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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Going to church a lot? {{Sinister Minister}}s and {{Naugty Nun}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, distorted religeous heraldry, and VaginaDentata. You could even make Insanity TheCorruption.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Going to church a lot? {{Sinister Minister}}s and {{Naugty {{Naughty Nun}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, distorted religeous heraldry, and VaginaDentata. You could even make Insanity TheCorruption.
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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Going to church a lot? SinisterMinister and NaugtyNuns. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata. You could even make Insanity TheCorruption.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Going to church a lot? SinisterMinister {{Sinister Minister}}s and NaugtyNuns. {{Naugty Nun}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, distorted religeous heraldry, and VaginaDentata. You could even make Insanity TheCorruption.



** There are several colors inherently disturbing to the human mind, such as off-white (corpseflesh), grey green, yellow green (rotten meat), and middle brown (shit).

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** There are several colors inherently disturbing to the human mind, such as off-white (corpseflesh), grey green, yellow green (rotten meat), and middle brown (shit). Red is [[HighPressureBlood self-explanatory.]]
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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata. You could even make Insanity TheCorruption.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Going to church a lot? SinisterMinister and NaugtyNuns. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata. You could even make Insanity TheCorruption.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata. You could even make Insanity TheCorruption.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, FinishingMove a lot, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata. You could even make Insanity TheCorruption.


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** There are several colors inherently disturbing to the human mind, such as off-white (corpseflesh), grey green, yellow green (rotten meat), and middle brown (shit).
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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them meth-head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them [[TheGrotesque meth-head complexions.complexions]]. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror have them drip gore from the footprint in their chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls of bruised flesh, and VaginaDentata.
VaginaDentata. You could even make Insanity TheCorruption.
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** EnemyRisingBehind. Think you got him? Naw he's just [[Turnsred mad]] now.

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** EnemyRisingBehind. Think you got him? Naw he's just [[Turnsred [[TurnsRed mad]] now.
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** EnemyRisesBehind. Think you got him? Naw he's just [[Turnsred mad]] now.

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** EnemyRisesBehind.EnemyRisingBehind. Think you got him? Naw he's just [[Turnsred mad]] now.

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** EnemyRisesBehind. Think you got him? Naw he's just [[Turnsred mad]] now.



* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], meals and/ or treat food]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakingDrink booze and pills,]] give them meth head meth-head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. chest]], and make them a mass of heavy bruises and {{Cranial Eruption}}s. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, walls of bruised flesh, and VaginaDentata.
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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[GodINeedADrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[GodINeedADrink [[INeedAFreakingDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.
Is there an issue? Send a MessageReason:
None


* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakinDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.

to:

* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFreakinDrink [[GodINeedADrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.
Is there an issue? Send a MessageReason:
None


* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFrigginDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFrigginDrink [[INeedAFreakinDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.
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* DaylightHorror. Dark locations are overdone. A shambling horde of living nightmares in broad daylight will do wonders if done properly.

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* DaylightHorror. Dark locations are overdone. A shambling horde of living nightmares in broad daylight will do wonders if done properly.



* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[ItsYourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFrigginDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs.

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* PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[ItsYourFavorite [[YourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFrigginDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs.
motifs, like gnashing, gaping maws, bleeding walls, and VaginaDentata.
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* DaylightHorror. Dark locations are overdone. A shambling horde of living nightmares in broad daylight will do wonders if done properly.




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*PlayingThePlayer. Give him (assumed to be a guy for the sake of convenience) a SanityMeter, and "comforts" to counteract his madness. If he goes for the [[ItsYourFavorite home-cooked meals]], make the monsters [[DeadWeight fat]]. If he reaches for the [[INeedAFrigginDrink booze and pills,]] give them meth head complexions. If he heads for the whorehouse, make them [[EvilIsSexy volouptous]]. If he excercises to take his mind off things, make them [[JerkJock athletic.]] If he uses the FinishingMove, [[BodyHorror remove the skin and have them drip gore from the footprint in their chest]]. Sanity effects should be in full swing, also using the same motifs.
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* HellIsThatNoise: Backmasking, glissando, whispering, doppler effects: just use whatever you can to make the music sound ''unnatural''. You want to make it so people are too scared to play the game during the night.

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* HellIsThatNoise: Backmasking, glissando, whispering, doppler effects: effects, scrapping, electronic noise: just use whatever you can to make the music sound ''unnatural''. You want to make it so people are too scared to play the game during the night.
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* HellIsThatNoise: Backmasking, glissando, whispering, doppler effects: just use whatever you can to make the music sound ''unnatural''. You want to make it so people are too scared to play the game during the night.

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* '''How many enemies?:''' Some Survival Horror games get by with only one ImplacableMan hunting the player, a la Freddy Kruger. Other throw them into a zombie apocalypse. In the middle, a zombie apocalypse with a few iconic bosses/sub bosses can be used. In fact, it's possible to avoid standard enemies altogether by having the player trapped in a malevolent GeniusLoci.

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* '''How many enemies?:''' Some Survival Horror games get by with only one ImplacableMan hunting the player, a la Freddy Kruger. Other throw them into a zombie apocalypse. In the middle, a zombie apocalypse with a few iconic bosses/sub bosses can be used. In fact, it's possible to avoid standard enemies altogether by having the player trapped in a malevolent GeniusLoci.
GeniusLoci.
* '''What Sort of Scares?:''' [[ZeroPunctuation Yahtzee]] divided monster scares into three; you might find others, but here are his:
**You walk by a cupboard and a monster jumps out and goes "A bloogy woogy woo!" (Cheap CatScare moments, basically. Useful if not overdone.)
**You look at the cupboard and realize there's a monster behind you. And you just know he's going to go "A bloogy woogy woo!" at some point, but he doesn't, and you're terrified to turn around because what he'd do then would be even worse. (Here, your mind does most of the work: NothingIsScarier.)
**The monster says "A bloogy woogy woo," but he's all the way across the room and coming very slowly toward you, giving you plenty of time to get away. (Not so scary, but on the other hand, there's always the AdvancingWallOfDoom, where the monster acts as a visceral time limit on the actions you're taking to get away from it, and every little mistake or back-track makes it more intense.)
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* '''Why Don't You Just Leave?:''' Not such an issue in a broken starship, but in a monster-infested suburbia, why not just hop the next bus out of town? Some games forget to give the hero a darn good reason for sticking around when there are monsters trying to ''eat his soul''. The reason could be [[HowToStopTheDeusExMachina external or internal]], ranging from "surrounded by desert" and "impassable forcefield" to "my daughter's here somewhere and I'm not leaving till I've found her." But steer clear of the milder forms, like "the bridge is out" (why not just swim across the [[InsurmountableWaistHighFence river]]?) or "oh gee I might have to walk a couple miles down the road." At any rate, go read up on the ''Monster in the House'' plot in ''TenMoviePlots'', which is basically what SurvivalHorror ''is''.
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* DarkWorld: Take a normal place and turn it into a dark, distorted version.
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*** Nor should you make the mistake of assuming that the inability to kill enemies equates to giving the player no means to at least temporarily ward off threats. The need to stop what you were doing to run away from the ImplacableMan every 30 seconds quickly stops being scary and starts being '''annoying''', which is not the effect you're supposed to be going for.
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* AloneInTheDark (2008)
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* ''{{Penumbra}}'' and ''AmnesiaTheDarkDescent''
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While Dead Space has it flaws (mostly that the player becomes a one-man army partway through), it\'s worth a look for any Horror-Game maker for things like it\'s great use of CatScares, making it clear at every turn that the protagonist is a normal guy in way over his head, and it\'s AMAZING ParanoiaFuel.



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* ''Dead Space''
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* ''FatalFrame''

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* NightmareFuel: It's not survival horror unless it's full of Nightmare Fuel! Remember, it has to be scary. It is called [[SurvivalHorror Survival]] ''[[SurvivalHorror Horror]]'', after all.
* NightmareFuelUnleaded: When regular Nightmare fuel isn't enough!

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* NightmareFuel: HighOctaneNightmareFuel: It's not enough to [[NightmareFuel unintentionally scare people]], the whole point of survival horror unless it's full is to scare the living daylights out of Nightmare Fuel! Remember, it has to be scary. It is called [[SurvivalHorror Survival]] ''[[SurvivalHorror Horror]]'', after all.
* NightmareFuelUnleaded: When regular Nightmare fuel isn't enough!
the player. The genre [[AWorldwidePunomenon runs on this trope]].
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* CosmicHorrorStory:

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* CosmicHorrorStory: When [[AliensAndMonsters normal freaks]] aren't enough, it's time to go [[EldritchAbomination one step further...]]
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* CosmicHorrorStory:
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* ''BioShock''

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* ''BioShock''''BioShock'' and ''SystemShock''

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Furthermore, a friendly, normal and reliable character can reduce tension if not used carefully. Consider making all characters strange and unreliable in some way, unsympathetic or downright malevolent.

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Furthermore, a friendly, normal and reliable character can reduce tension if not used carefully. Consider making all characters strange and unreliable in some way, unsympathetic or downright malevolent.
malevolent. Any sympathetic and helpful characters should either die quickly, get separated from the player, turn on the player, or be TheLoad that has to be protected. Having said character be kidnapped ''may'' work, but beware turning things into a case of "The princess is in another castle".

To this end, we suggest a cast consisting of:
* CrazySurvivalist
* IneffectualLoner
* TheLoad
* ManipulativeBastard
* NietzscheWannabe
* TricksterMentor

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Also consider that a big part of horror is the familiar acting in an unexpected and horrifying way. Thus a familiar location that has been distorted may be more effective than strange architecture or locations most of the audience will never see. Also has the advantage of making people squeamish when they return to these places in real life, thanks to the TetrisEffect.





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Think carefully whether the protagonist should meet anyone at all. Though groups of allies can work it can be more unnerving and isolating if no one is encountered.

Furthermore, a friendly, normal and reliable character can reduce tension if not used carefully. Consider making all characters strange and unreliable in some way, unsympathetic or downright malevolent.

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* '''Weaponry:''' Generally, you shouldn't give the player police or military grade weapons until late in the game, and after the enemies have gone up in strength and difficulty. However, avoid giving a {{BFG}} in anything except a NewGamePlus. Above all, make sure it fits the theme of your setting.

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* '''Weaponry:''' Generally, you shouldn't give the player police or military grade weapons until late in the game, and after the enemies have gone up in strength and difficulty. However, avoid giving a {{BFG}} in anything except a NewGamePlus. Above all, make sure it fits the theme of your setting. setting.
** And also consider how proficient the protagonist should be with them. The key is to keep the protagonist feeling vulnerable, and limiting them to random flails of an ImprovisedWeapon can help keep them feeling desperate.
** In fact, you might even consider the idea of not allowing the protagonist to fight back at all, meaning they can only run from or at best stun enemies. Do not make the mistake of assuming that fighting and killing enemies are necessarily essential components.

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