History TabletopGame / TombOfHorrors

17th Jun '17 11:55:07 AM SparksOfTheTempest
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* TookALevelInBadass: After being replaced by a fake demilich construct in 3.5, Acererak is back to being a proper demilich in fifth edition, [[OhCrap and with a whole host of new abilities]].
17th Jun '17 11:52:06 AM SparksOfTheTempest
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There are two versions in Fourth Edition, one merely a conversion of the old tomb and the other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.

to:

There are two versions in Fourth Edition, one merely a conversion of the old tomb and the other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.
have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary and lair actions, whereas before all he'd do was steal souls.[[/note]]
16th Jun '17 11:32:50 PM SparksOfTheTempest
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There are two versions in Fourth Edition, one merely a conversion of the old tomb and the other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. A Fifth Edition version will be released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''.

to:

There are two versions in Fourth Edition, one merely a conversion of the old tomb and the other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. A Fifth Edition version will be was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''.
Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.
16th Jun '17 11:31:16 PM SparksOfTheTempest
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Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's ''Tales From The Yawning Portal'', a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, owing largely to rule changes, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.

to:

Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's ''Tales From The Yawning Portal'', a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, owing largely to rule changes, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.
dungeon.
16th Jun '17 11:24:11 PM SparksOfTheTempest
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* JackassGenie
** There's a cursed gem that purports to grant wishes. [[spoiler:It gives you the ''opposite'' of what you wished for... and then it explodes.]]
** There's also an efreeti in an urn who will grant wishes. [[spoiler:If you tried to bargain with him before opening the urn, he perverts the party's wishes. If you roughly handled the urn, he just outright attacks you. If you're nice to him, however, he grants the wishes without any malice.]]



* JackassGenie: In the form of a cursed gem that purports to grant wishes. [[spoiler:It really does... and then it explodes.]]
16th Jun '17 11:15:21 PM SparksOfTheTempest
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* GenderBender: There is a hallway filled with mist that reverses gender and alignment when you pass through. If you try to step back through it to reverse the effect, it instead teleports you outside the dungeon -- without your clothes or equipment.

to:

* GenderBender: There is a hallway filled with mist that reverses gender and alignment when you pass through. If you try to step back through it to reverse the effect, it instead your alignment is changed back to normal, [[FirstLawOfGenderBending but not your gender]], and you take minor damage. Passing through a third time will change your gender back to normal, and also teleports you outside the dungeon -- without your clothes or equipment.
16th Jun '17 11:10:33 PM SparksOfTheTempest
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Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's Tales From The Yawning Portal, a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, owing largely to rule changes, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.

to:

Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's Tales ''Tales From The Yawning Portal, Portal'', a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, owing largely to rule changes, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.
16th Jun '17 11:10:09 PM SparksOfTheTempest
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Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's Tales From The Yawning Portal, a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.

to:

Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's Tales From The Yawning Portal, a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, owing largely to rule changes, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.
16th Jun '17 11:09:38 PM SparksOfTheTempest
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Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon.

to:

Twenty years later, an updated version for use with the ''D&D'' 3.5 ruleset was available as a free download from [[http://archive.wizards.com/default.asp?x=dnd/oa/20051031a the Wizards of the Coast Web site]]. (It can now be downloaded from [[http://archive.org/details/3EDDAdventure09TombOfHorrors here]].) This version has elicited strong controversy due to heavy reduction in the lethality, partly due to the differences in edition rules, primarily due to general AdaptationDecay; rather than a perfect replication under the 3.5 ruleset of the original super-lethal module, the official update is actually a standard, mostly-balanced dungeon crawl, aimed for level 9 characters. Not only are there few of the classic traps from the original left in, the Acecerak encountered at the dungeon's end is actually a [[SortingAlgorithmOfEvil CR12]] "fake demilich construct" - the 'Demilich' monster had not undergone the same AdaptationDecay as the adventure itself, and the new designers felt gamers would not appreciate a FailureIsTheOnlyOption dungeon.
dungeon. It was then adapted in 4e as a series of four tombs, designed to build a campain around. Finally, it is the grand finale of 5e's Tales From The Yawning Portal, a seven module set featuring many of the most notable modules in the game's history. While not as lethal as the original, it's still quite deadly, and Acererak is a proper demilich again with all the terrifying powers the original possessed.
8th Jun '17 7:25:58 PM EdwardGil
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* ActuallytADoombot: There is an earlier encounter that some players will think is Acererak but isn't. And later games and versions reveal that what the party fights at the end of the first game was a Demilich construct, not the real one.

to:

* ActuallytADoombot: ActuallyADoombot: There is an earlier encounter that some players will think is Acererak but isn't. And later games and versions reveal that what the party fights at the end of the first game was a Demilich construct, not the real one.
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