History TeamFortress2 / TropesQToZ

21st Jan '17 5:52:09 PM flameclaw0x7
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* TacticalRockPaperScissors: Sentries giving you trouble? Get a Spy to sap them. Spy sappin' your stuff? Use Pyros to weed them out. Incoming Pyro? Deploy a Sentry.
** There's even an achievement for backstabbing somebody who then switches to Pyro before they respawn.

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* TacticalRockPaperScissors: TacticalRockPaperScissors:
**
Sentries giving you trouble? Get a Spy to sap them. Spy sappin' your stuff? Use Pyros to weed them out. Incoming Pyro? Deploy a Sentry.
** *** There's even an achievement for backstabbing somebody who then switches to Pyro before they respawn.respawn.
** A Demo can take out sentries very easily by attacking from behind cover. Sentries are excellent defense against squishy Scouts. Scouts excel when fighting a Demo, who lack reliable close range ability.
** Spy is good against Sniper, as a Spy can sneak up on a scoped Sniper easily before disposing of him. Snipers are good against Heavies, who are slow targets for a headshot and cannot attack from far away. Heavies are good against Pyro, as Heavies out-damage Pyros at close range and can eat Sandviches to heal afterburn. And, Pyros are good against Spies as mentioned before.
19th Jan '17 6:13:20 AM flameclaw0x7
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* TheWarRoom: Appears occassionally. Coldfront has a type 3 example, while 2Fort has a type 1.
15th Jan '17 6:46:28 AM simonscot
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** The comics follow up on this by repeatedly implying that Spy is Scout's real father (which Scout refuses to even acknowledge as a possibility, or is in permanent denial).

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** The comics follow up on this by repeatedly implying that Spy is Scout's real father (which Scout refuses to even acknowledge as a possibility, or is in permanent denial). [[spoiler: As of The Naked and the Dead, Spy is confirmed to be Scout's legitimate father.]]
11th Jan '17 6:13:29 PM TrocyteV
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** Comic #6, ''The Naked and The Dead,'' manages to justify respawn: [[spoiler: The Medic is a SoulJar for the other eight mercs. He uses their souls to maintain control of himself after he sold his to the devil, with the side effect of making them immortal in this way. However, by the end of the comic, the Medic has given one of their souls to the devil to cheat his ''own'' death, and it shows that both whoever's soul he gave and himself are ''not'' resurrectively immortal for eternity.]]
10th Jan '17 10:06:32 PM Steveio
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* RagtagBunchOfMisfits: The Team Fortress mercs are this, especially in the comics. Turns out the Administrator had at least three other teams that were considered more competent: Team Echelon, Team Citadel and Team Vanguard, but all were hunted down and killed by the Classic Team.


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* TitleDrop: Ms. Pauling drops the name at the end of "The Naked and the Dead".
-->'''Ms. Pauling:''' I don't know what to tell you. But either way... We're ''Team Fortress'', and you're dead!
6th Jan '17 8:03:34 PM flameclaw0x7
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** You can conceivably rush with any class, or any combination of classes, but some are only for comedy.

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** You can conceivably rush with any class, or any combination of classes, but some are only for comedy.comedy, like Medic or Sniper rushes.
6th Jan '17 7:48:35 PM flameclaw0x7
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* UniversalAmmunition: Picking up dropped weapons gives your current weapon more ammo (and Cloak, if you're a Spy). Destroyed stickybombs, buildings, and sappers also provide ammunition.

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* UniversalAmmunition: Picking up Boxes of it are scattered around the map, and are dropped weapons gives your current weapon more ammo (and Cloak, if you're a Spy). by players on death. Destroyed stickybombs, buildings, buildings and sappers can also provide ammunition.ammunition.
** Previously, the weapons players drop on death were used to provide ammo - Minigun ammo could be restored using candy canes and jars of piss.
6th Jan '17 7:43:13 PM flameclaw0x7
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* SigilSpam: [[http://vignette1.wikia.nocookie.net/tf2freakshow/images/e/ea/TF2_Logo.png/revision/latest?cb=20151017101116 The TF Logo]] tends to appear quite often. To list a few: it's the timer for capture points and intelligence resets, it appears as the default image for the Conscientious Objector and the Flair!, there's an unusual effect called [[ExactlyWhatItSaysOnTheTin Circling TF Logo]], instructional videos and blackboards use the logo to represent objectives, and all of the rank medals for Casual use the logo as a base. Hell, koth_nucleus and arena_watchtower both resemble the TF logo when viewed from above.

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* SigilSpam: [[http://vignette1.wikia.nocookie.net/tf2freakshow/images/e/ea/TF2_Logo.png/revision/latest?cb=20151017101116 The TF Logo]] tends to appear quite often. To list a few: it's the timer for capture points and intelligence resets, it appears as the default image for the Conscientious Objector and the Flair!, there's an unusual effect called [[ExactlyWhatItSaysOnTheTin Circling TF Logo]], instructional videos and blackboards use the logo to represent objectives, and all of the rank medals for Casual use the logo as a base. Hell, koth_nucleus (with the bridges out) and arena_watchtower both resemble the TF logo when viewed from above.
6th Jan '17 7:29:25 PM flameclaw0x7
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* SigilSpam: [[http://vignette1.wikia.nocookie.net/tf2freakshow/images/e/ea/TF2_Logo.png/revision/latest?cb=20151017101116 The TF Logo]] tends to appear quite often. To list a few: it's the timer for capture points and intelligence resets, it appears as the default image for the Conscientious Objector and the Flair!, there's an unusual effect called [[ExactlyWhatItSaysOnTheTin Circling TF Logo]], instructional videos and blackboards use the logo to represent objectives, and all of the rank medals for Casual use the logo as a base. Hell, koth_nucleus and arena_watchtower both resemble the TF logo when viewed from above.
15th Dec '16 8:35:28 PM dotchan
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* RainbowPimpGear: Since set bonuses have since been changed to have purely cosmetic effects, even a non-joke loadout can be pretty much anything that a class can wear, and can be painted any color manageable. Some Scout players even go out of their way to paint their items the most garish color imaginable (usually lime green) as a way to be more distracting (given the more muted colors of most maps, these colors stand out like a sore thumb) and for bragging rights ("I'm so good, I can have [insert color here] gear and nobody can touch me!").
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