History TabletopGame / Pokemon

7th Apr '17 1:22:10 PM Gosicrystal
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* RockPaperScissors: The Trainer cards "Misty's Duel" and "Team Galactic's Wager" makes the players do this. [[ZigZaggedTrope Zig-Zagged]] on Misty's duel, where players have the option to flip coins in case of the very unlikely chance the opponent "''[[TheDevTeamThinksOfEverything does not know how to play Rock-Paper-Scissors]]''"

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* RockPaperScissors: The Trainer cards "Misty's Duel" and "Team Galactic's Wager" makes make the players do this. [[ZigZaggedTrope Zig-Zagged]] on Misty's duel, where players have the option to flip coins in case of the very unlikely chance the opponent "''[[TheDevTeamThinksOfEverything "''[[DevelopersForesight does not know how to play Rock-Paper-Scissors]]''"



* StockSubtitle: ''[[http://bulbapedia.bulbagarden.net/wiki/Generations_%28TCG%29 Pokemon TCG: Generations]]'', a 2016 expansion that commemorates the ''Franchise/{{Pokemon}}'' franchise's [[MilestoneCelebration 20th anniversary]].
** Also ''[[http://bulbapedia.bulbagarden.net/wiki/Evolutions_(TCG) Evolutions]]'', another 2016 expansion that commemorates the franchise's 20th anniversary, this time featuring cards directly based on the layout of the original Base Set. The only changes to the cards being buffed HP (presumably to make them more viable).

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* StockSubtitle: ''[[http://bulbapedia.bulbagarden.net/wiki/Generations_%28TCG%29 Pokemon TCG: Generations]]'', a 2016 expansion that commemorates the ''Franchise/{{Pokemon}}'' franchise's [[MilestoneCelebration 20th anniversary]].
**
anniversary]]. Also ''[[http://bulbapedia.bulbagarden.net/wiki/Evolutions_(TCG) Evolutions]]'', another 2016 expansion that commemorates the franchise's 20th anniversary, this time featuring cards directly based on the layout of the original Base Set. The only changes to the cards being buffed HP (presumably to make them more viable).
28th Mar '17 6:44:46 AM pgj1997
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* ContinuityNod: The online simulator lets you give Lance's hairstyle to male avatars and Misty's hairstyle to female ones.

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* ContinuityNod: ContinuityNod:
**
The online simulator lets you give Lance's hairstyle to male avatars and Misty's hairstyle to female ones.ones.
** An interesting {{Reconstruct|edTrope}}ion of this trope. There's a few cards [[http://bulbapedia.bulbagarden.net/wiki/User:MannedTooth/List_of_narrative_cards that reference other cards through their illustrations]]. The trend started in Legendary Treasures, and was extremely prevalent there.
* CopyProtection: As with the industry standard, real cards will not be translucent if held up against a light. This is due to a black layer of paper put in-between the sides of the cards. It's more expensive to produce, which is why fake manufactures don't bother doing it.



%%* LuckBasedMission

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%%* LuckBasedMission* LuckBasedMission: There's a lot of factors that rely on coin flips and nothing else. While tournament standard requires all coins to have an even 50/50 chance of landing on either side, outcomes can still be stacked against players.



* ObviousRulePatch:
** "_____'s Pikachu" (more commonly known as "Birthday Pikachu") is banned due to the card requiring it to be the player's birthday.
** "Ancient Mew" is banned due to the card being written in Runic (and even if the card is deciphered, the card is all but viable anyway).
** Jumbo Cards are banned due to their sheer size. Nothing's stopping you from playing the regular-sized versions of the cards though.
** Most Imakuni? cards are straight up banned due to their outlandish nature (some of them do straight up tell you this).



* {{Retraux}}: Along with the reprints of Base Set, ''Evolutions'' also includes brand new cards that are [[http://bulbapedia.bulbagarden.net/wiki/Pidgeot_Spirit_Link_(Evolutions_81) deliberately]] [[http://bulbapedia.bulbagarden.net/wiki/Venusaur_Spirit_Link_(Evolutions_89) designed]] [[http://bulbapedia.bulbagarden.net/wiki/Charizard_Spirit_Link_(Evolutions_75) after]] [[http://bulbapedia.bulbagarden.net/wiki/Slowbro_Spirit_Link_(Evolutions_86) Base Set's]] [[http://bulbapedia.bulbagarden.net/wiki/Fairy_Energy_(TCG)#Gallery art]] [[http://bulbapedia.bulbagarden.net/wiki/Metal_Energy_(Basic)#Gallery style]].



* RunningGag: A recurring trend with Cleffa cards is that they all have only one attack named "Eek", with various amounts on "E"s.



** Dialga EX from ''Phantom Forces'' has the attacks [[VideoGame/ChronoTrigger Chrono Wind]].

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** Dialga EX from ''Phantom Forces'' has the attacks an attack named [[VideoGame/ChronoTrigger Chrono Wind]].



** Also ''[[http://bulbapedia.bulbagarden.net/wiki/Evolutions_(TCG) Evolutions]]'', another 2016 expansion that commemorates the franchise's 20th anniversary, this time featuring cards directly based on the layout of the original Base Set.

to:

** Also ''[[http://bulbapedia.bulbagarden.net/wiki/Evolutions_(TCG) Evolutions]]'', another 2016 expansion that commemorates the franchise's 20th anniversary, this time featuring cards directly based on the layout of the original Base Set. The only changes to the cards being buffed HP (presumably to make them more viable).
24th Mar '17 5:47:35 AM flamemario12
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* AwesomeButImpractical: The most valuable card from the initial set, Charizard, was hardly ever used in competitive play even in the early days. Only by using it in a combo deck strategy with Venusaur did it work on a practical level. Other similarly overpowered-yet-impractical cards have since been released.
** Charizard has traditionally been like this, with attacks that cause enormous damage (in the 100-300 range) but are way too slow to set up and usually have crippling drawbacks. However, Charizard cards tend to fetch high prices (despite their low competitive value) due to the big lizard's EnsembleDarkhorse nature combined with the "wow" factor of its damage output.
** There are several "huge" cards that are as big as a book, or are made of 4 regular cards. You cannot play these cards, but often, their stats are so awesome you wish you could. (For example, Shadow Lugia!)
** BoringButPractical: Ninetales, from the same set, could put out 50% more damage per turn, took one evolution instead of two, still had respectable HP, ''didn't'' have a ridiculous retreat cost, fit into the same types of decks, and... wasn't a flying, fire-breathing dragon.

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* AwesomeButImpractical: AwesomeButImpractical:
**
The most valuable card from the initial set, Charizard, was hardly ever used in competitive play even in the early days. Only by using it in a combo deck strategy with Venusaur did it work on a practical level. Other similarly overpowered-yet-impractical cards have since been released.
** Charizard has traditionally been like this, with attacks that cause enormous damage (in the 100-300 range) but are way too slow to set up and usually have crippling drawbacks. However, Charizard cards tend to fetch high prices (despite their low competitive value) due to the big lizard's EnsembleDarkhorse nature popularity combined with the "wow" factor of its damage output.
** There are several "huge" cards that are as big as a book, or are made of 4 regular cards. You cannot play these cards, but often, their stats are so awesome you wish you could. (For example, Shadow Lugia!)
** BoringButPractical: Ninetales, from the same set, could put out 50% more damage per turn, took one evolution instead of two, still had respectable HP, ''didn't'' have a ridiculous retreat cost, fit into the same types of decks, and... wasn't a flying, fire-breathing dragon.



** EX Mega Evolutions are this in general; they have high HP and very strong attacks, but can't attack the turn they Mega Evolve, and usually have difficult Energy requirements for their attacks, sometimes paired with insane drawbacks. [[BreadEggsBreadedEggs Both of Charizard's Mega Evolutions are textbook examples]]. Because they (unsurprisingly) have attacks that deal 300 damage, [[http://pojo.com/COTD/2014/Jun/6.shtml some have noted]] that their unplayability prevents their price from shooting through the roof on the secondary market.
*** ''The Pokemon Company'' seemed to have noticed that last one hence why as of Phantom Forces they started to give Mega Evolutions a Tool called Spirit Links which allow them to Mega Evolve without needing to skip a turn. The only drawback is the inability to put on a different Tool on the Poke (unless you remove the Link afterwards, or have Theta Double like Mega Tyranitar EX) but it's a small price to pay in order to not lose your turn. On top of that Mega Pokemon started to receive much more efficient attacks in terms of energy costs and thus they skyrocketed to competitive relevance almost immediately.

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** EX Mega Evolutions are this in general; they have high HP and very strong attacks, but can't attack the turn they Mega Evolve, and usually have difficult Energy requirements for their attacks, sometimes paired with insane drawbacks. [[BreadEggsBreadedEggs Both of Charizard's Mega Evolutions are textbook examples]]. Because they (unsurprisingly) have attacks that deal 300 damage, [[http://pojo.com/COTD/2014/Jun/6.shtml some have noted]] that their unplayability prevents their price from shooting through the roof on the secondary market.
***
market. ''The Pokemon Company'' seemed to have noticed that last one hence why as of Phantom Forces they started to give Mega Evolutions a Tool called Spirit Links which allow them to Mega Evolve without needing to skip a turn. The only drawback is the inability to put on a different Tool on the Poke (unless you remove the Link afterwards, or have Theta Double like Mega Tyranitar EX) but it's a small price to pay in order to not lose your turn. On top of that Mega Pokemon started to receive much more efficient attacks in terms of energy costs and thus they skyrocketed to competitive relevance almost immediately.


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* BoringButPractical: Ninetales, from the same set, could put out 50% more damage per turn, took one evolution instead of two, still had respectable HP, ''didn't'' have a ridiculous retreat cost, fit into the same types of decks, and... wasn't a flying, fire-breathing dragon
1st Mar '17 11:18:55 AM CrimsonZephyr
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* VictoryThroughEndurance: Stonewalling the opponent until they run out of cards causes them to lose the match.

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* VictoryThroughEndurance: VictoryByEndurance: Stonewalling the opponent until they run out of cards causes them to lose the match.
1st Mar '17 11:18:41 AM CrimsonZephyr
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Added DiffLines:

* VictoryThroughEndurance: Stonewalling the opponent until they run out of cards causes them to lose the match.
30th Nov '16 9:49:28 PM Kayube
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* MiniGame: At the tail-end of Generation II, cards (including the ''Expedition'', ''Aquapolis'', and ''Skyridge'' sets) had dot codes that allowed minigames to be played on the Game Boy Advance e-Reader peripheral, as well as giving card game strategies. After that, while dot codes remained on the cards until the ''EX Dragon'' set, they consisted only of Pokédex information rather than including minigames.
26th Oct '16 11:38:27 AM BroticusMaximus
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Added DiffLines:

** Also ''[[http://bulbapedia.bulbagarden.net/wiki/Evolutions_(TCG) Evolutions]]'', another 2016 expansion that commemorates the franchise's 20th anniversary, this time featuring cards directly based on the layout of the original Base Set.
3rd Aug '16 6:20:03 AM Yugnat
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** [[http://bulbapedia.bulbagarden.net/wiki/Sabrina's_ESP_(Gym_Heroes_117) Sabrina's ESP]] lets you re-flip coins for the Pokémon it's attached to once. Trick Coin does the same thing, except it can be attached to any Pokémon, can be done once per turn, and will remain on that Pokémon on subsequent turns.

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** [[http://bulbapedia.bulbagarden.net/wiki/Sabrina's_ESP_(Gym_Heroes_117) net/wiki/Sabrina%27s_ESP_(Gym_Heroes_117) Sabrina's ESP]] lets you re-flip coins for the Pokémon it's attached to once. Trick Coin does the same thing, except it can be attached to any Pokémon, can be done once per turn, and will remain on that Pokémon on subsequent turns.
9th Jul '16 1:19:04 AM ChaosGallade
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** [[http://bulbapedia.bulbagarden.net/wiki/Sabrinas_ESP_(Gym_Heroes_117) Sabrina's ESP]] lets you re-flip coins.

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** [[http://bulbapedia.bulbagarden.net/wiki/Sabrinas_ESP_(Gym_Heroes_117) net/wiki/Sabrina's_ESP_(Gym_Heroes_117) Sabrina's ESP]] lets you re-flip coins.coins for the Pokémon it's attached to once. Trick Coin does the same thing, except it can be attached to any Pokémon, can be done once per turn, and will remain on that Pokémon on subsequent turns.
23rd May '16 11:51:41 AM ptcgmaurylover
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Added DiffLines:

* CrackIsCheaper: Making a functional deck often costs hundreds and hundreds of dollars. Newer players can opt for so-called "Theme Decks" that run for about 10 dollars apiece but usually serve no actual competitive function and would most likely be destroyed by any professionally-made deck.
** On the casual side of the TCG, in terms of collecting, going for 100% completion of ''all'' of the released sets will be a serious challenge in terms of price. While the first few sets such as Jungle and Fossil (not Base Set, though) run for fairly reasonable amounts of money, other sets, especially those that are currently legal in competitive play and even first edition prints of the aforementioned older sets are hard to come by at a decent price. Certain sets, especially those from the original EX era, have secret rare cards that can run for hundreds of dollars in them, such as certain Gold Star cards. Collectors may attempt to mitigate these high costs by buying lots of assorted cards, but it would likely take a very long time to complete all of the sets this way, considering there have been thousands and thousands of individual cards released over 60+ sets (as of May 2016).
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