History SuperDrowningSkills / VideoGames

21st Aug '16 12:57:44 PM Hell_Diguner
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* Entering a deep body of water in ''VideoGame/ShadowWarrior2013'' is particularly jarring: Instant death in the form of Lo Wang's death scream and blood splattering across the screen.
11th Aug '16 1:08:28 PM UmbrellasWereAwesome
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* Although you cannot drown in ''Franchise/{{Halo}}'' (you're wearing self-contained PoweredArmor), it's shown that Spartans can't swim either (after all, he weighs 1 ton). The Chief sinks to the bottom of pools in ''[[VideoGame/HaloCombatEvolved Halo 1]]'', and ''VideoGame/{{Halo 2}}'' has a cutscene of him being knocked into a lake and sinking like a rock. This makes a certain amount of sense until you notice that if you are killed and your corpse lands in water, it will float gently down the river (apparently dead Spartans can be used as flotation devices).

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* Although you cannot drown in ''Franchise/{{Halo}}'' (you're wearing self-contained PoweredArmor), it's shown that Spartans can't swim either (after all, he weighs 1 they weigh over half a ton). The Chief sinks to the bottom of pools in ''[[VideoGame/HaloCombatEvolved Halo 1]]'', and ''VideoGame/{{Halo 2}}'' has a cutscene of him being knocked into a lake and sinking like a rock. This makes a certain amount of sense until you notice that if you are killed and your corpse lands in water, it will float gently down the river (apparently dead Spartans can be used as flotation devices).
11th Aug '16 1:07:30 PM UmbrellasWereAwesome
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** Some areas, such as in ''VideoGame/{{Halo 3}}'''s early levels, have bodies of water that insta-kill MC if he so much as touches them, as a form of GravityBarrier. However, oddly enough, in one instance of the first playable level of ''Halo 3'' you are able to walk around in a large pool of water for as long as you want, with only minimal affects to your vision and speed. You can even run after schools of fish.

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** Some areas, such as in ''VideoGame/{{Halo 3}}'''s early levels, have bodies of water that insta-kill MC Spartans if he they so much as touches touch them, as a form of GravityBarrier. However, oddly enough, in one instance of the ''VideoGame/{{Halo 3}}''[='s=] first playable level of ''Halo 3'' has you are able to walk around in a large pool of water for as long as you want, with only minimal affects to your vision and speed. You can even run after schools of fish.
11th Aug '16 1:06:17 PM UmbrellasWereAwesome
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* Although you cannot drown in ''Franchise/{{Halo}}'' (you're wearing self-contained PoweredArmor), it's shown that Master Chief can't swim either (after all, he weighs 1 ton). He sinks to the bottom of pools in ''[[VideoGame/HaloCombatEvolved Halo 1]]'', and ''VideoGame/{{Halo 2}}'' has a cutscene of him being knocked into a lake and sinking like a rock. Some areas, such as in ''Halo 3'''s early levels, have bodies of water that insta-kill MC if he so much as touches them, as a form of GravityBarrier. This makes a certain amount of sense until you notice that if you are killed and your corpse lands in water, it will float gently down the river. Apparently dead Spartans can be used as flotation devices. Oddly enough, in one instance of the first playable level of ''VideoGame/{{Halo 3}}'', you are able to walk around in a large pool of water for as long as you want, with only minimal affects to your vision and speed. You can even run after schools of fish.

to:

* Although you cannot drown in ''Franchise/{{Halo}}'' (you're wearing self-contained PoweredArmor), it's shown that Master Chief Spartans can't swim either (after all, he weighs 1 ton). He The Chief sinks to the bottom of pools in ''[[VideoGame/HaloCombatEvolved Halo 1]]'', and ''VideoGame/{{Halo 2}}'' has a cutscene of him being knocked into a lake and sinking like a rock. Some areas, such as in ''Halo 3'''s early levels, have bodies of water that insta-kill MC if he so much as touches them, as a form of GravityBarrier. This makes a certain amount of sense until you notice that if you are killed and your corpse lands in water, it will float gently down the river. Apparently river (apparently dead Spartans can be used as flotation devices. Oddly devices).
** Some areas, such as in ''VideoGame/{{Halo 3}}'''s early levels, have bodies of water that insta-kill MC if he so much as touches them, as a form of GravityBarrier. However, oddly
enough, in one instance of the first playable level of ''VideoGame/{{Halo 3}}'', ''Halo 3'' you are able to walk around in a large pool of water for as long as you want, with only minimal affects to your vision and speed. You can even run after schools of fish.
9th Aug '16 4:17:16 PM ThatBitterTase
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* ''[[VideoGame/GargoylesQuest Demon's Crest]]'': Firebrand takes continuous damage from water. Justified in that he's a creature of fire. Using the Crest of Water turns Firebrand into an aquatic gargoyle, granting him SuperNotDrowningSkills.



* Having managed to averting the trope in all of the later GTA installments, it feels like kind of a bummer that Rockstar's western hero, John Marston from ''VideoGame/RedDeadRedemption'', instantly dies the very moment any water touches his neck.

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* Having managed Due to averting being A) a cowboy (and thus not likely to know how to swim) and B) in a desert where all the trope in all of the later GTA installments, it feels like kind of a bummer that Rockstar's western hero, open water is either filthy and/or incredibly fast, John Marston from ''VideoGame/RedDeadRedemption'', instantly dies the very moment any water touches his neck.of ''VideoGame/RedDeadRedemption'' doesn't last more than a second in water.
29th Jul '16 10:54:07 AM Morgenthaler
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* Luther from the ''LandsOfLore'' series, has super drowning skills and the design of rivers makes it impossible to climb out most of the time. His larger form, fortunately, can wade through water that would quickly trap and kill his other two forms.

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* Luther from the ''LandsOfLore'' ''VideoGame/LandsOfLore'' series, has super drowning skills and the design of rivers makes it impossible to climb out most of the time. His larger form, fortunately, can wade through water that would quickly trap and kill his other two forms.
26th Jun '16 4:33:54 PM Blastgamer
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** Some of the later games introduce weapons such as water balloons, which cause water to spawn on the stage that doesn't instantly kill your worms, although they ''can'' drown if left underwater for too long. The water at the bottom of the stage will still instantly kill you though.
26th Jun '16 4:29:12 PM Blastgamer
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* [[JustifiedTrope Justified]] in ''VideoGame/SlimeRancher'', as the slime sea is described as being made of the same thing as the slimes. Beatrix can swim just fine in fresh water found in the [[JungleJapes Moss Blanket]] and the [[AbandonedMine Indigo Quarry.]]
16th Jun '16 5:49:21 PM MyFinalEdits
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* While VideoGame/{{Kirby}} can swim just fine underwater (he even automatically dons a snorkel in more recent installments), if a non-aquatic enemy touches the water, they'll sink like a rock and die.

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* While VideoGame/{{Kirby}} can swim just fine underwater (he even automatically dons a snorkel in more recent later installments), if a non-aquatic enemy touches the water, they'll sink like a rock and die.



* Having managed to averting the trope in all of the recent GTA installments, it feels like kind of a bummer that Rockstar's western hero, John Marston from ''VideoGame/RedDeadRedemption'', instantly dies the very moment any water touches his neck.

to:

* Having managed to averting the trope in all of the recent later GTA installments, it feels like kind of a bummer that Rockstar's western hero, John Marston from ''VideoGame/RedDeadRedemption'', instantly dies the very moment any water touches his neck.
16th Jun '16 3:25:38 AM TheAmazingBlachman
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* Having managed to averting the trope in all of the recent GTA installments, it feels like kind of a bummer that Rockstar's western hero, [[VideoGame/RedDeadRedemption John Marston]], instantly dies the very moment any water touches his neck. Justified in two senses: one, people in the West rarely learned to swim, and two, all the water you can touch is either filthy or moving far too fast to swim in anyway.

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* Having managed to averting the trope in all of the recent GTA installments, it feels like kind of a bummer that Rockstar's western hero, [[VideoGame/RedDeadRedemption John Marston]], Marston from ''VideoGame/RedDeadRedemption'', instantly dies the very moment any water touches his neck. Justified in two senses: one, people in the West rarely learned to swim, and two, all the water you can touch is either filthy or moving far too fast to swim in anyway.neck.
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http://tvtropes.org/pmwiki/article_history.php?article=SuperDrowningSkills.VideoGames