History TabletopGame / Greyhawk

19th Oct '17 4:43:06 PM Theriocephalus
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The setting is named after the great Free City of Greyhawk, a sprawling metropolis of wizards and thieves located next to the legendary dungeon of Castle Greyhawk. These locations are at the heart of 'the Flanaess' - the northeast end of Oerik, the largest continent on the world of Oerth. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic HeroicFantasy or SwordsAndSorcery setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.

to:

The setting is named after the great Free City of Greyhawk, a sprawling metropolis of wizards and thieves located next to the legendary dungeon of Castle Greyhawk. These locations are at the heart of 'the Flanaess' - "the Flanaess" -- the northeast end of Oerik, the largest continent on the world of Oerth. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic HeroicFantasy or SwordsAndSorcery setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.



* ''The Gnome Cache'' (released in issues 1-3 and 5-7 of ''Magazine/{{Dragon}}'' magazine by Garrison Ernst, a possible pseudonym or pin name for Gary Gygax) - set in the original home campaign version of Greyhawk
* ''Gord the Rogue'' (released from 1985 to 1988 by Creator/GaryGygax) - set in the original home campaign version of Greyhawk

to:

* ''The Gnome Cache'' (released in issues 1-3 and 5-7 of ''Magazine/{{Dragon}}'' magazine by Garrison Ernst, a possible pseudonym or pin name for Gary Gygax) - -- set in the original home campaign version of Greyhawk
Greyhawk.
* ''Gord the Rogue'' (released from 1985 to 1988 by Creator/GaryGygax) - -- set in the original home campaign version of GreyhawkGreyhawk.



* [[CrystalDragonJesus Crystal Dragon Mohammed]]: The faith of Al'Akbar, the patron demigod of the Baklunish people, is strongly based on Islam, down to the division between Shiite and Sunni sects. His holy artifacts, the Cup and Talisman of Al'Akbar, were originally published in ''Strategic Review'' #7 as fictional Muslim relics.
** The name is rather revealing - it's a shortened version of "Allah akbar", "God is great", a common Muslim saying.

to:

* [[CrystalDragonJesus Crystal Dragon Mohammed]]: CrystalDragonJesus]: The faith of Al'Akbar, the patron demigod of the Baklunish people, is strongly based on Islam, down to the division between Shiite and Sunni sects. His holy artifacts, the Cup and Talisman of Al'Akbar, were originally published in ''Strategic Review'' #7 as fictional Muslim relics.
**
relics. The name is rather revealing - -- it's a shortened version of "Allah akbar", "God is great", a common Muslim saying.



* EvilOverlord: Iuz is the present holder of that title, but Greyhawk has suffered under many, many others - Lum the Mad, Shattados, Kyuss, Iggwilv, Ivid V and many others.

to:

* EvilOverlord: Iuz is the present holder of that title, but Greyhawk has suffered under many, many others - -- Lum the Mad, Shattados, Kyuss, Iggwilv, Ivid V and many others.



** Following Vecna's apotheosis, one of the most powerful mortal spellcaster on Oerth is the witch Iggwilv, who has enslaved genuine DemonLords - and used one to produce an heir: Iuz.

to:

** Following Vecna's apotheosis, one of the most powerful mortal spellcaster on Oerth is the witch Iggwilv, who has enslaved genuine DemonLords - and used one to produce an heir: Iuz.



** Evard - inventor of D&D's ''rudest'' spell, [[CombatTentacles Evard's Black Tentacles.]]

to:

** Evard - Evard, inventor of D&D's ''rudest'' spell, [[CombatTentacles Evard's Black Tentacles.]]



* FantasyCounterpartCulture: The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it, while Perrenland and the Theocracy of the Pale evoke medieval Switzerland and TheTeutonicKnights, respectively, and the barbarians of the Thillronian Peninsula are pretty much HornyVikings.
** The Flan are a bit peculiar about this - they once had thriving, advanced kingdoms about two millenia ago or more, from which extremely powerful spellcasters like Vecna and Acererak came; by the time of the the Twin Cataclysms and the Great Migrations a little over a thousand years ago, however, they had reverted to "primitive" tribal enclaves for unknown reasons (although giving rise to at least two of the setting's greatest {{evil sorcerer}}s could be related to said reasons...). Also, several of the more successful Flan groups quickly integrated in or adopted the newcomers' hierarchy, meaning that sizable flan-blooded populations are rather common, and a few nations are dominated by this ethnic group.
*** The evil wizard-lord Keraptis disappeared (and is usually claimed to have been killed) about thirteen hundred years ago. His rise and fall may have been part of a general downward trend that resulted in the collapse of civilization in the region. Records from the time are, to say the least, sketchy.

to:

* FantasyCounterpartCulture: FantasyCounterpartCulture:
**
The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly "Rhop" -- possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it, while Perrenland and the Theocracy of the Pale evoke medieval Switzerland and TheTeutonicKnights, respectively, and the barbarians of the Thillronian Peninsula are pretty much HornyVikings.
** The Olmans and the Flan are clearly based on Native Americans -- the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. The Flan, however, are a bit peculiar about this - -- they once had thriving, advanced kingdoms about two millenia ago or more, from which extremely powerful spellcasters like Vecna and Acererak came; by the time of the the Twin Cataclysms and the Great Migrations a little over a thousand years ago, however, they had reverted to "primitive" tribal enclaves for unknown reasons (although reasons. Granted, giving rise to at least two of the setting's greatest {{evil sorcerer}}s could just be related to said reasons...). Also, several of reasons, and the more successful Flan groups quickly integrated in or adopted the newcomers' hierarchy, meaning that sizable flan-blooded populations are rather common, and a few nations are dominated by this ethnic group.
*** The
evil wizard-lord Keraptis disappeared (and is usually claimed to have been killed) about thirteen hundred years ago. His rise and fall may have been part of a general downward trend that resulted in the collapse of civilization in the region. Records from the time are, to say the least, sketchy. Eventually, several of the more successful Flan groups integrated in or adopted the newcomers' hierarchy, meaning that sizable Flan-blooded populations are rather common, and a few nations are dominated by this ethnic group.



* ForScience[=/=]ForTheLulz: The mad archmage Zagig Yragerne created the wacky demiplanes of [[Literature/AliceInWonderland Dungeonland]] and [[Film/KingKong the Isle of the Ape]] pretty much just because he could.

to:

* ForScience[=/=]ForTheLulz: ForestOfPerpetualAutumn: In supplement WG7 Castle Greyhawk. Level 4 of the Castle, "There's No Place Like Up", takes place almost entirely in an extradimensional area called "Eternal Autumn Woods". Most of the area consists of a forest with gold, orange and red colored leaves. The ground is covered with things like piles of raked leaves and bushels of apples.
* ForTheLulz:
The mad archmage Zagig Yragerne created the wacky demiplanes of [[Literature/AliceInWonderland Dungeonland]] and [[Film/KingKong the Isle of the Ape]] pretty much just because he could.



* MirrorUniverse: Oerth has several parallel worlds, including Aerth, Yarth, and Earth (and possibly TabletopGame/{{Mystara}} and [[TabletopGame/NentirVale Nerath]]). The most notable, though, is Uerth, where everyone's alignment is switched (most notably Bilarro, the evil double of Robilar - though Robilar was already evil; Bilarro is just worse).

to:

* MirrorUniverse: Oerth has several parallel worlds, including Aerth, Yarth, and Earth (and possibly TabletopGame/{{Mystara}} and [[TabletopGame/NentirVale Nerath]]). The most notable, though, is Uerth, where everyone's alignment is switched (most notably Bilarro, the evil double of Robilar - -- though Robilar was already evil; Bilarro is just worse).



** The City of Greyhawk itself qualifies: although it has many good inhabitants, the city is essentially run by a council of [[CorruptCorporateExecutive merchant guildmasters]] and [[TheMafia leaders of organized crime.]] The rich - and/or the magically talented - live in luxury among gardens, fine restaurants and concert halls, while at [[WrongSideOfTheTracks the other end of town]] overpopulated slums are so rife with crime and disease that being a member of the Beggar's Guild is a step ''up.''

to:

** The City of Greyhawk itself qualifies: although it has many good inhabitants, the city is essentially run by a council of [[CorruptCorporateExecutive merchant guildmasters]] and [[TheMafia leaders of organized crime.]] The rich - -- and/or the magically talented - -- live in luxury among gardens, fine restaurants and concert halls, while at [[WrongSideOfTheTracks the other end of town]] overpopulated slums are so rife with crime and disease that being a member of the Beggar's Guild is a step ''up.''
5th Sep '17 8:24:00 AM MBG
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Added DiffLines:

** The ''Castle Greyhawk'' module had some very heavy ones to Gary Gygax and his style of adventure design. As Gygax had just been kicked out of the company, most people didn't take it in good fun.
5th Sep '17 8:14:26 AM MBG
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* MirrorUniverse: Oerth has several parallel worlds, including Aerth, Yarth, and Earth (and possibly TabletopGame/{{Mystara}} and [[TabletopGame/NentirVale Nerath]]). The most notable, though, is Uerth, where everyone's alignment is switched (most notably Bilarro, the evil double of Robilar).

to:

* MedievalStasis: It's a ''D&D'' setting, so part for the course, really; the technology of centuries past appears more or less on the level of the modern day, and guns are rare to nonexistent. A ''Dragon'' article suggests it'll eventually pull itself out of this, though.
* MirrorUniverse: Oerth has several parallel worlds, including Aerth, Yarth, and Earth (and possibly TabletopGame/{{Mystara}} and [[TabletopGame/NentirVale Nerath]]). The most notable, though, is Uerth, where everyone's alignment is switched (most notably Bilarro, the evil double of Robilar).Robilar - though Robilar was already evil; Bilarro is just worse).
11th Jul '17 7:36:25 PM MBG
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* FaceHeelTurn: Rary and Robilar. This was a bit controversial, since they immediately signaled their new priorities by attempting to sabotage a major peace summit, [[KilledOffForReal going to unusual lengths to kill a few former associates]] while they were at it.

to:

* FaceHeelTurn: Rary and Robilar. This was a bit controversial, since they immediately signaled their new priorities by attempting to sabotage a major peace summit, [[KilledOffForReal going to unusual lengths to kill a few former associates]] while they were at it. It would eventually be revealed that [[MirrorUniverse it wasn't Robilar]].
17th Apr '17 6:29:11 PM BattleMaster
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* VainSorceress: Iggwilv, the Witch of Perrenland, the mother of Iuz and on-again-off-again consort of the demon Graz'zt. She appears as a stunningly beautiful young woman and sadistically kills anyone who sees her true form--a hideous crone.

to:

* VainSorceress: VainSorceress:
**
Iggwilv, the Witch of Perrenland, the mother of Iuz and on-again-off-again consort of the demon Graz'zt. She appears as a stunningly beautiful young woman and sadistically kills anyone who sees her true form--a hideous crone.crone.
** Wee Jas, the Lawful Neutral goddess of death and magic, is noted for being both beautiful and vain.
2nd Apr '17 12:10:52 PM WildCardCourier
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* ''The Gnome Cache'' (released in issues 1-3 and 5-7 of ''Magazine/Dragon'' magazine by Garrison Ernst, a possible pseudonym or pin name for Gary Gygax) - set in the original home campaign version of Greyhawk

to:

* ''The Gnome Cache'' (released in issues 1-3 and 5-7 of ''Magazine/Dragon'' ''Magazine/{{Dragon}}'' magazine by Garrison Ernst, a possible pseudonym or pin name for Gary Gygax) - set in the original home campaign version of Greyhawk
2nd Apr '17 12:10:07 PM WildCardCourier
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The setting is named after the great Free City of Greyhawk, a sprawling metropolis of wizards and thieves located next to the legendary dungeon of Castle Greyhawk. These locations are at the heart of 'the Flanaess' - the northeast end of Oerik, the largest continent on the world of Oerth. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.

to:

The setting is named after the great Free City of Greyhawk, a sprawling metropolis of wizards and thieves located next to the legendary dungeon of Castle Greyhawk. These locations are at the heart of 'the Flanaess' - the northeast end of Oerik, the largest continent on the world of Oerth. Ravaged by centuries of warfare, contested by dozens of races and organizations, the Flanaess is crawling with monsters to slay, ruins to loot, and vile magicians to foil. A very generic [[HeroicFantasy heroic fantasy]] HeroicFantasy or SwordsAndSorcery setting, but one which suits the game's needs perfectly. In the ''TabletopGame/{{Planescape}}'' and ''TabletopGame/{{Spelljammer}}'' settings, the world of ''Greyhawk'' is part of a [[TheMultiverse larger universe]] that also includes ''Literature/{{Dragonlance}}'' and ''TabletopGame/ForgottenRealms''.



* ''Gord the Thief''

to:

* ''The Gnome Cache'' (released in issues 1-3 and 5-7 of ''Magazine/Dragon'' magazine by Garrison Ernst, a possible pseudonym or pin name for Gary Gygax) - set in the original home campaign version of Greyhawk
* ''Gord the Thief''Rogue'' (released from 1985 to 1988 by Creator/GaryGygax) - set in the original home campaign version of Greyhawk



* GodsNeedPrayerBadly: Averted. While the gods of Oerth ''can'' derive extra power from worship, they do not need it to survive or be gods. Boccob, who has the not very reassuring nickname "The Uncaring", is worshiped by very few people, yet is still a greater god for example. Many deities with huge followings are less powerful than other deities with smaller ones.

to:

* GodsNeedPrayerBadly: Averted. While the gods of Oerth ''can'' derive extra power from worship, they do not need it to survive or be gods. Boccob, who has the not very reassuring nickname "The Uncaring", is actively worshiped by very few people, yet is still a greater god for example. Many deities with huge followings are less powerful than other deities with smaller ones.
31st Mar '17 12:45:32 PM Paireon
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* FantasyCounterpartCulture: The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it, while Perrenland and the Theocracy of the Pale evoke medieval Switzerland and TheTeutonicKnights, respectively.

to:

* FantasyCounterpartCulture: The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it, while Perrenland and the Theocracy of the Pale evoke medieval Switzerland and TheTeutonicKnights, respectively.respectively, and the barbarians of the Thillronian Peninsula are pretty much HornyVikings.
31st Mar '17 12:40:45 PM Paireon
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** Another would be Kyuss, TheWormThatWalks (that's [[NamesToRunAwayFromReallyFast his actual title]] AND a totally accurate description]]), [[WasOnceAMan an ancient human priest]] [[DeityOfHumanOrigin currently in mid-ascent to godhood]] who's the originator of a number of worm/bug-related undead, aberration, [[BreadEggsBreadedEggs and undead abberation]] monster species, currently a gigantic, vaguely humanoid mass of wriggling worms attempting to usher in the Age Of Worms, which will mark his ascension (which between that or Tharizdun's end goal would be worse [[TheEndOfTheWorldAsWeKnowIt is largely a matter of opinion and semantics]]).



** The Ancient Suloise and Baklunish Empires, which basically destroyed each other in a magical nuclear war.
** The Great Kingdom of Aerdy, established by Oeridian tribes fleeing the Twin Cataclysms that destroyed the above-mentioned Suel and Baklunish nations. It once spanned most of the Flanaess, although it has since collapsed. It's two successor states, the United Kingdom of Ahlissa and the Great Kingdom of Northern Aerdy, are borderline (especially the former) and both are competing to claim the legacy of their parent empire.

to:

** The Ancient Suloise and Baklunish Empires, which basically destroyed each other in a magical nuclear war.
war dubbed the Twin Cataclysms.
** The Great Kingdom of Aerdy, established by Oeridian tribes fleeing the Twin Cataclysms that destroyed the above-mentioned Suel and Baklunish nations. It once spanned most of the Flanaess, although it has since collapsed. It's Its two most recent successor states, the United Kingdom of Ahlissa and the Great Kingdom of Northern Aerdy, are borderline (especially the former) and both are competing to claim the legacy of their parent empire.empire (earlier splinter nations like [[TheKingdom Furyondy and Nyrond]] or [[TheAlliance the Iron League]] tend to be considerably nicer though).



** The Scarlet Brotherhood intends to become one, but its internal struggles and rebellions among its conquered territories have prevented it.

to:

** The Scarlet Brotherhood intends to become one, but its internal struggles and rebellions among its conquered territories have prevented it.it (it doesn't help that for all their skill at playing TheChessmaster and DiabolicalMastermind, their military capabilities are comparably lacking).



* EvilVersusEvil: Evil groups like the Horned Society, Iuz, the Scarlet Brotherhood, the Aerdi kingdoms and Turrosh Mak are just as apt to fight and plot against each other as they are the forces of good.
* EvilVersusOblivion: Almost all of the setting's conventional villains (orc warlords, decadent nobility, secret assassin cults and even full-on demon lords) oppose any effort to wake, free, or aid Tharizdun.

to:

* EvilVersusEvil: Evil groups like the Horned Society, Iuz, the Scarlet Brotherhood, the Aerdi kingdoms kingdoms, Stonehold and Turrosh Mak are just as apt to fight and plot against each other as they are the forces of good.
* EvilVersusOblivion: Almost all of the setting's conventional villains (orc warlords, decadent nobility, secret assassin cults and even full-on demon lords) oppose any effort to wake, free, or aid Tharizdun. The ''Age of Worms'' Adventure Path could have some villains (especially the churches of Hextor, Vecna and Erythnul, due to a cult of heretical dupes from all three religions) also act against the rise Kyuss and the coming of said Age of Worms (none of the three are particularly keen on the continent being overrun by weird undead spawn and worm-monsters).
31st Mar '17 8:35:29 AM Paireon
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* DeityOfHumanOrigin: This is practically a tradition, and a major reason why Oerth does not have as many epic-level NPC's as the ''TabletopGame/ForgottenRealms''. Legendary characters frequently ascend to at least demigod status. Notable examples include Zagyg (very recently), Vecna, Wastri, Zuoken and Al'Akbar. Several characters are currently in the process of divine ascension, including Heward, Kelanen, Keoghtom, Kyuss and Muryland. St. Cuthbert was allegedly once a mortal, but is said to have become a deity in ancient times.

to:

* DeityOfHumanOrigin: This is practically a tradition, and a major reason why Oerth does not have as many epic-level NPC's as the ''TabletopGame/ForgottenRealms''. Legendary characters frequently ascend to at least demigod status. Notable examples include Zagyg (very recently), Vecna, Wastri, Zuoken and Al'Akbar. Several characters are currently in the process of divine ascension, including Heward, Kelanen, Keoghtom, Kyuss and Muryland.Murlynd. St. Cuthbert was allegedly once a mortal, but is said to have become a deity in ancient times.



* FantasyCounterpartCulture: The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it.

to:

* FantasyCounterpartCulture: The Baklunish people are similar to real-world Middle Easterners. The Olmans and the Flan are clearly based on Native Americans - the Flan on northern First Nations (Cree, Sioux, Iroquois, etc.), and the Olman on the southern nations, especially [[{{Mayincatec}} the Maya and Aztecs]]. It's implied that the Rhenee ''are'' Roma, having arrived on Oerth from another place called "Rhop"--possibly Europe. The Great Kingdom of Aerdy had a UsefulNotes/HolyRomanEmpire vibe to it.it, while Perrenland and the Theocracy of the Pale evoke medieval Switzerland and TheTeutonicKnights, respectively.
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