Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
''The Strange'' is a TabletopRPG about exploration and discovery. The second game to use the TabletopGame/CypherSystem, after ''{{TabletopGame/Numenera}}'', ''The Strange'' was published to demonstrate how ''Numenera'''s mechanics could be extended to any game setting. There is a series of crossover guides that allows you to blend the setting and mechanics of ''The Strange'' with other Cypher System games and settings like ''Numenera'' or ''TabletopGame/{{Predation}}'' together. The game has since been discontinued and replaced by the standalone ''Cypher System Rulebook''.
to:
''The Strange'' is a TabletopRPG about exploration and discovery. The second game to use the TabletopGame/CypherSystem, MediaNotes/CypherSystem, after ''{{TabletopGame/Numenera}}'', ''The Strange'' was published to demonstrate how ''Numenera'''s mechanics could be extended to any game setting. There is a series of crossover guides that allows you to blend the setting and mechanics of ''The Strange'' with other Cypher System games and settings like ''Numenera'' or ''TabletopGame/{{Predation}}'' together. The game has since been discontinued and replaced by the standalone ''Cypher System Rulebook''.
Changed line(s) 637 (click to see context) from:
* TechDemoGame: ''The Strange'' was an exploration of how the TabletopGame/CypherSystem, which was originally designed for ''TabletopGame/{{Numenera}}'', could be extended to any game setting. Its success in that regard ultimately led to the publication of the standalone ''Cypher System Rulebook'' and subsequent games utilising the Cypher System. Subsequently, support for ''The Strange'' was rolled into the Cypher System: in general, every product for ''The Strange'' can be taken from that context and used for any Cypher System campaign, and vice versa.
to:
* TechDemoGame: ''The Strange'' was an exploration of how the TabletopGame/CypherSystem, MediaNotes/CypherSystem, which was originally designed for ''TabletopGame/{{Numenera}}'', could be extended to any game setting. Its success in that regard ultimately led to the publication of the standalone ''Cypher System Rulebook'' and subsequent games utilising the Cypher System. Subsequently, support for ''The Strange'' was rolled into the Cypher System: in general, every product for ''The Strange'' can be taken from that context and used for any Cypher System campaign, and vice versa.
Is there an issue? Send a MessageReason:
Deleted line(s) 430 (click to see context) :
* MultiEthnicName: Camelot Le Morte is a name that purposefully conjoins English and French, reflecting the unnatural blended nature of many natives of the recursion.
Is there an issue? Send a MessageReason:
Baleful Polymorph was renamed per TRS
Deleted line(s) 67 (click to see context) :
* BalefulPolymorph: Recursors who translate into the deceptively dangerous recursion Desktop Terrene discover that they have apparently become an inert object on a desk. Though able to sense their surroundings, the recursors are inanimate, unless granted locomotion by special abilities granted by their type. The only focus offered in Desktop Terrene, Is an Object Found on a Desk, confers but one ability: an increasing acceptance of one's placid existence in the recursion.
Added DiffLines:
* ForcedTransformation: Recursors who translate into the deceptively dangerous recursion Desktop Terrene discover that they have apparently become an inert object on a desk. Though able to sense their surroundings, the recursors are inanimate, unless granted locomotion by special abilities granted by their type. The only focus offered in Desktop Terrene, Is an Object Found on a Desk, confers but one ability: an increasing acceptance of one's placid existence in the recursion.
Is there an issue? Send a MessageReason:
Changed line(s) 471 (click to see context) from:
* NuclearNasty: The zombies infesting the Braidwood Nuclear Generating Plant in Zed Amrica are highly radioactive. When they swarm out of the facility every few nights, they glow with a flickering, greenish-blue light and leave a blackened trail of dead plants and animals in their wake, which is impossible to miss.
to:
* NuclearNasty: NuclearMutant: The zombies infesting the Braidwood Nuclear Generating Plant in Zed Amrica are highly radioactive. When they swarm out of the facility every few nights, they glow with a flickering, greenish-blue light and leave a blackened trail of dead plants and animals in their wake, which is impossible to miss.
Is there an issue? Send a MessageReason:
None
Changed line(s) 548 (click to see context) from:
* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. The core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' supplement adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]], [[Myth/HinduMythology Legendary India]], [[Myth/CelticMythology Albion]], [[Myth/NorseMythology Asgard and the Nine Worlds]].
to:
* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. The core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' supplement adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur [[Myth/ArthurianLegend Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]], [[Myth/HinduMythology Legendary India]], [[Myth/CelticMythology Albion]], [[Myth/NorseMythology Asgard and the Nine Worlds]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,4 (click to see context) from:
-->'''Explore -- Defend -- Create'''
to:
Deleted line(s) 14 (click to see context) :
Deleted line(s) 17 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
''The Strange'' is a TabletopRPG about exploration and discovery. It uses the TabletopGame/CypherSystem, like its predecessor ''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide]] that allows you to blend the two games' settings and mechanics together.
to:
''The Strange'' is a TabletopRPG about exploration and discovery. It uses The second game to use the TabletopGame/CypherSystem, like its predecessor ''{{TabletopGame/Numenera}}''. after ''{{TabletopGame/Numenera}}'', ''The Strange'' was published to demonstrate how ''Numenera'''s mechanics could be extended to any game setting. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ series of crossover guide]] guides that allows you to blend the two games' settings setting and mechanics together.
of ''The Strange'' with other Cypher System games and settings like ''Numenera'' or ''TabletopGame/{{Predation}}'' together. The game has since been discontinued and replaced by the standalone ''Cypher System Rulebook''.
* EnchantedForest:
** The Forest of Perfidy which grew in the World Below of Starship Heinlein is inhabited by sinroots, sentient, mobile, aggressive tree-like creatures that use barbed roots to feed on blood.
** The Gloomwood, part of the Sword Realms, is foreboding and shadowed, even when the sun is high. A bloodborne corruption burrowed up out of a hellish realm under the earth, filling a portion of the wood with gloom, evil, and, most terrifyingly, vampires.
** The Forest of Perfidy which grew in the World Below of Starship Heinlein is inhabited by sinroots, sentient, mobile, aggressive tree-like creatures that use barbed roots to feed on blood.
** The Gloomwood, part of the Sword Realms, is foreboding and shadowed, even when the sun is high. A bloodborne corruption burrowed up out of a hellish realm under the earth, filling a portion of the wood with gloom, evil, and, most terrifyingly, vampires.
Deleted line(s) 384,386 (click to see context) :
* TheLostWoods:
** The Forest of Perfidy which grew in the World Below of Starship Heinlein is inhabited by sinroots, sentient, mobile, aggressive tree-like creatures that use barbed roots to feed on blood.
** The Gloomwood, part of the Sword Realms, is foreboding and shadowed, even when the sun is high. A bloodborne corruption burrowed up out of a hellish realm under the earth, filling a portion of the wood with gloom, evil, and, most terrifyingly, vampires.
** The Forest of Perfidy which grew in the World Below of Starship Heinlein is inhabited by sinroots, sentient, mobile, aggressive tree-like creatures that use barbed roots to feed on blood.
** The Gloomwood, part of the Sword Realms, is foreboding and shadowed, even when the sun is high. A bloodborne corruption burrowed up out of a hellish realm under the earth, filling a portion of the wood with gloom, evil, and, most terrifyingly, vampires.
Added DiffLines:
* {{Thunderbird}}: The Thunderer lives in thunder and takes the form of a great bird or a horned rider with a blackened face, wrapped in flaming cloud and circled in rainbow, to walk or wing or ride across the heavens, scattering hail in his wake. His realm is the sky, and a great wall of black clouds goes before him.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AlluringFlowers: Prances are mutant flowers in Cataclyst that attract prey with alluring blooms, calming perfume, and a magic aura that promotes well-being. Once prey has been put to sleep, prances emerge for a bloody feeding frenzy.
Is there an issue? Send a MessageReason:
None
Changed line(s) 36 (click to see context) from:
** Dinosaurs from mismatched terrestrial eras, mammalian megafauna including mastodons, mammoths, sabre-toothed cats and savage hominids all cohabit various "lost world" recursions like Mesozoica and the Lost Lands.
to:
** Dinosaurs from mismatched terrestrial eras, mammalian megafauna including mastodons, mammoths, sabre-toothed cats and savage hominids all cohabit various "lost world" 'lost world' recursions like Mesozoica and the Lost Lands.
* AnimatedTattoo: At the Tattooed Woman's command, her tattoos animate, wiggle free from her skin, and do as she asks.
Deleted line(s) 117,119 (click to see context) :
* BrainInAJar:
** In the Eleventh Reich, the Führer has grown old. After a failed attempt at ascension, the Führer is only a head frozen in a vat of supercooled fluid. Various wires, computers and a few magic spells keep him conscious.
** The State of Panopticon is a schizophrenic mind made up of seven founding citizens whose brains are frozen in liquid nitrogen and linked via a computer-assisted network to the systems that keep the city a functioning artificial environment.
** In the Eleventh Reich, the Führer has grown old. After a failed attempt at ascension, the Führer is only a head frozen in a vat of supercooled fluid. Various wires, computers and a few magic spells keep him conscious.
** The State of Panopticon is a schizophrenic mind made up of seven founding citizens whose brains are frozen in liquid nitrogen and linked via a computer-assisted network to the systems that keep the city a functioning artificial environment.
* DarkLordOnLifeSupport:
** The Führer of the Eleventh Reich has grown old. After a failed attempt at ascension, the Führer is only a head frozen in a vat of supercooled fluid. Various wires, computers and a few magic spells keep him conscious.
** The State of Panopticon is a schizophrenic mind made up of seven founding citizens whose brains are frozen in liquid nitrogen and linked via a computer-assisted network to the systems that keep the city a functioning artificial environment.
** The Führer of the Eleventh Reich has grown old. After a failed attempt at ascension, the Führer is only a head frozen in a vat of supercooled fluid. Various wires, computers and a few magic spells keep him conscious.
** The State of Panopticon is a schizophrenic mind made up of seven founding citizens whose brains are frozen in liquid nitrogen and linked via a computer-assisted network to the systems that keep the city a functioning artificial environment.
* EngineeredHeroics: Right before their home sun went nova, several extereons were saved by the Chaos Templars who transferred them to a haven in the Strange. The surviving extereons and their descendants remain extraordinarily grateful to the Chaos Templars, who in truth had secretly caused the sun to go nova and then swooped in to 'save' part of the race.
Deleted line(s) 380 (click to see context) :
* ALoadOfBull: The singular half-man, half-bull Minotaur (there's no other) is the most famous inhabitant of the Labyrinth, a recursion seeded by the [[Myth/ClassicalMythology Minotaur myth]].
* OurMinotaursAreDifferent: The singular half-man, half-bull Minotaur (there's no other) is the most famous inhabitant of the Labyrinth, a recursion seeded by the [[Myth/ClassicalMythology Minotaur myth]].
Deleted line(s) 528 (click to see context) :
* PoisonAndCureGambit: Right before their home sun went nova, several extereons were saved by the Chaos Templars who transferred them to a haven in the Strange. The surviving extereons and their descendants remain extraordinarily grateful to the Chaos Templars, who in truth had secretly caused the sun to go nova and then swooped in to "save" part of the race.
Deleted line(s) 540 (click to see context) :
* PowerTattoo: At the Tattooed Woman's command, her tattoos animate, wiggle free from her skin, and do as she asks.
Added DiffLines:
* TwoFaced: The double face displays one face on the front of its head, kindly and calm, and hides the second elsewhere on its body, grimacing, hideous, and hateful.
Is there an issue? Send a MessageReason:
Correcting wick, as per this thread.
Deleted line(s) 143 (click to see context) :
* ClimateChange: One policy that might be the result of Circle of Liberty manipulation is conservative opposition to climate policy, presumably in an effort to bring about long-term destabilisation of Earth governments as they're forced to deal with ever-accelerating global disasters.
Added DiffLines:
* GlobalWarming: One policy that might be the result of Circle of Liberty manipulation is conservative opposition to climate policy, presumably in an effort to bring about long-term destabilisation of Earth governments as they're forced to deal with ever-accelerating global disasters.
Is there an issue? Send a MessageReason:
Renamed per TRS
* ClimateChange: One policy that might be the result of Circle of Liberty manipulation is conservative opposition to climate policy, presumably in an effort to bring about long-term destabilisation of Earth governments as they're forced to deal with ever-accelerating global disasters.
Deleted line(s) 291 (click to see context) :
* GlobalWarming: One policy that might be the result of Circle of Liberty manipulation is conservative opposition to climate policy, presumably in an effort to bring about long-term destabilisation of Earth governments as they're forced to deal with ever-accelerating global disasters.
Is there an issue? Send a MessageReason:
None
Changed line(s) 550 (click to see context) from:
* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' supplement adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]], [[Myth/HinduMythology Legendary India]], [[Myth/CelticMythology Albion]], [[Myth/NorseMythology Asgard and the Nine Worlds]].
to:
* PublicDomainCharacter: Recursions of some popular worlds in the public domain exist in the Strange thanks to especially active fictional leakage. If someone were to find any of these recursions, it's not improbable they could meet the well-known characters. Tthe The core rulebook presents [[Literature/JohnCarterOfMars Old Mars]], [[Literature/LandOfOz Oz]], [[Literature/SherlockHolmes 221B Baker Street]], [[Literature/TheShadowOverInnsmouth Innsmouth]] and [[Literature/AlicesAdventuresInWonderland Wonderland]]; the ''Worlds Numberless and Strange'' supplement adds [[Literature/TheTimeMachine AD 802,701]], [[Myth/KingArthur Avalon, Camelot Le Morte]], [[Literature/TheJungleBook Kiplingverse]], [[Literature/{{Dracula}} Gothic Playground]], [[Literature/PeterPan Neverland-4]], [[Myth/EgyptianMythology New Kingdom]], [[Literature/TheCallOfCthulhu R'lyeh]], [[Theatre/TheTempest Sycorax Island]] and [[Literature/TheWarOfTheWorlds War of the Worlds]]; other supplements mention [[Myth/ClassicalMythology Legendary Greece]], [[ArabianNightsDays Legendary Arabia]], [[Myth/RussianMythologyAndTales Legendary Novgorod]], [[Myth/HebrewMythology Legendary Canaan]], [[Myth/HinduMythology Legendary India]], [[Myth/CelticMythology Albion]], [[Myth/NorseMythology Asgard and the Nine Worlds]].
Is there an issue? Send a MessageReason:
Changed line(s) 497 (click to see context) from:
* OurElvesAreBetter: Native to recursions that operate under the law of Magic, elves are slender, quick, graceful, long lived, and like song, wine, and the deep beauties of growing things.
to:
* OurElvesAreBetter: OurElvesAreDifferent: Native to recursions that operate under the law of Magic, elves are slender, quick, graceful, long lived, and like song, wine, and the deep beauties of growing things.
Is there an issue? Send a MessageReason:
None
Changed line(s) 259 (click to see context) from:
** Descended from a far more advanced culture, the serpent people in most recursions where they inhabit (for example Mesozoica) have become degenerates, losing knowledge, culture, and, for many, language.
to:
** Descended from a far more advanced culture, the serpent people in most recursions where they inhabit live (for example Mesozoica) have become degenerates, losing knowledge, culture, and, for many, language.
Changed line(s) 528 (click to see context) from:
* PoisonAndCureGambit: Right before their home sun went nova, several extereons were saved by the Chaos Templars who transferred them to a haven in the Strange. The surviving extereons and their descendants remain extraordinarily grateful to the Chaos Templars, who in truth had secretly caused the sun to go nova and then swooped in to 'save' part of the race.
to:
* PoisonAndCureGambit: Right before their home sun went nova, several extereons were saved by the Chaos Templars who transferred them to a haven in the Strange. The surviving extereons and their descendants remain extraordinarily grateful to the Chaos Templars, who in truth had secretly caused the sun to go nova and then swooped in to 'save' "save" part of the race.
Changed line(s) 543 (click to see context) from:
* {{Prehistoria}}: The lush, tropical recursion of Mesozoica was seeded by popular stories, movies, myths and misconceptions about the age of dinosaurs. It is inhabited by dinosaurs, mammalian megafauna, savage hominids and a degenerate race of serpent people.
to:
* {{Prehistoria}}: The lush, tropical recursion of Mesozoica was seeded by popular stories, movies, myths and misconceptions about the age of dinosaurs. It is inhabited by giant insects, dinosaurs, mammalian megafauna, savage hominids and a degenerate race of serpent people.people, and is dominated by massive, smoking volcanoes.
Changed line(s) 548 (click to see context) from:
* {{Prospector}}: Treasure seekers, especially dwarves, brave the volcano known as the One, looking for rare minerals belched forth by previous expulsions.
to:
* {{Prospector}}: Treasure seekers, especially dwarves, brave the volcano known as the One, One looking for rare minerals belched forth by previous expulsions.eruptions.
Is there an issue? Send a MessageReason:
None
Changed line(s) 53 (click to see context) from:
* ArtisticLicensePaleontology: Justified: the various 'lost world' recursions are seeded by popular media and misconceptions as opposed to facts.
to:
* ArtisticLicensePaleontology: Justified: the various 'lost world' "lost world" recursions are seeded by popular media and misconceptions as opposed to facts.
Changed line(s) 504 (click to see context) from:
* OurOgresAreHungrier: The ogre is a sadistic, 2 m tall, cannibalistic fiend that preys upon other creatures in the woods, mountains or other wilderness areas of recursions that operate under the law of Magic. Stupid and cruel, ogres don't like conversation, even with their own kind.
to:
* OurHydrasAreDifferent: They're creations of Lotan with five or more heads, and assimilate the heads of their victims into their collective self if these possess useful knowledge or skills. A hydra will shed excess heads if it gains more than it can easily manage, which will braid together to form a new hydra.
* OurOgresAreHungrier:The ogre is a sadistic, 2 m tall, Sadistic, two-meters-tall, cannibalistic fiend fiends that preys prey upon other creatures in the woods, mountains or other wilderness areas of recursions that operate under the law of Magic. Stupid and cruel, ogres don't like conversation, even with their own kind.
* OurOgresAreHungrier:
Changed line(s) 673 (click to see context) from:
* TrulySingleParent: A hydra is born when the 'parent' accumulates too many heads and discards some of them, which braid together and crawl away as a new hydra.
to:
* TrulySingleParent: A hydra is born when the 'parent' "parent" accumulates too many heads and discards some of them, which braid together and crawl away as a new hydra.
Is there an issue? Send a MessageReason:
None
Changed line(s) 36 (click to see context) from:
** Dinosaurs from mismatched terrestrial eras, mammalian megafauna including mastodons, mammoths, sabre-toothed cats,... and savage hominids all cohabit various 'lost world' recursions like Mesozoica and the Lost Lands.
to:
** Dinosaurs from mismatched terrestrial eras, mammalian megafauna including mastodons, mammoths, sabre-toothed cats,... cats and savage hominids all cohabit various 'lost world' "lost world" recursions like Mesozoica and the Lost Lands.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
Earth isn't alone in the universe. It sits atop a network of dark energy, called the Strange. Uniquely gifted people, called ''the quickened'', are able to ''translate'' themselves into the Strange and the ''recursions'' found there - pocket universes, sometimes modeled on fictional worlds, other times alien beyond imagining.
to:
Earth isn't alone in the universe. It sits atop a network of dark energy, called the Strange. Uniquely gifted people, called ''the quickened'', are able to ''translate'' themselves into the Strange and the ''recursions'' found there - -- pocket universes, sometimes modeled on fictional worlds, other times alien beyond imagining.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9,10 (click to see context) from:
''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, like its predecessor ''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide]] that allows you to blend the two games' settings and mechanics together.
to:
''The Strange'' is a TabletopRPG about exploration and discovery. It uses the Cypher system, TabletopGame/CypherSystem, like its predecessor ''{{TabletopGame/Numenera}}''. There is even a [[https://www.montecookgames.com/store/product/when-worlds-collide-converting-numenera-and-the-strange/ crossover guide]] that allows you to blend the two games' settings and mechanics together.
Added DiffLines:
* FlamingSkulls: A soul eater is the animate head of a powerful wizard or psychic who became an undead creature who maintains its existence by occasionally absorbing the spirit or mind of living victims. An absorbed soul is burned away, wreathing the skull in flames.
Added DiffLines:
* TechDemoGame: ''The Strange'' was an exploration of how the TabletopGame/CypherSystem, which was originally designed for ''TabletopGame/{{Numenera}}'', could be extended to any game setting. Its success in that regard ultimately led to the publication of the standalone ''Cypher System Rulebook'' and subsequent games utilising the Cypher System. Subsequently, support for ''The Strange'' was rolled into the Cypher System: in general, every product for ''The Strange'' can be taken from that context and used for any Cypher System campaign, and vice versa.