudman chapter, when [[spoiler: you have to kill Ulmeyda once he's turned into a Smile. It's the text at the end that gets me: "The day when he stops smiling is the day we remember his smile."]]
* ''{{Castlevania}}: Order of Ecclesia.'' Pretty much any scene involving Shanoa and Albus counts, but the major tear jerker comes at the very end, when [[spoiler:the now dead-by-your-own-hand Albus, who had given up his soul to Dominus in order to spare Shanoa from making the same sacrifice, takes off for the afterlife after seeing Dracula's end.]]
-->[[spoiler:'''Albus:''' If you want to repay me, you can grant me one final wish... Smile for me. Please... before I fade away.]]\\
And Shanoa does, as a single tear runs down her hitherto-stoic face.
* Several moments in freeware action/adventure game {{Iji}} - the sorrow in the title character's voice after her first kill, the hair ribbons scattered through the complex that belonged to her now-dead sister and [[spoiler: if the player fails to save Iji's brother, she suffers a HeroicBSOD and ''goes on talking to him as if he's still alive.'']]
** Another: [[spoiler: the last stand of the Tasen.]] It's bad enough watching them be hunted down and slaughtered one by one by the [[CompleteMonster deeply sociopathic Komato]] if you've been reading the various logbooks, but when they're driven to their very last holdout the conclusion is all the more painful because the Tasen soldiers Paie, her girlfriend, and Vateilika, if they're still alive, are all holing up there, and [[spoiler: before you can enter something tears through their defenses and butchers them all]]. When this troper actually ''heard'' the screaming and explosions offscreen, he literally gasped and whispered "Oh no...Paie!"
*** [[spoiler: Thankfully, if you take the mostly-pacifist route like he did, all three survive by fleeing before the outpost falls.]]
* ValkyriaChronicles has one about half way through. [[spoiler:Isara getting shot and killed out of nowhere is one saddest things [[GinSilver this troper]] has ever seen. It doesn't help that she [[GoOutWithASmile dies with a smile on her face]].]]
** Then in the next cut scene [[spoiler:Rosie only being able to fill her promise to Isara by singing at her graveside is sad, the fact that the song is beautiful makes it totally heartbreaking.]]
** It should be noted that, for everone other than plot important character(with the exception of the previously noted), death on the field is permenant. Add this to the fact that every recruit has their own model, personality, biography, and fully voiced death sequence, and this trope is a possible reaction to ANYONE dieing on the field.
** [[spoiler:Isara's death]] was very sad for this troper, but the true Tearjerker of this game in his opinion is [[spoiler:Selvaria's last words before she blows herself up. "Goodbye, my lord Maximillian. All Glories to you."]] Sniff.
* The very first ending you get in the first Drakengard game is truly a tearjerker. [[spoiler:Not only does Angelus show her change in opinion of humans but also Caim finally shows compassion for the first time (we are talking about a guy who killed thousands of people in cold blood and didn't cry when he lost all his soldiers, his sister, and even his best friend). The sequel only pushes it further although it can be actually comforting in that they do not have to suffer anymore]].
* ''VampireTheMasqueradeBloodlines'' had a few saddening moments, not least of which was Heather Poe's [[spoiler: death at the hands of the Sabbat.]]
** All the more heartbreaking when, before her [[spoiler: kidnapping and murder]] she actually ''tells'' you that she had a dream about being [[spoiler: separated from you or dying]] and the only way you can prevent the latter is by sending her away, even as she she pleads and begs to stay with you. And worse, if you're Malkavian, you use [[PowerBornOfMadness Dementation]] to wipe her memories of you, [[DoctorWho Donna-Noble-style]].
** In the mission "Fun With Pestilence," you're given the job of tracking down a vampire cult that's been spreading disease through the city via the homeless and the prostitutes: however, what the job description doesn't mention is walking into a darkened room and trying to interview a prostitute that's almost dead of the plague; honestly, [[LetThemDieHappy lying and telling the girl that her boyfriend isn't dead of the disease he caught from her]] is hopelessly depressing.
*** But wait, it gets worse! If you play a [[CloudCuckooLander Malkavian]] and want to get answers out of her, you have to ''impersonate the prostitute's boyfriend'', who is actually lying dead in his apartment one story below you. And she says things like "You were so nice to me, Paul, I'm so glad I met you," and "We'll see each other again, right Paul?" so hopefully. Goddamn you, game developers, goddamn you...
** "More Fun With Pestilence" features a teenage drug addict trapped in the Plaguebearer Cult's headquarters; she's probably going to die when the Zombies find her, and she's just as likely to catch the plague and die painfully hours later. The best you can offer her is [[KissOfTheVampire a painless death]]. What makes this saddening is that her last words are "I j-just... just want to go home..."
** And just to make sure you still haven't lost sight of your guilt, you have Julius the Thin-Blood begging for his life, begging for you to find your heart: YourMileageMayVary, as the luckless half-vampire's stuttering can be somewhat annoying to some.
** The second meeting with [[WhiteDwarfStarlet Ash Rivers]], after he's been captured and tortured by the [[KnightTemplar Society of Leopold]]; he's clearly both disfigured and traumatised, mumbling "No fire... no more fire... they always come back, and it always burn." Even if you set him free, he's little better, resolving to retreat into the shadows and never be seen again- something he'd been trying so hard to avoid earlier in the game.
* The first time this troper completed the original ''{{Fallout}}'', having saved most of the wasteland from various evils, having spent the entire time trying to make life better, your character returns to the vault only to be told that he has changed too much, that he is no longer capable of living in the vault was gutwrenching to this troper. All that effort to go home, where the Vault Dweller's family presumably was, only to be told that the very actions that saved the vault, would forever deny him entrance to it again. Talk about bittersweet.
** This troper just teared up. She is never going to play this game. Ever.
** Upon returning to Vault 101 in Fallout 3, and rescuing its inhabitants from the new draconian Overseer only to be told that because I'd killed him I'd have to leave, never to return, ''by the character's childhood friend and possibly sweetheart'' was almost too much for this troper. He had to stop playing for a while.
** This troper was BROKEN by something that was (sorta), my own fault in Fallout 3: having Dogmeat killed :'(
*** Fear not, brave troper! One word: [[http://fallout.wikia.com/wiki/Puppies! Puppies!]]
*** This troper is such a softie that he hates seeing friends die in [=RPG=]s, and none more that Dogmeat in Fallout 1. The first time I played through it and found out I couldn't just make him leave the party, I was so determined to see him live to the end that in the Military Base alone, I used over 100 stimpacks on him and was bum-rushing minigun-wielding mutants so I could take the hits instead of my loyal and too-brave pooch. [[CrowningMomentOfHeartwarming And he made it]]. :)
** "If anyone can hear this, this is Bob Anderstein. [My] family and I have taken refuge in a drainage chamber not too far from a radio relay tower outside of D.C. My boy is very sick, needs medical assistance. Please help if you can. We're listening for your response. 3950 kilohertz." This troper had to turn the game off for a while after this encounter...
** There's a certain house with a housebot that can be programmed to do several different things. If you make it read a poem to the family's children, you can follow it and witness it reading the story to two tiny skeletons. What makes it worse is that the poem is ''There Will Come Soft Rains'', which is a lecture about how nothing in the world would miss the human race after it's gone. This is actually the title to a RayBradbury short story, which in turn was named after the real-life poem, by Sara Teasedale.
** Hell, almost the entirety of ''Fallout 3'' is enough to make me sob. Specifically, the very sad background music that plays when you wander the wasteland; it almost makes you wish something will attack you so the confrontation score kicks in (or you could just use the radio). Even worse than that, though, is [[spoiler:the bit with the player's father. Damn, just damn. You have to do so much just to see him again after you leave the vault, and on top of that, he dies soon afterward.]]
** [[spoiler:Liberty Prime's death. "I DIE...SO THAT DEMOCRACY...MAY...LIVE."]]
** The log entries of the nurse in Germantown. Even up to the very end, running out of medication and dying of acute radiation exposure, she and her colleagues still went out every day and did everything they could for their patients, even if all they could offer was whiskey and painkillers. Her last log details her dismay that she couldn't have been the last to die, as she knew there were still people out there that needed care. [[{{Prioris}} This troper]] found herself experiencing two emotions at once: intense professional pride and intense heartache.
** Moira Brown in Fallout 3's Megaton is normally an [[CloudCuckoolander extremely cheery person]], but for the first time I actually clicked on a few dialogues that I've never listened to when I didn't have some sort of MP3 playing. Her heartfelt explanation for why she wants you to help her create the Wasteland Survival Guide made me tear up, something that ''never'' happens:
--->'''Moira:'''Well, look around at the world we live in. It may be okay to you, but I've read about what it used to be like, and this isn't it. So we all need something that keeps us going, despite all the terrible things around us. For me, it's things like this book... did you ever try to put a broken piece of glass back together? Even if the pieces fit, you can't make it whole again the way it was. But if you're clever, you can still use the pieces to make other useful things. Maybe even something wonderful, like a mosaic. Well, the world broke just like glass. And everyone's trying to put it back together like it was, but it'll never come together the same way... the Wasteland Survival Guide isn't much towards that lofty goal, but its an important one. And that's why I need your help. <voice cracks a little> I don't think I can do it alone.
*** What makes it even worse is that if you actually do help her complete the Survival Guide, when you actually get said Survival Guide [[spoiler:the description explains that it's not even that good, and that following its advice would be suicidal, meaning all her work doesn't even help that much]].
**** [[MultipleEndings Depends]] on whether or not you do the research like she asks -- if you do all the bonus objectives, it's described as a [[CrowningMomentOfHeartwarming masterpiece]].
* SoulCalibur 4. Sophitia's story ending. Despite the initial {{Narm}} his troper was sent on a snifflefit after one line: [[spoiler: "Time is cruel. No matter how much power I have, I can't change the past..."]]
** Parts of Tira's ending somehow make the psychotic, bloodthirsty, [[MagnificentBastard Magnificent Bitch]]...into TheWoobie. [[spoiler:It's just so sad and pathetic, as she's begging Nightmare not to leave her alone...]]
* ''Second Sight'' had a truly miserable moment: the ending to John Vattic's torture prior to the start of the game (which also functions as a HaveANiceDeath sequence should you lose in the "Redemption" level) in which the torturer chooses to finally reveal himself:
--->'''Hanson:''' Look at me.
--->(John painfully lifts his head and looks at Hanson through heavily bruised eyes.)
--->'''John:''' (struggling to remember) You... are...
--->'''Hanson:''' I'm your friend... I'm the only friend you have left.
--->(John begins crying softly.)
--->'''John:''' I can't remember...
--->'''Hanson:''' I can help you to remember- and I can help you to be strong. Just ''trust me.''
--->'''John:''' Th-thank you.
--->'''Hanson:''' (Gently) That's quite alright...
--->(He turns to his bodyguard.)
--->'''Hanson:''' Take him to the labs; prepare him for the surgery.
* ''[[WorldOfMana Secret Of Mana]]'''s [[TheMagicGoesAway ending]].
** In fact, pretty much every ''Mana'' game is like this, with [[BittersweetEnding less-than-happy endings]], villains who pretty much spend their entire lives across the MoralEventHorizon, and enough [[HeroicSacrifice Heroic Sacrifices]] that even the heroes sometimes wonder if there's enough left to fight for.
** SwordOfMana pretty much becomes just a long, painful series of [[TearJerker Tear Jerkers]] from about mid-game, starting with the death of [[spoiler:Medusa]] and working its way along the story, to the point where even the side-story of a comparatively random enemy boss gets somewhat sad as she tells the heroes how she succumbed to a sort-of corruption and thanks them for putting her down.
* In ''VagrantStory'', the conclusion of Sydney and Hardin's stories: [[spoiler:The former is finally free to return to his father's side, his mission to rid the world of Lea Monde completed. But he himself is still cursed by the power of the Dark, and thus, surrenders himself to Duke Bardorba's fatal stabbing... dissipating into motes of light with a saintly smile. Then the Duke himself follows his son unto death. As for Hardin, wounded though he was by Guilderstern, he manages to take Joshua and Merlose to safety well outside Lea Monde's walls, and dies peacefully as Joshua (who had been mute throughout the entire game) cries out to him]]. Never had an AntiVillain faction gotten such a heartbreaking, yet fitting ending.
* The ending to ''{{Kirby}} and the Amazing Mirror''. It's a HappyEnding, as in all the other Kirby games, since the BigBad Dark Mind has been defeated and the four Kirbys go home, but the ''[[http://kirby.classicgaming.gamespy.com/multimedia/sounds/mirror/17_ending.mp3 music]]''...
* The {{Lunar}} series has a few. One of the most prominent is the ending, wherein [[spoiler:Alex reunites with Luna, just as the Goddess Tower starts to collapse, and the rest of the team has to run without them. They stand on a nearby cliff, and watch the tower fall into the ocean, and can only assume that Alex and Luna died in the crash]]. When the normally tough-as-nails Jessica and wisecracking Nall BOTH start bawling their eyes out, it's almost impossible not to shed a few tears yourself. [[spoiler:Good thing that both Alex and Luna reveal themselves to be perfectly fine a few seconds later]].
** Then there's the [[spoiler:first]] ending of the sequel, where [[spoiler:Lucia decides to return to the Blue Star, leaving Hiro to helplessly watch her walk out of his life. Then comes the epilogue, where Hiro decides to FOLLOW HER THERE. Lucia's tears of joy upon seeing him on top of that crystal-thing of her's]] gets this troper every time.
* This troper found a tearjerker in ''GodHand'' of all places, with Elvis' death scene:
-->'''Elvis''': "Tell Shannon....I was the bravest man you ever...."
* The DownerEnding of ''ShadowOfTheColossus'' sent this trope in tears [[spoiler: as you try to fight a current to see if the girl you killed sixteen colossi for is okay. Then you shed tears of joy when she wakes up to find your loyal horse who's NotQuiteDead, and then as the credits role, the camera pans over the decaying carcasses of all the collosi.]] It was so simplistic and honest it was overwhelming.
* ''TheWorldEndsWithYou'' has one particular moment that really deserves to be here. You see Rhyme running towards Beat [[spoiler: and then Kariya and Uzuki send a shark Noise his way. She sees it, he doesn't and she ends up shoving him out of the way and getting erased herself]]. After beating the next boss, this troper had to save and turn off her DS because she couldn't stop crying.
** It's even worse when you realize that the scene playing on the top screen during this sequence, with [[spoiler: Beat pushing Rhyme out from in front of a car, is how Rhyme and Beat ended up in the game in the first place. Also, the fact that you've ran past the place where they both died, the Underpass, millions of times, hurts a lot too.]]
*** [[spoiler: Don't forget that Beat's price for entering the game was Rhyme's memories of him as her brother.]]
**** And when Beat is you're partner he'll cry out [[spoiler: Rhyme]] when he dies. I just think that if TWEWY didn't have a SlapOnTheWristDeath these would be really effective last words.
** Joshua's [[spoiler: heroic sacrifice caused this troper to tear up. He spent his entire chapter saying how he thinks that getting attached to others is useless, and that understanding them is a waste of his time. He completely contradicts this when he pushes Neku out of the way of Minamimoto's bomb, and stands in front of him while reminding Neku that he still has things he needs to do.]]
*** The fact that [[spoiler: Joshua killed Neku in the first place to make him his proxy in the game kind of makes this moment [[YouBastard a bit less tear-worthy]].]]
**** [[spoiler: Then it's back with a vengeance when you read the Secret Report saying he really could have died there if he was a fraction of a second slower. The whole PlayerPunch was based on the HeroicSacrifice being a ruse to aim Neku to his victory, but it was ''real''. Add in the fact his defeat in it wouldn't come even close to his death, and the fact he gave Neku a chance to shot him in the ending...]]
**** This troper found Joshua's moment to come in the stinger ending, where he [[spoiler:watches Neku reunite with his friends, unable to join them as Neku asked him to, and when Hanekoma tries to talk to him, he flies off without a word]].
**** [[spoiler: Neku wordlessly taking off his headphones and looking towards the sky]] could stand on it's own as a tear-jerking scene. But then they paired it with five, simple words: [[spoiler: ''The World Begins With You'']].
** This troper's personal breakdown occurs during the ending song, "Lullaby for You," [[spoiler:particularly the intro to the last chorus, where the music drops down to just vocals and piano accompanying a shot of Josh's not-so-heroic "sacrifice", and the last "You are not alone" accompanying Neku's "What the HELL?!" shot.]]
*** This Troper teared up during two of [[TheReveal The Reveals]], the ones where we learn [[spoiler:Shiki lost her appearance as her entry fee, and also how Beat and Rhyme die.]] Why? Because she has inferiority issues. She hates most of what she is, and wants to change it... Particualrly because of her sibling (who did not inted that at all, by the way)... who she couldn't help but to go out and hug afterward... but couldn't tell why because said sibling was planing on playing the game and does '''not''' like spoilers, but still...
**** This Troper cried at the end of Shiki's week too, for much of the same reasons. There's just so much of myself I could see in her, it actually ''hurt'' to see it laid out like that.
**** One quote of [[spoiler:Shiki]]'s; [[spoiler:"When you see the real me...Will we still be friends?"]] caused a semi-breakdown for this troper, who is overly critical of his appearance, and has never met several of his best friends in person. Similar thoughts had run through his head many times, seeing them put into the open was...well, uh, tear-inducing.
* ''BatenKaitos Origins'' has one that was set up absolutely brilliantly. Guillo, one of the members of your party who up until this point has basically been a walking CrowningMomentOfAwesome - a total BadAss, a hilarious DeadpanSnarker, and great in actual combat, so naturally loved by the player - is revealed to be [[spoiler: responsible for the death of your Guardian Spirit, Marno, and all of his {{Nakama}}. Since you have been having flashbacks showing Sagi what happened in his spirit's past, you get to see their whole journey end in absolute futility. Meanwhile the Guillo of the present (who remembered nothing from before being discovered by Sagi) is there watching the whole thing. Seeing Guillo ''beg Marno for his forgiveness'' after the final flashback is just so shocking, especially since it's so unusual for Guillo to do that.]]
** And speaking of [[spoiler: Marno's {{Nakama}}]], there's also [[spoiler: the death of Quis, and Seph's reaction to it]]. I will never be able to forget that scream of utter agony...
** After defeating an injured Lord Baelheit, Milliarde is nearly able to get through to him. Just as he is about to consider joining her and stopping the promachination madness, the [[spoiler: supposedly renowned Spiriter Verus]] comes up behind him and quite literally [[spoiler: stabs him in the back.]] This troper will never forget the anguished look on Milliarde's face as she [[spoiler: cried over her dying father.]]
*** On that note, Lord Baelheit [[spoiler: shooting Milly - his own ''daughter'' - in the face, just to prove a point]]. ''Damn it.''
** That, and Guillo's [[spoiler: Heroic Sacrifice immediately ''after'' beating the FinalBoss, ''just when you thought it was all over'']]. This gives Guillo's line to Milly following the aforementioned scene with Baelheit a whole new meaning. "[[spoiler: Make sure you cry when this is done with. And I mean buckets. You'd better not let me down.]]" She doesn't.
** Even before any of the above happens, there's the "heart-to-heart" that's the turning point of the game. [[spoiler:Just as you finally figure out that you, the "Guardian Spirit" you, aren't actually a spirit at all, but Marno - a piece of Malpercio, ''Le Ali Del Principio'' starts up and Sagi starts [[RageAgainstTheHeavens raging against you]] - not for being Malpercio, but for never telling him anything about your true nature and burdening him with [[TheChosenOne the trials of being a spiriter]] even though he technically ''wasn't''. Hearing him talk about how he half-resented your presence all his life with Mio Sakuraba's voice singing beautifully in the background is just...]] Given the ''BatenKaitos'' trend of [[NoFourthWall breaking the fourth wall]] by including the player in the game as a "guardian spirit," I felt very much like Sagi [[spoiler:''[[WhatTheHellPlayer was actually angry at me]]]]. Jesus Christ.'' This very quickly turns into a CrowningMomentOfAwesome when [[spoiler:you decide to become a part of Sagi, rather than absorb him as Malpercio. Inspirational heroic music starts up, you lend Sagi Malpercio's power, and he obtains his [[InfinityPlusOneSword Infinity Plus One Finisher]].]] And you just ''know'' ownage is going to follow.
** Bah, the sequel can't compare to the first game, when Kalas flashbacks to [[spoiler: the day his little brother Fee died. Other considered the voice-acting bad, but they don't know a thing! Anyone with a soul and a heart would bawl helplessly as Kalas first cries, then with sorrowful fury vows to avenge Fee.]] Gets me every time I play the game again.
* This troper manages to always tear up at the end of ''Xenogears''. A combination of the mostly happy ending, the sad, sweet ending song, and the knowledge that the game is over is just too much.
* ''[[AmericanMcGeesAlice American McGee's Alice]]'' is intentionally weird and disturbing, given that it's basically the warped version of a child's whimsical fantasy. However, the deaths of [[spoiler: the Gryphon, and the Cheshire Cat]] are particularly heart-wrenching, especially since this causes Alice to have her HeroicBSOD after calmly weathering all the other freakishness she's seen. The latter actually caused one of the guys doing a [[LetsPlay Let's Play]] of it to state [[spoiler: "That was for the Cheshire Cat, by the way."]] during his thrashing of the Queen of Hearts.
** And let's not even get into the fate of the March Hare. At least the Dormouse was so out of it that he barely knew what had happened to him.
** For me, it's the opening cinematic that gets me sniffling. Alice's voice actress may not sound particularly like a little girl, but the way she cries out, "Mum? ''Father?!''" just -- And then you hear her parents screaming for her to get out, save herself, before there's this awful ''crashing'' noise. . . .
* [[{{Syberia}} Syberia II]]: when[[spoiler: [[RidiculouslyHumanRobot Oscar]] does what he was created for and sacrifices himself for his creator. That was especially heart-wrenching, because you had to start the transformation process and he wasn't happy about what he has to do.]]
* [[http://www.youtube.com/watch?v=auYma2tRjz8 Mokou's]] [[TouhouProject backstory]] is tragic enough to squeeze some tears out of [[AceOfScarabs this troper]], especially when paired with her [[CrowningMusicOfAwesome theme song]].
** [[http://www.youtube.com/watch?v=majdtmwRWfU Yuyuko's]] backstory is just as bawl-worthy. To explain,[[spoiler: Yuyuko's ability was, at first, to manipulate spirits of the dead. As time went on, it grew stronger and stronger, to the point of being able to will death onto mortals. Terrified of her ability, she committed suicide, and her body was used to seal off a misfortune-bringing tree, which later lead to the events of Perfect Cherry Blossom.]]
** While this is a fanwork, [[http://www.youtube.com/watch?v=tJ8jpIY5nj0 Cool&Create's]] ''[[http://www.youtube.com/watch?v=40fwAWEiE3M&feature=response_watch S Complex]]'' puts a really tragic spin on the less memorable Aki sister, Shizuha. [[spoiler:She loves her sister dearly, but feels left out and lonely because Minoriko is constantly being invited to feasts. Harsh words are said, and Shizuha's heart is broken.]]
** [[http://www.youtube.com/watch?v=qh7_400E6p4 Double Scarlet]] tells a story about the Scarlet Sisters. [[spoiler:At the beginning, Flandre and Remilia are lonely, so, with the help of Patchouli Knowledge, they go conquering lands and make friends with Sakuya Izayoi and Hong Meiling after [[DefeatMeansFriendship besting them in battle]]. Over time, though, Flandre becomes more distant from Remilia, and is assumedly locked up in the basement. But it gets better. Patchouli shows Remilia a picture depicting the sisters holding hands that Flandre drew. Overcome with guilt, Remilia runs into the basement [[CrowningMomentOfHeartwarming and shares a tearful and apologetic hug with the sister she's been ignoring for some time.]]]]
*** The [[{{Doujinshi}} fancomic]] ''Red Sky of Japonesia'', where Shikeiki passes judgement on Remilia for her crimes against her sister, has a massive double whammy in its second half: [[spoiler:first, Shikeiki defeats Remilia in danmaku combat ''very'' thoroughly, [[BreakTheHaughty completely shattering Remilia's facade of being an arrogant, in-control vampiress]] and causing her to scream for help in ''exactly the same way her sister did'' while locked in the basement, and [[MyGodWhatHaveIDone making her realise the weight of what she did to her own sister]]; the second whammy comes when Flandre interrupts Shikeiki's judgement to ''forgive'' her sister of the crime of locking her away out of fear of her power to destroy, [[TakingTheBullet absorbing Shikeiki's danmaku barrage]] and giving her sister a tearful hug.]] It's difficult to hold the tears in after that.
** [[http://www.youtube.com/watch?v=BqWpsZi4Sy0 Miku Hatsune's rendition of "Cirno's Math Class"]] is a far cry from the cute and energetic {{IOSYS}} version. [[spoiler:The Cirno portrayed here is a much older one who has taken up the mind-numbing life of an office worker in the city. There's a very real sense that an essential part of Cirno's character has been lost over the years, and that she resents the loss of it quite bitterly, as well as the loss of the friends from those carefree days. The video ends with Cirno leaving her job and the city towards an unknown future, presumably never to return]].
** [[http://www.youtube.com/watch?v=2CRLDxNEV1g This]] Touhou PV. ThisTroper survived all the examples above, but in this one, he couldn't hold back tears. Warning: [[WaddlingHead Yukkuri]] Material
** The final stage of the fangame ''Concealed The Conclusion'', where it is revealed that [[spoiler:Reimu is dying, and when she dies, all of Gensokyo will go with her. After battling through countless foes, Marisa, perhaps Reimu's greatest friend, has to face her down in one final danmaku duel]].
* Nintendo DS had one in ''Advance Wars: Days of Ruin'', when [[spoiler: TheCaptain Brenner, injured and alone, stalled the enemy long enough for his unit as well as ''former enemies'' to escape.]] Will and Lin were [[HeroicBSOD hit particularly hard]] for some time.
* The ending of the StarWars: Republic Commando game, in which [[spoiler: Sev, who you have spent the game growing to like and admire as a badass, suddenly goes silent on the com. Your squad-mates try to go back for him, but are specifically ordered to get out of there, forcing you to leave Sev behind, all of you mourning, no idea what has happened to him, your only comfort that you've set the stage for success on Kashyyyk...and even that is tainted by the knowledge that the Republic you've been fighting for, the Jedi giving you orders...all of it is due to end so very soon. This troper was crying for Sev even after watching a ''youtube walkthrough'' of the game.]]
* ''{{Trauma Center}}'', being a medical drama, certainly has its moments. Just... dammit, [[spoiler:Emilio]], you were just getting better...
** Trauma Team has two as well: Phase 3 of the Patient Zero diagnosis (all of it) and when [[spoiler: Joshua didn't even recognize his '''own father''', just calling him "Doctor" like every other doctor he's been to.]]
*** Gabriel's subsequent [[spoiler:meltdown in his office]] really drove the point home.
* RivalSchools 2 and its [[MultipleEndings Bad Gedo High ending]]. It has [[spoiler: Daigo dead, Akira breaking down in tears as she mourns him, and both Edge and Gan screaming and swearing {{revenge}} on Kurow]]...
** [[spoiler: The Taiyo High ending]] is just as bad, with [[spoiler: Hyo's death in his brother Kyosuke's arms as he pleads him to not die, and then Kyosuke disappearing from Taiyo in despair.]]. It gets even ''worse'' when you remember that [[spoiler: Hyo's seiyuu, Shiozawa Kaneto, had died ''before'' the game was finished]].
* ''Myth'' series: the song "Siege of Madrigal". Included as an easter egg in the final track of the ''Halo'' soundtrack. It would be even sadder if Bungie actually used it in the Halo series.
* How has LegendOfDragoon not been mentioned here at all? The moments that stood out to this troper were [[spoiler: that scene with Lavitz in Mayfil]] (although, strangely, his actual death didn't make this troper cry), the ending (especially the short little scene right after the credits) and finally, [[spoiler: the scene in Aglis, where Savan dies and so do all the magical creatures he created.]]This troper doesn't remember exactly what Ruff said, but whatever it was, it made her heart break.
*** He said "it's rough, Ruff."
** Another scene worth mentioning is when Dart and Lavitz enter the ruined fortress in the swamps: inside, they discover that the Green Dragon's poisonous breath has killed both the attackers and the defenders. As unbelievably saddening music plays, Dart says "In death, there are no allies or enemies. Rest in peace."
** Rose's flashback to the final battle of the Dragon Campaign, especially the scene when Belzac gets fatally impaled by a Virage while trying to save Shirley from being crushed by falling rubble. And after all that, Shirley refuses to leave Belzac's side and dies along with him...
*** In the same cutscene, Rose trying and failing to reach Zieg before the curse of petrification overcomes him.
** The sheer amount of AlasPoorVillain in Legend of Dragoon never fails to sadden this troper- particularly Emperor Doel's death scene, in which the EvilOverlord faces death with such dignity that the heroes actually salute him as he vanishes into energy.
* ''ShadowHearts'' could be the TropeNamer. In the first game, the bad ending is the canonical one, wherein [[spoiler:Alice's life slowly ebbs away on the train at the end of the game, culminating in her falling asleep on her lover's shoulder and never waking up.]] ''Shadow Hearts: Covenant,'' not to be outdone, has ''two'' tearjerker endings: the bad one, [[spoiler:where Yuri loses his soul and all his memories, basically becoming a non-entity under the care of Roger Bacon,]] and a "good" one, [[spoiler:where he's killed before his soul is finished being devoured, granting him a more or less happy ending in death with Alice.]] Then ''Shadow Hearts: From the New World'' turns it up by making [[spoiler:the villains so sympathetic that it's almost tempting to let them destroy the world just because watching Lady and Killer die hurts so much.]]
** Don't forget in the second game, [[spoiler:Alice's attempted resurrection.]] This troper doesn't even normally ''like'' straight couples, and that scene still gets me every time.
*** This troper knows numerous people who cried at that scene...but when Yuri says [[spoiler: I love you too...]] and then starts crying...I felt like an absolute jerk because I actually started laughing as he proceeded to make the ''silliest sad face ever''.
** Covenant has a rather sympathetic villain too, in the form of [[spoiler: Kato, and Nicholai to some extent, but especially Kato. While climbing the stone platform, this troper was still hoping there was a way to avoid fighting.]]
** ''Odin Sphere'' made my eyes water and ''Shadow of the Colossus'' depressed me for the rest of the day, but watching [[spoiler: Lady try to resurrect Killer and her subsequent death]] made me ''weep''. Especially when Ricardo took his hat off, for some reason.
* Legend of Mana. Each set of quests (Faerie, Jumi, and Dragoon) have their moments. For the Faerie, it's finding out that even though they're both dead and aren't bound by the rules of their lives, Matilda and Irwin ''still'' can't be together. In the Dragoon, it's learning that Larc, being bound to Drakonis, can't leave the Underworld despite Drakonis being defeated, and Sierra has to wait for him for a century. And the worst is the Jumi quests: Pearl is a false entity, every Jumi you meet in the game dies tragically, and when they're resurrected, you cry for them and turn to stone. The following cutscene, however, combines this with [[CrowningMomentOfHeartwarming Heartwarming]] due to the music and the Teardrop Crystal. "I'm ba-ack!"
** Let's not forget Final Fantasy Adventure/MysticQuest/Seiken Denesetsu...when GIRL says "Bye" to BOY and has to become the last Mana Tree because stupid Julius took out the previous mana tree.
* Ayane's ending in [[AC:DeadOrAlive]] 3. Yeah, lot of converts to team purple here, so to speak. Because sometimes...ninjas cry too.
** Her entire backstory is a Tearjerker. She and Kasumi are ChildhoodFriends and sisters...and because of the various ninja politics and the misfortune of her birth, Ayane winds up separated from the only friend she ever had, only to come back when she's assigned to kill Kasumi. And then she has to kill [[spoiler:her adoptive father after he's made into a monster]]? Ayane, [[TheWoobie a Woobie is you]]. And then they set it to ''Dream On''. That opening sold me more on the series' storyline than anything in the actual game.
** For non-ninja characters, Helena's ending DOA4 is a fairly tear-jerking summary of her entire story to date, as she decides to atone for the pain that DOATEC has caused everyone by [[spoiler:blowing it and herself up with the self destruct]]. The Aerosmith ballad playing in the background just adds extra punctuation, along with Helena's melancholy "Sayonara...". [[spoiler:But then Zack swoops in for the DynamicEntry save, so it's alllll riiiight!]]
* Finding out that [[spoiler: Nicole was DeadAllAlong]] in DeadSpace. Despite being a HeroicMime, I felt quite sorry for Isaac at the part.
** What got me was the animation Isaac goes through during the revelation - even though you never see his face, his body , because [[language speaks volumes for just how badly it hits him. Even worse if you read his in-game diaryspoiler: he knew Nicole was dead, but kept himself in denial up until that point]]. Ouch.
* The ending of ''[[SpyroTheDragon The Legend of Spyro: Dawn of the Dragon]]'' does this troper in. It's not so much the ''game'' that does it. But the fact is she has been a fan of the series since the beginning. Hell, Spyro was the initial motivation for her to begin studying animation. So yeah, there's a lot of nostalgia wrapped up in this little purple dude. So after getting through twenty odd hours of '''infuriatingly'' difficult gameplay, to then see her [[spoiler: favourite character die, (even if it was a DisneyDeath, we didn't ''know'' that until after the credits rolled]] and receive a ''Thank You "for helping us complete this series, without you it wouldn't have happened"'' to the last decades worth of fans, brought the last ten years of her life back in one big, freaking TearJerker of a sob.
* "[[SplinterCell You're dying, Wilkes]]".
** Also, the intro to ''Double Agent'', where Sam learns his daughter was killed, and drops his iconic goggles out of the side of the Osprey into the ocean.
** Conviction has the second to last level, where [[spoiler: 2 EMPS have just been activated in Washington D.C. (There were three, but Sam only had time to after the one that was closest to his daughter, who was alive and unharmed.) You see them exploding while Vic comments that those things are "Supposed to be clean." When other explosions happen throughout the city. That's already pretty intense, but it only gets worse. After Vic crashes the helicopter into the theater, and everyone is thankfully alright, Sam goes alone to fight his way to the White House. Along the way you see all of the people who have been affected by the EMPs. Paramedics who are desperatley trying to revive a man without any power of course, A couple who are terrified of anything that may have happened to their children who eventually embrace while the man promises that everything will be alright, a car exploding which throws a person onto the ground, and a man who runs over and crouches next to them, finds out that they are dead, and steps back, mortified. I crouched next to the corpse as well and the reason I keep reffering to it as a "them" is because it was such bad shape I couldn't even tell the gender. And one of the last things you see before going back into the fight? Another car exploding next to a group of people, which is, thankfully far enough away as to not have anyone injured. However, two guys have to hold one man back, who is struggling to break free of their grip and is screaming that his wife was in that car and he needs to rescue her. The other guys are telling him that his wife is dead and if he goes in their he'll die too. His response "I DON'T CARE!" He keeps screaming and crying for a while before giving up the struggle and falling to the ground weeping. All of this made the decision to shoot Reed myself all the easier.]]
* ''The Last Remnant''. Imagine the ending to Final Fantasy X, except worse. If [[spoiler:[[HeroicSacrifice Rush's willingness to sacrifice himself]] to destroy all Remnants to save the world and the revelation that ''he is one of them'']] didn't have you bawling, and the voice acting didn't do it either, you have a heart of stone. [[spoiler:But like the ending to FFX, it's revealed he might just come back. Hopefully sans crappy direct sequel.]]
** Worsened for this troper by the final scene of [[spoiler: Irina standing with their parents on the same cliff that she and Rush did in the beginning of the game...without Rush.]] (sniffle)
** Also, [[spoiler: Emma Honeywell II]]. At first it seems like [=YMMV=] because of the timing in her appearance, but then you realize [[spoiler: that Emma had been waiting for her to come back from her journey and never got to see her. Emmy showed up minutes too late.]]
* The ending to the 2008 PrinceOfPersia broke my heart-- in it [[spoiler: the previously cynical, IneffectualLoner Prince decides to screw over the whole world and release the BigBad in order to bring Elika back from the dead.]] It takes its time to play out, and the Prince, who used to have a smart-assed comment for everything, does not say a single word during it. Plenty of people have called it an AssPull or ShockingSwerve ending because it basically means that [[spoiler:all the work you've done was for nothing]], but if you value your character development as much as I did, it'll tear you up because it is ''the only way'' the game could have ended.
* ''Fable II'' has one near the end of the game after [[BigBad Lucien's]] big MoralEventHorizon scene, after which you end up trapped in [[LotusEaterMachine a dream world]] where [[spoiler:you're a child and your older sister Rose is alive again. You have a big farmhouse with lots of fun things to do, and parents are mentioned though never seen.]] In short, it's everything your character could have ever conceivably wanted. After a day spent playing with [[spoiler:Rose, however, you hear the music box that started everything playing in the distance, though Rose tells you to ignore it and go back to sleep. However, in order for the game to proceed, you have to head towards the sound of music box, and as you do, Rose's pleas for you to go back to sleep become more and more desperate until you cross the threshold of the farm where Rose cannot follow, and she screams 'Don't leave me again!' as you head towards the music box. It's heart-rending to hear, since you're never quite sure if the dream world is a trick of Lucien's, or if that really IS your sister's spirit, trying to give you the life you and she never had, and you have to leave her behind again to stop Lucien.]]
** That scene was so sad! I love Rose. I had two character specific ones with this game. The first was my absolutely good character, [[spoiler:when Lucien kills your family to end your bloodline and you choose Sacrifice, condemning them to death forever. To top it all off, that character was gay, so it made their deaths feel horrible and pointless]]. The second, surprisingly, was with my absolutely evil character. She didn't care about anything or anyone, so naturally she [[spoiler:chose riches over the other options... but she already had millions of gold. It felt so empty, that I realized that there was literally NOTHING she could wish for that would ever make her happy.]]
* There is the very short 2D game from Armor games and Kongregate. Which is possibly the saddest game ever made. It is called ''[=ImmortTall=]''. You play as an alien, crashed on earth. You find some humans and befriend them. Then a war breaks out. You control the alien to act as a "human" shield for the family from the soldiers. You eventually make it through the warzone. And then the alien dies, surrounded by the family it protected, on an unknown planet far away from home. Then it starts snowing, and the body is eventually covered, and the family leave. YE GODS! It certainly puts a new spin on the traditional "Aliens crash on earth and start killing everyone": this time, the alien dies protecting innocents from the traditional "heroes". Oh yeah, and you never kill. Not one person. You merely act as a shield. You physically can't attack. Play it, and tell me you don't cry.
* After [[spoiler:Bannon]]'s HeroicSacrifice in ''WorldInConflict'', there's a short cut scene where his mother listens to tha last voice message from him. It narrates how good a soldier he was recently, encourages her that the war soon be over, and says he is out of danger for now. Then you realize that she has been crying all along, meaning that the news already reached her...
** see this video [[http://www.youtube.com/watch?v=X2ypVZGntVg&feature=related]]
** Also, not strictly a tear jerker but it makes one shiver: the cutscene before the New York helicopter-borne assault on Governor's Island - seeing one of the pilots catch a ricochet in the neck, and the other struggling to help him and calling for help, looking back just in time to see an out-of-control helo SMASH into the cockpit (and the camera), cut to screaming soldiers beng flung out the back as the helicopter spirals out of control, and the wider scope of the battle, with the confusion of SAM trails and flares and death...
* Get a GameOver in any way during ''{{Primal}}'' and you see Jen in her hospital room dead or dying in her coma. A melancholy tune plays while the camera draws back, showing her room in what seems like an empty void with no one there for her.
** It's even more tragic considering that it could be [[spoiler:her lover Lewis]] that kills her.
** It could even be the result of [[spoiler:Jen killing Scree when she's possessed by Chaos]].
** See for yourself here. [[http://www.youtube.com/watch?v=sGzUsuJ1f2k Primal Game Over]] by fallenparty.
* The first ending to {{Drakengard}}. The ''only'' living creature Caim gives a ''shit'' about, [[spoiler:his Pact-Partner, Angelus,]] becomes the new seal, dying painfully in the process. Just to twist the knife a bit further, [[spoiler:she tells Caim her name, as he holds her head, while the magic of the seal is ''branded'' into her skin.]] [[DownerEnding The other four endings are even worse.]]
* In ''WingCommander'', failing to eject before your fighter is destroyed results in a game over screen that consists of your character's military funeral. It's strangely depressing in a way that made me very careful to bail out if my shields got to low.
* In Legacy of Kain: Defiance, [[spoiler: Raziel's Death. Made worse by seeing so clearly that Kain, {{Heroic Sociopath}}, {{Magnificient Bastard}} and Raziel's killer, actually cares about him, and is very clearly saddened by his death. Which came as something of a surprise, given how little he seems to care for anyone else.]]
** Well, Kain ''did'' re-order the flow of time. More than once, in fact. And it was implied [[spoiler: that he was doing so, at least in part, to spare Raziel the fate of being absorbed into the Reaver]]. The final cutscene also enters Tearjerker territory.
* [[spoiler: Nakoruru's "death" and her goodbye to Galford, the McNinja who was in love with her,]] in SamuraiShodown.
* {{Pikmin}}. Ever heard the song [[http://www.youtube.com/watch?v=esYm9q-bi4w&fmt=18 Ai no Uta]]? The one that sounds "cute" and "calming"? Yeah...that's only [[LyricalDissonance if you don't know what the words actually mean]]. The lyrics are a complete PlayerPunch to the gut, especially the last line, [[spoiler: "...but we won't ask you to love us."]] This troper couldn't touch the game for weeks after that.
* [[spoiler: Alys Brangwin's death]] in PhantasyStar IV. Nuff said.
** [[spoiler:Nei's death at the hands of her EvilTwin Neifirst]] in ''PhantasyStar II'' took place eight years before Aeris/Aerith's death.
* ''Banjo-Tooie'' hits you right off the bat by killing off Bottles the mole. It just catches you completely off guard that the sequel to such a bright, fun, cartoony game as {{Banjo-Kazooie}} could ''start out'' with the death of one of the main characters. And soon afterward you have to face his wife and kids, and Banjo and Kazooie argue for a bit over whether to tell them as everyone goes on about how they expect him home any minute and he's going to be the star of next week's big kickball game. ''Damn''.
* The Mansion level in {{Sanitarium}} is a TearJerker, [[strike:mostly]] due to music and the flashbacks. However, like almost everything else in this game, it is also NightmareFuelUnleaded.
* {{Narcissu}}. No more need be said.
** Specifically, for this troper, Setsumi's tearful speech toward the end, in which she laments that she has no future and begs the protagonist to just let her give up. No fictional moment has ever brought me to ManlyTears quite like that.
* A horrible one in {{Dwarf Fortress}}: A wood cutter in one of my fortresses is caught outside during a goblin ambush, with inevitable results. However, she is holding an infant, which stops a bolt with its head and saves her life and allows her to run back inside. At first I was just happy my woodcutter was alive, but after the siege, when I saw her standing outside doing nothing at the spot where she was ambushed, I was furious. I looked in the unit screen, and her current task was 'Seek Infant'. I can laugh at the deaths of an entire fortress of dwarves, but that one gets me every time. (She eventually starved to death due to never canceling the Seek Infant job.)
* In ''RomancingSaGa: Minstrel Song'', there's an Assassin's Guild that specializes in BrainwashedAndCrazy agents, and they eventually [[InnSecurity send one after you while you're sleeping]]. The victim only comes out of it ''after'' you've struck the final blow and dies begging for help. To make matters worse, in Jamil's scenario, [[spoiler: the assassin turns out to be his ''best friend Dowd''. Who was only alone because you didn't take him along with you (by his request, but ''still!'') Oh, and you ''have'' to see this scene to [[GuideDangIt unlock Dowd for]] [[NewGamePlus later playthroughs]].]]
* ''{{Left 4 Dead}}'' of all games has a very particular gut-wrenching moment. In the third stage of the second campaign, the players must get to a church. Inside this church are walls that are just filled up with the names of people and pets, their birthdays, and the days they died with added memorial messages just to make the point hit home. Finding out that some children lost were as young as two years old or a seven-year-old pomeranian is a very powerful sight that actually depressed this troper for hours.
** Not only that, but throughout the game there are missing persons and missing animal signs. Valve is REALLY good at the whole "immersion" thing.
** Also, after ''{{This Troper}}'''s first play through., he started thinking about why the Witch was crying. Don't do it.
** In the recently released the Passing campaign, it takes this trope to a more personal level. We already knew somebody from the original cast would die, but when you see [[spoiler:Bill's corpse lying right next to the power generator, still clutching on to his signature M16]], you just can't help but break a tear.
** In the second game's Last Man on Earth mutation, it's just you and the Special Infected. As if the pants-wetting ParanoiaFuel wasn't enough, your character [[GoMadFromTheIsolation continues to speak as if the other survivors are still around]]. One particurly depressing example is in the Dark Carnival campaign while playing as Nick: "You finally got your wish, Ellis. We're in an amusement park ride."
* ''Conker's Bad Fur Day'' is basically the "Mrs. Doubtfire" of games. Sure, it's tasteless, but it was so silly, comical and innocent all the way through, and then, [[spoiler: the downer ending hits the player unexpectedly in the face. The protagonist has the opportunity to save a life, but instead performs a macho act that gets him crowned king, only to regret is immensely.]]
** You're not kidding. [[spoiler:Just having to witness Berri shot to death, and her heavy breathing as she succumbs to the wounds before the final battle]]...I had to pause and cry in my pillow for a good 10 minutes before I resumed.
* No DarkCloud? This troper cannot believe. Okay, seriously, in Dark Chronicle (or Dark Cloud 2), Chapter 3 (The Sage who Became a Star). EVERY SINGLE FREAKING MOMENT after Lin wakes up. In this chapter, you must, at first, find a way to wake the apprentice of a famous Sage called Crest, who died some months prior to Max's and Monica's arrival while trying to protect a great magic crystal from Gaspard. The flashbacks of Lin and Crest are absolutely beautiful, but what really did it for this troper was his death. And even more, Lin talking to his corpse that he was the only sage for her. Oh god, it's happening again... * wipes tears*
** [[TheDragon Gaspard's]] final battle and death for me. After Max defeats him, he shares [[FreudianExcuse his backstory]] with the heroes in a deliberate NotSoDifferent moment, pulls a partial HeelFaceTurn and wishes them well on their quest, and prepares to leave the conflict. Then [[BigBad Emperor Griffon]] pulls a VillainOverride on Gaspard and forces him to attack Max and Monica. After that battle, as Gaspard lies dying, he ruefully says he won't be able to see the end of their journey, and Monica, who had until then [[ItsPersonal hated him]] for [[YouKilledMyFather killing her father]], grieves for him and curses Griffon.
*** This is made either worse or better, when you realize that the developers realized the scene was so heart-wrenching, they added a scene where Gaspard reunites with his mom, telling her his story about what happened, and with her saying that he found what she asked him to find. This troper always took that statement to mean that he found the will to forgive Humans. In his last breath, he was able to finally forgive.
*** Chapter 7. EVERYTHING in chapter 7. As you run through the Chapter, you get flashbacks that define Griffon's backstory: [[spoiler: He came to the Moon Flower Palace with no memory of his past, attempting to look at the flowers. He almost gets reprimanded, but the Palace leader, Alexandra, takes him in and has him watch over the flowers, because of how much he likes them. They develop a great bond for each other, but a great war ravages the area soon after, including the palace in its destructive wake. This war take's Alexandra's life, and all the plant life in the Garden dies soon after. Griffon, in his anger and pain, vows to destroy humans, so that something like this could never happen again.]] And finally, FINALLY, when you have to fight him, you are thinking in the back of your head about how to save him. And then, right when you think you saved him, [[spoiler: the apocalyptic scenario predicted by Griffon and the Ancients activates, and the moon comes crashing down. Griffon (who's true name is Sirus) is the key to stopping this, but he has to give up his life...]] This game really, REALLY loves that trick. It loves to actually make you sympathize with the characters, and then kills them off as soon as you save them. It really hurts, and I can't stop crying when I think about it...
* This troper had quite a sad feeling after seeing the first part of (the first) Star Ocean, in planet Roark. It's pretty heart-breaking: [[spoiler:specifically, the scene when Dorne becomes stone. Just everything about the scene is sad - he asking to lay on his own bed; he giving the little music box to the girl he loves, Millie, seconds before turning into stone...]] I think the sole reason why this troper dislike the game is because said plot is pretty much forgotten 10 minutes later.
** Let's not forget poor Perecci. I didn't like her, but the ending showed her all alone, like she was in the beginning since she couldn't stay in the future with Roddick and Millie. With just her Ocarina. I didn't even like her and I felt like a jerk for that.
* The game over screen in ''RenAndStimpy: Stimpy's Invention''. "Well, Stimpy... game's over!!!" with Ren and Stimpy crying, along with somber background music. [[CDrayan This troper]] was only five when he first saw this, and was depressed for a while.
* One after another gets delivered once you get the cannon in ''GoldenSun''. First, there's the poor fate of Prox, teetering on the edge of infinity with eternal winters. Then, once you get into Mars Lighthouse itself, it appears all frozen, and somewhat counterintuitive. Finally, you meet some Fire Dragons, and battle them, and to no surprise. it's [[spoiler:Karst and Agatio]]. The the final boss is [[spoiler:Felix and Jenna's parents and Isaac's father, as a dragon]]
** This troper teared up not ten minutes into playing the first game, when [[spoiler:the Mt. Aleph boulder destroyed a dock where Isaac's dad, Jenna's parents, and Felix were standing. Of course, the game ''had'' to use slow-motion photos of the parents hopelessly trying to escape as the huge boulder came hurtling down inches above their heads. Jenna and Dora's tearful reactions didn't exactly help.]] Fast-forward to the last ten minutes of the second game, where this troper cried ''twice'':[[spoiler:instead of rejoicing over the defeat of the Doom Dragon, the characters are rocked simultaneously by the fact that a) their parents were alive after all, but b) congratulations, they just got killed by their own children. Miracle of miracles, their parents are revived when the lighthouse is lit. However, this joyful reunion is quickly crushed when they all go home and find that their entire hometown has been destroyed by a friggin' ''volcano''. To everyone's surprise (again), it turns out that no one died after all, and smiley faces ensue. But ''damn'', that was emotional.]]
*** This troper never felt much for [[spoiler:Agatio and Karst as villains...until their death scenes. Now, Saturos and Menardi died in a dignified and non-cruel way, so it was even more of a surprise to have Karst and Agatio die like that. Neither having a chance to cure them nor to deliver a MercyKill made this whole thing quite depressing. This troper remebers having tried to use healing-psynergy and items on them as well as running back to Prox to try and get somebody to get them out of the Lighthouse. After that did not work, he regularly went back to them during his progress through the lighthouse to check if they were still alive. After having lit the beacon, he ran around Prox in search of them, until some villager told him that they died. Having heard this, the troper could not really enjoy the "happy ending", especially since nobody seemed to care about their deaths. For this troper, it kinda feels like some forced death, there certainly had to be a way to save them, if the beacon revived the adepts' parents, then why not them? The feeling that they didn't really have to die but did anyway because the plot said so is quite frustrating. Oh, and it certainly doesn't help when watching this scene again that, by now, this troper has (thanks to this site, by the way) become a fan of Duskshipping and that Karst has also become one of his favorite Golden Sun characters...]]
* Many of the endings for {{Dawn of War}} Dark Crusade. Especially the Tau, Eldar, and Space Marine ones.
* The [[MultipleEndings evil ending]] in ''TheSuffering,'' in which Torque discovers that he murdered his wife and children; following this, he transforms into his [[SuperpoweredEvilSide insanity form]] for good, destroys the boat sent to rescue him, and charges off into the wilderness of Carnate Island in search of prey. As he vanishes into the forest, we see the photograph of his family (now stained with blood and dirt) and read the message on it that Torque couldn't bear to read: "This is us, T. Us without you. The only way we can really be happy. Goodbye forever- Carmen."
** The sad tale of Horace Gage, an inmate who murdered his wife on a conjugal visit because he believed it was the only way he could keep her safe. After being executed, his spirit remains trapped on Carnate in perpetual agony, at the beck and call of the electric chair he died in. After a lengthly boss battle, Torque manages to put him out of his misery, though not before Horace says this:
-->I think [[NotSoDifferent we got somethin' in common.]] We know what love is, we know what it is to love a woman. You'd do anything for her, am I right? And somethin' else we got. We know what it is to lose it, lose it all. To not be in control...
** Just about any conversation with the ghost of Torque's son, Cory: the worst one was probably during the second game, in which he contacts Torque while apparently high on heroin, whispering "It helps me forget all about you..."
* Dead Rising pits you against many psychopaths as the game progresses. Most of them are just normal people who snapped and went crazy when the zombies arrived, and the player must kill them to protect other survivors. One of them is a crazed Vietnam veteran carrying a machete, who wanders around in a hardware store. Only after fighting and nearly killing him does he reveal that he has been suffering from flashbacks to Vietnam the entire time. While this was obvious to most players, what he revealed next came as a shock: [[spoiler: He had been out on a shopping trip with his young granddaughter when the zombies arrived, and he watched as she was torn apart and eaten by zombies. He tells you this as he hands you his wallet with a bloodstained photo of his family. After his granddaughter died, his vision "flashed white" and he starting suffering from flashbacks. He tells you this after you, the player, have just ensured his death.]]
* Wang Jinrei's ending in {{Tekken}} 5: it's really rather sad how Wang had to destroy the TragicMonster Jinpachi's become, but their last talk together puts a lot of emphasis on the "Tragic" part.
* The entire game ''Broken Hearted''. It's a kinetic novel (without any sort of gameplay other than pressing the space bar and crying) about a guy who loses his closest friends, including one he was going to propose to, in the 9/11 incident. {{Arutoa}}, who happens to be This Troper, cried his eyes out, playing through hoping for a happy ending. [[spoiler: There wasn't one.]]
* The ending of SoulNomadAndTheWorldEaters. "[[spoiler:So please... Gig. Just come back. Gig? Gig! GIIIIIG!!!]]" [[http://www.youtube.com/watch?v=4cuk1HmuRJY The credits music]] right afterward really drives it home.
** As does the fact that [[spoiler:Danette breaks down so slowly, which makes it so much more heartbreaking. [[HesJustHiding She won't accept it at first, believing he'll be back again, like after your rematch with Feinne.]] As Revya tries to explain that Gig couldn't have survived, leading her to become more exasperated. And then come the tears. In two, well detailed, static images. Very sad. The irony that [[SlapSlapKiss the character who hated Gig the most in the game's early stages]] is also the first to cry at his death helps to cement this scene's {{TearJerker}} status.]]
* Nobody mentioned ''Thief 3'' yet? Two words: Edwina Moira, poor wife of unlucky Captain Robert Moira. When [[@/{{Koveras}} This Troper]] went up to her tower and she asked him to bring her some wine because nobody else would... he just went out and [[ThereIsNoKillLikeOverkill blackjacked the fail out of every single person in the mansion]] in blind rage: servants, guards, relatives, everyone. And he brought her the wine, of course. And, in the only instance of him leaving a spotted loot behind in the entire game, he didn't take the money Captain Moira specifically left for his wife. Just couldn't do that, and the MST3KMantra be damned.
* TheDarkness video game is essentially a FirstPersonShooter version of ItGetsWorse.
** [[spoiler: Jackie's girlfriend and best friend since they were kids, Jenny, is shot in the head by one of the Big Bads of the game while The Darkness holds him helpless, making him watch. Then makes fun of him when he breaks down.]]
** Most of the interactions with the dead WWI soldiers in the "Hell" levels. Some of them understand that they are dead, that they are in Hell, and are sadly resigned to their fate of reliving an even more nightmarish version of the war forever as far as they know.
** The DownerEnding: [[spoiler: Jackie finally gets the BigBad, who is responsible for the death of Jenny. In the process he gives up his soul to The Darkness. At game end, there is a brief, dreamlike cutscene showing Jenny sitting on a park bench holding Jackie's head in her lap. Jenny has to tell him that he can't stay with her there, and Jackie tells her that he misses her so much. The final words of the game are Jenny whispering "Jackie, you have to wake up now."]]
* In SpaceChannel5, when [[spoiler: Fuse sacrifices himself to save Ulala.]] When they escape the exploding space station and Ulala screams out his name just did it for me.
** It becomes pretty damn hilarious, however, when [[spoiler: he turns out to actually be alive with the [[LikeYouWouldReallyDoIt best explanation for it ever]]]].
* I'm very surprised [[{{Resistance}} Resistance 2]]. As if the utterly empty towns and cities that you romp through should be unnerving and depressing enough, you have to contend with Henry Stillman's radio broadcasts. The first broadcast seems innocuous enough, it's a professional radio man reporting [[http://www.youtube.com/watch?v=564fGPoZR5I&feature=PlayList&p=FC6752FF8635DE2A&index=0 a disaster]]. A day after you hear the first one, Henry's radio news man shell falls and he is [[http://www.youtube.com/watch?v=zF9cDUubIB4&feature=PlayList&p=FC6752FF8635DE2A&index=1 audibly shaken]] by the slaughter and the loss of his wife. And then how he gets his hopes up over what he sees on the [[http://www.youtube.com/watch?v=V0IMcFoxPyI&feature=PlayList&p=FC6752FF8635DE2A&index=3 street]] is the worst. To hear this man's hopes get up over the first sings of human contact he's seen in days only to have it robbed from him. And then his brief sojourn [[http://www.youtube.com/watch?v=VMu2x2BAqIg&feature=PlayList&p=FC6752FF8635DE2A&index=5 outside]] you can hear how much he's come apart. And then his [[http://www.youtube.com/watch?v=NudONjweFlM&feature=PlayList&p=FC6752FF8635DE2A&index=6 last broadcast]] ends with his declaration of defeat and his decision to throw himself to the grims. Listening to the spiritual destruction of a man over the course of the game is likely todrive anyone to tears.
* ''NoMoreHeroes'': Sorry, [[spoiler: Jeane]]. This hurts me too." It was a hard, annoying fight to be sure, but...
** The second game gives us another moment with [[spoiler:Captain Vladimir]] (the 3rd Rank), who, in his dying moments, realizes [[spoiler:that he's finally back on Earth after spending decades in space.]]
-->[[spoiler:'''Captain Vladimir:''' Blue skies... fresh oxygen... beautiful as I remembered...]]
* Okay, so it's fairly {{Narm}}y in retrospect, but [[FoominBlue This Troper]] just ''broke down'' the first time she played ''[[SuikodenI Suikoden]]'' all those years ago and got to [[spoiler: Odessa's]] HeroicSacrifice. The later {{Player Punch}}es were just as bad, especially when it was finally made clear that [[spoiler: it's the fault of ''your'' True Rune that everyone you care about is dying. It's known as the ''Soul Eater'' for a good reason.]]
** ''SuikodenII'': When your sister Nanami falls (whether she dies or not is up to whether you recruited all 108 stars), it is a huge Tear Jerker moment, especially when she tells the hero how happy she was to be his "Big Sister". Also, Pilika's plotline is a huge Tear Jerker. She loses her village and her parents, is rendered mute when she is nearly butchered by Luca Blight, is apart from her beloved caretaker Jowy for a long time, and in the end, there is a scene where Jowy tells Pilika than when he leaves, its "goodbye forever". Pilika tells Jowy to hold her like her father held her.
** Then there's the sequence in ''SuikodenIII'' where you finally catch up with the Flame Champion... [[spoiler: Or, rather, with his long-widowed wife, Sana, who explains how he sealed away the True Fire Rune and traded immortality for the chance to grow old and die with her. It's heavily implied that the strain of sealing away the Rune sapped so much of his strength that they didn't get to enjoy much of their new life together, to boot.]]
* How have you guys ''not'' mentioned ValkyrieProfile yet? The game is rife with sad points considering you see their deaths, even though some are more tragic than others. (Lawfer's death was never actually explained...my fan theory was that he helped Arngrim's brother escape and then tripped and fell into a plothole and died.) Jelanda's story was definitely sad.
** Dear god, Jelanda. Especially in the remake, where you get to see her transform into a monster, and hear her ''screaming and begging for help''. She can't be out of her teens and she has to go through that and then have to be mercy killed.
** Perhaps the most infamous was the recruitment of Yumei. [[spoiler: She's half-mermaid and was treated like shit by her fellow merfolk so she went to land to find her dad...but along the way a kid fell in love with her and they exchange rumours of the Lapis Lazuli that grants wishes. But Yumei then finds that her human father's dead after all so she runs away, gets chased to the beach by the boy who finds that Yumei is half-mermaid, then she swims away and the boy's tear creates a Lapis Lazuli. Instead of wishing for the biggest ship ever like he originally intended, he shouts, "I wish...That Yumei can be with her parents!" and unfortunately it gets majorly corrupted when Lenneth appears and says "So he wishes for her DEATH?!"]] This troper personally came somewhat close to crying when he saw it, and he knows several others who actually did cry at this.
** Lorenta. Her recruitment scene starts with "And a happy birthday to you", but then Lezard comes up...and feeds her husband Ghoul powder. (Remember what happened to Jelanda?) [[spoiler: Well her transformed husband then cracks Lorenta's spine in half, then Lenneth apparently chops his head off...then recruits Lorenta and you don't get to reunite her in Asgard.]] Not as sad as the above, though.
** Celice. Seriously. She is seen throghout like 5 recruitment scenes. It's a huge slap to the face that she wasn't recruitable. (Course you couldn't ''possibly'' need another sword user) and that she was left alone.
* When this troper learned the truth that the [[CreepyTwins Bloody Twins]] in Valkyrie Profile: Covenant of the Plume were really [[spoiler: Natalia's lost children]] and in the path where you recruit them involves Natalia giving herself over to save the lives of everyone in the rebellion, [[spoiler: only to hear from Ernest comes to save her that they were betrayed and slaughtered]], the bloody twins [[spoiler: Execute her regardless.]] Honestly, I'm surprised I didn't make the connection....9
* There were a few parts of Tactics Ogre that were hard for this troper...
** The ending where Vice is blamed for the assassination of Count Ronway...and hanged when he was just following orders.
** Denim finding out he wasn't Walstanian but Bacrumese (his ethnic enemy) from his father...who [[spoiler: was nearly tortured to death and dies in his arms.]]
** Picking the wrong options when Denim was talking to Kachua and [[spoiler: watching as she stabbed herself right in front of Denim.]]
** In the neutral path, [[spoiler: Guildus dies and is reanimated by Nybbas]]
*** In general, how little Nybbas cares for his son Debordes and daughter Olias.
** Accidentally letting Seleye die...right in front of Sisteena.
** Finding a broken and desperate Shelley in Baramus.
** Finding out the canonical ending in its Prequel-Gaiden Knight of Lodis was [[spoiler: The ending where Rictor is possessed by Shaher and then killed by Alphonse, then when he faced Shaher, Eleanor grabbed onto Shaher's hands when he was dying and died with him...thus sending Alphonse back to Lodis to have his name changed to Lans Tartare...and then raid Denim's home village]] This troper MUCH preferred the ending where [[spoiler: Cybil' Eleanor's older sister, dies with Shaher and Alphonse and Eleanor are never heard from again after they elope.]]
** Accidentally continuing the path where [[spoiler: Kachua commits suicide in front of Denim]] and then watching as my chaos frame was too low and [[spoiler: Denim, the new ruler of Valeria, is assassinated by a gunner.]]
* A little known PSP came called JeanneD'Arc involves Jeanne (Aka the Joan of Arc) getting thrown out of the story while Liane acts as Jeanne's double. You all know what happened to the real Joan of Arc...right? [[spoiler: If you don't...she was burned at the stake for witchcraft by English...obviously this is what happens to Liane and you actually '''DO''' see her outline burning at the stake right as Jeanne walks up.]]
* Pretty much a lot of [[PhantomBrave]].
* ''CityOfHeroes'' has some sad moments for a bright, fun game of playing superhero (or [[CityOfVillains supervillain]]).
** The Faultline arcs. They open in an area where hope is being reclaimed; an area of the city that had been devastated by a city-shattering earthquake by the crazed earth-controlling villain Faultline is slowly being rebuilt after the horrors of the Rikti Wars. You gain a cheerful, ditzy sidekick, Fusionette, for a while, and her more sombre, but still decidedly KidHero-ish boyfriend... Faultline? As you explore deeper into the past of the villain, the zone, and the hero named Faultline, cracks appear, and the mystery deepens. [[spoiler:Eventually, you discover that the first Faultline had been a ''hero'', one of the city's best and brightest. But one of his enemies, PsiCurse, had created the [[RetGone Psychochronometron]], altering the timeline and making him into a villain to try and turn his foe into an ally. Unfortunately, PsiCurse' knowledge of Faultline was incomplete, and the resultant temporal stresses drove Faultline mad, making him lose control of his powers and killing both PsiCurse and Faultline's closest friend, and setting Faultline down the path that would orphan his young son, Jim Temblor, and leave him torn for much of his life, with two sets of memories in his head.]] Thankfully, you can get to the bottom of the mystery, and have it end [[spoiler:with Jim Temblor [[LegacyCharacter taking up his father's mantle]] to make Faultline [[BitterSweetEnding a hero's name again]]...]]
** The Dark Watcher's aptly named 'The Horrors Of War' arc. [[spoiler: mainly [[PlayerPunch the death of Lt. Sefu]], but also the [[MoralEventHorizon truth behind the origins of the Rikti War]].]]
* [[spoiler:Sophia's letter to Anton]] during the ending of ''{{Professor Layton}} and the Diabolical Box''. I've got [[SandinMyEyes something in my eye]]. * sniff*
* He handled most of ''Fable'' without tearing up, but there was one moment that did it for This Troper. One of the Demon Doors in the game will only allow his three friends to enter it: a gallant knight, an evil mage, and a bandit. [[spoiler: Naturally, this means you need to wear a bright plate outfit, a dark Will user outfit, and a bandit outfit in that order.]] Once his requirement is met, he allows you entry. When you get in, you discover [[spoiler: that the reason he hasn't seen them in so long is because once they were inside, they fought amongst themselves for the treasure and ended up killing each other.]] It's bad enough on its own, but the Demon Door just sounds so ''happy'' at finally seeing his friends again.
* So, we're gonna talk about a little gem of a series that goes way back to the NES, namely StarTropics. It's the story of one boy, a yoyo and some of the [[NintendoHard most trollish level design]] to ever come out of {{Nintendo}}. [[IAmNotMakingThisUp Ever]]. Moving along now, you play through the game in search of the main character, Mike Jones's uncle, an esteemed researcher after he's been kidnapped by [[BigBad Prime Invader Zoda, an alien conqueror]]. [[spoiler: Upon reuniting with him one act before the finale, you find out that he has been kidnapped in order to help Zoda find some very important relics that had crash landed deep under the tropical region you had been in. After a hurried reunion ending and a plea from Mike's uncle to continue forward and reclaim said items, you are challenged to the most brutal triathlon of levels yet aboard the alien spaceship that crash landed a good bit further. After each level however, [[SwordofPlotAdvancement you pick up a strange set of cubes]] that give you some awesome perks. The first one & my personal favorite gives Mike [[InfinityPlusOneSword the otherworldly yo-yo known only as the Supernova]], the second one gives you the maximum possible amount of health Mike can have in the game(a Godsend at that point in the game), and the last one you get upon beating Zoda for the last time. After all of that effort, [[FissionMailed a nearly botched bail out from a crashing alien spaceship]] and a subsequent rescue by a dolphin you saved earlier in the game, you are asked to put the three cubes together. As soon as you do, you are treated to a flash of light and then seven children from noticably different and otherworldly origins appear out of nowhere. The oldest one and the princess of their entire planet, Mica, starts to talk in her normal tongue only to pause herself and in plain English thank Dr. Jones and Mike especially for finding them and freeing them. She also tells you of how they fled from their planet due to Zoda's complete destruction of said planet but not before saying that now they were homeless. The Coralcolan chief then decides that they were all going to be adopted by himself as the game comes to its final conclusion.]] To put things into perspective, my family got this game launch day in 1990, and I only recently found it again and played it to the ending. I am 20 and I still had one manly, yet heartwarming tear to shed at that conclusion.
** Zoda's Revenge: StarTropics 2 then comes along and adds to this all with a return of the Prime Invader as he [[spoiler: travels through time in search of some very special blocks called "Tetrads". Of course, you go through the numerous trials the different times give you and eventually stop Zoda from acquiring all of the Tetrads [[WhereItAllStarted on the same island the first game began.]] You then hand them over to the Chief of Coralcola who then puts them all together (because he is a master at Tetris, go figure), and just like the first time around, they are graced with yet another Argonian figure, the King of the entire planet and the father of the seven kids who was once thought to be dead with the rest of the planet. Upon finding his kids in good hands, he then thanks everyone who made it possible and just as suddenly as he arrived he departs with his children off to create a new world with them, but not before Mike chases them off towards the sunset and Mica, who at this point was Mike's established crush, promises that they'd meet again. Cue credits theme.]] I wish if they would make a third game every time I reach that part... I loved those characters.
* KingOfFighters 2000: While in other teams' endings Kula's just standing on Zero Cannon with intentions of destroying it, [[spoiler: in her ending she succeeds and promptly [[GravitySucks plummets from orbit]]. [[RobotBuddy Candy]] catches up to her and shields her. She survives and all that is left from Candy is her head calling her "Friend".]]
** KOF 97. [[http://www.vgmuseum.com/end/neogeo/b/kof97sp.htm The Sacred Team's ending.]] Two phrases: [[spoiler: "Defeat Orochi and do with Yagami! And like 1800 years ago, protect Kushinada!"]] and [[spoiler: "Kyo, I'm waiting for you!"]]. The first time I beated the game, [[{{Orihime}} I]] wept like a little girl.
* BrutalLegend had a few, much to this troper's surprise:
** [[spoiler:The cutscene of Ophelia throwing herself into the Sea of Black Tears.]]
** [[spoiler:Drowned Ophelia's poem.]]
** [[spoiler:Eddie's dream about lying in the grass and sharing a tender moment with Ophelia, followed by a CrowningMomentOfFunny of them holding hands and frolicking together while slaughtering demons.]]
** [[spoiler:After defeating Doviculus, Eddie diving into the Sea of Black Tears to get the real Ophelia back, giving his mother's necklace he previously gave her back to her once her discovers her body, and swimming back up with her body only to be pulled down himself--that is, until the real Ophelia pulls him back up by his tags and they share the same kiss Eddie had in his dream. The fact that there were no words exchanged between them (or needed to be, for that matter) made it all the more of a powerful TearJerker for this troper.]]
** [[spoiler:The post-game meeting with Lita, where you mourn over Lars' grave with her in silence.]]
* {{Saya No Uta}}. Due to Saya being an {{Eldritch Abomination}} and Fuminori's nightmarishly distorted senses, both of them are surrounded by people who they cannot or can barely tolerate interacting with. Both are completely alone in a hostile and alien world. They fall in love, and it forms a bond that is truly unbreakable. Even in the midst of all the {{High Octane Nightmare Fuel}}, {{Nausea Fuel}}, and {{Moral Event Horizon}}-crossing, they somehow manage to stay sympathetic characters. Of course, considering the [[CosmicHorror genre]], there's really only one way it can end. [[spoiler:Bonus points for the True Ending's {{End of the World As We Know It}} being completely overshadowed by Saya's goodbye, ''even though said goodbye is what causes the End.'']] This Troper admits to sobbing openly at some parts, but there [[NightmareFetishist may be some underlying factors to that]].
* Some of the endings to Daniel Benmerugi's game ''I Wish I Were the Moon'', and pretty much all of ''TodayIDie''.
* The scene that gets to this troper the most in ''BlazBlue'' is Ragna's flashback in the beginning of his story mode. Dear god...
** This troper preferred the end of one path in Rachel's story, where she [[spoiler: realizes it's too late for the world to be saved and she'll be forced to keep reliving the events until Ragna succeeds. After begging Ragna not to give up or accept his fate, she travels back in time, lamenting on the fact that she can only continue observing.]]
** The True Ending of Continuum Shift is a big WhamEpisode. However, one of them is a huge mental TearJerker for this troper. [[spoiler:I'm talking about Litchi's eventual FaceHeelTurn. Even though she did it out of necessity to preserve Arakune's life that the NOL is threatening... it's still VERY depressing that pretty much the only genuinely good soul in the BlazBlue universe has to be treated like an antagonist, and pushing the universe to the ultimate cynicism view. And the fact that this troper doesn't exactly know how Litchi personally felt about turning bad (would she be remorseful to betray those that trust her, e.g: the citizens of Orient Town, or would she willingly make them suffer if she can save Arakune?) just made it more depressing.]]
** Speaking of Continuum Shift, the story mode for Lambda-11 is one that was particularly unexpected. [[spoiler: It starts during the events of the Calamity Trigger prologue, from Lambda's point of view, with the varied tests being run on her. She is clearly in pain from the testing, and is screaming in her mind, but she is unable to do anything to stop the procedures. Going through her recovery by Tager from the Ikaruga ruin, to the eventual wipe of her memories and original personality by Kokonoe, and it becomes readily apparent how much of a {{Woobie}} she is; just about every waking hour she had was ruled by pain and helplessness, and she was trapped in that until she functionally died in Kokonoe's lab. Listening to her cries through the whole process, and the accompanying music, was too much for this troper.]]
* The first part of PhantomBrave is depressing enough with its absolutely ''brutal'' AllOfTheOtherReindeer moments, but the new scenario in the remake makes it even worse by introducing [[spoiler:"Carona", who is a Marona from a world without Ash. Also, everyone in the world dies in the opening cut scene.]] It's like NIS looked at the original and asked "How could we possibly make this more depressing?"
* ''AssassinsCreed II'' has several ''powerful'' moments, especially at the beginning, where [[spoiler: Ezio watches his father and two brothers be hung.]] Later on, reading some of the letters to Templars from their family members can be heartrending, especially Carlotta Moro's letter to her mentally-handicapped former husband, Dante Moro.
** Another incredibly sad bit from ACII is the final The Truth video, where you hear what were probably Subject 16's last words before he committed suicide: ''My mind is gone. Lucy, I can't wait any longer. I'm ready to go now. She sees me raise the knife...'' Especially sad due to the contrast to the earlier Truth videos where Sixteen is barely managing to hold himself together due to the trauma of extended stays in the Animus. This time he is completely calm, and at peace.
* ''The Hobbit'' is mostly a brightly-colored, action-adventure version of [[{{JRRTolkien}} Tolkien's]] [[TheHobbit book]]. Then you get to Mirkwood, and meet Corwin, a soldier from Laketown, whose entire party was just killed by spiders; including his brother. The music alone will tear your heart out.
* E.V.O. The Search for Eden had a couple of these. One involves talking to the spirits of a mother-and-child dinosaur killed by falling meteors (your creature conveniently time-travels to escape this fate). In another, you kill a male yeti and then his wife. Right after she dies, their child runs by wailing and wanting to know where his parents had gone.
* {{Worms}}, of all things. You wouldn't think so, but just listen to the Wormsong and tell me you don't feel some ManlyTears coming on.
-->We are Worms, we're the best, and we've come to win the war,
-->We'll stand, we'll never run, stay until it's done,
-->Though our friends may fall and our world be blown apart,
-->We'll strike with all our might, we'll fight for what is right,
-->'Til the end.
** It's the way they sing "'Til the end" that does it. It has this forlorn, wistful quality to it that suggests they really just wish it was all over, or that they know "'Til the end" means "Until we're gone too." But no matter how bad things get, no matter how long it lasts, no matter how many of them die, those little guys will keep on fighting. Godspeed, you tiny pink psychopaths.
* [[http://www.youtube.com/watch?v=SlKhGTaoWzU&fmt=18 "This used to be our only refuge..."]]
* Arthas gets one in Wrath of the Lich King. He lies broken and sees his father's ghost. His father tells him that his reign is over and the "no king rules forever." Arthas finally realizes the folly of his actions and dies, but not before giving some gut wrenching final words. "I See....Only Darkness...Before Me." After all that evil and cruelty he dies broken and alone. Manages to actually make you feel sorry for him.
** Made even worse with the revelation that Arthas' good side was still part of him all along fighting back his evil side. After enduring years of this torment he still dies alone and hated by every living being in the world with no further chance at redemption.
* The sequence in ''BatmanArkhamAsylum'' where [[spoiler: under the influence of the Scarecrow's fear toxin, you relive the death of Bruce Wayne's parents. Including a point where you turn into Bruce Wayne as a child and stumble past the corpses of your parents. And hear the voices of the police officers investigating your case -- one of whom is an absolute dick who sneers that Bruce will ''obviously'' get over the murder of his parents because he's rich and has a butler. Thankfully, the other one belongs to the man who will become Commissioner Gordon.]]
* About every other chapter in HeavyRain qualifies, but to be short:
** The first chapter is a slow, plodding piece about a birthday party. Ethan plays with his kids, designs a house, all that stuff. Then the second chapter starts with [[MemeticMutation JAYSOOOOON!]] dissapearing in a mall, [[spoiler: only to be run over by a car right after Ethan finds him.]] The next chapter is two years later, with Ethan a dispondant wreck, Shaun almost totally unresponsive, and the entire world going from bright and happy to grim and crumbling. A very effective use of MoodWhiplash.
** The BadEnding. [[CaptainObvious (Duh.)]] [[spoiler: If you get the worst possible ending, then all the protagonists are dead, Shaun dies, anyone that could tell the killer's identity dies, and the Origami Killer is free to strike again. [[ShootTheShaggyDog Even worse if Ethan survived everything; not only does his son die in front of him, but he gets gunned down in a police ambush immediately after.]]]]
** You'll need two tissue boxes while [[spoiler: playing as Scott Shelby burning up the evidence from the case.]] One to be [[ShockingSwerve thrown at the television in rage]], the other to [[PlayerPunch mop up your slobbering face.]] Yes, that means you need to do the QTEs with your toes.
* The end of the ''A Boy and His Blob'' Wii remake has that scene where [[spoiler: the character is dead, and the protagonist [[SwissArmyTears cries]] for a few seconds, and then the character is alive again]] except this time [[spoiler: the blob turns into some [[CrowningMomentOfAwesome unbelievably powerful robot]] immediately afterward]] and you think that's the end of it, until the surprisingly bittersweet ending where [[spoiler: the blob [[ButNowIMustGo returns to its planet]] leaving the boy's dark silhouette to gaze up at the moon, alone.]] Took me by surprise.
* The ''[[{{Crysis}} Crysis 2]]'' [[http://www.youtube.com/watch?v=34QMA2ykfCc&fmt=22&annotation_id=annotation_376226&feature=iv 'Wall' trailer]] always gets ThisTroper. The singer sounds like she's broken already, combined with the wall of people looking for lost loved ones, and the look on the soldier's face as he pulls the pin on his grenade...and doesn't throw it...excuse me...
* Neeshka in the betrayal scene of ''NeverwinterNights2''. This troper isn't sure which version is the most tear-inducing: the one where she turns on you because you've neglected her, the one where she's ''forced'' to turn on you, screaming out tearful apologies all the while, or the one where she manages to break through the control to join the first person to ever show her kindness - you.
* All of the canon ''FatalFrame'' endings are this, some more than others.
* Continuing the subject of music games, you wouldn't expect ''beatmania'' to have a TearJerker. However, the song Scorpion Fire, whilst pretty epic in the game cut, has a full 8 minute version in the OST. Trust me when I say that you will have tears in your eyes from 2:40 onwards, in particular the section beginning at 4:15.
* The death of [[spoiler: Mona Sax]] at the end of ''MaxPayne 2''. Of course, you get extra motivation to complete the game on the hardest difficulty level and prevent it.
** The deaths of his wife and infant daughter in the first game also count. Even worse, it becomes apparent that Max's last conversation with his wife; which he totally blew off, is not only the reason she's killed, but it was the very thing Max is trying to destroy in his downward spiral.
* {{Freespace}} 1: [[http://www.youtube.com/watch?v=uSYwXhp-bVk "...but our planet is our home... And yet still, they came. And our world... was gone."]]
* The [[spoiler:death of RobotBuddy Floyd]] in {{Infocom}}'s text adventure ''Planetfall'' is a notorious early example.
** This is NOTHING compared to the sequel, in which [[spoiler: you must [[ShootTheDog kill Floyd yourself]], this time [[DeadForReal permanently]]]].
*** [[spoiler:"One last game of Hider-Go-Seeker?"]]
* The deaths of [[spoiler:King and Toroko]] in ''CaveStory'', made worse by [[spoiler:the player having to kill Toroko themselves after she's forcibly given the game's PsychoSerum]]. And then, a couple levels later, [[spoiler:you lose Dr. Booster and if you fail to get the rope, Curly Brace too. Curly doesn't even get a death scene... Just "There is no reply." from her drowned body after she gives you her air bubble. Thanks heaploads for the survivor's guilt, ''CaveStory''. And as if one evil moment wasn't enough, The Doctor then goes on to turn Sue and Misery into hideously mutated, mind-controlled puppets when he goes OneWingedAngel. To say nothing of whatever the hell happened to the Egg Corridor while you were in the Labyrinth]].
** The [[spoiler:death of Curly is even worse when you finally, broken-heartedly move on from her {{Heroic Sacrifice}} to finish the game, before realising that ''you could have saved her''. When this troper found this out, she discarded her idea of a single playthrough and completed the ''entire game'' over again to get the happiest ending.]]
** The game itself wasn't so bad for me, but having finished the game, I can't listen to [[http://www.youtube.com/watch?v=Jkcc48Qe5gQ Toroko's Theme]] without feeling terrible.
* In ''AdventRising'', [[spoiler:the player has to make a choice, early in the game, between saving the main character's fiancee or the main character's brother, both of whom have gotten a fair bit of the player's sympathy by this point. Whoever you choose goes with you in the escape pod, and you get to watch the other one being painfully dragged away by aliens]]. Then a few levels later, [[spoiler:whoever you chose to save dies anyway, by drowning. And then the one you left behind becomes the final boss]].
* ''[[OgreBattle Tactics Ogre]]'' has Lans Hamilton's music box that his wife gave him, [[spoiler: which the now wheel-chair bound knight tries to reach for after Lans Tartare had completely broken his mind and body after months of torture]].
** Not to mention what happened to Lans Tartare in the gaiden game, which takes before Tactics Ogre. [[spoiler: Losing the ones he cares for changed him from a wild-eyed idealist to a bitter cynic we see in Tactics Ogre.]]
* This troper was surprised by ''Kane & Lynch: Dead Men.'' Although it seems like just a cinematic shoot 'em up, the story hits ''hard'' sometimes. [[spoiler:Throughout the first few levels of the game, Kane is sent on a job to steal something for a gang of mercenaries that have his wife and daughter. After botching it, they are brought before him as he's lying in a ditch, helpless. They shoot his wife in the head, and are about to kill his daughter before he becomes enraged, grabbing a shovel and beating the shooter to death, screaming "YOU SHOULD HAVE LET ME TALK TO THEM!"]] Oh, and let's not get into the ending...
** That ending is made worse considering [[spoiler:you can save her. All it requires is leaving Shelly, Riffic and Lynch to die out in the jungle, once again betraying everything you know and knowing that your daughter hates you even more now.]] Some people say this game sucks. I want them to find me a shooter that can deliver that kind of ending.
** ''Either'' ending is a TearJerker for [[PremiumIrritation This Troper]]. After picking the [[spoiler: save Jenny]] ending (albeit accidentally) I was fired up for what I fle tsure was going to be one huge BigDamnHeroes moment. [[spoiler: You then of course arrive in the town to find that Rific is already dead, and it just gets worse from there. To have very nearly reached the dock (and escape) only to have Jenny gunned down by the last man between you and safety broke my heart. It's made ''even worse'' by Kane's frantic denials of the fact she's dead, yelling at Lynch in deranged fashion to shut him up and carrying Jenny's limp body on his shoulders to the boat. Oh yeah. then Shelley dies too.]] The waterworks came on with a vengeance.
** The developers know. Oh, those fuckers know. The achievements in the 360 version for getting each ending are, respectively, "Damned If You Do" and "Damned If You Don't."
* Though it's on the {{Narm}} page as well, the game over screen for ''TraumaCenter: Second Opinion'' caused this troper to cry a little bit every time she got it (which is saying something, because, uh, said troper is sort of awful at that game).
** The game over screen on the original version, ''Under the Knife'', is much more heart-wrenching due to the fact that it lacks the over-the-top drama that was added in the Wii versions; it's quiet resignation made this troper feel awful every time she failed a surgery.
* No love for ''{{Portal}}'' and the death of the faithful [[spoiler: CompanionCube]]?
** No love for overused memes!
** For all of its meme-generating power, [[spoiler:the moment of the cube's incineration]] is more likely to cause open laughter than any form of sadness. The player understands how it's meant to be taken, but come on, is there even ''one'' player who cried when [[spoiler:the cube rolled down the chute?]]
*** Yes dammit!
*** I wasn't going to cry...until I saw that sign showing the player breaking the [[spoiler: Companion Cube's]] heart. So I decided to TakeAThirdOption and use cheat codes to [[create portals between the enterance and exit, allowing me to take the Companion Cube to the elevator and to the next level.]]
*** I was instead pissed off because I realised I'm just being had by GLaDOS. And FYI, you don't need cheats to save the companion cube (though apparently you do need some to bring it to the next level). You can use a glitch to bring a cube from level 16 and incinerate that and it'll work.
** Also, don't tell me that you didn't feel at least a pang of sadness the first time you knocked over a turret, only to have it say, in a melancholy voice, "I don't hate you..."
*** No, I just thought it was creepy.
*** If you use a turret as a shield while a different one is firing at you, your makeshift shield screams, "W-wait! No! ...It's me!"
* ''LostOdyssey'' had its moments in the main story - primarily the death of [[spoiler: Kaim's daughter, moments after he's finally been reunited with her, after having believed her to be dead for 15 years]] - but it's in the sub-section ''The Dreams of a Thousand Years'' that the tears really start flowing. While having no impact on the actual game-flow or story, these tidbits of memory from Kaim's thousands years of life - watching people being born, grow up, and die, being happy or in despair, dying young or in ripe old age... with atmospheric music and artisticly-rendered background imagery, these simple, written tales don't just tug your heartstrings - they play them like a harp. Which is probably a good thing, since that's basically the ''only'' point of their existence.
** Well, that and the achievement.
** The ending, with all the characters [[spoiler: inside or stuck outside the death-sphere thing, where you watch your friends, including the comic relief and probably most human of all the characters, die. Sure they get better, but still.]]
** ''LostOdyssey'' still has me reaching for tissues on every part of A Thousand Years of Dreams, especially the first one, [[http://www.youtube.com/watch?v=DHM2JUhIwAg Hanna's Departure]]. Watch and you will understand.
* ''Odin Sphere'' hits you twice with the deaths of [[spoiler: Ingway]] and [[spoiler: Mercedes]]. If you go for the [[MultipleEndings bad ending]] by pitting [[spoiler:: Mercedes against Darkova]], they just ''twist'' that knife.
** Hell, this troper was tearing up with just one line - [[spoiler: "You liar...you promised you'd come back..."]]
*** This troper cried for almost ''every single boss battle'' in the Bad Ending, and you have to play through every combination in order to unlock the last scene and [[spoiler: find out what happened to Cornelius and Velvet.]] Just a few that made her shake and cry: [[spoiler: Cornelius versus Gallon, where even after defeating him, King Gallon keeps regenerating and explains that he can't be killed because of a curse placed on him in the Netherworld, and proceeds to swallow an exhausted, broken spirited Cornelius whole. Oswald versus King Onyx, where Onyx provokes Oswald into a rage that makes him try to use his Shadow form too much too quickly and he transforms into a mindless Revenant (i.e. yet another shadowy victim of the Belderever) who wanders off groaning Gwendolyn's name. And, of course, the Bad Ending, where you see Myris standing on what was the peak of Horn Mountain, only the oceans have risen so high that ''almost the entire mountain is underwater'', and as "the last piece of land in Erion" crumbles beneath her, Myris prays that someone she loves will be spared and cries out, "This is a terrible ending! Who would wish for this?" before burying her face in her hands in grief and the screen fades to black...]]
**** This troper was just about driven to tears at the memory of that ending.
**** Wanna know what's worse? [[spoiler: The {{Good Ending}} presumably has the ''exact same thing happen to Myris.'' The only difference is there were four survivors of the apocalypse instead of zero.]]
* ''LiveALive'' ,[[spoiler: Orsted. "As long as there is still ''one'' person who believes in you". Orsted clings to those words for dear life, when the kingdom believes he is the demon. And when he finally reunites with the princess, only for her to asky why he didn't try to rescue her (he ''did'', above everything else), cries for Straybow (who betrayed Orsted completely), and ''commits suicide in front of him.'' Is it any wonder Orsted [[StartOfDarkness snapped]]?]]
** [[spoiler: Also, the Kung Fu Chapter. The story of the chapter is based around an ancient martial arts master who reforms and teaches three theives, and teaches them his style of fighting. No matter what you do, though, two of them are killed in a brutal attack from a rival school.]]
* This troper was surprised to find she had this reaction to the death of Mr Brown, of all people, in the ''ReservoirDogs'' game - despite the fact that his death is pretty much inconsequential in the movie, and the fact that it's a ForegoneConclusion. It's the bit where he's driving along with blood in his eyes and a bullet in his head, and he starts up, 'So. I was on Interstate 26...'
* The ending(s) of ''PlanescapeTorment'' are tearjerkers. The best ending is [[BittersweetEnding bittersweet]]. The bad endings are crushingly tragic.
** Even worse is the flashback in the Sensate Hall where you find out the Practical Incarnation didn't actually return Dionarra's love, but was planning on letting her die from the start.
*** This troper can never use the word again without feeling a pang from this scene. ''Longing... The desire for that which you cannot change or possess.''
*** It gets worse: [[spoiler: When you talk to Deionarra in the soul cage at the end, you can choose to spin a practical-incarnation style lie to get her to help you, and she does. After you are gone she remains a little while and says "I forgive you, my love". She knew all along she was being had.]]
** Any character backstory in that game is bound to crush your soul. [[spoiler: Morte being beaten by the Practical Incarnation. Ignus's training. Dak'kon's... everything.]] If you can be evil in that game without feeling awful, you have no soul whatsoever. This troper couldn't even do it.
** There's a woman who works in the Smoldering Corpse just so he can be near Ignus- which, yes, is already a sad thing, since he seems much more in love with flames than with everything else. [[spoiler: Then, after freeing him, you talk with her. Ignus first reaction? He hugs her. And she's just so happy that she lets herself burn.]] Maybe flames weren't really ''everything'' for him.
* In ''{{Planetarian}}'', [[spoiler:Yumemi's [[KilledOffForReal eventual fate]]]] becomes fairly obvious well in advance, but that didn't stop this troper from sobbing like a little girl when it actually happened.
** I just recently finished the game, and being my first Key game...Wow. Starting from the chapter [[spoiler:"At the End of the Battle"]] to the ending itself this troper felt his eyes get watery. It wasn't until [[spoiler:you see Yumemi's memories]] that my tears started to drop. The rest just destroyed me and made the last of the text unreadable due to my tears overflowing.
* The ending credits of the first ''KatamariDamacy'', of all things. It's gotta be the ending song, [[http://www.youtube.com/watch?v=lX_53MNn23o Katamari of Love]]... it's so cheesy, but it's such a pure expression of hope...
** In the last flashback of the We ? Katamari game, the flashback is of The Prince's birth and how happy his father is. Either you'll cry at how beautiful and emotional the scene is, or you'll cry at the fact that now he doesn't even remember which of the cousins he is, and how he constantly makes fun of him.
* The whole of ''KanaLittleSister''.
** This troper spent at least 75% of the game weeping piteously.
** This troper already knew what was probably going to happen, so to him, it made all the heartwarming moments bittersweet.
** Did someone forget the credits sequence from GrandTheftAuto Vice City? It surprisingly did the same too.
* [[http://armorgames.com/play/5355/immortall This]]. [[GrowingUpSucks The metaphor]], the [[spoiler:HeroicSacrifice]], the [[CrowningMusicOfAwesome music]]...
** [[ShmuckBait God ''damn'' it]]. It's worse when you fail and [[spoiler:The family dies too]]
** This game made This Troper sad. She must now play it over and over in an attempt to get all the endings, in the hopes that at least one will make it somewhat less bleak. The [[spoiler: 'fail to save the family']] ending was somehow [[TheNeverendingStory familiar]]..
--->[[spoiler: '''Rock Giant''': "They look like big, good, strong hands. Don't they? ... My little friends. ... I couldn't hold on to them. The nothing pulled them right out of my hands. I failed."]]
* [[http://www.joystiq.com/media/2007/11/animalcrossing.jpg This comic]] chronicles the author's relationship with his deceased mother and the game ''AnimalCrossing''. It's hard not to comprehend how touching a simple game like ''Animal Crossing'' can be.
** I just read that and it fucking destroyed me.
** I just read it and cried like never before
** I just read it for the third time, and I doubt I will ever be able to read it without crying.
*** Oh goddammit every time. EVERY. GODDAMN. TIME. * wipes tears away* ... well at least it wasn't [[http://www.buzzfeed.com/awesomer/the-story-of-ugly-the-cat-cci Ugly the Cat.]]
** Prepare to hate This Troper for destroying it for you, but it's probable the messages were from the ingame character's mom, not the author's real one. (i.e "The messages were all the same")
*** This Troper feels a very strong urge to disagree with this as his own mother plays Animal Crossing and will often send gifts with messages. The difference between the character's mother and a real mother is easy to see. Also, I've read this and seen the ytmnd a few times and I still can't help but break down in tears. My eyes are watering just thinking about it right now. What makes it worse is that the little message shown in the comic is almost verbatim of some of the stuff my mom has written to me. And now the water works are starting.
*** Actually, since the game can't save mail in queue that long, it is the ingame mother that is sending letters in the comic. Doesn't stop it from being touching, though.
* The Bad endings of ''{{Yo-Jin-Bo}}'' are all pretty much tear jerkers, but special mention goes to Ittosai's Bad ending for his anguished cry of "The people I love always run away from me!" when [[spoiler:the pendant forces Sayori back to her own time literally ''in the middle of'' Ittosai's attempt to confess his feelings to her]]. Owww.
* ''{{Nier}}'' is essentially 50% genre/medium savvy humour and 50% undiluted tearjerker. Not even the sidequests pass up the opportunity to tug hard at one's heartstrings...
* Somehow, even StreetFighter manages to get in on the heartstring tugging action. In Super Street Fighter 4, a couple of the endings are genuinely sad, namely Guile and T Hawk's endings. Guile's is more bittersweet, as he [[spoiler: visits Charlie's grave and has a toast on it, vowing to finish his takedown of Shadaloo so that Charlie can have closure.]] T Hawk's is genuinely depressing, as he [[spoiler: finds Julia with Rose's help, but her experience with Shadaloo has totally traumatized her, and she is unable to remember who Hawk even is.]] Guile's put a bit of a glow in this editor's heart knowing that [[spoiler: he succeeded, since Shadaloo is gone by Street Fighter 3's events, so Charlie can rest in peace,]] but Hawk's ending is probably one of the most depressing things you would ever see in a fighting game.
* Somehow, even ''TwistedMetal'' manages to pull this off, with Grasshopper's ''Head-On'' ending. The entire reason Krista's ghost is in the tournament? [[CompleteMonster Calypso]] [[MagnificentBastard wants her to win]] so she can wish herself back to life. Then when she actually ''does'' win, [[spoiler: she fails to realize what he was after, and simply accuses him of using her to kill more people. And just to make things worse, she wishes that the accident that killed her and gave Calypso his powers never happened.]] Calypso is forced to grant her wish, and we see her happily playing with a younger, friendlier father. [[spoiler: Then we see her comatose in a hospital, with Calypso watching. He can't give her what she wants (since trying to RetGone anything in ''Twisted Metal'' never works), and she can't actually come back because [[LiteralGenie that wasn't her wish.]] The best he can do is leave her in a happy dream state until she recovers.]] Just...damn.
* ''{{Prototype}}'' has a minor one at the very end: [[spoiler:over the credits, audio from a news report plays, which starts off with a random citizen talking about how the Marines risked their lives to save New York City and how everyone's extremely grateful to them. What makes it heartwarming is that [[EvilArmy Blackwatch]], the secret military division that deals with biological weapons (and is composed of nutcases that have no problem with killing healthy, innocent people ForTheEvulz) was planning on nuking the city to prevent TheVirus from spreading and having the Marines take the fall for it.]]
* The opening of the last chapter of ''[[CallOfJuarez Call of Juarez: Bound in Blood]].'' [[spoiler: Ray and William corner Thomas and Marisa in the vault, with the elder brothers eager to kill each other. Willaim finally steps between them, threatening to kill Ray if he doesn't stop. He reaches into his coat...and Ray guns him down. Turns out he was reaching for his bible.]]'' The game then seems to have a hopeful ending...until you remember this is a {{Prequel}}, [[spoiler: Thomas will become an abusive parent to Billy, he and Marisa will be murdered twenty years later, and Ray's FaithHeelTurn will only make him an even bigger monster [[RedemptionEqualsDeath before he dies.]] ]]
* Speaking of westerns, ''RedDeadRedemption''. "Dead Man's Gun." You cried, admit it.
* EternalSonata . As the game is set on the night Chopin died (Yes, the real-life composer), you know it's not going to end well. But it's done so surprisingly beautiful that despite all of the [[NarmCharm Narm]] in the game up to that point, you'll still be crying.
* RatchetAndClank: Don't give me that look. This ordinarily snarky series took a turn for the emotional towards the end of ''A Crack In Time'' when [[spoiler: Clank must stay behind at the Great Clock: "It is what I was built for." He holds his hand out to Ratchet, who simply kneels and hugs him close. The events that follow don't make you feel any better.]]
* TheNeverhood: Maybe it's just me, but when I collected all the disks and watched the final video I felt rather sad inside. [[spoiler: The way Willie says, "If you watching this, then you do good! Willie happy!" almost ''right after he and Robot Bil are killed by Klogg's Clockwork Beast'' is just depressing.]] That will ''make'' you want to [[spoiler: kill Klogg]].
* {{ICO}}'s ending. You've killed the evil Queen and the castle has fallen... but Yorda's been turned into a smoke creature and can't come with you. Then [[http://www.youtube.com/watch?v=JSoDrWv2YsA You Were There]] starts playing as Ico dreams about all he and Yorda went through together... [[spoiler:Turns into [[CrowningMomentOfHeartwarming tears of joy]] when you find out she's okay, of course.]]
** The backstory is pretty depressing as well. Those poor horned children...
* The ''QuestForGlory'' series features plenty of such moments ([[GagSeries when]] [[CrowningMomentOfFunny it]] [[AffectionateParody wants]] [[YetAnotherStupidDeath to]]), especially the DarkerAndEdgier fourth game. Just a few highlights:
** Erana's story stretches all five games, and is just saddening to hear. [[HalfHumanHybrid Half-human, half-fairie]], she wandered the world, making peaceful gardens for travellers to safely rest, and all the while fighting off evil. Then she went to Mordavia to stop a cult from summoning an EldritchAbomination. The Dark One started coming through, so Erana sacrificed herself to stop it. As a result, her soul was trapped in constant battle against the Dark One for two generations, and was ''losing'' the whole time. When the hero finally releases her spirit, she has enough time to thank him before passing on. It's up to the player to give her a happy ending in the last game.
** [[http://www.youtube.com/watch?v=s0t33RDuzVA Toby's sacrifice]] had this troper wavering between ManlyTears and OcularGushers the first time he saw it.
* The freeware game ''EternalDaughter'', though better known for its terrific gameplay and high difficulty level, rewards the player with two of these towards the end. First, when the heroine, Mia, finds out that [[spoiler:the god of Nature, Eluriel, is her real father.]] Second, after defeating Baphomet, the final boss, [[spoiler: she falls fatally ill, and dies, but her spirit is taken up to Heaven, where she becomes a demi-goddess, all to the accompaniment of [[CrowningMusicOfAwesome music to be resurrected to]].]] Wow.
* FragileDreams could be called "TearJerker: TheGame".
* The end of SamAndMax: The Devil's Playhouse. [[spoiler: Sam's slow, sad walk through the credits after Max's death is just depressing. Especially the part where he walks past a mugging without paying it any attention.]]
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* I'm pretty sure Game/ClockTower 3 hasn't been mentioned yet. Firstly May. Just May, and of course Albert and his blind mother. When Albert gives her the shawl, only to be violently murdered moments later i just bawled. Then of course there's Phillip's death scene. It doesn't make this troper cry in and of itself, but Nancy's line just before it, "Phillip darling! Father! Alyssa has laughed for the first time!" think about it.
** And seeing Alyssa's mother dying right in front of her. The worst part was [[WallBanger Alyssa and Dennis totally downplaying it in the ending.]]



* I'm pretty sure Clock Tower 3 hasn't been mentioned yet. Firstly May. Just May, and of course Albert and his blind mother. When Albert gives her the shawl, only to be violently murdered moments later i just bawled. Then of course there's Phillip's death scene. It doesn't make this troper cry in and of itself, but Nancy's line just before it, "Phillip darling! Father! Alyssa has laughed for the first time!" think about it.
** And seeing Alyssa's mother dying right in front of her. The worst part was [[WallBanger Alyssa and Dennis totally downplaying it in the ending.]]
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---> [[spoiler: Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.

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---> [[spoiler: Perhaps [[spoiler:Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.
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** Playing as a Dwarf Noble, Endrin's letter to you certainly got to me...
---> [[spoiler: Perhaps you will burn this letter unread. For that, I would not blame you. But I would not return to the Stone without saying this to you: I have seen what Bhelen is. And when I saw it, I knew I had been a fool. For only a fool would cut out his own heart and burn it for the sake of appearences. I never believed in your guilt. I allowed you to be exiled because I feared an inquiry into Trian's murder would taint our house with scandal in the eyes of the deshyrs and cost our family the throne.
But I have saved nothing by this sacrifice: I sent my only child into an uncertain exile. Know that whatever you do now, you bear all the honor and pride of House Aeducan.]]
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** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]] I'd sat through the darkest moment of ToyStory 3, but that was nothing compared to this.

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** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]] I'd sat through the darkest moment of ToyStory 3, but while I'd felt fear, sadness, etc., it didn't pull hard enough. But that was nothing compared to this.last conversation between Samus and Adam... It came close.
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** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]]

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** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]]]] I'd sat through the darkest moment of ToyStory 3, but that was nothing compared to this.
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** [[http://www.youtube.com/watch?v=NCozG1RXkCI The last moments of Adam Malcovich.]]

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** For that matter, the story behind the monster, [[spoiler: Lisa,]] herself, [[spoiler: she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella muredered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.]]

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** ** For that matter, the story behind the monster, [[spoiler: Lisa,]] herself, [[spoiler: she was once a little girl whose father designed the mansion and unfortunately knew its secrets. She and her mother were kidnapped when Umbrella muredered her father. The two were experimented upon with what would become the T-virus until her mother died. Lisa wasn't as fortunate; she mutated into a grotesque form and her mental faculties degenerated. Lonely, and obsessed with her mother, Lisa went insane. It gets really depressing when you read her diary and the messages from her parents dotting the game.]]]]
*** "mom, where? I mis yuo" (typos are from the original, due to [[spoiler:Lisa's]] mental degeneration). Nothing that horrible should happen to a child.
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** SwordOfMana pretty much becomes just a long, painful series of [[TearJerker Tear Jerkers]] from about mid-game, starting with the death of [[spoiler:Medusa]] and working its way along the story, to the point where even the side-story of a comparatively random enemy boss gets somewhat sad as she tells the heroes how she succumbed to a sort-of corruption and thanks them for putting her down.

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