History TabletopGame / EpicLevelHandbook

4th Apr '17 6:10:54 PM nombretomado
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* Chapter six, "An Epic Setting", describes a number of example "epic organizations", such as a multiversal assassins' guild or an organization of epic-level bodyguards; describes the extraplanar merchant city of Union, which is basically [[{{Planescape}} Sigil]], except much friendlier; and contains an example epic-level adventure, "Kerleth's Tower", set mostly in a wizard's tower on the Elemental Plane of Fire.

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* Chapter six, "An Epic Setting", describes a number of example "epic organizations", such as a multiversal assassins' guild or an organization of epic-level bodyguards; describes the extraplanar merchant city of Union, which is basically [[{{Planescape}} [[TabletopGame/{{Planescape}} Sigil]], except much friendlier; and contains an example epic-level adventure, "Kerleth's Tower", set mostly in a wizard's tower on the Elemental Plane of Fire.
28th Oct '16 2:15:26 PM ProfessorDetective
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28th Oct '16 3:56:13 AM justanid
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A fan made variation called ''[[http://esix.pbworks.com/w/page/9900109/FrontPage E6]]'' adapts the epic rules for adding onto 6th level characters, instead of 20th level characters.

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A fan made variation called ''[[http://esix.pbworks.com/w/page/9900109/FrontPage E6]]'' adapts the epic rules for adding onto 6th level characters, instead of 20th level characters. The ''TabletopGame/{{Pathfinder}}'' supplement ''Mythic Adventures'' is another variation on the theme, with "mythic" levels in parallel rather than indefinitely adding onto a character.
28th Oct '16 3:51:33 AM justanid
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A fan made variation called ''[[http://esix.pbworks.com/w/page/9900109/FrontPage E6]]'' adapts the epic rules for adding onto 6th level characters, instead of 20th level characters.
8th Sep '16 12:15:14 PM ThatBitterTase
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* Chapter two describes the new Epic Spells. Providing the spellcasters with potentially infinite power, an epic spell has first to be researched and invented (which can take a lot of work), and once it is known, casting it requires a (usually exorbitant) Spellcraft DC check. The chapter goes in great detail to explain how to determine this DC; obviously, the more powerful a spell, the higher the DC, but mitigating factors (such as [[CastFromHitPoints hit point drain]]) can lower it. Unfortunately, there are clever uses of mitigator/bonus combos that cancel each other's effects out but still net negative points; [[GameBreaker apply as needed for arbitrarily powerful, super-cheap spells]]. The chapter also contains a large number of example epic spells, including ones which teleport someone into low-earth orbit or bring a copy of the caster from the future.

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* Chapter two describes the new Epic Spells. Providing the spellcasters with potentially infinite power, an epic spell has first to be researched and invented (which can take a lot of work), and once it is known, casting it requires a (usually exorbitant) Spellcraft DC check. The chapter goes in great detail to explain how to determine this DC; obviously, the more powerful a spell, the higher the DC, but mitigating factors (such as [[CastFromHitPoints hit point drain]]) can lower it. Unfortunately, there are clever uses of mitigator/bonus combos that cancel each other's effects out but still net negative points; [[GameBreaker apply as needed for arbitrarily powerful, super-cheap spells]]. The chapter also contains a large number of example epic spells, including ones which teleport someone into low-earth orbit or bring a copy of the caster from the future.


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** One of the local merchants has a magical item which can open portals to several different locations. [[MundaneUtility He's a fish salesman, and uses it to ensure he has the freshest catch in the city.]]
22nd Oct '15 5:08:59 AM Omeganian
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* CharlesAtlasSuperpower: All those feats from the BeyondTheImpossible section? They are explicitly ''not'' supernatural.



* DeaderThanDead: The assassin guild Garrote can do this to people, usually by destroying their corpse with a special substance. It will also happen to you if a Demilich manages to eat your soul.

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* DeaderThanDead: The assassin guild Garrote can do this to people, usually by destroying smearing their corpse with a special substance. It will also happen to you if a Demilich manages to eat your soul.
7th Mar '15 3:19:38 AM SeptimusHeap
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* A supplemental chapter stats the epic-level [=NPCs=] of the ForgottenRealms and {{Greyhawk}} settings in accordance with the new rules.

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* A supplemental chapter stats the epic-level [=NPCs=] of the ForgottenRealms ''TabletopGame/ForgottenRealms'' and {{Greyhawk}} ''TabletopGame/{{Greyhawk}}'' settings in accordance with the new rules.
27th Feb '15 12:01:13 PM SeptimusHeap
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''Epic Level Handbook'' is a 2001 supplement to ''DungeonsAndDragons 3E'', providing rules and ideas for campaigns which take characters beyond the level 20 {{cap}}. (Levels 21 and beyond are called "epic levels".) An update for 3.5E [[http://www.wizards.com/default.asp?x=dnd/dnd/20030718a is available for download from the publisher's website]]. Parts of the book are also available as part of the [[http://www.d20srd.org/ d20 SRD]].

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''Epic Level Handbook'' is a 2001 supplement to ''DungeonsAndDragons ''TabletopGame/DungeonsAndDragons 3E'', providing rules and ideas for campaigns which take characters beyond the level 20 {{cap}}. (Levels 21 and beyond are called "epic levels".) An update for 3.5E [[http://www.wizards.com/default.asp?x=dnd/dnd/20030718a is available for download from the publisher's website]]. Parts of the book are also available as part of the [[http://www.d20srd.org/ d20 SRD]].
5th Jul '14 10:17:37 AM ManCalledTrue
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* FakeUltimateMook: Common among epic monsters. Plenty of them can't fly, turning them into sitting ducks for any archer with a Phantom Steed. Others have fairly low ability scores and no defense against damage or drain; a savvy third-level wizard could defeat a Behemoth Gorilla with a single casting of Ray of Idiocy.
5th Apr '14 11:36:03 PM YawgmothBlue
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*** Aid Another Actions, Int bonus items, wishing for stat increases, "turn me into as monster that has a vast int bonus" rituals, Skill bonus items, and dumpster diving for bullshit bonus granting Feats and PrCs work wonders.
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