History TabletopGame / TombOfHorrors

19th May '18 12:18:05 PM Megacles
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* DiscOneFinalBoss: The Yuan Ti warlord Ras Nsi acts as the main antagonist of the adventure prior to actually entering the tomb. He also acts as TheDragon to Acererak, but [[spoiler:will give you the key needed to get inside the tomb should you reveal that the death curse afflicting him is being caused by whatever is inside the tomb]].
* EnemyMine: It is possible that players will run into the leader of the Red Wizards, who is a villain in their own right. Depending on how it goes though, the players might be pointed in the direction they needed to go.
* EvilVersusOblivion: The Red Wizards of Thay are also in Chult searching for the Soulmonger (the artifact causing the death curse), but them getting ahold of it wouldn't be ''as'' devastating as Acererak's plans. The Flaming Fist is another example, being a mercenary company from Baldur's Gate that wants to plunder/conquer Chult but having no knowledge of what is really going on.




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* ReligionOfEvil: At one point, the party will have to get the final key to the front entrance of the tomb from [[spoiler: a temple to an Elder Evil called Dendar the Night Serpent, a being created from the first time anyone had a nightmare, whose goal is to devour the sun]].
* {{Sidequest}}: The entire campaign up to finding the tomb is full of them, as the party is not given solid details on where to go, merely hints on where they ''might'' find leads.
5th Jan '18 2:28:22 PM EdwardGil
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* KleptomaniacHero: The remake has to explain, in great detail, how all the adamant and {{mithril}} gates and doors are just magically hardened to resemble these mythical metals, and if removed would lose this enchantment. This is because in the original version, savvy players would find ways to detach and steal them, as these metals are ''very'' valuable.

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* KleptomaniacHero: The remake has to explain, in great detail, how all the adamant [[FantasyMetals adamant]] and {{mithril}} gates and doors are just magically hardened to resemble these mythical metals, and if removed would lose this enchantment. This is because in the original version, savvy players would find ways to detach and steal them, as these metals are ''very'' valuable.
1st Dec '17 7:02:15 PM SparksOfTheTempest
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A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary actions, whereas before all he'd do was steal souls.[[/note]]

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A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his additional lair and legendary actions, whereas before all he'd do was steal souls.[[/note]]
25th Oct '17 6:20:37 AM MaulMachine
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A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary and lair actions, whereas before all he'd do was steal souls.[[/note]]

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A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary and lair actions, whereas before all he'd do was steal souls.[[/note]]
19th Sep '17 9:54:22 AM WildCardCourier
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One of the storyline adventure modules to be released for 5th Edition is something of a refit of the Tomb to the ''TabletopGame/ForgottenRealms'', called the ''Tomb of Annihilation'', and concerns a strange curse: those who have been resurrected before slowly waste away to die again, while attempts to resurrect people completely fail. Consultation for the story of this particular module was done by Creator/PendletonWard.

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One of the storyline adventure modules to be released for 5th Edition is something of concerns a refit version of the Tomb to that Acererak constructed in the ''TabletopGame/ForgottenRealms'', called the ''Tomb of Annihilation'', and concerns a strange curse: those who have been resurrected before slowly waste away to die again, while attempts to resurrect people completely fail. Consultation for the story of this particular module was done by Creator/PendletonWard.



* OnlyMostlyDead: Acererak has discovered how to siphon the LifeEnergy of ''anyone'' ever brought back by a resurrection spell, causing them to weaken and die.

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* OnlyMostlyDead: Acererak has discovered how to siphon the LifeEnergy of ''anyone'' ever brought back by a resurrection spell, causing them to weaken and die.die.

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9th Sep '17 2:42:43 PM WildCardCourier
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There are two versions in Fourth Edition, one merely a conversion of the old tomb and the other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary and lair actions, whereas before all he'd do was steal souls.[[/note]]

Completely unrelated to the similar sounding '''''Tome''' of Horrors'', a series of ''Monster Manual''-type books from Frog God Games which are dedicated to bringing back monsters from 1st and 2nd Edition, while adding completely new ones, to 3.x Edition ''D&D'', ''TabletopGame/{{Pathfinder}}'', and ''Swords & Wizardry''.

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There are two versions in Fourth Edition, one Edition. One is merely a conversion of the old tomb and the tomb. The other a rather long campaign that is a sequel to Cordell's ''Return to the Tomb of Horrors''. Horrors'', taking place over the course of four separate "tombs" (a Feywild graveyard, the city of Moil within the Shadowfell, a city built around the ruins of the original Tomb, and finally Nerull's tomb within the plane of Pluton) as Acererak works to ascend to godhood and beyond.

A Fifth Edition version was released on April 4, 2017 in the ''Tales from the Yawning Portal'' adventure collection, alongside 5th Edition versions of the classic adventures ''Against the Giants'', ''Dead in Thay'', ''Forge of Fury'', ''Hidden Shrine of Tamoachan'', ''Sunless Citadel'', and ''White Plume Mountain''. While not as lethal as the original, owing to rule changes, it's still quite deadly, and the Acererak at the end is a proper demilich again with all the terrifying powers you'd expect him to have.[[note]]If anything he's ''worse'' than before, as he now has access to his legendary and lair actions, whereas before all he'd do was steal souls.[[/note]]

One of the storyline adventure modules to be released for 5th Edition is something of a refit of the Tomb to the ''TabletopGame/ForgottenRealms'', called the ''Tomb of Annihilation'', and concerns a strange curse: those who have been resurrected before slowly waste away to die again, while attempts to resurrect people completely fail. Consultation for the story of this particular module was done by Creator/PendletonWard.

Completely unrelated to the similar sounding '''''Tome''' of Horrors'', a series of ''Monster Manual''-type books from Frog God Games which are dedicated to bringing back introducing new monsters and select old monsters from 1st and 2nd Edition, while adding completely new ones, Edition ''D&D'' to 3.x Edition ''D&D'', ''TabletopGame/{{Pathfinder}}'', and ''Swords & Wizardry''.
2nd Sep '17 10:55:56 PM SparksOfTheTempest
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** There's also an efreeti in an urn who will grant wishes. [[spoiler:If you tried to bargain with him before opening the urn, he perverts the party's wishes. If you roughly handled the urn, he just outright attacks you. If you're nice to him, however, he grants the wishes without any malice.]]

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** There's also an efreeti in an urn who will grant wishes. [[spoiler:If you tried to bargain with him before opening the urn, he perverts the party's wishes. If you roughly handled the urn, he just outright attacks you. If you're nice to him, you free him without asking for anything in return, however, he grants the wishes without any malice.]]
17th Aug '17 4:51:54 PM FordPrefect
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* GoldenEnding: In ''Return to the Tomb of Horrors'' it ''is'' possible to save the souls and destroy Acererak; but this requires killing ''every'' single undead in the Fortress of Conclusion - including one he specifically set up near an escape pod - and then dissolving his phylactery. Since he has nowhere to go, he ceases to exist. (This is implied to be the {{canon}} ending, not that it stops Acerak from StayingAlive, at least a millennia later.)

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* GoldenEnding: In ''Return to the Tomb of Horrors'' it ''is'' possible to save the souls and destroy Acererak; but this requires killing ''every'' single undead in the Fortress of Conclusion - including one he specifically set up near an escape pod - and then dissolving his phylactery. Since he has nowhere to go, he ceases to exist. (This is implied to be the {{canon}} ending, not that it stops Acerak Acererak from StayingAlive, at least a millennia later.)



* MythologyGag: Acererak appears in the 3.5 Tome of Magic as one possible use for a PowersViaPossession based class. The entry on him states that the Tomb of Horrors was purposely set up to kill as many adventurers as possible as part of a scheme by Acererak to achive godhood.

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* MythologyGag: Acererak appears in the 3.5 Tome of Magic as one possible use for a PowersViaPossession based class. The entry on him states that the Tomb of Horrors was purposely set up to kill as many adventurers as possible as part of a scheme by Acererak to achive achieve godhood.
27th Jul '17 9:35:33 AM xcountryguy
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** Truth is, the original module of Tomb of Horrors isn't particularly rewarding in GP or Magic items, and since there are very few combats, it isn't particularly rewarding in XP either. Also, a Fighter would need [[spoiler:a[[InfinityPlusOneSword +5 Vorpal Sword]] to damage the lich. There aren't any of those in the whole tomb; the poor fighter needs to bring his own InfinityPlusOneSword if he wants just one chance against the demilich.]]

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** Truth is, the original module of Tomb of Horrors isn't particularly rewarding in GP or Magic items, and since there are very few combats, it isn't particularly rewarding in XP either. Also, a Fighter would need [[spoiler:a[[InfinityPlusOneSword [[spoiler:a [[InfinityPlusOneSword +5 Vorpal Sword]] to damage the lich. There aren't any of those in the whole tomb; the poor fighter needs to bring his own InfinityPlusOneSword if he wants just one chance against the demilich.]]
17th Jun '17 11:55:07 AM SparksOfTheTempest
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Added DiffLines:

* TookALevelInBadass: After being replaced by a fake demilich construct in 3.5, Acererak is back to being a proper demilich in fifth edition, [[OhCrap and with a whole host of new abilities]].
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