History SuperDrowningSkills / VideoGames

29th May '17 9:19:54 PM nombretomado
Is there an issue? Send a Message


** Most {{Sierra}} adventure games were very unfriendly in this regard. Laura Bow and Roger Wilco also had their fair share of either drowning deaths or being attacked by something living in a body of water anytime they got close to it.

to:

** Most {{Sierra}} Creator/{{Sierra}} adventure games were very unfriendly in this regard. Laura Bow and Roger Wilco also had their fair share of either drowning deaths or being attacked by something living in a body of water anytime they got close to it.
20th May '17 3:18:02 PM nombretomado
Is there an issue? Send a Message


* Thankfully, totally avoided in ''[[VampireTheMasqueradeBloodlines Vampire: The Masquerade - Bloodlines]]'', for the simple reason that, as a vampire, you don't need to breathe.

to:

* Thankfully, totally avoided in ''[[VampireTheMasqueradeBloodlines Vampire: The Masquerade - Bloodlines]]'', ''VideoGame/VampireTheMasqueradeBloodlines'', for the simple reason that, as a vampire, you don't need to breathe.
12th May '17 6:31:38 PM Pinokio
Is there an issue? Send a Message

Added DiffLines:

* In ''VideoGame/UltimaIX'', the Avatar dies when entering the deep water blocking the way between islands.
29th Apr '17 5:31:01 AM draph91
Is there an issue? Send a Message


* In the ''VideoGame/LegacyOfKain'' series, both protagonists at first can be destoyed by water not due to fear but due to [[OurVampiresAreDifferent their nature]]. Later Raziel lost this vulnerability after consuming the soul of his vampire brother Rahab.

to:

* In the ''VideoGame/LegacyOfKain'' series, both protagonists at first can be destoyed destroyed by water not due to fear but due to [[OurVampiresAreDifferent their nature]]. Later Raziel lost this vulnerability after consuming the soul of his vampire brother Rahab.
15th Apr '17 4:48:35 PM nombretomado
Is there an issue? Send a Message


** ''SonicSatAm'' is one of very few times that averts this. In ''Warp Sonic'', Sonic jumps into the lake to see what is up with the power rock (which was stolen by Griff), and it turns out he can swim just fine.

to:

** ''SonicSatAm'' ''WesternAnimation/SonicSatAM'' is one of very few times that averts this. In ''Warp Sonic'', Sonic jumps into the lake to see what is up with the power rock (which was stolen by Griff), and it turns out he can swim just fine.
19th Mar '17 2:40:58 PM nombretomado
Is there an issue? Send a Message


* ''[[{{Nitrome}} Twang]]'' justifies this as part of TheReveal--[[spoiler:[[TheBet you made a bet]] that you could cross the ocean without using a vehicle and without getting wet.]]

to:

* ''[[{{Nitrome}} ''[[{{Creator/Nitrome}} Twang]]'' justifies this as part of TheReveal--[[spoiler:[[TheBet you made a bet]] that you could cross the ocean without using a vehicle and without getting wet.]]
15th Mar '17 1:24:14 PM rjd1922
Is there an issue? Send a Message


** It was actually written into the story that Raz and all his family were cursed by a psychic to die in water. Getting too close to water causes a giant watery hand to reach out, grab Raz, and pull him under to his death. One world even includes a cardboard hand coming out of an equally cardboard "ocean" during a stage play, drowning Raz in ''fake water''.

to:

** It was actually written into the story that Raz and all his family were [[GypsyCurse cursed by a psychic to die in water.water]]. Getting too close to water causes a giant watery hand to reach out, grab Raz, and pull him under to his death. One world even includes a cardboard hand coming out of an equally cardboard "ocean" during a stage play, drowning Raz in ''fake water''.



* Raz from ''VideoGame/{{Psychonauts}}'' is one of the few examples with a "reasonable" justification for his lack of swimming skills (that is, a GypsyCurse). This whole thing is represented by skinny water hands that try to pull him underwater if he so much touches the surface, and it can extend to even '''cardboard''' water.
3rd Mar '17 5:32:17 PM IAMELIPHAS
Is there an issue? Send a Message


** ''VideoGame/AssassinsCreedIII'' continues this trend, with both protagonists fully capable of swimming. They appear to be the only characters ever to learn this skill. Anyone else who ventures past waist deep plunges under the surface like they have legs made of lead weights and die instantly. This MIGHT be acceptable for soldiers, who are carrying heavy packs and weapons, but if you nudge a fisherman who is dressed in light clothing and is only carrying a fishing rod? Same thing. Amusingly, this panics any other people in the area, who flee the waterfront as they apparently realize just how close to instant death they are. [[VideoGameCrueltyPotential As a bonus]], you get no penalty or warning for shoving people to their watery graves, unlike the threats of desyncronization that come if you outright shoot them. (Your recruits, who in this game have a form of GameplayAllyImmortality, can't really swim but also can't drown and can make it back onto dry land easily.)

to:

** ''VideoGame/AssassinsCreedBrotherhood'' continues this trend. To the point to where this will more than likely become the #1 cause of death for any aspiring Assassin apprentices.
** In ''AssassinsCreedRevelations'', the apprentices can thankfully no longer die due to drowning. They still can't swim, instead they merely despawn when they hit the water. Everyone else still drowns in the water.
** ''VideoGame/AssassinsCreedIII'' continues this trend, with both protagonists fully capable of swimming. They appear to be the only characters ever to learn this skill. Anyone else who ventures past waist deep plunges under the surface like they have legs made of lead weights and die instantly. This MIGHT be acceptable for soldiers, who are carrying heavy packs and weapons, but if you nudge a fisherman who is dressed in light clothing and is only carrying a fishing rod? Same thing. Amusingly, this panics any other people in the area, who flee the waterfront as they apparently realize just how close to instant death they are. [[VideoGameCrueltyPotential As a bonus]], you get no penalty or warning for shoving people to their watery graves, unlike the threats of desyncronization that come if you outright shoot them. (Your recruits, who in this game have a form Just like with ''Revelations'', apprentices are immune to this, merely despawning instead of GameplayAllyImmortality, can't really swim but also can't drown and can make it back onto dry land easily.)dying.
21st Feb '17 12:05:07 PM MrPoly
Is there an issue? Send a Message

Added DiffLines:

* Certain stages in the ''[[VideoGame/SoulSeries SoulCalibur]]'' games feature Ring Outs, and some of these involve knocking your opponent into a body of water. Doing this instantly wins you the round.
29th Jan '17 10:53:29 AM ILikeRobots
Is there an issue? Send a Message

Added DiffLines:

** Link of ''Videogame/TheLegendOfZeldaTheWindWaker'' is unique among the Links of the 3D titles in that he can't swim indefinitely; if he's still in deep water when the on-screen timer runs out, he will ''drown.''
This list shows the last 10 events of 371. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=SuperDrowningSkills.VideoGames