History TabletopGame / NewWorldOfDarkness

24th Aug '16 3:19:07 PM 12345671
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* TabletopGame/AngelusTheBattle



* TabletopGame/DjinnTheBinding
17th Aug '16 12:37:28 PM Sally777
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13th Aug '16 9:44:21 PM Leliel
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* SlidingScaleOfIdealismVersusCynicism: Quite far on the cynical end of the scale. Power is fundamentally corrupting and usually comes with even more binding, there are problems in the world nobody can fix, and moral purity is usually a weakness, and a privilege enjoyed by those who don't have to do anything of importance any more. You ''[[EarnYourHappyEnding can]]'' make it better-somewhat-but you may hate yourself getting there, if you hope for a decent chance at winning.

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* SlidingScaleOfIdealismVersusCynicism: Quite far on the cynical end of the scale. Power is fundamentally corrupting and usually comes with even more binding, at a too high price (especially in capacity for free will and choice), there are problems in the world nobody can fix, and moral purity is usually a weakness, and a privilege enjoyed by those who don't have to do anything of importance any more. You ''[[EarnYourHappyEnding can]]'' make it better-somewhat-but you may hate yourself getting there, if you hope for a decent chance at winning.
7th Aug '16 9:17:36 AM 12345671
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* TabletopGame/DeviantTheRenegades
7th Aug '16 9:15:41 AM 12345671
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* TabletopGame/DeviantTheRenegades
5th Aug '16 9:28:55 AM narm00
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* Deviant (subtitle to be announced)

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* Deviant (subtitle to be announced)TabletopGame/DeviantTheRenegades
30th Jul '16 11:01:13 AM nombretomado
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In 2007, a spin-off, ''TabletopGame/MonteCooksWorldOfDarkness'', was published using the D20Modern rules.

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In 2007, a spin-off, ''TabletopGame/MonteCooksWorldOfDarkness'', was published using the D20Modern TabletopGame/D20Modern rules.
27th Jul '16 6:42:10 PM Leliel
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* SlidingScaleOfIdealismVersusCynicism: VERY far on the cynical end of the scale.

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* SlidingScaleOfIdealismVersusCynicism: VERY Quite far on the cynical end of the scale.scale. Power is fundamentally corrupting and usually comes with even more binding, there are problems in the world nobody can fix, and moral purity is usually a weakness, and a privilege enjoyed by those who don't have to do anything of importance any more. You ''[[EarnYourHappyEnding can]]'' make it better-somewhat-but you may hate yourself getting there, if you hope for a decent chance at winning.


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** For everyone else though, losing your soul ''sucks''. [[BadIsGoodAndGoodIsBad Your Virtues and Vices]] invert due the delirium of losing an important component of your psyche, but [[BeingEvilSucks it's harder to get Willpower from Vice and it]] [[SanitySlippage eats your Integrity]] until you start losing the ''will to live'', and from there eventually devolve into a [[EmptyShell Thrall]] until someone attaches a soul back to you.
27th Jul '16 5:04:24 PM Leliel
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* CrapsackWorld: The world is broken and rotten to the core. Rather fundamentally, HumansAreBastards, and fighting the darkness means fighting all of humanity. And of course, that isn't even counting the many supernatural monstrosities out to prey on humanity.

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* CrapsackWorld: The world is broken unfair, merciless, and rotten fundamentally flawed, not very many people care or are hopeful enough to fix it, and the core. Rather fundamentally, HumansAreBastards, people who want to fix it either have no idea how or (perhaps rightly) [[WeAreStrugglingTogether view each others' ambitions as threats]]. HumansAreFlawed, and fighting trying to ''fix'' those flaws is usually a mark of the darkness means fighting all [[KnightTemplar most flawed of humanity. And of course, that isn't all]]. Maybe someday, you'll get a happy ending, maybe even counting make your little part of the many supernatural monstrosities out world better, but the rest doesn't care-and getting there usually involves confronting the worst parts, with no guarantee you'll ever come close to prey on humanity.winning, especially if you're ''[[SillyRabbitIdealismIsForKids stupid]]'' enough to believe you won't need to go against your own morality. Grit your teeth and buck up-it's going to be long and hard.
13th Jul '16 8:34:35 PM Discar
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* EvilerThanThou -- Default playable factions in both Worlds of Darkness tend to be morally dubious at best and outright evil at worst. Then there are the {{Outside Context Villain}}s. ''Requiem'' had VII and Belial's Brood, ''Mage'' has the Seers of the Throne and Scelesti, ''Werewolf'' has the Pure and Bale Hounds, and ''Promethean'' had the Centimani.

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* EvilerThanThou -- Default playable factions in both Worlds of Darkness tend to be morally dubious at best and outright evil at worst. Then there are the {{Outside Context Villain}}s.Problem}}s. ''Requiem'' had VII and Belial's Brood, ''Mage'' has the Seers of the Throne and Scelesti, ''Werewolf'' has the Pure and Bale Hounds, and ''Promethean'' had the Centimani.
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http://tvtropes.org/pmwiki/article_history.php?article=TabletopGame.NewWorldOfDarkness