History TearJerker / FireEmblemAwakening

24th May '16 1:38:24 AM BreakinBenny
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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best to make sure you feel AWFUL about it.]]

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* Part ArtificialStupidity, part VideogameCrueltyPotential, but some of the children characters (most notably Cynthia and possibly Yarne) initially start off as enemies. Which means it's entirely possible, if you're [[EpicFail stupid]] or [[VideogameCrueltyPotential mean]] enough, to have them go back in time to save the future... ''only to be unwittingly killed by their own parents!!'' Granted, it's rare for this to happen, but when it does... [[MyGodWhatHaveIDone the game does its best best]] [[WhattheHellPlayer to make sure you feel AWFUL about it.]]



** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.

to:

** Bonus points go to Lyn, who in her DLC recruitment conversation, suspects that the avatar Avatar is the tactician from Blazing Sword. Picking the right dialog choices can convince her, and she's so happy to be reunited with them... Then she joins your army, and never speaks another word or shows any emotion or personality.
*** This is probably so that the developers don't have to come up with dialogue or supports for the Spotpass SpotPass and DLC characters (whom VASTLY outnumber the other characters). The Einherjar do have personalities and most likely do converse and mingle with the Shepherds (they probably did with [[DirtyOldMan Old Hubba]]), but really, who honestly wants to come up with dialogue and support for '' '''[[UpToEleven ALL]] of the [[LoadsAndLoadsOfCharacters playable Einherjar]]''' ''? Unless you are ''really'' dedicated to doing so yourself through some hack (if it's even possible to begin with), don't expect anyone else to.



* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' It should just be called "We Wanted To Make You Sob".

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* Lost Bloodlines 3 in particular is surprisingly tragic, as just as the two armies, previously warring, have begun to understand each other and team up, [[ShootTheDog you have to kill them both for their own good.]] In parts 1 and 2, you were trying to stop an ongoing war, so it made sense what you were doing. But this time, ''you'' are the only aggressors. It's a pure ShootTheDog situation. [[WhatTheHellPlayer And most of the opponents chastise you for causing more bloodshed, which is now entirely your ''your'' fault.]] If you've played any of the earlier games and become attached to the legacy characters, it's even worse. Be sure to expect this scenario in Smash Brethren 3 and Rogues & Redeemers 3.
* Paralogue 20, "The Hard Miracle". ''Oh gods, Paralogue 20.'' 20''. It should just be called "We Wanted To Make You Sob".
13th May '16 4:19:13 AM henrymidfields
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*** Downplayed, however, in the Japanese A-level conversation due to Morgan's [[LargeHam hammy]] and [[Narm narmy]] wailing, in contrast to the her relatively quiet sob in the English dub.
16th Apr '16 11:33:17 PM Liangnui
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** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.

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** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's Exalt's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.
16th Apr '16 11:27:16 PM justbehappydammit
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** And keep in mind, one of Severa's major character traits is that [[NeverLendToAFriend she is an incredibly wasteful spender,]] and yet that gold is so important to her that she's held on to it for years.
16th Apr '16 1:18:07 PM Ntroper
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** If [[spoiler: Vaike]] is [[spoiler: Nah]]'s father, she'll question to his face if she's truly the daughter of their parents. [[SurroundedByIdiots Not in the lieu you would normally expet from her]], but because she feels unworthy of being their daughter because she completely gave up hope of rescue or getting the gemstones to Ylisse, when her parents never gave up.
14th Apr '16 5:31:19 AM Kazmahu
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Added DiffLines:

** According to various conversations, he's sacked a few villages, stolen to feed himself, help frame a noble for petty power reasons (he was blackmailed into it with a little girl's life, but still), and was willing to let strangers into the Exault's palace for the right price. He pretty cearly didn't mean much of anything to anyone until he joined the Shepherds.
11th Apr '16 10:44:29 AM OrangenChan
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*** Also mentioned if he's Severa's father -- he's willing to go out shopping with her, but Lon'qu ''does'' tell her not to stand too close to him. Lon'qu ''is'' trying to put his issues aside for a daughter, but it's still hard for him.
23rd Mar '16 8:56:57 PM BlackSunNocturne
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*** Also answered in the case that he fathers Nah. The difference being that Nah lost her parents at a young age and only recognizes him through pictures. What puts this into tearjerker territory is him saying how surprised he is to feel happy around his daughter instead of feeling afrais. Yes, he doesn't seem to mind having a daughter, but that doesn't mean the worry that his issues would interfering with being a father didn't ever cross his mind.

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*** Also answered in the case that he fathers Nah. The difference being that Nah lost her parents at a young age and only recognizes him through pictures. What puts this into tearjerker territory is him saying how surprised he is to feel happy around his daughter instead of feeling afrais.afraid. Yes, he doesn't seem to mind having a daughter, but that doesn't mean the worry that his issues would interfering with being a father didn't ever cross his mind.
26th Feb '16 12:05:11 PM Kirboy92
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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Lucina's mother or husbamd]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:

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** If [[spoiler:only Lucina survives]] in ''Future Past 3'', the conversation with [[spoiler:Grima once the Avatar temporarily wrests control back]] changes entirely. It goes from bittersweet, yet ultimately hopeful, to something that is a PlayerPunch at its finest, because the utter ''[[DespairEventHorizon despair]]'' in [[spoiler:the Avatar]]'s dialogue comes across so painfully clear. And while it's agonizing on its own, if [[spoiler:the Avatar is Lucina's mother or husbamd]], husband]], it adds a whole new dimension to the dialogue. ''Especially'' with this one exchange:
9th Feb '16 9:48:28 AM katethegr8
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* In every file I've played, just before chapter 7, where Cordelia joins, a bunch of Pegasus Knight Risen turn up. Another Challenge Map, right? Sure, until you find that those were quite possibly ''the reanimated corpses of her dead friends''.

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* In every file I've played, just Just before chapter 7, where Cordelia joins, a bunch of Pegasus Knight Risen turn up. Another Challenge Map, right? Sure, until you find that those were quite possibly ''the reanimated corpses of her dead friends''.
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http://tvtropes.org/pmwiki/article_history.php?article=TearJerker.FireEmblemAwakening