History TabletopGame / SeventhSea

23rd Aug '17 11:29:51 AM DJ0812
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* BlackAndWhiteMorality: The 2nd Edition sourcebook continually reminds GMs and players that the story is about HEROES. There is even a mechanical penalty for not adhering to some basic tenets of goodness.

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* BlackAndWhiteMorality: The 2nd Edition sourcebook Sourcebook continually reminds GMs and players that the story is about HEROES. There is even a mechanical penalty for not adhering to some basic tenets of goodness.
23rd Aug '17 11:11:25 AM DJ0812
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* BlackAndWhiteMorality: The 2nd Edition sourcebook continually reminds GMs and players that the story is about HEROES. There is even a mechanical penalty for not adhering to some basic tenets of goodness.
22nd Aug '17 6:21:30 AM InsomniacWeasel
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** As of the 2nd edition, [[spoiler: all of this seems to have been retconned, with the space behind portals instead consisting of a DreamWorld known as "The Walkway". It is extraordinarily mutable and responds to thought, meaning it's incredibly deadly [[ClapYourHandsIfYouBelieve because hundreds of sorcerers all over Montaigne believe this to be the case.]] Someone with sufficiently powerful willpower ''can'' open their eyes and remain unharmed. In fact, ancient sorcerers have used this quality of the Walkway in order to craft personal dream paradises where they live to this very day...]]
22nd Aug '17 6:03:28 AM InsomniacWeasel
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* AnachronismStew: [[UpToEleven Possibly more so than any other nation in the setting]], due to being a deliberate combination of [[BibleTimes ancient Judea/Canaan]] (with 12 tribes, a priestly caste, and the aesthetic trappings of the bronze age Near East) and [[UsefulNotesIsrael modern day Israel]] (by being an independent, advanced nation with its own equivalent political issues).

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* AnachronismStew: [[UpToEleven Possibly more so than any other nation in the setting]], due to being a deliberate combination of [[BibleTimes ancient Judea/Canaan]] (with 12 tribes, a priestly caste, and the aesthetic trappings of the bronze age Near East) and [[UsefulNotesIsrael modern day Israel]] (by being an independent, advanced nation with its own equivalent political issues). issues), neither of which have much business existing in a 17th century setting [[RuleOfCool besides it being awesome.]]
22nd Aug '17 6:00:13 AM InsomniacWeasel
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* MagicallyBindingContract: Sarmion's native magic, Chozeh, uses talismans and inscriptions to invoke an ancient covenant between Eloha and His Chosen People. It should be noted that both equivalents of the Jewish ''and'' Palestinian peoples receive access to it - Chozeh was given to the people of Sarmion, not any single religious group.

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* MagicallyBindingContract: {{Kabbalah}}: The highest levels of Chozeh, Sarmion's native magic, Chozeh, are inspired by Kabbalistic sorcery. These powers - the ability to see the future, the ability to bind spirits, and the ability to grant life to golems - have been sealed away by King Solomon in ancient times to prevent them being used for evil. A sufficiently determined Hero might still be able to uncover them, though.
* MagicallyBindingContract: Chozeh
uses talismans and inscriptions to invoke an ancient covenant between Eloha and His Chosen People. It should be noted that both equivalents of the Jewish ''and'' Palestinian peoples receive access to it - Chozeh was given to the people of Sarmion, not any single religious group.
22nd Aug '17 5:57:01 AM InsomniacWeasel
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!!!Sarmion(Israel; Second Edition)
* AnachronismStew: [[UpToEleven Possibly more so than any other nation in the setting]], due to being a deliberate combination of [[BibleTimes ancient Judea/Canaan]] (with 12 tribes, a priestly caste, and the aesthetic trappings of the bronze age Near East) and [[UsefulNotesIsrael modern day Israel]] (by being an independent, advanced nation with its own equivalent political issues).
* AndTheFanbaseRejoiced: People have been loudly complaining about there not existing an equivalent of the Jewish people in the 7th Sea setting since the earliest days of the 1st edition. Imagine the look on their faces when it turned out that the 2nd would include not just that, but an equivalent of ''Israel''.
* AllJewsAreAshkenazi: Almost completely averted. Just about the only Ashkenazi stereotype that manages to weasel into Sarmion is the famous skill of Yachidi doctors.
* ArabIsraeliConflict: Keeping with the 2nd edition's principle that the 7th Sea world should be generally [[LighterAndSofter be more idealistic than real life]], Sarmion's politics are considerably less messed up than those of modern day Israel. While the nation is predominantly Yachidi, all religions are respected and the Palestinian equivalent ethno-cultural group is accepted.
* IsraelisWithInfraredMissiles: The Chayalim, Sarmion's elite soldiers, are considered among the best fighters in the world, combining the badass reputation of both Israeli special forces and the [[ProudWarriorRace ancient Judeans]].
* MagicallyBindingContract: Sarmion's native magic, Chozeh, uses talismans and inscriptions to invoke an ancient covenant between Eloha and His Chosen People. It should be noted that both equivalents of the Jewish ''and'' Palestinian peoples receive access to it - Chozeh was given to the people of Sarmion, not any single religious group.
* PoliticallyCorrectHistory: Probably for the best, [[RuleOfCautiousEditingJudgement and let's leave it at that.]]
* ProudScholarRace: Sarmion's medicine is perhaps the most advanced in the world, and its doctors are respected far and wide.

17th Aug '17 11:52:15 AM TheDoodAbides
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!!!Anatol Ayh ([[https://en.wikipedia.org/wiki/Ottoman_Empire]]; Second Edition)

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!!!Anatol Ayh ([[https://en.wikipedia.org/wiki/Ottoman_Empire]]; org/wiki/Ottoman_Empire Ottoman Empire]]; Second Edition)



!!!Ashur ([[https://en.wikipedia.org/wiki/Ottoman_Syria]]; Second Edition)

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!!!Ashur ([[https://en.wikipedia.org/wiki/Ottoman_Syria]]; org/wiki/Ottoman_Syria Ottoman Syria]]; Second Edition)



* GoodShepherd: The Elohim, Orthodox followers of Yesu. They are pacifists, vegetarians, and nature lovers who hold trees sacred. Their lives are lived entirely in devotion to god and their fellow man. Even Villains in 7th Sea think twice before hurting these people.

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* GoodShepherd: The Elohim, Orthodox followers of Yesu. They are pacifists, vegetarians, and nature lovers who hold trees sacred.sacred and forsake worldly possessions. Their lives are lived entirely in devotion to god and their fellow man. Even Villains in 7th Sea think twice before hurting these people.



* HolyGround: Among the people of Ashur, the city-state is viewed as particularly blessed. The immortal Guardian of the First Garden who guides the Assassins protects them, the Tree of Elohim was planted by Yesu the First Prophet and always produced enough fruit to feed everyone in Ashur whenever their enemies tried to starve them.

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* HolyGround: Among the people of Ashur, the city-state is viewed as particularly blessed. The immortal Guardian of the First Garden who can see all possible futures and guides the Assassins protects to protect them, the Tree of Elohim was planted by Yesu Yesu, the First Prophet Prophet, and always produced enough fruit to feed everyone in Ashur whenever their enemies tried to starve them.
14th Aug '17 11:44:53 AM TheDoodAbides
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!!!Anatol Ayh ([[https://en.wikipedia.org/wiki/Ottoman_Empire]]; Second Edition)
* BattleRapping: An alternate form of dueling popular in Anatol Ayh, called "Kavita." Opponents debate/insult one another until there is a clear winner in the eyes of the court.
* SilkHidingSteel: Empress Safiye, newly enthroned ruler of the Crescent Empire, lived most of her life abroad, studying in Theah. When her brother took the throne, he tried to have her killed with assassins while he and his boyfriend, the Shah of Persis, began persecuting Sorcerers. Fast forward a few months and Safiye stormed the palace with her best friend's Sarmion commandos and took the Crescent Throne. Now she's undoing all of her brother's wicked laws and reforming Crescent society over the objections of some of her courtiers.


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!!!Ashur ([[https://en.wikipedia.org/wiki/Ottoman_Syria]]; Second Edition)
* TheFundamentalist: Ashur is a melting pot of multiple religions- Dinists, Orthodox churchgoers, and others. The one thing they have in common is that they are all deeply faithful to their deities. Rather than killing each other over doctrinal differences, they view their fundamentalist neighbors as more goodly than more Secular people within the Empire.
* GoodShepherd: The Elohim, Orthodox followers of Yesu. They are pacifists, vegetarians, and nature lovers who hold trees sacred. Their lives are lived entirely in devotion to god and their fellow man. Even Villains in 7th Sea think twice before hurting these people.
* TheHashshashin: Called "Climbers of the Green Mountain" in Ashur. Ashur is the smallest nation within the Empire, so they trust this order of assassins to defend them from external threats.
* HolyGround: Among the people of Ashur, the city-state is viewed as particularly blessed. The immortal Guardian of the First Garden who guides the Assassins protects them, the Tree of Elohim was planted by Yesu the First Prophet and always produced enough fruit to feed everyone in Ashur whenever their enemies tried to starve them.


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!!!Persis (Safavid Persia; Second Edition)
* DemonLordsAndArchdevils: The persecutions of Shah Jalil left the temples sealing ancient demons unwatched. Without the religious rituals to keep their seals, the demons have been unleashed upon his nation.
* TheRevolutionWillNotBeCivilized: While the people of Persis always wanted independence from the Crescent Empire, Shah Jalil's persecution of Sorcerers and religious minorities in his nation has sparked outright revolts throughout the nation. There are 4 major revolutionary armies in the country. Only one group could be described as "moderate." All the others are beginning to take RapePillageAndBurn to a whole new level.
14th Aug '17 3:10:42 AM SorPepita
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* EmptyShell: an entire ''social class'' of them, called 'waisen' (literally: orphans). They became like this due to shell shock and trauma from the local Thirty-Years War.

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* EmptyShell: an An entire ''social class'' of them, called 'waisen' (literally: orphans). They became like this due to shell shock and trauma from the local Thirty-Years War.



%% * HighClassCallGirl: The courtesans. They are widely considered to be the most powerful women in Vodacce simply because they can read.

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%% * HighClassCallGirl: The courtesans. They are widely considered to be the most powerful women in Vodacce simply because they can read.
14th Aug '17 3:06:05 AM SorPepita
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* {{Spexico}}: for representing Spain in a world without any Americas, there sure is a lot of Mexican/Latin American influence.

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* {{Spexico}}: for For representing Spain in a world without any Americas, there sure is a lot of Mexican/Latin American influence.
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