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A miniatures game by FantasyFlightGames based on Franchise/StarWars and inspired by the star fighter battles within. The game is focused on the Galactic Civil War of the original trilogy and features most of the fighters from the films and many of the fighters from [[StarWarsExpandedUniverse various other sources]], including comics and video games. It is the sister game to TabletopGame/StarWarsArmada

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A miniatures game by FantasyFlightGames based on Franchise/StarWars ''Franchise/StarWars'' and inspired by the star fighter battles within. The game is focused on the Galactic Civil War of the original trilogy and features most of the fighters from the films and many of the fighters from [[StarWarsExpandedUniverse various other sources]], including comics and video games. It is the sister game to TabletopGame/StarWarsArmada
''TabletopGame/StarWarsArmada''.



*** It's actually not uncommon for only 1 person in a group of friends to own X-Wing, yet have enough minis for the entire group to play different squads. And since this these are [[CoolStarship fighters]] from StarWars, [[RuleOfCool and all...]]

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*** It's actually not uncommon for only 1 person in a group of friends to own X-Wing, yet have enough minis for the entire group to play different squads. And since this these are [[CoolStarship fighters]] from StarWars, ''Star Wars'', [[RuleOfCool and all...]]



* RunningGag: Sabine Wren is the most-featured unique character in the game, with 3 different Pilot cards (Attack Shuttle aka The Phantom, Rebel TIE fighter, and The Shadow Caster), 1 Crew Card (Sabine Wren, from the Ghost expansion), 1 Title named for her (Sabine's Masterpiece, a title for the Rebel TIE), and the Rebel TIE's expansion is even called "Sabine's TIE Fighter Expansion," of course featuring the loud repaint Sabine gave it in StarWarsRebels. So, of course, "Sabine's (insert ANY object) Confirmed" has become something of a meme among the fanbase whenever anything even remotely references the petite Mandalorian, leading to InsaneTrollLogic speculations of garish repaints of ships.

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* RunningGag: Sabine Wren is the most-featured unique character in the game, with 3 different Pilot cards (Attack Shuttle aka The Phantom, Rebel TIE fighter, and The Shadow Caster), 1 Crew Card (Sabine Wren, from the Ghost expansion), 1 Title named for her (Sabine's Masterpiece, a title for the Rebel TIE), and the Rebel TIE's expansion is even called "Sabine's TIE Fighter Expansion," of course featuring the loud repaint Sabine gave it in StarWarsRebels.''WesternAnimation/StarWarsRebels''. So, of course, "Sabine's (insert ANY object) Confirmed" has become something of a meme among the fanbase whenever anything even remotely references the petite Mandalorian, leading to InsaneTrollLogic speculations of garish repaints of ships.
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** The TIE Interceptor has three attack dice and three evade dice, but only three hull and '' zero'' shields, making it as fragile as a bog-standard TIE. Interceptor builds focus on staying out of enemy firing arcs completely, because a single attack can easily cripple or destroy the ship.
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* RunningGag: Sabine Wren is the most-featured unique character in the game, with 3 different Pilot cards (Attack Shuttle aka The Phantom, Rebel TIE fighter, and The Shadow Caster), 1 Crew Card (Sabine Wren, from the Ghost expansion), 1 Title named for her (Sabine's Masterpiece, a title for the Rebel TIE), and the Rebel TIE's expansion is even called "Sabine's TIE Fighter Expansion," of course featuring the loud & garish repaint Sabine gave it in StarWarsRebels. So, of course, "Sabine's (insert ANY object) Confirmed" has become something of a RunningGag among the fanbase for future X-Wing products, especially releases & repaints of existing ships.

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* RunningGag: Sabine Wren is the most-featured unique character in the game, with 3 different Pilot cards (Attack Shuttle aka The Phantom, Rebel TIE fighter, and The Shadow Caster), 1 Crew Card (Sabine Wren, from the Ghost expansion), 1 Title named for her (Sabine's Masterpiece, a title for the Rebel TIE), and the Rebel TIE's expansion is even called "Sabine's TIE Fighter Expansion," of course featuring the loud & garish repaint Sabine gave it in StarWarsRebels. So, of course, "Sabine's (insert ANY object) Confirmed" has become something of a RunningGag meme among the fanbase for future X-Wing products, especially releases & whenever anything even remotely references the petite Mandalorian, leading to InsaneTrollLogic speculations of garish repaints of existing ships.
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* RunningGag: Sabine Wren is the most-featured unique character in the game, with 3 different Pilot cards (Attack Shuttle aka The Phantom, Rebel TIE fighter, and The Shadow Caster), 1 Crew Card (Sabine Wren, from the Ghost expansion), 1 Title named for her (Sabine's Masterpiece, a title for the Rebel TIE), and the Rebel TIE's expansion is even called "Sabine's TIE Fighter Expansion," of course featuring the loud & garish repaint Sabine gave it in StarWarsRebels. So, of course, "Sabine's (insert ANY object) Confirmed" has become something of a RunningGag among the fanbase for future X-Wing products, especially releases & repaints of existing ships.
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Fixing link to Armada


A miniatures game by FantasyFlightGames based on Franchise/StarWars and inspired by the star fighter battles within. The game is focused on the Galactic Civil War of the original trilogy and features most of the fighters from the films and many of the fighters from [[StarWarsExpandedUniverse various other sources]], including comics and video games. It is the sister game to StarWarsArmada

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A miniatures game by FantasyFlightGames based on Franchise/StarWars and inspired by the star fighter battles within. The game is focused on the Galactic Civil War of the original trilogy and features most of the fighters from the films and many of the fighters from [[StarWarsExpandedUniverse various other sources]], including comics and video games. It is the sister game to StarWarsArmada
TabletopGame/StarWarsArmada
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** Evade Tokens, usually gained from the Evade Action, directly invokes this trope, with the pilots supposedly juking their ships slightly to avoid fire at the last second.
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** The TIE Advanced/x1 is the only ship in the game that can equip the Advanced Targeting Computer - an upgrade which straight-up ''adds'' a Critical result to an Attack Roll if the attacker has a Target Lock on the defender.
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* CrackIsCheaper: Surprisingly {{Averted}}, {{Invoked}}, and {{Subverted}} all simultaneously.

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* CrackIsCheaper: Surprisingly {{Averted}}, {{Invoked}}, and {{Subverted}} all simultaneously.simultaneously, depending on how you look at it.



** '''IvokedHowever''': However, if you don't use ebay, you'll end up buying whole expansions ($15+ when not on sale) just to get the necessary pilots, minis, and upgrades you need for your preferred squad. Spending $300+ this way is not hard at all.

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** '''IvokedHowever''': '''Invoked''': However, if you don't use ebay, you'll end up buying whole expansions ($15+ when not on sale) just to get the necessary pilots, minis, and upgrades you need for your preferred squad. Spending $300+ this way is not hard at all.



** ''HOWEVER'', it's not like you'll be ''that'' upset about spending that much, since you'll be able to build ''multiple'' individual squads for all 3 factions as a result.
*** It's actually not uncommon for only 1 person in a group of friends to own X-Wing minis, and yet have enough for the entire group to play with different squads - this can't be said for many other customizable games.

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** '''Subverted''': ''HOWEVER'', it's spending all that will probably get you 1 copy of most, if not like all, ships in a single faction, if not most ships in the game, period. This means you'll be ''that'' upset about spending that much, since you'll quickly be able to build ''multiple'' individual squads for all 3 factions each faction as a result.
*** It's actually not uncommon for only 1 person in a group of friends to own X-Wing minis, and X-Wing, yet have enough minis for the entire group to play with different squads - squads. And since this can't be said for many other customizable games.these are [[CoolStarship fighters]] from StarWars, [[RuleOfCool and all...]]
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* CrackIsCheaper: Surprisingly {{Averted}}, {{Invoked}}, and {{Subverted}} all simultaneously.
** '''Averted''': If you dedicate your purchases entirely to building only ONE Squad, especially using ebay to buy only **exactly** what you need, you can build a tournament-quality squad for around $100.
*** Compare this to other miniatures games, like Warhammer40K, where $100 will get you only ''part'' of a ''SMALL'' army.
** '''IvokedHowever''': However, if you don't use ebay, you'll end up buying whole expansions ($15+ when not on sale) just to get the necessary pilots, minis, and upgrades you need for your preferred squad. Spending $300+ this way is not hard at all.
*** Of course, FFG purposefully designs expansions this way: each ship only comes with about 2/3 to 3/4 of the upgrades needed to perfect it, with the last necessary upgrade(s) packaged with at least 1 other ship, so you'll end up buying tons of extra ships.
** ''HOWEVER'', it's not like you'll be ''that'' upset about spending that much, since you'll be able to build ''multiple'' individual squads for all 3 factions as a result.
*** It's actually not uncommon for only 1 person in a group of friends to own X-Wing minis, and yet have enough for the entire group to play with different squads - this can't be said for many other customizable games.
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*** ''Empire'': High maneuverability (Barrel Rolls & Evade actions)

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*** ''Empire'': High maneuverability (Barrel Rolls & Evade actions)actions, 5-speed maneuvers, lots & lots of White and Green maneuvers, multiple K-Turns and S-Loops, etc.)
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*** ''Rebels'': Heavy Shields & Shield regeneration ()

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*** ''Rebels'': Heavy Shields & Shield regeneration ()(especially egregious on the X-Wings, making them nigh-unkillable in 1v1 dogfights)
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** In addition, the three factions are now somewhat identified by their (basically) unique shticks:
*** ''Rebels'': Heavy Shields & Shield regeneration ()
*** ''Empire'': High maneuverability (Barrel Rolls & Evade actions)
*** ''Scum'': Strange effects and Illicit upgrade slots (that give them access to other factions' unique tools like SLAM or Cloaking).
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*** Corran Horn had a 50/50 chance of flying an E-Wing in the ComicBook:CrimsonEmpire series, when Rogue Squadron was using B-wings and E-wings together for a short while. Assuming that the time period didn't overlap with [[Literature:JediAcademyTrilogy I, Jedi]].
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** Taken even further with the TIE/fo, TIE/sf, and T-70 X-Wing. [[AnachronismStew You can mix and match ships from both the Original Trilogy and the new films]], and indeed some benefit greatly from this (Poe Dameron's Focus-based talents combo very well with a fully upgraded Kyle Katarn's ability to generate tons of Focus and hand them out like party favours).
** There are also a few characters assigned as pilots to fighters they were never associated with in canon. This was somewhat inevitable given, for example, the lack of named E-wing pilots in ''Legends''. Corran Horn has always been primarily an X-wing pilot (and even personally owns his X-wing), while Etahn A'baht is not known to have been a pilot at all (his sole known connection to the E-wing was commanding a fleet that used them as their main fighter). The upcoming ARC-170 expansion also contains entirely pilots who are not yet known to have ever flown one. Surprisingly enough, Airen Cracken is not one of these; while he's better known in both Legends and the new canon as the head of the Rebel spy network and it's his son Pash (not yet in the game) who's known as a fighter ace, he really did (at least in Legends) fly a Z-95 Headhunter in the early days of the Rebellion.

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** Taken even further with the TIE/fo, TIE/sf, Upsilon Shuttle, Quadjumper, and T-70 X-Wing. [[AnachronismStew You can mix and match ships from both the Original Trilogy and the new films]], and indeed some benefit greatly from this (Poe Dameron's Focus-based talents combo very well with a fully upgraded Kyle Katarn's ability to generate tons of Focus and hand them out like party favours).
** There are also a few characters assigned as pilots to fighters they were never associated with in canon. This was somewhat inevitable given, for example, the lack of named E-wing pilots in ''Legends''. Corran Horn has always been primarily an X-wing pilot (and even personally owns his X-wing), while Etahn A'baht is not known to have been a pilot at all (his sole known connection to the E-wing was commanding a fleet that used them as their main fighter).fighter); oddly enough, Luke, who ''did'' own an E-Wing for a while (he gave it back) is not one. The upcoming ARC-170 expansion also contains entirely pilots who are not yet known to have ever flown one. Surprisingly enough, Airen Cracken is not one of these; while he's better known in both Legends and the new canon as the head of the Rebel spy network and it's his son Pash (not yet in the game) who's known as a fighter ace, he really did (at least in Legends) fly a Z-95 Headhunter in the early days of the Rebellion.



** TIE Interceptors and A-wing pilot Tycho Celchu specialize in this. An Interceptor can have a whopping 27 different potential positions after it has moved if it is equipped with the Push the Limit upgrade. Tycho Chelchu, on the other hand, can combine the Daredevil and Push the Limit upgrades to achieve 19 different potential positions with his actions, but can achieve a much wider range of orientations thanks to the extra 90 degree turn from Daredevil.

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** TIE Interceptors Interceptors, Protectorate Starfighters, and A-wing pilot Tycho Celchu specialize in this. An Interceptor or Protectorate fighter can have a whopping 27 different potential positions after it has moved if it is equipped with the Push the Limit upgrade. Tycho Chelchu, on the other hand, can combine the Daredevil and Push the Limit upgrades to achieve 19 different potential positions with his actions, but can achieve a much wider range of orientations thanks to the extra 90 degree turn from Daredevil.
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* AcePilot: Numerous. Every ship has at least two named pilots, each boasting a [[ActionInitiative higher Pilot Skill value]] than the generics and a unique pilot ability. The highest base Pilot Skill value is 9, which is held by nine pilots: Darth Vader (TIE Advanced x1) and [[ComicBook/XWingSeries Soontir Fel (TIE Interceptor)]] for the Empire, Han Solo (YT-1300) and Wedge Antilles (X-wing) for the Rebellion, Dengar ([=JumpMaster=] 5000), [[WesternAnimation/StarWarsRebels Fenn Rau (Concord Dawn Protectorate Starfighter)]] and [[VideoGame/StarWarsGalaxies Talonbane Cobra (Kihraxz Fighter)]] for Scum and Villainy, the "Heroes of the Resistance" version of Poe Dameron (T-70 X-wing) for the Resistance, and "Quickdraw" ([=TIE/sf=]) for the First Order. Thus, every faction has three options for Pilot Skill 9.

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* AcePilot: Numerous. Every ship has at least two named pilots, each boasting a [[ActionInitiative higher Pilot Skill value]] than the generics and a unique pilot ability. The highest base Pilot Skill value is 9, which is held by nine pilots: Darth Vader (TIE Advanced x1) and [[ComicBook/XWingSeries Soontir Fel (TIE Interceptor)]] for the Empire, Han Solo (YT-1300) and Wedge Antilles (X-wing) for the Rebellion, Dengar ([=JumpMaster=] 5000), [[WesternAnimation/StarWarsRebels Fenn Rau (Concord Dawn Protectorate Starfighter)]] and [[VideoGame/StarWarsGalaxies Talonbane Cobra (Kihraxz Fighter)]] for Scum and Villainy, the "Heroes of the Resistance" version of Poe Dameron (T-70 X-wing) for the Resistance, and "Quickdraw" ([=TIE/sf=]) for the First Order. Thus, every faction has three options for Pilot Skill 9.9 - although with Heroes of the Resistance, the Rebels get two different abilities for Han.
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** The Imperial "Fettigator" build pairs Boba Fett (able to choose which direction he banks after revealing the dial) and the Navigator crew upgrade (able to spin the dial to another move with the same bearing) to ensure that while you know he's probably going to bank, even his player won't know which way and how far until Pilot Skill 8 rolls around.


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** The TIE/SF pilot "Quickdraw" is able to get off a potential ''four'' 2-die shots a turn in exactly the right circumstances: if she's got front and rear line of fire, she gets one shot in each direction from the Special Forces Title upgrade, then gets another one when she loses a point of shields (or just flies through an asteroid or exploits some equipment combo to ensure losing a point of shields). Of course, she can only do this a maximum of three times, but it's still a staggering number of shots for someone who costs less than a baseline TIE Defender.
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* PowerCopying: The IG-88 pilots have, via the IG-2000 title card, the option to share their pilot abilities with each other. Though in standard 100 point games it's only possible to have two IG-88s in a squad (point cost of 36 each), under the 300 point Epic rules it's very possible to run all four of them together. Indeed, this would be the primary reason for a Scum player to play in an Epic rules game, since the faction doesn't yet have any huge ships. And with the introduction of an IG-88 crew card in the ''Shadow Caster'', those Scum players can even slap those pilot abilities on one other ship with a crew slot.

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* PowerCopying: The IG-88 pilots have, via the IG-2000 title card, the option to share their pilot abilities with each other. Though in standard 100 point games it's only possible to have two IG-88s in a squad (point cost of 36 each), under the 300 point Epic rules it's very possible to run all four of them together. Indeed, this would be the primary reason for a Scum player to play in an Epic rules game, since the faction doesn't yet have any huge ships. And with the introduction of an IG-88 IG-88D crew card in the ''Shadow Caster'', those Scum players can even slap those pilot abilities on one other ship with a crew slot.



* SpamAttack: Ships with the Gunner crew member or Luke Skywalker on board can make a second attack if the first attack misses. IG-88 B can also perform a similar attack with an equipped cannon weapon, and [[PowerCopying can share that ability with every other version of him in your squad]].

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* SpamAttack: Ships with the Gunner crew member or Luke Skywalker on board can make a second attack if the first attack misses. IG-88 B IG-88B can also perform a similar attack with an equipped cannon weapon, and [[PowerCopying can share that ability with every other version of him in your squad]].squad]]. And the TIE/D title allows a TIE Defender to shoot twice (with both its cannon upgrade and its regular attack) every turn, limited only by being restricted 3 point or less cannons so the most devastating ones aren't available.
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** Rebels can field a Z-95 Swarm list similar to the TIE Swarm and with the same per-ship cost: Airen Cracken with Swarm Tactics plus a bunch of Bandit Squadron Pilots. But this has never been as popular as the TIE Swarm.

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Removed: 502

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* FactionCalculus
** The Rebel Alliance is the Powerhouse faction, featuring well-shielded ships that fly best in small formations.
** The Galactic Empire is the Subversive faction, with the bulk of its ships being cheap, fast assault craft.
** The Scum and Villainy faction doesn't slot easily into FactionCalculus. Stat-wise, most of its ships are somewhere between the Rebel and Empire ships, but mechanically the Scum and Villainy ships feature much more subversive maneuvers and equipment than the other two factions.

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* FactionCalculus
** The Rebel Alliance is
FactionCalculus: Not very clear cut anymore, but when the game first started, the Rebels were the Powerhouse faction, featuring well-shielded ships that fly best in small formations.
** The Galactic
with mostly tough, elite fighters and the Empire is was the Subversive faction, with the bulk mostly consisting of its ships being cheap, fast assault craft.
** The Scum
fast, cheap and Villainy faction doesn't slot easily into FactionCalculus. Stat-wise, most of its ships are somewhere between the Rebel and Empire ships, but mechanically the Scum and Villainy ships feature much more subversive maneuvers and equipment than the other two factions.expendable craft.
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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla (the 'Ghost'' and ''Phantom'') & Sabine Wren]] (the ''Ghost,'' ''Phantom'' and TIE Fighter), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170), and [[WesternAnimation/StarWarsTheCloneWars Ahsoka Tano]] and Sabine Wren again (Sabine's TIE Fighter). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla (the 'Ghost'' and ''Phantom'') & Sabine Wren]] (the ''Ghost,'' ''Phantom'' and TIE Fighter), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170), and [[WesternAnimation/StarWarsTheCloneWars Ahsoka Tano]] and Sabine Wren again (Sabine's TIE Fighter). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.
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** The crew version of Unkar Plutt allows the ship he is in to take damage to take an action after overlapping another ship.
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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170), and [[WesternAnimation/StarWarsTheCloneWars Ahsoka Tano]] and Sabine Wren again (Sabine's TIE Fighter). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla (the 'Ghost'' and ''Phantom'') & Sabine Wren]] (the ''Ghost'' ''Ghost,'' ''Phantom'' and ''Phantom''), TIE Fighter), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170), and [[WesternAnimation/StarWarsTheCloneWars Ahsoka Tano]] and Sabine Wren again (Sabine's TIE Fighter). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.
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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170).(ARC-170), and [[WesternAnimation/StarWarsTheCloneWars Ahsoka Tano]] and Sabine Wren again (Sabine's TIE Fighter). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.
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* CloseRangeCombatant: Anyone at range 1 gets attack bonuses, but there are pilots and upgrades that encourage closing beyond this, whether it's bonuses (Mauler Mithel, for example, or anyone with the Concord Dawn Protector title on their Protectorate Starfighter, especially Fenn Rau), obnoxious penalties for the other side (Carnor Jax, Mara Jade), or just a plain short-ranged, high-damage secondary weapon (Proton Rockets, which get up to ''five dice'' when mounted on a sufficiently agile ship).

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* CloseRangeCombatant: Anyone at range 1 gets attack bonuses, but there are pilots and upgrades that encourage closing beyond this, whether it's bonuses (Mauler Mithel, for example, or virtually anyone with the Concord Dawn Protector title on their in a Protectorate Starfighter, especially Fenn Rau), Starfighter), obnoxious penalties for the other side (Carnor Jax, Mara Jade), or just a plain short-ranged, high-damage secondary weapon (Proton Rockets, which get up to ''five dice'' when mounted on a sufficiently agile ship).
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* AcePilot: Numerous. Every ship has at least two named pilots, each boasting a [[ActionInitiative higher Pilot Skill value]] than the generics and a unique pilot ability. The highest base Pilot Skill value is 9, which is held by nine pilots: Darth Vader (TIE Advanced x1) and [[ComicBook/XWingSeries Soontir Fel (TIE Interceptor)]] for the Empire, Han Solo (YT-1300) and Wedge Antilles (X-wing) for the Rebellion, Dengar ([=JumpMaster=] 5000), [[WesternAnimation/StarWarsRebels Fenn Rau (Concord Dawn Protectorate Starfighter)]] and [[VideoGame/StarWarsGalaxies Talonbane Cobra (Kihraxz Fighter)]] for Scum and Villainy, the "Heroes of the Resistance" version of Poe Dameron (T-70 X-wing) for the Resistance, and "Quickfire" ([=TIE/sf=]) for the First Order. Thus, every faction has three options for Pilot Skill 9.

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* AcePilot: Numerous. Every ship has at least two named pilots, each boasting a [[ActionInitiative higher Pilot Skill value]] than the generics and a unique pilot ability. The highest base Pilot Skill value is 9, which is held by nine pilots: Darth Vader (TIE Advanced x1) and [[ComicBook/XWingSeries Soontir Fel (TIE Interceptor)]] for the Empire, Han Solo (YT-1300) and Wedge Antilles (X-wing) for the Rebellion, Dengar ([=JumpMaster=] 5000), [[WesternAnimation/StarWarsRebels Fenn Rau (Concord Dawn Protectorate Starfighter)]] and [[VideoGame/StarWarsGalaxies Talonbane Cobra (Kihraxz Fighter)]] for Scum and Villainy, the "Heroes of the Resistance" version of Poe Dameron (T-70 X-wing) for the Resistance, and "Quickfire" "Quickdraw" ([=TIE/sf=]) for the First Order. Thus, every faction has three options for Pilot Skill 9.
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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]]. And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]].Defender)]], and "Quickdraw" ([[Film/TheForceAwakens TIE/SF]]). And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.
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** When the TIE Phantom proved to be too much of a GameBreaker, the decloaking mechanic was changed to happen at the beginning of the turn instead of just before the Phantom moved. This particular fix has proven to be wildly popular, in part because it actually makes the ship seem more like it's actually closed as opposed to it's previous LastPlaceYouLook approach.
** Fantasy Flight Games prefers to update its weaker ships with more powerful options than to nerf existing gameplay options whenever possible. Examples include the Chardaan Refit upgrade for the A-Wing (which lets it ditch the missile upgrade slot to save 2 points to spend on other stuff) and the [=TIE/x1=] title upgrade for the TIE Advanced, which lets it equip any systems upgrade with a discount of up to 4 points. The TIE Defender can be taken in both directions, either upgraded with the TIE/D title card (allows an extra primary weapon attack after a secondary cannon is used) or downgraded with the TIE/x7 title (loses the cannon and missile upgrade option, but saves 2 points and adds an evade token after speed 3 through 5 movements).

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** When the TIE Phantom proved to be too much of a GameBreaker, the decloaking mechanic was changed to happen at the beginning of the turn instead of just before the Phantom moved. This particular fix has proven to be wildly popular, in part because it actually makes the ship seem more like it's actually closed cloaked as opposed to it's previous LastPlaceYouLook approach.
** Fantasy Flight Games prefers to update its weaker (or just overpriced for their strength) ships with more powerful options than to nerf existing gameplay options whenever possible. Examples include the Chardaan Refit upgrade for the A-Wing (which lets it ditch the missile upgrade slot to save 2 points to spend on other stuff) and the [=TIE/x1=] title upgrade for the TIE Advanced, which lets it equip any systems upgrade with a discount of up to 4 points. The TIE Defender can be taken in both directions, either upgraded with the TIE/D title card (allows an extra primary weapon attack after a secondary cannon is used) or downgraded with the TIE/x7 title (loses the cannon and missile upgrade option, but saves 2 points and adds an evade token after speed 3 through 5 movements).
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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]]. And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], Ketsu Onyo, Sabine Wren again and Asajj Ventress (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren]] (the ''Ghost'' and ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam]] and Nera Dantels (B-Wing), [[VideoGame/DarkForcesSaga Jan Ors (HWK-290)]], [[Literature/BlackFleetCrisis Miranda Doni (K-Wing)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]]. And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], [[WesternAnimation/StarWarsRebels Ketsu Onyo, Sabine Wren again again]] and [[WesternAnimation/StarWarsTheCloneWars Asajj Ventress Ventress]] (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.
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** The Imperial Raider is particularly contentious because it contains the TIE Advanced x1 upgrade in addition to new pilots for the TIE Advanced and the powerful Emperor Palpatine Crew Card. A vocal group on the fantasy flight forums are upset about a card that is almost mandatory to run the TIE Advanced competitively is only available in a one hundred dollar expansion. At least FFG was kind enough to include 4 copies of the card (as well as 4 copies of Advanced Targeting Computer, the system upgrade normally used in conjunction with the TIE/x1 title) in the expansion so anyone who wants to run a squad of nothing but TIE Advanced doesn't need to buy multiple copies. That also makes it easy for those who ''don't'' intend to run multiple TIE Advanced in a squad to [[Website/{{eBay}} sell the extras on eBay]] and recoup a good bit of the money spent on buying a Raider.

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** The Imperial Raider is particularly contentious because it contains the TIE Advanced x1 upgrade in addition to new pilots for the TIE Advanced and the powerful Emperor Palpatine Crew Card.Card (the centerpiece of the "Palp Aces" lists that currently dominate the meta). A vocal group on the fantasy flight forums are upset about a card that is almost mandatory to run the TIE Advanced competitively is only available in a one hundred dollar expansion. At least FFG was kind enough to include 4 copies of the card (as well as 4 copies of Advanced Targeting Computer, the system upgrade normally used in conjunction with the TIE/x1 title) in the expansion so anyone who wants to run a squad of nothing but TIE Advanced doesn't need to buy multiple copies. That also makes it easy for those who ''don't'' intend to run multiple TIE Advanced in a squad to [[Website/{{eBay}} sell the extras on eBay]] and recoup a good bit of the money spent on buying a Raider.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren (the Ghost and Phantom)]], [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam (B-Wing)]], Nera Dantels (B-Wing), and [[VideoGame/DarkForcesSaga Jan Ors]]; the Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]]; and the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], Sabine Wren again, Asajj Ventress (both on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.

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* ActionGirl: Quite a few. Rebels have [[WesternAnimation/StarWarsRebels Hera Syndulla & Sabine Wren Wren]] (the Ghost ''Ghost'' and Phantom)]], ''Phantom''), [[Film/TheForceAwakens Rey (YT-1300), Jessika Pava (T-70 X-Wing)]], [[ComicBook/XWingSeries Ibtisam (B-Wing)]], Ibtisam]] and Nera Dantels (B-Wing), and [[VideoGame/DarkForcesSaga Jan Ors]]; the Ors (HWK-290)]], and [[Literature/StarWarsAftermath Norra Wexley]] and [[ComicBook/StarWarsShatteredEmpire Shara Bey]] (ARC-170). The Empire has ([[VideoGame/StarWarsGalaxies Kath Scarlett (Firespray-31)]], [[VideoGame/StarWarsGalaxies "Howlrunner" (TIE Fighter)]], "Echo" (TIE Phantom), [[VideoGame/TheForceUnleashed Juno Eclipse (TIE Advanced)]], and [[VideoGame/StarWarsGalaxies Countess Ryad (TIE Defender)]]; and Defender)]]. And the Scum have Serissu ([=M3-A=] Interceptor), [[Literature/DarkDisciple Latts Razzi (YV-666)]], Kath Scarlett again, [[Literature/ShadowsOfTheEmpire Guri (StarViper)]], Ketsu Onyo, Sabine Wren again, again and Asajj Ventress (both (all on the ''Shadow Caster'') and [[Literature/TalesOfTheBountyHunters Manaroo (Punishing One)]]. Not always obvious due to the 'pilot cards' showing only the ship, but can be seen on the 'crew' cards and Armada cards. A number of the crew cards also count, including Leia herself and Mara Jade.Jade.
**ActionMom: Both ARC-170 pilots mentioned above are the mothers of other pilots in the game. Norra Wexley's son "Snap" Wexley and Shara Bey's son [[BadassNormal Poe Dameron]] pilot T-70 X-Wings.



** There are also a few characters assigned as pilots to fighters they were never associated with in canon. This was somewhat inevitable given, for example, the lack of named E-wing pilots in ''Legends''. Corran Horn has always been primarily an X-wing pilot (and even personally owns his X-wing), while Etahn A'baht is not known to have been a pilot at all (his sole known connection to the E-wing was commanding a fleet that used them as their main fighter).

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** There are also a few characters assigned as pilots to fighters they were never associated with in canon. This was somewhat inevitable given, for example, the lack of named E-wing pilots in ''Legends''. Corran Horn has always been primarily an X-wing pilot (and even personally owns his X-wing), while Etahn A'baht is not known to have been a pilot at all (his sole known connection to the E-wing was commanding a fleet that used them as their main fighter). The upcoming ARC-170 expansion also contains entirely pilots who are not yet known to have ever flown one. Surprisingly enough, Airen Cracken is not one of these; while he's better known in both Legends and the new canon as the head of the Rebel spy network and it's his son Pash (not yet in the game) who's known as a fighter ace, he really did (at least in Legends) fly a Z-95 Headhunter in the early days of the Rebellion.

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