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Up To Eleven is a defunct trope


* GoodIsNotNice, verging into LightIsNotGood: The church of ostensibly LawfulGood god Pholtus, who commonly start prayers with the worryingly appropriate "O Blinding Light"; they have a strong streak of intolerance towards any other religion, even other good and lawful ones, considering non-Pholtus worshipers to be misguided, heathens or heretics, and advance a form of proto-monotheism with Pholtus as the sole god worthy of worship; taken UpToEleven in the Theocracy of the Pale, where martial law and TheInquisition have been active for 200 years, who considers all other nations to be {{wretched hive}}s for not worshiping Pholtus exclusively, and which has territorial and religious imperialistic designs on all its neighbors. Their [[PlanetOfHats hat]] is pretty much being {{Knight Templar}}s. Consequently, they're considered LawfulNeutral as a whole rather than LawfulGood.

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* GoodIsNotNice, verging into LightIsNotGood: The church of ostensibly LawfulGood god Pholtus, who commonly start prayers with the worryingly appropriate "O Blinding Light"; they have a strong streak of intolerance towards any other religion, even other good and lawful ones, considering non-Pholtus worshipers to be misguided, heathens or heretics, and advance a form of proto-monotheism with Pholtus as the sole god worthy of worship; taken UpToEleven up to eleven in the Theocracy of the Pale, where martial law and TheInquisition have been active for 200 years, who considers all other nations to be {{wretched hive}}s for not worshiping Pholtus exclusively, and which has territorial and religious imperialistic designs on all its neighbors. Their [[PlanetOfHats hat]] is pretty much being {{Knight Templar}}s. Consequently, they're considered LawfulNeutral as a whole rather than LawfulGood.



* MalevolentArchitecture: Castle Greyhawk is one big, mile-deep DeathTrap. The TabletopGame/TombOfHorrors, meanwhile, [[UpToEleven makes Castle Greyhawk look like one o' them bouncy castles]].

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* MalevolentArchitecture: Castle Greyhawk is one big, mile-deep DeathTrap. The TabletopGame/TombOfHorrors, meanwhile, [[UpToEleven makes Castle Greyhawk look like one o' them bouncy castles]].castles.
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* WizardingSchool: Castle Greyhawk's Tower Of Magic was this in the backstory. Having classrooms, libraries, workshops and dormitories for the wizard Zagyg's apprentices.

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* WizardingSchool: Castle Greyhawk's Tower Of Magic was this in the backstory. Having classrooms, libraries, workshops and dormitories for the wizard Zagyg's apprentices. A more accessible version is the University of Magical Arts in the city of Greyhawk proper.
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** Similarly, in the adventure published in ''Dragon'' #100, "The City Beyond the Gate"[[note]]Part of the Greyhawk setting by dint of the party's quest to retrieve the Mace of Saint Cuthbert[[/note]], a random encounter can have the party (having been transported to 1980s London) come across a police box. If they hang around enough, a tall man in a multi-colored scarf, a pretty woman and a robot dog enter in and the box disappears. No stats are provided to try and avoid the LordBritishPostulate.
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* SternSunWorshippers: Nearly all followers of Pholtus are stern traditionalists trying to enforce monotheism in a universe that is very obviously polytheistic. In cosmopolitan areas, the group is just an annoyance (especially to followers of more benevolent gods, like Saint Cuthbert or the rival sun deity Pelor), but wherever they can get away with it, they establish iron-fisted religious dictatorships such as the Theocracy of the Pale. There's a reason Pholtus's main sobriquet is "the Blinding Light".
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Crosswicking




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* CookedToDeath: In module [=WG7=] ''Castle Greyhawk'', adventure "Too Many Cooks", Mentu the Mind-Fileter traps the PlayerCharacters in a room with a giant griddle for a floor and tries to bake them to death.
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* CanonDiscontinuity: It would be a stretch to assume ''Castle Greyhawk'' the module is meant to be taken seriously in the first place with its vast number of sketch comedy scenes. Among these being Jubilex and his pet parrot as well as the cast of ''Series/StarTrekTheOriginalSeries''. However, if you did, then ''Greyhawk Ruins'' certainly retcons it.
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** ''Vecna Lives''
** ''Vecna Reborn''
** ''Die Vecna Die!''
Tabs MOD

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dewicking redirect


* ItIsPronouncedTroPAY: Although most people pronounce "Oerth" to rhyme with "north", [[WordOfGod according to Gygax himself]] he pronounced it "Oyth" [[UsefulNotes/AmericanAccents (as if with a Brooklyn accent)]].
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Moved What Could Have Been to the Trivia page


* WhatMightHaveBeen: Gygax had planned to write a series of expansions covering the rest of the supercontinent Oerik (of which the Flanaess is only the northeastern portion), but his recurring absences from Lake Geneva to work on [[WesternAnimation/DungeonsAndDragons1983 the animated series]] and [[DevelopmentHell potential movie deals]] in Hollywood forestalled that (and ultimately helped lead to his ouster from Creator/{{TSR}} at the end of 1985). [[http://greyhawkery.blogspot.com/2016/04/beyond-flanaess.html An official map]] of the entire continent was eventually released in ''Dragon Annual #1'' in 1996, and later publications such as the ''Chainmail'' relaunch in 2001 and the Canonfire! fan site added more details.
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* DungeonBasedEconomy: The castle and its vast dungeons bring a lot of adventurers and traders to the city of Greyhawk generating a lot of business, tax and treasure.


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* MageTower: Zagyg had two of them in Castle Greyhawk;
** The Tower Of Magic: Basically a WizardingSchool for housing and training apprentices, [[MagicalLibrary Magical Libraries]], workshops and rooms for creating golems and summoning demigods.
** The Tower Of Zagig: More personal things such as vaults for collected loot, prisons for deities and crypts for his family.


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* WizardingSchool: Castle Greyhawk's Tower Of Magic was this in the backstory. Having classrooms, libraries, workshops and dormitories for the wizard Zagyg's apprentices.
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Direct link.


*** By 3rd edition, Vecna was so iconic that he became one of the gods of ''TabletopGame/DungeonsAndDragons'' in general, typically holding the post of "God of Secrets, BlackMagic and/or [[TheNecromancer Necromancy]] and Forbidden Lore". So did his Hand and Eye.

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*** By 3rd edition, Vecna was so iconic that he became one of the gods of ''TabletopGame/DungeonsAndDragons'' in general, typically holding the post of "God of Secrets, BlackMagic and/or [[TheNecromancer [[{{Necromancer}} Necromancy]] and Forbidden Lore". So did his Hand and Eye.
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* WhatMightHaveBeen: Gygax had planned to write a series of expansions covering the rest of the supercontinent Oerik (of which the Flanaess is only the northeastern portion), but his recurring absences from Lake Geneva to work on [[WesternAnimation/{{DungeonsAndDragons}} the animated series]] and [[DevelopmentHell potential movie deals]] in Hollywood forestalled that (and ultimately helped lead to his ouster from Creator/{{TSR}} at the end of 1985). [[http://greyhawkery.blogspot.com/2016/04/beyond-flanaess.html An official map]] of the entire continent was eventually released in ''Dragon Annual #1'' in 1996, and later publications such as the ''Chainmail'' relaunch in 2001 and the Canonfire! fan site added more details.

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* WhatMightHaveBeen: Gygax had planned to write a series of expansions covering the rest of the supercontinent Oerik (of which the Flanaess is only the northeastern portion), but his recurring absences from Lake Geneva to work on [[WesternAnimation/{{DungeonsAndDragons}} [[WesternAnimation/DungeonsAndDragons1983 the animated series]] and [[DevelopmentHell potential movie deals]] in Hollywood forestalled that (and ultimately helped lead to his ouster from Creator/{{TSR}} at the end of 1985). [[http://greyhawkery.blogspot.com/2016/04/beyond-flanaess.html An official map]] of the entire continent was eventually released in ''Dragon Annual #1'' in 1996, and later publications such as the ''Chainmail'' relaunch in 2001 and the Canonfire! fan site added more details.

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* ZeroPercentApprovalRating: Basically every other country on the planet fears and hates the Empire Of Iuz


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* HatedByAll: Basically every other country on the planet fears and hates the Empire Of Iuz.
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* HenotheisticSociety: Several countries have a specific patron deity:
** TheTheocracy of the Pale is ruled by worshippers of the deity Pholtus and takes him as its deity.
** In the early years of the game, the Archclericy of Veluna was dedicated to the deity St. Cuthbert.
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* ''TabletopGame/IsleOfTheApe''

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* FiveRaces: Humans, dwarves, elves, gnomes and halflings.


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* StandardFantasyRaces: The five playable races are humans, dwarves, elves, gnomes and halflings.
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Crosswicking

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* CrownOfPower:
** The Black Crown of Aerdy gives +2 Intelligence, +3 Wisdom, and a bonus CharacterLevel in the priest or wizard class. However, over time it also turns you LawfulEvil and insane.
** If the Crown of Blackmoor is put on the head of a dead evil wizard of at least 18th CharacterLevel, the body is changed into a [[OurLichesAreDifferent lich]].
** The Iron Crown of the Bandit Kingdoms gives its wearer immunity to several mind control spells and increases a fighter's CharacterLevel by one.
** The Silver Crown of Veluna. When worn by a Lawful character, it radiates a Protection from Evil effect. If worn by a LawfulGood or NeutralGood character, it gives +4 to Wisdom.
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* CardCarryingVillain: Iuz. One of his titles is "The Evil", and his symbol is a human skull.


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* EvilIsNotWellLit: Dorakaa, the [[PlaceWorseThanDeath Capital city of the Empire Of Iuz,]] is permanently dark and overcast due to Iuz's WeatherControl powers.

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* ''The Forgotten Temple of Tharizdun''



*** G1 ''Steading of the Hill Giant Chief''
*** G2 ''Glacial Rift of the Frost Giant Jarl''
*** G3 ''Hall of the Fire Giant King''

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*** **** G1 ''Steading of the Hill Giant Chief''
*** **** G2 ''Glacial Rift of the Frost Giant Jarl''
*** **** G3 ''Hall of the Fire Giant King''



*** D1 ''Descent into the Depths of the Earth''
*** D2 ''Shrine of the Kuo-Toa''
*** D3 ''Vault of the Drow''

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*** **** D1 ''Descent into the Depths of the Earth''
*** **** D2 ''Shrine of the Kuo-Toa''
*** **** D3 ''Vault of the Drow''



* ''Ghosts of Saltmarsh'' (5th edition remakes of classic adventures)



* ''The Land Beyond the Magic Mirror''



* ''The Land Beyond the Magic Mirror''
* ''Ghosts of Saltmarsh'' (5th edition remakes of classic adventures)

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* ''The Land Beyond the Magic Mirror''
* ''Ghosts of Saltmarsh'' (5th edition remakes of classic adventures)
''TabletopGame/VecnaTrilogy''
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Wrong trope name


** Following Vecna's apotheosis, one of the most powerful mortal spellcasters on Oerth is the witch Iggwilv, who has enslaved genuine DemonLords and used one to produce an heir: Iuz.

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** Following Vecna's apotheosis, one of the most powerful mortal spellcasters on Oerth is the witch Iggwilv, who has enslaved genuine DemonLords [[DemonLordsAndArchdevils Demon Lords]] and used one to produce an heir: Iuz.

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Rewicking post trope renaming.


''Greyhawk'' has not been the default setting since the 3rd edition of D&D, which borrowed much of Greyhawk's lore and its more prominent deities but otherwise presented itself as a generic setting. It did not appear at all in 4th edition, but the 5th edition still includes material that was once associated with ''Greyhawk'', such as a list of ''Greyhawk'' deities for the Cleric class. The setting seems to have inspired some of the fifth edition's "look and feel", such as its treatment of the Paladin class and the Beholder and [[OurElvesAreBetter Dark Elf]] races.

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''Greyhawk'' has not been the default setting since the 3rd edition of D&D, which borrowed much of Greyhawk's lore and its more prominent deities but otherwise presented itself as a generic setting. It did not appear at all in 4th edition, but the 5th edition still includes material that was once associated with ''Greyhawk'', such as a list of ''Greyhawk'' deities for the Cleric class. The setting seems to have inspired some of the fifth edition's "look and feel", such as its treatment of the Paladin class and the Beholder and [[OurElvesAreBetter [[OurElvesAreDifferent Dark Elf]] races.



* OurElvesAreBetter: Actually, Our Elves Are Pretty Standard, all things considered.
** But on a related note, this setting was the TropeCodifier for D&D's ''dark'' elves. Though much rarer than in the ''TabletopGame/ForgottenRealms'', they even display the same tendency towards being redeemable, as proven by characters like [[CloningBlues Leda]] and several of the rebellious dark elves in the city of Erelhei-Cinlu. The ''Unearthed Arcana'' sourcebook even references the idea of drow being rebels due to their alignment, as well as making all elven sub-races, including drow, eligible for the Ranger character class. And all of this actually precedes the introduction of [[Literature/TheIcewindDaleTrilogy Drizzt Do'Urden]].

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* OurElvesAreBetter: OurElvesAreDifferent: Actually, Our Elves Are Pretty Standard, all things considered.
**
considered. But on a related note, this setting was the TropeCodifier for D&D's ''dark'' elves. Though much rarer than in the ''TabletopGame/ForgottenRealms'', they even display the same tendency towards being redeemable, as proven by characters like [[CloningBlues Leda]] and several of the rebellious dark elves in the city of Erelhei-Cinlu. The ''Unearthed Arcana'' sourcebook even references the idea of drow being rebels due to their alignment, as well as making all elven sub-races, including drow, eligible for the Ranger character class. And all of this actually precedes the introduction of [[Literature/TheIcewindDaleTrilogy Drizzt Do'Urden]].
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* FantasyAliens: ''Expedition to the Barrier Peaks'' is an adventure module where a group of adventurers from the otherwise firmly fantasy world explore a cavern that turns out to be the long-buried remnants of a crashed starship. Within it, the characters will find themselves battling malfunctioning robots and alien creatures and may be able to scavenge advanced energy weapons and PoweredArmor.
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** A0: ''Darkness at Darkshelf Quarry''



* ''Drow'' adventure series
** D1 ''Descent into the Depths of the Earth''
** D2 ''Shrine of the Kuo-Toa''
** D3 ''Vault of the Drow''



* ''Giants'' adventure series
** G1 ''Steading of the Hill Giant Chief''
** G2 ''Glacial Rift of the Frost Giant Jarl''
** G3 ''Hall of the Fire Giant King''

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* ''The Greyhawk Sequence'':
** ''TabletopGame/TheTempleOfElementalEvil''
** ''Scourge of the Slave Lords'' (''compilation of ''Aerie of the Slave Lords'' revised for higher levels)
** ''TabletopGame/QueenOfTheSpiders''
***
''Giants'' adventure series
** **** G1 ''Steading of the Hill Giant Chief''
** **** G2 ''Glacial Rift of the Frost Giant Jarl''
** **** G3 ''Hall of the Fire Giant King''King''
*** ''Drow'' adventure series
**** D1 ''Descent into the Depths of the Earth''
**** D2 ''Shrine of the Kuo-Toa''
**** D3 ''Vault of the Drow''
*** Q1 ''Queen of the Demonweb Pits''



* ''TabletopGame/TheTempleOfElementalEvil''
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* HealerGod: Pelor was the popular sun god of light, strength and healing.
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* FalseFlagOperation: [[GodOfEvil Iuz]] once disguised himself as Vatun, the main god of the [[HornyVikings Ice Barbarians]] in order to instigate a war against the Dutchy of Tenh

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* ZeroPercentApprovalRating: Basically every other country on the planet fears and hates the Empire Of Iuz


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* DystopiaJustifiesTheMeans: The whole goal of the Empire Of Iuz is pretty much just to spread as much evil and suffering as possible. The Living Greyhawk Gazeteer even notes that the Empire's "chief export is misery"
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* ThroneMadeOfX: The Malachite Throne of the Great Kingdom of Aerdy. The stone was pulled from a cavern called the [[DarkIsEvil Cauldron of Night]]. Also an ArtifactOfDoom.
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** But on a related note, this setting was the TropeCodifier for D&D's ''dark'' elves. Though much rarer than in the ''TabletopGame/ForgottenRealms'', they even display the same tendency towards being redeemable, as proven by characters like [[CloningBlues Leda]] and several of the rebellious dark elves in the city of Erelhei-Cinlu. The ''Unearthed Arcana'' sourcebook even references the idea of drow being rebels due to their alignment. And all of this actually precedes the introduction of [[Literature/TheIcewindDaleTrilogy Drizzt Do'Urden]].

to:

** But on a related note, this setting was the TropeCodifier for D&D's ''dark'' elves. Though much rarer than in the ''TabletopGame/ForgottenRealms'', they even display the same tendency towards being redeemable, as proven by characters like [[CloningBlues Leda]] and several of the rebellious dark elves in the city of Erelhei-Cinlu. The ''Unearthed Arcana'' sourcebook even references the idea of drow being rebels due to their alignment.alignment, as well as making all elven sub-races, including drow, eligible for the Ranger character class. And all of this actually precedes the introduction of [[Literature/TheIcewindDaleTrilogy Drizzt Do'Urden]].
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* FantasticNuke: The ancient Suloise Mages of Power leveled the Baklunish Empire with the Invoked Devastation. The surviving Baklunish mage-priests retaliated with the Rain of Colorless Fire. Collectively known as the Twin Cataclysms, these caused mass-migrations of people into the Flanaess, as the survivors had wastelands where their empires had previously been.

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