History SuperDrowningSkills / VideoGames

19th Mar '17 2:40:58 PM nombretomado
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* ''[[{{Nitrome}} Twang]]'' justifies this as part of TheReveal--[[spoiler:[[TheBet you made a bet]] that you could cross the ocean without using a vehicle and without getting wet.]]

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* ''[[{{Nitrome}} ''[[{{Creator/Nitrome}} Twang]]'' justifies this as part of TheReveal--[[spoiler:[[TheBet you made a bet]] that you could cross the ocean without using a vehicle and without getting wet.]]
15th Mar '17 1:24:14 PM rjd1922
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** It was actually written into the story that Raz and all his family were cursed by a psychic to die in water. Getting too close to water causes a giant watery hand to reach out, grab Raz, and pull him under to his death. One world even includes a cardboard hand coming out of an equally cardboard "ocean" during a stage play, drowning Raz in ''fake water''.

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** It was actually written into the story that Raz and all his family were [[GypsyCurse cursed by a psychic to die in water.water]]. Getting too close to water causes a giant watery hand to reach out, grab Raz, and pull him under to his death. One world even includes a cardboard hand coming out of an equally cardboard "ocean" during a stage play, drowning Raz in ''fake water''.



* Raz from ''VideoGame/{{Psychonauts}}'' is one of the few examples with a "reasonable" justification for his lack of swimming skills (that is, a GypsyCurse). This whole thing is represented by skinny water hands that try to pull him underwater if he so much touches the surface, and it can extend to even '''cardboard''' water.
3rd Mar '17 5:32:17 PM IAMELIPHAS
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** ''VideoGame/AssassinsCreedIII'' continues this trend, with both protagonists fully capable of swimming. They appear to be the only characters ever to learn this skill. Anyone else who ventures past waist deep plunges under the surface like they have legs made of lead weights and die instantly. This MIGHT be acceptable for soldiers, who are carrying heavy packs and weapons, but if you nudge a fisherman who is dressed in light clothing and is only carrying a fishing rod? Same thing. Amusingly, this panics any other people in the area, who flee the waterfront as they apparently realize just how close to instant death they are. [[VideoGameCrueltyPotential As a bonus]], you get no penalty or warning for shoving people to their watery graves, unlike the threats of desyncronization that come if you outright shoot them. (Your recruits, who in this game have a form of GameplayAllyImmortality, can't really swim but also can't drown and can make it back onto dry land easily.)

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** ''VideoGame/AssassinsCreedBrotherhood'' continues this trend. To the point to where this will more than likely become the #1 cause of death for any aspiring Assassin apprentices.
** In ''AssassinsCreedRevelations'', the apprentices can thankfully no longer die due to drowning. They still can't swim, instead they merely despawn when they hit the water. Everyone else still drowns in the water.
** ''VideoGame/AssassinsCreedIII'' continues this trend, with both protagonists fully capable of swimming. They appear to be the only characters ever to learn this skill. Anyone else who ventures past waist deep plunges under the surface like they have legs made of lead weights and die instantly. This MIGHT be acceptable for soldiers, who are carrying heavy packs and weapons, but if you nudge a fisherman who is dressed in light clothing and is only carrying a fishing rod? Same thing. Amusingly, this panics any other people in the area, who flee the waterfront as they apparently realize just how close to instant death they are. [[VideoGameCrueltyPotential As a bonus]], you get no penalty or warning for shoving people to their watery graves, unlike the threats of desyncronization that come if you outright shoot them. (Your recruits, who in this game have a form Just like with ''Revelations'', apprentices are immune to this, merely despawning instead of GameplayAllyImmortality, can't really swim but also can't drown and can make it back onto dry land easily.)dying.
21st Feb '17 12:05:07 PM MrPoly
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* Certain stages in the ''[[VideoGame/SoulSeries SoulCalibur]]'' games feature Ring Outs, and some of these involve knocking your opponent into a body of water. Doing this instantly wins you the round.
29th Jan '17 10:53:29 AM ILikeRobots
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** Link of ''Videogame/TheLegendOfZeldaTheWindWaker'' is unique among the Links of the 3D titles in that he can't swim indefinitely; if he's still in deep water when the on-screen timer runs out, he will ''drown.''
16th Jan '17 2:55:29 PM Xtifr
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** ''DiddyKongRacing'' doesn't do it, but it does slow you down considerably if you're floating your car around.

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** ''DiddyKongRacing'' ''VideoGame/DiddyKongRacing'' doesn't do it, but it does slow you down considerably if you're floating your car around.
16th Jan '17 7:21:24 AM Berrenta
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* Most Lizards in ''VideoGame/{{Nibblers}} will drown instantly if they are over a water tile. Exceptions include Turtles and Crocodiles (can swim), Mud Lizards (only appear on a mud tile, and would retreat into the mud pending a cascade), and Blizards (will [[AnIcePerson freeze water tiles into ice tiles]] if they cross one).

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* Most Lizards in ''VideoGame/{{Nibblers}} ''VideoGame/{{Nibblers}}'' will drown instantly if they are over a water tile. Exceptions include Turtles and Crocodiles (can swim), Mud Lizards (only appear on a mud tile, and would retreat into the mud pending a cascade), and Blizards (will [[AnIcePerson freeze water tiles into ice tiles]] if they cross one).
21st Dec '16 8:46:28 AM Morgenthaler
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* The trio of player characters in ''VideoGame/{{Mercenaries}}'' are MadeOfIron {{badass}}es who are accustomed to using practically any weapon and [[UniversalDriversLicense drive/fly any vehicle]]. Somehow, despite years of special forces training, they have no clue how to swim. The sequel corrected this, with the players being able to swim across the water's surface fairly easily.

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* The trio of player characters in ''VideoGame/{{Mercenaries}}'' are MadeOfIron {{badass}}es badasses who are accustomed to using practically any weapon and [[UniversalDriversLicense drive/fly any vehicle]]. Somehow, despite years of special forces training, they have no clue how to swim. The sequel corrected this, with the players being able to swim across the water's surface fairly easily.
10th Dec '16 6:04:44 PM Berrenta
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* Most Lizards in ''VideoGame/{{Nibblers}} will drown instantly if they are over a water tile. Exceptions include Turtles and Crocodiles (can swim), Mud Lizards (only appear on a mud tile, and would retreat into the mud pending a cascade), and Blizards (will [[AnIcePerson freeze water tiles into ice tiles]] if they cross one).
3rd Dec '16 1:49:30 AM Korodzik
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* In ''Arc Doors'' for the Commodore 64, the protagonist is a frog and yet drowns instantly on contact with water. This is justified in the intro--when an evil wizard transformed the protagonist into a frog, he made sure to take away his swimming abilities as well.
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