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* FatalFlaw: As a whole, the Ven suffer from a surplus of passion and a dearth of restraint.
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* TheSoulless: Ven metaphysics doesn't account for the possibility of a soul existing independently of the body. Spectres might take the form of dead Ven to torment their victims, but no Ven mistakes that for a ghost as we'd understand it.
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* HumanOutsideAlienInside: For most of their lives, the ven are pretty much indistinguishable from humans aside from the occasional odd eye color. They don't physically age in the same way humans do, growing taller and thinner while developing odd obsessions. Eventually they lose all desire to do ''anything'' and stop moving, at which point their bodies secrete a sticky, hairlike substance that cocoons them entirely. This state is called "Solace", and supposedly someday all Ven in Solace will awaken. However much they look like humans, humans they are not.
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* PoliticallyCorrectHistory: Invoked via LiteraryAgentHypothesis: In John Wick's constructed history of the Ven, he notes that the "real" Ven were terribly sexist, but that their own literature tended to portray women as being on equal footing with men, and that's how he's chosen to portray the social dynamics in-game.
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* BreakingTheFourthWall: "Bad form" and "good form" apply on either side of the fourth wall, and Style Points are given or taken accordingly.
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* OurMonstersAreDifferent: Orks.
** Interesting case, in that not only are the monsters different but the phrase "Ork" itself is a catch all for every dangerous wild monster.
** Interesting case, in that not only are the monsters different but the phrase "Ork" itself is a catch all for every dangerous wild monster.
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* OurMonstersAreDifferent: Orks.
**Orks. Interesting case, in that not only are the monsters different but the phrase "Ork" itself is a catch all for every dangerous wild monster.
**
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* OurGodsAreGreater: The Ven worship the Suaven, their deified ancestors.
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* OurGodsAreGreater: OurGodsAreDifferent: The Ven worship the Suaven, their deified ancestors.
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No Circular Links, please.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of LegendOfTheFiveRings and 7thSea fame. It was made as a response to ''TabletopGame/DungeonsAndDragons'' in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of LegendOfTheFiveRings and 7thSea fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of LegendOfTheFiveRings and 7thSea fame. It was made as a response to DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
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* DeadlyDecadentCourt: The Ven are basically portrayed as having pioneered it.
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* DeadlyDecadentCourt: The Ven are basically portrayed as having pioneered invented it.
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* DeadlyDecadentCourt: The Ven are basically portrayed as having pioneered it.
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* CessationOfExistence: The Ven don't believe in an afterlife. Since they're otherwise immortal, they take death very seriously.
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* CessationOfExistence: The Ven don't believe in an afterlife. Since they're otherwise immortal, they take death murder very seriously.seriously for a bunch of scheming narcissists.
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* CessationOfExistence: The Ven don't believe in an afterlife. Since they're otherwise immortal, they take death very seriously.
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* CessationOfExistence: The Ven don't believe in an afterlife. Since they're otherwise immortal, they take death very seriously.
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* CessationOfExistence: The Ven don't believe in an afterlife. Since they're otherwise immortal, they take death very seriously.
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http://static.tvtropes.org/pmwiki/pub/images/Houses_of_the_Blooded_symbol_6752.jpg
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NeedsMoreLove. This page is also in need of some WikiMagic.
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Moving to YMMV.
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* EldritchAbominations: Orks; also, anything yellow.
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* EldritchAbominations: EldritchAbomination: Orks; also, anything yellow.
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* MagnificentBastard: Count Zsanosz Yvarai. Also, many of the player characters will fit into this or...
* ManipulativeBastard:... this trope.
* ManipulativeBastard:... this trope.
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* MagnificentBastard: Count Zsanosz Yvarai. Also, many of the ManipulativeBastard: Many player characters will fit into this or...
* ManipulativeBastard:... this trope.characters.
* ManipulativeBastard:... this trope.
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* BanOnMagic: Sorcery is illegal among the Ven. Also, most Ven are sorcerers. "Illegal" in this case means "impolite to use in public."
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* RefugeInAudacity: If you do something vulgar (which costs you Style Points) but get blowthrough successes on your role, you ''can'' collect more Style Points from the action than you lose.
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* ThePowerOfLove: Pursuing a romantic task is probably one of the most powerful ways to generate big dice pools. Note, however, that the Ven definition of "love" is extremely competitive and often downright nasty.
* RefugeInAudacity: If you do something vulgar (which costs you Style Points) but get blowthrough successes on yourrole, roll, you ''can'' collect more Style Points from the action than you lose.
* RefugeInAudacity: If you do something vulgar (which costs you Style Points) but get blowthrough successes on your
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* ManipulativeBastard:...this trope.
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* ManipulativeBastard:... this trope.
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* ChronicBackstabbingDisorder: The Ven, again
* EldritchAbominations: Orks, also, anything yellow.
* EldritchAbominations: Orks, also, anything yellow.
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* ChronicBackstabbingDisorder: The Ven, again
again.
* EldritchAbominations:Orks, Orks; also, anything yellow.
* EldritchAbominations:
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* LiteraryAgentHypothesis: John Wick talks about the Ven as if they were real, even providing a bogus bibliography.
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* OurGodsAreGreater: The Ven worship the Suaven, their deified ancestors.
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* WindsOfDestinyChange: One Serpent Suaven power works in this fashion, allowing its user to jinx an opponent's roll.
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* ArtifactOfDoom: Literally every artifact is this. Someone who wields the tools of the Sorcerer-Kings is explicitly opening themselves up to a karmic smackdown on an important roll.
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* BloodMagic: Ven were created with supernaturally-powerful blood for use in this.
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* LuckManipulationMechanic: One literally run on RuleOfCool. Players get "Style Points" for acting stylish and Ven-like (or getting awesome blowthrough successes on their rolls), which they can use to power magic and improve their die rolls. Taking the Ven definition of awesome further, a Ven can hold more Style Points if they have properly awesome personal gear, and they can lose Style Points for being uncool (either in- or out-of-character).
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* RefugeInAudacity: If you do something vulgar (which costs you Style Points) but get blowthrough successes on your role, you ''can'' collect more Style Points from the action than you lose.
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* SpecialSnowflakeSyndrome: An entire section of the rulebook is devoted to this, where there will always be that kind of player who wants to play something not available in the book. John Wick calls this "the Vach Problem," after one of his players, and suggests that the GM give the player what he wants in such a way that he'll regret it.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
to:
HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard LegendOfTheFiveRings and ApocalypseWorld 7thSea fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
* MagnificentBastard: Count Zsanosz Yvarai. Also, many of the player characters will fit into this or...
* ManipulativeBastard:...this trope.
* ManipulativeBastard:...this trope.
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* SwordAndSorcery
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* SwordAndSorcerySwordAndSorcery
* XanatosSpeedChess: If a game does not go like this, chances are you're doing it wrong.
* XanatosSpeedChess: If a game does not go like this, chances are you're doing it wrong.
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* AbusivePrecursors: The Sorcerer-Kings, who created the Ven. The worst thing imaginable to a Ven is the return of the Sorcerer-Kings, who would put them back to slavery.
* AlienGeometries: The Puzzle House, an artifact one can find on their land.
* AlienGeometries: The Puzzle House, an artifact one can find on their land.
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* AlienGeometries: The Puzzle House, an artifact one can find on their land
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* OurMonstersAreDifferent: Orks.
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* OurMonstersAreDifferent: Orks.Orks.
** Interesting case, in that not only are the monsters different but the phrase "Ork" itself is a catch all for every dangerous wild monster.
* SailorEarth: The Veiled Houses, which are Noble Houses lost or banished from the public circles of Ven that may or may not be attempting to rise again, depending on their survival past their veiling.
* SwordAndSorcery
** Interesting case, in that not only are the monsters different but the phrase "Ork" itself is a catch all for every dangerous wild monster.
* SailorEarth: The Veiled Houses, which are Noble Houses lost or banished from the public circles of Ven that may or may not be attempting to rise again, depending on their survival past their veiling.
* SwordAndSorcery
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* TheBeautifulElite: The Ven.
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* TheBeautifulElite: The Ven.Ven.
* ChronicBackstabbingDisorder: The Ven, again
* AlienGeometries: The Puzzle House, an artifact one can find on their land
* EldritchAbominations: Orks, also, anything yellow.
* OurMonstersAreDifferent: Orks.
* ChronicBackstabbingDisorder: The Ven, again
* AlienGeometries: The Puzzle House, an artifact one can find on their land
* EldritchAbominations: Orks, also, anything yellow.
* OurMonstersAreDifferent: Orks.
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* BeautifulElite: The Ven.
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* BeautifulElite: TheBeautifulElite: The Ven.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as ancient and powerful nobility known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
NeedsMoreLove. This page is also in need of some WikiMagic.
NeedsMoreLove. This page is also in need of some WikiMagic.
to:
HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as [[SupernaturalElite ancient and powerful nobility nobility]] known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
NeedsMoreLove. This page is also in need of someWikiMagic.WikiMagic.
!!Examples:
* BeautifulElite: The Ven.
NeedsMoreLove. This page is also in need of some
!!Examples:
* BeautifulElite: The Ven.
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as ancient and powerful nobility known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
NeedsMoreLove. This page is also in need of some WikiMagic.
NeedsMoreLove. This page is also in need of some WikiMagic.
Is there an issue? Send a MessageReason:
None
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HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as ancient and powerful nobility known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
NeedsMoreLove. This page is also in need of some WikiMagic.
NeedsMoreLove. This page is also in need of some WikiMagic.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
HousesOfTheBlooded is a tabletop roleplaying game by developer John Wick, of DogsInTheVineyard and ApocalypseWorld fame. It was made as a response to DungeonsAndDragons in a vein of self-described "Anti-D&D". The game starts players off as ancient and powerful nobility known as the Ven, a race native to the lands of Shanri. They are a very self-absorbed and emotional race, more concerned with gathering and gaining power than improving the world in any way that doesn't fit into their own views. The only real advancement is in adding to your power and thwarting others, freezing them in their tracks before crushing them.
NeedsMoreLove. This page is also in need of some WikiMagic.
NeedsMoreLove. This page is also in need of some WikiMagic.