History SuperDrowningSkills / VideoGames

23rd Jan '18 12:11:59 PM case
Is there an issue? Send a Message


* ''VideoGame/{{Okami}}'' treats water (and with an upgrade, [[ConvectionShmonvection lava]]) like a cursed zone, you can't go 45 seconds in the water or you'll die. It's later averted when you acquire the Water Tablet, literally letting you WalkOnWater. Ammy is given SuperNotDrowningSkills when she swims in Mermaid Springs, but the second you swim away from that, she gets her normal drowning skills back.

to:

* ''VideoGame/{{Okami}}'' treats water (and with an upgrade, [[ConvectionShmonvection [[LavaIsBoilingKoolAid lava]]) like a cursed zone, you can't go 45 seconds in the water or you'll die. It's later averted when you acquire the Water Tablet, literally letting you WalkOnWater. Ammy is given SuperNotDrowningSkills when she swims in Mermaid Springs, but the second you swim away from that, she gets her normal drowning skills back.
6th Jan '18 3:40:34 AM Vir
Is there an issue? Send a Message


* The original ''VideoGame/{{Driver}}'' had no accessible bodies of water to speak of. In ''VideoGame/{{Driver}} 2'', the bottom of the skybox is depicted as deep water, and acts like a BottomlessPit, you also "drown" if you wade into knee-deep water. Subverted in the third game, in which Tanner can swim, but drowns if he stays in the water too long.

to:

* The original ''VideoGame/{{Driver}}'' had no accessible bodies of water to speak of. In ''VideoGame/{{Driver}} 2'', the bottom of the skybox is depicted as deep water, and acts like a BottomlessPit, {{Bottomless Pit|s}}, you also "drown" if you wade into knee-deep water. Subverted in the third game, in which Tanner can swim, but drowns if he stays in the water too long.



** The first ''VideoGame/SuperMarioLand'' plays this trope straight. Water is nothing but a BottomlessPit and kills Mario if he falls in. In 2-3, he uses the Marine Pop to go underwater. ''VideoGame/SuperMarioLand2SixGoldenCoins'' averts this; he is given SuperNotDrowningSkills.

to:

** The first ''VideoGame/SuperMarioLand'' plays this trope straight. Water is nothing but a BottomlessPit {{Bottomless Pit|s}} and kills Mario if he falls in. In 2-3, he uses the Marine Pop to go underwater. ''VideoGame/SuperMarioLand2SixGoldenCoins'' averts this; he is given SuperNotDrowningSkills.



* ''VideoGame/MegaMan8BitDeathmatch'' does this in some custom maps and in MM4DIV. Touch the water and you are gibbed instantly. Added to the fact over 50% of the map is WATER and the actual water in Diveman's stage in Megaman 4 could do you NO HARM, this takes absurd to a whole new level.

to:

* ''VideoGame/MegaMan8BitDeathmatch'' does this in some custom maps and in MM4DIV. Touch the water and you are gibbed instantly. Added to the fact over 50% of the map is WATER and the actual water in Diveman's Dive Man's stage in Megaman 4 ''VideoGame/MegaMan4'' could do you NO HARM, this takes absurd to a whole new level.



* The title character of ''VideoGame/{{Shantae}}'' in her first game, where falling into water is equivalent to falling into a BottomlessPit. She's learned how to swim by ''Risky's Revenge''.

to:

* The title character of ''VideoGame/{{Shantae}}'' in her first game, where falling into water is equivalent to falling into a BottomlessPit.{{Bottomless Pit|s}}. She's learned how to swim by ''Risky's Revenge''.



* In the UsefulNotes/{{Atari 2600}} version of ''VideoGame/SmurfRescueInGargamelsCastle'', there is a river that causes instant death to your Smurf if he doesn't jump over it.

to:

* In the UsefulNotes/{{Atari 2600}} UsefulNotes/Atari2600 version of ''VideoGame/SmurfRescueInGargamelsCastle'', there is a river that causes instant death to your Smurf if he doesn't jump over it.



* In ''VideoGame/DarkSouls'', water is nothing but a mere BottomlessPit that kills you instantly, except on the shore within melee range of the Hydra in Darkroot Basin, and the bottom of Blighttown - yet that part is toxic.

to:

* In ''VideoGame/DarkSouls'', water is nothing but a mere BottomlessPit {{Bottomless Pit|s}} that kills you instantly, except on the shore within melee range of the Hydra in Darkroot Basin, and the bottom of Blighttown - yet that part is toxic.



** Amusingly, Claude, the protagonist of ''VideoGame/GrandTheftAutoIII'', drowns when his crotch is submerged. Though the inability to swim is justified in game by explaining that Liberty City's water supply is [[GrimyWater the most polluted on Earth]], to the degree that dying from being submerged waist deep in it may be fairly explained as being exposed to a large dose of a terrible poison or deadly bacteria. This is why you take damage when you so much as skim the water while trying to get out of your boat.

to:

** Amusingly, Claude, the protagonist of ''VideoGame/GrandTheftAutoIII'', drowns when his crotch is submerged. Though the inability to swim is justified in game in-game by explaining that Liberty City's water supply is [[GrimyWater the most polluted on Earth]], to the degree that dying from being submerged waist deep in it may be fairly explained as being exposed to a large dose of a terrible poison or deadly bacteria. This is why you take damage when you so much as skim the water while trying to get out of your boat.



* ''VideoGame/{{Sleeping Dogs}}'' grants main character Wei Shen the unique ability to swim in water. The citizens of Hong Kong, however, are not so lucky. They die instantly upon touching water, before they're even fully submerged. This leads to some humorous kills by shoving NPC's into the ocean and watching them ragdoll as soon as their feet touch the shore.

to:

* ''VideoGame/{{Sleeping Dogs}}'' ''VideoGame/SleepingDogs'' grants main character Wei Shen the unique ability to swim in water. The citizens of Hong Kong, however, are not so lucky. They die instantly upon touching water, before they're even fully submerged. This leads to some humorous kills by shoving NPC's into the ocean and watching them ragdoll as soon as their feet touch the shore.



* Anyone who manages to fall off of the rail bridge near Dodge City in ''VideoGame/{{Gun}}'', only 10 metres or less above water level, is told that they are dead due to drowning. This is a form of BottomlessPit mechanic, too.

to:

* Anyone who manages to fall off of the rail bridge near Dodge City in ''VideoGame/{{Gun}}'', only 10 metres or less above water level, is told that they are dead due to drowning. This is a form of BottomlessPit {{Bottomless Pit|s}} mechanic, too.
6th Jan '18 3:34:07 AM Vir
Is there an issue? Send a Message


** ''[[VideoGame/CrashBandicoot2CortexStrikesBack Crash 2]]'' and ''[[VideoGame/CrashBandicoot3Warped 3]]'' have also made Crash panic before drowning. In his only level in ''4'' with deep-enough water, Crash will drown in at least one second in and float to the surface, motionless. At least ''3'' and ''4'' also {{avert|edTrope}} this by containing a few UnderTheSea levels where Crash wears some scuba gear.

to:

** ''[[VideoGame/CrashBandicoot2CortexStrikesBack Crash 2]]'' and ''[[VideoGame/CrashBandicoot3Warped 3]]'' have also made Crash panic before drowning. In his only level in ''4'' ''Wrath of Cortex'' with deep-enough water, Crash will drown in at least one second in and float to the surface, motionless. At least ''3'' and ''4'' ''Wrath of Cortex'' also {{avert|edTrope}} this by containing a few UnderTheSea levels where Crash wears some scuba gear.



** In ''Crash Tag Team Racing'', bodies of water are treated as BottomlessPits, but in at least two of the [[TheManyDeathsOfYou Die-O-Rama]] clips Crash is shown to be able to swim.

to:

** In the singleplayer mode of ''Crash Tag Team Racing'', bodies of water are treated as BottomlessPits, but in at least two of the [[TheManyDeathsOfYou Die-O-Rama]] clips Crash is shown to be able to swim.
5th Jan '18 12:00:28 AM ironcommando
Is there an issue? Send a Message


* ''VideoGame/{{Bug}}!'' had [[SwampsAreEvil Splot]]. Touching the water was ''instant death'', not even MercyInvincibility would save Bug from drowning. Even more egregious- the next level was [[UnderTheSea QUARIA]], and Bug could do fine without any harm whatsoever.

to:

* ''VideoGame/{{Bug}}!'' ''VideoGame/{{Bug}}'' had [[SwampsAreEvil [[BubblegloopSwamp Splot]]. Touching the swamp water was ''instant death'', not even MercyInvincibility would save Bug from drowning. Even more egregious- Making things frustrating was that the next level was [[UnderTheSea QUARIA]], ''[[UnderTheSea Quaria]]'', and Bug could [[SuperNotDrowningSkills do fine without any harm whatsoever.whatsoever]].
* ''[[VideoGame/{{Bug}} Bug Too!]]'' justified this in the levels with water, since falling in would make Bug get eaten by Splot's swamp worm boss from the previous game.
28th Dec '17 7:51:32 AM Cryoclaste
Is there an issue? Send a Message


* In {{Pokemon}}, the shoreline represents a ledge to you: you can't so much as wade in the shallow area of water. You need to have a Pokemon with Surf in order to get past it, making it a BrokenBridge.

to:

* In {{Pokemon}}, ''Franchise/{{Pokemon}}'', the shoreline represents a ledge to you: you can't so much as wade in the shallow area of water. You need to have a Pokemon with Surf in order to get past it, making it a BrokenBridge.
13th Dec '17 6:15:59 PM nombretomado
Is there an issue? Send a Message


*** ''VideoGame/QuestForGlory'' has cautiously stayed away from scenes where swimming could be required (except for the fifth game). On the other hand, ''VideoGame/PoliceQuest 2'' has a scuba scene, and ''EcoQuest'' plays almost entirely underwater.

to:

*** ''VideoGame/QuestForGlory'' has cautiously stayed away from scenes where swimming could be required (except for the fifth game). On the other hand, ''VideoGame/PoliceQuest 2'' has a scuba scene, and ''EcoQuest'' ''VideoGame/EcoQuest'' plays almost entirely underwater.
12th Dec '17 7:26:07 PM BeeKirbysNewComputer
Is there an issue? Send a Message


* ''WesternAnimation/SpongebobSquarepants'': ''Battle for Bikini Bottom'' and ''The Movie'' games both give us this. If Spongebob or Patrick so much as ''touch'' water or any liquid that [[UnderTheSea isn't the water that everybody lives in]], they jump out for a quick second back to land (or as close to land as possible). If they make contact with the liquid again... they drown. This can take effect in fountains as well. Also, one episode of the show shows that neither SpongeBob or Patrick can swim.

to:

* In ''VideoGame/LegoDimensions'', [[Film/{{Gremlins}} Gizmo]] and [[Film/TheWizardOfOz the Wicked Witch]] both die when they come into contact with water, as they did in their original appearances. Additionally, exiting a submersible vehicle while playing as a character without the "Dive" ability will cause them to flail around a bit and then break into pieces. There's also a portion of the ''Franchise/SonicTheHedgehog'' level pack in which water behaves as it does in the ''Sonic'' games, [[ThatOneLevel modeled after a level in which drowning was notoriously easy to do.]]
* ''WesternAnimation/SpongebobSquarepants'': ''Battle for Bikini Bottom'' and ''The Movie'' games both give us this. If Spongebob or Patrick so much as ''touch'' water or any liquid that [[UnderTheSea isn't the water that everybody lives in]], they jump out for a quick second back to land (or as close to land as possible). If they make contact with the liquid again... they drown. This can take effect in fountains as well. Also, one episode of At the show shows that neither SpongeBob or Patrick can swim.very least, this is consistent with their swimming ability in the show.



** This mechanic was carried over into ''VideoGame/SuperSmashBros Brawl'', despite the fact that even the previously mentioned SonicTheHedgehog can swim in Brawl
16th Nov '17 8:09:13 AM Allronix
Is there an issue? Send a Message

Added DiffLines:

* {{Inverted}} in ''VideoGame/TronTwoPointOh''. The only places with water-like pools are pools of ''[[HealingSpring energy]]'' and standing in them fills up Jet's energy bar.
14th Nov '17 5:08:52 PM KoopaKid17
Is there an issue? Send a Message


** Adverted in the [=DiC=] cartoons. [[CriticalResearchFailure Among the many deviations from the games is Sonic being able to swim]].

to:

** Adverted Averted in the [=DiC=] cartoons. [[CriticalResearchFailure Among the many deviations from the games is Sonic being able to swim]].
3rd Nov '17 4:51:22 AM jormis29
Is there an issue? Send a Message


* In the NintendoHard arcade game ''Captain Silver'', the protagonist can drown minutes into the first level by falling into a water fountain that appears to be about one foot deep. Later levels in the game use lakes or oceans for this instead.

to:

* In the NintendoHard arcade game ''Captain Silver'', ''VideoGame/CaptainSilver'', the protagonist can drown minutes into the first level by falling into a water fountain that appears to be about one foot deep. Later levels in the game use lakes or oceans for this instead.
This list shows the last 10 events of 391. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=SuperDrowningSkills.VideoGames