History TabletopGame / Greyhawk

26th May '16 10:05:12 AM Morgenthaler
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* IncrediblyLamePun: Brian Blume had devised the character of Rary with the intention of leveling him up only to third level. Why third level? In the old [=D&D=] and [=AD&D=] game rules, the different levels had titles: a third-level magic-user was styled "medium." According to [[WordOfGod Gary Gygax]], Blume just wanted to be able to call him the "Medium Rary."
** Has anyone ever killed him by knocking him over a cliff? [[spoiler: "My, that's a long way to tip a Rary."]]
** And the Nyr Dyv, the lake of unknown depths. "Nyr Dyv" is pronounced like "near dive." Get it?
** [[NotSoSafeHarbor The Wild Coast]] lies off of Woolly Bay.
26th May '16 10:04:45 AM Morgenthaler
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* BlondesAreEvil / EvilRedhead: The ancient, defunct Suel Imperium, whose humans were fair-skinned and -haired, was clearly more wicked than its enemy the Baklunish Empire. Its modern descendants, the Suloise ethnic group, has mostly managed to cast off the attitude and reputation. However, certain [[DoesThisRemindYouOfAnything secretive racist groups]] continue to plot.


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* LightIsNotGood: The ancient, defunct Suel Imperium, whose humans were fair-skinned and -haired, was clearly more wicked than its enemy the Baklunish Empire. Its modern descendants, the Suloise ethnic group, has mostly managed to cast off the attitude and reputation. However, certain [[DoesThisRemindYouOfAnything secretive racist groups]] continue to plot.
30th Apr '16 10:47:23 AM JM1982
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* NeighborhoodFriendlyGangsters: The Greyhawk Thieves' Guild is heavily involved in the city's government. Its assistant guildmaster is the Lord Mayor, and the lead guildmaster is part of the "inner circle" of Greyhawk's ruling council that crafts most major policies.


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* TheSavageSouth: Much of the southern Flanaess has elements of this:
** The Hold of the Sea Princes. Before the Greyhawk Wars, it was a country of decadent, wealthy pirate lords who exploited and sold slaves kidnapped from the southern jungles. After the Wars, it was conquered by the Scarlet Brotherhood, who enjoyed setting the slaves and former slavemasters at each other's throats. Now, it's the center of a bloody civil war between the Brotherhood, various factions of the old regime, escaped slaves, and nihilistic servants of Dread Tharizdun;
** The homelands of the Scarlet Brotherhood, a group of Nazi-like martial artists who believe that the pale-skinned and fair-haired Suel are the "master race" of the world, and want to conquer that world and make the Suel its rulers;
** The Lordship of the Isles, which is a haven for pirates, slavers and scalawags. It betrayed the rest of the Iron League during the Greyhawk Wars and threw in with the Scarlet Brotherhood, whose operatives it now shelters. The Lordship is also known for its blood feud with the rival pirates of the Sea Barons;
** The Spindrift Isles were pleasant places to live...before they were driven out of their homes by the People of the Testing, an organization of [[TheFundamentalist elven fundamentalists]] obsessed with the mysteries of the elven gods but not caring what the impact of their attempting to solve these mysteries has on other races;
** The County (later Kingdom) of Sunndi is another pleasant place to live, but it has [[ExactlyWhatItSaysOnTheTin the Vast Swamp]] on its southern border, a bog inhabited by the bigoted toadlike god Wastri and his hateful followers;
** The Amedio Jungle and Hepmonaland are filled with dangerous savages, most of which are themselves of Sueloise descent, in addition to many dangerous monsters.
7th Apr '16 8:44:58 PM LBHills
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A ''TabletopGame/DungeonsAndDragons'' setting, your basic MedievalEuropeanFantasy. Originally developed by co-founder Creator/GaryGygax by amalgamating his and his friends' campaign worlds, it's often thought of as the "default", and has been used to flavor the core edition rulebooks more than once.

The setting is named after the great Free City of Greyhawk, a sprawling metropolis that lies at the heart of the Flanaess, the eastern part of the continent of Oerik on the world of Oerth, as well as Castle Greyhawk, a legendary dungeon that lies outside the city. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.

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A One of the earliest and most archetypal ''TabletopGame/DungeonsAndDragons'' setting, settings... your basic MedievalEuropeanFantasy. Originally developed by co-founder Creator/GaryGygax by amalgamating his and his friends' campaign worlds, it's often thought of as the "default", and has been used to flavor the core edition rulebooks more than once.

The setting is named after the great Free City of Greyhawk, a sprawling metropolis city of wizards and thieves that lies at the heart of the Flanaess, the eastern part of the continent of Oerik on the world of Oerth, Flanaess - as well as Castle Greyhawk, a legendary dungeon that lies outside the city.city. These locations are at the heart of 'the Flanaess' - the northeast end of the largest continent on the world of Oerth. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.
18th Mar '16 10:27:44 AM JM1982
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* GrimUpNorth: The northern Flanaess contains the {{Evil Empire}}s of the Horned Society and Iuz, the Bandit Kingdoms, which are a series of {{Wretched Hive}}s each held by {{Bandit Clan}}s; the {{Barbarian Tribe}}s of the Frost, Ice and Snow Barbarians who constantly fight and raid each other and the humanoids of the mountains; the Hold of Stonefist, whose residents are {{Barbarian Tribe}}s like the Frost, Ice and Snow Barbarians but are also AxCrazy psychopaths that [[EveryoneHasStandards even disgust the other barbarians]]; {{The Horde}}s of the Tiger and Wolf Nomads, who aren't known for being friendly to outsiders; the Theocracy of the Pale, a nation of {{Knight Templar}}s who persecute any religion except that of Pholtus; the Rovers of the Barrens, who are a DyingRace struggling to survive while fighting against their hostile neighbors; the land of Blackmoor, which is TheRemnant of a proud land that's been overrun by the bizarre [[GiantSpaceFleaFromNowhere Egg of Coot]] and struggles to survive under its despotic tyrant; Perrenland, which was once ruled by the evil sorceress Iggwilv and still has some evil-aligned clans who support her; and the Duchy of Tenh and the Archbarony of Ratik, which are both surrounded by hostile neighbors on almost all sides and struggle to survive.

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* GrimUpNorth: The northern Flanaess contains the contains:
** The
{{Evil Empire}}s of the Horned Society and Iuz, the Iuz;
** The
Bandit Kingdoms, which are a series of {{Wretched Hive}}s each held by {{Bandit Clan}}s; the Clan}}s;
** The
{{Barbarian Tribe}}s of the Frost, Ice and Snow Barbarians who constantly fight and raid each other and the humanoids of the mountains; the mountains;
** The
Hold of Stonefist, whose residents are {{Barbarian Tribe}}s like the Frost, Ice and Snow Barbarians but are also AxCrazy psychopaths that [[EveryoneHasStandards even disgust the other barbarians]]; barbarians]];
**
{{The Horde}}s of the Tiger and Wolf Nomads, who aren't known for being friendly to outsiders; the outsiders;
** The
Theocracy of the Pale, a nation of {{Knight Templar}}s who persecute any religion except that of Pholtus; the Pholtus;
** The
Rovers of the Barrens, who are a DyingRace struggling to survive while fighting against their hostile neighbors; the neighbors;
** The
land of Blackmoor, which is TheRemnant of a proud land that's been overrun by the bizarre [[GiantSpaceFleaFromNowhere Egg of Coot]] and struggles to survive under its despotic tyrant; tyrant;
**
Perrenland, which was once ruled by the evil sorceress Iggwilv and and, while mostly good-alienged still has some evil-aligned clans who support her; and the her;
** The
Duchy of Tenh and the Archbarony of Ratik, which are both surrounded by hostile neighbors on almost all sides and struggle to survive.
18th Mar '16 10:25:38 AM JM1982
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* GrimUpNorth: The northern Flanaess contains the {{Evil Empire}}s of the Horned Society and Iuz, the Bandit Kingdoms, which are a series of {{Wretched Hive}}s each held by {{Bandit Clan}}s; the {{Barbarian Tribe}}s of the Frost, Ice and Snow Barbarians who constantly fight and raid each other and the humanoids of the mountains; the Hold of Stonefist, whose residents are {{Barbarian Tribe}}s like the Frost, Ice and Snow Barbarians but are also AxCrazy psychopaths that [[EveryoneHasStandards even disgust the other barbarians]]; {{The Horde}}s of the Tiger and Wolf Nomads, who aren't known for being friendly to outsiders; the Theocracy of the Pale, a nation of {{Knight Templar}}s who persecute any religion except that of Pholtus; the Rovers of the Barrens, who are a DyingRace struggling to survive while fighting against their hostile neighbors; the land of Blackmoor, which is TheRemnant of a proud land that's been overrun by the bizarre [[GiantSpaceFleaFromNowhere Egg of Coot]] and struggles to survive under its despotic tyrant; Perrenland, which was once ruled by the evil sorceress Iggwilv and still has some evil-aligned clans who support her; and the Duchy of Tenh and the Archbarony of Ratik, which are both surrounded by hostile neighbors on almost all sides and struggle to survive.
10th Feb '16 10:16:32 AM Paireon
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* AssInAmbassador: After the Greyhawk Wars, part of the peace treaty required the creation of embassies in the city of Greyhawk to try and prevent such a massive disaster in the future by making sure each power bloc or great power had at least the ability to negotiate in good faith with each other at all times. Iuz, being an evil half-fiend demigod with a massively expanded empire thanks to said war, showed his contempt for the whole thing by sending as his representative the worst possible candidate: one of his clerics named Pyremiel Alexane, who looks like a mummified corpse and has a bevy of odious features and behaviors (he has wracking coughs that make him spit out black phlegm, smells terrible from his nonexistent hygiene, pick his claw-like nails in public specifically to gross people out, eats like a pig in a through, etc...). And to top it off, the guy is a smug, smarmy {{jerkass}} toward everybody. In his game stats writeup, he actually has a Charisma stat of 3 (the absolute human minimum in D&D).
20th Jan '16 3:51:56 PM allium
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* ItIsPronouncedTroPAY: [[WordOfGod According to Gygax himself]], the name of the planet Oerth is pronounced "Oyth" [[UsefulNotes/AmericanAccents (as if with a Brooklyn accent)]].

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* ItIsPronouncedTroPAY: Although most people pronounce "Oerth" to rhyme with "north", [[WordOfGod According according to Gygax himself]], the name of the planet Oerth is himself]] he pronounced it "Oyth" [[UsefulNotes/AmericanAccents (as if with a Brooklyn accent)]].
21st Nov '15 12:22:10 PM nombretomado
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* CrossoverCosmology: Iuz is the grandson of both [[RussianMythologyAndTales Baba Yaga]] and (maybe) [[CthulhuMythos Nyarlathotep]].

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* CrossoverCosmology: Iuz is the grandson of both [[RussianMythologyAndTales [[Myth/RussianMythologyAndTales Baba Yaga]] and (maybe) [[CthulhuMythos Nyarlathotep]].
11th Sep '15 12:04:22 PM allium
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The setting is named after the great Free City of Greyhawk, a sprawling metropolis that lies at the heart of the Flanaess, a continent on the world of Oerth, as well as Castle Greyhawk, a legendary dungeon that lies outside the city. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.

to:

The setting is named after the great Free City of Greyhawk, a sprawling metropolis that lies at the heart of the Flanaess, a the eastern part of the continent of Oerik on the world of Oerth, as well as Castle Greyhawk, a legendary dungeon that lies outside the city. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.



* ArtifactTitle: Gary Gygax's original Greyhawk campaign in the early 1970s was set on a parallel Earth ([[EarlyInstallmentWeirdness hence the references in the original]] ''[[EarlyInstallmentWeirdness Monster Manual]]'' to real-life locations such as [[OurDemonsAreDifferent India]], [[{{Youkai}} Japan]], and [[RodentsOfUnusualSize Sumatra]]) and [[CreatorProvincialism centered on the Great Lakes region of North America]]. The Free City of Greyhawk was an analog of {{UsefulNotes/Chicago}}, and its name may have been a reference to the [[https://en.wikipedia.org/wiki/Black_Hawk_War Black Hawk War]] of 1832 that took place nearby. When the setting was revised for commercial release, the existing cities and landmarks were relocated onto a brand-new map (the Flanaess) along with many others, but some hints of their origins remained; for one example, [[http://rolesrules.blogspot.com/2013/10/north-american-greyhawk.html compare the Nyr Dyv to Lake Superior]].

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* ArtifactTitle: Gary Gygax's original Greyhawk campaign in the early 1970s was set on a parallel Earth ([[EarlyInstallmentWeirdness hence the references in the original]] ''[[EarlyInstallmentWeirdness Monster Manual]]'' to real-life locations such as [[OurDemonsAreDifferent India]], [[{{Youkai}} Japan]], and [[RodentsOfUnusualSize Sumatra]]) and [[CreatorProvincialism centered on the Great Lakes region of North America]]. The Free City of Greyhawk was an analog of {{UsefulNotes/Chicago}}, and its name may have been a reference to the [[https://en.wikipedia.org/wiki/Black_Hawk_War Black Hawk War]] of 1832 that took place nearby. When the setting was revised for commercial release, the existing cities and landmarks were relocated transplanted onto a brand-new map (the Flanaess) along with many others, but some hints of their origins remained; for one example, [[http://rolesrules.blogspot.com/2013/10/north-american-greyhawk.html compare the Nyr Dyv to Lake Superior]].
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