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*** Even worse is that during WWII, the Americans and Russians ''[[FireForgedFriends used to be allies]]''.

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** [[TheBigGuy Vic]]'s death in Big Red One. If you've played this game, you'll know why.



** [[TheBigGuy Vic]]'s death in Big Red One. If you've played this game, you'll know why.
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** "[[ControllableHelplessness Objective]][[spoiler:: Stop the Massacre.]]"

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** "[[ControllableHelplessness Objective]][[spoiler:: Stop the Massacre.]]"]]" [[spoiler:The massacre in question? The "No Russian" airport massacre.]]
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Missed that space


** If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, wherein the American spotters calling in the strafing run report that[[SenselessSacrifice the A-10s had no effect, only one chute from the two downed A-10s was seen deploying (The other A-10 pilot did not have enough time to eject, being unable to see the incoming Apex missiles), and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.

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** If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, wherein the American spotters calling in the strafing run report that[[SenselessSacrifice that [[SenselessSacrifice the A-10s had no effect, only one chute from the two downed A-10s was seen deploying (The other A-10 pilot did not have enough time to eject, being unable to see the incoming Apex missiles), and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.
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Adding in the part where the spotter (Stalker 2) sees that only one chute has deployed when the flight of two A-10s were downed in their Gunship Rescue attempt


** If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, where the American spotters calling in the strafing run report [[SenselessSacrifice the A-10s had no effect, and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.

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** If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, where wherein the American spotters calling in the strafing run report [[SenselessSacrifice that[[SenselessSacrifice the A-10s had no effect, only one chute from the two downed A-10s was seen deploying (The other A-10 pilot did not have enough time to eject, being unable to see the incoming Apex missiles), and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.
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** [[ControllableHelplessness Operation]][[spoiler:: Stop the Massacre.]]

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** [[ControllableHelplessness Operation]][[spoiler:: "[[ControllableHelplessness Objective]][[spoiler:: Stop the Massacre.]]]]"
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** [[ControllableHelplessness Operation]][[spoiler:: Stop the Massacre.]]
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**** Said (former) captain is a major general at that point.

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** The fate of the Czech people in [=MW3=]. Think about it; they overcame decades of Soviet oppression, including the Warsaw Pact invasion in '68, and barely managed to come out okay in the end. Then, long after the fall of the USSR, Makarov comes along and launches his invasion of Europe, which manages to brutalise the Czechs worse in a few days than the whole damn Soviet occupation did the first time around. It's not hard to imagine being an older citizen and breaking down in tears at the sight of [[http://images1.wikia.nocookie.net/__cb20111117132842/callofduty/images/f/ff/Praha.png a Soviet banner]] once again flying over Prague. This, coupled with the more obvious sights of the Ultranationalists brutally murdering civilians left and right in the Prague missions, really makes you feel for the Resistance.
*** Except that it isn't the Soviet "banner" at all and they were kept relatively well during Soviet rule, with the exception of Stalin's time.

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** The fate of the Czech people in [=MW3=]. Think about it; they overcame decades of Soviet oppression, including the Warsaw Pact invasion in '68, and barely managed to come out okay in the end. Then, long after the fall of the USSR, Makarov comes along and launches his invasion of Europe, which manages to brutalise the Czechs worse in a few days than the whole damn Soviet occupation did the first time around. It's not hard to imagine being an older citizen and breaking down in tears at the sight of [[http://images1.wikia.nocookie.net/__cb20111117132842/callofduty/images/f/ff/Praha.png a Soviet Russian banner]] once again flying over Prague. This, coupled with the more obvious sights of the Ultranationalists brutally murdering civilians left and right in the Prague missions, really makes you feel for the Resistance. \n*** Except that it isn't the Soviet "banner" at all and they were kept relatively well during Soviet rule, with the exception of Stalin's time.
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* In 'Turbulence', you play as a Russian agent required to secure the Russian president and his daughter. The evac helicopter touches down next to you, and you're the one who has to open the door. You do so, and [[TheDreaded Makarov]] [[OhCrap is on the other side.]] With a Deagle pointed at your chest. [[ForcedToWatch And you go down in a spray of blood, and as your vision fades, you see Makarov threatening the President.]] [[HopeSpot You go for a gun, but Makarov sees you, and shoots you in the head.]] You may have cleared the mission, but nothing felt right about this failure for [[{{Trogdor7620}} this troper]].

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* In 'Turbulence', you play as a Russian agent required to secure the Russian president and his daughter. The evac helicopter touches down next to you, and you're the one who has to open the door. You do so, and [[TheDreaded Makarov]] [[OhCrap is on the other side.]] With a Deagle pointed at your chest. [[ForcedToWatch And you go down in a spray of blood, and as your vision fades, you see Makarov threatening the President.]] [[HopeSpot You go for a gun, but Makarov sees you, and shoots you in the head.]] You may have cleared the mission, but nothing felt right about this failure for [[{{Trogdor7620}} [[{{Tropers/Trogdor7620}} this troper]].
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* In 'Turbulence', you play as a Russian agent required to secure the Russian president and his daughter. The evac helicopter touches down next to you, and you're the one who has to open the door. You do so, and [[TheDreaded Makarov]] [[OhCrap is on the other side.]] With a Deagle pointed at your chest. [[ForcedToWatch And you go down in a spray of blood, and as your vision fades, you see Makarov threatening the President. [[HopeSpot You go for a gun, but Makarov sees you, and shoots you in the head.]] You may have cleared the mission, but nothing felt right about this failure for [[Trogdor7620 this troper]].

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* In 'Turbulence', you play as a Russian agent required to secure the Russian president and his daughter. The evac helicopter touches down next to you, and you're the one who has to open the door. You do so, and [[TheDreaded Makarov]] [[OhCrap is on the other side.]] With a Deagle pointed at your chest. [[ForcedToWatch And you go down in a spray of blood, and as your vision fades, you see Makarov threatening the President. ]] [[HopeSpot You go for a gun, but Makarov sees you, and shoots you in the head.]] You may have cleared the mission, but nothing felt right about this failure for [[Trogdor7620 [[{{Trogdor7620}} this troper]].
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* ''CallOfDuty''
** The ending movie of the first ''CallOfDuty''.

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* ''CallOfDuty''
''VideoGame/CallOfDuty''
** The ending movie of the first ''CallOfDuty''.''Call of Duty''.



* ''[[CallOfDuty Call Of Duty 2]]''

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* ''[[CallOfDuty Call Of ''Call of Duty 2]]''2''



* ''[[CallOfDuty Call Of Duty 3]]''

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* ''[[CallOfDuty Call Of ''Call of Duty 3]]''3''



** There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.

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** There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty ''Call of Duty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.



* ''[[VideoGame/ModernWarfare Modern Warfare]]''
** In ''CallOfDuty 4'', watching your entire squad [[spoiler: gunned down one by one on the bridge by the BigBad]] hits ''hard.'' Particularly when you realize that most of the people they've just saved will never, ever know the truth about what happened.

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* ''[[VideoGame/ModernWarfare Modern Warfare]]''
''VideoGame/ModernWarfare''
** In ''CallOfDuty ''Call of Duty 4'', watching your entire squad [[spoiler: gunned down one by one on the bridge by the BigBad]] hits ''hard.'' Particularly when you realize that most of the people they've just saved will never, ever know the truth about what happened.



* ''[[CallOfDuty World At War]]''
** The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."

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* ''[[CallOfDuty ''[[VideoGame/CallOfDuty World At War]]''
** The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: ''Call of Duty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."



* ''[[VideoGame/ModernWarfare Modern Warfare 2]]''

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* ''[[VideoGame/ModernWarfare Modern Warfare 2]]'' ''VideoGame/ModernWarfare 2''



* ''[[CallOfDutyBlackOps Black Ops]]''

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* ''[[CallOfDutyBlackOps ''[[VideoGame/CallOfDutyBlackOps Black Ops]]''



* ''[[VideoGame/ModernWarfare Modern Warfare 3]]''
** The "Blood Brothers" mission from ''ModernWarfare 3'' is a WhamEpisode combined with a massive TearJerker. [[spoiler:First, Makarov reveals he had Kamarov in his pocket, and knows you're there, then tries to kill Soap, Price and Yuri by blowing up a few bombs. They all make it, but Soap's bleeding out. When they finally get Soap to safety, he tells Price that Makarov knows Yuri before dying. Price's anguished screams are heartbreaking enough, but it's when Price sets down the pistol Soap returned to him that the tears really start coming.]]

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* ''[[VideoGame/ModernWarfare Modern Warfare 3]]''
''VideoGame/ModernWarfare 3''
** The "Blood Brothers" mission from ''ModernWarfare ''Modern Warfare 3'' is a WhamEpisode combined with a massive TearJerker. [[spoiler:First, Makarov reveals he had Kamarov in his pocket, and knows you're there, then tries to kill Soap, Price and Yuri by blowing up a few bombs. They all make it, but Soap's bleeding out. When they finally get Soap to safety, he tells Price that Makarov knows Yuri before dying. Price's anguished screams are heartbreaking enough, but it's when Price sets down the pistol Soap returned to him that the tears really start coming.]]



* [[http://www.youtube.com/watch?v=yyuILHDD-pY The ending credits theme]] of ''ModernWarfare 3''. It really does feel like a farewell song. Farewell to [[spoiler: Soap, Yuri, Sandman, Truck, Grinch, and all those brave heroic soldiers who have died in the entire ''ModernWarfare'' trilogy]].

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* [[http://www.youtube.com/watch?v=yyuILHDD-pY The ending credits theme]] of ''ModernWarfare ''Modern Warfare 3''. It really does feel like a farewell song. Farewell to [[spoiler: Soap, Yuri, Sandman, Truck, Grinch, and all those brave heroic soldiers who have died in the entire ''ModernWarfare'' ''Modern Warfare'' trilogy]].
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*** Looks like death doesn't like to be cheated.
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* In 'Turbulence', you play as a Russian agent required to secure the Russian president and his daughter. The evac helicopter touches down next to you, and you're the one who has to open the door. You do so, and [[TheDreaded Makarov]] [[OhCrap is on the other side.]] With a Deagle pointed at your chest. [[ForcedToWatch And you go down in a spray of blood, and as your vision fades, you see Makarov threatening the President. [[HopeSpot You go for a gun, but Makarov sees you, and shoots you in the head.]] You may have cleared the mission, but nothing felt right about this failure for [[Trogdor7620 this troper]].
Is there an issue? Send a MessageReason:
None


* [[http://www.youtube.com/watch?v=yyuILHDD-pY The ending credits theme]] of ''ModernWarfare 3''. It really does feel like a farewell song. Farewell to [[spoiler: Soap, Yuri, Sandman, Truck, Grinch, and all those who have died in the entire ''ModernWarfare'' trilogy]].

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* [[http://www.youtube.com/watch?v=yyuILHDD-pY The ending credits theme]] of ''ModernWarfare 3''. It really does feel like a farewell song. Farewell to [[spoiler: Soap, Yuri, Sandman, Truck, Grinch, and all those brave heroic soldiers who have died in the entire ''ModernWarfare'' trilogy]].
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None

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* [[http://www.youtube.com/watch?v=yyuILHDD-pY The ending credits theme]] of ''ModernWarfare 3''. It really does feel like a farewell song. Farewell to [[spoiler: Soap, Yuri, Sandman, Truck, Grinch, and all those who have died in the entire ''ModernWarfare'' trilogy]].
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*** Except that it isn't the Soviet "banner" at all and they were kept relatively well during Soviet rule, with the exception of Stalin's time.
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** Payback. Payback Payback Payback. I cried watching a ''walkthrough''.

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** Payback. Payback Payback Payback. I cried watching a ''walkthrough''.and Rebirth always get me. The last one also doubles as NightmareFuel in the first half.

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* [[TheBigGuy Vic]]'s death in Big Red One. If you've played this game, you'll know why.
* The ending movie of the first ''CallOfDuty''.
** This troper was getting really into the Stalingrad levels, to the point of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in horror as all his comrades were cut down by the machinegun fire.

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* ''CallOfDuty''
** The ending movie of the first ''CallOfDuty''.
** This troper was getting really into the Stalingrad levels, to the point of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in horror as all his comrades were cut down by the machinegun fire.
* ''[[CallOfDuty Call Of Duty 2]]''
** This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
* ''[[CallOfDuty Call Of Duty 3]]''
**
[[TheBigGuy Vic]]'s death in Big Red One. If you've played this game, you'll know why.
* ** There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The ending movie of the first ''CallOfDuty''.
** This troper was getting
Poles really into the Stalingrad levels, to the point did give their all in that battle.
*** "... Why aren't there any flares?" A crystallized shard
of feeling immensely sad during the "Red Square" sequence and simply crouching behind the fountain in pure horror as all his comrades were cut down by formed in this troper's gut when the machinegun fire. Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* ''[[VideoGame/ModernWarfare Modern Warfare]]''



**** On the Call of Duty 4 level "Aftermath", if you go to the playground you can ghost children. It's heartbreaking if you think about it for a second, ghost noises of kids, maybe some of Jacksons own kids, whispering after you are hit by a nuke, and what makes it worse is that you're the only survivor of the crash, then you die 120 seconds in. Also, while in Prypiat you can hear kids talking and teddy bears, considering that Prypiat was evacuated because of a nuclear problem.

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**** ** On the Call of Duty 4 level "Aftermath", if you go to the playground you can ghost children. It's heartbreaking if you think about it for a second, ghost noises of kids, maybe some of Jacksons own kids, whispering after you are hit by a nuke, and what makes it worse is that you're the only survivor of the crash, then you die 120 seconds in. Also, while in Prypiat you can hear kids talking and teddy bears, considering that Prypiat was evacuated because of a nuclear problem.problem.
* ''[[CallOfDuty World At War]]''
** The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I don't want to play that level again.
*** The emotional feel of the game is ruined for This Troper if you let Roebuck live, even though he is a total badass and Polonsky is a whiny twit, although he matures when Roebuck is killed.
--> '''Polonsky:''' "Those fucking animals, they killed him! You're all going straight to hell, ya hear me? Straight to fucking hell!"
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
** I cried when Reznov helped me, but they weren't tears of sadness. They were tears of happiness, because Reznov loves Dimitri enough to brutally murder the Nazi who attacked him and help him up to claim the honor he deserves.
** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind us of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
** In World at War, The opening of "Vendetta" the first Russian mission in the game. What happens is [[spoiler:you're laying in the Red fountain, watching as you're follow comrades are being killed by Nazi soldiers.]] The Music doesn't help whatsoever.
** In Nazi Zombies map Zombie Verrückt, on the German side there is this chair. Pressing "Action" on a certain part makes a drill sound with a man crying and screaming. Also throughout the map you'll hear people screaming and crying, [[spoiler:Babies]] and woman. It makes you feel sorry for these people who where tortured and killed at the asylum. For such an awsome game mode, this map makes me wanna cry.
* ''[[VideoGame/ModernWarfare Modern Warfare 2]]''



* There's also the penultimate level for the 1st Polish Tank Division in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.
** "... Why aren't there any flares?" A crystallized shard of pure horror formed in this troper's gut when the Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" and makes fun of him for keeping a diary. At the end, the poor guy gets deep-fried by an SS trooper with a flamethrower, and as he lies in agony, gasping for breath, Reznov seems to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I don't want to play that level again.
*** The emotional feel of the game is ruined for This Troper if you let Roebuck live, even though he is a total badass and Polonsky is a whiny twit, although he matures when Roebuck is killed.
--> '''Polonsky:''' "Those fucking animals, they killed him! You're all going straight to hell, ya hear me? Straight to fucking hell!"
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
** I cried when Reznov helped me, but they weren't tears of sadness. They were tears of happiness, because Reznov loves Dimitri enough to brutally murder the Nazi who attacked him and help him up to claim the honor he deserves.
** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind us of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
* This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
* Call of Duty: Black Ops has [[spoiler:the death of Dimitri Petrenko in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. Indeed, Dimitri - 'You should have died in Berlin.']]

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* There's also ** If you listen closely during the penultimate level for the 1st Polish Tank Division background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in ''CallOfDuty 3'' ("The Mace"). Facing relentless German attacks, your tank is soon disabled to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and you're forced to fight on foot. Then, your companions are killed one by one as the defenses collapse one after another. Finally, just when all hope seems lost, green flares pop in the sky open fire, and Canadian reinforcements arrive. What made it so tear-jerking for the troper, however, was the knowledge that all this was faithful to ''real'' history. The Poles really did give their all in that battle.
** "... Why aren't there any flares?" A crystallized shard of pure horror formed in this troper's gut when the Polish CO suddenly realized and shuddered: "It's _not the Canadians_!" Followed
[[HeroicSacrifice get shot down by tears when the CO later screamed in pure delight "GREEEEEN FLAAAAAAAARES!" when the Canadians finally got there. The emotional rollercoaster of that level was awesome.
* The whole moment happens quite suddenly, but this troper was rather moved by Pvt. Chernov's death in ''CallOfDuty: World At War''. To put things in perspective, throughout the game, Chernov was the only member of the
Russian squad to show any kind of restraint in battle, loudly chastising his comrades for their brutality; his cries always fell on deaf ears. Right at anti-air weapons.]] The hammerblow comes right after, where the beginning of his last level, Reznov loudly scolds him for his "lack of stomach" American spotters calling in the strafing run report [[SenselessSacrifice the A-10s had no effect, and makes fun of him for keeping a diary. At the end, T-72s are blowing up the poor guy gets deep-fried by an SS trooper with a flamethrower, building.]] Then [[MissionControl Overlord]] comes on and as he lies in agony, gasping for breath, Reznov seems tells the spotters to have a change of heart and comforts him in his last moments. He then takes his diary and remarks, "Someone should read this..."
** I found it much worse when Sgt Roebuck dies. I saw him get grabbed by that soldier and just couldn't save him. I just kept thinking that "it wasn't my fault, I couldn't save him". It doesn't help that later I found out that you could let Polonsky die instead, but I
retreat, because they don't want to play that level again.
*** The emotional feel of the game is ruined for This Troper if you let Roebuck live, even though he is a total badass
have any more aircraft, and Polonsky is a whiny twit, although he matures when Roebuck is killed.
--> '''Polonsky:''' "Those fucking animals, they killed him! You're all going straight to hell, ya hear me? Straight to fucking hell!"
** In the same game, the ending, when Reznov helps you up to plant the flag on the Reichstag.
** I cried when Reznov helped me, but they weren't tears of sadness. They were tears of happiness, because Reznov loves Dimitri enough to brutally murder the Nazi who attacked him and help him up to claim the honor he deserves.
** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind us of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
* This troper was particularly moved when playing the Hill 400 level of Call of Duty 2; seeing Pvt Braeburn, a scripted character inconspicuously lose his invincibility and die a random death every time you play the level (in this particular case, being blown up by artillery as we scrambled for the safety of trenches). Also, when the P-51 Mustangs come
can't do anything else to save the day at the end, though this only really applies if you're playing through the game on Veteran difficulty.
those people.
* ''[[CallOfDutyBlackOps Black Ops]]''
**
Call of Duty: Black Ops has [[spoiler:the death of Dimitri Petrenko in ''Project Nova.'' Long story short, the antagonist, Soviet General Dragovich, decides to test his newly acquired Nova 6 gas on his own men. Unlike the aforementioned Shepherd, he doesn't even have the excuse of tying up loose ends - he just does it because he has something against Reznov. It's not even a quick death - you watch him suffocate and vomit as his skin burns, while he's banging uselessly on the glass door between your cells. The fact that the usually hamtastic Reznov is recounting this in a completely downbeat, despairing tone does not help. Indeed, Dimitri - 'You should have died in Berlin.']]



* In World at War, The opening of "Vendetta" the first Russian mission in the game. What happens is [[spoiler:you're laying in the Red fountain, watching as you're follow comrades are being killed by Nazi soldiers.]] The Music doesn't help whatsoever.
* In Nazi Zombies map Zombie Verrückt, on the German side there is this chair. Pressing "Action" on a certain part makes a drill sound with a man crying and screaming. Also throughout the map you'll hear people screaming and crying, [[spoiler:Babies]] and woman. It makes you feel sorry for these people who where tortured and killed at the asylum. For such an awsome game mode, this map makes me wanna cry.
* Black Ops seems to end in a high note. Mason shrugs off the brainwashing, the attack on America was stopped, and the bad guys are all punished. Then you read the unlocked intel pages, only to find that [[spoiler: Mason never fully recovered, and because of that he was finally considered a threat to national security by the CIA and marked for termination, along with Hudson and Weaver. They escape to South Africa, and the last thing we know is that joint operation between the CIA and MI6 is being prepared in order to assasinate the three heroes that saved America. This is extra sad considering Reznov's words on being betrayed by your own.]] This is made even worse by the fact that one of the "betrayers" might be [[spoiler: Captain Price or [=MacMillan=], two of the most popular characters from the Modern Warfare series.]] Talk about your conflicts of interest.

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* In World at War, The opening of "Vendetta" the first Russian mission in the game. What happens is [[spoiler:you're laying in the Red fountain, watching as you're follow comrades are being killed by Nazi soldiers.]] The Music doesn't help whatsoever.
* In Nazi Zombies map Zombie Verrückt, on the German side there is this chair. Pressing "Action" on a certain part makes a drill sound with a man crying and screaming. Also throughout the map you'll hear people screaming and crying, [[spoiler:Babies]] and woman. It makes you feel sorry for these people who where tortured and killed at the asylum. For such an awsome game mode, this map makes me wanna cry.
*
** Black Ops seems to end in a high note. Mason shrugs off the brainwashing, the attack on America was stopped, and the bad guys are all punished. Then you read the unlocked intel pages, only to find that [[spoiler: Mason never fully recovered, and because of that he was finally considered a threat to national security by the CIA and marked for termination, along with Hudson and Weaver. They escape to South Africa, and the last thing we know is that joint operation between the CIA and MI6 is being prepared in order to assasinate the three heroes that saved America. This is extra sad considering Reznov's words on being betrayed by your own.]] This is made even worse by the fact that one of the "betrayers" might be [[spoiler: Captain Price or [=MacMillan=], two of the most popular characters from the Modern Warfare series.]] Talk about your conflicts of interest.



* The "Blood Brothers" mission from ''ModernWarfare 3'' is a WhamEpisode combined with a massive TearJerker. [[spoiler:First, Makarov reveals he had Kamarov in his pocket, and knows you're there, then tries to kill Soap, Price and Yuri by blowing up a few bombs. They all make it, but Soap's bleeding out. When they finally get Soap to safety, he tells Price that Makarov knows Yuri before dying. Price's anguished screams are heartbreaking enough, but it's when Price sets down the pistol Soap returned to him that the tears really start coming.]]

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* ** Payback. Payback Payback Payback. I cried watching a ''walkthrough''.
*''[[VideoGame/ModernWarfare Modern Warfare 3]]''
**
The "Blood Brothers" mission from ''ModernWarfare 3'' is a WhamEpisode combined with a massive TearJerker. [[spoiler:First, Makarov reveals he had Kamarov in his pocket, and knows you're there, then tries to kill Soap, Price and Yuri by blowing up a few bombs. They all make it, but Soap's bleeding out. When they finally get Soap to safety, he tells Price that Makarov knows Yuri before dying. Price's anguished screams are heartbreaking enough, but it's when Price sets down the pistol Soap returned to him that the tears really start coming.]]



** In case anyone was wondering, Baseplate is really [[spoiler:Captain Macmillan]], and Price sounds like he's tearing up when he says that line. What doesn't help is the song that plays when [[spoiler: Soap dies]] is also playing in the background.

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** *** In case anyone was wondering, Baseplate is really [[spoiler:Captain Macmillan]], and Price sounds like he's tearing up when he says that line. What doesn't help is the song that plays when [[spoiler: Soap dies]] is also playing in the background.



* The most tear-jerking mission in the game is "Davis Family Vacation". If you can watch the titular family [[spoiler: die from an exploding truck]] without being the slightest bit horrified or saddened, you're a braver person then [[Tropers/AbraCadavre this troper.]]

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* ** The most tear-jerking mission in the game is "Davis Family Vacation". If you can watch the titular family [[spoiler: die from an exploding truck]] without being the slightest bit horrified or saddened, you're a braver person then [[Tropers/AbraCadavre this troper.]]



* [=MW3=] just seems to churn out these kinds of moments one right after another post-"Blood Brothers". The next one comes at the end of "Down the Rabbit Hole"; after undertaking great pains to infiltrate the Siberian diamond mine and rescue President Vorshevsky and his daughter, the joint [=TF141=]-Delta Force unit finds itself pinned down by a huge contingent of enemy forces just as their rescue chopper arrives. The mine has become unstable, and it becomes clear that if they don't get the hell out of there ''now'', no one will make it...so, [[spoiler:Sandman, Truck, and Grinch decide to stay behind and hold off the enemy while Price, Yuri, and the others escape.]] Yuri, injured, can only watch helplessly as he's dragged back to the helo, while they gradually run out of ammo, taking glancing hits and striking back with their sidearms and knives as Makarov's men slowly overtake them. Finally, the helicopter takes off, and an anguished Price screams [[spoiler:Sandman's]] name into his radio as they fly away, having just watched one of his last living friends die mere hours after they reunited.

to:

* ** [=MW3=] just seems to churn out these kinds of moments one right after another post-"Blood Brothers". The next one comes at the end of "Down the Rabbit Hole"; after undertaking great pains to infiltrate the Siberian diamond mine and rescue President Vorshevsky and his daughter, the joint [=TF141=]-Delta Force unit finds itself pinned down by a huge contingent of enemy forces just as their rescue chopper arrives. The mine has become unstable, and it becomes clear that if they don't get the hell out of there ''now'', no one will make it...so, [[spoiler:Sandman, Truck, and Grinch decide to stay behind and hold off the enemy while Price, Yuri, and the others escape.]] Yuri, injured, can only watch helplessly as he's dragged back to the helo, while they gradually run out of ammo, taking glancing hits and striking back with their sidearms and knives as Makarov's men slowly overtake them. Finally, the helicopter takes off, and an anguished Price screams [[spoiler:Sandman's]] name into his radio as they fly away, having just watched one of his last living friends die mere hours after they reunited.



* The fate of the Czech people in [=MW3=]. Think about it; they overcame decades of Soviet oppression, including the Warsaw Pact invasion in '68, and barely managed to come out okay in the end. Then, long after the fall of the USSR, Makarov comes along and launches his invasion of Europe, which manages to brutalise the Czechs worse in a few days than the whole damn Soviet occupation did the first time around. It's not hard to imagine being an older citizen and breaking down in tears at the sight of [[http://images1.wikia.nocookie.net/__cb20111117132842/callofduty/images/f/ff/Praha.png a Soviet banner]] once again flying over Prague. This, coupled with the more obvious sights of the Ultranationalists brutally murdering civilians left and right in the Prague missions, really makes you feel for the Resistance.
* From ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', Payback. Payback Payback Payback. I cried watching a ''walkthrough''.
* If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, where the American spotters calling in the strafing run report [[SenselessSacrifice the A-10s had no effect, and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.

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* ** The fate of the Czech people in [=MW3=]. Think about it; they overcame decades of Soviet oppression, including the Warsaw Pact invasion in '68, and barely managed to come out okay in the end. Then, long after the fall of the USSR, Makarov comes along and launches his invasion of Europe, which manages to brutalise the Czechs worse in a few days than the whole damn Soviet occupation did the first time around. It's not hard to imagine being an older citizen and breaking down in tears at the sight of [[http://images1.wikia.nocookie.net/__cb20111117132842/callofduty/images/f/ff/Praha.png a Soviet banner]] once again flying over Prague. This, coupled with the more obvious sights of the Ultranationalists brutally murdering civilians left and right in the Prague missions, really makes you feel for the Resistance. \n* From ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', Payback. Payback Payback Payback. I cried watching a ''walkthrough''.\n* If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, where the American spotters calling in the strafing run report [[SenselessSacrifice the A-10s had no effect, and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.
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** Although, in Black Ops 2, [[spoiler: assuming you didn't shoot Mason (disguised as Menendez with a bag over his head) in the head, he survives to the age of 93, and even goes to the Vault to meet up with his old friend Woods. A dose of CrowningMomentOfHeartwarming comes when the two even start bantering like old times.]]
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** The background music doesn't help. It's slow tempo after you [[spoiler:put Soap on table]] then becomes really slow after [[spoiler:Soap dies]]. If you can get through this part without even feeling like shedding a tear, then there is something wrong with you.

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** The background music doesn't help. It's slow tempo after you [[spoiler:put Soap on table]] then becomes really slow after [[spoiler:Soap dies]]. If you can get through this part without even feeling like shedding a tear, then there is something wrong with you.
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* What, no mention of Dust to Dust? Pretty much half the reason they storm the damn place is [[spoiler:revenge for Soap]], as well as going after Makarov. Then [[spoiler:Yuri pulls a Heroic Sacrifice and Makarov KILLS him in two shots. Just as Price (and the player) were beginning to trust him again.]]
** Still it DOES save Price's life and lets you [[spoiler: beat the snot out of Makarov]].
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*** This Troper's Grandfather was a WWII vet and each time it got there I went into numbed shock and sadness
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** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind you of the dark reality of war; it affects us all.

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** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind you us of the dark reality of war; it affects us all.
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** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's pulls you out of the game's escapism to remind you of the dark reality of war; it affects us all.

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** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's speech pulls you out of the game's escapism to remind you of the dark reality of war; it affects us all.
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None

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** World At War's ending. After having fun shooting Nazis and helping the Red Army win, General Macarthur's pulls you out of the game's escapism to remind you of the dark reality of war; it affects us all.
--> '''General Macarthur:''' "We are gathered here, representatives of the major warring powers, to conclude a solemn agreement, whereby peace may be restored. It is my earnest hope, and indeed the hope of all mankind, that from this solemn occassion, a better world shall emerge out of the blood and carnage of the past. A world founded upon faith and understanding, of man and the fulfillment of his most cherished wish, of freedom, tolerance, and justice."
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** The ending of Vorkuta makes this troper, a veteran of World At War, start ''sobbing'' [[ThisIsSparta every. Single. Time.]]

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** The ending of Vorkuta makes this troper, a veteran of World At War, start ''sobbing'' [[ThisIsSparta every. Single. Time.]]
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* If you listen closely during the background chatter during "Of Their Own Accord," you can hear a report from a pair of A-10 Warthogs who are being called in to [[GunshipRescue destroy a group of T-72s attacking a building with a large number of civilians in it.]] They charge in and open fire, and [[HeroicSacrifice get shot down by Russian anti-air weapons.]] The hammerblow comes right after, where the American spotters calling in the strafing run report [[SenselessSacrifice the A-10s had no effect, and the T-72s are blowing up the building.]] Then [[MissionControl Overlord]] comes on and tells the spotters to retreat, because they don't have any more aircraft, and can't do anything else to save those people.
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* From BlackOps, Payback. Payback Payback Payback. I cried watching a ''walkthrough''.

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* From BlackOps, ''[[VideoGame/CallOfDutyBlackOps Black Ops]]'', Payback. Payback Payback Payback. I cried watching a ''walkthrough''.
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* From BlackOps, Payback. Payback Payback Payback. I cried watching a ''walkthrough''.

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