History TearJerker / FireEmblemAwakening

25th Jul '16 2:39:14 AM Gravityman
Is there an issue? Send a Message


*** Which is [[{{jossed}} actually answered]] in The Future Past 2 if he is married to Tharja. When he speaks to Noire, she thinks he is a trick because he isn't afraid of her, to which he responds. "Why would I be afraid of my own daughter?" Makes sense, as romantic and familiar love are in ''very'' different levels, and believing that Lon'qu would be afraid of a girl he fathered [[UnfortunateImplications brings up some... bad ideas about not understanding this.]]

to:

*** Which is [[{{jossed}} actually answered]] in The Future Past 2 if he is married to Tharja. When he speaks to Noire, she thinks he is a trick because he isn't afraid of her, to which he responds. "Why would I be afraid of my own daughter?" Makes sense, as romantic and familiar love are in ''very'' different levels, and believing that Lon'qu would be afraid of a girl he fathered [[UnfortunateImplications brings up some... bad ideas about not understanding this.]]
11th Jul '16 6:00:02 AM Technicolourtardis
Is there an issue? Send a Message


** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.

to:

** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.Rosanne.
* Kjelle's supports with Owain are just outright cold. Owain talks normally around her because she hates when he talks like he usually does, but she bluntly tells him: "I don't hate men. I hate idiots. ... A class which you fall right into, coincidentally. Even the way you talk makes me angry. Half the time I have no idea what you're saying. It's always stories and sound effects and... posturing." This actually hurts Owain's feelings enough that he leaves: "Fine then! Just...fine! I don't need this! I can go anywhere and be insulted!" Things don't improve as their supports wear on. Hell, in their S-Support, Owain is terrified of telling Kjelle he loves her (and the fact that she heard him talking aloud to himself about it) because he thinks she ''hates him''.
* The Avatar's S-Support with Cordelia. It's hard to read it in any other way other than Cordelia is just ''settling'' for him because she knows Chrom won't love her back. That is, like Cordelia is willingly entering a, from her end, loveless marriage. She tries to pass the love confession off as a joke ("...Ah, I get it! Trying to get me back? Ha ha. Good one, Avatar!"), and on being given a ring ("Oh, heavens. It's... It's a ring.") even desperately seems to be trying to get out of it ("Why, Avatar... (line break) The thing is...") before she just accepts.
11th Jul '16 5:02:47 AM Technicolourtardis
Is there an issue? Send a Message

Added DiffLines:

*** It's even more depressing if you consider the fact that the memory is so vague, Morgan could have just made it up to make his/her father/mother feel better. It's easy to read it in such a way that even Morgan's non-Avatar parent is aware of it, but chooses not to say anything.
5th Jun '16 7:23:02 AM YourBrainOnTaint
Is there an issue? Send a Message


* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.

to:

* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.him.
** Cherche's backstory also has some 'Fridge Sadness'. She is originally a knight, but ended up as a household servant because Virion took a shine to her. She got off to a bad start with the other servants and had to work hard to win them over. Then Walhart invades, her liege flees, and Cherche is left behind to monitor the situation. Not much is said about it, but if she's associated with Virion's household, Cherche can't have had an easy time either with the invading forces or the bitter people of Rosanne.
5th Jun '16 7:14:29 AM YourBrainOnTaint
Is there an issue? Send a Message


** Kellam's ending is quite depressing. If married, the ending slide is wife's solo ending but with 'her husband's name is lost to history' tacked on the end. The worst combo is with Tharja, because her solo ending states that she went back to Plegia and obsessed over the Avatar for the rest of her life. So Kellam would play second-fiddle to the Avatar in his own marriage! His solo ending is worse though, because he leaves the Shepherds to travel, and his friends don't even notice he's gone for ''years''.



** Likewise, Gangrel's solo ending suggests that he died not long after the events of the game, most likely destitute and alone.



* In the end credits, if you're playing in Classic Mode and managed to lose any units (that are [[MenAreTheExpendableGender male]] anyway), then the game will try to make you feel bad as instead of displaying their endings, their portrait will be greyed out and in red text will simply read "'''Died: *insert name of location here*'''". This can be a pretty hefty PlayerPunch if you've grown attached to that character and even worse if you're playing in Lunatic mode and couldn't do anything to save them or lost a lot of characters. All you'll see is a long list of greyed out portraits. If you ever needed a good motivation to [[SaveScumming save scum]] in Classic mode, this would be it.

to:

* In the end credits, if you're playing in Classic Mode and managed to lose any units (that are [[MenAreTheExpendableGender male]] anyway), then the game will try to make you feel bad as instead of displaying their endings, their portrait will be greyed out and in red text will simply read "'''Died: *insert name of location here*'''". This can be a pretty hefty PlayerPunch if you've grown attached to that character and even worse if you're playing in Lunatic mode and couldn't do anything to save them or lost a lot of characters. All you'll see is a long list of greyed out portraits. If you ever needed a good motivation to [[SaveScumming save scum]] in Classic mode, this would be it.it.
* Virion's solo ending. He returns to Rosanne, where he's reviled as a traitor and a coward. He remains there for the rest of his life, trying to help Rosanne rebuild and is never forgiven by the populace. The one bright spot is that if he's married, his wife will convince the people to forgive him.
1st Jun '16 3:07:25 PM followerofcake
Is there an issue? Send a Message


*** Downplayed, however, in the Japanese A-level conversation due to Morgan's [[LargeHam hammy]] and [[Narm narmy]] wailing, in contrast to the her relatively quiet sob in the English dub.
24th May '16 1:38:24 AM BreakinBenny
Is there an issue? Send a Message


* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best to make sure you feel AWFUL about it.]]

to:

* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best best]] [[WhattheHellPlayer to make sure you feel AWFUL about it.]]



** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.

to:

** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar Avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass SpotPass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.



* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' It should just be called "We Wanted To Make You Sob".

to:

* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your ''your'' fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' 20''. It should just be called "We Wanted To Make You Sob".
13th May '16 4:19:13 AM henrymidfields
Is there an issue? Send a Message

Added DiffLines:

*** Downplayed, however, in the Japanese A-level conversation due to Morgan's [[LargeHam hammy]] and [[Narm narmy]] wailing, in contrast to the her relatively quiet sob in the English dub.
16th Apr '16 11:33:17 PM Liangnui
Is there an issue? Send a Message


** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.

to:

** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's Exalt's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.
16th Apr '16 11:27:16 PM justbehappydammit
Is there an issue? Send a Message

Added DiffLines:

** And keep in mind, one of Severa's major character traits is that [[NeverLendToAFriend she is an incredibly wasteful spender,]] and yet that gold is so important to her that she's held on to it for years.
This list shows the last 10 events of 208. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=TearJerker.FireEmblemAwakening