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''Apocalypse World'' is a TabletopRPG from Lumpley Games. If focuses on a post-apocalyptic setting, but also supplies suggestions for hacking the game for use with other settings. It is available here: http://apocalypse-world.com/

Other games "powered by the Apocalypse" (i.e. hacks of the ''AW'' engine) include:

[[index]]
* ''TabletopGame/DungeonWorld'': A classic HeroicFantasy DungeonCrawling game thematically based on ''TabletopGame/DungeonsAndDragons''.
* ''TabletopGame/{{Monsterhearts}}'': A ParanormalRomance game about the "lives of teenage monsters".
* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy game about monster hunters operating in modern times.
* ''TabletopGame/{{Sagas of the Icelanders}}'': A HistoricalFantasy game about the first Norse settlers arriving to Iceland in 874.
* ''TabletopGame/SpiritOfSeventySeven'': An AlternateHistory game set in TheSeventies.
* ''TabletopGame/{{Tremulus}}'': A CosmicHorror game in the vein of Creator/HPLovecraft.
[[/index]]

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''Apocalypse World'' is a TabletopRPG from Lumpley Games. If focuses on a post-apocalyptic setting, but also supplies suggestions for hacking the game for use with other settings.settings--see TabletopGame/PoweredByTheApocalypse. It is available here: http://apocalypse-world.com/

Other games "powered by the Apocalypse" (i.e. hacks of the ''AW'' engine) include:

[[index]]
* ''TabletopGame/DungeonWorld'': A classic HeroicFantasy DungeonCrawling game thematically based on ''TabletopGame/DungeonsAndDragons''.
* ''TabletopGame/{{Monsterhearts}}'': A ParanormalRomance game about the "lives of teenage monsters".
* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy game about monster hunters operating in modern times.
* ''TabletopGame/{{Sagas of the Icelanders}}'': A HistoricalFantasy game about the first Norse settlers arriving to Iceland in 874.
* ''TabletopGame/SpiritOfSeventySeven'': An AlternateHistory game set in TheSeventies.
* ''TabletopGame/{{Tremulus}}'': A CosmicHorror game in the vein of Creator/HPLovecraft.
[[/index]]
com/
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* NoSell: The Battlebabe's special sex move automatically cancels out any sex move their partner(s) may have.
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* ''TabletopGame/MonsterHearts'': A ParanormalRomance game about the "lives of teenage monsters".

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* ''TabletopGame/MonsterHearts'': ''TabletopGame/{{Monsterhearts}}'': A ParanormalRomance game about the "lives of teenage monsters".
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* YouBastard: From the Operator's playbook no less. The Operator can have a move to interfere with people's action by rolling for Cool, the playbook comments by calling the player out as an asshole for taking this literal dick move.
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* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy game about a group of monster hunters exterminating dangerous supernatural beings.

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* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy game about a group of monster hunters exterminating dangerous supernatural beings.operating in modern times.
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* ''TabletopGame/DungeonWorld'': A classic HeroicFantasy DungeonCrawling RPG thematically based on ''TabletopGame/DungeonsAndDragons''.

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* ''TabletopGame/DungeonWorld'': A classic HeroicFantasy DungeonCrawling RPG game thematically based on ''TabletopGame/DungeonsAndDragons''.



* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy RPG about a group of monster hunters exterminating dangerous supernatural beings.

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* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy RPG game about a group of monster hunters exterminating dangerous supernatural beings.
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* ''TabletopGame/MonsterHearts'': A game about the "lives of teenage monsters".

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* ''TabletopGame/MonsterHearts'': A ParanormalRomance game about the "lives of teenage monsters".

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[[index]]



* ''TabletopGame/{{Sagas of the Icelanders}}'': A HistoricalFantasy game about the first Norse settlers arriving to Iceland in 874.



* ''TabletopGame/{{Sagas of the Icelanders}}'': A HistoricalFantasy game about the first Norse settlers arriving to Iceland in 874.


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[[/index]]
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Other games "powered by the Apocalypse" (i.e. hacks of the ''AW'' engine) include:

* ''TabletopGame/DungeonWorld'': A classic HeroicFantasy DungeonCrawling RPG thematically based on ''TabletopGame/DungeonsAndDragons''.
* ''TabletopGame/MonsterHearts'': A game about the "lives of teenage monsters".
* ''TabletopGame/MonsterOfTheWeek'': An UrbanFantasy RPG about a group of monster hunters exterminating dangerous supernatural beings.
* ''TabletopGame/SpiritOfSeventySeven'': An AlternateHistory game set in TheSeventies.
* ''TabletopGame/{{Sagas of the Icelanders}}'': A HistoricalFantasy game about the first Norse settlers arriving to Iceland in 874.
* ''TabletopGame/{{Tremulus}}'': A CosmicHorror game in the vein of Creator/HPLovecraft.
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* NoExperiencePointsForMedic: Completely averted by the Angel, the designated medic playbook: if anything, they have the potential to gain ''more'' XP than anyone else, because for every point of harm a PC (read: Angel, because no one else really has healing abilities) heals another PC of, the former gains Hx+1 with the latter, quickly maxing out and resetting Hx for bonus XP.

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Apocalypse World is a tabletop RPG from Lumpley Games. If focuses on a post-apocalyptic setting, but also supplies suggestions for hacking the game for use with other settings. It is available here: http://apocalypse-world.com/

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Apocalypse World ''Apocalypse World'' is a tabletop RPG TabletopRPG from Lumpley Games. If focuses on a post-apocalyptic setting, but also supplies suggestions for hacking the game for use with other settings. It is available here: http://apocalypse-world.com/






* SesquipedalianLoquaciousness: All of the Brainer's moves have long and... brainy-sounding names.



** Most of the classes in the corebook are roughly analogous to characters in ''Series/{{Firefly}}'': [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, [[BadassDriver The Driver]] is Wash, [[GunNut The Gunlugger]] is Jayne, [[TheLeader The Operator]] is Mal, [[MrFixit The Savvyhead]] is Kaylee, and [[TheFace The Skinner]] is Inara. This reference has been confirmed by WordOfGod.

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** Most of the classes in the corebook are roughly analogous to characters in ''Series/{{Firefly}}'': [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, [[BadassDriver The Driver]] is Wash, [[GunNut The Gunlugger]] is Jayne, [[TheLeader The Operator]] is Mal, [[MrFixit The Savvyhead]] is Kaylee, and [[TheFace The Skinner]] is Inara. This reference has been confirmed by WordOfGod.WordOfGod.
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*** And another that involves revealing their true face. [[FistOfTheNorthStarKensRage Hmm]].
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Dying Like Animals was supposed to be cut months ago per TRS, so these examples need to go


* DyingLikeAnimals: Many types are obviously likely - Vultures and Wolves, for instance. Rats and Butterflies even get their own specific Threat types (Grotesque: Disease Vector, and Brutes: Sybarties, respectively).
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* MindRape: The Brainer class (psychics, essentially) can start with an item that allows them to do things which normally require 'time and intimacy' with simple skin contact. It's called the violation glove.

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* MindRape: The Brainer class (psychics, essentially) can start with an item that allows them to do things which normally require 'time and intimacy' with simple skin contact. It's called the violation glove.[[NamesToRunAwayFromReallyFast ''Violation Glove'' ]].
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* HouseRules: The system is notably designed to be hacked into other games and settings. Oddly enough, there are no less than three published hacks (including one by the designer) for UrbanFantasy games.

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* [[LevelUpAtIntimacy5 Level Up At Intimacy +/-4]]: When your [[RelationshipValues Hx]] with another character hits either top or bottom, it resets to almost neutral and you get experience.

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* [[LevelUpAtIntimacy5 Level Up At Intimacy +/-4]]: When your [[RelationshipValues Hx]] with another character hits either top or bottom, it resets to almost neutral and you get experience. experience.
* MachineEmpathy: Implied to be how The Savvyhead class fixes things - they highest stat isn't [[TheSmartGuy Sharp]], but [[PsychicPowers Weird]].



** Most of the classes in the corebook are roughly analogous to characters in ''Series/{{Firefly}}'': [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.

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** Most of the classes in the corebook are roughly analogous to characters in ''Series/{{Firefly}}'': [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, [[BadassDriver The Driver Driver]] is Wash, [[GunNut The Gunlugger]] is Jayne, [[TheLeader The Operator Operator]] is Mal, [[MrFixit The Savvyhead]] is Kaylee, and [[TheFace The Skinner Skinner]] is Inara. This reference has been confirmed by WordOfGod.
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** Most of the classes in the corebook are roughly analogous to characters in [[Series/Firefly]]: [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.

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** Most of the classes in the corebook are roughly analogous to characters in [[Series/Firefly]]: ''Series/{{Firefly}}'': [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.
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** Most of the classes in the corebook are roughly analogous to characters in [[Firefly]]: [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.

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** Most of the classes in the corebook are roughly analogous to characters in [[Firefly]]: [[Series/Firefly]]: [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.
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** They have another move called [[Franchise/SpiderMan Norman]], which lets them get advice from their [[CoolMask mask]].

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** They have another move called [[Franchise/SpiderMan Norman]], which lets them get advice from their [[CoolMask mask]].mask]].
** Most of the classes in the corebook are roughly analogous to characters in [[Firefly]]: [[TheMedic The Angel]] is Simon, The Battlebabe is Zoe, [[PsychicPowers The Brainer]] is River, The Driver is Wash, [[GunNut The Gunlugger]] is Jayne, The Operator is Mal, [[MrFixit The Savvyhead]] is Kaylee, and The Skinner is Inara. This reference has been confirmed by WordOfGod.
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* EverybodyHasLotsOfSex: Well, maybe. Each class has something different happen if they have sex, so this might be the case if the party is made up of a Gunlugger, a Brainer and a Skinner, then lots of sex is pretty likely. On the other hand, if the party is made up of [[CantHaveSexEver a Driver, a Touchstone and an Operator...]]

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* EverybodyHasLotsOfSex: Well, maybe. Maybe. Each class has something different happen if they have sex, so this might be the case if the party is made up of a Gunlugger, a Brainer and a Skinner, then lots of sex is pretty likely. On the other hand, if the party is made up of [[CantHaveSexEver a Driver, a Touchstone and an Operator...]]
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* EverybodyHasLotsOfSex: Well, maybe. Each class has something different happen if they have sex, so this might be the case if the party is made up of a Gunlugger, a Brainer and a Skinner, then lots of sex is pretty likely. On the other hand, if the party is made up of [[CantHaveSexEver a Driver, a Touchstone and an Operator...]]
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* [[LevelUpAtIntimacy5 Level Up At Intimacy +/-4]]: When your [[RelationshipValues Hx]] with another character hits either top or bottom, it resets to almost neutral and you get experience.
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* AfterTheEnd: The default is roughly fifty years [[AfterTheEnd after]] a [[ApocalypseHow Class 2]] apocalypse. What exactly happened is left up to the MC and players.

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* AfterTheEnd: The default is roughly fifty years [[AfterTheEnd after]] after a [[ApocalypseHow Class 2]] apocalypse. What exactly happened is left up to the MC and players.
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* AfterTheEnd: The default is roughly fifty years AfterTheEnd. What actually [[ApocalypseHow happened]] is left up to the MC and players.

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* AfterTheEnd: The default is roughly fifty years AfterTheEnd. What actually [[AfterTheEnd after]] a [[ApocalypseHow happened]] Class 2]] apocalypse. What exactly happened is left up to the MC and players.

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* AfterTheEnd: The default is roughly fifty years AfterTheEnd.

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* AfterTheEnd: The default is roughly fifty years AfterTheEnd. What actually [[ApocalypseHow happened]] is left up to the MC and players.


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* DrivingQuestion: "What caused the Apocalypse, and how can we fix it?" is suggested as an overarching plot/theme.
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* RelationshipValues: Every PC has a 'History' stat for every other character, which indicates not their feelings towards that character, but rather how well they understand them. This stat is rolled against whenever a player wants to help (or hinder) another's roll. It's initially set by choosing options during character creation which determine certain feelings or past events (the Faceless thinks someone is pretty, and someone once helped them do something nasty, for example).

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* RelationshipValues: Every PC has a 'History' stat for every other character, PC, which indicates not their feelings towards that character, but rather how well they understand them. This stat is rolled against whenever a player wants to help (or hinder) another's roll. It's initially set by choosing options during character creation which determine certain feelings or past events (the Faceless thinks someone is pretty, and someone once helped them do something nasty, for example).
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* RelationshipValues: Every PC has a 'History' stat for every other character, which indicates not their feelings towards that character, but rather how well they understand them. This stat is rolled against whenever a player wants to help (or hinder) another's roll. It's initially set by choosing options during character creation which determine certain feelings or past events (the Faceless thinks someone is pretty, and someone once helped them do something nasty, for example).
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* OneStatToRuleThemAll: Cool and Sharp both have this reputation. The other three stats apply to fairly specific situations (Hard is for hurting or threatening people, Hot is for persuading people, and Weird is for going on bizarre psychic dream-quests), while Sharp gives you bonuses to any other roll as long as you do as the MC tells you, and Cool is for almost EVERYTHING else.

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* OneStatToRuleThemAll: Cool and Sharp both have this reputation. The other three stats apply to fairly specific situations (Hard is for hurting or threatening people, Hot is for persuading people, and Weird is for going on bizarre psychic dream-quests), while Sharp gives you bonuses to any other roll as long as you do as follow the MC tells you, MC's advice, and Cool is for almost EVERYTHING else.
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* HumanPopsicle: The Quarantine class is essentially this. They get a base full of wonderful stuff, but they don't understand the culture and they aren't prepared for the damage The Maelstrom can to one's psyche.

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* HumanPopsicle: The Quarantine class is essentially this.class. They get a base full of wonderful stuff, but they don't understand the culture and they aren't prepared for the damage The Maelstrom can to one's psyche.

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* TheFaceless: [[ExactlyWhatItSaysOnTheTin The Faceless]] class. If their mask is removed, it's always treated as TheReveal, stunning everyone nearby and freaking the Faceless out, with varying negative effects.



* MaskOfPower: The Faceless' mask can be played as this, depending on which moves they have and whether they lose them without the mask.



** They have another move called [[Franchise/SpiderMan Norman]], which lets them get advice from their [[CoolMask Mask]]

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** They have another move called [[Franchise/SpiderMan Norman]], which lets them get advice from their [[CoolMask Mask]]mask]].

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