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* BeethovenWasAnAlienSpy: Remember that famous general or religious leader or mythological figure from human history? There's a not-insignificant chance that they were actually an Atlantean involving the local humans in some grand plot... or just toying with humanity for their amusement.
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* BrownNote: When the Greys have contact with the psychic "static" that humans create it [[DrivenToMadness drives them mad.]] To be fair to humanity the Atlanteans gave humans psychic powers as a weapon against the Greys.
* DyingRace: The static that humanity generates is slowly killing the Grey as a species, even across interstellar distances. This is the motive for their plot against Earth.

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* BrownNote: When the Greys have contact with the psychic "static" that humans create it [[DrivenToMadness drives them mad.]] mad]]. To be fair to humanity humanity, the Atlanteans gave humans psychic powers as a weapon against the Greys.
Greys... and this ploy is [[GoneHorriblyRight already working far better than the Atlanteans even realize]].
* DyingRace: The psychic static that humanity generates is slowly killing the Grey as a species, even across interstellar distances. This is the motive for their plot against Earth.



* HalfHumanHybrid: They are making Grey/human hybrids termed metahumans since they don't produce static with the added bonus of being easy to mind-control with the Greys' psychic powers. Though since humanity was created as a hybrid of Atlantean DNA, Grey DNA and a native earth monkey the percentages of their ancestry are somewhat complicated.

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* HalfHumanHybrid: They are making Grey/human hybrids termed metahumans "metahumans" since they don't produce static with the added bonus of being easy to mind-control with the Greys' psychic powers. Though since humanity was created as a hybrid of Atlantean DNA, Grey DNA and a native earth monkey the percentages of their ancestry are somewhat complicated. In most ways, the metahumans have the best of both worlds, with heightened psychic powers as well as the ability to understand human technology, blend into Earthly society, and resort to violence.



* OrganicTechnology: Greys use coral shaped by their PsychicPowers both to enhance said powers but also to build things like their spaceships. Most of their machines and devices are simply the grown coral wrapped in a metal cover to protect it. They even shaped their own bodies to better suit them. It's to the point that they don't even ''understand'' non-organic technology.

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* OrganicTechnology: Greys use coral shaped by their PsychicPowers both to enhance said powers but also to build things like their spaceships. Most of their machines and devices are simply the grown coral wrapped in a metal cover to protect it. They even shaped their own bodies to better suit them. It's to the point The Grey mindset is such that they don't barely even ''understand'' the concept of non-organic technology.
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* MatterReplicator: Matter replicators are a cornerstone of Saurian technology, but they aren't anywhere near as convenient as their [[Series/StarTrekTheNextGeneration Star Trek]] counterparts. The most sophisticated items can take the replicators days or even ''weeks'' to fully form.
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* PunyEarthlings: Played with. Stat-wise, few humans could survive going toe to toe with a Saurian warrior, much less an Atlantean, and the rare human psychics have nothing on the average Grey. Yet none of these aliens dare to operate openly on Earth. Moreover, humanity is killing the Grey race just by ''existing'', the Atlanteans (having destroyed their own civilization) have been on their own downward spiral for millennia, and the Saurians (having also destroyed their own civilization) suffer from genocidal factionalism that is even worse than humanity's own conflicts.

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* AlienInvasion: A Saurian invasion of Earth is inevitable, as most of the Saurian race is only now beginning to escape the time warp that ensnared them 65 million years ago. The Gna-Tall Saurians (the ones who allied with the NDD) escaped the warp first, but are painfully aware that it is only a matter of time until their (much stronger) archrivals also emerge from the warp. When this happens, an apocalyptic war will erupt on Earth -- and the Gna-Tall are desperately manipulating the NDD to build humanity into a force that will give them an edge in that war.

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* AlienInvasion: A Saurian invasion of Earth is inevitable, as most of the Saurian race is only now beginning to escape the time warp that ensnared them 65 million years ago. The Gna-Tall Saurians (the ones who allied with the NDD) escaped the warp first, but are painfully aware that it is only a matter of time until their (much stronger) archrivals the Coalition Saurians (the much stronger archrivals) also emerge from the warp. When this happens, an apocalyptic war will erupt on Earth -- and the Gna-Tall are desperately manipulating the NDD to build humanity into a force that will give them an edge in that war.war.
* EnemyCivilWar: Even hidden on Earth, the Gna-Tall and the Coalition Saurians fight with each other behind the scenes, to the point that many of humanity's modern wars have been driven (or at least exploited) by the Saurians, who take advantage of the chaos to fight their own battles where humanity's clashing troops won't spot them.



* TheSpock: While the Saurians do have emotions they are not very strong making it hard for Saurians to pretend to be human (they prefer their human forms to be bulky DumbMuscle types so people don't expect much emotion from them). A faction called the Dreamspeakers has gained a higher range of emotion through their dreams but since they clashed with Saurian society they were persecuted.

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* TheSpock: While the Saurians do have emotions emotions, they are not very strong strong, making it hard for Saurians to pretend to be human (they prefer their human forms to be bulky DumbMuscle types so people don't expect much emotion from them). A faction called the Dreamspeakers has gained a higher range of emotion through their dreams dreams, but since they clashed with were persecuted by mainstream Saurian society they were persecuted.society.
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* NotSoDifferent: Despite being arch-enemies, both Aegis and the NDD operate very similarly, subverting government agencies and major corporations for their own ends -- and they both believe that they are only doing what is best for humanity.
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* GoodIsNotNice: Again, Aegis. At best, their agents know that while they're fighting to protect humanity, they are ''not'' "white knights" who have to intervene in every injustice and (mundane) conspiracy they might learn about. At worst, they not only commit extortion, assassinations, and bombings when necessity demands, but know how to frame bad guys (or even random civilians) to ward off the law.

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* AliensAreBastards: Across the board. The Atlanteans are egomaniacal manipulators who see humans as barely more than cattle, the Saurians are ruthless warmongers, and the Greys (while admittedly non-violent) care nothing about the well-being of the humans they abduct and experiment on.



* DealWithTheDevil: How Aegis views the Black Book's collaboration with the various alien races. The Greys ''explicitly'' see their agreement with the Black Book as this -- as far as the Greys are concerned, the Black Book has sold them the entire human race.



* RoswellThatEndsWell: The {{Roswell Incident}} was the reason for the Watch splitting into Aegis and the Black Book. Ironically, the scientists who wanted to make peaceful contact with TheGreys would go on to form Aegis (which opposes all aliens), while the soldiers who shot the Reticulan ship down went on to create the Black Book (who collaborate with aliens).
* SecretWar: Obviously.

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* RoswellThatEndsWell: The {{Roswell Incident}} was the reason for the Watch splitting into Aegis and the Black Book. Ironically, the scientists who wanted to make peaceful contact with TheGreys would go on to form Aegis (which opposes all aliens), while the soldiers who shot down the Reticulan ship down went on to create the Black Book (who collaborate with aliens).
* SecretWar: Obviously.How all the factions operate. None of the aliens have the numbers (yet) to openly invade Earth, and both Aegis and the Black Book dread what would happen if the public were to become aware of not only the aliens, but of how deeply humanity's governments have been subverted by conspiracies.



* ShoutOut: In The Extraterrestrials Sourcebook one of the illustrations is a [[Recap/TheTwilightZoneS5E123NightmareAt20000Feet scared guy looking out of an air plane window at a Grey ripping stuff out of the plane wing.]]

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* ShoutOut: In The the Extraterrestrials Sourcebook Sourcebook. one of the illustrations is a [[Recap/TheTwilightZoneS5E123NightmareAt20000Feet scared guy looking out of an air plane window at a Grey ripping stuff out of the plane wing.]]
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* ConspiracyKitchenSink: The TropeCodifier for [[TabletopGames tabletop gaming]].

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* ConspiracyKitchenSink: The TropeCodifier for [[TabletopGames tabletop gaming]]. Almost every famous alien or paranormal conspiracy theory has some analog in this setting.

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* VillainProtagonist: If and when players don't want to play as Aegis operatives, the very first alternative offered, in ''The Hand Unseen'' sourcebook, is the NDD. To be fair, the first page of the book presents the NDD's view that their [[AmbiguouslyEvil purported villainy]] is "[[AboveGoodAndEvil a comforting myth]]" told to Aegis agents.

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* VillainProtagonist: If and when players don't want to play as Aegis operatives, the very first alternative offered, in ''The Hand Unseen'' sourcebook, is the NDD. To be fair, the first page of the book presents the NDD's view that their [[AmbiguouslyEvil purported villainy]] is "[[AboveGoodAndEvil a comforting myth]]" told to Aegis agents.
recruits.



* GreyGoo: The Nameless Priests, Adlan’ns spiritual leaders, decided that the population had grown too soft and deliberately made nanotech that deconstructed any organic matter and that over-ran the planet forcing the Atlanteans off their planet and into the universe.

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* GreyGoo: The Nameless Priests, Adlan’ns spiritual leaders, decided that the population had grown too soft and deliberately made nanotech that deconstructed any organic matter matter. Unfortunately, the destructive nanotech worked ''too'' well and that over-ran ruined the planet entire planet, forcing the Atlanteans off their planet and few Atlantean survivors to flee into the universe.



* TelepathicSpacemen: {{Averted}}, they specifically do not have any psychic powers which led to the animosity between them and the Greys.

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* TelepathicSpacemen: {{Averted}}, they specifically do not have any psychic powers powers, which led to the animosity between them and the Greys.



* AlienInvasion: A Saurian invasion of Earth is inevitable, as most of the Saurian race is only now beginning to escape the time warp that ensnared them 65 million years ago. The Gna-Tall Saurians (the ones who allied with the NDD) escaped the warp first, but are painfully aware that it is only a matter of time until their (much stronger) archrivals also emerge from the warp. When this happens, an apocalyptic war will erupt on Earth -- and the Gna-Tall are desperately manipulating the NDD to build humanity into a force that will give them an edge in that war.



* {{Ultraterrestrials}}: And they are generally unhappy that humans have taken over while they were gone.
* {{Whatevermancy}}: The Dreamspeaker have learnt to manipulate Seepage with their limited emotions calling it dream magic or hypnomancy.

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* {{Ultraterrestrials}}: And The Saurians, in all their subraces, were Earth's first sentient beings -- and they are generally unhappy that humans have taken over while they were gone.
* {{Whatevermancy}}: The Dreamspeaker have learnt to manipulate Seepage with their limited emotions emotions, calling it dream magic or hypnomancy.

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* BlackAndGreyMorality: Aegis knows that none of the alien races have humanity's best interest at heart, and [[LesCollaborateurs the Black Book]] will do anything to anyone for the merest crumb of alien technology. At the same time, Aegis' own mission is to protect humanity ''at any cost'', and when push comes to shove, they do not flinch at acts that are [[IDidWhatIHadToDo unconstitutional or straight up immoral]].



* {{Orichalcum}}: The discovery of this metal allowed humanities' ancestors to successfully rebel against Atlanteans since it gave them something to fight back against the Atlanteans nanotech. It boosts the Seepage level for rituals just by having on the caster or you can snack on some to give to boost a ritual's power (good thing magic metals don't give heavy metal poisonings).

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* {{Orichalcum}}: The discovery of this metal allowed humanities' ancestors to successfully rebel against Atlanteans since it gave them something to fight back against the Atlanteans nanotech. It boosts the Seepage level for rituals just by having on the caster or you can snack on some to give to boost a ritual's power (good thing magic metals don't give cause heavy metal poisonings).poisoning).



* Deliberate ParanoiaFuel: Gamemasters (called "Chroniclers") are specifically encouraged to develop session and campaign settings that blend in as much [[SecretHistory historical]] and [[RippedFromTheHeadlines contemporary realism]] as possible.
* PsychicPowers: Humans have lesser psychic powers (compared to the Greys) due to Atlanteans putting some Grey DNA into humanity's genome in the distant past. Interestingly, neither the Atlanteans nor Saurians have any psychic powers of their own, making psionics one of the (few) advantages humanity has over either species.
* RoswellThatEndsWell: The {{Roswell Incident}} was the reason for the Watch spliting into Aegis and the Black Book. The scientists who later formed Aegis wanted to make peaceful contact with the aliens, but the soldiers who formed the Black Book shot the ship down. After the event Black Book accused Aegis of responsibility in order to sign a treaty with TheGreys.

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* Deliberate ParanoiaFuel: Gamemasters (called "Chroniclers") are specifically encouraged to develop session and campaign settings that blend in as much [[SecretHistory historical]] and [[RippedFromTheHeadlines contemporary realism]] as possible.possible, just to keep the players guessing.
* PsychicPowers: Humans have lesser latent psychic powers (compared to the Greys) due to Atlanteans putting some Grey DNA into humanity's genome in the distant past. Interestingly, neither the Atlanteans nor Saurians have any psychic powers of their own, making psionics one of the (few) advantages humanity has over either species.
* RoswellThatEndsWell: The {{Roswell Incident}} was the reason for the Watch spliting splitting into Aegis and the Black Book. The Ironically, the scientists who later formed Aegis wanted to make peaceful contact with the aliens, but TheGreys would go on to form Aegis (which opposes all aliens), while the soldiers who formed shot the Reticulan ship down went on to create the Black Book shot the ship down. After the event Black Book accused Aegis of responsibility in order to sign a treaty (who collaborate with TheGreys.aliens).
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* DespairEventHorizon: While the setting isn't an outright CosmicHorrorStory, the struggle against the various aliens has broken more than one Aegis operative -- a fact that Aegis Prime is well aware of and implementing policies to combat.

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* DespairEventHorizon: While the setting isn't an outright CosmicHorrorStory, the struggle against the various aliens has broken more than one Aegis operative -- a fact that Aegis Prime is well aware of and implementing policies guidelines to combat.



** On top of the above, the Saurians have at their disposal transformed Saurian-to-human operatives who are actually ''called'' "Men In Black" in-setting. They have all of a Saurian's combat training and ruthlessness, as well as their race's powerful technology.

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** On top of the above, the Saurians have at their disposal transformed bodymorphed Saurian-to-human operatives who are actually ''called'' "Men In Black" in-setting. They have all of a Saurian's combat training and ruthlessness, as well as their and they're a vital tool for increasing the Saurian race's powerful technology.foothold on Earth.



* TheMenInBlack are Saurians that have had their bodies transformed in a human's to the point that the only way to tell them apart from humans would be an invasive scan such as a CAT scan.

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* TheMenInBlack are Saurians that have had their bodies transformed in a human's to the point that the only way to tell them apart from humans would be is an invasive scan such as a CAT scan.
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* PsychicPowers: While Grey psychic effects are not much more ''powerful'' than what human psychics can do, their psychic power regenerates with a speed that human psychics can only dream.

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* PsychicPowers: While Grey psychic effects are not much more ''powerful'' than what human psychics can do, their psychic power regenerates with a speed that human psychics can only dream.dream, allowing the Greys to use their powers far more flagrantly than a human psychic would be able to.



* TelepathicSpacemen: Greys are the only aliens (at least involved with Earth) that have supernatural powers.

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* TelepathicSpacemen: Greys are the only aliens (at least involved with Earth) that who have supernatural powers.
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* TheMenInBlack: In all initial game modules, player characters -- and their Black Book rivals -- are pretty much [=MIBs=] as most people picture them: mysterious badasses with government connections who investigate alien phenomena ''and'' keep it hidden from the public. And yes, they often wear nice suits, especially if Aegis actually ''did'' recruit them from a government agency.

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* TheMenInBlack: In all initial game modules, player Player characters -- and their Black Book rivals -- are pretty much [=MIBs=] as most people picture them: mysterious badasses with government connections who investigate alien phenomena ''and'' and keep it hidden from the public. And yes, they often wear nice suits, especially if Aegis actually ''did'' recruit them from a government agency.



* PsychicPowers: Humans have lesser psychic powers (compared to the Greys) due to Atlanteans putting some Grey DNA into humanity's genome in the distant past. Neither the Atlanteans nor Saurians have any psychic powers of their own, making psionics one of the (few) advantages humanity has over either species.

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* PsychicPowers: Humans have lesser psychic powers (compared to the Greys) due to Atlanteans putting some Grey DNA into humanity's genome in the distant past. Neither Interestingly, neither the Atlanteans nor Saurians have any psychic powers of their own, making psionics one of the (few) advantages humanity has over either species.

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* TheMenInBlack: In all initial game modules, The players themselves (by default) pretty much play human [=MIBs=]. Especially if they choose a job that comes with [[BadassInANiceSuit nice suit]], for example the Secret Service.
** Agents of the Black Book, even more than Aegis, generally have this as their dress code, complete with the SinisterShades.
** See also the Saurians.

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* TheMenInBlack: In all initial game modules, The players themselves (by default) player characters -- and their Black Book rivals -- are pretty much play human [=MIBs=]. Especially if [=MIBs=] as most people picture them: mysterious badasses with government connections who investigate alien phenomena ''and'' keep it hidden from the public. And yes, they choose a job that comes with [[BadassInANiceSuit often wear nice suit]], for example the Secret Service.
suits, especially if Aegis actually ''did'' recruit them from a government agency.
** Agents On top of the Black Book, even more than Aegis, generally above, the Saurians have this at their disposal transformed Saurian-to-human operatives who are actually ''called'' "Men In Black" in-setting. They have all of a Saurian's combat training and ruthlessness, as well as their dress code, complete with the SinisterShades.
** See also the Saurians.
race's powerful technology.



* PsychicPowers: Humans have lesser pyschic powers (compared to the Greys) due to Atlanteans puting some Grey DNA into humanity's genome in the distant past.

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* PsychicPowers: Humans have lesser pyschic psychic powers (compared to the Greys) due to Atlanteans puting putting some Grey DNA into humanity's genome in the distant past.past. Neither the Atlanteans nor Saurians have any psychic powers of their own, making psionics one of the (few) advantages humanity has over either species.
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* DespairEventHorizon: While the setting isn't an outright CosmicHorrorStory, the struggle against the various aliens has broken more than one Aegis operative.

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* DespairEventHorizon: While the setting isn't an outright CosmicHorrorStory, the struggle against the various aliens has broken more than one Aegis operative.operative -- a fact that Aegis Prime is well aware of and implementing policies to combat.
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* CrapsackWorld: [[Series/TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three. As though that weren't enough, Aegis also has to deal with the terrifying products of Earth's own supernatural Seepage ''and'' a rival conspiracy who are actively selling humanity out to all the aliens. With all the mind games, paranormal horrors, and the apocalyptic level of the threats facing Earth, Aegis agents all too often end up at the DespairEventHorizon.

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* CrapsackWorld: [[Series/TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three. As though that weren't enough, Aegis also has to deal with the terrifying products of Earth's own supernatural Seepage ''and'' a rival conspiracy who are actively selling humanity out to all the aliens. With all the mind games, the paranormal horrors, and the apocalyptic level of the threats facing Earth, Aegis agents all too often end up at the DespairEventHorizon.

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* AncientAstronauts: The Atlanteans have been influencing humanity from the very dawn of our species.



* CrapsackWorld: [[Series/TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three.

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* CrapsackWorld: [[Series/TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three. As though that weren't enough, Aegis also has to deal with the terrifying products of Earth's own supernatural Seepage ''and'' a rival conspiracy who are actively selling humanity out to all the aliens. With all the mind games, paranormal horrors, and the apocalyptic level of the threats facing Earth, Aegis agents all too often end up at the DespairEventHorizon.
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* CrapsackWorld: [[TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three.

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* CrapsackWorld: [[TheXFiles [[Series/TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three.
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* Deliberate ParanoiaFuel: Gamemasters (called "Chroniclers") are specifically encouraged to develop session and campaign settings that blend in as much [[RealityRetcon historical]] and [[RippedFromTheHeadlines contemporary realism]] as possible.

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* Deliberate ParanoiaFuel: Gamemasters (called "Chroniclers") are specifically encouraged to develop session and campaign settings that blend in as much [[RealityRetcon [[SecretHistory historical]] and [[RippedFromTheHeadlines contemporary realism]] as possible.
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* BroughtDownToBadass: Detonated a nuclear device on top of an Atleantean so that the EMP knocked down the nanites keeping them immortal? Good for you! Now you just have to deal with a perfectly normal, mortal being who has [[SuperStrength bones and muscles made of diamond]], bulletproof skin, [[SuperSpeed nerves coated in room-temperature superconductor]], and a quarter-''million'' years' worth of combat experience. And better do it quickly, because in five minutes or so their emergency systems would've kicked in and restored them to normal, at which point, given that you've just [[BerserkButton endangered their immortality]], you'd be lucky if they don't just decide to make a point by ''obliterating'' you with a [[KillSat particle accelerator shot]] from their orbiting spaceship.


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* {{EMP}}: One of the surest ways of permanently dealing with an Atlantean, as their nanites aren't 100% radiation shielded. A powerful enough EMP, such as from a nuclear detonation, stands a better than 50% of temporarily shutting down the nanites keeping them immortal, giving you a small time window within which to kill them before their emergency systems kick into actions and bring them back online.


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* KillItWithFire: Burning an Atleantean is one of the most efficient way of dealing with them, as the nanites' comparatively low heat tolerance destroys the clusters around the injury and halt regeneration until the Atlantean can reach safety.
* MadeOfIron: Between skintight armor that laughs in the face of modern human weaponry, nano-augmented skin that can stop bullets dead and survive exposure to outer space, bones and muscles made of diamondoid fibers, and blood surgeons which can repair any wound in a matter of seconds and render them immune to poison, diseases or aging, taking down an Atleantean takes to require some combination of fire, alien technology and possibly ''nuking them''.

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added tropes


* AliensAmongUs: Atlanteans, Saurian Men In Black, and Meta-humans (Grey/human hybrids) all walk among us.



* CrapsackWorld: [[TheXFiles Fox Mulder]] only had to deal with one race of alien invaders, while Aegis has to contend with three.



* DespairEventHorizon: While the setting isn't an outright CosmicHorrorStory, the struggle against the various aliens has broken more than one Aegis operative.



* TechnologyUplift: For generations, the Atlanteans and Saurians have been feeding technology to humanity (for their own selfish purposes), causing Earth to advance more quickly than we might otherwise.



* TheMole: Security leaks are always a concern for Aegis. When they can't keep people from betraying the organization, the HERMES system and cell structure are designed to limit the amount of damage that traitors can do.



* LesCollaborateurs: How Aegis sees the NDD and their various deals with the aliens, although the NDD's leaders would insist that they're doing what is best for humanity.



* DyingRace: The static that humanity generates is slowly killing the Grey as a species, even across interstellar distances. This is the motive for their plot against Earth.



* PsychicPowers

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* PsychicPowersPsychicPowers: While Grey psychic effects are not much more ''powerful'' than what human psychics can do, their psychic power regenerates with a speed that human psychics can only dream.



* TelepathicSpacemen

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* TelepathicSpacemenTelepathicSpacemen: Greys are the only aliens (at least involved with Earth) that have supernatural powers.
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Often called by fans "''Series/TheXFiles'' as a [[TabletopGames tabletop game]]", first published by Eden Games for the {{Unisystem}} and later adapted for TabletopGame/{{GURPs}}, ''Conspiracy X'' is a world based around the concept of some or all of the conspiracy theorists being onto something, though what that something ultimately is, customizable to both the times and the participants.

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Often called by fans "''Series/TheXFiles'' as a [[TabletopGames tabletop game]]", first published by Eden Games for the {{Unisystem}} UsefulNotes/{{Unisystem}} and later adapted for TabletopGame/{{GURPs}}, ''Conspiracy X'' is a world based around the concept of some or all of the conspiracy theorists being onto something, though what that something ultimately is, customizable to both the times and the participants.
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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines game mechanics for creating new conspiracy/secret society factions by participating players or gamemasters, a resource that puts potentially any time period or location in play, rather than just late 20th and early 21st century Earth.

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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines game mechanics for creating new conspiracy/secret society factions by participating players or gamemasters, a resource that puts potentially theoretically any time period or location in play, play (Ford's Theater and the assassination of Abraham Lincoln, for example), rather than just late 20th and to early 21st century Earth.
century.
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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines the methods for the creation of new conspiracy/secret society factions by participating players or gamemasters, a resource that puts any time period in play, rather than just the early 21st century, ranging from the deep past (a scenario based on the assassination of UsefulNotes/AbrahamLincoln, for instance) to future centuries potentially long after the dissolution of both Aegis and the Black Book.

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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines the methods game mechanics for the creation of creating new conspiracy/secret society factions by participating players or gamemasters, a resource that puts potentially any time period or location in play, rather than just the late 20th and early 21st century, ranging from the deep past (a scenario based on the assassination of UsefulNotes/AbrahamLincoln, for instance) to future centuries potentially long after the dissolution of both Aegis and the Black Book.
century Earth.
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* SovietSuperscience: Project Rasputin was established under UsefulNotes/JosefStalin to research psychic phenomena and the occult, a subject of purportedly extensive RealLife Soviet investigation in the [[TheFifties 1950s]]. They managed to create psychic power enhancers and a psychic KillSat. After the fall of the Soviet Union, Aegis co-opted much of Project Rasputin's resources for themselves. [[spoiler:Meanwhile, although many who refused join were [[DesignatedHero executed by Aegis]], others who were able to escape went underground to eventually form an even more clandestine organization, [[TakeAThirdOption Directorate X]], that intends nothing less than the complete elimination of coercive alien influence on the human race, [[IDidWhatIHadToDo by any mean necessary]].]]

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* SovietSuperscience: Project Rasputin was established under UsefulNotes/JosefStalin to research psychic phenomena and the occult, a subject of purportedly extensive RealLife Soviet investigation in the [[TheFifties 1950s]]. They managed to create psychic power enhancers and a psychic KillSat. After the fall of the Soviet Union, Aegis co-opted much of Project Rasputin's resources for themselves. [[spoiler:Meanwhile, although many who refused join were [[DesignatedHero executed by Aegis]], others who were able to escape went underground to eventually form an even more clandestine organization, [[TakeAThirdOption Directorate X]], that intends nothing less than the complete elimination of coercive alien influence on the human race, [[IDidWhatIHadToDo by any mean means necessary]].]]
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Often called by fans "''Series/TheXFiles'' as a [[TabletopGames tabletop game]]", first published by Eden Games for the {{Unisystem}} and later adapted for {{GURPs}}, ''Conspiracy X'' is a world based around the concept of some or all of the conspiracy theorists being onto something, though what that something ultimately is, customizable to both the times and the participants.

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Often called by fans "''Series/TheXFiles'' as a [[TabletopGames tabletop game]]", first published by Eden Games for the {{Unisystem}} and later adapted for {{GURPs}}, TabletopGame/{{GURPs}}, ''Conspiracy X'' is a world based around the concept of some or all of the conspiracy theorists being onto something, though what that something ultimately is, customizable to both the times and the participants.
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* SovietSuperscience: Project Rasputin was established under {{Stalin}} to research psychic phenomena and the occult, a subject of purportedly extensive RealLife Soviet investigation in the [[TheFifties 1950s]]. They managed to create psychic power enhancers and a psychic KillSat. After the fall of the Soviet Union, Aegis co-opted much of Project Rasputin's resources for themselves. [[spoiler:Meanwhile, although many who refused join were [[DesignatedHero executed by Aegis]], others who were able to escape went underground to eventually form an even more clandestine organization, [[TakeAThirdOption Directorate X]], that intends nothing less than the complete elimination of coercive alien influence on the human race, [[IDidWhatIHadToDo by any mean necessary]].]]

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* SovietSuperscience: Project Rasputin was established under {{Stalin}} UsefulNotes/JosefStalin to research psychic phenomena and the occult, a subject of purportedly extensive RealLife Soviet investigation in the [[TheFifties 1950s]]. They managed to create psychic power enhancers and a psychic KillSat. After the fall of the Soviet Union, Aegis co-opted much of Project Rasputin's resources for themselves. [[spoiler:Meanwhile, although many who refused join were [[DesignatedHero executed by Aegis]], others who were able to escape went underground to eventually form an even more clandestine organization, [[TakeAThirdOption Directorate X]], that intends nothing less than the complete elimination of coercive alien influence on the human race, [[IDidWhatIHadToDo by any mean necessary]].]]
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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines the methods for the creation of new conspiracy/secret society factions by participating players or gamemasters, a resource that puts any time period in play, rather than just the early 21st century, ranging from the deep past (a scenario based on the assassination of AbrahamLincoln, for instance) to future centuries potentially long after the dissolution of both Aegis and the Black Book.

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* SoYouWantTo/WriteAConspiracyTheory: The supplemental ''[[GratuitousLatin Sub Rosa]]'' sourcebook outlines the methods for the creation of new conspiracy/secret society factions by participating players or gamemasters, a resource that puts any time period in play, rather than just the early 21st century, ranging from the deep past (a scenario based on the assassination of AbrahamLincoln, UsefulNotes/AbrahamLincoln, for instance) to future centuries potentially long after the dissolution of both Aegis and the Black Book.

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